Linting fixes

This commit is contained in:
Colin McLeod
2015-06-11 17:23:13 -07:00
parent c80e0a51bf
commit 3f8cf106a1
27 changed files with 470 additions and 470 deletions

View File

@@ -1,4 +1,4 @@
angular.module('app').controller('OutfitController', ['$window','$rootScope','$scope', '$state', '$stateParams', 'ShipsDB', 'Ship', 'Components', 'Serializer', 'Persist', function ($window, $rootScope, $scope, $state, $p, Ships, Ship, Components, Serializer, Persist) {
angular.module('app').controller('OutfitController', ['$window', '$rootScope', '$scope', '$state', '$stateParams', 'ShipsDB', 'Ship', 'Components', 'Serializer', 'Persist', function($window, $rootScope, $scope, $state, $p, Ships, Ship, Components, Serializer, Persist) {
var data = Ships[$p.shipId]; // Retrieve the basic ship properties, slots and defaults
var ship = new Ship($p.shipId, data.properties, data.slots); // Create a new Ship instance
var win = angular.element($window); // Angularized window object for event triggering
@@ -12,7 +12,7 @@ angular.module('app').controller('OutfitController', ['$window','$rootScope','$s
}
$scope.buildName = $p.bn;
$rootScope.title = ship.name + ($scope.buildName? ' - ' + $scope.buildName : '');
$rootScope.title = ship.name + ($scope.buildName ? ' - ' + $scope.buildName : '');
$scope.ship = ship;
$scope.pp = ship.common[0]; // Power Plant
$scope.th = ship.common[1]; // Thruster
@@ -49,11 +49,11 @@ angular.module('app').controller('OutfitController', ['$window','$rootScope','$s
$scope.jrChart = {
labels: {
xAxis: {
title:'Cargo',
title: 'Cargo',
unit: 'T'
},
yAxis: {
title:'Jump Range',
title: 'Jump Range',
unit: 'LY'
}
},
@@ -90,7 +90,7 @@ angular.module('app').controller('OutfitController', ['$window','$rootScope','$s
if (id) {
if (id == 'empty') {
ship.use(slot, null, null);
} else if(type == 'h') {
} else if (type == 'h') {
ship.use(slot, id, Components.hardpoints(id));
} else if (type == 'c') {
ship.use(slot, id, Components.common(ship.common.indexOf(slot), id));
@@ -142,13 +142,13 @@ angular.module('app').controller('OutfitController', ['$window','$rootScope','$s
*/
$scope.deleteBuild = function() {
Persist.deleteBuild(ship.id, $scope.buildName);
$state.go('outfit', {shipId: ship.id, code: null, bn: null}, {location:'replace', reload:true});
$state.go('outfit', { shipId: ship.id, code: null, bn: null }, { location: 'replace', reload: true });
};
/**
* On build name change, retrieve the existing saved code if there is one
*/
$scope.bnChange = function(){
$scope.bnChange = function() {
$scope.savedCode = Persist.getBuild(ship.id, $scope.buildName);
};
@@ -165,13 +165,13 @@ angular.module('app').controller('OutfitController', ['$window','$rootScope','$s
* @param {[type]} key [description]
* @return {[type]} [description]
*/
$scope.sortCost = function (key) {
$scope.costDesc = ($scope.costPredicate == key)? !$scope.costDesc : $scope.costDesc;
$scope.sortCost = function(key) {
$scope.costDesc = $scope.costPredicate == key ? !$scope.costDesc : $scope.costDesc;
$scope.costPredicate = key;
};
$scope.sortPwr = function (key) {
$scope.pwrDesc = ($scope.pwrPredicate == key)? !$scope.pwrDesc : $scope.pwrDesc;
$scope.sortPwr = function(key) {
$scope.pwrDesc = $scope.pwrPredicate == key ? !$scope.pwrDesc : $scope.pwrDesc;
$scope.pwrPredicate = key;
};
@@ -185,37 +185,37 @@ angular.module('app').controller('OutfitController', ['$window','$rootScope','$s
updateState();
};
$scope.incPriority = function (c) {
$scope.incPriority = function(c) {
if (ship.changePriority(c, c.priority + 1)) {
$scope.code = Serializer.fromShip(ship);
updateState();
}
};
$scope.decPriority = function (c) {
$scope.decPriority = function(c) {
if (ship.changePriority(c, c.priority - 1)) {
$scope.code = Serializer.fromShip(ship);
updateState();
}
};
$scope.fuelChange = function (fuel) {
$scope.fuelChange = function(fuel) {
$scope.fuel = fuel;
win.triggerHandler('render');
};
$scope.statusRetracted = function (slot) {
$scope.statusRetracted = function(slot) {
return ship.getSlotStatus(slot, false);
};
$scope.statusDeployed = function (slot) {
$scope.statusDeployed = function(slot) {
return ship.getSlotStatus(slot, true);
};
// Utilify functions
function updateState() {
$state.go('outfit', {shipId: ship.id, code: $scope.code, bn: $scope.buildName}, {location:'replace', notify:false});
$state.go('outfit', { shipId: ship.id, code: $scope.code, bn: $scope.buildName }, { location: 'replace', notify: false });
$scope.jrSeries.xMax = ship.cargoCapacity;
$scope.jrSeries.yMax = ship.jumpRangeWithMass(ship.unladenMass);
$scope.jrSeries.mass = ship.unladenMass;
@@ -223,7 +223,7 @@ angular.module('app').controller('OutfitController', ['$window','$rootScope','$s
}
// Hide any open menu/slot/etc if the background is clicked
$scope.$on('close', function () {
$scope.$on('close', function() {
$scope.selectedSlot = null;
});