Commit Graph

27 Commits

Author SHA1 Message Date
Alex Williams
9e5273b564 Pricing update for generally available (not Guardian, trader or PP) modules, including standard, internal and hardpoints. Cross Referenced in-game. This will make pricing in Coriolis in-line with pricing in EDOMH, which is more accurate than Inara, or EDSY. Due to in-game discounts for Triple Elite status, at Jameson in Shin and various other discounts like LYR, pricing in Elite is difficult to keep track of, especially if prices have changed since launch and/or since introduction of a module. 2024-06-06 21:36:15 +01:00
Alex Williams
972e168e76 Added 'Special' field to special modules (groms, packhounds, etc.) to make them easier to distinguish in the search results when typing in search words. Also split out advanced missile racks from the missile rack group of hardpoints, to help distinguish them better, as I did with advanced MC's and AX Enhanced MC's and AX Enhanced MRs, etc. This gives sub-categories in the module selection drop down which were not there before. 2024-05-27 15:46:16 +01:00
Felix Linker
dd97d0dd2c Fix pacifier falloff
References https://github.com/EDCD/coriolis/issues/622
2021-01-31 13:19:54 +01:00
felixlinker
afa4f427cd Fix pacifier damage 2019-05-17 21:07:22 +02:00
Felix Linker
3ffb62929b Replace rof with fireint 2019-04-27 01:28:29 +02:00
CMDR Cometborne
6425032c12 Price fixes
Update all prices than differed more than 10 cr from the values seen at
Jameson memorial.  And yes, I took both discounts (Jameson + elite rank)
into account.
2018-07-22 19:13:29 +02:00
willyb321
3c87d04060 add symbol to all modules 2018-03-23 08:29:15 +11:00
Cmdr McDonald
7516fb8783 Revert changes not going in to 2.3 2017-03-31 16:31:16 +01:00
Cmdr McDonald
670d2f0950 Update fragment cannons 2017-03-22 18:24:41 +00:00
Cmdr McDonald
f62ed95cdf Various 2.3 updates 2017-03-01 22:09:23 +00:00
Cmdr McDonald
2382dc6d91 Fixes for data prior to release 2017-01-23 13:03:57 +00:00
Cmdr McDonald
2dd730cfa8 Update weapons to have %-based damage distributions 2017-01-15 17:08:52 +00:00
Cmdr McDonald
3325a75dae Add falloff metric for weapons 2017-01-13 20:04:45 +00:00
Cmdr McDonald
c1f9fafa1a Updates for 2.2.03 2017-01-10 19:06:36 +00:00
Cmdr McDonald
fd188237ca Updates for 2.2.03 changes; add pitch/yaw/roll to ships 2016-12-11 21:47:39 +00:00
Cmdr McDonald
c69582f389 Initial updates for upcoming modifications 2016-12-03 16:12:15 +00:00
Cmdr McDonald
99b67614f0 Updates for naming 2016-11-03 14:20:37 +00:00
Cmdr McDonald
ecfc5157f2 Move hardpoints to using pure damage/dist/therm numbers 2016-11-03 10:47:16 +00:00
Cmdr McDonald
3195c6d7b2 Rewrite data files to have one key per line. Will make future commits far easier to see what has changed 2016-10-15 17:28:56 +01:00
Jonathan Harris
d0cc8ffb1c Make test results helpful again
Re-apply 07c76b2.
Add some missing eddbIDs and remove placeholder edID and eddbID values.
Change tests to detect placeholder edID and eddbID values.
2016-10-14 18:34:20 +01:00
Cmdr McDonald
914cef457e Updated ships and modules for 2.2 2016-10-14 16:55:05 +01:00
Jonathan Harris
07c76b2590 Add PowerPlay info to modules
Use it to skip E:D ID test.
2016-10-09 10:12:36 +01:00
Jonathan Harris
0e2b6693bb Regularize file mode 2016-10-09 09:40:15 +01:00
Colin McLeod
bea23f3980 Correct edID propterty for Frag Cannon 2016-02-22 14:34:32 -08:00
Jim McDonald
8df60ac771 Fix fragment cannon ammunition; include ED ID for Pacifier 2016-02-20 14:18:55 +00:00
Cmdr McDonald
875112e121 Added Elite IDs for known modules 2016-02-12 22:57:26 +00:00
Colin McLeod
464f084f71 Refactor for 2.0 2016-01-11 18:02:23 -08:00