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Calculate speed based on Thrusters. Closes #16
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@@ -1,6 +1,20 @@
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describe('Database', function() {
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var shipProperties = ['name', 'manufacturer', 'class', 'hullCost', 'speed', 'boost', 'agility', 'baseShieldStrength', 'baseArmour', 'hullMass', 'masslock'];
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var shipProperties = [
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'name',
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'manufacturer',
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'class',
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'hullCost',
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'speed',
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'boost',
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'boostEnergy',
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'agility',
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'baseShieldStrength',
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'baseArmour',
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'hullMass',
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'masslock',
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'pipSpeed'
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];
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it('has ships and components', function() {
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expect(DB.ships).toBeDefined()
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