Commit Graph

32 Commits

Author SHA1 Message Date
Alex Williams
d04d380c67 Adds dummy modules to facilitate improved import error handling. Removes unnecessary legacy PAS module from standard modules. Fixes /dist/index.js not being populated properly. 2024-05-16 19:31:00 +01:00
Alex Williams
365412375e Adding Planetary Approach Suite modules for completeness of the interface (they are in game... should be in Coriolis). This also lead to discovering a bug, where Coriolis generated an inara link that included the planetary approach suite as a module to buy, when the Super Cruise Assist module was fitted... this was simply an incorrect EDDBId on the Super Cruise Assist module and has now been updated to the correct ID. It also raised another bug, where Coriolis would generate the link with the standard Docking Computer in it, no matter which docking computer you actually installed... again, this was an incorrect ID, both computers had the same EDDB Id, this has now been corrected. 2024-05-14 10:16:55 +02:00
Thomas Hurst
1dec931962 Add reserve fuel tank capacities to ships
These contribute towards ship mass, and are necessary for accurate jump
range calculation.

Ref: https://forums.frontier.co.uk/threads/reserve-tank-sizes-for-all-ships.460434/
2019-12-10 00:38:28 +00:00
willyb321
c756f9b478 3.4 new slots 2019-04-11 05:38:21 +10:00
willyb321
c5a508087b add heat capacity to all ships 2018-11-22 07:31:55 +11:00
felixlinker
a8b151fe10 Remove discovery scanner from default loadouts 2018-11-18 21:04:57 +00:00
willyb321
f3a09323f9 Merge branch 'master' into develop 2018-09-23 11:28:20 +10:00
M. Raguzzini - Novigo Consulting
1d31fab7ef Fixed a bug where Meta Alloy Hull Reinforcements could not be allocated in a military type slot 2018-09-18 22:06:34 +02:00
Felix Linker
4816b6409b Added missing 0 resistances 2018-09-13 22:35:01 +02:00
willyb321
ee94bf557c add gmrp and ghrp to eligible military slots 2018-07-14 10:52:07 +10:00
willyb321
1182cf1eb0 Add gsrp to military slot eligible
Fixes edcd/coriolis#314
2018-07-11 12:10:06 +10:00
Joshua Campbell
a89b4ae3c9 Add purchase requirement info to ships 2017-11-07 01:37:11 -05:00
Cmdr McDonald
9f6993b466 Change seats to crew 2017-02-17 18:26:02 +00:00
Cmdr McDonald
ed41236bba Initial stab at seats 2017-02-17 18:25:48 +00:00
Cmdr McDonald
5a1ebf72d9 Fix base shield values for cutter and corvette 2017-01-15 08:37:01 +00:00
Cmdr McDonald
c1f9fafa1a Updates for 2.2.03 2017-01-10 19:06:36 +00:00
Cmdr McDonald
6ea24b9790 Fixes for 2.2.03 2017-01-10 18:11:32 +00:00
Cmdr McDonald
d4242e6846 Updates 2016-12-24 22:03:47 +00:00
Cmdr McDonald
243d366e89 Add hardness to ship data 2016-12-16 16:25:17 +00:00
Cmdr McDonald
be86618cc1 Add module reinforcement packages; add military compartments 2016-12-13 20:16:58 +00:00
Cmdr McDonald
fd188237ca Updates for 2.2.03 changes; add pitch/yaw/roll to ships 2016-12-11 21:47:39 +00:00
Cmdr McDonald
1047378edc Fix Federal Corvette base armour; add costs for individual items 2016-11-15 13:33:19 +00:00
Cmdr McDonald
cd443d9d57 Added resistance values 2016-11-10 00:09:10 +00:00
Cmdr McDonald
932d31908f Added resistances for bulkheads 2016-11-02 12:36:49 +00:00
Cmdr McDonald
c521c03b88 Updates for bulkheads 2016-11-02 09:43:51 +00:00
Cmdr McDonald
54f1700f5e Updates for modifications and new calculations 2016-10-30 20:54:54 +00:00
Cmdr McDonald
914cef457e Updated ships and modules for 2.2 2016-10-14 16:55:05 +01:00
Colin McLeod
4992357e58 Added E:D IDs for Ships and bulkheads 2016-02-18 12:27:41 -08:00
Colin McLeod
36003ca82e Adding missing EDDB IDs 2016-01-27 00:53:32 -08:00
Colin McLeod
464f084f71 Refactor for 2.0 2016-01-11 18:02:23 -08:00
Colin McLeod
99f024aad2 Updating MLF 2015-11-30 11:15:27 -08:00
Colin McLeod
d4730b6379 Adding ships and modules from 1.5 beta 2015-11-14 00:05:52 -08:00