diff --git a/src/app/shipyard/Calculations.js b/src/app/shipyard/Calculations.js index b237c028..0b9873ff 100644 --- a/src/app/shipyard/Calculations.js +++ b/src/app/shipyard/Calculations.js @@ -341,16 +341,10 @@ export function shieldMetrics(ship, sys) { const maxSysResistance = this.sysResistance(4); let shield = {}; - const dimReturnLine = (res) => 1 - (1 - res) * 0.7; const shieldGeneratorSlot = ship.findInternalByGroup('sg'); if (shieldGeneratorSlot && shieldGeneratorSlot.enabled && shieldGeneratorSlot.m) { const shieldGenerator = shieldGeneratorSlot.m; - let res = { - kin: shieldGenerator.kinres, - therm: shieldGenerator.thermres, - expl: shieldGenerator.explres - }; // Boosters let boost = 1; let boosterExplDmg = 1; @@ -359,9 +353,6 @@ export function shieldMetrics(ship, sys) { for (let slot of ship.hardpoints) { if (slot.enabled && slot.m && slot.m.grp == 'sb') { boost += slot.m.getShieldBoost(); - res.expl += slot.m.getExplosiveResistance(); - res.kin += slot.m.getKineticResistance(); - res.therm += slot.m.getThermalResistance(); boosterExplDmg = boosterExplDmg * (1 - slot.m.getExplosiveResistance()); boosterKinDmg = boosterKinDmg * (1 - slot.m.getKineticResistance()); boosterThermDmg = boosterThermDmg * (1 - slot.m.getThermalResistance()); @@ -549,9 +540,6 @@ export function armourMetrics(ship) { armourReinforcement += slot.m.getHullReinforcement(); // Hull boost for HRPs is applied against the ship's base armour armourReinforcement += ship.baseArmour * slot.m.getModValue('hullboost') / 10000; - // res.expl += slot.m.getExplosiveResistance(); - // res.kin += slot.m.getKineticResistance(); - // res.therm += slot.m.getThermalResistance(); hullExplDmgs.push(1 - slot.m.getExplosiveResistance()); hullKinDmgs.push(1 - slot.m.getKineticResistance()); hullThermDmgs.push(1 - slot.m.getThermalResistance());