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Fix tests due to new module values
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16
ChangeLog.md
16
ChangeLog.md
@@ -7,7 +7,6 @@
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* Ensure ordering of all types of modules (standard, internal, utilities) is consistent
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* Add rebuilds per bay information for fighter hangars
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* Add ability to show military compartments
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* Add diminishing returns for shield boosters
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* Show module reinforcement package results in defence summary
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* Use separate speed/rotation/acceleration multipliers for thrusters if available
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* Obey restricted slot rules when adding all for internal slots
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@@ -25,6 +24,21 @@
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* Ensure that information is not lost on narrow screens
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* Do not lose ship selector selection on narrow screens
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* Reinstate jump range graph
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* Use coriolis-data 2.2.6:
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* Update weapons with changed values for 2.2.03
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* Add individual pitch/roll/yaw statistics for each ship
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* Remove old and meaningless agility stat
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* Use sane order for multi-module JSON - coriolis can re-order as it sees fit when displaying modules
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* Fix cost of fighter hangars
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* Update Powerplay weapons with current statistics
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* Add separate min/opt/max multipliers for enhanced thrusters for speed, acceleration and rotation
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* Add module reinforcement packages
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* Add military compartments
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* Fix missing damage value for 2B dumbfires
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* Update shield recharge rates
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* Reduce hull mass of Viper to 50T
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* Fix incorrect optimal mass value for 8A thrusters
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* Add power draw for detailed surface scanner
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#2.2.5
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* Calculate rate of fire for multi-burst weapons
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