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thanks webstorm
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@@ -433,11 +433,11 @@ function _addModifications(module, modifiers, blueprint, grade, specialModificat
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// Bulkhead boost is based off the inherent boost of the module
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if (module.grp == 'bh') {
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const alteredBoost = (1 + module.hullboost) * (1 + module.getModValue('hullboost') / 10000) - 1;
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module.setModValue('hullboost', (alteredBoost / module.hullboost - 1) * 1000);
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const alteredBoost = (1 + module.hullboost) * (1 + module.getModValue('hullboost') / 10000) - 1;
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module.setModValue('hullboost', (alteredBoost / module.hullboost - 1) * 1000);
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}
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// Jitter is an absolute number, so we need to divide it by 100
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// Jitter is an absolute number, so we need to divide it by 100
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if (module.getModValue('jitter')) {
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module.setModValue('jitter', module.getModValue('jitter') / 100);
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}
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