Fix for ship summary

This commit is contained in:
Cmdr McDonald
2017-03-21 00:41:33 +00:00
parent 73a75c69a3
commit 85f108556a
4 changed files with 66 additions and 38 deletions

View File

@@ -11,11 +11,6 @@ export default class ShipSummaryTable extends TranslatedComponent {
static propTypes = {
ship: React.PropTypes.object.isRequired,
sys: React.PropTypes.number.isRequired,
eng: React.PropTypes.number.isRequired,
wep: React.PropTypes.number.isRequired,
cargo: React.PropTypes.number.isRequired,
fuel: React.PropTypes.number.isRequired,
marker: React.PropTypes.string.isRequired,
};
@@ -24,7 +19,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
* @return {React.Component} Summary table
*/
render() {
const { ship, fuel, eng, wep, cargo, boost } = this.props;
const { ship } = this.props;
let { language, tooltip, termtip } = this.context;
let translate = language.translate;
let u = language.units;
@@ -34,9 +29,12 @@ export default class ShipSummaryTable extends TranslatedComponent {
const shieldGenerator = ship.findInternalByGroup('sg');
const sgClassNames = cn({ warning: shieldGenerator && !ship.shield, muted: !shieldGenerator });
const timeToDrain = Calc.timeToDrainWep(ship, wep);
const sgTooltip = shieldGenerator ? 'TT_SUMMARY_SHIELDS' : 'TT_SUMMARY_SHIELDS_NONFUNCTIONAL';
const timeToDrain = Calc.timeToDrainWep(ship, 4);
const canThrust = ship.canThrust();
const speedTooltip = canThrust ? 'TT_SUMMARY_SPEED' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
const canBoost = ship.canBoost();
const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
return <div id='summary'>
<table id='summaryTable'>
@@ -44,46 +42,52 @@ export default class ShipSummaryTable extends TranslatedComponent {
<tr className='main'>
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canThrust }) }>{translate('speed')}</th>
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canBoost }) }>{translate('boost')}</th>
<th onMouseEnter={termtip.bind(null, 'damage per second')} onMouseLeave={hide} rowSpan={2}>{translate('DPS')}</th>
<th onMouseEnter={termtip.bind(null, 'energy per second')} onMouseLeave={hide} rowSpan={2}>{translate('EPS')}</th>
<th onMouseEnter={termtip.bind(null, 'time to drain WEP capacitor')} onMouseLeave={hide} rowSpan={2}>{translate('TTD')}</th>
<th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th>
<th onMouseEnter={termtip.bind(null, 'hull hardness')} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th>
<th onMouseEnter={termtip.bind(null, 'armour')} onMouseLeave={hide} rowSpan={2}>{translate('arm')}</th>
<th onMouseEnter={termtip.bind(null, 'shields')} onMouseLeave={hide} rowSpan={2}>{translate('shld')}</th>
<th colSpan={3}>{translate('mass')}</th>
<th colSpan={5}>{translate('jump range')}</th>
<th rowSpan={2}>{translate('shield')}</th>
<th rowSpan={2}>{translate('integrity')}</th>
<th rowSpan={2}>{translate('DPS')}</th>
<th rowSpan={2}>{translate('EPS')}</th>
<th rowSpan={2}>{translate('TTD')}</th>
{/* <th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th> */}
<th rowSpan={2}>{translate('cargo')}</th>
<th rowSpan={2}>{translate('fuel')}</th>
<th colSpan={2}>{translate('jump range')}</th>
<th colSpan={3}>{translate('mass')}</th>
<th onMouseEnter={termtip.bind(null, 'hull hardness', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th>
<th rowSpan={2}>{translate('crew')}</th>
<th onMouseEnter={termtip.bind(null, 'mass lock factor')} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th>
<th onMouseEnter={termtip.bind(null, 'mass lock factor', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th>
</tr>
<tr>
<th className='lft'>{translate('max')}</th>
<th>{translate('unladen')}</th>
<th>{translate('laden')}</th>
<th>{translate('total unladen')}</th>
<th>{translate('total laden')}</th>
<th className='lft'>{translate('hull')}</th>
<th onMouseEnter={termtip.bind(null, 'PHRASE_UNLADEN', { cap: 0 })} onMouseLeave={hide}>{translate('unladen')}</th>
<th onMouseEnter={termtip.bind(null, 'PHRASE_LADEN', { cap: 0 })} onMouseLeave={hide}>{translate('laden')}</th>
<th className='lft'>{translate('single')}</th>
<th>{translate('total')}</th>
<th>{translate('unladen')}</th>
<th>{translate('laden')}</th>
</tr>
</thead>
<tbody>
<tr>
<td>{ canThrust ? <span>{int(ship.calcSpeed(eng, fuel, cargo, false))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
<td>{ canBoost ? <span>{int(ship.calcSpeed(eng, fuel, cargo, true))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
<td>{f1(ship.totalDps)}</td>
<td>{f1(ship.totalEps)}</td>
<td>{timeToDrain === Infinity ? '∞' : time(timeToDrain)}</td>
<td>{f1(ship.totalHps)}</td>
<td>{int(ship.hardness)}</td>
<td>{int(ship.armour)}</td>
<td className={sgClassNames}>{int(ship.shield)}{u.MJ}</td>
<td>{ship.hullMass}{u.T}</td>
<td>{int(ship.unladenMass)}{u.T}</td>
<td>{int(ship.ladenMass)}{u.T}</td>
<td onMouseEnter={termtip.bind(null, speedTooltip, { cap: 0 })} onMouseLeave={hide}>{ canThrust ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, false))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
<td onMouseEnter={termtip.bind(null, boostTooltip, { cap: 0 })} onMouseLeave={hide}>{ canBoost ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, true))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_MAX_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.standard[2].m.getMaxFuelPerJump(), ship.standard[2].m, ship.standard[2].m.getMaxFuelPerJump()))}{u.LY}</span></td>
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</span></td>
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</span></td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</td>
<td className={sgClassNames} onMouseEnter={termtip.bind(null, sgTooltip, { cap: 0 })} onMouseLeave={hide}>{int(ship.shield)}{u.MJ}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_INTEGRITY', { cap: 0 })} onMouseLeave={hide}>{int(ship.armour)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_DPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalDps)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_EPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalEps)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_TTD', { cap: 0 })} onMouseLeave={hide}>{timeToDrain === Infinity ? '∞' : time(timeToDrain)}</td>
{/* <td>{f1(ship.totalHps)}</td> */}
<td>{round(ship.cargoCapacity)}{u.T}</td>
<td>{round(ship.fuelCapacity)}{u.T}</td>
<td>{f2(Calc.jumpRange(ship.unladenMass + fuel + cargo, ship.standard[2].m, fuel))}{u.LY}</td>
<td>{f2(Calc.totalJumpRange(ship.unladenMass + fuel + cargo, ship.standard[2].m, fuel))}{u.LY}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_HULL_MASS', { cap: 0 })} onMouseLeave={hide}>{ship.hullMass}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.unladenMass)}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.ladenMass)}{u.T}</td>
<td>{int(ship.hardness)}</td>
<td>{ship.crew}</td>
<td>{ship.masslock}</td>
</tr>