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Fix rate of fire modification (#497)
* Fix absolute setting of burst/burstrof * Improve change display for stats with overwrite * Module.getPretty takes synthetic getters into account * Allow custom higherbetter for changes of stats when formatted * Fix rof modding
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@@ -59,7 +59,8 @@ export default class Module {
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} else if (modification.method === 'overwrite') {
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result = modifierActions[name];
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} else {
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// rate of fire is special, as it's really burst interval. Handle that here
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// Rate of fire modifiers are special as they actually are modifiers
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// for fire interval. Translate them accordingly here:
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let mod = null;
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if (name === 'rof') {
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mod = 1 / (1 + modifierActions[name]) - 1;
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@@ -105,13 +106,6 @@ export default class Module {
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} else if (modification.method === 'overwrite') {
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value = null;
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} else {
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// rate of fire is special, as it's really burst interval. Handle that here
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let mod = null;
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if (name === 'rof') {
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mod = 1 / (1 + modifierActions[name]) - 1;
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} else {
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mod = modifierActions[name];
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}
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value = ((value / 10000 + 1) / (1 + mod) - 1) * 10000;
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}
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}
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@@ -131,6 +125,13 @@ export default class Module {
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* @return {Number} The value queried
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*/
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get(name, modified = true) {
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if (name == 'rof' && isNaN(this[name])) {
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let fireint = this['fireint'];
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if (!isNaN(fireint)) {
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this['rof'] = 1 / fireint;
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}
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}
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let val;
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if (modified) {
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val = this._getModifiedValue(name);
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@@ -166,14 +167,20 @@ export default class Module {
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modValue = value - baseValue;
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} else if (name === 'shieldboost' || name === 'hullboost') {
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modValue = (1 + value) / (1 + baseValue) - 1;
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} else if (name === 'rof') {
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let burst = this.get('burst', true) || 1;
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let burstInt = 1 / (this.get('burstrof', true) / 1);
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let interval = burst / value;
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let newFireint = (interval - (burst - 1) * burstInt);
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modValue = newFireint / this['fireint'] - 1;
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} else { // multiplicative
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modValue = baseValue == 0 ? 0 : value / baseValue - 1;
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}
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if (modification.type === 'percentage') {
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modValue = modValue * 10000;
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} else if (modification.type === 'numeric' && name !== 'burst' &&
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name !== 'burstrof') {
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} else if (modification.type === 'numeric') {
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modValue = modValue * 100;
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}
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@@ -191,7 +198,14 @@ export default class Module {
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*/
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getPretty(name, modified = true, places = 2) {
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const formattingOptions = STATS_FORMATTING[name];
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let val = this.get(name, modified) || 0;
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let val;
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if (formattingOptions && formattingOptions.synthetic) {
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val = (this[formattingOptions.synthetic]).call(this, modified);
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} else {
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val = this.get(name, modified);
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}
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val = val || 0;
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if (formattingOptions && formattingOptions.format.startsWith('pct')) {
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return 100 * val;
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}
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@@ -250,6 +264,11 @@ export default class Module {
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} else if (name === 'shieldboost' || name === 'hullboost') {
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result = (1 + result) * (1 + modValue) - 1;
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} else {
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// Rate of fire modifiers are special as they actually are modifiers
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// for fire interval. Translate them accordingly here:
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if (name == 'rof') {
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modValue = 1 / (1 + modValue) - 1;
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}
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result = result * (1 + modValue);
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}
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} else if (name === 'burstrof') {
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@@ -277,11 +296,7 @@ export default class Module {
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formatModifiedValue(name, language, unit, val) {
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const formattingOptions = STATS_FORMATTING[name];
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if (val === undefined) {
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if (formattingOptions && formattingOptions.synthetic) {
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val = (this[formattingOptions.synthetic]).call(this, true);
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} else {
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val = this._getModifiedValue(name);
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}
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val = this.getPretty(name, true);
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}
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val = val || 0;
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@@ -351,14 +366,18 @@ export default class Module {
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if (formattingOptions && formattingOptions.change) {
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let changeFormatting = formattingOptions.change;
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let baseVal = this[name];
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let baseVal = this[name] || 0;
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let absVal = this._getModifiedValue(name);
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if (changeFormatting === 'additive') {
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val = absVal - baseVal;
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} else if (changeFormatting === 'multiplicative') {
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val = absVal / baseVal - 1;
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}
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val *= 10000;
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if (Modifications.modifications[name].method === 'overwrite') {
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val *= 100;
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} else {
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val *= 10000;
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}
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}
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return val;
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}
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