Fix tests due to new module values

This commit is contained in:
Cmdr McDonald
2017-01-10 19:30:43 +00:00
parent 6961469ae5
commit 66d4b5ac4c
4 changed files with 42 additions and 21 deletions

View File

@@ -7,7 +7,6 @@
* Ensure ordering of all types of modules (standard, internal, utilities) is consistent
* Add rebuilds per bay information for fighter hangars
* Add ability to show military compartments
* Add diminishing returns for shield boosters
* Show module reinforcement package results in defence summary
* Use separate speed/rotation/acceleration multipliers for thrusters if available
* Obey restricted slot rules when adding all for internal slots
@@ -25,6 +24,21 @@
* Ensure that information is not lost on narrow screens
* Do not lose ship selector selection on narrow screens
* Reinstate jump range graph
* Use coriolis-data 2.2.6:
* Update weapons with changed values for 2.2.03
* Add individual pitch/roll/yaw statistics for each ship
* Remove old and meaningless agility stat
* Use sane order for multi-module JSON - coriolis can re-order as it sees fit when displaying modules
* Fix cost of fighter hangars
* Update Powerplay weapons with current statistics
* Add separate min/opt/max multipliers for enhanced thrusters for speed, acceleration and rotation
* Add module reinforcement packages
* Add military compartments
* Fix missing damage value for 2B dumbfires
* Update shield recharge rates
* Reduce hull mass of Viper to 50T
* Fix incorrect optimal mass value for 8A thrusters
* Add power draw for detailed surface scanner
#2.2.5
* Calculate rate of fire for multi-burst weapons