Tweaked to reenable slot if previously disabled

This commit is contained in:
Kevin Chang
2015-10-07 19:51:36 -07:00
parent b9fc114e02
commit 1d4b046723

View File

@@ -267,9 +267,7 @@ angular.module('app').controller('OutfitController', ['$window', '$rootScope', '
if ((!slot.c || (slot.c.grp != 'sg' && slot.c.grp != 'psg')) && (!slot.eligible || slot.eligible.scb)) { // Check eligibility because of Orca, don't overwrite generator
ship.use(slot, id, Components.internal(id));
chargeCap += Components.internal(id).recharge;
if (chargeCap >= ship.shieldStrength) {
ship.setSlotEnabled(slot, false); // Don't waste cell capacity on overcharge
}
ship.setSlotEnabled(slot, chargeCap <= ship.shieldStrength); // Don't waste cell capacity on overcharge
}
});
updateState(Serializer.fromShip(ship));