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Update weapons to have %-based damage distributions
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@@ -217,12 +217,17 @@
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"special_incendiary_rounds": {
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"rof": 0.05263157894736842,
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"thermload": 2,
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"type": "T"
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"damagedist": {
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"T": 1
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}
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},
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"special_inertial_impact": {
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"damage": 0.5,
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"jitter": 1,
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"type": "KT"
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"damagedist": {
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"K": 0.5,
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"T": 0.5
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}
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},
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"special_overload_munitions": {
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},
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