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Fix incorrect ID for emissive munitions special
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@@ -1,3 +1,6 @@
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#2.2.4-a
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* Fix incorrect ID for emissive munitions special
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#2.2.4
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* Fix incorrect ID for class 5 luxury passenger cabin
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* Add damage type modifier
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2
dist/index.js
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2
dist/index.js
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@@ -14305,7 +14305,7 @@ module.exports = {
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name: "Drag munitions"
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},
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special_emissive_munitions: {
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id: 9,
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id: 8,
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name: "Emissive munitions"
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},
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special_feedback_cascade: {
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2
dist/index.json
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2
dist/index.json
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@@ -16701,7 +16701,7 @@
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"name": "Drag munitions"
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},
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"special_emissive_munitions": {
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"id": 9,
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"id": 8,
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"name": "Emissive munitions"
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},
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"special_feedback_cascade": {
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@@ -7,7 +7,7 @@
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"special_dispersal_field": {"id": 5, "name": "Dispersal field"},
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"special_distortion_field": {"id": 6, "name": "Distortion field"},
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"special_drag_munitions": {"id": 7, "name": "Drag munitions"},
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"special_emissive_munitions": {"id": 9, "name": "Emissive munitions"},
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"special_emissive_munitions": {"id": 8, "name": "Emissive munitions"},
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"special_feedback_cascade": {"id": 9, "name": "Feedback cascade"},
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"special_force_shell": {"id": 10, "name": "Force shell"},
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"special_high_yield_shell": {"id": 11, "name": "High yield shell"},
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