mirror of
https://github.com/EDCD/coriolis.git
synced 2025-12-08 22:33:24 +00:00
Merge pull request #508 from EDCD/fix/dps
Fixes to DPS and ROF calculations
This commit is contained in:
@@ -50,6 +50,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
|
||||
const speedTooltip = canThrust ? 'TT_SUMMARY_SPEED' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
|
||||
const canBoost = ship.canBoost(cargo, ship.fuelCapacity);
|
||||
const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
|
||||
const canJump = ship.getSlotStatus(ship.standard[2]) == 3;
|
||||
const sgMetrics = Calc.shieldMetrics(ship, pips.sys);
|
||||
const shipBoost = canBoost ? Calc.calcBoost(ship) : 'No Boost';
|
||||
const restingHeat = Math.sqrt(((ship.standard[0].m.pgen * ship.standard[0].m.eff) / ship.heatCapacity) / 0.2);
|
||||
@@ -71,7 +72,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
|
||||
<tr className='main'>
|
||||
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canThrust }) }>{translate('speed')}</th>
|
||||
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canBoost }) }>{translate('boost')}</th>
|
||||
<th colSpan={5}>{translate('jump range')}</th>
|
||||
<th colSpan={5} className={ cn({ 'bg-warning-disabled': !canJump }) }>{translate('jump range')}</th>
|
||||
<th rowSpan={2}>{translate('shield')}</th>
|
||||
<th rowSpan={2}>{translate('integrity')}</th>
|
||||
<th rowSpan={2}>{translate('DPS')}</th>
|
||||
@@ -89,11 +90,11 @@ export default class ShipSummaryTable extends TranslatedComponent {
|
||||
<th rowSpan={2}>{translate('resting heat (Beta)')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th className='lft'>{translate('max')}</th>
|
||||
<th>{translate('unladen')}</th>
|
||||
<th>{translate('laden')}</th>
|
||||
<th>{translate('total unladen')}</th>
|
||||
<th>{translate('total laden')}</th>
|
||||
<th className={ cn({ 'lft': true, 'bg-warning-disabled': !canJump }) }>{translate('max')}</th>
|
||||
<th className={ cn({ 'bg-warning-disabled': !canJump }) }>{translate('unladen')}</th>
|
||||
<th className={ cn({ 'bg-warning-disabled': !canJump }) }>{translate('laden')}</th>
|
||||
<th className={ cn({ 'bg-warning-disabled': !canJump }) }>{translate('total unladen')}</th>
|
||||
<th className={ cn({ 'bg-warning-disabled': !canJump }) }>{translate('total laden')}</th>
|
||||
<th className='lft'>{translate('hull')}</th>
|
||||
<th>{translate('unladen')}</th>
|
||||
<th>{translate('laden')}</th>
|
||||
@@ -103,11 +104,11 @@ export default class ShipSummaryTable extends TranslatedComponent {
|
||||
<tr>
|
||||
<td onMouseEnter={termtip.bind(null, speedTooltip, { cap: 0 })} onMouseLeave={hide}>{ canThrust ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, false))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td onMouseEnter={termtip.bind(null, boostTooltip, { cap: 0 })} onMouseLeave={hide}>{ canBoost ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, true))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_MAX_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.standard[2].m.getMaxFuelPerJump(), ship.standard[2].m, ship.standard[2].m.getMaxFuelPerJump(), ship))}{u.LY}</span></td>
|
||||
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span></td>
|
||||
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span></td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_MAX_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{ canJump ? <span>{ f2(Calc.jumpRange(ship.unladenMass + ship.standard[2].m.getMaxFuelPerJump(), ship.standard[2].m, ship.standard[2].m.getMaxFuelPerJump(), ship))}{u.LY}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{ canJump ? <span>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{ canJump ? <span>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{ canJump ? <span>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{ canJump ? <span>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td className={sgClassNames} onMouseEnter={termtip.bind(null, sgTooltip, { cap: 0 })} onMouseLeave={hide}>{int(ship.shield)}{u.MJ}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_INTEGRITY', { cap: 0 })} onMouseLeave={hide}>{int(ship.armour)}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_DPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalDps)}</td>
|
||||
|
||||
@@ -366,7 +366,7 @@
|
||||
"permalink": "分享",
|
||||
"URL": "链接",
|
||||
"shortened": "短链接",
|
||||
"fastest range": "最长距离",
|
||||
"farthest range": "最长距离",
|
||||
"Sustained DPS": "持续DPS",
|
||||
"build": "配置名",
|
||||
"thrusters": "推进器",
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
"empty all": "vide tout",
|
||||
"Enter Name": "Entrer nom",
|
||||
"Explorer": "explorateur",
|
||||
"fastest range": "gamme la plus rapide",
|
||||
"farthest range": "gamme la plus rapide",
|
||||
"fuel": "carburant",
|
||||
"fuel level": "niveau de carburant",
|
||||
"full tank": "Réservoir plein",
|
||||
|
||||
@@ -299,7 +299,7 @@
|
||||
"edit data": "Редактирование",
|
||||
"empty all": "пусто все",
|
||||
"Enter Name": "Введите имя",
|
||||
"fastest range": "быстрый диапазон",
|
||||
"farthest range": "быстрый диапазон",
|
||||
"fuel level": "уровень топлива",
|
||||
"full tank": "Полный бак",
|
||||
"internal compartments": "внутренние отсеки",
|
||||
|
||||
@@ -15,7 +15,7 @@ export function jumpRange(mass, fsd, fuel, ship) {
|
||||
let jumpAddition = 0;
|
||||
if (ship) {
|
||||
for (const module of ship.internal) {
|
||||
if (module && module.m && module.m.grp === 'gfsb') {
|
||||
if (module && module.m && module.m.grp === 'gfsb' && ship.getSlotStatus(module) == 3) {
|
||||
jumpAddition += module.m.getJumpBoost();
|
||||
}
|
||||
}
|
||||
@@ -1014,7 +1014,10 @@ export function timeToDrainWep(ship, wep) {
|
||||
*/
|
||||
export function timeToDeplete(amount, dps, eps, capacity, recharge) {
|
||||
const drainPerSecond = eps - recharge;
|
||||
if (drainPerSecond <= 0) {
|
||||
// If there is nothing to remove, we're don instantly
|
||||
if (!amount) {
|
||||
return 0;
|
||||
} if (drainPerSecond <= 0) {
|
||||
// Simple result
|
||||
return amount / dps;
|
||||
} else {
|
||||
|
||||
@@ -207,7 +207,7 @@ export const ShipFacets = [
|
||||
i: 9
|
||||
},
|
||||
{ // 10
|
||||
title: 'fastest range',
|
||||
title: 'farthest range',
|
||||
props: ['unladenFastestRange', 'ladenFastestRange'],
|
||||
lbls: ['unladen', 'laden'],
|
||||
unit: 'LY',
|
||||
|
||||
@@ -59,15 +59,7 @@ export default class Module {
|
||||
} else if (modification.method === 'overwrite') {
|
||||
result = modifierActions[name];
|
||||
} else {
|
||||
// Rate of fire modifiers are special as they actually are modifiers
|
||||
// for fire interval. Translate them accordingly here:
|
||||
let mod = null;
|
||||
if (name === 'rof') {
|
||||
mod = 1 / (1 + modifierActions[name]) - 1;
|
||||
} else {
|
||||
mod = modifierActions[name];
|
||||
}
|
||||
result = (((1 + result / multiplier) * (1 + mod)) - 1) * multiplier;
|
||||
result = (((1 + result / multiplier) * (1 + modifierActions[name])) - 1) * multiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -271,10 +263,10 @@ export default class Module {
|
||||
}
|
||||
result = result * (1 + modValue);
|
||||
}
|
||||
} else if (name === 'burstrof') {
|
||||
} else if (name === 'burstrof' || name === 'burst') {
|
||||
// Burst and burst rate of fire are special, as it can not exist but
|
||||
// have a modification
|
||||
result = modValue / 100;
|
||||
result = modValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -832,15 +824,21 @@ export default class Module {
|
||||
*/
|
||||
getSDps(modified = true) {
|
||||
let dps = this.getDps(modified);
|
||||
if (this.getClip(modified)) {
|
||||
let clipSize = this.getClip(modified);
|
||||
let clipSize = this.getClip(modified);
|
||||
if (clipSize) {
|
||||
// If auto-loader is applied, effective clip size will be nearly doubled
|
||||
// as you get one reload for every two shots fired.
|
||||
if (this.blueprint && this.blueprint.special && this.blueprint.special.edname === 'special_auto_loader' && modified) {
|
||||
clipSize += clipSize - 1;
|
||||
}
|
||||
let timeToDeplete = clipSize / this.getRoF(modified);
|
||||
return dps * timeToDeplete / (timeToDeplete + this.getReload(modified));
|
||||
|
||||
let burstSize = this.get('burst', modified) || 1;
|
||||
let rof = this.getRoF(modified);
|
||||
// rof averages burstfire + pause until next interval but for sustained
|
||||
// rof we need to take another burst without pause into account
|
||||
let burstOverhead = (burstSize - 1) / (this.get('burstrof', modified) || 1);
|
||||
let srof = clipSize / ((clipSize - burstSize) / rof + burstOverhead + this.getReload(modified));
|
||||
return dps * srof / rof;
|
||||
} else {
|
||||
return dps;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user