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more work on mods
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@@ -342,7 +342,6 @@ function _addModifications(module, modifiers, blueprint, grade, specialModificat
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}
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// Carry out the required changes
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for (const action in modifierActions) {
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console.log(action);
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if (isNaN(modifierActions[action])) {
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module.setModValue(action, modifierActions[action]);
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} else {
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@@ -352,7 +351,6 @@ function _addModifications(module, modifiers, blueprint, grade, specialModificat
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mod = 0;
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}
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module.setModValue(action, ((1 + mod) * (1 + actionValue) - 1) * 10000);
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// Bulkhead boost is based off the inherent boost of the module
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}
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}
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}
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@@ -394,21 +392,7 @@ function _addModifications(module, modifiers, blueprint, grade, specialModificat
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// Shield generator resistance is actually a damage modifier, so needs to be inverted.
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// In addition, the modification is based off the inherent resistance of the module
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// if (ModuleUtils.isShieldGenerator(module.grp)) {
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// if (module.getModValue('explres')) {
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// module.setModValue('explres', ((1 - (1 - module.explres) * (1 + module.getModValue('explres') / 10000)) - module.explres) * 10000);
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// }
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// if (module.getModValue('kinres')) {
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// module.setModValue('kinres', ((1 - (1 - module.kinres) * (1 + module.getModValue('kinres') / 10000)) - module.kinres) * 10000);
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// }
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// if (module.getModValue('thermres')) {
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// module.setModValue('thermres', ((1 - (1 - module.thermres) * (1 + module.getModValue('thermres') / 10000)) - module.thermres) * 10000);
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// }
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// }
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// Hull reinforcement package resistance is actually a damage modifier, so needs to be inverted.
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// In addition, the modification is based off the inherent resistance of the module
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if (module.grp === 'hr') {
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if (ModuleUtils.isShieldGenerator(module.grp)) {
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if (module.getModValue('explres')) {
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module.setModValue('explres', ((1 - (1 - module.explres) * (1 + module.getModValue('explres') / 10000)) - module.explres) * 10000);
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}
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@@ -420,6 +404,20 @@ function _addModifications(module, modifiers, blueprint, grade, specialModificat
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}
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}
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// Hull reinforcement package resistance is actually a damage modifier, so needs to be inverted.
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// In addition, the modification is based off the inherent resistance of the module
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// if (module.grp === 'hr') {
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// if (module.getModValue('explres')) {
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// module.setModValue('explres', ((1 - (1 - module.explres) * (1 + module.getModValue('explres') / 10000)) - module.explres) * 10000);
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// }
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// if (module.getModValue('kinres')) {
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// module.setModValue('kinres', ((1 - (1 - module.kinres) * (1 + module.getModValue('kinres') / 10000)) - module.kinres) * 10000);
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// }
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// if (module.getModValue('thermres')) {
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// module.setModValue('thermres', ((1 - (1 - module.thermres) * (1 + module.getModValue('thermres') / 10000)) - module.thermres) * 10000);
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// }
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// }
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// Bulkhead resistance is actually a damage modifier, so needs to be inverted.
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// In addition, the modification is based off the inherent resistance of the module
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if (module.grp == 'bh') {
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