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Fix base shield values for cutter and corvette
This commit is contained in:
@@ -1,4 +1,8 @@
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#2.2.10
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* Fix incorrect base shield values for Cutter and Corvette
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#2.2.9
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* Add falloff metric for weapons
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* Add falloff metric for weapons
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* Add falloff from range modification
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4
dist/index.js
vendored
4
dist/index.js
vendored
@@ -1069,7 +1069,7 @@ module.exports = {
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speed: 200,
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boost: 260,
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boostEnergy: 27,
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baseShieldStrength: 610.5,
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baseShieldStrength: 555,
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baseArmour: 370,
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hardness: 70,
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hullMass: 900,
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@@ -1750,7 +1750,7 @@ module.exports = {
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speed: 200,
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boost: 320,
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boostEnergy: 23,
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baseShieldStrength: 690,
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baseShieldStrength: 600,
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baseArmour: 400,
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hardness: 70,
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hullMass: 1100,
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4
dist/index.json
vendored
4
dist/index.json
vendored
@@ -1683,7 +1683,7 @@
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"speed": 200,
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"boost": 260,
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"boostEnergy": 27,
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"baseShieldStrength": 610.5,
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"baseShieldStrength": 555,
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"baseArmour": 370,
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"hardness": 70,
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"hullMass": 900,
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@@ -2778,7 +2778,7 @@
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"speed": 200,
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"boost": 320,
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"boostEnergy": 23,
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"baseShieldStrength": 690,
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"baseShieldStrength": 600,
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"baseArmour": 400,
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"hardness": 70,
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"hullMass": 1100,
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@@ -10,7 +10,7 @@
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"speed": 200,
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"boost": 260,
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"boostEnergy": 27,
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"baseShieldStrength": 610.5,
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"baseShieldStrength": 555,
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"baseArmour": 370,
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"hardness": 70,
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"hullMass": 900,
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@@ -9,7 +9,7 @@
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"speed": 200,
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"boost": 320,
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"boostEnergy": 23,
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"baseShieldStrength": 690,
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"baseShieldStrength": 600,
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"baseArmour": 400,
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"hardness": 70,
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"hullMass": 1100,
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