Felix Linker
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3cecbd5003
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Fix shot speeds for medium/large fixed cannons
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2019-08-24 15:24:27 +02:00 |
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Felix Linker
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3ffb62929b
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Replace rof with fireint
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2019-04-27 01:28:29 +02:00 |
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willyb321
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cbb18df776
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i ran a script to add edids / symbols from edcd/fdevids repo
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2019-01-30 08:42:51 +11:00 |
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willyb321
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3c87d04060
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add symbol to all modules
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2018-03-23 08:29:15 +11:00 |
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Cmdr McDonald
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2382dc6d91
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Fixes for data prior to release
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2017-01-23 13:03:57 +00:00 |
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Cmdr McDonald
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2dd730cfa8
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Update weapons to have %-based damage distributions
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2017-01-15 17:08:52 +00:00 |
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Cmdr McDonald
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3325a75dae
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Add falloff metric for weapons
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2017-01-13 20:04:45 +00:00 |
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Cmdr McDonald
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c1f9fafa1a
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Updates for 2.2.03
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2017-01-10 19:06:36 +00:00 |
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Cmdr McDonald
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2112c04353
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Update piercing
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2016-12-16 20:36:36 +00:00 |
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Cmdr McDonald
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c69582f389
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Initial updates for upcoming modifications
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2016-12-03 16:12:15 +00:00 |
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Cmdr McDonald
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99b67614f0
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Updates for naming
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2016-11-03 14:20:37 +00:00 |
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Cmdr McDonald
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ecfc5157f2
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Move hardpoints to using pure damage/dist/therm numbers
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2016-11-03 10:47:16 +00:00 |
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Cmdr McDonald
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3195c6d7b2
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Rewrite data files to have one key per line. Will make future commits far easier to see what has changed
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2016-10-15 17:28:56 +01:00 |
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Cmdr McDonald
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914cef457e
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Updated ships and modules for 2.2
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2016-10-14 16:55:05 +01:00 |
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Jonathan Harris
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0e2b6693bb
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Regularize file mode
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2016-10-09 09:40:15 +01:00 |
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Cmdr McDonald
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875112e121
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Added Elite IDs for known modules
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2016-02-12 22:57:26 +00:00 |
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Colin McLeod
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464f084f71
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Refactor for 2.0
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2016-01-11 18:02:23 -08:00 |
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