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Fix thermal and efficiency values for blueprint effects. Also fixing jump range calc and display.
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@@ -75,8 +75,8 @@
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"TT_SUMMARY_SHIELDS_NONFUNCTIONAL": "No shield generator or shield generator powered off",
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"TT_SUMMARY_INTEGRITY": "Ship integrity, including bulkheads and hull reinforcement packages",
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"TT_SUMMARY_HULL_MASS": "Mass of the hull prior to any modules being installed",
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"TT_SUMMARY_UNLADEN_MASS": "Mass of the hull and modules prior to any fuel or cargo",
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"TT_SUMMARY_LADEN_MASS": "Mass of the hull and modules with full fuel and cargo",
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"TT_SUMMARY_UNLADEN_MASS": "Mass of the hull and modules prior to any cargo or passengers",
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"TT_SUMMARY_LADEN_MASS": "Mass of the hull and modules with full fuel, cargo, passengers, etc.",
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"TT_SUMMARY_DPS": "Damage per second with all weapons firing",
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"TT_SUMMARY_EPS": "WEP capacitor consumed per second with all weapons firing",
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"TT_SUMMARY_TTD": "Time to drain WEP capacitor with all weapons firing and 4 pips to WEP",
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