From 0e86ae79c103edf9c464be6148f794013918b536 Mon Sep 17 00:00:00 2001 From: Cmdr McDonald Date: Fri, 31 Mar 2017 16:34:50 +0100 Subject: [PATCH] Revert 2.3 diminishing returns on boosters --- ChangeLog.md | 1 - src/app/shipyard/Calculations.js | 4 +++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ChangeLog.md b/ChangeLog.md index a70fa2ee..0cb5e994 100644 --- a/ChangeLog.md +++ b/ChangeLog.md @@ -1,5 +1,4 @@ #2.3.0 - * Add 2.3 diminishing returns on shield value * Make scan time visible on scanners where available * Update power distributor able-to-boost calculation to take fractional MJ values in to account * Revert to floating header due to issues on iOS diff --git a/src/app/shipyard/Calculations.js b/src/app/shipyard/Calculations.js index 3b806710..ad040e0c 100644 --- a/src/app/shipyard/Calculations.js +++ b/src/app/shipyard/Calculations.js @@ -341,7 +341,9 @@ export function shieldMetrics(ship, sys) { } // Calculate diminishing returns for boosters - boost = Math.min(boost, (1 - Math.pow(Math.E, -0.7 * boost)) * 2.5); + // Diminishing returns not currently in-game + //boost = Math.min(boost, (1 - Math.pow(Math.E, -0.7 * boost)) * 2.5); + // Remove base shield generator strength boost -= 1; // Apply diminishing returns