Merge branch 'feature/blueprints' into develop

This commit is contained in:
Cmdr McDonald
2016-11-23 00:57:01 +00:00
6 changed files with 839 additions and 0 deletions

366
dist/index.js vendored
View File

@@ -13344,6 +13344,372 @@ module.exports = {
}
},
Modifications: {
blueprints: {
AFM_LightWeight: {
id: 1,
name: "Lightweight"
},
AFM_Reinforced: {
id: 2,
name: "Reinforced"
},
AFM_Shielded: {
id: 3,
name: "Shielded"
},
Armour_Advanced: {
id: 4,
name: "Kinetic resistant"
},
Armour_Explosive: {
id: 5,
name: "Blast Resistant"
},
Armour_LightWeight: {
id: 6,
name: "Lightweight"
},
Armour_HeavyDuty: {
id: 7,
name: "Heavy Duty"
},
Armour_Thermic: {
id: 8,
name: "Thermal Resistant"
},
CargoScanner_LightWeight: {
id: 9,
name: "Lightweight"
},
CargoScanner_Reinforced: {
id: 10,
name: "Reinforced"
},
CargoScanner_Shielded: {
id: 11,
name: "Shielded"
},
ChaffLauncher_ChaffCapacity: {
id: 12,
name: "Ammo capacity"
},
ChaffLauncher_LightWeight: {
id: 13,
name: "Lightweight"
},
ChaffLauncher_Reinforced: {
id: 14,
name: "Reinforced"
},
ChaffLauncher_Shielded: {
id: 15,
name: "Shielded"
},
CollectionLimpet_LightWeight: {
id: 16,
name: "Lightweight"
},
CollectionLimpet_Reinforced: {
id: 17,
name: "Reinforced"
},
CollectionLimpet_Shielded: {
id: 18,
name: "Shielded"
},
ECM_LightWeight: {
id: 19,
name: "Lightweight"
},
ECM_Reinforced: {
id: 20,
name: "Reinforced"
},
ECM_Shielded: {
id: 21,
name: "Shielded"
},
Engine_Dirty: {
id: 22,
name: "Dirty"
},
Engine_Reinforced: {
id: 23,
name: "Reinforced"
},
Engine_Tuned: {
id: 24,
name: "Clean"
},
FSD_FastBoot: {
id: 25,
name: "Faster boot sequence"
},
FSD_LongRange: {
id: 26,
name: "Increased range"
},
FSD_Shielded: {
id: 27,
name: "Shielded"
},
FSDinterdictor_Expanded: {
id: 28,
name: "Expanded capture arc"
},
FSDinterdictor_LongRange: {
id: 29,
name: "Longer range"
},
FuelScoop_Shielded: {
id: 30,
name: "Shielded"
},
FuelTransferLimpet_LightWeight: {
id: 31,
name: "Lightweight"
},
FuelTransferLimpet_Reinforced: {
id: 32,
name: "Reinforced"
},
FuelTransferLimpet_Shielded: {
id: 33,
name: "Shielded"
},
HatchBreakerLimpet_LightWeight: {
id: 34,
name: "Lightweight"
},
HatchBreakerLimpet_Reinforced: {
id: 35,
name: "Reinforced"
},
HatchBreakerLimpet_Shielded: {
id: 36,
name: "Shielded"
},
HeatSinkLauncher_HeatSinkCapacity: {
id: 37,
name: "Ammo capacity"
},
HeatSinkLauncher_LightWeight: {
id: 38,
name: "Lightweight"
},
HeatSinkLauncher_Reinforced: {
id: 39,
name: "Reinforced"
},
HeatSinkLauncher_Shielded: {
id: 40,
name: "Shielded"
},
HullReinforcement_Advanced: {
id: 41,
name: "Blast resistant"
},
HullReinforcement_HeavyDuty: {
id: 42,
name: "Heavy duty"
},
HullReinforcement_Lightweight: {
id: 43,
name: "Lightweight"
},
HullReinforcement_Kinetic: {
id: 44,
name: "Kinetic resistant"
},
HullReinforcement_Thermic: {
id: 45,
name: "Thermal resistant"
},
KillWarrantScanner_LightWeight: {
id: 46,
name: "Lightweight"
},
KillWarrantScanner_Reinforced: {
id: 47,
name: "Reinforced"
},
KillWarrantScanner_Shielded: {
id: 48,
name: "Shielded"
},
LifeSupport_LightWeight: {
id: 49,
name: "Lightweight"
},
LifeSupport_Reinforced: {
id: 50,
name: "Reinforced"
},
LifeSupport_Shielded: {
id: 51,
name: "Shielded"
},
PointDefence_LightWeight: {
id: 52,
name: "Lightweight"
},
PointDefence_Reinforced: {
id: 53,
name: "Reinforced"
},
PointDefence_Shielded: {
id: 54,
name: "Shielded"
},
PointDefence_PointDefenseCapacity: {
id: 55,
name: "Ammo capacity"
},
PowerDistributor_HighCapacity: {
id: 56,
name: "High charge capacity"
},
PowerDistributor_HighFrequency: {
id: 57,
name: "Charge enhanced"
},
PowerDistributor_PriorityEngines: {
id: 58,
name: "Engine focused"
},
PowerDistributor_PrioritySystems: {
id: 59,
name: "System focused"
},
PowerDistributor_PriorityWeapons: {
id: 60,
name: "Weapon focused"
},
PowerDistributor_Shielded: {
id: 61,
name: "Shielded"
},
PowerPlant_Armoured: {
id: 62,
name: "Armoured"
},
PowerPlant_Boosted: {
id: 63,
name: "Overcharged"
},
PowerPlant_Stealth: {
id: 64,
name: "Low emissions"
},
ProspectingLimpet_LightWeight: {
id: 63,
name: "Lightweight"
},
ProspectingLimpet_Reinforced: {
id: 66,
name: "Reinforced"
},
ProspectingLimpet_Shielded: {
id: 67,
name: "Shielded"
},
ShieldBooster_Explosive: {
id: 68,
name: "Blast resistant"
},
ShieldBooster_HeavyDuty: {
id: 69,
name: "Heavy duty"
},
ShieldBooster_Kinetic: {
id: 70,
name: "Kinetic resistant"
},
ShieldBooster_Resistive: {
id: 71,
name: "Resistance augmented"
},
ShieldBooster_Thermic: {
id: 72,
name: "Thermal resistant"
},
ShieldCellBank_Rapid: {
id: 73,
name: "Rapid charge"
},
ShieldCellBank_Specialised: {
id: 74,
name: "Specialised"
},
ShieldGenerator_Kinetic: {
id: 75,
name: "Kinetic resistant"
},
ShieldGenerator_Optimised: {
id: 76,
name: "Enhanced low power"
},
ShieldGenerator_Reinforced: {
id: 77,
name: "Reinforced"
},
ShieldGenerator_Thermic: {
id: 78,
name: "Thermal resistant"
},
WakeScanner_LightWeight: {
id: 79,
name: "Lightweight"
},
WakeScanner_Shielded: {
id: 80,
name: "Shielded"
},
WakeScanner_Reinforced: {
id: 81,
name: "Reinforced"
},
Weapon_DoubleShot: {
id: 82,
name: "Double shot"
},
Weapon_Efficient: {
id: 83,
name: "Efficient"
},
Weapon_Focused: {
id: 84,
name: "Focused"
},
Weapon_HighCapacity: {
id: 85,
name: "High capacity"
},
Weapon_LightWeight: {
id: 86,
name: "Lightweight"
},
Weapon_LongRange: {
id: 87,
name: "Long range"
},
Weapon_Overcharged: {
id: 88,
name: "Overcharged"
},
Weapon_RapidFire: {
id: 89,
name: "Rapid fire"
},
Weapon_ShortRange: {
id: 90,
name: "Short range"
},
Weapon_Sturdy: {
id: 91,
name: "Sturdy"
}
},
modifications: [ "ammo", "boot", "brokenregen", "burst", "clip", "damage", "distdraw", "duration", "eff", "engcap", "engrate", "explres", "facinglimit", "hullboost", "hullreinforcement", "integrity", "jitter", "kinres", "mass", "maxfuel", "optmass", "optmul", "pgen", "piercing", "power", "range", "ranget", "regen", "reload", "rof", "shield", "shieldboost", "spinup", "syscap", "sysrate", "thermload", "thermres", "wepcap", "weprate", "shieldreinforcement" ],
modifierActions: {
mod_boot_time: {