shorten the terrible _addModifications call

This commit is contained in:
willyb321
2017-12-19 16:34:53 +11:00
parent f41e2d0552
commit 1c627297b8

View File

@@ -141,6 +141,8 @@ export function shipFromJson(json) {
ship.cargoHatch.enabled = false;
ship.cargoHatch.priority = 4;
}
let rootModule;
// Add the bulkheads
const armourJson = json.modules.Armour.module;
@@ -158,13 +160,15 @@ export function shipFromJson(json) {
throw 'Unknown bulkheads "' + armourJson.name + '"';
}
ship.bulkheads.enabled = true;
if (json.modules.Armour.WorkInProgress_modifications) _addModifications(ship.bulkheads.m, json.modules.Armour.WorkInProgress_modifications, json.modules.Armour.engineer.recipeName, json.modules.Armour.engineer.recipeLevel);
rootModule = json.modules.Armour;
if (rootModule.WorkInProgress_modifications) _addModifications(ship.bulkheads.m, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
// Add the standard modules
// Power plant
const powerplantJson = json.modules.PowerPlant.module;
const powerplant = _moduleFromEdId(powerplantJson.id);
if (json.modules.PowerPlant.WorkInProgress_modifications) _addModifications(powerplant, json.modules.PowerPlant.WorkInProgress_modifications, json.modules.PowerPlant.engineer.recipeName, json.modules.PowerPlant.engineer.recipeLevel);
rootModule = json.modules.PowerPlant;
if (rootModule.WorkInProgress_modifications) _addModifications(powerplant, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
ship.use(ship.standard[0], powerplant, true);
ship.standard[0].enabled = powerplantJson.on === true;
ship.standard[0].priority = powerplantJson.priority;
@@ -172,7 +176,8 @@ export function shipFromJson(json) {
// Thrusters
const thrustersJson = json.modules.MainEngines.module;
const thrusters = _moduleFromEdId(thrustersJson.id);
if (json.modules.MainEngines.WorkInProgress_modifications) _addModifications(thrusters, json.modules.MainEngines.WorkInProgress_modifications, json.modules.MainEngines.engineer.recipeName, json.modules.MainEngines.engineer.recipeLevel);
rootModule = json.modules.MainEngines;
if (rootModule.WorkInProgress_modifications) _addModifications(thrusters, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
ship.use(ship.standard[1], thrusters, true);
ship.standard[1].enabled = thrustersJson.on === true;
ship.standard[1].priority = thrustersJson.priority;
@@ -180,7 +185,8 @@ export function shipFromJson(json) {
// FSD
const frameshiftdriveJson = json.modules.FrameShiftDrive.module;
const frameshiftdrive = _moduleFromEdId(frameshiftdriveJson.id);
if (json.modules.FrameShiftDrive.WorkInProgress_modifications) _addModifications(frameshiftdrive, json.modules.FrameShiftDrive.WorkInProgress_modifications, json.modules.FrameShiftDrive.engineer.recipeName, json.modules.FrameShiftDrive.engineer.recipeLevel);
rootModule = json.modules.FrameShiftDrive;
if (rootModule.WorkInProgress_modifications) _addModifications(frameshiftdrive, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
ship.use(ship.standard[2], frameshiftdrive, true);
ship.standard[2].enabled = frameshiftdriveJson.on === true;
ship.standard[2].priority = frameshiftdriveJson.priority;
@@ -188,7 +194,8 @@ export function shipFromJson(json) {
// Life support
const lifesupportJson = json.modules.LifeSupport.module;
const lifesupport = _moduleFromEdId(lifesupportJson.id);
if (json.modules.LifeSupport.WorkInProgress_modifications) _addModifications(lifesupport, json.modules.LifeSupport.WorkInProgress_modifications, json.modules.LifeSupport.engineer.recipeName, json.modules.LifeSupport.engineer.recipeLevel);
rootModule = json.modules.LifeSupport;
if (rootModule.WorkInProgress_modifications) _addModifications(lifesupport, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
ship.use(ship.standard[3], lifesupport, true);
ship.standard[3].enabled = lifesupportJson.on === true;
ship.standard[3].priority = lifesupportJson.priority;
@@ -196,7 +203,8 @@ export function shipFromJson(json) {
// Power distributor
const powerdistributorJson = json.modules.PowerDistributor.module;
const powerdistributor = _moduleFromEdId(powerdistributorJson.id);
if (json.modules.PowerDistributor.WorkInProgress_modifications) _addModifications(powerdistributor, json.modules.PowerDistributor.WorkInProgress_modifications, json.modules.PowerDistributor.engineer.recipeName, json.modules.PowerDistributor.engineer.recipeLevel);
rootModule = json.modules.PowerDistributor;
if (rootModule.WorkInProgress_modifications) _addModifications(powerdistributor, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
ship.use(ship.standard[4], powerdistributor, true);
ship.standard[4].enabled = powerdistributorJson.on === true;
ship.standard[4].priority = powerdistributorJson.priority;
@@ -204,7 +212,8 @@ export function shipFromJson(json) {
// Sensors
const sensorsJson = json.modules.Radar.module;
const sensors = _moduleFromEdId(sensorsJson.id);
if (json.modules.Radar.WorkInProgress_modifications) _addModifications(sensors, json.modules.Radar.WorkInProgress_modifications, json.modules.Radar.engineer.recipeName, json.modules.Radar.engineer.recipeLevel);
rootModule = json.modules.Radar;
if (rootModule.WorkInProgress_modifications) _addModifications(sensors, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
ship.use(ship.standard[5], sensors, true);
ship.standard[5].enabled = sensorsJson.on === true;
ship.standard[5].priority = sensorsJson.priority;
@@ -240,7 +249,8 @@ export function shipFromJson(json) {
} else {
const hardpointJson = hardpointSlot.module;
const hardpoint = _moduleFromEdId(hardpointJson.id);
if (hardpointSlot.WorkInProgress_modifications) _addModifications(hardpoint, hardpointSlot.WorkInProgress_modifications, hardpointSlot.engineer.recipeName, hardpointSlot.engineer.recipeLevel, hardpointSlot.specialModifications);
rootModule = hardpointSlot;
if (rootModule.WorkInProgress_modifications) _addModifications(hardpoint, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel, rootModule.specialModifications);
ship.use(ship.hardpoints[hardpointArrayNum], hardpoint, true);
ship.hardpoints[hardpointArrayNum].enabled = hardpointJson.on === true;
ship.hardpoints[hardpointArrayNum].priority = hardpointJson.priority;
@@ -282,7 +292,8 @@ export function shipFromJson(json) {
} else {
const internalJson = internalSlot.module;
const internal = _moduleFromEdId(internalJson.id);
if (internalSlot.WorkInProgress_modifications) _addModifications(internal, internalSlot.WorkInProgress_modifications, internalSlot.engineer.recipeName, internalSlot.engineer.recipeLevel);
rootModule = internalSlot;
if (rootModule.WorkInProgress_modifications) _addModifications(internal, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
ship.use(ship.internal[i], internal, true);
ship.internal[i].enabled = internalJson.on === true;
ship.internal[i].priority = internalJson.priority;