Merge branch 'feature/fix-engineers' into develop

This commit is contained in:
Unknown
2018-01-11 21:43:53 +00:00
3 changed files with 363 additions and 447 deletions

268
dist/index.js vendored
View File

@@ -21629,192 +21629,164 @@ module.exports = {
}
},
modifierActions: {
mod_boot_time: {
OutfittingFieldType_BootTime: {
boot: 1
},
mod_defencemodifier_explosive_mult: {
OutfittingFieldType_ExplosiveResistance: {
explres: 1
},
mod_defencemodifier_global_hull_mult: {
explres: 1,
kinres: 1,
thermres: 1
},
mod_defencemodifier_global_shield_mult: {
explres: 1,
kinres: 1,
thermres: 1
},
mod_defencemodifier_health_add: {
OutfittingFieldType_DefenceModifierHealthAddition: {
hullreinforcement: 1
},
mod_defencemodifier_health_mult: {
OutfittingFieldType_DefenceModifierHealthMultiplier: {
hullboost: 1
},
mod_defencemodifier_kinetic_mult: {
OutfittingFieldType_KineticResistance: {
kinres: 1
},
mod_defencemodifier_shield_explosive_mult: {
explres: 1
},
mod_defencemodifier_shield_kinetic_mult: {
kinres: 1
},
mod_defencemodifier_shield_mult: {
OutfittingFieldType_DefenceModifierShieldMultiplier: {
shieldboost: 1
},
mod_defencemodifier_shield_thermic_mult: {
OutfittingFieldType_ThermicResistance: {
thermres: 1
},
mod_defencemodifier_thermic_mult: {
thermres: 1
},
mod_engine_heat: {
OutfittingFieldType_EngineHeatRate: {
thermload: 1
},
mod_engine_mass_curve: {
OutfittingFieldType_EngineOptimalMass: {
optmass: 1
},
mod_engine_mass_curve_multiplier: {
OutfittingFieldType_EngineOptPerformance: {
optmul: 1
},
mod_fsd_heat_rate: {
OutfittingFieldType_FSDHeatRate: {
thermload: 1
},
mod_fsd_max_fuel_per_jump: {
OutfittingFieldType_FSDMaxFuelPerJump: {
maxfuel: 1
},
mod_fsd_optimised_mass: {
OutfittingFieldType_FSDOptimalMass: {
optmass: 1
},
mod_fsdinterdictor_facing_limit: {
OutfittingFieldType_FSDInterdictorFacingLimit: {
facinglimit: 1
},
mod_fsdinterdictor_range: {
OutfittingFieldType_FSDInterdictorRange: {
ranget: 1
},
mod_health: {
OutfittingFieldType_Integrity: {
integrity: 1
},
mod_mass: {
OutfittingFieldType_Mass: {
mass: 1
},
mod_passive_power: {
power: 1
OutfittingFieldType_SensorTargetScanAngle: {
angle: 1
},
mod_powerdistributor_engine_charge: {
engcap: 1
OutfittingFieldType_DSS_RateMult: {
scanrate: 1
},
mod_powerdistributor_engine_rate: {
engrate: 1
},
mod_powerdistributor_global_charge: {
engcap: 1,
syscap: 1,
wepcap: 1
},
mod_powerdistributor_global_rate: {
engrate: 1,
sysrate: 1,
weprate: 1
},
mod_powerdistributor_system_charge: {
syscap: 1
},
mod_powerdistributor_system_rate: {
sysrate: 1
},
mod_powerdistributor_weapon_charge: {
wepcap: 1
},
mod_powerdistributor_weapon_rate: {
weprate: 1
},
mod_powerplant_heat: {
eff: 1
},
mod_powerplant_power: {
pgen: 1
},
mod_shield_broken_regen: {
brokenregen: 1
},
mod_shield_energy_per_regen: {
distdraw: 1
},
mod_shield_explosive_mult: {
explres: 1
},
mod_shield_global_mult: {
explres: 1,
kinres: 1,
thermres: 1
},
mod_shield_kinetic_mult: {
kinres: 1
},
mod_shield_mass_curve: {
optmass: 1
},
mod_shield_mass_curve_multiplier: {
optmul: 1
},
mod_shield_normal_regen: {
regen: 1
},
mod_shield_thermal_mult: {
thermres: 1
},
mod_shieldcell_charge_heat: {
thermload: 1
},
mod_shieldcell_duration: {
duration: 1
},
mod_shieldcell_shield_units: {
shieldreinforcement: 1
},
mod_shieldcell_spin_up: {
spinup: 1
},
mod_weapon_active_heat: {
thermload: 1
},
mod_weapon_active_power: {
distdraw: 1
},
mod_weapon_ammo_capacity: {
ammo: 1
},
mod_weapon_burst_interval: {
rof: 1
},
mod_weapon_burst_rof: {
burstrof: 1
},
mod_weapon_burst_size: {
burst: 1
},
mod_weapon_clip_size: {
clip: 1
},
mod_weapon_clip_size_override: {
clip: 1
},
mod_weapon_damage: {
damage: 1
},
mod_weapon_falloffrange_from_range: {},
mod_weapon_hardness_piercing: {
piercing: 1
},
mod_weapon_jitter_radius: {
jitter: 1
},
mod_weapon_range: {
OutfittingFieldType_ScannerRange: {
range: 1
},
mod_weapon_reload_time: {
OutfittingFieldType_MaxAngle: {
angle: 1
},
OutfittingFieldType_Range: {
range: 1
},
OutfittingFieldType_PowerDraw: {
power: 1
},
OutfittingFieldType_EnginesCapacity: {
engcap: 1
},
OutfittingFieldType_EnginesRecharge: {
engrate: 1
},
OutfittingFieldType_SystemsCapacity: {
syscap: 1
},
OutfittingFieldType_SystemsRecharge: {
sysrate: 1
},
OutfittingFieldType_WeaponsCapacity: {
wepcap: 1
},
OutfittingFieldType_WeaponsRecharge: {
weprate: 1
},
OutfittingFieldType_HeatEfficiency: {
eff: 1
},
OutfittingFieldType_PowerCapacity: {
pgen: 1
},
OutfittingFieldType_BrokenRegenRate: {
brokenregen: 1
},
OutfittingFieldType_EnergyPerRegen: {
distdraw: 1
},
OutfittingFieldType_ShieldGenOptimalMass: {
optmass: 1
},
OutfittingFieldType_ShieldGenStrength: {
optmul: 1
},
OutfittingFieldType_RegenRate: {
regen: 1
},
OutfittingFieldType_ShieldBankHeat: {
thermload: 1
},
OutfittingFieldType_ShieldBankDuration: {
duration: 1
},
OutfittingFieldType_ShieldBankReinforcement: {
shieldreinforcement: 1
},
OutfittingFieldType_ShieldBankSpinUp: {
spinup: 1
},
OutfittingFieldType_ThermalLoad: {
thermload: 1
},
OutfittingFieldType_DistributorDraw: {
distdraw: 1
},
OutfittingFieldType_AmmoMaximum: {
ammo: 1
},
OutfittingFieldType_RateOfFire: {
rof: 1
},
OutfittingFieldType_weapon_burst_rof: {
burstrof: 1
},
OutfittingFieldType_weapon_burst_size: {
burst: 1
},
OutfittingFieldType_AmmoClipSize: {
clip: 1
},
OutfittingFieldType_weapon_clip_size_override: {
clip: 1
},
OutfittingFieldType_Damage: {
damage: 1
},
OutfittingFieldType_weapon_falloffrange_from_range: {},
OutfittingFieldType_ArmourPenetration: {
piercing: 1
},
OutfittingFieldType_Jitter: {
jitter: 1
},
OutfittingFieldType_MaximumRange: {
range: 1
},
OutfittingFieldType_ReloadTime: {
reload: 1
},
special_auto_loader: {},