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https://github.com/EDCD/coriolis-data.git
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779 lines
16 KiB
JSON
779 lines
16 KiB
JSON
{
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"am": {
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"blueprints": {
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"AFM_Shielded": [1, 2, 3, 4]
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},
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"modifications": [
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"integrity",
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"power"
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]
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},
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"bh": {
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"blueprints": {
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"Armour_Advanced": [1, 2, 3, 4, 5],
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"Armour_Explosive": [1, 2, 3, 4, 5],
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"Armour_HeavyDuty": [1, 2, 3, 4, 5],
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"Armour_Kinetic": [1, 2, 3, 4, 5],
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"Armour_Thermic": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"explres",
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"hullboost",
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"kinres",
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"mass",
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"thermres"
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]
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},
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"bl": {
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"blueprints": {
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"Weapon_Efficient": [1, 2, 3, 4, 5],
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"Weapon_LightWeight": [1, 2, 3, 4, 5],
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"Weapon_LongRange": [1, 2, 3, 4, 5],
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"Weapon_Overcharged": [1, 2, 3, 4, 5],
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"Weapon_ShortRange": [1, 2, 3, 4, 5],
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"Weapon_Sturdy": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"damage",
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"damagedist",
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"distdraw",
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"fallofffromrange",
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"integrity",
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"jitter",
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"mass",
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"piercing",
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"power",
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"range",
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"thermload"
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]
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},
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"bsg": {
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"blueprints": {
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"ShieldGenerator_Kinetic": [1, 2, 3, 4, 5],
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"ShieldGenerator_Optimised": [1, 2, 3, 4, 5],
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"ShieldGenerator_Reinforced": [1, 2, 3, 4, 5],
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"ShieldGenerator_Thermic": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"boot",
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"brokenregen",
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"distdraw",
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"explres",
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"integrity",
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"kinres",
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"mass",
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"optmass",
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"optmul",
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"power",
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"regen",
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"thermload",
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"thermres"
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]
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},
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"c": {
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"blueprints": {
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"Weapon_Efficient": [1, 2, 3, 4, 5],
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"Weapon_HighCapacity": [1, 2, 3, 4, 5],
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"Weapon_LightWeight": [1, 2, 3, 4, 5],
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"Weapon_LongRange": [1, 2, 3, 4, 5],
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"Weapon_Overcharged": [1, 2, 3, 4, 5],
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"Weapon_RapidFire": [1, 2, 3, 4, 5],
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"Weapon_ShortRange": [1, 2, 3, 4, 5],
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"Weapon_Sturdy": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"ammo",
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"clip",
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"damage",
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"damagedist",
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"distdraw",
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"fallofffromrange",
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"integrity",
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"jitter",
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"mass",
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"piercing",
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"power",
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"range",
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"reload",
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"rof",
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"shotspeed",
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"thermload"
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]
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},
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"cc": {
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"blueprints": {
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"CollectionLimpet_LightWeight": [1, 2, 3, 4, 5],
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"CollectionLimpet_Reinforced": [1, 2, 3, 4, 5],
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"CollectionLimpet_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"integrity",
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"mass",
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"power"
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]
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},
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"ch": {
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"blueprints": {
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"ChaffLauncher_ChaffCapacity": [3],
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"ChaffLauncher_LightWeight": [1, 2, 3, 4, 5],
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"ChaffLauncher_Reinforced": [1, 2, 3, 4, 5],
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"ChaffLauncher_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"ammo",
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"integrity",
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"mass",
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"power",
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"reload"
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]
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},
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"cr": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"cs": {
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"blueprints": {
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"CargoScanner_LightWeight": [1, 2, 3, 4, 5],
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"CargoScanner_Reinforced": [1, 2, 3, 4, 5],
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"CargoScanner_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"boot",
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"integrity",
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"mass",
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"power"
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]
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},
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"dc": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"ec": {
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"blueprints": {
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"ECM_LightWeight": [1, 2, 3, 4, 5],
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"ECM_Reinforced": [1, 2, 3, 4, 5],
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"ECM_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"integrity",
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"mass",
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"power"
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]
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},
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"fc": {
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"blueprints": {
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"Weapon_DoubleShot": [1, 2, 3, 4, 5],
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"Weapon_Efficient": [1, 2, 3, 4, 5],
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"Weapon_HighCapacity": [1, 2, 3, 4, 5],
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"Weapon_LightWeight": [1, 2, 3, 4, 5],
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"Weapon_LongRange": [1, 2, 3, 4, 5],
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"Weapon_Overcharged": [1, 2, 3, 4, 5],
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"Weapon_RapidFire": [1, 2, 3, 4, 5],
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"Weapon_Sturdy": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"ammo",
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"burst",
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"burstrof",
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"clip",
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"damage",
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"damagedist",
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"fallofffromrange",
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"distdraw",
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"integrity",
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"jitter",
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"mass",
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"piercing",
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"power",
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"range",
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"reload",
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"rof",
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"shotspeed",
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"thermload"
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]
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},
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"fh": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"fi": {
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"blueprints": {
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"FSDinterdictor_Expanded": [1, 2, 3, 4],
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"FSDinterdictor_LongRange": [1, 2, 3]
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},
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"modifications": [
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"boot",
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"facinglimit",
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"integrity",
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"mass",
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"power",
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"ranget"
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]
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},
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"fs": {
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"blueprints": {
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"FuelScoop_Shielded": [1, 2, 3, 4]
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},
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"modifications": [
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"integrity",
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"power"
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]
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},
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"fsd": {
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"blueprints": {
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"FSD_FastBoot": [1, 2, 3, 4, 5],
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"FSD_LongRange": [1, 2, 3, 4, 5],
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"FSD_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"boot",
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"integrity",
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"mass",
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"maxfuel",
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"optmass",
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"power",
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"thermload"
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]
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},
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"ft": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"fx": {
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"blueprints": {
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"FuelTransferLimpet_LightWeight": [1, 2, 3, 4, 5],
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"FuelTransferLimpet_Reinforced": [1, 2, 3, 4, 5],
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"FuelTransferLimpet_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"integrity",
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"mass",
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"power"
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]
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},
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"hb": {
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"blueprints": {
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"HatchBreakerLimpet_LightWeight": [1, 2, 3, 4, 5],
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"HatchBreakerLimpet_Reinforced": [1, 2, 3, 4, 5],
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"HatchBreakerLimpet_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"integrity",
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"mass",
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"power"
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]
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},
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"hr": {
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"blueprints": {
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"HullReinforcement_Advanced": [1, 2, 3, 4, 5],
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"HullReinforcement_Explosive": [1, 2, 3, 4, 5],
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"HullReinforcement_HeavyDuty": [1, 2, 3, 4, 5],
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"HullReinforcement_Kinetic": [1, 2, 3, 4, 5],
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"HullReinforcement_Thermic": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"hullreinforcement",
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"explres",
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"hullboost",
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"kinres",
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"mass",
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"thermres"
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]
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},
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"hs": {
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"blueprints": {
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"HeatSinkLauncher_HeatSinkCapacity": [3],
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"HeatSinkLauncher_LightWeight": [1, 2, 3, 4, 5],
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"HeatSinkLauncher_Reinforced": [1, 2, 3, 4, 5],
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"HeatSinkLauncher_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"ammo",
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"integrity",
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"mass",
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"power",
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"reload"
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]
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},
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"kw": {
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"blueprints": {
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"KillWarrantScanner_LightWeight": [1, 2, 3, 4, 5],
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"KillWarrantScanner_Reinforced": [1, 2, 3, 4, 5],
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"KillWarrantScanner_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"boot",
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"integrity",
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"mass",
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"power"
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]
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},
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"ls": {
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"blueprints": {
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"LifeSupport_LightWeight": [1, 2, 3, 4, 5],
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"LifeSupport_Reinforced": [1, 2, 3, 4, 5],
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"LifeSupport_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"boot",
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"integrity",
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"mass",
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"power"
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]
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},
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"mc": {
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"blueprints": {
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"Weapon_Efficient": [1, 2, 3, 4, 5],
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"Weapon_HighCapacity": [1, 2, 3, 4, 5],
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"Weapon_LightWeight": [1, 2, 3, 4, 5],
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"Weapon_LongRange": [1, 2, 3, 4, 5],
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"Weapon_Overcharged": [1, 2, 3, 4, 5],
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"Weapon_RapidFire": [1, 2, 3, 4, 5],
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"Weapon_ShortRange": [1, 2, 3, 4, 5],
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"Weapon_Sturdy": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"ammo",
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"clip",
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"damage",
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"damagedist",
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"fallofffromrange",
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"distdraw",
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"integrity",
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"jitter",
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"mass",
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"piercing",
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"power",
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"range",
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"reload",
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"rof",
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"shotspeed",
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"thermload"
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]
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},
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"ml": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"mr": {
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"blueprints": {
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"Weapon_HighCapacity": [1, 2, 3, 4, 5],
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"Weapon_LightWeight": [1, 2, 3, 4, 5],
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"Weapon_RapidFire": [1, 2, 3, 4, 5],
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"Weapon_Sturdy": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"ammo",
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"clip",
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"damage",
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"damagedist",
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"fallofffromrange",
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"distdraw",
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"integrity",
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"jitter",
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"mass",
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"piercing",
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"power",
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"reload",
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"rof",
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"thermload"
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]
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},
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"mrp": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"nl": {
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"blueprints": {
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"Weapon_HighCapacity": [1, 2, 3, 4, 5],
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"Weapon_LightWeight": [1, 2, 3, 4, 5],
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"Weapon_RapidFire": [1, 2, 3, 4, 5],
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"Weapon_Sturdy": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"ammo",
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"boot",
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"clip",
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"damage",
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"damagedist",
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"fallofffromrange",
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"integrity",
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"jitter",
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"mass",
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"piercing",
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"power",
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"reload",
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"rof",
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"thermload"
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]
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},
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"pa": {
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"blueprints": {
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"Weapon_Efficient": [1, 2, 3, 4, 5],
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"Weapon_Focused": [1, 2, 3, 4, 5],
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"Weapon_LightWeight": [1, 2, 3, 4, 5],
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"Weapon_LongRange": [1, 2, 3, 4, 5],
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"Weapon_Overcharged": [1, 2, 3, 4, 5],
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"Weapon_RapidFire": [1, 2, 3, 4, 5],
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"Weapon_ShortRange": [1, 2, 3, 4, 5],
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"Weapon_Sturdy": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"ammo",
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"clip",
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"damage",
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"damagedist",
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"fallofffromrange",
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"distdraw",
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"integrity",
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"jitter",
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"mass",
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"piercing",
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"power",
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"range",
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"reload",
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"rof",
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"shotspeed",
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"thermload"
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]
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},
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"pas": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"pc": {
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"blueprints": {
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"ProspectingLimpet_LightWeight": [1, 2, 3, 4, 5],
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"ProspectingLimpet_Reinforced": [1, 2, 3, 4, 5],
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"ProspectingLimpet_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"integrity",
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"mass",
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"power"
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},
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"pce": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"pci": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"pcm": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"pcq": {
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"blueprints": {
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},
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"modifications": [
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]
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},
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"pd": {
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"blueprints": {
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"PowerDistributor_HighFrequency": [1, 2, 3, 4, 5],
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"PowerDistributor_PriorityEngines": [1, 2, 3],
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"PowerDistributor_HighCapacity": [1, 2, 3, 4, 5],
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"PowerDistributor_Shielded": [1, 2, 3, 4, 5],
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"PowerDistributor_PrioritySystems": [1, 2, 3],
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"PowerDistributor_PriorityWeapons": [1, 2, 3]
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},
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"modifications": [
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"boot",
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"engcap",
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"engrate",
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"integrity",
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"mass",
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"power",
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"syscap",
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"sysrate",
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"wepcap",
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"weprate"
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]
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},
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"pl": {
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"blueprints": {
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"Weapon_Efficient": [1, 2, 3, 4, 5],
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"Weapon_Focused": [1, 2, 3, 4, 5],
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"Weapon_LightWeight": [1, 2, 3, 4, 5],
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"Weapon_LongRange": [1, 2, 3, 4, 5],
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"Weapon_Overcharged": [1, 2, 3, 4, 5],
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"Weapon_RapidFire": [1, 2, 3, 4, 5],
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"Weapon_ShortRange": [1, 2, 3, 4, 5],
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"Weapon_Sturdy": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"damage",
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"damagedist",
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"fallofffromrange",
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"distdraw",
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"integrity",
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"jitter",
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"mass",
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"piercing",
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"power",
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"range",
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"rof",
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"thermload"
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]
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},
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"po": {
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"blueprints": {
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"PointDefence_PointDefenseCapacity": [3],
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"PointDefence_Reinforced": [1, 2, 3, 4, 5],
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"PointDefence_Shielded": [1, 2, 3, 4, 5]
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},
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"modifications": [
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"ammo",
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]
|
|
},
|
|
"pp": {
|
|
"blueprints": {
|
|
"PowerPlant_Armoured": [1, 2, 3, 4, 5],
|
|
"PowerPlant_Stealth": [1, 2, 3],
|
|
"PowerPlant_Boosted": [1, 2, 3, 4, 5]
|
|
},
|
|
"modifications": [
|
|
"eff",
|
|
"integrity",
|
|
"mass",
|
|
"pgen"
|
|
]
|
|
},
|
|
"psg": {
|
|
"blueprints": {
|
|
"ShieldGenerator_Kinetic": [1, 2, 3, 4, 5],
|
|
"ShieldGenerator_Optimised": [1, 2, 3, 4, 5],
|
|
"ShieldGenerator_Reinforced": [1, 2, 3, 4, 5],
|
|
"ShieldGenerator_Thermic": [1, 2, 3, 4, 5]
|
|
},
|
|
"modifications": [
|
|
"boot",
|
|
"brokenregen",
|
|
"distdraw",
|
|
"explres",
|
|
"integrity",
|
|
"kinres",
|
|
"mass",
|
|
"optmass",
|
|
"optmul",
|
|
"power",
|
|
"regen",
|
|
"thermload",
|
|
"thermres"
|
|
]
|
|
},
|
|
"pv": {
|
|
"blueprints": {
|
|
},
|
|
"modifications": [
|
|
]
|
|
},
|
|
"rf": {
|
|
"blueprints": {
|
|
"Refineries_Shielded": [1, 2, 3, 4]
|
|
},
|
|
"modifications": [
|
|
"integrity",
|
|
"power"
|
|
]
|
|
},
|
|
"rg": {
|
|
"blueprints": {
|
|
"Weapon_HighCapacity": [1, 2, 3, 4, 5],
|
|
"Weapon_LightWeight": [1, 2, 3, 4, 5],
|
|
"Weapon_LongRange": [1, 2, 3, 4, 5],
|
|
"Weapon_ShortRange": [1, 2, 3, 4, 5],
|
|
"Weapon_Sturdy": [1, 2, 3, 4, 5]
|
|
},
|
|
"modifications": [
|
|
"ammo",
|
|
"clip",
|
|
"damage",
|
|
"damagedist",
|
|
"fallofffromrange",
|
|
"distdraw",
|
|
"integrity",
|
|
"jitter",
|
|
"mass",
|
|
"piercing",
|
|
"power",
|
|
"range",
|
|
"reload",
|
|
"rof",
|
|
"thermload"
|
|
]
|
|
},
|
|
"s": {
|
|
"blueprints": {
|
|
},
|
|
"modifications": [
|
|
]
|
|
},
|
|
"sb": {
|
|
"blueprints": {
|
|
"ShieldBooster_Explosive": [1, 2, 3, 4, 5],
|
|
"ShieldBooster_HeavyDuty": [1, 2, 3, 4, 5],
|
|
"ShieldBooster_Kinetic": [1, 2, 3, 4, 5],
|
|
"ShieldBooster_Resistive": [1, 2, 3, 4, 5],
|
|
"ShieldBooster_Thermic": [1, 2, 3, 4, 5]
|
|
},
|
|
"modifications": [
|
|
"explres",
|
|
"integrity",
|
|
"kinres",
|
|
"mass",
|
|
"power",
|
|
"shieldboost",
|
|
"thermres"
|
|
]
|
|
},
|
|
"sc": {
|
|
"blueprints": {
|
|
},
|
|
"modifications": [
|
|
]
|
|
},
|
|
"scb": {
|
|
"blueprints": {
|
|
"ShieldCellBank_Rapid": [1, 2, 3, 4],
|
|
"ShieldCellBank_Specialised": [1, 2, 3, 4]
|
|
},
|
|
"modifications": [
|
|
"boot",
|
|
"duration",
|
|
"integrity",
|
|
"power",
|
|
"shieldreinforcement",
|
|
"spinup",
|
|
"thermload"
|
|
]
|
|
},
|
|
"sg": {
|
|
"blueprints": {
|
|
"ShieldGenerator_Kinetic": [1, 2, 3, 4, 5],
|
|
"ShieldGenerator_Optimised": [1, 2, 3, 4, 5],
|
|
"ShieldGenerator_Reinforced": [1, 2, 3, 4, 5],
|
|
"ShieldGenerator_Thermic": [1, 2, 3, 4, 5]
|
|
},
|
|
"modifications": [
|
|
"boot",
|
|
"brokenregen",
|
|
"distdraw",
|
|
"explres",
|
|
"integrity",
|
|
"kinres",
|
|
"mass",
|
|
"optmass",
|
|
"optmul",
|
|
"power",
|
|
"regen",
|
|
"thermload",
|
|
"thermres"
|
|
]
|
|
},
|
|
"t": {
|
|
"blueprints": {
|
|
"Engine_Dirty": [1, 2, 3, 4, 5],
|
|
"Engine_Reinforced": [1, 2, 3, 4, 5],
|
|
"Engine_Tuned": [1, 2, 3, 4, 5]
|
|
},
|
|
"modifications": [
|
|
"integrity",
|
|
"mass",
|
|
"optmass",
|
|
"optmul",
|
|
"power",
|
|
"thermload"
|
|
]
|
|
},
|
|
"tp": {
|
|
"blueprints": {
|
|
"Weapon_LightWeight": [1, 2, 3, 4, 5],
|
|
"Weapon_Sturdy": [1, 2, 3, 4, 5]
|
|
},
|
|
"modifications": [
|
|
"damage",
|
|
"damagedist",
|
|
"fallofffromrange",
|
|
"distdraw",
|
|
"integrity",
|
|
"jitter",
|
|
"mass",
|
|
"piercing",
|
|
"power",
|
|
"range",
|
|
"rof",
|
|
"thermload"
|
|
]
|
|
},
|
|
"ul": {
|
|
"blueprints": {
|
|
"Weapon_Efficient": [1, 2, 3, 4, 5],
|
|
"Weapon_Focused": [1, 2, 3, 4, 5],
|
|
"Weapon_LightWeight": [1, 2, 3, 4, 5],
|
|
"Weapon_LongRange": [1, 2, 3, 4, 5],
|
|
"Weapon_Overcharged": [1, 2, 3, 4, 5],
|
|
"Weapon_RapidFire": [1, 2, 3, 4, 5],
|
|
"Weapon_ShortRange": [1, 2, 3, 4, 5],
|
|
"Weapon_Sturdy": [1, 2, 3, 4, 5]
|
|
},
|
|
"modifications": [
|
|
"burst",
|
|
"burstrof",
|
|
"damage",
|
|
"damagedist",
|
|
"fallofffromrange",
|
|
"distdraw",
|
|
"integrity",
|
|
"jitter",
|
|
"mass",
|
|
"piercing",
|
|
"power",
|
|
"range",
|
|
"rof",
|
|
"thermload"
|
|
]
|
|
},
|
|
"ws": {
|
|
"blueprints": {
|
|
"WakeScanner_LightWeight": [1, 2, 3, 4, 5],
|
|
"WakeScanner_Reinforced": [1, 2, 3, 4, 5],
|
|
"WakeScanner_Shielded": [1, 2, 3, 4, 5]
|
|
},
|
|
"modifications": [
|
|
"boot",
|
|
"integrity",
|
|
"mass",
|
|
"power"
|
|
]
|
|
}
|
|
}
|