Fix thermal and efficiency values for blueprint effects. Also fixing jump range calc and display.

This commit is contained in:
Alex Williams
2024-12-10 23:23:12 +00:00
parent 35a24a55e8
commit 8296562640
5 changed files with 9 additions and 11 deletions

View File

@@ -75,8 +75,8 @@
"TT_SUMMARY_SHIELDS_NONFUNCTIONAL": "No shield generator or shield generator powered off",
"TT_SUMMARY_INTEGRITY": "Ship integrity, including bulkheads and hull reinforcement packages",
"TT_SUMMARY_HULL_MASS": "Mass of the hull prior to any modules being installed",
"TT_SUMMARY_UNLADEN_MASS": "Mass of the hull and modules prior to any fuel or cargo",
"TT_SUMMARY_LADEN_MASS": "Mass of the hull and modules with full fuel and cargo",
"TT_SUMMARY_UNLADEN_MASS": "Mass of the hull and modules prior to any cargo or passengers",
"TT_SUMMARY_LADEN_MASS": "Mass of the hull and modules with full fuel, cargo, passengers, etc.",
"TT_SUMMARY_DPS": "Damage per second with all weapons firing",
"TT_SUMMARY_EPS": "WEP capacitor consumed per second with all weapons firing",
"TT_SUMMARY_TTD": "Time to drain WEP capacitor with all weapons firing and 4 pips to WEP",