mirror of
https://github.com/EDCD/coriolis.git
synced 2025-12-09 06:43:24 +00:00
Drop calculations made redundant by ed-forge
This commit is contained in:
@@ -16,7 +16,7 @@ import ModalPermalink from './components/ModalPermalink';
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import AboutPage from './pages/AboutPage';
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import NotFoundPage from './pages/NotFoundPage';
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import OutfittingPage from './pages/OutfittingPage';
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import ComparisonPage from './pages/ComparisonPage';
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// import ComparisonPage from './pages/ComparisonPage';
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import ShipyardPage from './pages/ShipyardPage';
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import ErrorDetails from './pages/ErrorDetails';
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@@ -76,9 +76,9 @@ export default class Coriolis extends React.Component {
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Router('/outfit/?', (r) => this._setPage(OutfittingPage, r));
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Router('/outfit/:ship/?', (r) => this._setPage(OutfittingPage, r));
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Router('/outfit/:ship/:code?', (r) => this._setPage(OutfittingPage, r));
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Router('/compare/:name?', (r) => this._setPage(ComparisonPage, r));
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Router('/comparison?', (r) => this._setPage(ComparisonPage, r));
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Router('/comparison/:code', (r) => this._setPage(ComparisonPage, r));
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// Router('/compare/:name?', (r) => this._setPage(ComparisonPage, r));
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// Router('/comparison?', (r) => this._setPage(ComparisonPage, r));
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// Router('/comparison/:code', (r) => this._setPage(ComparisonPage, r));
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Router('/about', (r) => this._setPage(AboutPage, r));
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Router('*', (r) => this._setPage(null, r));
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}
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@@ -1,7 +1,6 @@
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import React from 'react';
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import PropTypes from 'prop-types';
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import TranslatedComponent from './TranslatedComponent';
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import * as Calc from '../shipyard/Calculations';
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import PieChart from './PieChart';
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import VerticalBarChart from './VerticalBarChart';
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import autoBind from 'auto-bind';
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@@ -2,7 +2,6 @@ import React from 'react';
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import PropTypes from 'prop-types';
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import TranslatedComponent from './TranslatedComponent';
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import LineChart from '../components/LineChart';
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import * as Calc from '../shipyard/Calculations';
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import { calculateJumpRange } from 'ed-forge/lib/stats/JumpRangeProfile';
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import { ShipProps } from 'ed-forge';
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const { LADEN_MASS } = ShipProps;
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@@ -18,18 +17,6 @@ export default class FSDProfile extends TranslatedComponent {
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fuel: PropTypes.number.isRequired,
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};
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/**
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* Calculate the maximum range for this ship across its applicable mass
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* @param {Object} ship The ship
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* @param {Object} fuel The fuel on the ship
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* @param {Object} mass The mass at which to calculate the maximum range
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* @return {number} The maximum range
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*/
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_calcMaxRange(ship, fuel, mass) {
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// Obtain the maximum range
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return Calc.jumpRange(mass, ship.standard[2].m, Math.min(fuel, ship.standard[2].m.getMaxFuelPerJump()), ship);
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}
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/**
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* Render FSD profile
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* @return {React.Component} contents
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@@ -8,7 +8,6 @@ import cn from 'classnames';
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import { Cogs, CoriolisLogo, Hammer, Help, Rocket, StatsBars } from './SvgIcons';
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import Persist from '../stores/Persist';
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import { toDetailedExport } from '../shipyard/Serializer';
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import Ship from '../shipyard/Ship';
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import ModalBatchOrbis from './ModalBatchOrbis';
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import ModalDeleteAll from './ModalDeleteAll';
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import ModalExport from './ModalExport';
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@@ -1,9 +1,7 @@
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import React from 'react';
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import SlotSection from './SlotSection';
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import Slot from './Slot';
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import * as ModuleUtils from '../shipyard/ModuleUtils';
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import { stopCtxPropagation } from '../utils/UtilityFunctions';
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import { canMount } from '../utils/SlotFunctions';
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import autoBind from 'auto-bind';
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/**
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@@ -2,84 +2,16 @@ import React from 'react';
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import PropTypes from 'prop-types';
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import cn from 'classnames';
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import TranslatedComponent from './TranslatedComponent';
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import Router from '../Router';
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import Persist from '../stores/Persist';
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import { Ships } from 'coriolis-data/dist';
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import Ship from '../shipyard/Ship';
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import { ModuleNameToGroup, Insurance } from '../shipyard/Constants';
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import * as ModuleUtils from '../shipyard/ModuleUtils';
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import { fromDetailedBuild } from '../shipyard/Serializer';
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import { Download } from './SvgIcons';
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import { outfitURL } from '../utils/UrlGenerators';
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import * as CompanionApiUtils from '../utils/CompanionApiUtils';
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import autoBind from 'auto-bind';
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import { isArray } from 'lodash';
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import { Ship } from 'ed-forge';
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const zlib = require('pako');
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const textBuildRegex = new RegExp('^\\[([\\w \\-]+)\\]\n');
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const lineRegex = new RegExp('^([\\dA-Z]{1,2}): (\\d)([A-I])[/]?([FGT])?([SD])? ([\\w\\- ]+)');
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const mountMap = { 'H': 4, 'L': 3, 'M': 2, 'S': 1, 'U': 0 };
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const standardMap = { 'RB': 0, 'TM': 1, 'FH': 2, 'EC': 3, 'PC': 4, 'SS': 5, 'FS': 6 };
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const bhMap = { 'lightweight alloy': 0, 'reinforced alloy': 1, 'military grade composite': 2, 'mirrored surface composite': 3, 'reactive surface composite': 4 };
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/**
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* Check is slot is empty
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* @param {Object} slot Slot model
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* @return {Boolean} True if empty
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*/
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function isEmptySlot(slot) {
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return slot.maxClass == this && slot.m === null;
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}
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/**
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* Determine if a build is valid
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* @param {string} shipId Ship ID
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* @param {string} code Serialzied ship build 'code'
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* @param {string} name Build name
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* @throws {string} If build is not valid
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*/
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function validateBuild(shipId, code, name) {
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let shipData = Ships[shipId];
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if (!shipData) {
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throw '"' + shipId + '" is not a valid Ship Id!';
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}
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if (typeof name != 'string' || name.length == 0) {
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throw shipData.properties.name + ' build "' + name + '" must be a string at least 1 character long!';
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}
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if (typeof code != 'string' || code.length < 10) {
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throw shipData.properties.name + ' build "' + name + '" is not valid!';
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}
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try {
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let ship = new Ship(shipId, shipData.properties, shipData.slots);
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ship.buildFrom(code);
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} catch (e) {
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throw shipData.properties.name + ' build "' + name + '" is not valid!';
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}
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}
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/**
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* Convert a ship-loadout JSON object to a Coriolis build
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* @param {Object} detailedBuild ship-loadout
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* @return {Object} Coriolis build
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*/
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function detailedJsonToBuild(detailedBuild) {
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let ship;
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if (!detailedBuild.name) {
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throw 'Build Name missing!';
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}
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if (!detailedBuild.name.trim()) {
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throw 'Build Name must be a string at least 1 character long!';
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}
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try {
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ship = fromDetailedBuild(detailedBuild);
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} catch (e) {
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throw detailedBuild.ship + ' Build "' + detailedBuild.name + '": Invalid data';
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}
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return { shipId: ship.id, name: detailedBuild.name, code: ship.toString() };
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}
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const STATE = {
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READY: 0,
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PARSED: 1,
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ERROR: 2,
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};
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/**
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* Import Modal
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@@ -95,228 +27,12 @@ export default class ModalImport extends TranslatedComponent {
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*/
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constructor(props) {
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super(props);
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autoBind(this);
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this.state = {
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builds: props.builds,
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canEdit: !props.builds,
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loadoutEvent: null,
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comparisons: null,
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shipDiscount: null,
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moduleDiscount: null,
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errorMsg: null,
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importString: null,
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importValid: false,
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insurance: null
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status: STATE.READY,
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builds: props.builds || [],
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};
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this._process = this._process.bind(this);
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this._import = this._import.bind(this);
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this._importBackup = this._importBackup.bind(this);
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this._importLoadout = this._importLoadout.bind(this);
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this._importDetailedArray = this._importDetailedArray.bind(this);
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this._importTextBuild = this._importTextBuild.bind(this);
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this._importCompanionApiBuild = this._importCompanionApiBuild.bind(this);
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this._validateImport = this._validateImport.bind(this);
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}
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/**
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* Import a Loadout event from Elite: Dangerous journal files
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* @param {Object} data Loadout event
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* @throws {string} If import fails
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*/
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_importLoadout(data) {
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if (data && data.Ship && data.Modules) {
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const deflated = zlib.deflate(JSON.stringify(data), { to: 'string' });
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let compressed = btoa(deflated);
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this.setState({ loadoutEvent: compressed });
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} else {
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throw 'Loadout event must contain Ship and Modules';
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}
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}
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/**
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* Import a Coriolis backup
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* @param {Object} importData Backup Data
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* @throws {string} If import fails
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*/
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_importBackup(importData) {
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if (importData.builds && typeof importData.builds == 'object') {
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for (let shipId in importData.builds) {
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for (let buildName in importData.builds[shipId]) {
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try {
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validateBuild(shipId, importData.builds[shipId][buildName], buildName);
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} catch (err) {
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delete importData.builds[shipId][buildName];
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}
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}
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}
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this.setState({ builds: importData.builds });
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} else {
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throw 'builds must be an object!';
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}
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if (importData.comparisons) {
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for (let compName in importData.comparisons) {
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let comparison = importData.comparisons[compName];
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for (let i = 0, l = comparison.builds.length; i < l; i++) {
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let build = comparison.builds[i];
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if (!importData.builds[build.shipId] || !importData.builds[build.shipId][build.buildName]) {
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throw build.shipId + ' build "' + build.buildName + '" data is missing!';
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}
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}
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}
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this.setState({ comparisons: importData.comparisons });
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}
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// Check for old/deprecated discounts
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if (importData.discounts instanceof Array && importData.discounts.length == 2) {
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this.setState({ shipDiscount: importData.discounts[0], moduleDiscount: importData.discounts[1] });
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}
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// Check for ship discount
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if (!isNaN(importData.shipDiscount)) {
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this.setState({ shipDiscount: importData.shipDiscount * 1 });
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}
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// Check for module discount
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if (!isNaN(importData.moduleDiscount)) {
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this.setState({ moduleDiscount: importData.moduleDiscount * 1 });
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}
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if (typeof importData.insurance == 'string') {
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let insurance = importData.insurance.toLowerCase();
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if (Insurance[insurance] !== undefined) {
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this.setState({ insurance });
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} else {
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throw 'Invalid insurance type: ' + insurance;
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}
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}
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}
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/**
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* Import an array of ship-loadout objects / builds
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* @param {Array} importArr Array of ship-loadout JSON Schema builds
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*/
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_importDetailedArray(importArr) {
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let builds = {};
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for (let i = 0, l = importArr.length; i < l; i++) {
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let build = detailedJsonToBuild(importArr[i]);
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if (!builds[build.shipId]) {
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builds[build.shipId] = {};
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}
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builds[build.shipId][build.name] = build.code;
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}
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this.setState({ builds });
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}
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/**
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* Import a build direct from the companion API
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* @param {string} build JSON from the companion API information
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* @throws {string} if parse/import fails
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*/
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_importCompanionApiBuild(build) {
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const shipModel = CompanionApiUtils.shipModelFromJson(build);
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const ship = CompanionApiUtils.shipFromJson(build);
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let builds = {};
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builds[shipModel] = {};
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builds[shipModel]['Imported ' + Ships[shipModel].properties.name] = ship.toString();
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this.setState({ builds, singleBuild: true });
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}
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/**
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* Import a text build from ED Shipyard
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* @param {string} buildStr Build string
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* @throws {string} If parse / import fails
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*/
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_importTextBuild(buildStr) {
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let buildName = textBuildRegex.exec(buildStr)[1].trim();
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let shipName = buildName.toLowerCase();
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let shipId = null;
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for (let sId in Ships) {
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if (Ships[sId].properties.name.toLowerCase() == shipName) {
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shipId = sId;
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break;
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}
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}
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if (!shipId) {
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throw 'No such ship found: "' + buildName + '"';
|
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}
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let lines = buildStr.split('\n');
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let ship = new Ship(shipId, Ships[shipId].properties, Ships[shipId].slots);
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ship.buildWith(null);
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for (let i = 1; i < lines.length; i++) {
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let line = lines[i].trim();
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||||
|
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if (!line) { continue; }
|
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if (line.substring(0, 3) == '---') { break; }
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||||
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let parts = lineRegex.exec(line);
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||||
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if (!parts) { throw 'Error parsing: "' + line + '"'; }
|
||||
|
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let typeSize = parts[1];
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let cl = parts[2];
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let rating = parts[3];
|
||||
let mount = parts[4];
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||||
let missile = parts[5];
|
||||
let name = parts[6].trim();
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let slot, group;
|
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if (isNaN(typeSize)) { // Standard or Hardpoint
|
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if (typeSize.length == 1) { // Hardpoint
|
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let slotClass = mountMap[typeSize];
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|
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if (cl > slotClass) { throw cl + rating + ' ' + name + ' exceeds slot size: "' + line + '"'; }
|
||||
|
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slot = ship.hardpoints.find(isEmptySlot, slotClass);
|
||||
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if (!slot) { throw 'No hardpoint slot available for: "' + line + '"'; }
|
||||
|
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group = ModuleNameToGroup[name.toLowerCase()];
|
||||
|
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let hp = ModuleUtils.findHardpoint(group, cl, rating, group ? null : name, mount, missile);
|
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|
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if (!hp) { throw 'Unknown component: "' + line + '"'; }
|
||||
|
||||
ship.use(slot, hp, true);
|
||||
} else if (typeSize == 'BH') {
|
||||
let bhId = bhMap[name.toLowerCase()];
|
||||
|
||||
if (bhId === undefined) { throw 'Unknown bulkhead: "' + line + '"'; }
|
||||
|
||||
ship.useBulkhead(bhId, true);
|
||||
} else if (standardMap[typeSize] != undefined) {
|
||||
let standardIndex = standardMap[typeSize];
|
||||
|
||||
if (ship.standard[standardIndex].maxClass < cl) { throw name + ' exceeds max class for the ' + ship.name; }
|
||||
|
||||
ship.use(ship.standard[standardIndex], ModuleUtils.standard(standardIndex, cl + rating), true);
|
||||
} else {
|
||||
throw 'Unknown component: "' + line + '"';
|
||||
}
|
||||
} else {
|
||||
if (cl > typeSize) { throw cl + rating + ' ' + name + ' exceeds slot size: "' + line + '"'; }
|
||||
|
||||
slot = ship.internal.find(isEmptySlot, typeSize);
|
||||
|
||||
if (!slot) { throw 'No internal slot available for: "' + line + '"'; }
|
||||
|
||||
group = ModuleNameToGroup[name.toLowerCase()];
|
||||
|
||||
let intComp = ModuleUtils.findInternal(group, cl, rating, group ? null : name);
|
||||
|
||||
if (!intComp) { throw 'Unknown component: "' + line + '"'; }
|
||||
|
||||
ship.use(slot, intComp);
|
||||
}
|
||||
}
|
||||
|
||||
let builds = {};
|
||||
builds[shipId] = {};
|
||||
builds[shipId]['Imported ' + buildName] = ship.toString();
|
||||
this.setState({ builds, singleBuild: true });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -324,164 +40,50 @@ export default class ModalImport extends TranslatedComponent {
|
||||
* @param {SyntheticEvent} event Event
|
||||
* @throws {string} If validation fails
|
||||
*/
|
||||
_validateImport(event) {
|
||||
let importData = null;
|
||||
let importString = event.target.value.trim();
|
||||
this.setState({
|
||||
builds: null,
|
||||
comparisons: null,
|
||||
shipDiscount: null,
|
||||
moduleDiscount: null,
|
||||
errorMsg: null,
|
||||
importValid: false,
|
||||
insurance: null,
|
||||
singleBuild: false,
|
||||
importString,
|
||||
});
|
||||
|
||||
if (!importString) {
|
||||
return;
|
||||
}
|
||||
|
||||
_parse(event) {
|
||||
const importString = event.target.value.trim();
|
||||
try {
|
||||
if (textBuildRegex.test(importString)) { // E:D Shipyard build text
|
||||
this._importTextBuild(importString);
|
||||
} else { // JSON Build data
|
||||
importData = JSON.parse(importString);
|
||||
|
||||
if (!importData || typeof importData != 'object') {
|
||||
throw 'Must be an object or array!';
|
||||
let data = JSON.parse(importString);
|
||||
if (!isArray(data)) {
|
||||
data = [data];
|
||||
}
|
||||
|
||||
if (importData.modules != null && importData.modules.Armour != null) { // Only the companion API has this information
|
||||
this._importCompanionApiBuild(importData); // Single sihp definition
|
||||
} else if (importData.ship != null && importData.ship.modules != null && importData.ship.modules.Armour != null) { // Only the companion API has this information
|
||||
this._importCompanionApiBuild(importData.ship); // Complete API dump
|
||||
} else if (importData instanceof Array) { // Must be detailed export json
|
||||
this._importDetailedArray(importData);
|
||||
} else if (importData.ship && typeof importData.name !== undefined) { // Using JSON from a single ship build export
|
||||
this._importDetailedArray([importData]); // Convert to array with singleobject
|
||||
this.setState({ singleBuild: true });
|
||||
} else if (importData.Modules != null && importData.Modules[0] != null) {
|
||||
this._importLoadout(importData);
|
||||
} else { // Using Backup JSON
|
||||
this._importBackup(importData);
|
||||
const ships = data.map((item) => {
|
||||
try {
|
||||
return new Ship(item.data ? item.data : item);
|
||||
} catch (err) {
|
||||
return err;
|
||||
}
|
||||
});
|
||||
this.setState({ ships, status: STATE.PARSED });
|
||||
} catch (err) {
|
||||
this.setState({ err, status: STATE.ERROR });
|
||||
}
|
||||
}
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
this.setState({ errorMsg: (typeof e == 'string') ? e : 'Cannot Parse the data!' });
|
||||
return;
|
||||
}
|
||||
|
||||
this.setState({ importValid: true });
|
||||
};
|
||||
|
||||
/**
|
||||
* Process imported data
|
||||
*/
|
||||
_process() {
|
||||
let builds = null, comparisons = null;
|
||||
|
||||
if (this.state.loadoutEvent) {
|
||||
return Router.go(`/import?data=${this.state.loadoutEvent}`);
|
||||
}
|
||||
|
||||
// If only importing a single build go straight to the outfitting page
|
||||
if (this.state.singleBuild) {
|
||||
builds = this.state.builds;
|
||||
let shipId = Object.keys(builds)[0];
|
||||
let name = Object.keys(builds[shipId])[0];
|
||||
Router.go(outfitURL(shipId, builds[shipId][name], name));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (this.state.builds) {
|
||||
builds = {}; // Create new builds object such that orginal name retained, but can be renamed
|
||||
for (let shipId in this.state.builds) {
|
||||
let shipbuilds = this.state.builds[shipId];
|
||||
builds[shipId] = {};
|
||||
for (let buildName in shipbuilds) {
|
||||
builds[shipId][buildName] = {
|
||||
code: shipbuilds[buildName],
|
||||
useName: buildName
|
||||
};
|
||||
for (const build of this.state.builds) {
|
||||
if (!build instanceof Error) {
|
||||
Persist.saveBuild(build.Ship, build.CoriolisBuildName || build.ShipName, build.compress());
|
||||
}
|
||||
}
|
||||
this.setState({ builds: [], status: STATE.READY });
|
||||
}
|
||||
|
||||
if (this.state.comparisons) {
|
||||
comparisons = {};
|
||||
for (let name in this.state.comparisons) {
|
||||
comparisons[name] = Object.assign({ useName: name }, this.state.comparisons[name]);
|
||||
}
|
||||
}
|
||||
|
||||
this.setState({ processed: true, builds, comparisons });
|
||||
};
|
||||
|
||||
/**
|
||||
* Import parsed, processed data and save
|
||||
*/
|
||||
_import() {
|
||||
let state = this.state;
|
||||
if (state.builds) {
|
||||
let builds = state.builds;
|
||||
for (let shipId in builds) {
|
||||
for (let buildName in builds[shipId]) {
|
||||
let build = builds[shipId][buildName];
|
||||
let name = build.useName.trim();
|
||||
if (name) {
|
||||
Persist.saveBuild(shipId, name, build.code);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (state.comparisons) {
|
||||
let comparisons = state.comparisons;
|
||||
for (let comp in comparisons) {
|
||||
let comparison = comparisons[comp];
|
||||
let useName = comparison.useName.trim();
|
||||
if (useName) {
|
||||
Persist.saveComparison(useName, comparison.builds, comparison.facets);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (state.shipDiscount !== undefined) {
|
||||
Persist.setShipDiscount(state.shipDiscount);
|
||||
}
|
||||
if (state.moduleDiscount !== undefined) {
|
||||
Persist.setModuleDiscount(state.moduleDiscount);
|
||||
}
|
||||
|
||||
if (state.insurance) {
|
||||
Persist.setInsurance(state.insurance);
|
||||
}
|
||||
|
||||
this.context.hideModal();
|
||||
};
|
||||
|
||||
/**
|
||||
* Capture build name changes
|
||||
* @param {Object} item Build/Comparison import object
|
||||
* @param {SyntheticEvent} e Event
|
||||
* @param {Object} index Build/Comparison import object
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_changeName(item, e) {
|
||||
item.useName = e.target.value;
|
||||
this.forceUpdate();
|
||||
_changeName(index, event) {
|
||||
const { builds } = this.state;
|
||||
builds[index].CoriolisBuildName = event.target.value.trim();
|
||||
this.setState({ builds });
|
||||
}
|
||||
|
||||
/**
|
||||
* If imported data is already provided process immediately on mount
|
||||
*/
|
||||
componentWillMount() {
|
||||
if (this.props.builds) {
|
||||
this._process();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* If textarea is shown focus on mount
|
||||
*/
|
||||
@@ -496,77 +98,34 @@ export default class ModalImport extends TranslatedComponent {
|
||||
* @return {React.Component} Modal contents
|
||||
*/
|
||||
render() {
|
||||
let translate = this.context.language.translate;
|
||||
let state = this.state;
|
||||
let importStage;
|
||||
const { translate } = this.context.language;
|
||||
const { status, builds, err } = this.state;
|
||||
|
||||
if (!state.processed) {
|
||||
importStage = (
|
||||
const buildRows = builds.map((build, i) => {
|
||||
if (build instanceof Error) {
|
||||
return <tr key={i} className='cb'>
|
||||
<td colSpan={3} className='warning'>Error: {build.name}</td>
|
||||
</tr>;
|
||||
}
|
||||
|
||||
const exists = Persist.hasBuild(build.Ship, build.CoriolisBuildName);
|
||||
const saveName = build.CoriolisBuildName || build.ShipName;
|
||||
return <tr key={i} className='cb'>
|
||||
<td>{translate(build.Ship)}</td>
|
||||
<td><input type='text' onChange={this._changeName.bind(this, i)} value={saveName}/></td>
|
||||
<td style={{ textAlign: 'center' }} className={cn('cap', { warning: exists, disabled: saveName === '' })}>
|
||||
{translate(saveName === '' ? 'skip' : (exists ? 'overwrite' : 'create'))}
|
||||
</td>
|
||||
</tr>;
|
||||
});
|
||||
|
||||
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
|
||||
<h2 >{translate('import')}</h2>
|
||||
<div>
|
||||
<textarea spellCheck={false} className='cb json' ref={node => this.importField = node} onChange={this._validateImport} defaultValue={this.state.importString} placeholder={translate('PHRASE_IMPORT')} />
|
||||
<button id='proceed' className='l cap' onClick={this._process} disabled={!state.importValid} >{translate('proceed')}</button>
|
||||
<div className='l warning' style={{ marginLeft:'3em' }}>{state.errorMsg}</div>
|
||||
<textarea spellCheck={false} className='cb json' ref={node => this.importField = node} onChange={this._parse} defaultValue={this.state.importString} placeholder={translate('PHRASE_IMPORT')} />
|
||||
{status === STATE.ERROR && <div className='l warning' style={{ marginLeft:'3em' }}>{err.toString()}</div>}
|
||||
</div>
|
||||
);
|
||||
} else {
|
||||
let comparisonTable, edit, buildRows = [];
|
||||
if (state.comparisons) {
|
||||
let comparisonRows = [];
|
||||
|
||||
for (let name in state.comparisons) {
|
||||
let comparison = state.comparisons[name];
|
||||
let hasComparison = Persist.hasComparison(comparison.useName);
|
||||
comparisonRows.push(
|
||||
<tr key={name} className='cb'>
|
||||
<td>
|
||||
<input type='text' onChange={this._changeName.bind(this, comparison)} value={comparison.useName}/>
|
||||
</td>
|
||||
<td style={{ textAlign:'center' }} className={ cn('cap', { warning: hasComparison, disabled: comparison.useName == '' }) }>
|
||||
{translate(comparison.useName == '' ? 'skip' : (hasComparison ? 'overwrite' : 'create'))}
|
||||
</td>
|
||||
</tr>
|
||||
);
|
||||
}
|
||||
|
||||
comparisonTable = (
|
||||
<table className='l' style={{ overflow:'hidden', margin: '1em 0', width: '100%' }} >
|
||||
<thead>
|
||||
<tr>
|
||||
<th style={{ textAlign:'left' }}>{translate('comparison')}</th>
|
||||
<th>{translate('action')}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{comparisonRows}
|
||||
</tbody>
|
||||
</table>
|
||||
);
|
||||
}
|
||||
|
||||
if(this.state.canEdit) {
|
||||
edit = <button className='l cap' style={{ marginLeft: '2em' }} onClick={() => this.setState({ processed: false })}>{translate('edit data')}</button>;
|
||||
}
|
||||
|
||||
let builds = this.state.builds;
|
||||
for (let shipId in builds) {
|
||||
let shipBuilds = builds[shipId];
|
||||
for (let buildName in shipBuilds) {
|
||||
let b = shipBuilds[buildName];
|
||||
let hasBuild = Persist.hasBuild(shipId, b.useName);
|
||||
buildRows.push(
|
||||
<tr key={shipId + buildName} className='cb'>
|
||||
<td>{Ships[shipId].properties.name}</td>
|
||||
<td><input type='text' onChange={this._changeName.bind(this, b)} value={b.useName}/></td>
|
||||
<td style={{ textAlign: 'center' }} className={cn('cap', { warning: hasBuild, disabled: b.useName == '' })}>
|
||||
{translate(b.useName == '' ? 'skip' : (hasBuild ? 'overwrite' : 'create'))}
|
||||
</td>
|
||||
</tr>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
importStage = (
|
||||
<div>
|
||||
{builds.length && <div>
|
||||
<table className='l' style={{ overflow:'hidden', margin: '1em 0', width: '100%' }}>
|
||||
<thead>
|
||||
<tr>
|
||||
@@ -579,17 +138,14 @@ export default class ModalImport extends TranslatedComponent {
|
||||
{buildRows}
|
||||
</tbody>
|
||||
</table>
|
||||
{comparisonTable}
|
||||
<button id='import' className='cl l' onClick={this._import}><Download/> {translate('import')}</button>
|
||||
{edit}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
|
||||
<h2 >{translate('import')}</h2>
|
||||
{importStage}
|
||||
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
|
||||
</div>}
|
||||
<button id='proceed' className='l cap' onClick={this._process}
|
||||
disabled={status !== STATE.PARSED} >
|
||||
{translate('proceed')}
|
||||
</button>
|
||||
<button className={'r dismiss cap'} onClick={this.context.hideModal}>
|
||||
{translate('close')}
|
||||
</button>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import * as Calc from '../shipyard/Calculations';
|
||||
import PieChart from './PieChart';
|
||||
import { MountFixed, MountGimballed, MountTurret } from './SvgIcons';
|
||||
import { Ship } from 'ed-forge';
|
||||
|
||||
@@ -5,7 +5,6 @@ import cn from 'classnames';
|
||||
import { ListModifications, Modified } from './SvgIcons';
|
||||
import AvailableModulesMenu from './AvailableModulesMenu';
|
||||
import ModificationsMenu from './ModificationsMenu';
|
||||
import { diffDetails } from '../utils/SlotFunctions';
|
||||
import { stopCtxPropagation, wrapCtxMenu } from '../utils/UtilityFunctions';
|
||||
import { blueprintTooltip } from '../utils/BlueprintFunctions';
|
||||
import { Module } from 'ed-forge';
|
||||
|
||||
@@ -2,7 +2,6 @@ import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { wrapCtxMenu } from '../utils/UtilityFunctions';
|
||||
import { canMount } from '../utils/SlotFunctions';
|
||||
import { Equalizer } from '../components/SvgIcons';
|
||||
import cn from 'classnames';
|
||||
import { Ship } from 'ed-forge';
|
||||
|
||||
@@ -2,11 +2,9 @@ import React from 'react';
|
||||
import cn from 'classnames';
|
||||
import SlotSection from './SlotSection';
|
||||
import Slot from './Slot';
|
||||
import Module from '../shipyard/Module';
|
||||
import * as ShipRoles from '../shipyard/ShipRoles';
|
||||
import autoBind from 'auto-bind';
|
||||
import { stopCtxPropagation, moduleGet } from '../utils/UtilityFunctions';
|
||||
import { ShipProps } from 'ed-forge';
|
||||
import { ShipProps, Module } from 'ed-forge';
|
||||
const { CONSUMED_RETR, LADEN_MASS } = ShipProps;
|
||||
|
||||
/**
|
||||
|
||||
@@ -2,7 +2,6 @@ import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import LineChart from '../components/LineChart';
|
||||
import * as Calc from '../shipyard/Calculations';
|
||||
import { moduleReduce } from 'ed-forge/lib/helper';
|
||||
import { chain, keys, mapValues, values } from 'lodash';
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@ import Page from './Page';
|
||||
import Router from '../Router';
|
||||
import cn from 'classnames';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Ship from '../shipyard/Ship';
|
||||
import { fromComparison, toComparison } from '../shipyard/Serializer';
|
||||
import Persist from '../stores/Persist';
|
||||
import { SizeMap, ShipFacets } from '../shipyard/Constants';
|
||||
|
||||
@@ -217,8 +217,8 @@ export default class OutfittingPage extends Page {
|
||||
const { ship, buildName, newBuildName } = this.state;
|
||||
const shipId = ship.getShipType();
|
||||
|
||||
// If this is a stock ship the code won't be set, so ensure that we have it
|
||||
const code = this.state.code || ship.compress();
|
||||
ship.write('CoriolisBuildName', buildName);
|
||||
const code = ship.compress();
|
||||
|
||||
Persist.saveBuild(shipId, newBuildName, code);
|
||||
this._setRoute();
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,13 +0,0 @@
|
||||
/**
|
||||
* Modification - a modification and its value
|
||||
*/
|
||||
export default class Modification {
|
||||
/**
|
||||
* @param {String} id Unique modification ID
|
||||
* @param {Number} value Value of the modification
|
||||
*/
|
||||
constructor(id, value) {
|
||||
this.id = id;
|
||||
this.value = value;
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,197 +0,0 @@
|
||||
import Module from './Module';
|
||||
import { BulkheadNames } from './Constants';
|
||||
|
||||
/**
|
||||
* Filter eligble modules based on parameters
|
||||
* @param {Array} arr Available modules array
|
||||
* @param {number} maxClass Max class
|
||||
* @param {number} minClass Minimum class
|
||||
* @param {number} mass Mass
|
||||
* @return {Array} Fitlered module subset
|
||||
*/
|
||||
function filter(arr, maxClass, minClass, mass) {
|
||||
return arr.filter(m => m.class <= maxClass && m.class >= minClass && (m.maxmass === undefined || mass <= m.maxmass));
|
||||
}
|
||||
|
||||
/**
|
||||
* The available module set for a specific ship
|
||||
*/
|
||||
export default class ModuleSet {
|
||||
/**
|
||||
* Instantiate the module set
|
||||
* @param {Object} modules All Modules
|
||||
* @param {Object} shipData Ship Specifications Data (see coriolis-data/Ships)
|
||||
*/
|
||||
constructor(modules, shipData) {
|
||||
let maxInternal = isNaN(shipData.slots.internal[0]) ? shipData.slots.internal[0].class : shipData.slots.internal[0];
|
||||
let mass = shipData.properties.hullMass + 6.5;
|
||||
let maxStandardArr = shipData.slots.standard;
|
||||
let maxHardPoint = shipData.slots.hardpoints[0];
|
||||
let stnd = modules.standard;
|
||||
this.mass = mass;
|
||||
this.standard = {};
|
||||
this.internal = {};
|
||||
this.hardpoints = {};
|
||||
this.hpClass = {};
|
||||
this.intClass = {};
|
||||
|
||||
this.bulkheads = shipData.bulkheads.map((b, i) => {
|
||||
return Object.assign(new Module(), { grp: 'bh', id: i, name: BulkheadNames[i], index: i, class: '', rating: '' }, b);
|
||||
});
|
||||
|
||||
this.standard[0] = filter(stnd.pp, maxStandardArr[0], 0, mass); // Power Plant
|
||||
this.standard[2] = filter(stnd.fsd, maxStandardArr[2], 0, mass); // FSD
|
||||
this.standard[4] = filter(stnd.pd, maxStandardArr[4], 0, mass); // Power Distributor
|
||||
this.standard[6] = filter(stnd.ft, maxStandardArr[6], 0, mass); // Fuel Tank
|
||||
// Thrusters, filter modules by class only (to show full list of ratings for that class)
|
||||
let minThrusterClass = stnd.t.reduce((clazz, th) => (th.maxmass >= mass && th.class < clazz) ? th.class : clazz, maxStandardArr[1]);
|
||||
this.standard[1] = filter(stnd.t, maxStandardArr[1], minThrusterClass, 0); // Thrusters
|
||||
// Slots where module class must be equal to slot class
|
||||
this.standard[3] = filter(stnd.ls, maxStandardArr[3], maxStandardArr[3], 0); // Life Supprt
|
||||
this.standard[5] = filter(stnd.s, maxStandardArr[5], maxStandardArr[5], mass); // Sensors
|
||||
|
||||
for (let h in modules.hardpoints) {
|
||||
this.hardpoints[h] = filter(modules.hardpoints[h], maxHardPoint, 0, mass);
|
||||
}
|
||||
|
||||
for (let g in modules.internal) {
|
||||
this.internal[g] = filter(modules.internal[g], maxInternal, 0, mass);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the specified bulkhead
|
||||
* @param {integer} index Bulkhead index
|
||||
* @return {Object} Bulkhead module details
|
||||
*/
|
||||
getBulkhead(index) {
|
||||
return this.bulkheads[index] ? new Module({ template: this.bulkheads[index] }) : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine the modules that areeligible for an internal slot
|
||||
* @param {Object} ship The ship
|
||||
* @param {integer} c The max class module that can be mounted in the slot
|
||||
* @param {Object} eligible) The map of eligible internal groups
|
||||
* @return {object} A map of all eligible modules by group
|
||||
*/
|
||||
getInts(ship, c, eligible) {
|
||||
let o = {};
|
||||
for (let key in this.internal) {
|
||||
if (eligible && !eligible[key]) {
|
||||
continue;
|
||||
}
|
||||
if (key == 'pcq' && !(ship.luxuryCabins && ship.luxuryCabins === true)) {
|
||||
continue;
|
||||
}
|
||||
if (key == 'fh' && !(ship.fighterHangars && ship.fighterHangars === true)) {
|
||||
continue;
|
||||
}
|
||||
let data = filter(this.internal[key], c, 0, this.mass);
|
||||
if (data.length) { // If group is not empty
|
||||
o[key] = data;
|
||||
}
|
||||
}
|
||||
return o;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determining the modules that are eligible for an hardpoint slot
|
||||
* @param {integer} c The max class module that can be mounted in the slot
|
||||
* @param {Object} eligible) The map of eligible hardpoint groups
|
||||
* @return {object} A map of all eligible modules by group
|
||||
*/
|
||||
getHps(c, eligible) {
|
||||
let o = {};
|
||||
for (let key in this.hardpoints) {
|
||||
if (eligible && !eligible[key]) {
|
||||
continue;
|
||||
}
|
||||
let data = filter(this.hardpoints[key], c, c ? 1 : 0, this.mass);
|
||||
if (data.length) { // If group is not empty
|
||||
o[key] = data;
|
||||
}
|
||||
}
|
||||
return o;
|
||||
}
|
||||
|
||||
/**
|
||||
* Find the lightest Power Distributor that provides sufficient
|
||||
* energy to boost.
|
||||
* @param {number} boostEnergy The energy that is required to boost
|
||||
* @return {Object} Power Distributor
|
||||
*/
|
||||
lightestPowerDist(boostEnergy) {
|
||||
let pd = this.standard[4][0];
|
||||
for (let p of this.standard[4]) {
|
||||
if (p.mass < pd.mass && p.engcap > boostEnergy) {
|
||||
pd = p;
|
||||
}
|
||||
}
|
||||
return new Module({ template: pd });
|
||||
};
|
||||
|
||||
/** Find the power distributor that matches the requirements
|
||||
* @param {Object} requirements The requirements to be met (currently only support 'weprate')
|
||||
* @return {Object} Power distributor
|
||||
*/
|
||||
matchingPowerDist(requirements) {
|
||||
let pd = this.standard[4][0];
|
||||
for (let p of this.standard[4]) {
|
||||
if (p.weprate >= requirements.weprate || p.weprate >= pd.weprate) {
|
||||
pd = p;
|
||||
}
|
||||
}
|
||||
return new Module({ template: pd });
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the lightest Thruster that can handle the specified tonnage
|
||||
* @param {number} ladenMass Ship laden mass (mass + cargo + fuel)
|
||||
* @return {Object} Thruster
|
||||
*/
|
||||
lightestThruster(ladenMass) {
|
||||
let th = this.standard[1][0];
|
||||
|
||||
for (let t of this.standard[1]) {
|
||||
if (t.mass < th.mass && t.maxmass >= ladenMass) {
|
||||
th = t;
|
||||
}
|
||||
}
|
||||
return new Module({ template: th });
|
||||
};
|
||||
|
||||
/**
|
||||
* Finds the lightest usable Shield Generator
|
||||
* @param {number} hullMass Ship hull mass
|
||||
* @return {Object} Thruster
|
||||
*/
|
||||
lightestShieldGenerator(hullMass) {
|
||||
let sg = this.internal.sg[0];
|
||||
|
||||
for (let s of this.internal.sg) {
|
||||
if (s.mass < sg.mass && s.maxmass > hullMass) {
|
||||
sg = s;
|
||||
}
|
||||
}
|
||||
return new Module({ template: sg });
|
||||
};
|
||||
|
||||
/**
|
||||
* Find the lightest Power Plant that provides sufficient power
|
||||
* @param {number} powerNeeded Power requirements in MJ
|
||||
* @param {string} rating The optional rating of the power plant
|
||||
* @return {Object} Power Plant
|
||||
*/
|
||||
lightestPowerPlant(powerNeeded, rating) {
|
||||
let pp = this.standard[0][0];
|
||||
|
||||
for (let p of this.standard[0]) {
|
||||
// Provides enough power, is lighter or the same mass as current power plant but better output/efficiency
|
||||
if (p.pgen >= powerNeeded && (p.mass < pp.mass || (p.mass == pp.mass && p.pgen > pp.pgen)) && (!rating || rating == p.rating)) {
|
||||
pp = p;
|
||||
}
|
||||
}
|
||||
return new Module({ template: pp });
|
||||
}
|
||||
}
|
||||
@@ -1,336 +0,0 @@
|
||||
import { ModuleNameToGroup, BulkheadNames, StandardArray } from './Constants';
|
||||
import ModuleSet from './ModuleSet';
|
||||
import Module from './Module';
|
||||
import { Ships, Modules } from 'coriolis-data/dist';
|
||||
|
||||
/*
|
||||
* All functions below must return a fresh Module rather than a definition or existing module, as
|
||||
* the resultant object can be altered with modifications.
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* Created a cargo hatch model
|
||||
* @return {Object} Cargo hatch model
|
||||
*/
|
||||
export function cargoHatch() {
|
||||
let hatch = new Module();
|
||||
Object.assign(hatch, { name: 'Cargo Hatch', class: 1, rating: 'H', power: 0.6 });
|
||||
return hatch;
|
||||
};
|
||||
|
||||
/**
|
||||
* Finds the module with the specific group and ID
|
||||
* @param {String} grp Module group (pp - power plant, pl - pulse laser etc)
|
||||
* @param {String} id The module ID
|
||||
* @return {Object} The module or null
|
||||
*/
|
||||
export function findModule(grp, id) {
|
||||
// See if it's a standard module
|
||||
if (Modules.standard[grp]) {
|
||||
let standardmod = Modules.standard[grp].find(e => e.id == id);
|
||||
if (standardmod != null) {
|
||||
return new Module({ template: standardmod });
|
||||
}
|
||||
}
|
||||
|
||||
// See if it's an internal module
|
||||
if (Modules.internal[grp]) {
|
||||
let internalmod = Modules.internal[grp].find(e => e.id == id);
|
||||
if (internalmod != null) {
|
||||
return new Module({ template: internalmod });
|
||||
}
|
||||
}
|
||||
|
||||
// See if it's a hardpoint module
|
||||
if (Modules.hardpoints[grp]) {
|
||||
let hardpointmod = Modules.hardpoints[grp].find(e => e.id == id);
|
||||
if (hardpointmod != null) {
|
||||
return new Module({ template: hardpointmod });
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the standard module type with the specified ID
|
||||
* @param {String|Number} type Standard Module Type (0/pp - Power Plant, 1/t - Thrusters, etc)
|
||||
* @param {String} id The module ID or '[Class][Rating]'
|
||||
* @return {Object} The standard module or null
|
||||
*/
|
||||
export function standard(type, id) {
|
||||
if (!isNaN(type)) {
|
||||
type = StandardArray[type];
|
||||
}
|
||||
let s = Modules.standard[type].find(e => e.id === id);
|
||||
if (!s) {
|
||||
s = Modules.standard[type].find(e => (e.class == id.charAt(0) && e.rating == id.charAt(1)));
|
||||
}
|
||||
if (s) {
|
||||
s = new Module({ template: s });
|
||||
}
|
||||
return s || null;
|
||||
};
|
||||
|
||||
/**
|
||||
* Finds the hardpoint with the specified ID
|
||||
* @param {String} id Hardpoint ID
|
||||
* @return {Object} Hardpoint module or null
|
||||
*/
|
||||
export function hardpoints(id) {
|
||||
for (let n in Modules.hardpoints) {
|
||||
let group = Modules.hardpoints[n];
|
||||
for (let i = 0; i < group.length; i++) {
|
||||
if (group[i].id == id) {
|
||||
return new Module({ template: group[i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
};
|
||||
|
||||
/**
|
||||
* Finds the internal module with the specified ID
|
||||
* @param {String} id Internal module ID
|
||||
* @return {Object} Internal module or null
|
||||
*/
|
||||
export function internal(id) {
|
||||
for (let n in Modules.internal) {
|
||||
let group = Modules.internal[n];
|
||||
for (let i = 0; i < group.length; i++) {
|
||||
if (group[i].id == id) {
|
||||
return new Module({ template: group[i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
};
|
||||
|
||||
/**
|
||||
* Finds a standard module based on Class, Rating, Group and/or name.
|
||||
* At least one of Group name or unique module name must be provided
|
||||
*
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {String} rating module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @return {Object} The module if found, null if not found
|
||||
*/
|
||||
export function findStandard(groupName, clss, rating, name) {
|
||||
let groups = {};
|
||||
|
||||
if (groupName) {
|
||||
if (Modules.standard[groupName]) {
|
||||
groups[groupName] = Modules.standard[groupName];
|
||||
} else {
|
||||
let grpCode = ModuleNameToGroup[groupName.toLowerCase()];
|
||||
if (grpCode && Modules.standard[grpCode]) {
|
||||
groups[grpCode] = Modules.standard[grpCode];
|
||||
}
|
||||
}
|
||||
} else if (name) {
|
||||
groups = Modules.standard;
|
||||
}
|
||||
|
||||
for (let g in groups) {
|
||||
let group = groups[g];
|
||||
for (let i = 0, l = group.length; i < l; i++) {
|
||||
if (group[i].class == clss && group[i].rating == rating && ((!name && !group[i].name) || group[i].name == name)) {
|
||||
return group[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a standard Module ID based on Class, Rating, Group and/or name.
|
||||
* At least one of Group name or unique module name must be provided
|
||||
*
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {String} rating Module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @return {String} The id of the module if found, null if not found
|
||||
*/
|
||||
export function findStandardId(groupName, clss, rating, name) {
|
||||
let i = this.findStandard(groupName, clss, rating, name);
|
||||
return i ? i.id : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds an internal module based on Class, Rating, Group and/or name.
|
||||
* At least one ofGroup name or unique module name must be provided
|
||||
*
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {String} rating module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @return {Object} The module if found, null if not found
|
||||
*/
|
||||
export function findInternal(groupName, clss, rating, name) {
|
||||
let groups = {};
|
||||
|
||||
if (groupName) {
|
||||
if (Modules.internal[groupName]) {
|
||||
groups[groupName] = Modules.internal[groupName];
|
||||
} else {
|
||||
let grpCode = ModuleNameToGroup[groupName.toLowerCase()];
|
||||
if (grpCode && Modules.internal[grpCode]) {
|
||||
groups[grpCode] = Modules.internal[grpCode];
|
||||
}
|
||||
}
|
||||
} else if (name) {
|
||||
groups = Modules.internal;
|
||||
}
|
||||
|
||||
for (let g in groups) {
|
||||
let group = groups[g];
|
||||
for (let i = 0, l = group.length; i < l; i++) {
|
||||
if (group[i].class == clss && group[i].rating == rating && ((!name && !group[i].name) || group[i].name == name)) {
|
||||
return group[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds an internal module based on Class, Rating, Group and/or name.
|
||||
* At least one of Group name or unique module name must be provided.
|
||||
* will start searching at specified class and proceed lower until a
|
||||
* module is found or 0 is hit
|
||||
* Uses findInternal internally
|
||||
*
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {String} rating module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @return {Object} The module if found, null if not found
|
||||
*/
|
||||
export function findMaxInternal(groupName, clss, rating, name) {
|
||||
let foundModule = null;
|
||||
let currentClss = clss;
|
||||
while (currentClss > 0 && foundModule == null) {
|
||||
foundModule = findInternal(groupName, currentClss, rating, name);
|
||||
currentClss = currentClss - 1;
|
||||
}
|
||||
return foundModule;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds an internal Module ID based on Class, Rating, Group and/or name.
|
||||
* At least one ofGroup name or unique module name must be provided
|
||||
*
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {String} rating Module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @return {String} The id of the module if found, null if not found
|
||||
*/
|
||||
export function findInternalId(groupName, clss, rating, name) {
|
||||
let i = this.findInternal(groupName, clss, rating, name);
|
||||
return i ? i.id : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a hardpoint Module based on Class, Rating, Group and/or name.
|
||||
* At least one ofGroup name or unique module name must be provided
|
||||
*
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss Module Class
|
||||
* @param {String} rating [Optional] module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Heat Sink Launcher'
|
||||
* @param {String} mount Mount type - [F]ixed, [G]imballed, [T]urret
|
||||
* @param {String} missile [Optional] Missile type - [D]umbfire, [S]eeker
|
||||
* @return {String} The id of the module if found, null if not found
|
||||
*/
|
||||
export function findHardpoint(groupName, clss, rating, name, mount, missile) {
|
||||
let groups = {};
|
||||
|
||||
if (groupName) {
|
||||
if (Modules.hardpoints[groupName]) {
|
||||
groups[groupName] = Modules.hardpoints[groupName];
|
||||
} else {
|
||||
let grpCode = ModuleNameToGroup[groupName.toLowerCase()];
|
||||
if (grpCode && Modules.hardpoints[grpCode]) {
|
||||
groups[grpCode] = Modules.hardpoints[grpCode];
|
||||
}
|
||||
}
|
||||
} else if (name) {
|
||||
groups = Modules.hardpoints;
|
||||
}
|
||||
|
||||
for (let g in groups) {
|
||||
let group = groups[g];
|
||||
for (let h of group) {
|
||||
if (h.class == clss && (!rating || h.rating == rating) && h.mount == mount && h.name == name && h.missile == missile) {
|
||||
return h;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a hardpoint module ID based on Class, Rating, Group and/or name.
|
||||
* At least one of Group name or unique module name must be provided
|
||||
*
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {String} rating module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Heat Sink Launcher'
|
||||
* @param {String} mount Mount type - [F]ixed, [G]imballed, [T]urret
|
||||
* @param {String} missile [Optional] Missile type - [D]umbfire, [S]eeker
|
||||
* @return {String} The id of the module if found, null if not found
|
||||
*/
|
||||
export function findHardpointId(groupName, clss, rating, name, mount, missile) {
|
||||
let h = this.findHardpoint(groupName, clss, rating, name, mount, missile);
|
||||
if (h) {
|
||||
return h.id;
|
||||
}
|
||||
|
||||
// Countermeasures used to be lumped in a single group but have been broken, out. If we have been given a groupName of 'Countermeasure' then
|
||||
// rely on the unique name to find it
|
||||
if (groupName === 'cm' || groupName === 'Countermeasure') {
|
||||
h = this.findHardpoint(null, clss, rating, name, mount, missile);
|
||||
}
|
||||
|
||||
return h ? h.id : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the bulkhead index for the given bulkhead name
|
||||
* @param {String} bulkheadName Bulkhead name in english
|
||||
* @return {number} Bulkhead index
|
||||
*/
|
||||
export function bulkheadIndex(bulkheadName) {
|
||||
return BulkheadNames.indexOf(bulkheadName);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Determine if a module group is a shield generator
|
||||
* @param {String} g Module Group name
|
||||
* @return {Boolean} True if the group is a shield generator
|
||||
*/
|
||||
export function isShieldGenerator(g) {
|
||||
return g == 'sg' || g == 'psg' || g == 'bsg';
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new ModuleSet that contains all available modules
|
||||
* that the specified ship is eligible to use.
|
||||
*
|
||||
* 6.5 T is the lightest possible mass of standard components that any ship can use
|
||||
*
|
||||
* @param {String} shipId Unique ship Id/Key
|
||||
* @return {ModuleSet} The set of modules the ship can install
|
||||
*/
|
||||
export function forShip(shipId) {
|
||||
return new ModuleSet(Modules, Ships[shipId]);
|
||||
}
|
||||
@@ -1,6 +1,4 @@
|
||||
import { ModuleGroupToName, MountMap, BulkheadNames } from './Constants';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Ship from './Ship';
|
||||
import * as Utils from '../utils/UtilityFunctions';
|
||||
import LZString from 'lz-string';
|
||||
import { outfitURL } from '../utils/UrlGenerators';
|
||||
@@ -72,49 +70,6 @@ function slotToSchema(slot) {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Instantiates a ship from a ship-loadout object
|
||||
* @param {Object} detailedBuild ship-loadout object
|
||||
* @return {Ship} Ship instance
|
||||
*/
|
||||
export function fromDetailedBuild(detailedBuild) {
|
||||
let shipId = Object.keys(Ships).find((shipId) => Ships[shipId].properties.name.toLowerCase() == detailedBuild.ship.toLowerCase());
|
||||
if (!shipId) {
|
||||
throw 'No such ship: ' + detailedBuild.ship;
|
||||
}
|
||||
|
||||
let shipData = Ships[shipId];
|
||||
let ship = new Ship(shipId, shipData.properties, shipData.slots);
|
||||
|
||||
if (!detailedBuild.references[0] || !detailedBuild.references[0].code) {
|
||||
throw 'Missing reference code';
|
||||
}
|
||||
|
||||
ship.buildFrom(detailedBuild.references[0].code);
|
||||
|
||||
return ship;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates an array of ship-loadout JSON Schema object for export
|
||||
* @param {Array} builds Array of ship builds
|
||||
* @return {Array} Array of of ship-loadout objects
|
||||
*/
|
||||
export function toDetailedExport(builds) {
|
||||
let data = [];
|
||||
|
||||
for (let shipId in builds) {
|
||||
for (let buildName in builds[shipId]) {
|
||||
let code = builds[shipId][buildName];
|
||||
let shipData = Ships[shipId];
|
||||
let ship = new Ship(shipId, shipData.properties, shipData.slots);
|
||||
ship.buildFrom(code);
|
||||
data.push(toDetailedBuild(buildName, ship, code));
|
||||
}
|
||||
}
|
||||
return data;
|
||||
};
|
||||
|
||||
/**
|
||||
* Serializes a comparion and all of the ships to zipped
|
||||
* Base 64 encoded JSON.
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,415 +0,0 @@
|
||||
import * as ModuleUtils from './ModuleUtils';
|
||||
import { canMount } from '../utils/SlotFunctions';
|
||||
|
||||
/**
|
||||
* Standard / typical role for multi-purpose or combat (if shielded with better bulkheads)
|
||||
* @param {Ship} ship Ship instance
|
||||
* @param {Boolean} shielded True if shield generator should be included
|
||||
* @param {integer} bulkheadIndex Bulkhead to use see Constants.BulkheadNames
|
||||
*/
|
||||
export function multiPurpose(ship, shielded, bulkheadIndex) {
|
||||
ship.useStandard('A')
|
||||
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
|
||||
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')) // D Sensors
|
||||
.useBulkhead(bulkheadIndex);
|
||||
|
||||
if (shielded) {
|
||||
ship.internal.some(function(slot) {
|
||||
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
|
||||
ship.use(slot, ModuleUtils.findInternal('sg', slot.maxClass, 'A'));
|
||||
ship.setSlotEnabled(slot, true);
|
||||
return true;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Trader Role
|
||||
* @param {Ship} ship Ship instance
|
||||
* @param {Boolean} shielded True if shield generator should be included
|
||||
* @param {Object} standardOpts [Optional] Standard module optional overrides
|
||||
*/
|
||||
export function trader(ship, shielded, standardOpts) {
|
||||
let usedSlots = [];
|
||||
let bstCount = 2;
|
||||
let sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
|
||||
ship.useStandard('A')
|
||||
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
|
||||
.use(ship.standard[1], ModuleUtils.standard(1, ship.standard[1].maxClass + 'D')) // D Life Support
|
||||
.use(ship.standard[4], ModuleUtils.standard(4, ship.standard[4].maxClass + 'D')) // D Life Support
|
||||
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')); // D Sensors
|
||||
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sg)
|
||||
.filter(a => a.maxClass >= sg.class)
|
||||
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
|
||||
shieldInternals.some(function(slot) {
|
||||
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
|
||||
const shield = ModuleUtils.findInternal('sg', slot.maxClass, 'A');
|
||||
if (shield && shield.maxmass > ship.hullMass) {
|
||||
ship.use(slot, shield);
|
||||
ship.setSlotEnabled(slot, true);
|
||||
usedSlots.push(slot);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Fill the empty internals with cargo racks
|
||||
for (let i = ship.internal.length; i--;) {
|
||||
let slot = ship.internal[i];
|
||||
if (usedSlots.indexOf(slot) == -1 && canMount(ship, slot, 'cr')) {
|
||||
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'));
|
||||
}
|
||||
}
|
||||
|
||||
// Empty the hardpoints
|
||||
for (let s of ship.hardpoints) {
|
||||
ship.use(s, null);
|
||||
}
|
||||
for (let s of ship.hardpoints) {
|
||||
if (s.maxClass == 0 && bstCount) { // Mount up to 2 boosters
|
||||
ship.use(s, ModuleUtils.hardpoints('04'));
|
||||
bstCount--;
|
||||
} else {
|
||||
ship.use(s, null);
|
||||
}
|
||||
}
|
||||
// ship.useLightestStandard(standardOpts);
|
||||
}
|
||||
|
||||
/**
|
||||
* Explorer Role
|
||||
* @param {Ship} ship Ship instance
|
||||
* @param {Boolean} planetary True if Planetary Vehicle Hangar (PVH) should be included
|
||||
*/
|
||||
export function explorer(ship, planetary) {
|
||||
let standardOpts = { ppRating: 'A' },
|
||||
heatSinkCount = 2, // Fit 2 heat sinks if possible
|
||||
usedSlots = [],
|
||||
sgSlot,
|
||||
fuelScoopSlot,
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
|
||||
|
||||
if (!planetary) { // Non-planetary explorers don't really need to boost
|
||||
standardOpts.pd = '1D';
|
||||
}
|
||||
|
||||
// Cargo hatch can be disabled
|
||||
ship.setSlotEnabled(ship.cargoHatch, false);
|
||||
|
||||
// Advanced Discovery Scanner - class 1 or higher
|
||||
const adsOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const adsInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sc)
|
||||
.sort((a, b) => adsOrder.indexOf(a.maxClass) - adsOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < adsInternals.length; i++) {
|
||||
if (canMount(ship, adsInternals[i], 'sc')) {
|
||||
ship.use(adsInternals[i], ModuleUtils.internal('2f'));
|
||||
usedSlots.push(adsInternals[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (planetary) {
|
||||
// Planetary Vehicle Hangar - class 2 or higher
|
||||
const pvhOrder = [2, 3, 4, 5, 6, 7, 8, 1];
|
||||
const pvhInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.pv)
|
||||
.sort((a, b) => pvhOrder.indexOf(a.maxClass) - pvhOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < pvhInternals.length; i++) {
|
||||
if (canMount(ship, pvhInternals[i], 'pv')) {
|
||||
// Planetary Vehical Hangar only has even classes
|
||||
const pvhClass = pvhInternals[i].maxClass % 2 === 1 ? pvhInternals[i].maxClass - 1 : pvhInternals[i].maxClass;
|
||||
ship.use(pvhInternals[i], ModuleUtils.findInternal('pv', pvhClass, 'G')); // G is lower mass
|
||||
ship.setSlotEnabled(pvhInternals[i], false); // Disable power for Planetary Vehical Hangar
|
||||
usedSlots.push(pvhInternals[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Shield generator
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sg)
|
||||
.filter(a => a.maxClass >= sg.class)
|
||||
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < shieldInternals.length; i++) {
|
||||
if (canMount(ship, shieldInternals[i], 'sg')) {
|
||||
ship.use(shieldInternals[i], sg);
|
||||
usedSlots.push(shieldInternals[i]);
|
||||
sgSlot = shieldInternals[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Detailed Surface Scanner
|
||||
const dssOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const dssInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sc)
|
||||
.sort((a, b) => dssOrder.indexOf(a.maxClass) - dssOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < dssInternals.length; i++) {
|
||||
if (canMount(ship, dssInternals[i], 'sc')) {
|
||||
ship.use(dssInternals[i], ModuleUtils.internal('2i'));
|
||||
usedSlots.push(dssInternals[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Fuel scoop - best possible
|
||||
const fuelScoopOrder = [8, 7, 6, 5, 4, 3, 2, 1];
|
||||
const fuelScoopInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.fs)
|
||||
.sort((a, b) => fuelScoopOrder.indexOf(a.maxClass) - fuelScoopOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < fuelScoopInternals.length; i++) {
|
||||
if (canMount(ship, fuelScoopInternals[i], 'fs')) {
|
||||
ship.use(fuelScoopInternals[i], ModuleUtils.findInternal('fs', fuelScoopInternals[i].maxClass, 'A'));
|
||||
usedSlots.push(fuelScoopInternals[i]);
|
||||
fuelScoopSlot = fuelScoopInternals[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// AFMUs - fill as they are 0-weight
|
||||
const afmuOrder = [8, 7, 6, 5, 4, 3, 2, 1];
|
||||
const afmuInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.pc)
|
||||
.sort((a, b) => afmuOrder.indexOf(a.maxClass) - afmuOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < afmuInternals.length; i++) {
|
||||
if (canMount(ship, afmuInternals[i], 'am')) {
|
||||
ship.use(afmuInternals[i], ModuleUtils.findInternal('am', afmuInternals[i].maxClass, 'A'));
|
||||
usedSlots.push(afmuInternals[i]);
|
||||
ship.setSlotEnabled(afmuInternals[i], false); // Disable power for AFM Unit
|
||||
}
|
||||
}
|
||||
|
||||
for (let s of ship.hardpoints) {
|
||||
if (s.maxClass == 0 && heatSinkCount) { // Mount up to 2 heatsinks
|
||||
ship.use(s, ModuleUtils.hardpoints('02'));
|
||||
ship.setSlotEnabled(s, heatSinkCount == 2); // Only enable a single Heatsink
|
||||
heatSinkCount--;
|
||||
} else {
|
||||
ship.use(s, null);
|
||||
}
|
||||
}
|
||||
|
||||
if (sgSlot && fuelScoopSlot) {
|
||||
// The SG and Fuel scoop to not need to be powered at the same time
|
||||
if (sgSlot.m.getPowerUsage() > fuelScoopSlot.m.getPowerUsage()) { // The Shield generator uses the most power
|
||||
ship.setSlotEnabled(fuelScoopSlot, false);
|
||||
} else { // The Fuel scoop uses the most power
|
||||
ship.setSlotEnabled(sgSlot, false);
|
||||
}
|
||||
}
|
||||
|
||||
ship.useLightestStandard(standardOpts);
|
||||
}
|
||||
|
||||
/**
|
||||
* Miner Role
|
||||
* @param {Ship} ship Ship instance
|
||||
* @param {Boolean} shielded True if shield generator should be included
|
||||
*/
|
||||
export function miner(ship, shielded) {
|
||||
shielded = true;
|
||||
let standardOpts = { ppRating: 'A' },
|
||||
miningLaserCount = 2,
|
||||
usedSlots = [],
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
|
||||
|
||||
// Cargo hatch should be enabled
|
||||
ship.setSlotEnabled(ship.cargoHatch, true);
|
||||
|
||||
// Largest possible refinery
|
||||
const refineryOrder = [4, 5, 6, 7, 8, 3, 2, 1];
|
||||
const refineryInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.rf)
|
||||
.sort((a, b) => refineryOrder.indexOf(a.maxClass) - refineryOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < refineryInternals.length; i++) {
|
||||
if (canMount(ship, refineryInternals[i], 'rf')) {
|
||||
ship.use(refineryInternals[i], ModuleUtils.findInternal('rf', Math.min(refineryInternals[i].maxClass, 4), 'A'));
|
||||
usedSlots.push(refineryInternals[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Prospector limpet controller - 3A if possible
|
||||
const prospectorOrder = [3, 4, 5, 6, 7, 8, 2, 1];
|
||||
const prospectorInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.pc)
|
||||
.sort((a, b) => prospectorOrder.indexOf(a.maxClass) - prospectorOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < prospectorInternals.length; i++) {
|
||||
if (canMount(ship, prospectorInternals[i], 'pc')) {
|
||||
// Prospector only has odd classes
|
||||
const prospectorClass = prospectorInternals[i].maxClass % 2 === 0 ? prospectorInternals[i].maxClass - 1 : prospectorInternals[i].maxClass;
|
||||
ship.use(prospectorInternals[i], ModuleUtils.findInternal('pc', prospectorClass, 'A'));
|
||||
usedSlots.push(prospectorInternals[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Shield generator if required
|
||||
if (shielded) {
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sg)
|
||||
.filter(a => a.maxClass >= sg.class)
|
||||
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < shieldInternals.length; i++) {
|
||||
if (canMount(ship, shieldInternals[i], 'sg')) {
|
||||
ship.use(shieldInternals[i], sg);
|
||||
usedSlots.push(shieldInternals[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Dual mining lasers of highest possible class; remove anything else
|
||||
const miningLaserOrder = [2, 3, 4, 1, 0];
|
||||
const miningLaserHardpoints = ship.hardpoints.concat().sort(function(a, b) {
|
||||
return miningLaserOrder.indexOf(a.maxClass) - miningLaserOrder.indexOf(b.maxClass);
|
||||
});
|
||||
for (let s of miningLaserHardpoints) {
|
||||
if (s.maxClass >= 1 && miningLaserCount) {
|
||||
ship.use(s, ModuleUtils.hardpoints(s.maxClass >= 2 ? '2m' : '2l'));
|
||||
miningLaserCount--;
|
||||
} else {
|
||||
ship.use(s, null);
|
||||
}
|
||||
}
|
||||
|
||||
// Number of collector limpets required to be active is a function of the size of the ship and the power of the lasers
|
||||
const miningLaserDps = ship.hardpoints.filter(h => h.m != null)
|
||||
.reduce(function(a, b) {
|
||||
return a + b.m.getDps();
|
||||
}, 0);
|
||||
// Find out how many internal slots we have, and their potential cargo size
|
||||
const potentialCargo = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.cr)
|
||||
.map(b => Math.pow(2, b.maxClass));
|
||||
// One collector for each 1.25 DPS, multiply by 1.25 for medium ships and 1.5 for large ships as they have further to travel
|
||||
// 0 if we only have 1 cargo slot, otherwise minium of 1 and maximum of 6 (excluding size modifier)
|
||||
const sizeModifier = ship.class == 2 ? 1.2 : ship.class == 3 ? 1.5 : 1;
|
||||
let collectorLimpetsRequired = potentialCargo.length == 1 ? 0 : Math.ceil(sizeModifier * Math.min(6, Math.floor(miningLaserDps / 1.25)));
|
||||
|
||||
if (collectorLimpetsRequired > 0) {
|
||||
const collectorOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const collectorInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.cc)
|
||||
.sort((a, b) => collectorOrder.indexOf(a.maxClass) - collectorOrder.indexOf(b.maxClass));
|
||||
// Always keep at least 2 slots free for cargo racks (1 for shielded)
|
||||
for (let i = 0; i < collectorInternals.length - (shielded ? 1 : 2) && collectorLimpetsRequired > 0; i++) {
|
||||
if (canMount(ship, collectorInternals[i], 'cc')) {
|
||||
// Collector only has odd classes
|
||||
const collectorClass = collectorInternals[i].maxClass % 2 === 0 ? collectorInternals[i].maxClass - 1 : collectorInternals[i].maxClass;
|
||||
ship.use(collectorInternals[i], ModuleUtils.findInternal('cc', collectorClass, 'D'));
|
||||
usedSlots.push(collectorInternals[i]);
|
||||
collectorLimpetsRequired -= collectorInternals[i].m.maximum;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Power distributor to power the mining lasers indefinitely
|
||||
const wepRateRequired = ship.hardpoints.filter(h => h.m != null)
|
||||
.reduce(function(a, b) {
|
||||
return a + b.m.getEps();
|
||||
}, 0);
|
||||
standardOpts.pd = ship.getAvailableModules().matchingPowerDist({ weprate: wepRateRequired }).id;
|
||||
|
||||
// Fill the empty internals with cargo racks
|
||||
for (let i = ship.internal.length; i--;) {
|
||||
let slot = ship.internal[i];
|
||||
if (usedSlots.indexOf(slot) == -1 && canMount(ship, slot, 'cr')) {
|
||||
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'));
|
||||
}
|
||||
}
|
||||
|
||||
ship.useLightestStandard(standardOpts);
|
||||
}
|
||||
|
||||
/**
|
||||
* Racer Role
|
||||
* @param {Ship} ship Ship instance
|
||||
*/
|
||||
export function racer(ship) {
|
||||
let standardOpts = {},
|
||||
usedSlots = [],
|
||||
sgSlot,
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
|
||||
|
||||
// Cargo hatch can be disabled
|
||||
ship.setSlotEnabled(ship.cargoHatch, false);
|
||||
|
||||
// Shield generator
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sg)
|
||||
.filter(a => a.maxClass >= sg.class)
|
||||
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < shieldInternals.length; i++) {
|
||||
if (canMount(ship, shieldInternals[i], 'sg')) {
|
||||
ship.use(shieldInternals[i], sg);
|
||||
usedSlots.push(shieldInternals[i]);
|
||||
sgSlot = shieldInternals[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Empty the hardpoints
|
||||
for (let s of ship.hardpoints) {
|
||||
ship.use(s, null);
|
||||
}
|
||||
|
||||
// Empty the internals
|
||||
for (let i = ship.internal.length; i--;) {
|
||||
let slot = ship.internal[i];
|
||||
if (usedSlots.indexOf(slot) == -1) {
|
||||
ship.use(slot, null);
|
||||
}
|
||||
}
|
||||
|
||||
// Best thrusters
|
||||
if (ship.standard[1].maxClass === 3) {
|
||||
standardOpts.th = 'tz';
|
||||
} else if (ship.standard[1].maxClass === 2) {
|
||||
standardOpts.th = 'u0';
|
||||
} else {
|
||||
standardOpts.th = ship.standard[1].maxClass + 'A';
|
||||
}
|
||||
|
||||
// Best power distributor for more boosting
|
||||
standardOpts.pd = ship.standard[4].maxClass + 'A';
|
||||
|
||||
// Smallest possible FSD drive
|
||||
standardOpts.fsd = '2D';
|
||||
// Minimal fuel tank
|
||||
standardOpts.ft = '1C';
|
||||
|
||||
// Disable nearly everything
|
||||
standardOpts.fsdDisabled = true;
|
||||
standardOpts.sDisabled = true;
|
||||
standardOpts.pdDisabled = true;
|
||||
standardOpts.lsDisabled = true;
|
||||
|
||||
ship.useLightestStandard(standardOpts);
|
||||
|
||||
// Apply engineering to each module
|
||||
// ship.standard[1].m.blueprint = getBlueprint('Engine_Dirty', ship.standard[0]);
|
||||
// ship.standard[1].m.blueprint.grade = 5;
|
||||
// setBest(ship, ship.standard[1].m);
|
||||
|
||||
// ship.standard[3].m.blueprint = getBlueprint('LifeSupport_LightWeight', ship.standard[3]);
|
||||
// ship.standard[3].m.blueprint.grade = 4;
|
||||
// setBest(ship, ship.standard[3].m);
|
||||
|
||||
// ship.standard[4].m.blueprint = getBlueprint('PowerDistributor_PriorityEngines', ship.standard[4]);
|
||||
// ship.standard[4].m.blueprint.grade = 3;
|
||||
// setBest(ship, ship.standard[4].m);
|
||||
|
||||
// ship.standard[5].m.blueprint = getBlueprint('Sensor_Sensor_LightWeight', ship.standard[5]);
|
||||
// ship.standard[5].m.blueprint.grade = 5;
|
||||
// setBest(ship, ship.standard[5].m);
|
||||
}
|
||||
@@ -1,83 +0,0 @@
|
||||
export const SI_PREFIXES = {
|
||||
'Y': 1e+24, // Yotta
|
||||
'Z': 1e+21, // Zetta
|
||||
'E': 1e+18, // Peta
|
||||
'P': 1e+15, // Peta
|
||||
'T': 1e+12, // Tera
|
||||
'G': 1e+9, // Giga
|
||||
'M': 1e+6, // Mega
|
||||
'k': 1e+3, // Kilo
|
||||
'h': 1e+2, // Hekto
|
||||
'da': 1e+1, // Deka
|
||||
'': 1,
|
||||
'd': 1e-1, // Dezi
|
||||
'c': 1e-2, // Zenti
|
||||
'm': 1e-3, // Milli
|
||||
'μ': 1e-6, // mikro not supported due to charset
|
||||
'n': 10e-9, // Nano
|
||||
'p': 1e-12, // Nano
|
||||
'f': 1e-15, // Femto
|
||||
'a': 1e-18, // Atto
|
||||
'z': 1e-21, // Zepto
|
||||
'y': 1e-24 // Yokto
|
||||
};
|
||||
|
||||
export const STATS_FORMATTING = {
|
||||
'ammo': { 'format': 'int', },
|
||||
'boot': { 'format': 'int', 'unit': 'secs' },
|
||||
'brokenregen': { 'format': 'round1', 'unit': 'ps' },
|
||||
'burst': { 'format': 'int', 'change': 'additive' },
|
||||
'burstrof': { 'format': 'round1', 'unit': 'ps', 'change': 'additive' },
|
||||
'causres': { 'format': 'pct' },
|
||||
'clip': { 'format': 'int' },
|
||||
'damage': { 'format': 'round' },
|
||||
'dps': { 'format': 'round', 'units': 'ps', 'synthetic': 'getDps' },
|
||||
'dpe': { 'format': 'round', 'units': 'ps', 'synthetic': 'getDpe' },
|
||||
'distdraw': { 'format': 'round', 'unit': 'MW' },
|
||||
'duration': { 'format': 'round1', 'unit': 's' },
|
||||
'eff': { 'format': 'round2' },
|
||||
'engcap': { 'format': 'round1', 'unit': 'MJ' },
|
||||
'engrate': { 'format': 'round1', 'unit': 'MW' },
|
||||
'eps': { 'format': 'round', 'units': 'ps', 'synthetic': 'getEps' },
|
||||
'explres': { 'format': 'pct' },
|
||||
'facinglimit': { 'format': 'round1', 'unit': 'ang' },
|
||||
'falloff': { 'format': 'round', 'unit': 'km', 'storedUnit': 'm' },
|
||||
'fallofffromrange': { 'format': 'round', 'unit': 'km', 'storedUnit': 'm', 'synthetic': 'getFalloff' },
|
||||
'hps': { 'format': 'round', 'units': 'ps', 'synthetic': 'getHps' },
|
||||
'hullboost': { 'format': 'pct1', 'change': 'additive' },
|
||||
'hullreinforcement': { 'format': 'int' },
|
||||
'integrity': { 'format': 'round1' },
|
||||
'jitter': { 'format': 'round', 'unit': 'ang' },
|
||||
'kinres': { 'format': 'pct' },
|
||||
'mass': { 'format': 'round1', 'unit': 'T' },
|
||||
'maxfuel': { 'format': 'round1', 'unit': 'T' },
|
||||
'optmass': { 'format': 'int', 'unit': 'T' },
|
||||
'optmul': { 'format': 'pct', 'change': 'additive' },
|
||||
'pgen': { 'format': 'round1', 'unit': 'MW' },
|
||||
'piercing': { 'format': 'int' },
|
||||
'power': { 'format': 'round', 'unit': 'MW' },
|
||||
'protection': { 'format': 'pct' },
|
||||
'range': { 'format': 'f2', 'unit': 'km', 'storedUnit': 'm' },
|
||||
'ranget': { 'format': 'f1', 'unit': 's' },
|
||||
'regen': { 'format': 'round1', 'unit': 'ps' },
|
||||
'reload': { 'format': 'int', 'unit': 's' },
|
||||
'rof': { 'format': 'round1', 'unit': 'ps', 'synthetic': 'getRoF', 'higherbetter': true },
|
||||
'angle': { 'format': 'round1', 'unit': 'ang' },
|
||||
'scanrate': { 'format': 'int' },
|
||||
'scantime': { 'format': 'round1', 'unit': 's' },
|
||||
'sdps': { 'format': 'round1', 'units': 'ps', 'synthetic': 'getSDps' },
|
||||
'shield': { 'format': 'int', 'unit': 'MJ' },
|
||||
'shieldaddition': { 'format': 'round1', 'unit': 'MJ' },
|
||||
'shieldboost': { 'format': 'pct1', 'change': 'additive' },
|
||||
'shieldreinforcement': { 'format': 'round1', 'unit': 'MJ' },
|
||||
'shotspeed': { 'format': 'int', 'unit': 'm/s' },
|
||||
'spinup': { 'format': 'round1', 'unit': 's' },
|
||||
'syscap': { 'format': 'round1', 'unit': 'MJ' },
|
||||
'sysrate': { 'format': 'round1', 'unit': 'MW' },
|
||||
'thermload': { 'format': 'round1' },
|
||||
'thermres': { 'format': 'pct' },
|
||||
'wepcap': { 'format': 'round1', 'unit': 'MJ' },
|
||||
'weprate': { 'format': 'round1', 'unit': 'MW' },
|
||||
'jumpboost': { 'format': 'round1', 'unit': 'LY' },
|
||||
'proberadius': { 'format': 'pct1', 'unit': 'pct' },
|
||||
};
|
||||
@@ -1,5 +1,4 @@
|
||||
import React from 'react';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
import { Module } from 'ed-forge';
|
||||
import { getBlueprintInfo, getExperimentalInfo } from 'ed-forge/lib/data/blueprints';
|
||||
import { fromPairs, keys, uniq } from 'lodash';
|
||||
@@ -116,20 +115,3 @@ export function blueprintTooltip(language, m, previewBP, previewGrade) {
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a blueprint with a given name and an optional module
|
||||
* @param {string} name The name of the blueprint
|
||||
* @param {Object} module The module for which to obtain this blueprint
|
||||
* @returns {Object} The matching blueprint
|
||||
*/
|
||||
export function getBlueprint(name, module) {
|
||||
// Start with a copy of the blueprint
|
||||
const findMod = val => Object.keys(Modifications.blueprints).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0);
|
||||
const found = Modifications.blueprints[findMod(name)];
|
||||
if (!found || !found.fdname) {
|
||||
return {};
|
||||
}
|
||||
const blueprint = JSON.parse(JSON.stringify(found));
|
||||
return blueprint;
|
||||
}
|
||||
|
||||
@@ -1,470 +0,0 @@
|
||||
import React from 'react';
|
||||
import { Modifications, Modules, Ships } from 'coriolis-data/dist';
|
||||
import Module from '../shipyard/Module';
|
||||
import Ship from '../shipyard/Ship';
|
||||
import { getBlueprint } from '../utils/BlueprintFunctions';
|
||||
import * as ModuleUtils from '../shipyard/ModuleUtils';
|
||||
|
||||
// mapping from fd's ship model names to coriolis'
|
||||
export const SHIP_FD_NAME_TO_CORIOLIS_NAME = {
|
||||
'Adder': 'adder',
|
||||
'Anaconda': 'anaconda',
|
||||
'Asp': 'asp',
|
||||
'Asp_Scout': 'asp_scout',
|
||||
'BelugaLiner': 'beluga',
|
||||
'CobraMkIII': 'cobra_mk_iii',
|
||||
'CobraMkIV': 'cobra_mk_iv',
|
||||
'Cutter': 'imperial_cutter',
|
||||
'DiamondBackXL': 'diamondback_explorer',
|
||||
'DiamondBack': 'diamondback',
|
||||
'Dolphin': 'dolphin',
|
||||
'Eagle': 'eagle',
|
||||
'Empire_Courier': 'imperial_courier',
|
||||
'Empire_Eagle': 'imperial_eagle',
|
||||
'Empire_Trader': 'imperial_clipper',
|
||||
'Federation_Corvette': 'federal_corvette',
|
||||
'Federation_Dropship': 'federal_dropship',
|
||||
'Federation_Dropship_MkII': 'federal_assault_ship',
|
||||
'Federation_Gunship': 'federal_gunship',
|
||||
'FerDeLance': 'fer_de_lance',
|
||||
'Hauler': 'hauler',
|
||||
'Independant_Trader': 'keelback',
|
||||
'Krait_MkII': 'krait_mkii',
|
||||
'Mamba': 'mamba',
|
||||
'Krait_Light': 'krait_phantom',
|
||||
'Orca': 'orca',
|
||||
'Python': 'python',
|
||||
'SideWinder': 'sidewinder',
|
||||
'Type6': 'type_6_transporter',
|
||||
'Type7': 'type_7_transport',
|
||||
'Type9': 'type_9_heavy',
|
||||
'Type9_Military': 'type_10_defender',
|
||||
'TypeX': 'alliance_chieftain',
|
||||
'TypeX_2': 'alliance_crusader',
|
||||
'TypeX_3': 'alliance_challenger',
|
||||
'Viper': 'viper',
|
||||
'Viper_MkIV': 'viper_mk_iv',
|
||||
'Vulture': 'vulture'
|
||||
};
|
||||
|
||||
// Mapping from hardpoint class to name in companion API
|
||||
export const HARDPOINT_NUM_TO_CLASS = {
|
||||
0: 'Tiny',
|
||||
1: 'Small',
|
||||
2: 'Medium',
|
||||
3: 'Large',
|
||||
4: 'Huge'
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Obtain a module given its ED ID
|
||||
* @param {Integer} edId the Elite ID of the module
|
||||
* @return {Module} the module
|
||||
*/
|
||||
function _moduleFromEdId(edId) {
|
||||
if (!edId) return null;
|
||||
|
||||
// Check standard modules
|
||||
for (const grp in Modules.standard) {
|
||||
if (Modules.standard.hasOwnProperty(grp)) {
|
||||
for (const i in Modules.standard[grp]) {
|
||||
if (Modules.standard[grp][i].edID === edId) {
|
||||
// Found it
|
||||
return new Module({ template: Modules.standard[grp][i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check hardpoint modules
|
||||
for (const grp in Modules.hardpoints) {
|
||||
if (Modules.hardpoints.hasOwnProperty(grp)) {
|
||||
for (const i in Modules.hardpoints[grp]) {
|
||||
if (Modules.hardpoints[grp][i].edID === edId) {
|
||||
// Found it
|
||||
return new Module({ template: Modules.hardpoints[grp][i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check internal modules
|
||||
for (const grp in Modules.internal) {
|
||||
if (Modules.internal.hasOwnProperty(grp)) {
|
||||
for (const i in Modules.internal[grp]) {
|
||||
if (Modules.internal[grp][i].edID === edId) {
|
||||
// Found it
|
||||
return new Module({ template: Modules.internal[grp][i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Not found
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Obtain the model of a ship given its ED name
|
||||
* @param {string} edName the Elite name of the ship
|
||||
* @return {string} the Coriolis model of the ship
|
||||
*/
|
||||
function _shipModelFromEDName(edName) {
|
||||
return SHIP_FD_NAME_TO_CORIOLIS_NAME[Object.keys(SHIP_FD_NAME_TO_CORIOLIS_NAME).find(elem => elem.toLowerCase() === edName.toLowerCase())];
|
||||
}
|
||||
|
||||
/**
|
||||
* Obtain a ship's model from the companion API JSON
|
||||
* @param {object} json the companion API JSON
|
||||
* @return {string} the Coriolis model of the ship
|
||||
*/
|
||||
export function shipModelFromJson(json) {
|
||||
return _shipModelFromEDName(json.name || json.Ship);
|
||||
}
|
||||
|
||||
/**
|
||||
* Build a ship from the companion API JSON
|
||||
* @param {object} json the companion API JSON
|
||||
* @return {Ship} the built ship
|
||||
*/
|
||||
export function shipFromJson(json) {
|
||||
// Start off building a basic ship
|
||||
const shipModel = shipModelFromJson(json);
|
||||
if (!shipModel) {
|
||||
throw 'No such ship found: "' + json.name + '"';
|
||||
}
|
||||
const shipTemplate = Ships[shipModel];
|
||||
|
||||
let ship = new Ship(shipModel, shipTemplate.properties, shipTemplate.slots);
|
||||
ship.buildWith(null);
|
||||
|
||||
// Set the cargo hatch
|
||||
if (json.modules.CargoHatch) {
|
||||
ship.cargoHatch.enabled = json.modules.CargoHatch.module.on == true;
|
||||
ship.cargoHatch.priority = json.modules.CargoHatch.module.priority;
|
||||
} else {
|
||||
// We don't have any information on it so guess it's priority 5 and disabled
|
||||
ship.cargoHatch.enabled = false;
|
||||
ship.cargoHatch.priority = 4;
|
||||
}
|
||||
|
||||
let rootModule;
|
||||
|
||||
// Add the bulkheads
|
||||
const armourJson = json.modules.Armour.module;
|
||||
if (armourJson.name.toLowerCase().endsWith('_armour_grade1')) {
|
||||
ship.useBulkhead(0, true);
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_grade2')) {
|
||||
ship.useBulkhead(1, true);
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_grade3')) {
|
||||
ship.useBulkhead(2, true);
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_mirrored')) {
|
||||
ship.useBulkhead(3, true);
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_reactive')) {
|
||||
ship.useBulkhead(4, true);
|
||||
} else {
|
||||
throw 'Unknown bulkheads "' + armourJson.name + '"';
|
||||
}
|
||||
ship.bulkheads.enabled = true;
|
||||
rootModule = json.modules.Armour;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(ship.bulkheads.m, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
|
||||
// Add the standard modules
|
||||
// Power plant
|
||||
const powerplantJson = json.modules.PowerPlant.module;
|
||||
const powerplant = _moduleFromEdId(powerplantJson.id);
|
||||
rootModule = json.modules.PowerPlant;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(powerplant, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[0], powerplant, true);
|
||||
ship.standard[0].enabled = powerplantJson.on === true;
|
||||
ship.standard[0].priority = powerplantJson.priority;
|
||||
|
||||
// Thrusters
|
||||
const thrustersJson = json.modules.MainEngines.module;
|
||||
const thrusters = _moduleFromEdId(thrustersJson.id);
|
||||
rootModule = json.modules.MainEngines;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(thrusters, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[1], thrusters, true);
|
||||
ship.standard[1].enabled = thrustersJson.on === true;
|
||||
ship.standard[1].priority = thrustersJson.priority;
|
||||
|
||||
// FSD
|
||||
const frameshiftdriveJson = json.modules.FrameShiftDrive.module;
|
||||
const frameshiftdrive = _moduleFromEdId(frameshiftdriveJson.id);
|
||||
rootModule = json.modules.FrameShiftDrive;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(frameshiftdrive, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[2], frameshiftdrive, true);
|
||||
ship.standard[2].enabled = frameshiftdriveJson.on === true;
|
||||
ship.standard[2].priority = frameshiftdriveJson.priority;
|
||||
|
||||
// Life support
|
||||
const lifesupportJson = json.modules.LifeSupport.module;
|
||||
const lifesupport = _moduleFromEdId(lifesupportJson.id);
|
||||
rootModule = json.modules.LifeSupport;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(lifesupport, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[3], lifesupport, true);
|
||||
ship.standard[3].enabled = lifesupportJson.on === true;
|
||||
ship.standard[3].priority = lifesupportJson.priority;
|
||||
|
||||
// Power distributor
|
||||
const powerdistributorJson = json.modules.PowerDistributor.module;
|
||||
const powerdistributor = _moduleFromEdId(powerdistributorJson.id);
|
||||
rootModule = json.modules.PowerDistributor;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(powerdistributor, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[4], powerdistributor, true);
|
||||
ship.standard[4].enabled = powerdistributorJson.on === true;
|
||||
ship.standard[4].priority = powerdistributorJson.priority;
|
||||
|
||||
// Sensors
|
||||
const sensorsJson = json.modules.Radar.module;
|
||||
const sensors = _moduleFromEdId(sensorsJson.id);
|
||||
rootModule = json.modules.Radar;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(sensors, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[5], sensors, true);
|
||||
ship.standard[5].enabled = sensorsJson.on === true;
|
||||
ship.standard[5].priority = sensorsJson.priority;
|
||||
|
||||
// Fuel tank
|
||||
const fueltankJson = json.modules.FuelTank.module;
|
||||
const fueltank = _moduleFromEdId(fueltankJson.id);
|
||||
ship.use(ship.standard[6], fueltank, true);
|
||||
ship.standard[6].enabled = true;
|
||||
ship.standard[6].priority = 0;
|
||||
|
||||
// Add hardpoints
|
||||
let hardpointClassNum = -1;
|
||||
let hardpointSlotNum = -1;
|
||||
let hardpointArrayNum = 0;
|
||||
for (let i in shipTemplate.slots.hardpoints) {
|
||||
if (shipTemplate.slots.hardpoints[i] === hardpointClassNum) {
|
||||
// Another slot of the same class
|
||||
hardpointSlotNum++;
|
||||
} else {
|
||||
// The first slot of a new class
|
||||
hardpointClassNum = shipTemplate.slots.hardpoints[i];
|
||||
hardpointSlotNum = 1;
|
||||
}
|
||||
|
||||
// Now that we know what we're looking for, find it
|
||||
const hardpointName = HARDPOINT_NUM_TO_CLASS[hardpointClassNum] + 'Hardpoint' + hardpointSlotNum;
|
||||
const hardpointSlot = json.modules[hardpointName];
|
||||
if (!hardpointSlot) {
|
||||
// This can happen with old imports that don't contain new hardpoints
|
||||
} else if (!hardpointSlot.module) {
|
||||
// No module
|
||||
} else {
|
||||
const hardpointJson = hardpointSlot.module;
|
||||
const hardpoint = _moduleFromEdId(hardpointJson.id);
|
||||
rootModule = hardpointSlot;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(hardpoint, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel, rootModule.specialModifications);
|
||||
ship.use(ship.hardpoints[hardpointArrayNum], hardpoint, true);
|
||||
ship.hardpoints[hardpointArrayNum].enabled = hardpointJson.on === true;
|
||||
ship.hardpoints[hardpointArrayNum].priority = hardpointJson.priority;
|
||||
}
|
||||
hardpointArrayNum++;
|
||||
}
|
||||
|
||||
// Add internal compartments
|
||||
let internalSlotNum = 1;
|
||||
let militarySlotNum = 1;
|
||||
for (let i in shipTemplate.slots.internal) {
|
||||
const isMilitary = isNaN(shipTemplate.slots.internal[i]) ? shipTemplate.slots.internal[i].name == 'Military' : false;
|
||||
|
||||
// The internal slot might be a standard or a military slot. Military slots have a different naming system
|
||||
let internalSlot = null;
|
||||
if (isMilitary) {
|
||||
const internalName = 'Military0' + militarySlotNum;
|
||||
internalSlot = json.modules[internalName];
|
||||
militarySlotNum++;
|
||||
} else {
|
||||
// Slot numbers are not contiguous so handle skips.
|
||||
while (internalSlot === null && internalSlotNum < 99) {
|
||||
// Slot sizes have no relationship to the actual size, either, so check all possibilities
|
||||
for (let slotsize = 0; slotsize < 9; slotsize++) {
|
||||
const internalName = 'Slot' + (internalSlotNum <= 9 ? '0' : '') + internalSlotNum + '_Size' + slotsize;
|
||||
if (json.modules[internalName]) {
|
||||
internalSlot = json.modules[internalName];
|
||||
break;
|
||||
}
|
||||
}
|
||||
internalSlotNum++;
|
||||
}
|
||||
}
|
||||
|
||||
if (!internalSlot) {
|
||||
// This can happen with old imports that don't contain new slots
|
||||
} else if (!internalSlot.module) {
|
||||
// No module
|
||||
} else {
|
||||
const internalJson = internalSlot.module;
|
||||
const internal = _moduleFromEdId(internalJson.id);
|
||||
rootModule = internalSlot;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(internal, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.internal[i], internal, true);
|
||||
ship.internal[i].enabled = internalJson.on === true;
|
||||
ship.internal[i].priority = internalJson.priority;
|
||||
}
|
||||
}
|
||||
|
||||
// Now update the ship's codes before returning it
|
||||
return ship.updatePowerPrioritesString().updatePowerEnabledString().updateModificationsString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the modifications for a module
|
||||
* @param {Module} module the module
|
||||
* @param {Object} modifiers the modifiers
|
||||
* @param {Object} blueprint the blueprint of the modification
|
||||
* @param {Object} grade the grade of the modification
|
||||
* @param {Object} specialModifications special modification
|
||||
*/
|
||||
function _addModifications(module, modifiers, blueprint, grade, specialModifications) {
|
||||
if (!modifiers) return;
|
||||
let special;
|
||||
if (specialModifications) {
|
||||
special = Modifications.specials[Object.keys(specialModifications)[0]];
|
||||
}
|
||||
for (const i in modifiers) {
|
||||
// Some special modifications
|
||||
if (modifiers[i].name === 'mod_weapon_clip_size_override') {
|
||||
// This is a numeric addition to the clip size, but we need to work it out in terms of being a percentage so
|
||||
// that it works the same as other modifications
|
||||
const origClip = module.clip || 1;
|
||||
module.setModValue('clip', ((modifiers[i].value - origClip) / origClip) * 10000);
|
||||
} else if (modifiers[i].name === 'mod_weapon_burst_size') {
|
||||
// This is an absolute number that acts as an override
|
||||
module.setModValue('burst', modifiers[i].value * 100);
|
||||
} else if (modifiers[i].name === 'mod_weapon_burst_rof') {
|
||||
// This is an absolute number that acts as an override
|
||||
module.setModValue('burstrof', modifiers[i].value * 100);
|
||||
} else if (modifiers[i].name === 'mod_weapon_falloffrange_from_range') {
|
||||
// Obtain the falloff value directly from the range
|
||||
module.setModValue('fallofffromrange', 1);
|
||||
} else if (modifiers[i].name && modifiers[i].name.startsWith('special_')) {
|
||||
// We don't add special effects directly, but keep a note of them so they can be added when fetching values
|
||||
special = Modifications.specials[modifiers[i].name];
|
||||
} else {
|
||||
// Look up the modifiers to find what we need to do
|
||||
const modifierActions = Modifications.modifierActions[i];
|
||||
let value;
|
||||
if (i === 'OutfittingFieldType_DefenceModifierShieldMultiplier') {
|
||||
value = modifiers[i].value - 1;
|
||||
} else if (i === 'OutfittingFieldType_DefenceModifierHealthMultiplier' && blueprint.startsWith('Armour_')) {
|
||||
value = (modifiers[i].value - module.hullboost) / module.hullboost;
|
||||
} else if (i === 'OutfittingFieldType_DefenceModifierHealthMultiplier') {
|
||||
value = modifiers[i].value / module.hullboost;
|
||||
} else if (i === 'OutfittingFieldType_RateOfFire') {
|
||||
value = (1 / Math.abs(modifiers[i].value));
|
||||
} else {
|
||||
value = modifiers[i].value - 1;
|
||||
}
|
||||
// Carry out the required changes
|
||||
for (const action in modifierActions) {
|
||||
if (isNaN(modifierActions[action])) {
|
||||
module.setModValue(action, modifierActions[action]);
|
||||
} else {
|
||||
const actionValue = modifierActions[action] * value;
|
||||
let mod = module.getModValue(action) / 10000;
|
||||
if (!mod) {
|
||||
mod = 0;
|
||||
}
|
||||
module.setModValue(action, ((1 + mod) * (1 + actionValue) - 1) * 10000);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add the blueprint definition, grade and special
|
||||
if (blueprint) {
|
||||
module.blueprint = getBlueprint(blueprint, module);
|
||||
if (grade) {
|
||||
module.blueprint.grade = Number(grade);
|
||||
}
|
||||
if (special) {
|
||||
module.blueprint.special = special;
|
||||
}
|
||||
}
|
||||
|
||||
// Need to fix up a few items
|
||||
|
||||
// Shield boosters are treated internally as straight modifiers, so rather than (for example)
|
||||
// being a 4% boost they are a 104% multiplier. Unfortunately this means that our % modification
|
||||
// is incorrect so we fix it
|
||||
if (module.grp === 'sb' && module.getModValue('shieldboost')) {
|
||||
const alteredBoost = (1 + module.shieldboost) * (module.getModValue('shieldboost') / 10000);
|
||||
module.setModValue('shieldboost', alteredBoost * 10000 / module.shieldboost);
|
||||
}
|
||||
|
||||
// Shield booster resistance is actually a damage modifier, so needs to be inverted.
|
||||
if (module.grp === 'sb') {
|
||||
if (module.getModValue('explres')) {
|
||||
module.setModValue('explres', ((module.getModValue('explres') / 10000) * -1) * 10000);
|
||||
}
|
||||
if (module.getModValue('kinres')) {
|
||||
module.setModValue('kinres', ((module.getModValue('kinres') / 10000) * -1) * 10000);
|
||||
}
|
||||
if (module.getModValue('thermres')) {
|
||||
module.setModValue('thermres', ((module.getModValue('thermres') / 10000) * -1) * 10000);
|
||||
}
|
||||
}
|
||||
|
||||
// Shield generator resistance is actually a damage modifier, so needs to be inverted.
|
||||
// In addition, the modification is based off the inherent resistance of the module
|
||||
if (ModuleUtils.isShieldGenerator(module.grp)) {
|
||||
if (module.getModValue('explres')) {
|
||||
module.setModValue('explres', ((1 - (1 - module.explres) * (1 + module.getModValue('explres') / 10000)) - module.explres) * 10000);
|
||||
}
|
||||
if (module.getModValue('kinres')) {
|
||||
module.setModValue('kinres', ((1 - (1 - module.kinres) * (1 + module.getModValue('kinres') / 10000)) - module.kinres) * 10000);
|
||||
}
|
||||
if (module.getModValue('thermres')) {
|
||||
module.setModValue('thermres', ((1 - (1 - module.thermres) * (1 + module.getModValue('thermres') / 10000)) - module.thermres) * 10000);
|
||||
}
|
||||
}
|
||||
|
||||
// Hull reinforcement package resistance is actually a damage modifier, so needs to be inverted.
|
||||
// In addition, the modification is based off the inherent resistance of the module
|
||||
if (module.grp === 'hr') {
|
||||
if (module.getModValue('explres')) {
|
||||
module.setModValue('explres', ((1 - (1 - module.explres) * (1 + module.getModValue('explres') / 10000)) - module.explres) * 10000);
|
||||
}
|
||||
if (module.getModValue('kinres')) {
|
||||
module.setModValue('kinres', ((1 - (1 - module.kinres) * (1 + module.getModValue('kinres') / 10000)) - module.kinres) * 10000);
|
||||
}
|
||||
if (module.getModValue('thermres')) {
|
||||
module.setModValue('thermres', ((1 - (1 - module.thermres) * (1 + module.getModValue('thermres') / 10000)) - module.thermres) * 10000);
|
||||
}
|
||||
}
|
||||
|
||||
// Bulkhead resistance is actually a damage modifier, so needs to be inverted.
|
||||
// In addition, the modification is based off the inherent resistance of the module
|
||||
if (module.grp == 'bh') {
|
||||
if (module.getModValue('explres')) {
|
||||
module.setModValue('explres', ((1 - (1 - module.explres) * (1 + module.getModValue('explres') / 10000)) - module.explres) * 10000);
|
||||
}
|
||||
if (module.getModValue('kinres')) {
|
||||
module.setModValue('kinres', ((1 - (1 - module.kinres) * (1 + module.getModValue('kinres') / 10000)) - module.kinres) * 10000);
|
||||
}
|
||||
if (module.getModValue('thermres')) {
|
||||
module.setModValue('thermres', ((1 - (1 - module.thermres) * (1 + module.getModValue('thermres') / 10000)) - module.thermres) * 10000);
|
||||
}
|
||||
}
|
||||
|
||||
// Bulkhead boost is based off the inherent boost of the module
|
||||
if (module.grp == 'bh') {
|
||||
const alteredBoost = (1 + module.hullboost) * (1 + module.getModValue('hullboost') / 10000) - 1;
|
||||
module.setModValue('hullboost', (alteredBoost / module.hullboost - 1) * 1000);
|
||||
}
|
||||
|
||||
// Jitter is an absolute number, so we need to divide it by 100
|
||||
if (module.getModValue('jitter')) {
|
||||
module.setModValue('jitter', module.getModValue('jitter') / 100);
|
||||
}
|
||||
|
||||
// Clip size is rounded up so that the result is a whole number
|
||||
if (module.getModValue('clip')) {
|
||||
const individual = 1 / (module.clip || 1);
|
||||
module.setModValue('clip', Math.ceil((module.getModValue('clip') / 10000) / individual) * individual * 10000);
|
||||
}
|
||||
}
|
||||
@@ -1,303 +0,0 @@
|
||||
import Ship from '../shipyard/Ship';
|
||||
import { HARDPOINT_NUM_TO_CLASS, shipModelFromJson } from './CompanionApiUtils';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Module from '../shipyard/Module';
|
||||
import { Modules } from 'coriolis-data/dist';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
import { getBlueprint } from './BlueprintFunctions';
|
||||
|
||||
/**
|
||||
* Obtain a module given its FD Name
|
||||
* @param {string} fdname the FD Name of the module
|
||||
* @return {Module} the module
|
||||
*/
|
||||
function _moduleFromFdName(fdname) {
|
||||
if (!fdname) return null;
|
||||
fdname = fdname.toLowerCase();
|
||||
// Check standard modules
|
||||
for (const grp in Modules.standard) {
|
||||
if (Modules.standard.hasOwnProperty(grp)) {
|
||||
for (const i in Modules.standard[grp]) {
|
||||
if (Modules.standard[grp][i].symbol && Modules.standard[grp][i].symbol.toLowerCase() === fdname) {
|
||||
// Found it
|
||||
return new Module({ template: Modules.standard[grp][i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check hardpoint modules
|
||||
for (const grp in Modules.hardpoints) {
|
||||
if (Modules.hardpoints.hasOwnProperty(grp)) {
|
||||
for (const i in Modules.hardpoints[grp]) {
|
||||
if (Modules.hardpoints[grp][i].symbol && Modules.hardpoints[grp][i].symbol.toLowerCase() === fdname) {
|
||||
// Found it
|
||||
return new Module({ template: Modules.hardpoints[grp][i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check internal modules
|
||||
for (const grp in Modules.internal) {
|
||||
if (Modules.internal.hasOwnProperty(grp)) {
|
||||
for (const i in Modules.internal[grp]) {
|
||||
if (Modules.internal[grp][i].symbol && Modules.internal[grp][i].symbol.toLowerCase() === fdname) {
|
||||
// Found it
|
||||
return new Module({ template: Modules.internal[grp][i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Not found
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Build a ship from the journal Loadout event JSON
|
||||
* @param {object} json the Loadout event JSON
|
||||
* @return {Ship} the built ship
|
||||
*/
|
||||
export function shipFromLoadoutJSON(json) {
|
||||
// Start off building a basic ship
|
||||
const shipModel = shipModelFromJson(json);
|
||||
if (!shipModel) {
|
||||
throw 'No such ship found: "' + json.Ship + '"';
|
||||
}
|
||||
const shipTemplate = Ships[shipModel];
|
||||
|
||||
let ship = new Ship(shipModel, shipTemplate.properties, shipTemplate.slots);
|
||||
ship.buildWith(null);
|
||||
// Initial Ship building, don't do engineering yet.
|
||||
let modsToAdd = [];
|
||||
|
||||
for (const module of json.Modules) {
|
||||
switch (module.Slot.toLowerCase()) {
|
||||
// Cargo Hatch.
|
||||
case 'cargohatch':
|
||||
ship.cargoHatch.enabled = module.On;
|
||||
ship.cargoHatch.priority = module.Priority;
|
||||
break;
|
||||
// Add the bulkheads
|
||||
case 'armour':
|
||||
if (module.Item.toLowerCase().endsWith('_armour_grade1')) {
|
||||
ship.useBulkhead(0, true);
|
||||
} else if (module.Item.toLowerCase().endsWith('_armour_grade2')) {
|
||||
ship.useBulkhead(1, true);
|
||||
} else if (module.Item.toLowerCase().endsWith('_armour_grade3')) {
|
||||
ship.useBulkhead(2, true);
|
||||
} else if (module.Item.toLowerCase().endsWith('_armour_mirrored')) {
|
||||
ship.useBulkhead(3, true);
|
||||
} else if (module.Item.toLowerCase().endsWith('_armour_reactive')) {
|
||||
ship.useBulkhead(4, true);
|
||||
} else {
|
||||
throw 'Unknown bulkheads "' + module.Item + '"';
|
||||
}
|
||||
ship.bulkheads.enabled = true;
|
||||
if (module.Engineering) _addModifications(ship.bulkheads.m, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
|
||||
break;
|
||||
case 'powerplant':
|
||||
const powerplant = _moduleFromFdName(module.Item);
|
||||
ship.use(ship.standard[0], powerplant, true);
|
||||
ship.standard[0].enabled = module.On;
|
||||
ship.standard[0].priority = module.Priority;
|
||||
if (module.Engineering) _addModifications(powerplant, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
|
||||
break;
|
||||
case 'mainengines':
|
||||
const thrusters = _moduleFromFdName(module.Item);
|
||||
ship.use(ship.standard[1], thrusters, true);
|
||||
ship.standard[1].enabled = module.On;
|
||||
ship.standard[1].priority = module.Priority;
|
||||
if (module.Engineering) _addModifications(thrusters, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
|
||||
break;
|
||||
case 'frameshiftdrive':
|
||||
const frameshiftdrive = _moduleFromFdName(module.Item);
|
||||
ship.use(ship.standard[2], frameshiftdrive, true);
|
||||
ship.standard[2].enabled = module.On;
|
||||
ship.standard[2].priority = module.Priority;
|
||||
if (module.Engineering) _addModifications(frameshiftdrive, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
|
||||
break;
|
||||
case 'lifesupport':
|
||||
const lifesupport = _moduleFromFdName(module.Item);
|
||||
ship.use(ship.standard[3], lifesupport, true);
|
||||
ship.standard[3].enabled = module.On === true;
|
||||
ship.standard[3].priority = module.Priority;
|
||||
if (module.Engineering) _addModifications(lifesupport, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
|
||||
break;
|
||||
case 'powerdistributor':
|
||||
const powerdistributor = _moduleFromFdName(module.Item);
|
||||
ship.use(ship.standard[4], powerdistributor, true);
|
||||
ship.standard[4].enabled = module.On;
|
||||
ship.standard[4].priority = module.Priority;
|
||||
if (module.Engineering) _addModifications(powerdistributor, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
|
||||
break;
|
||||
case 'radar':
|
||||
const sensors = _moduleFromFdName(module.Item);
|
||||
ship.use(ship.standard[5], sensors, true);
|
||||
ship.standard[5].enabled = module.On;
|
||||
ship.standard[5].priority = module.Priority;
|
||||
if (module.Engineering) _addModifications(sensors, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
|
||||
break;
|
||||
case 'fueltank':
|
||||
const fueltank = _moduleFromFdName(module.Item);
|
||||
ship.use(ship.standard[6], fueltank, true);
|
||||
ship.standard[6].enabled = true;
|
||||
ship.standard[6].priority = 0;
|
||||
break;
|
||||
default:
|
||||
}
|
||||
if (module.Slot.toLowerCase().search(/hardpoint/) !== -1) {
|
||||
// Add hardpoints
|
||||
let hardpoint;
|
||||
let hardpointClassNum = -1;
|
||||
let hardpointSlotNum = -1;
|
||||
let hardpointArrayNum = 0;
|
||||
for (let i in shipTemplate.slots.hardpoints) {
|
||||
if (shipTemplate.slots.hardpoints[i] === hardpointClassNum) {
|
||||
// Another slot of the same class
|
||||
hardpointSlotNum++;
|
||||
} else {
|
||||
// The first slot of a new class
|
||||
hardpointClassNum = shipTemplate.slots.hardpoints[i];
|
||||
hardpointSlotNum = 1;
|
||||
}
|
||||
|
||||
// Now that we know what we're looking for, find it
|
||||
const hardpointName = HARDPOINT_NUM_TO_CLASS[hardpointClassNum] + 'Hardpoint' + hardpointSlotNum;
|
||||
const hardpointSlot = json.Modules.find(elem => elem.Slot.toLowerCase() === hardpointName.toLowerCase());
|
||||
if (!hardpointSlot) {
|
||||
// This can happen with old imports that don't contain new hardpoints
|
||||
} else if (!hardpointSlot) {
|
||||
// No module
|
||||
} else {
|
||||
hardpoint = _moduleFromFdName(hardpointSlot.Item);
|
||||
ship.use(ship.hardpoints[hardpointArrayNum], hardpoint, true);
|
||||
ship.hardpoints[hardpointArrayNum].enabled = hardpointSlot.On;
|
||||
ship.hardpoints[hardpointArrayNum].priority = hardpointSlot.Priority;
|
||||
modsToAdd.push({ coriolisMod: hardpoint, json: hardpointSlot });
|
||||
}
|
||||
hardpointArrayNum++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let internalSlotNum = 0;
|
||||
let militarySlotNum = 1;
|
||||
for (let i in shipTemplate.slots.internal) {
|
||||
if (!shipTemplate.slots.internal.hasOwnProperty(i)) {
|
||||
continue;
|
||||
}
|
||||
const isMilitary = isNaN(shipTemplate.slots.internal[i]) ? shipTemplate.slots.internal[i].name == 'Military' : false;
|
||||
|
||||
// The internal slot might be a standard or a military slot. Military slots have a different naming system
|
||||
let internalSlot = null;
|
||||
if (isMilitary) {
|
||||
const internalName = 'Military0' + militarySlotNum;
|
||||
internalSlot = json.Modules.find(elem => elem.Slot.toLowerCase() === internalName.toLowerCase());
|
||||
militarySlotNum++;
|
||||
} else {
|
||||
// Slot numbers are not contiguous so handle skips.
|
||||
for (; internalSlot === null && internalSlotNum < 99; internalSlotNum++) {
|
||||
// Slot sizes have no relationship to the actual size, either, so check all possibilities
|
||||
for (let slotsize = 0; slotsize < 9; slotsize++) {
|
||||
const internalName = 'Slot' + (internalSlotNum <= 9 ? '0' : '') + internalSlotNum + '_Size' + slotsize;
|
||||
if (json.Modules.find(elem => elem.Slot.toLowerCase() === internalName.toLowerCase())) {
|
||||
internalSlot = json.Modules.find(elem => elem.Slot.toLowerCase() === internalName.toLowerCase());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!internalSlot) {
|
||||
// This can happen with old imports that don't contain new slots
|
||||
} else {
|
||||
const internalJson = internalSlot;
|
||||
const internal = _moduleFromFdName(internalJson.Item);
|
||||
ship.use(ship.internal[i], internal, true);
|
||||
ship.internal[i].enabled = internalJson.On === true;
|
||||
ship.internal[i].priority = internalJson.Priority;
|
||||
modsToAdd.push({ coriolisMod: internal, json: internalSlot });
|
||||
}
|
||||
}
|
||||
|
||||
for (const i of modsToAdd) {
|
||||
if (i.json.Engineering) {
|
||||
_addModifications(i.coriolisMod, i.json.Engineering.Modifiers, i.json.Engineering.BlueprintName, i.json.Engineering.Level, i.json.Engineering.ExperimentalEffect);
|
||||
}
|
||||
}
|
||||
// We don't have any information on it so guess it's priority 5 and disabled
|
||||
if (!ship.cargoHatch) {
|
||||
ship.cargoHatch.enabled = false;
|
||||
ship.cargoHatch.priority = 4;
|
||||
}
|
||||
|
||||
// Now update the ship's codes before returning it
|
||||
return ship.updatePowerPrioritesString().updatePowerEnabledString().updateModificationsString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the modifications for a module
|
||||
* @param {Module} module the module
|
||||
* @param {Object} modifiers the modifiers
|
||||
* @param {Object} blueprint the blueprint of the modification
|
||||
* @param {Object} grade the grade of the modification
|
||||
* @param {Object} specialModifications special modification
|
||||
*/
|
||||
function _addModifications(module, modifiers, blueprint, grade, specialModifications) {
|
||||
if (!modifiers) return;
|
||||
let special;
|
||||
if (specialModifications) {
|
||||
if (specialModifications == 'special_plasma_slug') {
|
||||
if (module.symbol.match(/PlasmaAccelerator/i)) {
|
||||
specialModifications = 'special_plasma_slug_pa';
|
||||
} else {
|
||||
specialModifications = 'special_plasma_slug_cooled';
|
||||
}
|
||||
}
|
||||
special = Modifications.specials[specialModifications];
|
||||
}
|
||||
// Add the blueprint definition, grade and special
|
||||
if (blueprint) {
|
||||
module.blueprint = getBlueprint(blueprint, module);
|
||||
if (grade) {
|
||||
module.blueprint.grade = Number(grade);
|
||||
}
|
||||
if (special) {
|
||||
module.blueprint.special = special;
|
||||
}
|
||||
}
|
||||
for (const i in modifiers) {
|
||||
// Some special modifications
|
||||
// Look up the modifiers to find what we need to do
|
||||
const findMod = val => Object.keys(Modifications.modifierActions).find(elem => elem.toString().toLowerCase().replace(/(outfittingfieldtype_|persecond)/igm, '') === val.toString().toLowerCase().replace(/(outfittingfieldtype_|persecond)/igm, ''));
|
||||
const modifierActions = Modifications.modifierActions[findMod(modifiers[i].Label)];
|
||||
// TODO: Figure out how to scale this value.
|
||||
if (!!modifiers[i].LessIsGood) {
|
||||
|
||||
}
|
||||
let value = (modifiers[i].Value / modifiers[i].OriginalValue * 100 - 100) * 100;
|
||||
if (value === Infinity) {
|
||||
value = modifiers[i].Value * 100;
|
||||
}
|
||||
if (modifiers[i].Label.search('DamageFalloffRange') >= 0) {
|
||||
value = (modifiers[i].Value / module.range - 1) * 100;
|
||||
}
|
||||
if (modifiers[i].Label.search('Resistance') >= 0) {
|
||||
value = (modifiers[i].Value * 100) - (modifiers[i].OriginalValue * 100);
|
||||
}
|
||||
if (modifiers[i].Label.search('ShieldMultiplier') >= 0 || modifiers[i].Label.search('DefenceModifierHealthMultiplier') >= 0) {
|
||||
value = ((100 + modifiers[i].Value) / (100 + modifiers[i].OriginalValue) * 100 - 100) * 100;
|
||||
}
|
||||
|
||||
// Carry out the required changes
|
||||
for (const action in modifierActions) {
|
||||
if (isNaN(modifierActions[action])) {
|
||||
module.setModValue(action, modifierActions[action]);
|
||||
} else {
|
||||
module.setModValue(action, value, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,252 +0,0 @@
|
||||
import React from 'react';
|
||||
import Persist from '../stores/Persist';
|
||||
import * as ModuleUtils from '../shipyard/ModuleUtils';
|
||||
import Module from '../shipyard/Module';
|
||||
|
||||
/**
|
||||
* Determine if a slot on a ship can mount a module of a particular class and group
|
||||
* @param {Object} ship Ship object
|
||||
* @param {Object} slot Slot object
|
||||
* @param {String} group Module group/type abbrivation/code
|
||||
* @param {Integer} clazz [Optional] Module Class/Size
|
||||
* @return {Boolean} True if the slot can mount the module
|
||||
*/
|
||||
export function canMount(ship, slot, group, clazz) {
|
||||
if (slot &&
|
||||
(!slot.eligible || slot.eligible[group]) &&
|
||||
(group != 'pcq' || (ship.luxuryCabins && ship.luxuryCabins === true)) &&
|
||||
(group != 'fh' || (ship.fighterHangars && ship.fighterHangars === true)) &&
|
||||
(clazz === undefined || slot.maxClass >= clazz)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the translate name for the module mounted in the specified
|
||||
* slot.
|
||||
* @param {function} translate Translation function
|
||||
* @param {object} slot Slot object
|
||||
* @return {string} The translated name
|
||||
*/
|
||||
export function slotName(translate, slot) {
|
||||
return slot.m ? translate(slot.m.name || slot.m.grp) : '';
|
||||
}
|
||||
|
||||
/**
|
||||
* Slot name comparator
|
||||
* @param {Function} translate Translate function
|
||||
* @param {Object} a Slot object
|
||||
* @param {Object} b Slot object
|
||||
* @return {Number} 1, 0, -1
|
||||
*/
|
||||
export function nameComparator(translate, a, b) {
|
||||
return translate(a.name || a.grp).localeCompare(translate(b.name || b.grp));
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates an internationalization friendly slot comparator that will
|
||||
* sort by specified property (if provided) then by name/group, class, rating
|
||||
* @param {function} translate Tranlation function
|
||||
* @param {function} propComparator Optional property comparator
|
||||
* @param {boolean} desc Use descending order
|
||||
* @return {function} Comparator function for slot names
|
||||
*/
|
||||
export function slotComparator(translate, propComparator, desc) {
|
||||
return (a, b) => {
|
||||
// retain descending order when sorting sorting by name/group/class/rating
|
||||
let am = a.m; // Slot A's mounted module
|
||||
let bm = b.m; // Slot B's mounted module
|
||||
|
||||
if (!desc) { // Flip A and B if ascending order
|
||||
let t = a;
|
||||
a = b;
|
||||
b = t;
|
||||
}
|
||||
|
||||
// Check for empty slots first
|
||||
if (a.m && !b.m) {
|
||||
return 1;
|
||||
} else if (!a.m && b.m) {
|
||||
return -1;
|
||||
} else if (!a.m && !b.m) {
|
||||
return 0;
|
||||
}
|
||||
// If a property comparator is provided use it first
|
||||
let diff = propComparator ? propComparator(a, b) : nameComparator(translate, a.m, b.m);
|
||||
|
||||
if (diff) {
|
||||
return diff;
|
||||
}
|
||||
|
||||
// Property matches so sort by name / group, then class, rating
|
||||
if (am.name === bm.name && am.grp === bm.grp) {
|
||||
if(am.class == bm.class) {
|
||||
return am.rating > bm.rating ? 1 : -1;
|
||||
}
|
||||
return am.class - bm.class;
|
||||
}
|
||||
|
||||
return nameComparator(translate, am, bm);
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine the appropriate class based on diff value
|
||||
* @param {Number} a Potential Module (cannot be null)
|
||||
* @param {Number} b Currently mounted module (optional - null)
|
||||
* @param {Boolean} negative A positive diff has a negative implication
|
||||
* @return {String} CSS Class name
|
||||
*/
|
||||
function diffClass(a, b, negative) {
|
||||
if (b === undefined || a === b) {
|
||||
return 'muted';
|
||||
} else if (a > b) {
|
||||
return negative ? 'warning' : 'secondary';
|
||||
}
|
||||
return negative ? 'secondary' : 'warning';
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine the displayable diff of a module's proprty
|
||||
* @param {Function} format Formatter
|
||||
* @param {Number} mVal Potential Module property value
|
||||
* @param {Number} mmVal Currently mounted module property value
|
||||
* @return {string | React.Component} Component to be rendered
|
||||
*/
|
||||
function diff(format, mVal, mmVal) {
|
||||
if (mVal == Infinity) {
|
||||
return '∞';
|
||||
} else {
|
||||
let diff = mVal - mmVal;
|
||||
if (!diff || mVal === undefined || diff == mVal || Math.abs(diff) == Infinity) {
|
||||
return format(mVal);
|
||||
}
|
||||
return `${format(mVal)} (${diff > 0 ? '+' : ''}${format(diff)})`;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a a summary and diff of the potential module
|
||||
* versus the currently mounted module if there is one. Must be bound
|
||||
* to a ship instance
|
||||
*
|
||||
* @this {Ship}
|
||||
* @param {Object} language Current language
|
||||
* @param {Object} m Potential Module (cannot be null)
|
||||
* @param {Object} mm Currently mounted module (optional - null if empty)
|
||||
* @return {React.Component} Component to be rendered
|
||||
*/
|
||||
export function diffDetails(language, m, mm) {
|
||||
let { formats, translate, units } = language;
|
||||
let propDiffs = [];
|
||||
m = new Module(m);
|
||||
|
||||
// Module-specific items
|
||||
|
||||
if (m.grp === 'pp') {
|
||||
let mPowerGeneration = m.getPowerGeneration() || 0;
|
||||
let mmPowerGeneration = mm ? mm.getPowerGeneration() : 0;
|
||||
if (mPowerGeneration != mmPowerGeneration) propDiffs.push(<div key='pgen'>{translate('pgen')}: <span className={diffClass(mPowerGeneration, mmPowerGeneration)}>{diff(formats.round, mPowerGeneration, mmPowerGeneration)}{units.MW}</span></div>);
|
||||
} else {
|
||||
let mPowerUsage = m.getPowerUsage() || 0;
|
||||
let mmPowerUsage = mm ? mm.getPowerUsage() || 0 : 0;
|
||||
if (mPowerUsage != mmPowerUsage) propDiffs.push(<div key='power'>{translate('power')}: <span className={diffClass(mPowerUsage, mmPowerUsage, true)}>{diff(formats.round, mPowerUsage, mmPowerUsage)}{units.MW}</span></div>);
|
||||
}
|
||||
|
||||
let mDps = m.getDps() || 0;
|
||||
let mmDps = mm ? mm.getDps() || 0 : 0;
|
||||
if (mDps && mDps != mmDps) propDiffs.push(<div key='dps'>{translate('dps')}: <span className={diffClass(mmDps, mDps, true)}>{diff(formats.round, mDps, mmDps)}</span></div>);
|
||||
|
||||
let mAffectsShield = ModuleUtils.isShieldGenerator(m.grp) || m.grp == 'sb';
|
||||
let mmAffectsShield = mm ? ModuleUtils.isShieldGenerator(m.grp) || mm.grp == 'sb' : false;
|
||||
if (mAffectsShield || mmAffectsShield) {
|
||||
let shield = this.calcShieldStrengthWith(); // Get shield strength regardless of slot active / inactive
|
||||
let newShield = 0;
|
||||
|
||||
if (mAffectsShield) {
|
||||
if (m.grp == 'sb') { // Both m and mm must be utility modules if this is true
|
||||
newShield = this.calcShieldStrengthWith(null, m.getShieldBoost() - (mm ? mm.getShieldBoost() || 0 : 0));
|
||||
} else {
|
||||
newShield = this.calcShieldStrengthWith(m);
|
||||
}
|
||||
} else {
|
||||
// Old module must be a shield booster
|
||||
newShield = this.calcShieldStrengthWith(null, -mm.getShieldBoost());
|
||||
}
|
||||
|
||||
let sgDiffClass = Math.round((newShield - shield) * 100) / 100 == 0 ? 'muted' : (newShield > shield ? 'secondary' : 'warning');
|
||||
|
||||
propDiffs.push(<div key='shields'>{translate('shields')}: <span className={sgDiffClass}>{diff(formats.int, newShield, shield)}{units.MJ}</span></div>);
|
||||
}
|
||||
|
||||
if (m.grp === 'mrp') {
|
||||
let mProtection = m.getProtection();
|
||||
let mmProtection = mm ? mm.getProtection() || 0 : 0;
|
||||
if (mProtection != mmProtection) {
|
||||
propDiffs.push(<div key='protection'>{translate('protection')}: <span className={diffClass(mmProtection, mProtection, true)}>{diff(formats.pct, mProtection, mmProtection)}</span></div>);
|
||||
}
|
||||
}
|
||||
|
||||
if (m.grp === 'hr') {
|
||||
let mHullReinforcement = m.getHullReinforcement();
|
||||
let mmHullReinforcement = mm ? mm.getHullReinforcement() || 0 : 0;
|
||||
if (mHullReinforcement && mHullReinforcement != mmHullReinforcement) propDiffs.push(<div key='hullreinforcement'>{translate('hullreinforcement')}: <span className={diffClass(mmHullReinforcement, mHullReinforcement, true)}>{diff(formats.round, mHullReinforcement, mmHullReinforcement)}</span></div>);
|
||||
}
|
||||
|
||||
if (m.grp == 'pd') {
|
||||
propDiffs.push(<div key='wep'>
|
||||
{`${translate('WEP')}: `}
|
||||
<span className={diffClass(m.wepcap, mm.getWeaponsCapacity())}>{m.wepcap}{units.MJ}</span>
|
||||
{' / '}
|
||||
<span className={diffClass(m.weprate, mm.getWeaponsRechargeRate())}>{m.weprate}{units.MW}</span>
|
||||
</div>);
|
||||
propDiffs.push(<div key='sys'>
|
||||
{`${translate('SYS')}: `}
|
||||
<span className={diffClass(m.syscap, mm.getSystemsCapacity())}>{m.syscap}{units.MJ}</span>
|
||||
{' / '}
|
||||
<span className={diffClass(m.sysrate, mm.getSystemsRechargeRate())}>{m.sysrate}{units.MW}</span>
|
||||
</div>);
|
||||
propDiffs.push(<div key='eng'>
|
||||
{`${translate('ENG')}: `}
|
||||
<span className={diffClass(m.engcap, mm.getEnginesCapacity())}>{m.engcap}{units.MJ}</span>
|
||||
{' / '}
|
||||
<span className={diffClass(m.engrate, mm.getEnginesRechargeRate())}>{m.engrate}{units.MW}</span>
|
||||
</div>);
|
||||
}
|
||||
|
||||
// Common items
|
||||
|
||||
let mCost = m.cost || 0;
|
||||
let mmCost = mm ? mm.cost : 0;
|
||||
if (mCost != mmCost) propDiffs.push(<div key='cost'>{translate('cost')}: <span className={diffClass(mCost, mmCost, true) }>{formats.int(mCost ? Math.round(mCost * (1 - Persist.getModuleDiscount())) : 0)}{units.CR}</span></div>);
|
||||
|
||||
let mMass = m.getMass() || 0;
|
||||
let mmMass = mm ? mm.getMass() : 0;
|
||||
if (mMass != mmMass) propDiffs.push(<div key='mass'>{translate('mass')}: <span className={diffClass(mMass, mmMass, true)}>{diff(formats.round, mMass, mmMass)}{units.T}</span></div>);
|
||||
|
||||
let massDiff = mMass - mmMass;
|
||||
let mCap = m.fuel || m.cargo || 0;
|
||||
let mmCap = mm ? mm.fuel || mm.cargo || 0 : 0;
|
||||
let capDiff = mCap - mmCap;
|
||||
if (m.grp == 'fsd' || massDiff || capDiff) {
|
||||
let fsd = m.grp == 'fsd' ? m : null;
|
||||
let maxRange = this.calcUnladenRange(massDiff, m.fuel, fsd);
|
||||
let ladenRange = this.calcLadenRange(massDiff + capDiff, m.fuel, fsd);
|
||||
|
||||
if (maxRange != this.unladenRange) {
|
||||
propDiffs.push(<div key='maxRange'>{translate('max')} {translate('jump range')}: <span className={maxRange > this.unladenRange ? 'secondary' : 'warning'}>{formats.round(maxRange)}{units.LY}</span></div>);
|
||||
}
|
||||
if (ladenRange != this.ladenRange) {
|
||||
propDiffs.push(<div key='unladenRange'>{translate('laden')} {translate('jump range')}: <span className={ladenRange > this.ladenRange ? 'secondary' : 'warning'}>{formats.round(ladenRange)}{units.LY}</span></div>);
|
||||
}
|
||||
}
|
||||
|
||||
let mIntegrity = m.getIntegrity() || 0;
|
||||
let mmIntegrity = mm ? mm.getIntegrity() || 0 : 0;
|
||||
if (mIntegrity != mmIntegrity) {
|
||||
propDiffs.push(<div key='integrity'>{translate('integrity')}: <span className={diffClass(mmIntegrity, mIntegrity, true)}>{diff(formats.round, mIntegrity, mmIntegrity)}</span></div>);
|
||||
}
|
||||
|
||||
return propDiffs.length > 0 ? <div className='cap' style={{ whiteSpace: 'nowrap' }}>{propDiffs}</div> : null;
|
||||
}
|
||||
Reference in New Issue
Block a user