diff --git a/src/app/components/ShipSummaryTable.jsx b/src/app/components/ShipSummaryTable.jsx
index b8cb1cce..22c6d9b3 100644
--- a/src/app/components/ShipSummaryTable.jsx
+++ b/src/app/components/ShipSummaryTable.jsx
@@ -145,10 +145,10 @@ export default class ShipSummaryTable extends TranslatedComponent {
{formats.pct1(ship.shieldExplRes)} |
{formats.pct1(ship.shieldKinRes)} |
{formats.pct1(ship.shieldThermRes)} |
- {int(ship && ship.shield > 0 ? ship.shield / sgMetrics.absolute.total : 0)}{u.MJ} |
- {int(ship && ship.shield > 0 ? ship.shield / sgMetrics.explosive.total : 0)}{u.MJ} |
- {int(ship && ship.shield > 0 ? ship.shield / sgMetrics.kinetic.total : 0)}{u.MJ} |
- {int(ship && ship.shield > 0 ? ship.shield / sgMetrics.thermal.total : 0)}{u.MJ} |
+ {int(ship && ship.shield > 0 ? ship.shield : 0)}{u.MJ} |
+ {int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldExplRes)))) : 0)}{u.MJ} |
+ {int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldKinRes)))) : 0)}{u.MJ} |
+ {int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldThermRes)))) : 0)}{u.MJ} |
{sgMetrics && sgMetrics.recover ? formats.time(sgMetrics.recover) : 0} |
{sgMetrics && sgMetrics.recharge ? formats.time(sgMetrics.recharge) : 0} |
@@ -176,10 +176,10 @@ export default class ShipSummaryTable extends TranslatedComponent {
{formats.pct1(ship.hullExplRes)} |
{formats.pct1(ship.hullKinRes)} |
{formats.pct1(ship.hullThermRes)} |
- {int(ship.armour / armourMetrics.absolute.total)} |
- {int(ship.armour / armourMetrics.explosive.total)} |
- {int(ship.armour / armourMetrics.kinetic.total)} |
- {int(ship.armour / armourMetrics.thermal.total)} |
+ {int(ship.armour)} |
+ {int(ship.armour * ((1 / (1 - (ship.hullExplRes)))))} |
+ {int(ship.armour * ((1 / (1 - (ship.hullKinRes)))))} |
+ {int(ship.armour * ((1 / (1 - (ship.hullThermRes)))))} |
{int(armourMetrics.modulearmour)} |
{int(armourMetrics.moduleprotection * 100) + '%'} |
diff --git a/src/app/shipyard/Calculations.js b/src/app/shipyard/Calculations.js
index 50bcc25a..c1990b10 100644
--- a/src/app/shipyard/Calculations.js
+++ b/src/app/shipyard/Calculations.js
@@ -345,9 +345,9 @@ export function shieldMetrics(ship, sys) {
let boosterExplDmg = 1;
let boosterKinDmg = 1;
let boosterThermDmg = 1;
- const explDim = dimReturnLine(shieldGenerator.explres);
- const thermDim = dimReturnLine(shieldGenerator.thermres);
- const kinDim = dimReturnLine(shieldGenerator.kinres);
+ // const explDim = dimReturnLine(shieldGenerator.explres);
+ // const thermDim = dimReturnLine(shieldGenerator.thermres);
+ // const kinDim = dimReturnLine(shieldGenerator.kinres);
for (let slot of ship.hardpoints) {
if (slot.enabled && slot.m && slot.m.grp == 'sb') {
boost += slot.m.getShieldBoost();
@@ -367,25 +367,28 @@ export function shieldMetrics(ship, sys) {
// Remove base shield generator strength
boost -= 1;
- if (res.expl > explDim) {
- const overage = (res.expl - explDim) * 0.5;
- boosterExplDmg = explDim + overage;
- }
-
- if (res.therm > thermDim) {
- const overage = (res.therm - thermDim) * 0.5;
- boosterThermDmg = thermDim + overage;
- }
-
- if (res.kin > kinDim) {
- const overage = (res.kin - kinDim) * 0.5;
- boosterKinDmg = kinDim + overage;
- }
-
+ // if (res.expl > explDim) {
+ // const overage = (res.expl - explDim) * 0.5;
+ // res.expl = explDim + overage;
+ // boosterExplDmg = explDim + overage;
+ // }
+ //
+ // if (res.therm > thermDim) {
+ // const overage = (res.therm - thermDim) * 0.5;
+ // res.therm = thermDim + overage;
+ // boosterThermDmg = thermDim + overage;
+ // }
+ //
+ // if (res.kin > kinDim) {
+ // const overage = (res.kin - kinDim) * 0.5;
+ // res.kin = kinDim + overage;
+ // boosterKinDmg = kinDim + overage;
+ // }
// Apply diminishing returns
// boosterExplDmg = boosterExplDmg > 0.7 ? boosterExplDmg : 0.7 - (0.7 - boosterExplDmg) / 2;
// boosterKinDmg = boosterKinDmg > 0.7 ? boosterKinDmg : 0.7 - (0.7 - boosterKinDmg) / 2;
// boosterThermDmg = boosterThermDmg > 0.7 ? boosterThermDmg : 0.7 - (0.7 - boosterThermDmg) / 2;
+ // res.therm = res.therm > 0.7 ? res.therm : 0.7 - (0.7 - res.therm) / 2;
const generatorStrength = this.shieldStrength(ship.hullMass, ship.baseShieldStrength, shieldGenerator, 1);
const boostersStrength = generatorStrength * boost;
@@ -466,7 +469,8 @@ export function shieldMetrics(ship, sys) {
boosters: boosterExplDmg,
sys: (1 - sysResistance),
total: (1 - shieldGenerator.getExplosiveResistance()) * boosterExplDmg * (1 - sysResistance),
- max: (1 - shieldGenerator.getExplosiveResistance()) * boosterExplDmg * (1 - maxSysResistance)
+ max: (1 - shieldGenerator.getExplosiveResistance()) * boosterExplDmg * (1 - maxSysResistance),
+ res: 1 - boosterExplDmg
};
shield.kinetic = {
@@ -474,7 +478,8 @@ export function shieldMetrics(ship, sys) {
boosters: boosterKinDmg,
sys: (1 - sysResistance),
total: (1 - shieldGenerator.getKineticResistance()) * boosterKinDmg * (1 - sysResistance),
- max: (1 - shieldGenerator.getKineticResistance()) * boosterKinDmg * (1 - maxSysResistance)
+ max: (1 - shieldGenerator.getKineticResistance()) * boosterKinDmg * (1 - maxSysResistance),
+ res: 1 - boosterKinDmg
};
shield.thermal = {
@@ -482,10 +487,10 @@ export function shieldMetrics(ship, sys) {
boosters: boosterThermDmg,
sys: (1 - sysResistance),
total: (1 - shieldGenerator.getThermalResistance()) * boosterThermDmg * (1 - sysResistance),
- max: (1 - shieldGenerator.getThermalResistance()) * boosterThermDmg * (1 - maxSysResistance)
+ max: (1 - shieldGenerator.getThermalResistance()) * boosterThermDmg * (1 - maxSysResistance),
+ res: 1 - boosterThermDmg
};
}
-
return shield;
}
@@ -518,7 +523,7 @@ export function armourMetrics(ship) {
let hullExplDmg = 1;
let hullKinDmg = 1;
let hullThermDmg = 1;
- const dimReturnLine = (res) => 1 - (1 - res) * 0.7;
+ // const dimReturnLine = (res) => 1 - (1 - res) * 0.7;
let res = {
kin: 0,
therm: 0,
@@ -545,23 +550,26 @@ export function armourMetrics(ship) {
}
moduleProtection = 1 - moduleProtection;
- const explDim = dimReturnLine(bulkheads.explres);
- const thermDim = dimReturnLine(bulkheads.thermres);
- const kinDim = dimReturnLine(bulkheads.kinres);
- if (res.expl > explDim) {
- const overage = (res.expl - explDim) * 0.5;
- hullExplDmg = explDim + overage;
- }
-
- if (res.therm > thermDim) {
- const overage = (res.therm - thermDim) * 0.5;
- hullThermDmg = thermDim + overage;
- }
-
- if (res.kin > kinDim) {
- const overage = (res.kin - kinDim) * 0.5;
- hullKinDmg = kinDim + overage;
- }
+ // const explDim = dimReturnLine(bulkheads.explres);
+ // const thermDim = dimReturnLine(bulkheads.thermres);
+ // const kinDim = dimReturnLine(bulkheads.kinres);
+ // if (res.expl > explDim) {
+ // const overage = (res.expl - explDim) * 0.5;
+ // res.expl = explDim + overage;
+ // hullExplDmg = explDim + overage;
+ // }
+ //
+ // if (res.therm > thermDim) {
+ // const overage = (res.therm - thermDim) * 0.5;
+ // res.therm = thermDim + overage;
+ // hullThermDmg = thermDim + overage;
+ // }
+ //
+ // if (res.kin > kinDim) {
+ // const overage = (res.kin - kinDim) * 0.5;
+ // res.kin = kinDim + overage;
+ // hullKinDmg = kinDim + overage;
+ // }
// Apply diminishing returns
// hullExplDmg = hullExplDmg > 0.7 ? hullExplDmg : 0.7 - (0.7 - hullExplDmg) / 2;
@@ -587,21 +595,23 @@ export function armourMetrics(ship) {
armour.explosive = {
bulkheads: 1 - ship.bulkheads.m.getExplosiveResistance(),
reinforcement: hullExplDmg,
- total: (1 - ship.bulkheads.m.getExplosiveResistance()) * hullExplDmg
+ total: (1 - ship.bulkheads.m.getExplosiveResistance()) * hullExplDmg,
+ res: 1 - hullExplDmg
};
armour.kinetic = {
bulkheads: 1 - ship.bulkheads.m.getKineticResistance(),
reinforcement: hullKinDmg,
- total: (1 - ship.bulkheads.m.getKineticResistance()) * hullKinDmg
+ total: (1 - ship.bulkheads.m.getKineticResistance()) * hullKinDmg,
+ res: 1 - hullKinDmg
};
armour.thermal = {
bulkheads: 1 - ship.bulkheads.m.getThermalResistance(),
reinforcement: hullThermDmg,
- total: (1 - ship.bulkheads.m.getThermalResistance()) * hullThermDmg
+ total: (1 - ship.bulkheads.m.getThermalResistance()) * hullThermDmg,
+ res: 1 - hullThermDmg
};
-
return armour;
}