diff --git a/src/app/components/ModificationsMenu.jsx b/src/app/components/ModificationsMenu.jsx index 85083a2a..65e13f40 100644 --- a/src/app/components/ModificationsMenu.jsx +++ b/src/app/components/ModificationsMenu.jsx @@ -33,7 +33,7 @@ export default class ModificationsMenu extends TranslatedComponent { this._rollFifty = this._rollFifty.bind(this); this._rollRandom = this._rollRandom.bind(this); this._rollBest = this._rollBest.bind(this); - this._rollSevenFive = this._rollSevenFive.bind(this); + this._rollWorst = this._rollWorst.bind(this); this._reset = this._reset.bind(this); this.state = { @@ -195,11 +195,11 @@ export default class ModificationsMenu extends TranslatedComponent { } /** - * Provide an '75%' roll within the information we have + * Provide a 'worst' roll within the information we have */ - _rollSevenFive() { + _rollWorst() { const { m, ship } = this.props; - setPercent(ship, m, 75); + setPercent(ship, m, 0); this.props.onChange(); } @@ -227,7 +227,7 @@ export default class ModificationsMenu extends TranslatedComponent { const _toggleBlueprintsMenu = this._toggleBlueprintsMenu; const _toggleSpecialsMenu = this._toggleSpecialsMenu; const _rollFull = this._rollBest; - const _rollSevenFive = this._rollSevenFive; + const _rollWorst = this._rollWorst; const _rollFifty = this._rollFifty; const _rollRandom = this._rollRandom; const _reset = this._reset; @@ -275,8 +275,8 @@ export default class ModificationsMenu extends TranslatedComponent { { showRolls ? { translate('roll') }: + { translate('0%') } { translate('50%') } - { translate('75%') } { translate('100%') } { translate('random') } : null }