Add per-blueprint specials

This commit is contained in:
Cmdr McDonald
2017-01-26 16:01:03 +00:00
parent 3e2b13654d
commit 4ffbab8ef1
6 changed files with 302 additions and 44 deletions

78
dist/index.js vendored
View File

@@ -17113,6 +17113,12 @@ module.exports = {
type: "percentage",
method: "multiplicative"
},
falloff: {
id: 45,
name: "falloff",
type: "percentage",
method: "multiplicative"
},
fallofffromrange: {
id: 42,
name: "fallofffromrange",
@@ -17191,6 +17197,12 @@ module.exports = {
type: "percentage",
method: "multiplicative"
},
protection: {
id: 44,
name: "protection",
type: "percentage",
method: "multiplicative"
},
range: {
id: 25,
name: "range",
@@ -17666,7 +17678,8 @@ module.exports = {
Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "damage", "damagedist", "distdraw", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "range", "thermload" ]
modifications: [ "damage", "damagedist", "distdraw", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "range", "thermload" ],
specials: [ "special_concordant_sequence", "special_regeneration_sequence", "special_thermal_conduit", "special_thermalshock", "special_thermal_vent" ]
},
bsg: {
blueprints: {
@@ -17688,7 +17701,8 @@ module.exports = {
Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "ammo", "clip", "damage", "damagedist", "distdraw", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ]
modifications: [ "ammo", "clip", "damage", "damagedist", "distdraw", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ],
specials: [ "special_auto_loader", "special_dispersal_field", "special_smart_rounds", "special_force_shell", "special_high_yield_shell", "special_thermal_cascade" ]
},
cc: {
blueprints: {
@@ -17742,7 +17756,8 @@ module.exports = {
Weapon_RapidFire: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "ammo", "burst", "burstrof", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ]
modifications: [ "ammo", "burst", "burstrof", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ],
specials: [ "special_corrosive_shell", "special_blinding_shell", "special_incendiary_rounds", "special_drag_munitions", "special_screening_shell" ]
},
fh: {
blueprints: {},
@@ -17835,7 +17850,8 @@ module.exports = {
Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ]
modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ],
specials: [ "special_auto_loader", "special_corrosive_shell", "special_emissive_munitions", "special_incendiary_rounds", "special_smart_rounds", "special_thermalshock" ]
},
ml: {
blueprints: {},
@@ -17848,7 +17864,8 @@ module.exports = {
Weapon_RapidFire: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "reload", "rof", "thermload" ]
modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "reload", "rof", "thermload" ],
specials: [ "special_drag_munitions", "special_emissive_munitions", "special_overload_munitions", "special_penetrator_payload", "special_thermal_cascade" ]
},
mrp: {
blueprints: {},
@@ -17861,7 +17878,8 @@ module.exports = {
Weapon_RapidFire: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "ammo", "boot", "clip", "damage", "damagedist", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "reload", "rof", "thermload" ]
modifications: [ "ammo", "boot", "clip", "damage", "damagedist", "fallofffromrange", "integrity", "jitter", "mass", "piercing", "power", "reload", "rof", "thermload" ],
specials: [ "special_ion_disruptor", "special_overload_munitions", "special_radiant_canister", "special_reverberating_cascade", "special_shiftlock_canister", "special_emissive_munitions" ]
},
pa: {
blueprints: {
@@ -17874,7 +17892,8 @@ module.exports = {
Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ]
modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ],
specials: [ "special_blinding_shell", "special_dispersal_field", "special_phasing_sequence", "special_target_lock_breaker", "special_thermal_conduit" ]
},
pas: {
blueprints: {},
@@ -17926,7 +17945,8 @@ module.exports = {
Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ]
modifications: [ "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ],
specials: [ "special_concordant_sequence", "special_emissive_munitions", "special_phasing_sequence", "special_scramble_spectrum", "special_thermalshock" ]
},
po: {
blueprints: {
@@ -17972,7 +17992,8 @@ module.exports = {
Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "thermload" ]
modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "thermload" ],
specials: [ "special_feedback_cascade", "special_plasma_slug", "special_super_penetrator" ]
},
s: {
blueprints: {},
@@ -18021,7 +18042,8 @@ module.exports = {
Weapon_LightWeight: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ]
modifications: [ "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ],
specials: [ "special_mass_lock_munition", "special_penetrator_payload", "special_reverberating_cascade" ]
},
ul: {
blueprints: {
@@ -18034,7 +18056,8 @@ module.exports = {
Weapon_ShortRange: [ 1, 2, 3, 4, 5 ],
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "burst", "burstrof", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ]
modifications: [ "burst", "burstrof", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "rof", "thermload" ],
specials: [ "special_concordant_sequence", "special_inertial_impact", "special_phasing_sequence", "special_scramble_spectrum", "special_thermalshock" ]
},
ws: {
blueprints: {
@@ -18048,134 +18071,167 @@ module.exports = {
specials: {
special_auto_loader: {
id: 0,
edname: "special_auto_loader",
name: "Auto loader"
},
special_choke_canister: {
id: 1,
edname: "special_choke_canister",
name: "Choke canister"
},
special_concordant_sequence: {
id: 2,
edname: "special_concordant_sequence",
name: "Concordant sequence"
},
special_corrosive_shell: {
id: 3,
edname: "special_corrosive_shell",
name: "Corrosive shell"
},
special_blinding_shell: {
id: 4,
edname: "special_blinding_shell",
name: "Dazzle shell"
},
special_dispersal_field: {
id: 5,
edname: "special_dispersal_field",
name: "Dispersal field"
},
special_distortion_field: {
id: 6,
edname: "special_distortion_field",
name: "Distortion field"
},
special_drag_munitions: {
id: 7,
edname: "special_drag_munitions",
name: "Drag munitions"
},
special_emissive_munitions: {
id: 8,
edname: "special_emissive_munitions",
name: "Emissive munitions"
},
special_feedback_cascade: {
id: 9,
edname: "special_feedback_cascade",
name: "Feedback cascade"
},
special_force_shell: {
id: 10,
edname: "special_force_shell",
name: "Force shell"
},
special_high_yield_shell: {
id: 11,
edname: "special_high_yield_shell",
name: "High yield shell"
},
special_incendiary_rounds: {
id: 12,
edname: "special_incendiary_rounds",
name: "Incendiary rounds"
},
special_inertial_impact: {
id: 32,
edname: "special_inertial_impact",
name: "Inertial impact"
},
special_ion_disruptor: {
id: 13,
edname: "special_ion_disruptor",
name: "Ion disruptor"
},
special_mass_lock_munition: {
id: 14,
edname: "special_mass_lock_munition",
name: "Mass lock munition"
},
special_overload_munitions: {
id: 15,
edname: "special_overload_munitions",
name: "Overload munitions"
},
special_penetrator_payload: {
id: 16,
edname: "special_penetrator_payload",
name: "Penetrator payload"
},
special_phasing_sequence: {
id: 17,
edname: "special_phasing_sequence",
name: "Phasing sequence"
},
special_plasma_slug: {
id: 18,
edname: "special_plasma_slug",
name: "Plasma slug"
},
special_radiant_canister: {
id: 19,
edname: "special_radiant_canister",
name: "Radiant Canister"
},
special_regeneration_sequence: {
id: 20,
edname: "special_regeneration_sequence",
name: "Regeneration sequence"
},
special_reverberating_cascade: {
id: 21,
edname: "special_reverberating_cascade",
name: "Reverberating cascade"
},
special_scramble_spectrum: {
id: 22,
edname: "special_scramble_spectrum",
name: "Scramble spectrum"
},
special_screening_shell: {
id: 23,
edname: "special_screening_shell",
name: "Screening shell"
},
special_shiftlock_canister: {
id: 24,
edname: "special_shiftlock_canister",
name: "Shift-lock canister"
},
special_smart_rounds: {
id: 25,
edname: "special_smart_rounds",
name: "Smart rounds"
},
special_super_penetrator: {
id: 26,
edname: "special_super_penetrator",
name: "Super penetrator"
},
special_target_lock_breaker: {
id: 27,
edname: "special_target_lock_breaker",
name: "Target lock breaker"
},
special_thermal_cascade: {
id: 28,
edname: "special_thermal_cascade",
name: "Thermal cascade"
},
special_thermal_conduit: {
id: 29,
edname: "special_thermal_conduit",
name: "Thermal conduit"
},
special_thermal_vent: {
id: 30,
edname: "special_thermal_vent",
name: "Thermal vent"
},
special_thermalshock: {
id: 31,
edname: "special_thermalshock",
name: "Thermal shock"
}
}