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https://github.com/EDCD/coriolis-data.git
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Add per-blueprint specials
This commit is contained in:
78
dist/index.js
vendored
78
dist/index.js
vendored
@@ -17113,6 +17113,12 @@ module.exports = {
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type: "percentage",
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method: "multiplicative"
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},
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falloff: {
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id: 45,
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name: "falloff",
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type: "percentage",
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method: "multiplicative"
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},
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fallofffromrange: {
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id: 42,
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name: "fallofffromrange",
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@@ -17191,6 +17197,12 @@ module.exports = {
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type: "percentage",
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method: "multiplicative"
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},
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protection: {
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id: 44,
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name: "protection",
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type: "percentage",
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method: "multiplicative"
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},
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range: {
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id: 25,
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name: "range",
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@@ -17666,7 +17678,8 @@ module.exports = {
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Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "damage", "damagedist", "distdraw", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "range", "thermload" ]
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modifications: [ "damage", "damagedist", "distdraw", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "range", "thermload" ],
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specials: [ "special_concordant_sequence", "special_regeneration_sequence", "special_thermal_conduit", "special_thermalshock", "special_thermal_vent" ]
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},
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bsg: {
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blueprints: {
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@@ -17688,7 +17701,8 @@ module.exports = {
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Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "ammo", "clip", "damage", "damagedist", "distdraw", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ]
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modifications: [ "ammo", "clip", "damage", "damagedist", "distdraw", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ],
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specials: [ "special_auto_loader", "special_dispersal_field", "special_smart_rounds", "special_force_shell", "special_high_yield_shell", "special_thermal_cascade" ]
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},
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cc: {
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blueprints: {
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@@ -17742,7 +17756,8 @@ module.exports = {
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Weapon_RapidFire: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "ammo", "burst", "burstrof", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ]
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modifications: [ "ammo", "burst", "burstrof", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ],
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specials: [ "special_corrosive_shell", "special_blinding_shell", "special_incendiary_rounds", "special_drag_munitions", "special_screening_shell" ]
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},
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fh: {
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blueprints: {},
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@@ -17835,7 +17850,8 @@ module.exports = {
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Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ]
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modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ],
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specials: [ "special_auto_loader", "special_corrosive_shell", "special_emissive_munitions", "special_incendiary_rounds", "special_smart_rounds", "special_thermalshock" ]
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},
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ml: {
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blueprints: {},
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@@ -17848,7 +17864,8 @@ module.exports = {
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Weapon_RapidFire: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "reload", "rof", "thermload" ]
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modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "reload", "rof", "thermload" ],
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specials: [ "special_drag_munitions", "special_emissive_munitions", "special_overload_munitions", "special_penetrator_payload", "special_thermal_cascade" ]
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},
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mrp: {
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blueprints: {},
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@@ -17861,7 +17878,8 @@ module.exports = {
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Weapon_RapidFire: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "ammo", "boot", "clip", "damage", "damagedist", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "reload", "rof", "thermload" ]
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modifications: [ "ammo", "boot", "clip", "damage", "damagedist", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "reload", "rof", "thermload" ],
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specials: [ "special_ion_disruptor", "special_overload_munitions", "special_radiant_canister", "special_reverberating_cascade", "special_shiftlock_canister", "special_emissive_munitions" ]
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},
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pa: {
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blueprints: {
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@@ -17874,7 +17892,8 @@ module.exports = {
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Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ]
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modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ],
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specials: [ "special_blinding_shell", "special_dispersal_field", "special_phasing_sequence", "special_target_lock_breaker", "special_thermal_conduit" ]
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},
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pas: {
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blueprints: {},
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@@ -17926,7 +17945,8 @@ module.exports = {
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Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ]
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modifications: [ "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ],
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specials: [ "special_concordant_sequence", "special_emissive_munitions", "special_phasing_sequence", "special_scramble_spectrum", "special_thermalshock" ]
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},
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po: {
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blueprints: {
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@@ -17972,7 +17992,8 @@ module.exports = {
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Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "thermload" ]
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modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "thermload" ],
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specials: [ "special_feedback_cascade", "special_plasma_slug", "special_super_penetrator" ]
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},
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s: {
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blueprints: {},
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@@ -18021,7 +18042,8 @@ module.exports = {
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Weapon_LightWeight: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ]
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modifications: [ "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ],
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specials: [ "special_mass_lock_munition", "special_penetrator_payload", "special_reverberating_cascade" ]
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},
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ul: {
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blueprints: {
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@@ -18034,7 +18056,8 @@ module.exports = {
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Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
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Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
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},
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modifications: [ "burst", "burstrof", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ]
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modifications: [ "burst", "burstrof", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ],
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specials: [ "special_concordant_sequence", "special_inertial_impact", "special_phasing_sequence", "special_scramble_spectrum", "special_thermalshock" ]
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},
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ws: {
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blueprints: {
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@@ -18048,134 +18071,167 @@ module.exports = {
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specials: {
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special_auto_loader: {
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id: 0,
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edname: "special_auto_loader",
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name: "Auto loader"
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},
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special_choke_canister: {
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id: 1,
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edname: "special_choke_canister",
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name: "Choke canister"
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},
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special_concordant_sequence: {
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id: 2,
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edname: "special_concordant_sequence",
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name: "Concordant sequence"
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},
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special_corrosive_shell: {
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id: 3,
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edname: "special_corrosive_shell",
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name: "Corrosive shell"
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},
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special_blinding_shell: {
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id: 4,
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edname: "special_blinding_shell",
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name: "Dazzle shell"
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},
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special_dispersal_field: {
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id: 5,
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edname: "special_dispersal_field",
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name: "Dispersal field"
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},
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special_distortion_field: {
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id: 6,
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edname: "special_distortion_field",
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name: "Distortion field"
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},
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special_drag_munitions: {
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id: 7,
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edname: "special_drag_munitions",
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name: "Drag munitions"
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},
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special_emissive_munitions: {
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id: 8,
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edname: "special_emissive_munitions",
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name: "Emissive munitions"
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},
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special_feedback_cascade: {
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id: 9,
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edname: "special_feedback_cascade",
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name: "Feedback cascade"
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},
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special_force_shell: {
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id: 10,
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edname: "special_force_shell",
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name: "Force shell"
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},
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special_high_yield_shell: {
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id: 11,
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edname: "special_high_yield_shell",
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name: "High yield shell"
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},
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special_incendiary_rounds: {
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id: 12,
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edname: "special_incendiary_rounds",
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name: "Incendiary rounds"
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},
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special_inertial_impact: {
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id: 32,
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edname: "special_inertial_impact",
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name: "Inertial impact"
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},
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special_ion_disruptor: {
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id: 13,
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edname: "special_ion_disruptor",
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name: "Ion disruptor"
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},
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special_mass_lock_munition: {
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id: 14,
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edname: "special_mass_lock_munition",
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name: "Mass lock munition"
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},
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special_overload_munitions: {
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id: 15,
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edname: "special_overload_munitions",
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name: "Overload munitions"
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},
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special_penetrator_payload: {
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id: 16,
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edname: "special_penetrator_payload",
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name: "Penetrator payload"
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},
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special_phasing_sequence: {
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id: 17,
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edname: "special_phasing_sequence",
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name: "Phasing sequence"
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},
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special_plasma_slug: {
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id: 18,
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edname: "special_plasma_slug",
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name: "Plasma slug"
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},
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special_radiant_canister: {
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id: 19,
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edname: "special_radiant_canister",
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name: "Radiant Canister"
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},
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special_regeneration_sequence: {
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id: 20,
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edname: "special_regeneration_sequence",
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name: "Regeneration sequence"
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},
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special_reverberating_cascade: {
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id: 21,
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edname: "special_reverberating_cascade",
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name: "Reverberating cascade"
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},
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special_scramble_spectrum: {
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id: 22,
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edname: "special_scramble_spectrum",
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name: "Scramble spectrum"
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},
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special_screening_shell: {
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id: 23,
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edname: "special_screening_shell",
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name: "Screening shell"
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},
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special_shiftlock_canister: {
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id: 24,
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edname: "special_shiftlock_canister",
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name: "Shift-lock canister"
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},
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special_smart_rounds: {
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id: 25,
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edname: "special_smart_rounds",
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name: "Smart rounds"
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},
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special_super_penetrator: {
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id: 26,
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edname: "special_super_penetrator",
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name: "Super penetrator"
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},
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special_target_lock_breaker: {
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id: 27,
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edname: "special_target_lock_breaker",
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name: "Target lock breaker"
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},
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special_thermal_cascade: {
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id: 28,
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edname: "special_thermal_cascade",
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name: "Thermal cascade"
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},
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special_thermal_conduit: {
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id: 29,
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edname: "special_thermal_conduit",
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name: "Thermal conduit"
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},
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special_thermal_vent: {
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id: 30,
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edname: "special_thermal_vent",
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name: "Thermal vent"
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},
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special_thermalshock: {
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id: 31,
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edname: "special_thermalshock",
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name: "Thermal shock"
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}
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}
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