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Use new-style blueprint data; fix numeric special effect calculations
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@@ -1,3 +1,7 @@
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#2.2.14
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* Ensure that jitter is shown correctly when the result of a special effect
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* Use restyled blueprint information
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#2.2.13
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* Add 'time to drain' summary value. This is the time to drain the WEP capacitor if firing all enabled weapons
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* Do not include utility slot DPS/EPS/HPS in summary information
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