Commit Graph

15 Commits

Author SHA1 Message Date
Cmdr McDonald
29f67ee228 Fix mining laser stats 2017-02-17 18:23:20 +00:00
Cmdr McDonald
9e330ea31a Add IDs for most powerplay modules 2017-01-29 08:22:51 +00:00
Cmdr McDonald
2dd730cfa8 Update weapons to have %-based damage distributions 2017-01-15 17:08:52 +00:00
Cmdr McDonald
4ba5037137 Add falloff for mining laser 2017-01-14 13:21:04 +00:00
Cmdr McDonald
fd188237ca Updates for 2.2.03 changes; add pitch/yaw/roll to ships 2016-12-11 21:47:39 +00:00
Cmdr McDonald
c69582f389 Initial updates for upcoming modifications 2016-12-03 16:12:15 +00:00
Cmdr McDonald
99b67614f0 Updates for naming 2016-11-03 14:20:37 +00:00
Cmdr McDonald
ecfc5157f2 Move hardpoints to using pure damage/dist/therm numbers 2016-11-03 10:47:16 +00:00
Cmdr McDonald
3195c6d7b2 Rewrite data files to have one key per line. Will make future commits far easier to see what has changed 2016-10-15 17:28:56 +01:00
Jonathan Harris
d0cc8ffb1c Make test results helpful again
Re-apply 07c76b2.
Add some missing eddbIDs and remove placeholder edID and eddbID values.
Change tests to detect placeholder edID and eddbID values.
2016-10-14 18:34:20 +01:00
Cmdr McDonald
914cef457e Updated ships and modules for 2.2 2016-10-14 16:55:05 +01:00
Jonathan Harris
07c76b2590 Add PowerPlay info to modules
Use it to skip E:D ID test.
2016-10-09 10:12:36 +01:00
Jonathan Harris
0e2b6693bb Regularize file mode 2016-10-09 09:40:15 +01:00
Cmdr McDonald
875112e121 Added Elite IDs for known modules 2016-02-12 22:57:26 +00:00
Colin McLeod
464f084f71 Refactor for 2.0 2016-01-11 18:02:23 -08:00