From a133a8a77c99422e830e21df64e2e0defa29397c Mon Sep 17 00:00:00 2001 From: Alex Williams Date: Fri, 21 Jun 2024 08:36:30 +0100 Subject: [PATCH] Adds missing missile modifications (#7) --- modifications/modules.json | 171 +++++++++++++++++++++++++++++++++++++ 1 file changed, 171 insertions(+) diff --git a/modifications/modules.json b/modifications/modules.json index 26c825f..fb3233c 100644 --- a/modifications/modules.json +++ b/modifications/modules.json @@ -3864,6 +3864,177 @@ "special_penetrator_munitions" ] }, + "amr": { + "blueprints": { + "Weapon_HighCapacity": { + "grades": { + "1": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "2": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "3": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "4": { + "engineers": [ + "Liz Ryder" + ] + }, + "5": { + "engineers": [ + "Liz Ryder" + ] + } + } + }, + "Weapon_LightWeight": { + "grades": { + "1": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "2": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "3": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "4": { + "engineers": [ + "Liz Ryder" + ] + }, + "5": { + "engineers": [ + "Liz Ryder" + ] + } + } + }, + "Weapon_RapidFire": { + "grades": { + "1": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "2": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "3": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "4": { + "engineers": [ + "Liz Ryder" + ] + }, + "5": { + "engineers": [ + "Liz Ryder" + ] + } + } + }, + "Weapon_Sturdy": { + "grades": { + "1": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "2": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "3": { + "engineers": [ + "Juri Ishmaak", + "Liz Ryder" + ] + }, + "4": { + "engineers": [ + "Liz Ryder" + ] + }, + "5": { + "engineers": [ + "Liz Ryder" + ] + } + } + } + }, + "modifications": [ + "ammo", + "clip", + "damage", + "damagedist", + "fallofffromrange", + "distdraw", + "integrity", + "jitter", + "mass", + "piercing", + "power", + "reload", + "rof", + "thermload" + ], + "specials_S": [ + "special_drag_munitions", + "special_emissive_munitions", + "special_overload_munitions", + "special_thermal_cascade", + "special_weapon_damage", + "special_weapon_efficient", + "special_weapon_rateoffire", + "special_weapon_toughened", + "special_weapon_lightweight" + ], + "specials_D": [ + "special_emissive_munitions", + "special_fsd_interrupt", + "special_overload_munitions", + "special_thermal_cascade", + "special_weapon_damage", + "special_weapon_efficient", + "special_weapon_rateoffire", + "special_weapon_toughened", + "special_weapon_lightweight", + "special_penetrator_munitions" + ] + }, "axmr": { "blueprints": { },