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@@ -3,6 +3,9 @@
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* Shot speed can no longer be modified directly. Its value is derived from the range modifier for Long Range and Focused modifications
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* Ensure that jump range chart updates when fuel slider is changed
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* Add 'Engine profile' and 'FSD profile' charts. These show how your maximum speed/jump range will alter as you alter the mass of your build
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* Use coriolis-data 2.2.19:
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* Remove shot speed modification - it is directly tied to range
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* Fix incorrect minimal mass for 3C bi-weave shield generator
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#2.2.18
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* Change methodology for calculating explorer role; can result in lighter builds
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