From 8b541345667bdfb82507135ff30bc3be3ae31848 Mon Sep 17 00:00:00 2001 From: Alex Williams Date: Wed, 6 Nov 2024 20:05:30 +0000 Subject: [PATCH] Add mandalay (#17) * Pricing update for generally available (not Guardian, trader or PP) modules, including standard, internal and hardpoints. Cross Referenced in-game. This will make pricing in Coriolis in-line with pricing in EDOMH, which is more accurate than Inara, or EDSY. Due to in-game discounts for Triple Elite status, at Jameson in Shin and various other discounts like LYR, pricing in Elite is difficult to keep track of, especially if prices have changed since launch and/or since introduction of a module. * Adding SCO Drive Price update * Adds the Advanced MC's, AX MC's, AX MR's and Nanite Torpedo (#2) * Install uglify-js before use. Fixes https://github.com/EDCD/coriolis/issues/780 . I'm not a Node/NPM dev so if this is the Wong Way :tm: I'm open to better suggestions. * Initial Mandalay commit * Mandalay adjustments * Fixing Mandalay data --------- Co-authored-by: Chris <2653277+chennin@users.noreply.github.com> --- ships/mandalay.json | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/ships/mandalay.json b/ships/mandalay.json index 80ca5ec..0fd8c1a 100755 --- a/ships/mandalay.json +++ b/ships/mandalay.json @@ -7,14 +7,14 @@ "class": 2, "hullCost": 14502616, "speed": 280, - "heatCapacity": 226, + "heatCapacity": 250, "boost": 350, - "boostEnergy": 10, + "boostEnergy": 14, "baseShieldStrength": 220, "baseArmour": 230, "hardness": 55, "hullMass": 230, - "masslock": 16, + "masslock": 11, "pipSpeed": 0.16666666666667, "pitch": 35, "roll": 96, @@ -22,7 +22,7 @@ "crew": 2, "reserveFuelCapacity": 0.52 }, - "retailCost": 15478416, + "retailCost": 17639221, "bulkheads": [ { "id": "Bs",