diff --git a/ChangeLog.md b/ChangeLog.md index 8bef735b..fab3be1e 100644 --- a/ChangeLog.md +++ b/ChangeLog.md @@ -1,3 +1,13 @@ +#2.2.18 + * Change methodology for calculating explorer role; can result in lighter builds + * Tidy up layout for module selection and lay everything out in a consistent best-to-worst for both class and grade + * Make integrity for module reinforcement packages visible + * Clean up breakpoints for modules in available modules list; stops 7- or 8- module long lines + * Add damager/range graphs to damage dealt + * Reorder panels + * Use coriolis-data 2.2.18: + * Correct lower efficiency value to be better, not worse + #2.2.17 * Use in-game terminology for shield generator optmul and optmass items * Add crew to shipyard and outfitting page information diff --git a/d3-funcs.js b/d3-funcs.js new file mode 100644 index 00000000..ed1da7c4 --- /dev/null +++ b/d3-funcs.js @@ -0,0 +1,11 @@ +export { + axisBottom, + axisLeft, + axisTop, + formatLocale, + line, + scaleBand, + scaleLinear, + scaleOrdinal, + select +} from 'd3'; diff --git a/d3.js b/d3.js new file mode 100644 index 00000000..8aa43ce5 --- /dev/null +++ b/d3.js @@ -0,0 +1,11675 @@ +(function (global, factory) { + typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : + typeof define === 'function' && define.amd ? define(['exports'], factory) : + (factory((global.d3 = global.d3 || {}))); +}(this, (function (exports) { 'use strict'; + +var ascending = function(a, b) { + return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; +}; + +var bisector = function(compare) { + if (compare.length === 1) compare = ascendingComparator(compare); + return { + left: function(a, x, lo, hi) { + if (lo == null) lo = 0; + if (hi == null) hi = a.length; + while (lo < hi) { + var mid = lo + hi >>> 1; + if (compare(a[mid], x) < 0) lo = mid + 1; + else hi = mid; + } + return lo; + }, + right: function(a, x, lo, hi) { + if (lo == null) lo = 0; + if (hi == null) hi = a.length; + while (lo < hi) { + var mid = lo + hi >>> 1; + if (compare(a[mid], x) > 0) hi = mid; + else lo = mid + 1; + } + return lo; + } + }; +}; + +function ascendingComparator(f) { + return function(d, x) { + return ascending(f(d), x); + }; +} + +var ascendingBisect = bisector(ascending); +var bisectRight = ascendingBisect.right; + +var number = function(x) { + return x === null ? NaN : +x; +}; + +var extent = function(array, f) { + var i = -1, + n = array.length, + a, + b, + c; + + if (f == null) { + while (++i < n) if ((b = array[i]) != null && b >= b) { a = c = b; break; } + while (++i < n) if ((b = array[i]) != null) { + if (a > b) a = b; + if (c < b) c = b; + } + } + + else { + while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = c = b; break; } + while (++i < n) if ((b = f(array[i], i, array)) != null) { + if (a > b) a = b; + if (c < b) c = b; + } + } + + return [a, c]; +}; + +var array = Array.prototype; + +var slice = array.slice; +var map = array.map; + +var constant$1 = function(x) { + return function() { + return x; + }; +}; + +var identity = function(x) { + return x; +}; + +var sequence = function(start, stop, step) { + start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step; + + var i = -1, + n = Math.max(0, Math.ceil((stop - start) / step)) | 0, + range = new Array(n); + + while (++i < n) { + range[i] = start + i * step; + } + + return range; +}; + +var e10 = Math.sqrt(50); +var e5 = Math.sqrt(10); +var e2 = Math.sqrt(2); + +var ticks = function(start, stop, count) { + var step = tickStep(start, stop, count); + return sequence( + Math.ceil(start / step) * step, + Math.floor(stop / step) * step + step / 2, // inclusive + step + ); +}; + +function tickStep(start, stop, count) { + var step0 = Math.abs(stop - start) / Math.max(0, count), + step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)), + error = step0 / step1; + if (error >= e10) step1 *= 10; + else if (error >= e5) step1 *= 5; + else if (error >= e2) step1 *= 2; + return stop < start ? -step1 : step1; +} + +var sturges = function(values) { + return Math.ceil(Math.log(values.length) / Math.LN2) + 1; +}; + +var threshold = function(array, p, f) { + if (f == null) f = number; + if (!(n = array.length)) return; + if ((p = +p) <= 0 || n < 2) return +f(array[0], 0, array); + if (p >= 1) return +f(array[n - 1], n - 1, array); + var n, + h = (n - 1) * p, + i = Math.floor(h), + a = +f(array[i], i, array), + b = +f(array[i + 1], i + 1, array); + return a + (b - a) * (h - i); +}; + +var merge = function(arrays) { + var n = arrays.length, + m, + i = -1, + j = 0, + merged, + array; + + while (++i < n) j += arrays[i].length; + merged = new Array(j); + + while (--n >= 0) { + array = arrays[n]; + m = array.length; + while (--m >= 0) { + merged[--j] = array[m]; + } + } + + return merged; +}; + +var min = function(array, f) { + var i = -1, + n = array.length, + a, + b; + + if (f == null) { + while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; } + while (++i < n) if ((b = array[i]) != null && a > b) a = b; + } + + else { + while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = b; break; } + while (++i < n) if ((b = f(array[i], i, array)) != null && a > b) a = b; + } + + return a; +}; + +function length(d) { + return d.length; +} + +var slice$1 = Array.prototype.slice; + +var identity$1 = function(x) { + return x; +}; + +var top = 1; +var right = 2; +var bottom = 3; +var left = 4; +var epsilon = 1e-6; + +function translateX(scale0, scale1, d) { + var x = scale0(d); + return "translate(" + (isFinite(x) ? x : scale1(d)) + ",0)"; +} + +function translateY(scale0, scale1, d) { + var y = scale0(d); + return "translate(0," + (isFinite(y) ? y : scale1(d)) + ")"; +} + +function center(scale) { + var offset = scale.bandwidth() / 2; + if (scale.round()) offset = Math.round(offset); + return function(d) { + return scale(d) + offset; + }; +} + +function entering() { + return !this.__axis; +} + +function axis(orient, scale) { + var tickArguments = [], + tickValues = null, + tickFormat = null, + tickSizeInner = 6, + tickSizeOuter = 6, + tickPadding = 3; + + function axis(context) { + var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues, + format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity$1) : tickFormat, + spacing = Math.max(tickSizeInner, 0) + tickPadding, + transform = orient === top || orient === bottom ? translateX : translateY, + range = scale.range(), + range0 = range[0] + 0.5, + range1 = range[range.length - 1] + 0.5, + position = (scale.bandwidth ? center : identity$1)(scale.copy()), + selection = context.selection ? context.selection() : context, + path = selection.selectAll(".domain").data([null]), + tick = selection.selectAll(".tick").data(values, scale).order(), + tickExit = tick.exit(), + tickEnter = tick.enter().append("g").attr("class", "tick"), + line = tick.select("line"), + text = tick.select("text"), + k = orient === top || orient === left ? -1 : 1, + x, y = orient === left || orient === right ? (x = "x", "y") : (x = "y", "x"); + + path = path.merge(path.enter().insert("path", ".tick") + .attr("class", "domain") + .attr("stroke", "#000")); + + tick = tick.merge(tickEnter); + + line = line.merge(tickEnter.append("line") + .attr("stroke", "#000") + .attr(x + "2", k * tickSizeInner) + .attr(y + "1", 0.5) + .attr(y + "2", 0.5)); + + text = text.merge(tickEnter.append("text") + .attr("fill", "#000") + .attr(x, k * spacing) + .attr(y, 0.5) + .attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em")); + + if (context !== selection) { + path = path.transition(context); + tick = tick.transition(context); + line = line.transition(context); + text = text.transition(context); + + tickExit = tickExit.transition(context) + .attr("opacity", epsilon) + .attr("transform", function(d) { return transform(position, this.parentNode.__axis || position, d); }); + + tickEnter + .attr("opacity", epsilon) + .attr("transform", function(d) { return transform(this.parentNode.__axis || position, position, d); }); + } + + tickExit.remove(); + + path + .attr("d", orient === left || orient == right + ? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter + : "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter); + + tick + .attr("opacity", 1) + .attr("transform", function(d) { return transform(position, position, d); }); + + line + .attr(x + "2", k * tickSizeInner); + + text + .attr(x, k * spacing) + .text(format); + + selection.filter(entering) + .attr("fill", "none") + .attr("font-size", 10) + .attr("font-family", "sans-serif") + .attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle"); + + selection + .each(function() { this.__axis = position; }); + } + + axis.scale = function(_) { + return arguments.length ? (scale = _, axis) : scale; + }; + + axis.ticks = function() { + return tickArguments = slice$1.call(arguments), axis; + }; + + axis.tickArguments = function(_) { + return arguments.length ? (tickArguments = _ == null ? [] : slice$1.call(_), axis) : tickArguments.slice(); + }; + + axis.tickValues = function(_) { + return arguments.length ? (tickValues = _ == null ? null : slice$1.call(_), axis) : tickValues && tickValues.slice(); + }; + + axis.tickFormat = function(_) { + return arguments.length ? (tickFormat = _, axis) : tickFormat; + }; + + axis.tickSize = function(_) { + return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner; + }; + + axis.tickSizeInner = function(_) { + return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner; + }; + + axis.tickSizeOuter = function(_) { + return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter; + }; + + axis.tickPadding = function(_) { + return arguments.length ? (tickPadding = +_, axis) : tickPadding; + }; + + return axis; +} + +function axisTop(scale) { + return axis(top, scale); +} + + + +function axisBottom(scale) { + return axis(bottom, scale); +} + +function axisLeft(scale) { + return axis(left, scale); +} + +var noop = {value: function() {}}; + +function dispatch() { + for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) { + if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t); + _[t] = []; + } + return new Dispatch(_); +} + +function Dispatch(_) { + this._ = _; +} + +function parseTypenames(typenames, types) { + return typenames.trim().split(/^|\s+/).map(function(t) { + var name = "", i = t.indexOf("."); + if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); + if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t); + return {type: t, name: name}; + }); +} + +Dispatch.prototype = dispatch.prototype = { + constructor: Dispatch, + on: function(typename, callback) { + var _ = this._, + T = parseTypenames(typename + "", _), + t, + i = -1, + n = T.length; + + // If no callback was specified, return the callback of the given type and name. + if (arguments.length < 2) { + while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t; + return; + } + + // If a type was specified, set the callback for the given type and name. + // Otherwise, if a null callback was specified, remove callbacks of the given name. + if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback); + while (++i < n) { + if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback); + else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null); + } + + return this; + }, + copy: function() { + var copy = {}, _ = this._; + for (var t in _) copy[t] = _[t].slice(); + return new Dispatch(copy); + }, + call: function(type, that) { + if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2]; + if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); + for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); + }, + apply: function(type, that, args) { + if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); + for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); + } +}; + +function get(type, name) { + for (var i = 0, n = type.length, c; i < n; ++i) { + if ((c = type[i]).name === name) { + return c.value; + } + } +} + +function set(type, name, callback) { + for (var i = 0, n = type.length; i < n; ++i) { + if (type[i].name === name) { + type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1)); + break; + } + } + if (callback != null) type.push({name: name, value: callback}); + return type; +} + +var xhtml = "http://www.w3.org/1999/xhtml"; + +var namespaces = { + svg: "http://www.w3.org/2000/svg", + xhtml: xhtml, + xlink: "http://www.w3.org/1999/xlink", + xml: "http://www.w3.org/XML/1998/namespace", + xmlns: "http://www.w3.org/2000/xmlns/" +}; + +var namespace = function(name) { + var prefix = name += "", i = prefix.indexOf(":"); + if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); + return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; +}; + +function creatorInherit(name) { + return function() { + var document = this.ownerDocument, + uri = this.namespaceURI; + return uri === xhtml && document.documentElement.namespaceURI === xhtml + ? document.createElement(name) + : document.createElementNS(uri, name); + }; +} + +function creatorFixed(fullname) { + return function() { + return this.ownerDocument.createElementNS(fullname.space, fullname.local); + }; +} + +var creator = function(name) { + var fullname = namespace(name); + return (fullname.local + ? creatorFixed + : creatorInherit)(fullname); +}; + +var nextId = 0; + +var matcher = function(selector) { + return function() { + return this.matches(selector); + }; +}; + +if (typeof document !== "undefined") { + var element = document.documentElement; + if (!element.matches) { + var vendorMatches = element.webkitMatchesSelector + || element.msMatchesSelector + || element.mozMatchesSelector + || element.oMatchesSelector; + matcher = function(selector) { + return function() { + return vendorMatches.call(this, selector); + }; + }; + } +} + +var matcher$1 = matcher; + +var filterEvents = {}; + +var event = null; + +if (typeof document !== "undefined") { + var element$1 = document.documentElement; + if (!("onmouseenter" in element$1)) { + filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"}; + } +} + +function filterContextListener(listener, index, group) { + listener = contextListener(listener, index, group); + return function(event) { + var related = event.relatedTarget; + if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) { + listener.call(this, event); + } + }; +} + +function contextListener(listener, index, group) { + return function(event1) { + var event0 = event; // Events can be reentrant (e.g., focus). + event = event1; + try { + listener.call(this, this.__data__, index, group); + } finally { + event = event0; + } + }; +} + +function parseTypenames$1(typenames) { + return typenames.trim().split(/^|\s+/).map(function(t) { + var name = "", i = t.indexOf("."); + if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); + return {type: t, name: name}; + }); +} + +function onRemove(typename) { + return function() { + var on = this.__on; + if (!on) return; + for (var j = 0, i = -1, m = on.length, o; j < m; ++j) { + if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) { + this.removeEventListener(o.type, o.listener, o.capture); + } else { + on[++i] = o; + } + } + if (++i) on.length = i; + else delete this.__on; + }; +} + +function onAdd(typename, value, capture) { + var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener; + return function(d, i, group) { + var on = this.__on, o, listener = wrap(value, i, group); + if (on) for (var j = 0, m = on.length; j < m; ++j) { + if ((o = on[j]).type === typename.type && o.name === typename.name) { + this.removeEventListener(o.type, o.listener, o.capture); + this.addEventListener(o.type, o.listener = listener, o.capture = capture); + o.value = value; + return; + } + } + this.addEventListener(typename.type, listener, capture); + o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture}; + if (!on) this.__on = [o]; + else on.push(o); + }; +} + +var selection_on = function(typename, value, capture) { + var typenames = parseTypenames$1(typename + ""), i, n = typenames.length, t; + + if (arguments.length < 2) { + var on = this.node().__on; + if (on) for (var j = 0, m = on.length, o; j < m; ++j) { + for (i = 0, o = on[j]; i < n; ++i) { + if ((t = typenames[i]).type === o.type && t.name === o.name) { + return o.value; + } + } + } + return; + } + + on = value ? onAdd : onRemove; + if (capture == null) capture = false; + for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture)); + return this; +}; + +function customEvent(event1, listener, that, args) { + var event0 = event; + event1.sourceEvent = event; + event = event1; + try { + return listener.apply(that, args); + } finally { + event = event0; + } +} + +var sourceEvent = function() { + var current = event, source; + while (source = current.sourceEvent) current = source; + return current; +}; + +var point = function(node, event) { + var svg = node.ownerSVGElement || node; + + if (svg.createSVGPoint) { + var point = svg.createSVGPoint(); + point.x = event.clientX, point.y = event.clientY; + point = point.matrixTransform(node.getScreenCTM().inverse()); + return [point.x, point.y]; + } + + var rect = node.getBoundingClientRect(); + return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop]; +}; + +var mouse = function(node) { + var event = sourceEvent(); + if (event.changedTouches) event = event.changedTouches[0]; + return point(node, event); +}; + +function none() {} + +var selector = function(selector) { + return selector == null ? none : function() { + return this.querySelector(selector); + }; +}; + +var selection_select = function(select) { + if (typeof select !== "function") select = selector(select); + + for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { + for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { + if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { + if ("__data__" in node) subnode.__data__ = node.__data__; + subgroup[i] = subnode; + } + } + } + + return new Selection(subgroups, this._parents); +}; + +function empty$1() { + return []; +} + +var selectorAll = function(selector) { + return selector == null ? empty$1 : function() { + return this.querySelectorAll(selector); + }; +}; + +var selection_selectAll = function(select) { + if (typeof select !== "function") select = selectorAll(select); + + for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { + for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { + if (node = group[i]) { + subgroups.push(select.call(node, node.__data__, i, group)); + parents.push(node); + } + } + } + + return new Selection(subgroups, parents); +}; + +var selection_filter = function(match) { + if (typeof match !== "function") match = matcher$1(match); + + for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { + for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { + if ((node = group[i]) && match.call(node, node.__data__, i, group)) { + subgroup.push(node); + } + } + } + + return new Selection(subgroups, this._parents); +}; + +var sparse = function(update) { + return new Array(update.length); +}; + +var selection_enter = function() { + return new Selection(this._enter || this._groups.map(sparse), this._parents); +}; + +function EnterNode(parent, datum) { + this.ownerDocument = parent.ownerDocument; + this.namespaceURI = parent.namespaceURI; + this._next = null; + this._parent = parent; + this.__data__ = datum; +} + +EnterNode.prototype = { + constructor: EnterNode, + appendChild: function(child) { return this._parent.insertBefore(child, this._next); }, + insertBefore: function(child, next) { return this._parent.insertBefore(child, next); }, + querySelector: function(selector) { return this._parent.querySelector(selector); }, + querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); } +}; + +var constant$2 = function(x) { + return function() { + return x; + }; +}; + +var keyPrefix = "$"; // Protect against keys like “__proto__”. + +function bindIndex(parent, group, enter, update, exit, data) { + var i = 0, + node, + groupLength = group.length, + dataLength = data.length; + + // Put any non-null nodes that fit into update. + // Put any null nodes into enter. + // Put any remaining data into enter. + for (; i < dataLength; ++i) { + if (node = group[i]) { + node.__data__ = data[i]; + update[i] = node; + } else { + enter[i] = new EnterNode(parent, data[i]); + } + } + + // Put any non-null nodes that don’t fit into exit. + for (; i < groupLength; ++i) { + if (node = group[i]) { + exit[i] = node; + } + } +} + +function bindKey(parent, group, enter, update, exit, data, key) { + var i, + node, + nodeByKeyValue = {}, + groupLength = group.length, + dataLength = data.length, + keyValues = new Array(groupLength), + keyValue; + + // Compute the key for each node. + // If multiple nodes have the same key, the duplicates are added to exit. + for (i = 0; i < groupLength; ++i) { + if (node = group[i]) { + keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group); + if (keyValue in nodeByKeyValue) { + exit[i] = node; + } else { + nodeByKeyValue[keyValue] = node; + } + } + } + + // Compute the key for each datum. + // If there a node associated with this key, join and add it to update. + // If there is not (or the key is a duplicate), add it to enter. + for (i = 0; i < dataLength; ++i) { + keyValue = keyPrefix + key.call(parent, data[i], i, data); + if (node = nodeByKeyValue[keyValue]) { + update[i] = node; + node.__data__ = data[i]; + nodeByKeyValue[keyValue] = null; + } else { + enter[i] = new EnterNode(parent, data[i]); + } + } + + // Add any remaining nodes that were not bound to data to exit. + for (i = 0; i < groupLength; ++i) { + if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) { + exit[i] = node; + } + } +} + +var selection_data = function(value, key) { + if (!value) { + data = new Array(this.size()), j = -1; + this.each(function(d) { data[++j] = d; }); + return data; + } + + var bind = key ? bindKey : bindIndex, + parents = this._parents, + groups = this._groups; + + if (typeof value !== "function") value = constant$2(value); + + for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { + var parent = parents[j], + group = groups[j], + groupLength = group.length, + data = value.call(parent, parent && parent.__data__, j, parents), + dataLength = data.length, + enterGroup = enter[j] = new Array(dataLength), + updateGroup = update[j] = new Array(dataLength), + exitGroup = exit[j] = new Array(groupLength); + + bind(parent, group, enterGroup, updateGroup, exitGroup, data, key); + + // Now connect the enter nodes to their following update node, such that + // appendChild can insert the materialized enter node before this node, + // rather than at the end of the parent node. + for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { + if (previous = enterGroup[i0]) { + if (i0 >= i1) i1 = i0 + 1; + while (!(next = updateGroup[i1]) && ++i1 < dataLength); + previous._next = next || null; + } + } + } + + update = new Selection(update, parents); + update._enter = enter; + update._exit = exit; + return update; +}; + +var selection_exit = function() { + return new Selection(this._exit || this._groups.map(sparse), this._parents); +}; + +var selection_merge = function(selection) { + + for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { + for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { + if (node = group0[i] || group1[i]) { + merge[i] = node; + } + } + } + + for (; j < m0; ++j) { + merges[j] = groups0[j]; + } + + return new Selection(merges, this._parents); +}; + +var selection_order = function() { + + for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) { + for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) { + if (node = group[i]) { + if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); + next = node; + } + } + } + + return this; +}; + +var selection_sort = function(compare) { + if (!compare) compare = ascending$1; + + function compareNode(a, b) { + return a && b ? compare(a.__data__, b.__data__) : !a - !b; + } + + for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) { + for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) { + if (node = group[i]) { + sortgroup[i] = node; + } + } + sortgroup.sort(compareNode); + } + + return new Selection(sortgroups, this._parents).order(); +}; + +function ascending$1(a, b) { + return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; +} + +var selection_call = function() { + var callback = arguments[0]; + arguments[0] = this; + callback.apply(null, arguments); + return this; +}; + +var selection_nodes = function() { + var nodes = new Array(this.size()), i = -1; + this.each(function() { nodes[++i] = this; }); + return nodes; +}; + +var selection_node = function() { + + for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { + for (var group = groups[j], i = 0, n = group.length; i < n; ++i) { + var node = group[i]; + if (node) return node; + } + } + + return null; +}; + +var selection_size = function() { + var size = 0; + this.each(function() { ++size; }); + return size; +}; + +var selection_empty = function() { + return !this.node(); +}; + +var selection_each = function(callback) { + + for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { + for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) { + if (node = group[i]) callback.call(node, node.__data__, i, group); + } + } + + return this; +}; + +function attrRemove(name) { + return function() { + this.removeAttribute(name); + }; +} + +function attrRemoveNS(fullname) { + return function() { + this.removeAttributeNS(fullname.space, fullname.local); + }; +} + +function attrConstant(name, value) { + return function() { + this.setAttribute(name, value); + }; +} + +function attrConstantNS(fullname, value) { + return function() { + this.setAttributeNS(fullname.space, fullname.local, value); + }; +} + +function attrFunction(name, value) { + return function() { + var v = value.apply(this, arguments); + if (v == null) this.removeAttribute(name); + else this.setAttribute(name, v); + }; +} + +function attrFunctionNS(fullname, value) { + return function() { + var v = value.apply(this, arguments); + if (v == null) this.removeAttributeNS(fullname.space, fullname.local); + else this.setAttributeNS(fullname.space, fullname.local, v); + }; +} + +var selection_attr = function(name, value) { + var fullname = namespace(name); + + if (arguments.length < 2) { + var node = this.node(); + return fullname.local + ? node.getAttributeNS(fullname.space, fullname.local) + : node.getAttribute(fullname); + } + + return this.each((value == null + ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function" + ? (fullname.local ? attrFunctionNS : attrFunction) + : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value)); +}; + +var window = function(node) { + return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node + || (node.document && node) // node is a Window + || node.defaultView; // node is a Document +}; + +function styleRemove(name) { + return function() { + this.style.removeProperty(name); + }; +} + +function styleConstant(name, value, priority) { + return function() { + this.style.setProperty(name, value, priority); + }; +} + +function styleFunction(name, value, priority) { + return function() { + var v = value.apply(this, arguments); + if (v == null) this.style.removeProperty(name); + else this.style.setProperty(name, v, priority); + }; +} + +var selection_style = function(name, value, priority) { + var node; + return arguments.length > 1 + ? this.each((value == null + ? styleRemove : typeof value === "function" + ? styleFunction + : styleConstant)(name, value, priority == null ? "" : priority)) + : window(node = this.node()) + .getComputedStyle(node, null) + .getPropertyValue(name); +}; + +function propertyRemove(name) { + return function() { + delete this[name]; + }; +} + +function propertyConstant(name, value) { + return function() { + this[name] = value; + }; +} + +function propertyFunction(name, value) { + return function() { + var v = value.apply(this, arguments); + if (v == null) delete this[name]; + else this[name] = v; + }; +} + +var selection_property = function(name, value) { + return arguments.length > 1 + ? this.each((value == null + ? propertyRemove : typeof value === "function" + ? propertyFunction + : propertyConstant)(name, value)) + : this.node()[name]; +}; + +function classArray(string) { + return string.trim().split(/^|\s+/); +} + +function classList(node) { + return node.classList || new ClassList(node); +} + +function ClassList(node) { + this._node = node; + this._names = classArray(node.getAttribute("class") || ""); +} + +ClassList.prototype = { + add: function(name) { + var i = this._names.indexOf(name); + if (i < 0) { + this._names.push(name); + this._node.setAttribute("class", this._names.join(" ")); + } + }, + remove: function(name) { + var i = this._names.indexOf(name); + if (i >= 0) { + this._names.splice(i, 1); + this._node.setAttribute("class", this._names.join(" ")); + } + }, + contains: function(name) { + return this._names.indexOf(name) >= 0; + } +}; + +function classedAdd(node, names) { + var list = classList(node), i = -1, n = names.length; + while (++i < n) list.add(names[i]); +} + +function classedRemove(node, names) { + var list = classList(node), i = -1, n = names.length; + while (++i < n) list.remove(names[i]); +} + +function classedTrue(names) { + return function() { + classedAdd(this, names); + }; +} + +function classedFalse(names) { + return function() { + classedRemove(this, names); + }; +} + +function classedFunction(names, value) { + return function() { + (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names); + }; +} + +var selection_classed = function(name, value) { + var names = classArray(name + ""); + + if (arguments.length < 2) { + var list = classList(this.node()), i = -1, n = names.length; + while (++i < n) if (!list.contains(names[i])) return false; + return true; + } + + return this.each((typeof value === "function" + ? classedFunction : value + ? classedTrue + : classedFalse)(names, value)); +}; + +function textRemove() { + this.textContent = ""; +} + +function textConstant(value) { + return function() { + this.textContent = value; + }; +} + +function textFunction(value) { + return function() { + var v = value.apply(this, arguments); + this.textContent = v == null ? "" : v; + }; +} + +var selection_text = function(value) { + return arguments.length + ? this.each(value == null + ? textRemove : (typeof value === "function" + ? textFunction + : textConstant)(value)) + : this.node().textContent; +}; + +function htmlRemove() { + this.innerHTML = ""; +} + +function htmlConstant(value) { + return function() { + this.innerHTML = value; + }; +} + +function htmlFunction(value) { + return function() { + var v = value.apply(this, arguments); + this.innerHTML = v == null ? "" : v; + }; +} + +var selection_html = function(value) { + return arguments.length + ? this.each(value == null + ? htmlRemove : (typeof value === "function" + ? htmlFunction + : htmlConstant)(value)) + : this.node().innerHTML; +}; + +function raise() { + if (this.nextSibling) this.parentNode.appendChild(this); +} + +var selection_raise = function() { + return this.each(raise); +}; + +function lower() { + if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild); +} + +var selection_lower = function() { + return this.each(lower); +}; + +var selection_append = function(name) { + var create = typeof name === "function" ? name : creator(name); + return this.select(function() { + return this.appendChild(create.apply(this, arguments)); + }); +}; + +function constantNull() { + return null; +} + +var selection_insert = function(name, before) { + var create = typeof name === "function" ? name : creator(name), + select = before == null ? constantNull : typeof before === "function" ? before : selector(before); + return this.select(function() { + return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null); + }); +}; + +function remove() { + var parent = this.parentNode; + if (parent) parent.removeChild(this); +} + +var selection_remove = function() { + return this.each(remove); +}; + +var selection_datum = function(value) { + return arguments.length + ? this.property("__data__", value) + : this.node().__data__; +}; + +function dispatchEvent(node, type, params) { + var window$$1 = window(node), + event = window$$1.CustomEvent; + + if (event) { + event = new event(type, params); + } else { + event = window$$1.document.createEvent("Event"); + if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail; + else event.initEvent(type, false, false); + } + + node.dispatchEvent(event); +} + +function dispatchConstant(type, params) { + return function() { + return dispatchEvent(this, type, params); + }; +} + +function dispatchFunction(type, params) { + return function() { + return dispatchEvent(this, type, params.apply(this, arguments)); + }; +} + +var selection_dispatch = function(type, params) { + return this.each((typeof params === "function" + ? dispatchFunction + : dispatchConstant)(type, params)); +}; + +var root = [null]; + +function Selection(groups, parents) { + this._groups = groups; + this._parents = parents; +} + +function selection() { + return new Selection([[document.documentElement]], root); +} + +Selection.prototype = selection.prototype = { + constructor: Selection, + select: selection_select, + selectAll: selection_selectAll, + filter: selection_filter, + data: selection_data, + enter: selection_enter, + exit: selection_exit, + merge: selection_merge, + order: selection_order, + sort: selection_sort, + call: selection_call, + nodes: selection_nodes, + node: selection_node, + size: selection_size, + empty: selection_empty, + each: selection_each, + attr: selection_attr, + style: selection_style, + property: selection_property, + classed: selection_classed, + text: selection_text, + html: selection_html, + raise: selection_raise, + lower: selection_lower, + append: selection_append, + insert: selection_insert, + remove: selection_remove, + datum: selection_datum, + on: selection_on, + dispatch: selection_dispatch +}; + +var select = function(selector) { + return typeof selector === "string" + ? new Selection([[document.querySelector(selector)]], [document.documentElement]) + : new Selection([[selector]], root); +}; + +var touch = function(node, touches, identifier) { + if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches; + + for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) { + if ((touch = touches[i]).identifier === identifier) { + return point(node, touch); + } + } + + return null; +}; + +function nopropagation() { + event.stopImmediatePropagation(); +} + +var noevent = function() { + event.preventDefault(); + event.stopImmediatePropagation(); +}; + +var dragDisable = function(view) { + var root = view.document.documentElement, + selection$$1 = select(view).on("dragstart.drag", noevent, true); + if ("onselectstart" in root) { + selection$$1.on("selectstart.drag", noevent, true); + } else { + root.__noselect = root.style.MozUserSelect; + root.style.MozUserSelect = "none"; + } +}; + +function yesdrag(view, noclick) { + var root = view.document.documentElement, + selection$$1 = select(view).on("dragstart.drag", null); + if (noclick) { + selection$$1.on("click.drag", noevent, true); + setTimeout(function() { selection$$1.on("click.drag", null); }, 0); + } + if ("onselectstart" in root) { + selection$$1.on("selectstart.drag", null); + } else { + root.style.MozUserSelect = root.__noselect; + delete root.__noselect; + } +} + +var constant$3 = function(x) { + return function() { + return x; + }; +}; + +function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) { + this.target = target; + this.type = type; + this.subject = subject; + this.identifier = id; + this.active = active; + this.x = x; + this.y = y; + this.dx = dx; + this.dy = dy; + this._ = dispatch; +} + +DragEvent.prototype.on = function() { + var value = this._.on.apply(this._, arguments); + return value === this._ ? this : value; +}; + +// Ignore right-click, since that should open the context menu. +function defaultFilter$1() { + return !event.button; +} + +function defaultContainer() { + return this.parentNode; +} + +function defaultSubject(d) { + return d == null ? {x: event.x, y: event.y} : d; +} + +var define = function(constructor, factory, prototype) { + constructor.prototype = factory.prototype = prototype; + prototype.constructor = constructor; +}; + +function extend(parent, definition) { + var prototype = Object.create(parent.prototype); + for (var key in definition) prototype[key] = definition[key]; + return prototype; +} + +function Color() {} + +var darker = 0.7; +var brighter = 1 / darker; + +var reI = "\\s*([+-]?\\d+)\\s*"; +var reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*"; +var reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*"; +var reHex3 = /^#([0-9a-f]{3})$/; +var reHex6 = /^#([0-9a-f]{6})$/; +var reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$"); +var reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$"); +var reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$"); +var reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$"); +var reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$"); +var reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$"); + +var named = { + aliceblue: 0xf0f8ff, + antiquewhite: 0xfaebd7, + aqua: 0x00ffff, + aquamarine: 0x7fffd4, + azure: 0xf0ffff, + beige: 0xf5f5dc, + bisque: 0xffe4c4, + black: 0x000000, + blanchedalmond: 0xffebcd, + blue: 0x0000ff, + blueviolet: 0x8a2be2, + brown: 0xa52a2a, + burlywood: 0xdeb887, + cadetblue: 0x5f9ea0, + chartreuse: 0x7fff00, + chocolate: 0xd2691e, + coral: 0xff7f50, + cornflowerblue: 0x6495ed, + cornsilk: 0xfff8dc, + crimson: 0xdc143c, + cyan: 0x00ffff, + darkblue: 0x00008b, + darkcyan: 0x008b8b, + darkgoldenrod: 0xb8860b, + darkgray: 0xa9a9a9, + darkgreen: 0x006400, + darkgrey: 0xa9a9a9, + darkkhaki: 0xbdb76b, + darkmagenta: 0x8b008b, + darkolivegreen: 0x556b2f, + darkorange: 0xff8c00, + darkorchid: 0x9932cc, + darkred: 0x8b0000, + darksalmon: 0xe9967a, + darkseagreen: 0x8fbc8f, + darkslateblue: 0x483d8b, + darkslategray: 0x2f4f4f, + darkslategrey: 0x2f4f4f, + darkturquoise: 0x00ced1, + darkviolet: 0x9400d3, + deeppink: 0xff1493, + deepskyblue: 0x00bfff, + dimgray: 0x696969, + dimgrey: 0x696969, + dodgerblue: 0x1e90ff, + firebrick: 0xb22222, + floralwhite: 0xfffaf0, + forestgreen: 0x228b22, + fuchsia: 0xff00ff, + gainsboro: 0xdcdcdc, + ghostwhite: 0xf8f8ff, + gold: 0xffd700, + goldenrod: 0xdaa520, + gray: 0x808080, + green: 0x008000, + greenyellow: 0xadff2f, + grey: 0x808080, + honeydew: 0xf0fff0, + hotpink: 0xff69b4, + indianred: 0xcd5c5c, + indigo: 0x4b0082, + ivory: 0xfffff0, + khaki: 0xf0e68c, + lavender: 0xe6e6fa, + lavenderblush: 0xfff0f5, + lawngreen: 0x7cfc00, + lemonchiffon: 0xfffacd, + lightblue: 0xadd8e6, + lightcoral: 0xf08080, + lightcyan: 0xe0ffff, + lightgoldenrodyellow: 0xfafad2, + lightgray: 0xd3d3d3, + lightgreen: 0x90ee90, + lightgrey: 0xd3d3d3, + lightpink: 0xffb6c1, + lightsalmon: 0xffa07a, + lightseagreen: 0x20b2aa, + lightskyblue: 0x87cefa, + lightslategray: 0x778899, + lightslategrey: 0x778899, + lightsteelblue: 0xb0c4de, + lightyellow: 0xffffe0, + lime: 0x00ff00, + limegreen: 0x32cd32, + linen: 0xfaf0e6, + magenta: 0xff00ff, + maroon: 0x800000, + mediumaquamarine: 0x66cdaa, + mediumblue: 0x0000cd, + mediumorchid: 0xba55d3, + mediumpurple: 0x9370db, + mediumseagreen: 0x3cb371, + mediumslateblue: 0x7b68ee, + mediumspringgreen: 0x00fa9a, + mediumturquoise: 0x48d1cc, + mediumvioletred: 0xc71585, + midnightblue: 0x191970, + mintcream: 0xf5fffa, + mistyrose: 0xffe4e1, + moccasin: 0xffe4b5, + navajowhite: 0xffdead, + navy: 0x000080, + oldlace: 0xfdf5e6, + olive: 0x808000, + olivedrab: 0x6b8e23, + orange: 0xffa500, + orangered: 0xff4500, + orchid: 0xda70d6, + palegoldenrod: 0xeee8aa, + palegreen: 0x98fb98, + paleturquoise: 0xafeeee, + palevioletred: 0xdb7093, + papayawhip: 0xffefd5, + peachpuff: 0xffdab9, + peru: 0xcd853f, + pink: 0xffc0cb, + plum: 0xdda0dd, + powderblue: 0xb0e0e6, + purple: 0x800080, + rebeccapurple: 0x663399, + red: 0xff0000, + rosybrown: 0xbc8f8f, + royalblue: 0x4169e1, + saddlebrown: 0x8b4513, + salmon: 0xfa8072, + sandybrown: 0xf4a460, + seagreen: 0x2e8b57, + seashell: 0xfff5ee, + sienna: 0xa0522d, + silver: 0xc0c0c0, + skyblue: 0x87ceeb, + slateblue: 0x6a5acd, + slategray: 0x708090, + slategrey: 0x708090, + snow: 0xfffafa, + springgreen: 0x00ff7f, + steelblue: 0x4682b4, + tan: 0xd2b48c, + teal: 0x008080, + thistle: 0xd8bfd8, + tomato: 0xff6347, + turquoise: 0x40e0d0, + violet: 0xee82ee, + wheat: 0xf5deb3, + white: 0xffffff, + whitesmoke: 0xf5f5f5, + yellow: 0xffff00, + yellowgreen: 0x9acd32 +}; + +define(Color, color, { + displayable: function() { + return this.rgb().displayable(); + }, + toString: function() { + return this.rgb() + ""; + } +}); + +function color(format) { + var m; + format = (format + "").trim().toLowerCase(); + return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00 + : (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000 + : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0) + : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%) + : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1) + : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1) + : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%) + : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1) + : named.hasOwnProperty(format) ? rgbn(named[format]) + : format === "transparent" ? new Rgb(NaN, NaN, NaN, 0) + : null; +} + +function rgbn(n) { + return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1); +} + +function rgba(r, g, b, a) { + if (a <= 0) r = g = b = NaN; + return new Rgb(r, g, b, a); +} + +function rgbConvert(o) { + if (!(o instanceof Color)) o = color(o); + if (!o) return new Rgb; + o = o.rgb(); + return new Rgb(o.r, o.g, o.b, o.opacity); +} + +function rgb(r, g, b, opacity) { + return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity); +} + +function Rgb(r, g, b, opacity) { + this.r = +r; + this.g = +g; + this.b = +b; + this.opacity = +opacity; +} + +define(Rgb, rgb, extend(Color, { + brighter: function(k) { + k = k == null ? brighter : Math.pow(brighter, k); + return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); + }, + darker: function(k) { + k = k == null ? darker : Math.pow(darker, k); + return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); + }, + rgb: function() { + return this; + }, + displayable: function() { + return (0 <= this.r && this.r <= 255) + && (0 <= this.g && this.g <= 255) + && (0 <= this.b && this.b <= 255) + && (0 <= this.opacity && this.opacity <= 1); + }, + toString: function() { + var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a)); + return (a === 1 ? "rgb(" : "rgba(") + + Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", " + + Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", " + + Math.max(0, Math.min(255, Math.round(this.b) || 0)) + + (a === 1 ? ")" : ", " + a + ")"); + } +})); + +function hsla(h, s, l, a) { + if (a <= 0) h = s = l = NaN; + else if (l <= 0 || l >= 1) h = s = NaN; + else if (s <= 0) h = NaN; + return new Hsl(h, s, l, a); +} + +function hslConvert(o) { + if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity); + if (!(o instanceof Color)) o = color(o); + if (!o) return new Hsl; + if (o instanceof Hsl) return o; + o = o.rgb(); + var r = o.r / 255, + g = o.g / 255, + b = o.b / 255, + min = Math.min(r, g, b), + max = Math.max(r, g, b), + h = NaN, + s = max - min, + l = (max + min) / 2; + if (s) { + if (r === max) h = (g - b) / s + (g < b) * 6; + else if (g === max) h = (b - r) / s + 2; + else h = (r - g) / s + 4; + s /= l < 0.5 ? max + min : 2 - max - min; + h *= 60; + } else { + s = l > 0 && l < 1 ? 0 : h; + } + return new Hsl(h, s, l, o.opacity); +} + +function hsl(h, s, l, opacity) { + return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity); +} + +function Hsl(h, s, l, opacity) { + this.h = +h; + this.s = +s; + this.l = +l; + this.opacity = +opacity; +} + +define(Hsl, hsl, extend(Color, { + brighter: function(k) { + k = k == null ? brighter : Math.pow(brighter, k); + return new Hsl(this.h, this.s, this.l * k, this.opacity); + }, + darker: function(k) { + k = k == null ? darker : Math.pow(darker, k); + return new Hsl(this.h, this.s, this.l * k, this.opacity); + }, + rgb: function() { + var h = this.h % 360 + (this.h < 0) * 360, + s = isNaN(h) || isNaN(this.s) ? 0 : this.s, + l = this.l, + m2 = l + (l < 0.5 ? l : 1 - l) * s, + m1 = 2 * l - m2; + return new Rgb( + hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2), + hsl2rgb(h, m1, m2), + hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2), + this.opacity + ); + }, + displayable: function() { + return (0 <= this.s && this.s <= 1 || isNaN(this.s)) + && (0 <= this.l && this.l <= 1) + && (0 <= this.opacity && this.opacity <= 1); + } +})); + +/* From FvD 13.37, CSS Color Module Level 3 */ +function hsl2rgb(h, m1, m2) { + return (h < 60 ? m1 + (m2 - m1) * h / 60 + : h < 180 ? m2 + : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60 + : m1) * 255; +} + +var deg2rad = Math.PI / 180; +var rad2deg = 180 / Math.PI; + +var Kn = 18; +var Xn = 0.950470; +var Yn = 1; +var Zn = 1.088830; +var t0 = 4 / 29; +var t1 = 6 / 29; +var t2 = 3 * t1 * t1; +var t3 = t1 * t1 * t1; + +function labConvert(o) { + if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity); + if (o instanceof Hcl) { + var h = o.h * deg2rad; + return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity); + } + if (!(o instanceof Rgb)) o = rgbConvert(o); + var b = rgb2xyz(o.r), + a = rgb2xyz(o.g), + l = rgb2xyz(o.b), + x = xyz2lab((0.4124564 * b + 0.3575761 * a + 0.1804375 * l) / Xn), + y = xyz2lab((0.2126729 * b + 0.7151522 * a + 0.0721750 * l) / Yn), + z = xyz2lab((0.0193339 * b + 0.1191920 * a + 0.9503041 * l) / Zn); + return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity); +} + +function lab(l, a, b, opacity) { + return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity); +} + +function Lab(l, a, b, opacity) { + this.l = +l; + this.a = +a; + this.b = +b; + this.opacity = +opacity; +} + +define(Lab, lab, extend(Color, { + brighter: function(k) { + return new Lab(this.l + Kn * (k == null ? 1 : k), this.a, this.b, this.opacity); + }, + darker: function(k) { + return new Lab(this.l - Kn * (k == null ? 1 : k), this.a, this.b, this.opacity); + }, + rgb: function() { + var y = (this.l + 16) / 116, + x = isNaN(this.a) ? y : y + this.a / 500, + z = isNaN(this.b) ? y : y - this.b / 200; + y = Yn * lab2xyz(y); + x = Xn * lab2xyz(x); + z = Zn * lab2xyz(z); + return new Rgb( + xyz2rgb( 3.2404542 * x - 1.5371385 * y - 0.4985314 * z), // D65 -> sRGB + xyz2rgb(-0.9692660 * x + 1.8760108 * y + 0.0415560 * z), + xyz2rgb( 0.0556434 * x - 0.2040259 * y + 1.0572252 * z), + this.opacity + ); + } +})); + +function xyz2lab(t) { + return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0; +} + +function lab2xyz(t) { + return t > t1 ? t * t * t : t2 * (t - t0); +} + +function xyz2rgb(x) { + return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055); +} + +function rgb2xyz(x) { + return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4); +} + +function hclConvert(o) { + if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity); + if (!(o instanceof Lab)) o = labConvert(o); + var h = Math.atan2(o.b, o.a) * rad2deg; + return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity); +} + +function hcl(h, c, l, opacity) { + return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity); +} + +function Hcl(h, c, l, opacity) { + this.h = +h; + this.c = +c; + this.l = +l; + this.opacity = +opacity; +} + +define(Hcl, hcl, extend(Color, { + brighter: function(k) { + return new Hcl(this.h, this.c, this.l + Kn * (k == null ? 1 : k), this.opacity); + }, + darker: function(k) { + return new Hcl(this.h, this.c, this.l - Kn * (k == null ? 1 : k), this.opacity); + }, + rgb: function() { + return labConvert(this).rgb(); + } +})); + +var A = -0.14861; +var B = +1.78277; +var C = -0.29227; +var D = -0.90649; +var E = +1.97294; +var ED = E * D; +var EB = E * B; +var BC_DA = B * C - D * A; + +function cubehelixConvert(o) { + if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity); + if (!(o instanceof Rgb)) o = rgbConvert(o); + var r = o.r / 255, + g = o.g / 255, + b = o.b / 255, + l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB), + bl = b - l, + k = (E * (g - l) - C * bl) / D, + s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1 + h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN; + return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity); +} + +function cubehelix(h, s, l, opacity) { + return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity); +} + +function Cubehelix(h, s, l, opacity) { + this.h = +h; + this.s = +s; + this.l = +l; + this.opacity = +opacity; +} + +define(Cubehelix, cubehelix, extend(Color, { + brighter: function(k) { + k = k == null ? brighter : Math.pow(brighter, k); + return new Cubehelix(this.h, this.s, this.l * k, this.opacity); + }, + darker: function(k) { + k = k == null ? darker : Math.pow(darker, k); + return new Cubehelix(this.h, this.s, this.l * k, this.opacity); + }, + rgb: function() { + var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad, + l = +this.l, + a = isNaN(this.s) ? 0 : this.s * l * (1 - l), + cosh = Math.cos(h), + sinh = Math.sin(h); + return new Rgb( + 255 * (l + a * (A * cosh + B * sinh)), + 255 * (l + a * (C * cosh + D * sinh)), + 255 * (l + a * (E * cosh)), + this.opacity + ); + } +})); + +function basis(t1, v0, v1, v2, v3) { + var t2 = t1 * t1, t3 = t2 * t1; + return ((1 - 3 * t1 + 3 * t2 - t3) * v0 + + (4 - 6 * t2 + 3 * t3) * v1 + + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2 + + t3 * v3) / 6; +} + +var constant$4 = function(x) { + return function() { + return x; + }; +}; + +function linear(a, d) { + return function(t) { + return a + t * d; + }; +} + +function exponential(a, b, y) { + return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) { + return Math.pow(a + t * b, y); + }; +} + +function hue(a, b) { + var d = b - a; + return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant$4(isNaN(a) ? b : a); +} + +function gamma(y) { + return (y = +y) === 1 ? nogamma : function(a, b) { + return b - a ? exponential(a, b, y) : constant$4(isNaN(a) ? b : a); + }; +} + +function nogamma(a, b) { + var d = b - a; + return d ? linear(a, d) : constant$4(isNaN(a) ? b : a); +} + +var interpolateRgb = (function rgbGamma(y) { + var color$$1 = gamma(y); + + function rgb$$1(start, end) { + var r = color$$1((start = rgb(start)).r, (end = rgb(end)).r), + g = color$$1(start.g, end.g), + b = color$$1(start.b, end.b), + opacity = nogamma(start.opacity, end.opacity); + return function(t) { + start.r = r(t); + start.g = g(t); + start.b = b(t); + start.opacity = opacity(t); + return start + ""; + }; + } + + rgb$$1.gamma = rgbGamma; + + return rgb$$1; +})(1); + +var array$1 = function(a, b) { + var nb = b ? b.length : 0, + na = a ? Math.min(nb, a.length) : 0, + x = new Array(nb), + c = new Array(nb), + i; + + for (i = 0; i < na; ++i) x[i] = interpolateValue(a[i], b[i]); + for (; i < nb; ++i) c[i] = b[i]; + + return function(t) { + for (i = 0; i < na; ++i) c[i] = x[i](t); + return c; + }; +}; + +var date = function(a, b) { + var d = new Date; + return a = +a, b -= a, function(t) { + return d.setTime(a + b * t), d; + }; +}; + +var reinterpolate = function(a, b) { + return a = +a, b -= a, function(t) { + return a + b * t; + }; +}; + +var object = function(a, b) { + var i = {}, + c = {}, + k; + + if (a === null || typeof a !== "object") a = {}; + if (b === null || typeof b !== "object") b = {}; + + for (k in b) { + if (k in a) { + i[k] = interpolateValue(a[k], b[k]); + } else { + c[k] = b[k]; + } + } + + return function(t) { + for (k in i) c[k] = i[k](t); + return c; + }; +}; + +var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g; +var reB = new RegExp(reA.source, "g"); + +function zero(b) { + return function() { + return b; + }; +} + +function one(b) { + return function(t) { + return b(t) + ""; + }; +} + +var interpolateString = function(a, b) { + var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b + am, // current match in a + bm, // current match in b + bs, // string preceding current number in b, if any + i = -1, // index in s + s = [], // string constants and placeholders + q = []; // number interpolators + + // Coerce inputs to strings. + a = a + "", b = b + ""; + + // Interpolate pairs of numbers in a & b. + while ((am = reA.exec(a)) + && (bm = reB.exec(b))) { + if ((bs = bm.index) > bi) { // a string precedes the next number in b + bs = b.slice(bi, bs); + if (s[i]) s[i] += bs; // coalesce with previous string + else s[++i] = bs; + } + if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match + if (s[i]) s[i] += bm; // coalesce with previous string + else s[++i] = bm; + } else { // interpolate non-matching numbers + s[++i] = null; + q.push({i: i, x: reinterpolate(am, bm)}); + } + bi = reB.lastIndex; + } + + // Add remains of b. + if (bi < b.length) { + bs = b.slice(bi); + if (s[i]) s[i] += bs; // coalesce with previous string + else s[++i] = bs; + } + + // Special optimization for only a single match. + // Otherwise, interpolate each of the numbers and rejoin the string. + return s.length < 2 ? (q[0] + ? one(q[0].x) + : zero(b)) + : (b = q.length, function(t) { + for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t); + return s.join(""); + }); +}; + +var interpolateValue = function(a, b) { + var t = typeof b, c; + return b == null || t === "boolean" ? constant$4(b) + : (t === "number" ? reinterpolate + : t === "string" ? ((c = color(b)) ? (b = c, interpolateRgb) : interpolateString) + : b instanceof color ? interpolateRgb + : b instanceof Date ? date + : Array.isArray(b) ? array$1 + : isNaN(b) ? object + : reinterpolate)(a, b); +}; + +var interpolateRound = function(a, b) { + return a = +a, b -= a, function(t) { + return Math.round(a + b * t); + }; +}; + +var degrees = 180 / Math.PI; + +var identity$2 = { + translateX: 0, + translateY: 0, + rotate: 0, + skewX: 0, + scaleX: 1, + scaleY: 1 +}; + +var decompose = function(a, b, c, d, e, f) { + var scaleX, scaleY, skewX; + if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX; + if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX; + if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY; + if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX; + return { + translateX: e, + translateY: f, + rotate: Math.atan2(b, a) * degrees, + skewX: Math.atan(skewX) * degrees, + scaleX: scaleX, + scaleY: scaleY + }; +}; + +var cssNode; +var cssRoot; +var cssView; +var svgNode; + +function parseCss(value) { + if (value === "none") return identity$2; + if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView; + cssNode.style.transform = value; + value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform"); + cssRoot.removeChild(cssNode); + value = value.slice(7, -1).split(","); + return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]); +} + +function parseSvg(value) { + if (value == null) return identity$2; + if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g"); + svgNode.setAttribute("transform", value); + if (!(value = svgNode.transform.baseVal.consolidate())) return identity$2; + value = value.matrix; + return decompose(value.a, value.b, value.c, value.d, value.e, value.f); +} + +function interpolateTransform(parse, pxComma, pxParen, degParen) { + + function pop(s) { + return s.length ? s.pop() + " " : ""; + } + + function translate(xa, ya, xb, yb, s, q) { + if (xa !== xb || ya !== yb) { + var i = s.push("translate(", null, pxComma, null, pxParen); + q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); + } else if (xb || yb) { + s.push("translate(" + xb + pxComma + yb + pxParen); + } + } + + function rotate(a, b, s, q) { + if (a !== b) { + if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path + q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: reinterpolate(a, b)}); + } else if (b) { + s.push(pop(s) + "rotate(" + b + degParen); + } + } + + function skewX(a, b, s, q) { + if (a !== b) { + q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: reinterpolate(a, b)}); + } else if (b) { + s.push(pop(s) + "skewX(" + b + degParen); + } + } + + function scale(xa, ya, xb, yb, s, q) { + if (xa !== xb || ya !== yb) { + var i = s.push(pop(s) + "scale(", null, ",", null, ")"); + q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); + } else if (xb !== 1 || yb !== 1) { + s.push(pop(s) + "scale(" + xb + "," + yb + ")"); + } + } + + return function(a, b) { + var s = [], // string constants and placeholders + q = []; // number interpolators + a = parse(a), b = parse(b); + translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q); + rotate(a.rotate, b.rotate, s, q); + skewX(a.skewX, b.skewX, s, q); + scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q); + a = b = null; // gc + return function(t) { + var i = -1, n = q.length, o; + while (++i < n) s[(o = q[i]).i] = o.x(t); + return s.join(""); + }; + }; +} + +var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)"); +var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")"); + +var rho = Math.SQRT2; +var rho2 = 2; +var rho4 = 4; +var epsilon2 = 1e-12; + +function cosh(x) { + return ((x = Math.exp(x)) + 1 / x) / 2; +} + +function sinh(x) { + return ((x = Math.exp(x)) - 1 / x) / 2; +} + +function tanh(x) { + return ((x = Math.exp(2 * x)) - 1) / (x + 1); +} + +// p0 = [ux0, uy0, w0] +// p1 = [ux1, uy1, w1] +var interpolateZoom = function(p0, p1) { + var ux0 = p0[0], uy0 = p0[1], w0 = p0[2], + ux1 = p1[0], uy1 = p1[1], w1 = p1[2], + dx = ux1 - ux0, + dy = uy1 - uy0, + d2 = dx * dx + dy * dy, + i, + S; + + // Special case for u0 ≅ u1. + if (d2 < epsilon2) { + S = Math.log(w1 / w0) / rho; + i = function(t) { + return [ + ux0 + t * dx, + uy0 + t * dy, + w0 * Math.exp(rho * t * S) + ]; + }; + } + + // General case. + else { + var d1 = Math.sqrt(d2), + b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1), + b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1), + r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0), + r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1); + S = (r1 - r0) / rho; + i = function(t) { + var s = t * S, + coshr0 = cosh(r0), + u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0)); + return [ + ux0 + u * dx, + uy0 + u * dy, + w0 * coshr0 / cosh(rho * s + r0) + ]; + }; + } + + i.duration = S * 1000; + + return i; +}; + +function cubehelix$1(hue$$1) { + return (function cubehelixGamma(y) { + y = +y; + + function cubehelix$$1(start, end) { + var h = hue$$1((start = cubehelix(start)).h, (end = cubehelix(end)).h), + s = nogamma(start.s, end.s), + l = nogamma(start.l, end.l), + opacity = nogamma(start.opacity, end.opacity); + return function(t) { + start.h = h(t); + start.s = s(t); + start.l = l(Math.pow(t, y)); + start.opacity = opacity(t); + return start + ""; + }; + } + + cubehelix$$1.gamma = cubehelixGamma; + + return cubehelix$$1; + })(1); +} + +cubehelix$1(hue); +var cubehelixLong = cubehelix$1(nogamma); + +var frame = 0; +var timeout = 0; +var interval = 0; +var pokeDelay = 1000; +var taskHead; +var taskTail; +var clockLast = 0; +var clockNow = 0; +var clockSkew = 0; +var clock = typeof performance === "object" && performance.now ? performance : Date; +var setFrame = typeof requestAnimationFrame === "function" ? requestAnimationFrame : function(f) { setTimeout(f, 17); }; + +function now() { + return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew); +} + +function clearNow() { + clockNow = 0; +} + +function Timer() { + this._call = + this._time = + this._next = null; +} + +Timer.prototype = timer.prototype = { + constructor: Timer, + restart: function(callback, delay, time) { + if (typeof callback !== "function") throw new TypeError("callback is not a function"); + time = (time == null ? now() : +time) + (delay == null ? 0 : +delay); + if (!this._next && taskTail !== this) { + if (taskTail) taskTail._next = this; + else taskHead = this; + taskTail = this; + } + this._call = callback; + this._time = time; + sleep(); + }, + stop: function() { + if (this._call) { + this._call = null; + this._time = Infinity; + sleep(); + } + } +}; + +function timer(callback, delay, time) { + var t = new Timer; + t.restart(callback, delay, time); + return t; +} + +function timerFlush() { + now(); // Get the current time, if not already set. + ++frame; // Pretend we’ve set an alarm, if we haven’t already. + var t = taskHead, e; + while (t) { + if ((e = clockNow - t._time) >= 0) t._call.call(null, e); + t = t._next; + } + --frame; +} + +function wake() { + clockNow = (clockLast = clock.now()) + clockSkew; + frame = timeout = 0; + try { + timerFlush(); + } finally { + frame = 0; + nap(); + clockNow = 0; + } +} + +function poke() { + var now = clock.now(), delay = now - clockLast; + if (delay > pokeDelay) clockSkew -= delay, clockLast = now; +} + +function nap() { + var t0, t1 = taskHead, t2, time = Infinity; + while (t1) { + if (t1._call) { + if (time > t1._time) time = t1._time; + t0 = t1, t1 = t1._next; + } else { + t2 = t1._next, t1._next = null; + t1 = t0 ? t0._next = t2 : taskHead = t2; + } + } + taskTail = t0; + sleep(time); +} + +function sleep(time) { + if (frame) return; // Soonest alarm already set, or will be. + if (timeout) timeout = clearTimeout(timeout); + var delay = time - clockNow; + if (delay > 24) { + if (time < Infinity) timeout = setTimeout(wake, delay); + if (interval) interval = clearInterval(interval); + } else { + if (!interval) clockLast = clockNow, interval = setInterval(poke, pokeDelay); + frame = 1, setFrame(wake); + } +} + +var timeout$1 = function(callback, delay, time) { + var t = new Timer; + delay = delay == null ? 0 : +delay; + t.restart(function(elapsed) { + t.stop(); + callback(elapsed + delay); + }, delay, time); + return t; +}; + +var emptyOn = dispatch("start", "end", "interrupt"); +var emptyTween = []; + +var CREATED = 0; +var SCHEDULED = 1; +var STARTING = 2; +var STARTED = 3; +var RUNNING = 4; +var ENDING = 5; +var ENDED = 6; + +var schedule = function(node, name, id, index, group, timing) { + var schedules = node.__transition; + if (!schedules) node.__transition = {}; + else if (id in schedules) return; + create(node, id, { + name: name, + index: index, // For context during callback. + group: group, // For context during callback. + on: emptyOn, + tween: emptyTween, + time: timing.time, + delay: timing.delay, + duration: timing.duration, + ease: timing.ease, + timer: null, + state: CREATED + }); +}; + +function init(node, id) { + var schedule = node.__transition; + if (!schedule || !(schedule = schedule[id]) || schedule.state > CREATED) throw new Error("too late"); + return schedule; +} + +function set$1(node, id) { + var schedule = node.__transition; + if (!schedule || !(schedule = schedule[id]) || schedule.state > STARTING) throw new Error("too late"); + return schedule; +} + +function get$1(node, id) { + var schedule = node.__transition; + if (!schedule || !(schedule = schedule[id])) throw new Error("too late"); + return schedule; +} + +function create(node, id, self) { + var schedules = node.__transition, + tween; + + // Initialize the self timer when the transition is created. + // Note the actual delay is not known until the first callback! + schedules[id] = self; + self.timer = timer(schedule, 0, self.time); + + function schedule(elapsed) { + self.state = SCHEDULED; + self.timer.restart(start, self.delay, self.time); + + // If the elapsed delay is less than our first sleep, start immediately. + if (self.delay <= elapsed) start(elapsed - self.delay); + } + + function start(elapsed) { + var i, j, n, o; + + // If the state is not SCHEDULED, then we previously errored on start. + if (self.state !== SCHEDULED) return stop(); + + for (i in schedules) { + o = schedules[i]; + if (o.name !== self.name) continue; + + // While this element already has a starting transition during this frame, + // defer starting an interrupting transition until that transition has a + // chance to tick (and possibly end); see d3/d3-transition#54! + if (o.state === STARTED) return timeout$1(start); + + // Interrupt the active transition, if any. + // Dispatch the interrupt event. + if (o.state === RUNNING) { + o.state = ENDED; + o.timer.stop(); + o.on.call("interrupt", node, node.__data__, o.index, o.group); + delete schedules[i]; + } + + // Cancel any pre-empted transitions. No interrupt event is dispatched + // because the cancelled transitions never started. Note that this also + // removes this transition from the pending list! + else if (+i < id) { + o.state = ENDED; + o.timer.stop(); + delete schedules[i]; + } + } + + // Defer the first tick to end of the current frame; see d3/d3#1576. + // Note the transition may be canceled after start and before the first tick! + // Note this must be scheduled before the start event; see d3/d3-transition#16! + // Assuming this is successful, subsequent callbacks go straight to tick. + timeout$1(function() { + if (self.state === STARTED) { + self.state = RUNNING; + self.timer.restart(tick, self.delay, self.time); + tick(elapsed); + } + }); + + // Dispatch the start event. + // Note this must be done before the tween are initialized. + self.state = STARTING; + self.on.call("start", node, node.__data__, self.index, self.group); + if (self.state !== STARTING) return; // interrupted + self.state = STARTED; + + // Initialize the tween, deleting null tween. + tween = new Array(n = self.tween.length); + for (i = 0, j = -1; i < n; ++i) { + if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) { + tween[++j] = o; + } + } + tween.length = j + 1; + } + + function tick(elapsed) { + var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1), + i = -1, + n = tween.length; + + while (++i < n) { + tween[i].call(null, t); + } + + // Dispatch the end event. + if (self.state === ENDING) { + self.on.call("end", node, node.__data__, self.index, self.group); + stop(); + } + } + + function stop() { + self.state = ENDED; + self.timer.stop(); + delete schedules[id]; + for (var i in schedules) return; // eslint-disable-line no-unused-vars + delete node.__transition; + } +} + +var interrupt = function(node, name) { + var schedules = node.__transition, + schedule, + active, + empty = true, + i; + + if (!schedules) return; + + name = name == null ? null : name + ""; + + for (i in schedules) { + if ((schedule = schedules[i]).name !== name) { empty = false; continue; } + active = schedule.state > STARTING && schedule.state < ENDING; + schedule.state = ENDED; + schedule.timer.stop(); + if (active) schedule.on.call("interrupt", node, node.__data__, schedule.index, schedule.group); + delete schedules[i]; + } + + if (empty) delete node.__transition; +}; + +var selection_interrupt = function(name) { + return this.each(function() { + interrupt(this, name); + }); +}; + +function tweenRemove(id, name) { + var tween0, tween1; + return function() { + var schedule = set$1(this, id), + tween = schedule.tween; + + // If this node shared tween with the previous node, + // just assign the updated shared tween and we’re done! + // Otherwise, copy-on-write. + if (tween !== tween0) { + tween1 = tween0 = tween; + for (var i = 0, n = tween1.length; i < n; ++i) { + if (tween1[i].name === name) { + tween1 = tween1.slice(); + tween1.splice(i, 1); + break; + } + } + } + + schedule.tween = tween1; + }; +} + +function tweenFunction(id, name, value) { + var tween0, tween1; + if (typeof value !== "function") throw new Error; + return function() { + var schedule = set$1(this, id), + tween = schedule.tween; + + // If this node shared tween with the previous node, + // just assign the updated shared tween and we’re done! + // Otherwise, copy-on-write. + if (tween !== tween0) { + tween1 = (tween0 = tween).slice(); + for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) { + if (tween1[i].name === name) { + tween1[i] = t; + break; + } + } + if (i === n) tween1.push(t); + } + + schedule.tween = tween1; + }; +} + +var transition_tween = function(name, value) { + var id = this._id; + + name += ""; + + if (arguments.length < 2) { + var tween = get$1(this.node(), id).tween; + for (var i = 0, n = tween.length, t; i < n; ++i) { + if ((t = tween[i]).name === name) { + return t.value; + } + } + return null; + } + + return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value)); +}; + +function tweenValue(transition, name, value) { + var id = transition._id; + + transition.each(function() { + var schedule = set$1(this, id); + (schedule.value || (schedule.value = {}))[name] = value.apply(this, arguments); + }); + + return function(node) { + return get$1(node, id).value[name]; + }; +} + +var interpolate$$1 = function(a, b) { + var c; + return (typeof b === "number" ? reinterpolate + : b instanceof color ? interpolateRgb + : (c = color(b)) ? (b = c, interpolateRgb) + : interpolateString)(a, b); +}; + +function attrRemove$1(name) { + return function() { + this.removeAttribute(name); + }; +} + +function attrRemoveNS$1(fullname) { + return function() { + this.removeAttributeNS(fullname.space, fullname.local); + }; +} + +function attrConstant$1(name, interpolate$$1, value1) { + var value00, + interpolate0; + return function() { + var value0 = this.getAttribute(name); + return value0 === value1 ? null + : value0 === value00 ? interpolate0 + : interpolate0 = interpolate$$1(value00 = value0, value1); + }; +} + +function attrConstantNS$1(fullname, interpolate$$1, value1) { + var value00, + interpolate0; + return function() { + var value0 = this.getAttributeNS(fullname.space, fullname.local); + return value0 === value1 ? null + : value0 === value00 ? interpolate0 + : interpolate0 = interpolate$$1(value00 = value0, value1); + }; +} + +function attrFunction$1(name, interpolate$$1, value) { + var value00, + value10, + interpolate0; + return function() { + var value0, value1 = value(this); + if (value1 == null) return void this.removeAttribute(name); + value0 = this.getAttribute(name); + return value0 === value1 ? null + : value0 === value00 && value1 === value10 ? interpolate0 + : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); + }; +} + +function attrFunctionNS$1(fullname, interpolate$$1, value) { + var value00, + value10, + interpolate0; + return function() { + var value0, value1 = value(this); + if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local); + value0 = this.getAttributeNS(fullname.space, fullname.local); + return value0 === value1 ? null + : value0 === value00 && value1 === value10 ? interpolate0 + : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); + }; +} + +var transition_attr = function(name, value) { + var fullname = namespace(name), i = fullname === "transform" ? interpolateTransformSvg : interpolate$$1; + return this.attrTween(name, typeof value === "function" + ? (fullname.local ? attrFunctionNS$1 : attrFunction$1)(fullname, i, tweenValue(this, "attr." + name, value)) + : value == null ? (fullname.local ? attrRemoveNS$1 : attrRemove$1)(fullname) + : (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value)); +}; + +function attrTweenNS(fullname, value) { + function tween() { + var node = this, i = value.apply(node, arguments); + return i && function(t) { + node.setAttributeNS(fullname.space, fullname.local, i(t)); + }; + } + tween._value = value; + return tween; +} + +function attrTween(name, value) { + function tween() { + var node = this, i = value.apply(node, arguments); + return i && function(t) { + node.setAttribute(name, i(t)); + }; + } + tween._value = value; + return tween; +} + +var transition_attrTween = function(name, value) { + var key = "attr." + name; + if (arguments.length < 2) return (key = this.tween(key)) && key._value; + if (value == null) return this.tween(key, null); + if (typeof value !== "function") throw new Error; + var fullname = namespace(name); + return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value)); +}; + +function delayFunction(id, value) { + return function() { + init(this, id).delay = +value.apply(this, arguments); + }; +} + +function delayConstant(id, value) { + return value = +value, function() { + init(this, id).delay = value; + }; +} + +var transition_delay = function(value) { + var id = this._id; + + return arguments.length + ? this.each((typeof value === "function" + ? delayFunction + : delayConstant)(id, value)) + : get$1(this.node(), id).delay; +}; + +function durationFunction(id, value) { + return function() { + set$1(this, id).duration = +value.apply(this, arguments); + }; +} + +function durationConstant(id, value) { + return value = +value, function() { + set$1(this, id).duration = value; + }; +} + +var transition_duration = function(value) { + var id = this._id; + + return arguments.length + ? this.each((typeof value === "function" + ? durationFunction + : durationConstant)(id, value)) + : get$1(this.node(), id).duration; +}; + +function easeConstant(id, value) { + if (typeof value !== "function") throw new Error; + return function() { + set$1(this, id).ease = value; + }; +} + +var transition_ease = function(value) { + var id = this._id; + + return arguments.length + ? this.each(easeConstant(id, value)) + : get$1(this.node(), id).ease; +}; + +var transition_filter = function(match) { + if (typeof match !== "function") match = matcher$1(match); + + for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { + for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { + if ((node = group[i]) && match.call(node, node.__data__, i, group)) { + subgroup.push(node); + } + } + } + + return new Transition(subgroups, this._parents, this._name, this._id); +}; + +var transition_merge = function(transition) { + if (transition._id !== this._id) throw new Error; + + for (var groups0 = this._groups, groups1 = transition._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { + for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { + if (node = group0[i] || group1[i]) { + merge[i] = node; + } + } + } + + for (; j < m0; ++j) { + merges[j] = groups0[j]; + } + + return new Transition(merges, this._parents, this._name, this._id); +}; + +function start(name) { + return (name + "").trim().split(/^|\s+/).every(function(t) { + var i = t.indexOf("."); + if (i >= 0) t = t.slice(0, i); + return !t || t === "start"; + }); +} + +function onFunction(id, name, listener) { + var on0, on1, sit = start(name) ? init : set$1; + return function() { + var schedule = sit(this, id), + on = schedule.on; + + // If this node shared a dispatch with the previous node, + // just assign the updated shared dispatch and we’re done! + // Otherwise, copy-on-write. + if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener); + + schedule.on = on1; + }; +} + +var transition_on = function(name, listener) { + var id = this._id; + + return arguments.length < 2 + ? get$1(this.node(), id).on.on(name) + : this.each(onFunction(id, name, listener)); +}; + +function removeFunction(id) { + return function() { + var parent = this.parentNode; + for (var i in this.__transition) if (+i !== id) return; + if (parent) parent.removeChild(this); + }; +} + +var transition_remove = function() { + return this.on("end.remove", removeFunction(this._id)); +}; + +var transition_select = function(select$$1) { + var name = this._name, + id = this._id; + + if (typeof select$$1 !== "function") select$$1 = selector(select$$1); + + for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { + for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { + if ((node = group[i]) && (subnode = select$$1.call(node, node.__data__, i, group))) { + if ("__data__" in node) subnode.__data__ = node.__data__; + subgroup[i] = subnode; + schedule(subgroup[i], name, id, i, subgroup, get$1(node, id)); + } + } + } + + return new Transition(subgroups, this._parents, name, id); +}; + +var transition_selectAll = function(select$$1) { + var name = this._name, + id = this._id; + + if (typeof select$$1 !== "function") select$$1 = selectorAll(select$$1); + + for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { + for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { + if (node = group[i]) { + for (var children = select$$1.call(node, node.__data__, i, group), child, inherit = get$1(node, id), k = 0, l = children.length; k < l; ++k) { + if (child = children[k]) { + schedule(child, name, id, k, children, inherit); + } + } + subgroups.push(children); + parents.push(node); + } + } + } + + return new Transition(subgroups, parents, name, id); +}; + +var Selection$1 = selection.prototype.constructor; + +var transition_selection = function() { + return new Selection$1(this._groups, this._parents); +}; + +function styleRemove$1(name, interpolate$$2) { + var value00, + value10, + interpolate0; + return function() { + var style = window(this).getComputedStyle(this, null), + value0 = style.getPropertyValue(name), + value1 = (this.style.removeProperty(name), style.getPropertyValue(name)); + return value0 === value1 ? null + : value0 === value00 && value1 === value10 ? interpolate0 + : interpolate0 = interpolate$$2(value00 = value0, value10 = value1); + }; +} + +function styleRemoveEnd(name) { + return function() { + this.style.removeProperty(name); + }; +} + +function styleConstant$1(name, interpolate$$2, value1) { + var value00, + interpolate0; + return function() { + var value0 = window(this).getComputedStyle(this, null).getPropertyValue(name); + return value0 === value1 ? null + : value0 === value00 ? interpolate0 + : interpolate0 = interpolate$$2(value00 = value0, value1); + }; +} + +function styleFunction$1(name, interpolate$$2, value) { + var value00, + value10, + interpolate0; + return function() { + var style = window(this).getComputedStyle(this, null), + value0 = style.getPropertyValue(name), + value1 = value(this); + if (value1 == null) value1 = (this.style.removeProperty(name), style.getPropertyValue(name)); + return value0 === value1 ? null + : value0 === value00 && value1 === value10 ? interpolate0 + : interpolate0 = interpolate$$2(value00 = value0, value10 = value1); + }; +} + +var transition_style = function(name, value, priority) { + var i = (name += "") === "transform" ? interpolateTransformCss : interpolate$$1; + return value == null ? this + .styleTween(name, styleRemove$1(name, i)) + .on("end.style." + name, styleRemoveEnd(name)) + : this.styleTween(name, typeof value === "function" + ? styleFunction$1(name, i, tweenValue(this, "style." + name, value)) + : styleConstant$1(name, i, value), priority); +}; + +function styleTween(name, value, priority) { + function tween() { + var node = this, i = value.apply(node, arguments); + return i && function(t) { + node.style.setProperty(name, i(t), priority); + }; + } + tween._value = value; + return tween; +} + +var transition_styleTween = function(name, value, priority) { + var key = "style." + (name += ""); + if (arguments.length < 2) return (key = this.tween(key)) && key._value; + if (value == null) return this.tween(key, null); + if (typeof value !== "function") throw new Error; + return this.tween(key, styleTween(name, value, priority == null ? "" : priority)); +}; + +function textConstant$1(value) { + return function() { + this.textContent = value; + }; +} + +function textFunction$1(value) { + return function() { + var value1 = value(this); + this.textContent = value1 == null ? "" : value1; + }; +} + +var transition_text = function(value) { + return this.tween("text", typeof value === "function" + ? textFunction$1(tweenValue(this, "text", value)) + : textConstant$1(value == null ? "" : value + "")); +}; + +var transition_transition = function() { + var name = this._name, + id0 = this._id, + id1 = newId(); + + for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { + for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { + if (node = group[i]) { + var inherit = get$1(node, id0); + schedule(node, name, id1, i, group, { + time: inherit.time + inherit.delay + inherit.duration, + delay: 0, + duration: inherit.duration, + ease: inherit.ease + }); + } + } + } + + return new Transition(groups, this._parents, name, id1); +}; + +var id = 0; + +function Transition(groups, parents, name, id) { + this._groups = groups; + this._parents = parents; + this._name = name; + this._id = id; +} + +function transition(name) { + return selection().transition(name); +} + +function newId() { + return ++id; +} + +var selection_prototype = selection.prototype; + +Transition.prototype = transition.prototype = { + constructor: Transition, + select: transition_select, + selectAll: transition_selectAll, + filter: transition_filter, + merge: transition_merge, + selection: transition_selection, + transition: transition_transition, + call: selection_prototype.call, + nodes: selection_prototype.nodes, + node: selection_prototype.node, + size: selection_prototype.size, + empty: selection_prototype.empty, + each: selection_prototype.each, + on: transition_on, + attr: transition_attr, + attrTween: transition_attrTween, + style: transition_style, + styleTween: transition_styleTween, + text: transition_text, + remove: transition_remove, + tween: transition_tween, + delay: transition_delay, + duration: transition_duration, + ease: transition_ease +}; + +function cubicInOut(t) { + return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2; +} + +var exponent = 3; + +var polyIn = (function custom(e) { + e = +e; + + function polyIn(t) { + return Math.pow(t, e); + } + + polyIn.exponent = custom; + + return polyIn; +})(exponent); + +var polyOut = (function custom(e) { + e = +e; + + function polyOut(t) { + return 1 - Math.pow(1 - t, e); + } + + polyOut.exponent = custom; + + return polyOut; +})(exponent); + +var polyInOut = (function custom(e) { + e = +e; + + function polyInOut(t) { + return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2; + } + + polyInOut.exponent = custom; + + return polyInOut; +})(exponent); + +var b1 = 4 / 11; +var b2 = 6 / 11; +var b3 = 8 / 11; +var b4 = 3 / 4; +var b5 = 9 / 11; +var b6 = 10 / 11; +var b7 = 15 / 16; +var b8 = 21 / 22; +var b9 = 63 / 64; +var b0 = 1 / b1 / b1; + + + +function bounceOut(t) { + return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9; +} + +var overshoot = 1.70158; + +var backIn = (function custom(s) { + s = +s; + + function backIn(t) { + return t * t * ((s + 1) * t - s); + } + + backIn.overshoot = custom; + + return backIn; +})(overshoot); + +var backOut = (function custom(s) { + s = +s; + + function backOut(t) { + return --t * t * ((s + 1) * t + s) + 1; + } + + backOut.overshoot = custom; + + return backOut; +})(overshoot); + +var backInOut = (function custom(s) { + s = +s; + + function backInOut(t) { + return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2; + } + + backInOut.overshoot = custom; + + return backInOut; +})(overshoot); + +var tau = 2 * Math.PI; +var amplitude = 1; +var period = 0.3; + +var elasticIn = (function custom(a, p) { + var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); + + function elasticIn(t) { + return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p); + } + + elasticIn.amplitude = function(a) { return custom(a, p * tau); }; + elasticIn.period = function(p) { return custom(a, p); }; + + return elasticIn; +})(amplitude, period); + +var elasticOut = (function custom(a, p) { + var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); + + function elasticOut(t) { + return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p); + } + + elasticOut.amplitude = function(a) { return custom(a, p * tau); }; + elasticOut.period = function(p) { return custom(a, p); }; + + return elasticOut; +})(amplitude, period); + +var elasticInOut = (function custom(a, p) { + var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); + + function elasticInOut(t) { + return ((t = t * 2 - 1) < 0 + ? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p) + : 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2; + } + + elasticInOut.amplitude = function(a) { return custom(a, p * tau); }; + elasticInOut.period = function(p) { return custom(a, p); }; + + return elasticInOut; +})(amplitude, period); + +var defaultTiming = { + time: null, // Set on use. + delay: 0, + duration: 250, + ease: cubicInOut +}; + +function inherit(node, id) { + var timing; + while (!(timing = node.__transition) || !(timing = timing[id])) { + if (!(node = node.parentNode)) { + return defaultTiming.time = now(), defaultTiming; + } + } + return timing; +} + +var selection_transition = function(name) { + var id, + timing; + + if (name instanceof Transition) { + id = name._id, name = name._name; + } else { + id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + ""; + } + + for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { + for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { + if (node = group[i]) { + schedule(node, name, id, i, group, timing || inherit(node, id)); + } + } + } + + return new Transition(groups, this._parents, name, id); +}; + +selection.prototype.interrupt = selection_interrupt; +selection.prototype.transition = selection_transition; + +var root$1 = [null]; + +var constant$5 = function(x) { + return function() { + return x; + }; +}; + +var BrushEvent = function(target, type, selection) { + this.target = target; + this.type = type; + this.selection = selection; +}; + +function nopropagation$1() { + event.stopImmediatePropagation(); +} + +var noevent$1 = function() { + event.preventDefault(); + event.stopImmediatePropagation(); +}; + +var MODE_DRAG = {name: "drag"}; +var MODE_SPACE = {name: "space"}; +var MODE_HANDLE = {name: "handle"}; +var MODE_CENTER = {name: "center"}; + +var X = { + name: "x", + handles: ["e", "w"].map(type), + input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; }, + output: function(xy) { return xy && [xy[0][0], xy[1][0]]; } +}; + +var Y = { + name: "y", + handles: ["n", "s"].map(type), + input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; }, + output: function(xy) { return xy && [xy[0][1], xy[1][1]]; } +}; + +var XY = { + name: "xy", + handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type), + input: function(xy) { return xy; }, + output: function(xy) { return xy; } +}; + +var cursors = { + overlay: "crosshair", + selection: "move", + n: "ns-resize", + e: "ew-resize", + s: "ns-resize", + w: "ew-resize", + nw: "nwse-resize", + ne: "nesw-resize", + se: "nwse-resize", + sw: "nesw-resize" +}; + +var flipX = { + e: "w", + w: "e", + nw: "ne", + ne: "nw", + se: "sw", + sw: "se" +}; + +var flipY = { + n: "s", + s: "n", + nw: "sw", + ne: "se", + se: "ne", + sw: "nw" +}; + +var signsX = { + overlay: +1, + selection: +1, + n: null, + e: +1, + s: null, + w: -1, + nw: -1, + ne: +1, + se: +1, + sw: -1 +}; + +var signsY = { + overlay: +1, + selection: +1, + n: -1, + e: null, + s: +1, + w: null, + nw: -1, + ne: -1, + se: +1, + sw: +1 +}; + +function type(t) { + return {type: t}; +} + +// Ignore right-click, since that should open the context menu. +function defaultFilter() { + return !event.button; +} + +function defaultExtent() { + var svg = this.ownerSVGElement || this; + return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]]; +} + +// Like d3.local, but with the name “__brush” rather than auto-generated. +function local$$1(node) { + while (!node.__brush) if (!(node = node.parentNode)) return; + return node.__brush; +} + +function empty(extent) { + return extent[0][0] === extent[1][0] + || extent[0][1] === extent[1][1]; +} + +var cos = Math.cos; +var sin = Math.sin; +var pi$1 = Math.PI; +var halfPi$1 = pi$1 / 2; +var tau$1 = pi$1 * 2; +var max$1 = Math.max; + +function compareValue(compare) { + return function(a, b) { + return compare( + a.source.value + a.target.value, + b.source.value + b.target.value + ); + }; +} + +var slice$2 = Array.prototype.slice; + +var constant$6 = function(x) { + return function() { + return x; + }; +}; + +var pi$2 = Math.PI; +var tau$2 = 2 * pi$2; +var epsilon$1 = 1e-6; +var tauEpsilon = tau$2 - epsilon$1; + +function Path() { + this._x0 = this._y0 = // start of current subpath + this._x1 = this._y1 = null; // end of current subpath + this._ = ""; +} + +function path() { + return new Path; +} + +Path.prototype = path.prototype = { + constructor: Path, + moveTo: function(x, y) { + this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y); + }, + closePath: function() { + if (this._x1 !== null) { + this._x1 = this._x0, this._y1 = this._y0; + this._ += "Z"; + } + }, + lineTo: function(x, y) { + this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y); + }, + quadraticCurveTo: function(x1, y1, x, y) { + this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y); + }, + bezierCurveTo: function(x1, y1, x2, y2, x, y) { + this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y); + }, + arcTo: function(x1, y1, x2, y2, r) { + x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r; + var x0 = this._x1, + y0 = this._y1, + x21 = x2 - x1, + y21 = y2 - y1, + x01 = x0 - x1, + y01 = y0 - y1, + l01_2 = x01 * x01 + y01 * y01; + + // Is the radius negative? Error. + if (r < 0) throw new Error("negative radius: " + r); + + // Is this path empty? Move to (x1,y1). + if (this._x1 === null) { + this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1); + } + + // Or, is (x1,y1) coincident with (x0,y0)? Do nothing. + else if (!(l01_2 > epsilon$1)) {} + + // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear? + // Equivalently, is (x1,y1) coincident with (x2,y2)? + // Or, is the radius zero? Line to (x1,y1). + else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon$1) || !r) { + this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1); + } + + // Otherwise, draw an arc! + else { + var x20 = x2 - x0, + y20 = y2 - y0, + l21_2 = x21 * x21 + y21 * y21, + l20_2 = x20 * x20 + y20 * y20, + l21 = Math.sqrt(l21_2), + l01 = Math.sqrt(l01_2), + l = r * Math.tan((pi$2 - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2), + t01 = l / l01, + t21 = l / l21; + + // If the start tangent is not coincident with (x0,y0), line to. + if (Math.abs(t01 - 1) > epsilon$1) { + this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01); + } + + this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21); + } + }, + arc: function(x, y, r, a0, a1, ccw) { + x = +x, y = +y, r = +r; + var dx = r * Math.cos(a0), + dy = r * Math.sin(a0), + x0 = x + dx, + y0 = y + dy, + cw = 1 ^ ccw, + da = ccw ? a0 - a1 : a1 - a0; + + // Is the radius negative? Error. + if (r < 0) throw new Error("negative radius: " + r); + + // Is this path empty? Move to (x0,y0). + if (this._x1 === null) { + this._ += "M" + x0 + "," + y0; + } + + // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0). + else if (Math.abs(this._x1 - x0) > epsilon$1 || Math.abs(this._y1 - y0) > epsilon$1) { + this._ += "L" + x0 + "," + y0; + } + + // Is this arc empty? We’re done. + if (!r) return; + + // Is this a complete circle? Draw two arcs to complete the circle. + if (da > tauEpsilon) { + this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0); + } + + // Otherwise, draw an arc! + else { + if (da < 0) da = da % tau$2 + tau$2; + this._ += "A" + r + "," + r + ",0," + (+(da >= pi$2)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1)); + } + }, + rect: function(x, y, w, h) { + this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z"; + }, + toString: function() { + return this._; + } +}; + +function defaultSource(d) { + return d.source; +} + +function defaultTarget(d) { + return d.target; +} + +function defaultRadius(d) { + return d.radius; +} + +function defaultStartAngle(d) { + return d.startAngle; +} + +function defaultEndAngle(d) { + return d.endAngle; +} + +var prefix = "$"; + +function Map() {} + +Map.prototype = map$1.prototype = { + constructor: Map, + has: function(key) { + return (prefix + key) in this; + }, + get: function(key) { + return this[prefix + key]; + }, + set: function(key, value) { + this[prefix + key] = value; + return this; + }, + remove: function(key) { + var property = prefix + key; + return property in this && delete this[property]; + }, + clear: function() { + for (var property in this) if (property[0] === prefix) delete this[property]; + }, + keys: function() { + var keys = []; + for (var property in this) if (property[0] === prefix) keys.push(property.slice(1)); + return keys; + }, + values: function() { + var values = []; + for (var property in this) if (property[0] === prefix) values.push(this[property]); + return values; + }, + entries: function() { + var entries = []; + for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]}); + return entries; + }, + size: function() { + var size = 0; + for (var property in this) if (property[0] === prefix) ++size; + return size; + }, + empty: function() { + for (var property in this) if (property[0] === prefix) return false; + return true; + }, + each: function(f) { + for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this); + } +}; + +function map$1(object, f) { + var map = new Map; + + // Copy constructor. + if (object instanceof Map) object.each(function(value, key) { map.set(key, value); }); + + // Index array by numeric index or specified key function. + else if (Array.isArray(object)) { + var i = -1, + n = object.length, + o; + + if (f == null) while (++i < n) map.set(i, object[i]); + else while (++i < n) map.set(f(o = object[i], i, object), o); + } + + // Convert object to map. + else if (object) for (var key in object) map.set(key, object[key]); + + return map; +} + +function createObject() { + return {}; +} + +function setObject(object, key, value) { + object[key] = value; +} + +function createMap() { + return map$1(); +} + +function setMap(map, key, value) { + map.set(key, value); +} + +function Set() {} + +var proto = map$1.prototype; + +Set.prototype = set$2.prototype = { + constructor: Set, + has: proto.has, + add: function(value) { + value += ""; + this[prefix + value] = value; + return this; + }, + remove: proto.remove, + clear: proto.clear, + values: proto.keys, + size: proto.size, + empty: proto.empty, + each: proto.each +}; + +function set$2(object, f) { + var set = new Set; + + // Copy constructor. + if (object instanceof Set) object.each(function(value) { set.add(value); }); + + // Otherwise, assume it’s an array. + else if (object) { + var i = -1, n = object.length; + if (f == null) while (++i < n) set.add(object[i]); + else while (++i < n) set.add(f(object[i], i, object)); + } + + return set; +} + +function objectConverter(columns) { + return new Function("d", "return {" + columns.map(function(name, i) { + return JSON.stringify(name) + ": d[" + i + "]"; + }).join(",") + "}"); +} + +function customConverter(columns, f) { + var object = objectConverter(columns); + return function(row, i) { + return f(object(row), i, columns); + }; +} + +// Compute unique columns in order of discovery. +function inferColumns(rows) { + var columnSet = Object.create(null), + columns = []; + + rows.forEach(function(row) { + for (var column in row) { + if (!(column in columnSet)) { + columns.push(columnSet[column] = column); + } + } + }); + + return columns; +} + +var dsv = function(delimiter) { + var reFormat = new RegExp("[\"" + delimiter + "\n]"), + delimiterCode = delimiter.charCodeAt(0); + + function parse(text, f) { + var convert, columns, rows = parseRows(text, function(row, i) { + if (convert) return convert(row, i - 1); + columns = row, convert = f ? customConverter(row, f) : objectConverter(row); + }); + rows.columns = columns; + return rows; + } + + function parseRows(text, f) { + var EOL = {}, // sentinel value for end-of-line + EOF = {}, // sentinel value for end-of-file + rows = [], // output rows + N = text.length, + I = 0, // current character index + n = 0, // the current line number + t, // the current token + eol; // is the current token followed by EOL? + + function token() { + if (I >= N) return EOF; // special case: end of file + if (eol) return eol = false, EOL; // special case: end of line + + // special case: quotes + var j = I, c; + if (text.charCodeAt(j) === 34) { + var i = j; + while (i++ < N) { + if (text.charCodeAt(i) === 34) { + if (text.charCodeAt(i + 1) !== 34) break; + ++i; + } + } + I = i + 2; + c = text.charCodeAt(i + 1); + if (c === 13) { + eol = true; + if (text.charCodeAt(i + 2) === 10) ++I; + } else if (c === 10) { + eol = true; + } + return text.slice(j + 1, i).replace(/""/g, "\""); + } + + // common case: find next delimiter or newline + while (I < N) { + var k = 1; + c = text.charCodeAt(I++); + if (c === 10) eol = true; // \n + else if (c === 13) { eol = true; if (text.charCodeAt(I) === 10) ++I, ++k; } // \r|\r\n + else if (c !== delimiterCode) continue; + return text.slice(j, I - k); + } + + // special case: last token before EOF + return text.slice(j); + } + + while ((t = token()) !== EOF) { + var a = []; + while (t !== EOL && t !== EOF) { + a.push(t); + t = token(); + } + if (f && (a = f(a, n++)) == null) continue; + rows.push(a); + } + + return rows; + } + + function format(rows, columns) { + if (columns == null) columns = inferColumns(rows); + return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) { + return columns.map(function(column) { + return formatValue(row[column]); + }).join(delimiter); + })).join("\n"); + } + + function formatRows(rows) { + return rows.map(formatRow).join("\n"); + } + + function formatRow(row) { + return row.map(formatValue).join(delimiter); + } + + function formatValue(text) { + return text == null ? "" + : reFormat.test(text += "") ? "\"" + text.replace(/\"/g, "\"\"") + "\"" + : text; + } + + return { + parse: parse, + parseRows: parseRows, + format: format, + formatRows: formatRows + }; +}; + +var csv = dsv(","); + +var csvParse = csv.parse; + +var tsv = dsv("\t"); + +var tsvParse = tsv.parse; + +var constant$7 = function(x) { + return function() { + return x; + }; +}; + +var jiggle = function() { + return (Math.random() - 0.5) * 1e-6; +}; + +var tree_add = function(d) { + var x = +this._x.call(null, d), + y = +this._y.call(null, d); + return add(this.cover(x, y), x, y, d); +}; + +function add(tree, x, y, d) { + if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points + + var parent, + node = tree._root, + leaf = {data: d}, + x0 = tree._x0, + y0 = tree._y0, + x1 = tree._x1, + y1 = tree._y1, + xm, + ym, + xp, + yp, + right, + bottom, + i, + j; + + // If the tree is empty, initialize the root as a leaf. + if (!node) return tree._root = leaf, tree; + + // Find the existing leaf for the new point, or add it. + while (node.length) { + if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; + if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; + if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree; + } + + // Is the new point is exactly coincident with the existing point? + xp = +tree._x.call(null, node.data); + yp = +tree._y.call(null, node.data); + if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree; + + // Otherwise, split the leaf node until the old and new point are separated. + do { + parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4); + if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; + if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; + } while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm))); + return parent[j] = node, parent[i] = leaf, tree; +} + +function addAll(data) { + var d, i, n = data.length, + x, + y, + xz = new Array(n), + yz = new Array(n), + x0 = Infinity, + y0 = Infinity, + x1 = -Infinity, + y1 = -Infinity; + + // Compute the points and their extent. + for (i = 0; i < n; ++i) { + if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue; + xz[i] = x; + yz[i] = y; + if (x < x0) x0 = x; + if (x > x1) x1 = x; + if (y < y0) y0 = y; + if (y > y1) y1 = y; + } + + // If there were no (valid) points, inherit the existing extent. + if (x1 < x0) x0 = this._x0, x1 = this._x1; + if (y1 < y0) y0 = this._y0, y1 = this._y1; + + // Expand the tree to cover the new points. + this.cover(x0, y0).cover(x1, y1); + + // Add the new points. + for (i = 0; i < n; ++i) { + add(this, xz[i], yz[i], data[i]); + } + + return this; +} + +var tree_cover = function(x, y) { + if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points + + var x0 = this._x0, + y0 = this._y0, + x1 = this._x1, + y1 = this._y1; + + // If the quadtree has no extent, initialize them. + // Integer extent are necessary so that if we later double the extent, + // the existing quadrant boundaries don’t change due to floating point error! + if (isNaN(x0)) { + x1 = (x0 = Math.floor(x)) + 1; + y1 = (y0 = Math.floor(y)) + 1; + } + + // Otherwise, double repeatedly to cover. + else if (x0 > x || x > x1 || y0 > y || y > y1) { + var z = x1 - x0, + node = this._root, + parent, + i; + + switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) { + case 0: { + do parent = new Array(4), parent[i] = node, node = parent; + while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1); + break; + } + case 1: { + do parent = new Array(4), parent[i] = node, node = parent; + while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1); + break; + } + case 2: { + do parent = new Array(4), parent[i] = node, node = parent; + while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y); + break; + } + case 3: { + do parent = new Array(4), parent[i] = node, node = parent; + while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y); + break; + } + } + + if (this._root && this._root.length) this._root = node; + } + + // If the quadtree covers the point already, just return. + else return this; + + this._x0 = x0; + this._y0 = y0; + this._x1 = x1; + this._y1 = y1; + return this; +}; + +var tree_data = function() { + var data = []; + this.visit(function(node) { + if (!node.length) do data.push(node.data); while (node = node.next) + }); + return data; +}; + +var tree_extent = function(_) { + return arguments.length + ? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1]) + : isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]]; +}; + +var Quad = function(node, x0, y0, x1, y1) { + this.node = node; + this.x0 = x0; + this.y0 = y0; + this.x1 = x1; + this.y1 = y1; +}; + +var tree_find = function(x, y, radius) { + var data, + x0 = this._x0, + y0 = this._y0, + x1, + y1, + x2, + y2, + x3 = this._x1, + y3 = this._y1, + quads = [], + node = this._root, + q, + i; + + if (node) quads.push(new Quad(node, x0, y0, x3, y3)); + if (radius == null) radius = Infinity; + else { + x0 = x - radius, y0 = y - radius; + x3 = x + radius, y3 = y + radius; + radius *= radius; + } + + while (q = quads.pop()) { + + // Stop searching if this quadrant can’t contain a closer node. + if (!(node = q.node) + || (x1 = q.x0) > x3 + || (y1 = q.y0) > y3 + || (x2 = q.x1) < x0 + || (y2 = q.y1) < y0) continue; + + // Bisect the current quadrant. + if (node.length) { + var xm = (x1 + x2) / 2, + ym = (y1 + y2) / 2; + + quads.push( + new Quad(node[3], xm, ym, x2, y2), + new Quad(node[2], x1, ym, xm, y2), + new Quad(node[1], xm, y1, x2, ym), + new Quad(node[0], x1, y1, xm, ym) + ); + + // Visit the closest quadrant first. + if (i = (y >= ym) << 1 | (x >= xm)) { + q = quads[quads.length - 1]; + quads[quads.length - 1] = quads[quads.length - 1 - i]; + quads[quads.length - 1 - i] = q; + } + } + + // Visit this point. (Visiting coincident points isn’t necessary!) + else { + var dx = x - +this._x.call(null, node.data), + dy = y - +this._y.call(null, node.data), + d2 = dx * dx + dy * dy; + if (d2 < radius) { + var d = Math.sqrt(radius = d2); + x0 = x - d, y0 = y - d; + x3 = x + d, y3 = y + d; + data = node.data; + } + } + } + + return data; +}; + +var tree_remove = function(d) { + if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points + + var parent, + node = this._root, + retainer, + previous, + next, + x0 = this._x0, + y0 = this._y0, + x1 = this._x1, + y1 = this._y1, + x, + y, + xm, + ym, + right, + bottom, + i, + j; + + // If the tree is empty, initialize the root as a leaf. + if (!node) return this; + + // Find the leaf node for the point. + // While descending, also retain the deepest parent with a non-removed sibling. + if (node.length) while (true) { + if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; + if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; + if (!(parent = node, node = node[i = bottom << 1 | right])) return this; + if (!node.length) break; + if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i; + } + + // Find the point to remove. + while (node.data !== d) if (!(previous = node, node = node.next)) return this; + if (next = node.next) delete node.next; + + // If there are multiple coincident points, remove just the point. + if (previous) return (next ? previous.next = next : delete previous.next), this; + + // If this is the root point, remove it. + if (!parent) return this._root = next, this; + + // Remove this leaf. + next ? parent[i] = next : delete parent[i]; + + // If the parent now contains exactly one leaf, collapse superfluous parents. + if ((node = parent[0] || parent[1] || parent[2] || parent[3]) + && node === (parent[3] || parent[2] || parent[1] || parent[0]) + && !node.length) { + if (retainer) retainer[j] = node; + else this._root = node; + } + + return this; +}; + +function removeAll(data) { + for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]); + return this; +} + +var tree_root = function() { + return this._root; +}; + +var tree_size = function() { + var size = 0; + this.visit(function(node) { + if (!node.length) do ++size; while (node = node.next) + }); + return size; +}; + +var tree_visit = function(callback) { + var quads = [], q, node = this._root, child, x0, y0, x1, y1; + if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1)); + while (q = quads.pop()) { + if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) { + var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; + if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); + if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); + if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); + if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); + } + } + return this; +}; + +var tree_visitAfter = function(callback) { + var quads = [], next = [], q; + if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1)); + while (q = quads.pop()) { + var node = q.node; + if (node.length) { + var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; + if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); + if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); + if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); + if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); + } + next.push(q); + } + while (q = next.pop()) { + callback(q.node, q.x0, q.y0, q.x1, q.y1); + } + return this; +}; + +function defaultX(d) { + return d[0]; +} + +var tree_x = function(_) { + return arguments.length ? (this._x = _, this) : this._x; +}; + +function defaultY(d) { + return d[1]; +} + +var tree_y = function(_) { + return arguments.length ? (this._y = _, this) : this._y; +}; + +function quadtree(nodes, x, y) { + var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN); + return nodes == null ? tree : tree.addAll(nodes); +} + +function Quadtree(x, y, x0, y0, x1, y1) { + this._x = x; + this._y = y; + this._x0 = x0; + this._y0 = y0; + this._x1 = x1; + this._y1 = y1; + this._root = undefined; +} + +function leaf_copy(leaf) { + var copy = {data: leaf.data}, next = copy; + while (leaf = leaf.next) next = next.next = {data: leaf.data}; + return copy; +} + +var treeProto = quadtree.prototype = Quadtree.prototype; + +treeProto.copy = function() { + var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1), + node = this._root, + nodes, + child; + + if (!node) return copy; + + if (!node.length) return copy._root = leaf_copy(node), copy; + + nodes = [{source: node, target: copy._root = new Array(4)}]; + while (node = nodes.pop()) { + for (var i = 0; i < 4; ++i) { + if (child = node.source[i]) { + if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)}); + else node.target[i] = leaf_copy(child); + } + } + } + + return copy; +}; + +treeProto.add = tree_add; +treeProto.addAll = addAll; +treeProto.cover = tree_cover; +treeProto.data = tree_data; +treeProto.extent = tree_extent; +treeProto.find = tree_find; +treeProto.remove = tree_remove; +treeProto.removeAll = removeAll; +treeProto.root = tree_root; +treeProto.size = tree_size; +treeProto.visit = tree_visit; +treeProto.visitAfter = tree_visitAfter; +treeProto.x = tree_x; +treeProto.y = tree_y; + +function x(d) { + return d.x + d.vx; +} + +function y(d) { + return d.y + d.vy; +} + +function index(d) { + return d.index; +} + +function find(nodeById, nodeId) { + var node = nodeById.get(nodeId); + if (!node) throw new Error("missing: " + nodeId); + return node; +} + +function x$1(d) { + return d.x; +} + +function y$1(d) { + return d.y; +} + +var initialRadius = 10; +var initialAngle = Math.PI * (3 - Math.sqrt(5)); + +// Computes the decimal coefficient and exponent of the specified number x with +// significant digits p, where x is positive and p is in [1, 21] or undefined. +// For example, formatDecimal(1.23) returns ["123", 0]. +var formatDecimal = function(x, p) { + if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity + var i, coefficient = x.slice(0, i); + + // The string returned by toExponential either has the form \d\.\d+e[-+]\d+ + // (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3). + return [ + coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient, + +x.slice(i + 1) + ]; +}; + +var exponent$1 = function(x) { + return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN; +}; + +var formatGroup = function(grouping, thousands) { + return function(value, width) { + var i = value.length, + t = [], + j = 0, + g = grouping[0], + length = 0; + + while (i > 0 && g > 0) { + if (length + g + 1 > width) g = Math.max(1, width - length); + t.push(value.substring(i -= g, i + g)); + if ((length += g + 1) > width) break; + g = grouping[j = (j + 1) % grouping.length]; + } + + return t.reverse().join(thousands); + }; +}; + +var formatDefault = function(x, p) { + x = x.toPrecision(p); + + out: for (var n = x.length, i = 1, i0 = -1, i1; i < n; ++i) { + switch (x[i]) { + case ".": i0 = i1 = i; break; + case "0": if (i0 === 0) i0 = i; i1 = i; break; + case "e": break out; + default: if (i0 > 0) i0 = 0; break; + } + } + + return i0 > 0 ? x.slice(0, i0) + x.slice(i1 + 1) : x; +}; + +var prefixExponent; + +var formatPrefixAuto = function(x, p) { + var d = formatDecimal(x, p); + if (!d) return x + ""; + var coefficient = d[0], + exponent = d[1], + i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1, + n = coefficient.length; + return i === n ? coefficient + : i > n ? coefficient + new Array(i - n + 1).join("0") + : i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i) + : "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y! +}; + +var formatRounded = function(x, p) { + var d = formatDecimal(x, p); + if (!d) return x + ""; + var coefficient = d[0], + exponent = d[1]; + return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient + : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1) + : coefficient + new Array(exponent - coefficient.length + 2).join("0"); +}; + +var formatTypes = { + "": formatDefault, + "%": function(x, p) { return (x * 100).toFixed(p); }, + "b": function(x) { return Math.round(x).toString(2); }, + "c": function(x) { return x + ""; }, + "d": function(x) { return Math.round(x).toString(10); }, + "e": function(x, p) { return x.toExponential(p); }, + "f": function(x, p) { return x.toFixed(p); }, + "g": function(x, p) { return x.toPrecision(p); }, + "o": function(x) { return Math.round(x).toString(8); }, + "p": function(x, p) { return formatRounded(x * 100, p); }, + "r": formatRounded, + "s": formatPrefixAuto, + "X": function(x) { return Math.round(x).toString(16).toUpperCase(); }, + "x": function(x) { return Math.round(x).toString(16); } +}; + +// [[fill]align][sign][symbol][0][width][,][.precision][type] +var re = /^(?:(.)?([<>=^]))?([+\-\( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?([a-z%])?$/i; + +var formatSpecifier = function(specifier) { + return new FormatSpecifier(specifier); +}; + +function FormatSpecifier(specifier) { + if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier); + + var match, + fill = match[1] || " ", + align = match[2] || ">", + sign = match[3] || "-", + symbol = match[4] || "", + zero = !!match[5], + width = match[6] && +match[6], + comma = !!match[7], + precision = match[8] && +match[8].slice(1), + type = match[9] || ""; + + // The "n" type is an alias for ",g". + if (type === "n") comma = true, type = "g"; + + // Map invalid types to the default format. + else if (!formatTypes[type]) type = ""; + + // If zero fill is specified, padding goes after sign and before digits. + if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "="; + + this.fill = fill; + this.align = align; + this.sign = sign; + this.symbol = symbol; + this.zero = zero; + this.width = width; + this.comma = comma; + this.precision = precision; + this.type = type; +} + +FormatSpecifier.prototype.toString = function() { + return this.fill + + this.align + + this.sign + + this.symbol + + (this.zero ? "0" : "") + + (this.width == null ? "" : Math.max(1, this.width | 0)) + + (this.comma ? "," : "") + + (this.precision == null ? "" : "." + Math.max(0, this.precision | 0)) + + this.type; +}; + +var prefixes = ["y","z","a","f","p","n","µ","m","","k","M","G","T","P","E","Z","Y"]; + +function identity$3(x) { + return x; +} + +var formatLocale = function(locale) { + var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity$3, + currency = locale.currency, + decimal = locale.decimal; + + function newFormat(specifier) { + specifier = formatSpecifier(specifier); + + var fill = specifier.fill, + align = specifier.align, + sign = specifier.sign, + symbol = specifier.symbol, + zero = specifier.zero, + width = specifier.width, + comma = specifier.comma, + precision = specifier.precision, + type = specifier.type; + + // Compute the prefix and suffix. + // For SI-prefix, the suffix is lazily computed. + var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "", + suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? "%" : ""; + + // What format function should we use? + // Is this an integer type? + // Can this type generate exponential notation? + var formatType = formatTypes[type], + maybeSuffix = !type || /[defgprs%]/.test(type); + + // Set the default precision if not specified, + // or clamp the specified precision to the supported range. + // For significant precision, it must be in [1, 21]. + // For fixed precision, it must be in [0, 20]. + precision = precision == null ? (type ? 6 : 12) + : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision)) + : Math.max(0, Math.min(20, precision)); + + function format(value) { + var valuePrefix = prefix, + valueSuffix = suffix, + i, n, c; + + if (type === "c") { + valueSuffix = formatType(value) + valueSuffix; + value = ""; + } else { + value = +value; + + // Convert negative to positive, and compute the prefix. + // Note that -0 is not less than 0, but 1 / -0 is! + var valueNegative = (value < 0 || 1 / value < 0) && (value *= -1, true); + + // Perform the initial formatting. + value = formatType(value, precision); + + // If the original value was negative, it may be rounded to zero during + // formatting; treat this as (positive) zero. + if (valueNegative) { + i = -1, n = value.length; + valueNegative = false; + while (++i < n) { + if (c = value.charCodeAt(i), (48 < c && c < 58) + || (type === "x" && 96 < c && c < 103) + || (type === "X" && 64 < c && c < 71)) { + valueNegative = true; + break; + } + } + } + + // Compute the prefix and suffix. + valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix; + valueSuffix = valueSuffix + (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + (valueNegative && sign === "(" ? ")" : ""); + + // Break the formatted value into the integer “value” part that can be + // grouped, and fractional or exponential “suffix” part that is not. + if (maybeSuffix) { + i = -1, n = value.length; + while (++i < n) { + if (c = value.charCodeAt(i), 48 > c || c > 57) { + valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix; + value = value.slice(0, i); + break; + } + } + } + } + + // If the fill character is not "0", grouping is applied before padding. + if (comma && !zero) value = group(value, Infinity); + + // Compute the padding. + var length = valuePrefix.length + value.length + valueSuffix.length, + padding = length < width ? new Array(width - length + 1).join(fill) : ""; + + // If the fill character is "0", grouping is applied after padding. + if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = ""; + + // Reconstruct the final output based on the desired alignment. + switch (align) { + case "<": return valuePrefix + value + valueSuffix + padding; + case "=": return valuePrefix + padding + value + valueSuffix; + case "^": return padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); + } + return padding + valuePrefix + value + valueSuffix; + } + + format.toString = function() { + return specifier + ""; + }; + + return format; + } + + function formatPrefix(specifier, value) { + var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)), + e = Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3, + k = Math.pow(10, -e), + prefix = prefixes[8 + e / 3]; + return function(value) { + return f(k * value) + prefix; + }; + } + + return { + format: newFormat, + formatPrefix: formatPrefix + }; +}; + +var locale$1; +var format; +var formatPrefix; + +defaultLocale({ + decimal: ".", + thousands: ",", + grouping: [3], + currency: ["$", ""] +}); + +function defaultLocale(definition) { + locale$1 = formatLocale(definition); + format = locale$1.format; + formatPrefix = locale$1.formatPrefix; + return locale$1; +} + +var precisionFixed = function(step) { + return Math.max(0, -exponent$1(Math.abs(step))); +}; + +var precisionPrefix = function(step, value) { + return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3 - exponent$1(Math.abs(step))); +}; + +var precisionRound = function(step, max) { + step = Math.abs(step), max = Math.abs(max) - step; + return Math.max(0, exponent$1(max) - exponent$1(step)) + 1; +}; + +// Adds floating point numbers with twice the normal precision. +// Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and +// Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3) +// 305–363 (1997). +// Code adapted from GeographicLib by Charles F. F. Karney, +// http://geographiclib.sourceforge.net/ + +var adder = function() { + return new Adder; +}; + +function Adder() { + this.reset(); +} + +Adder.prototype = { + constructor: Adder, + reset: function() { + this.s = // rounded value + this.t = 0; // exact error + }, + add: function(y) { + add$1(temp, y, this.t); + add$1(this, temp.s, this.s); + if (this.s) this.t += temp.t; + else this.s = temp.t; + }, + valueOf: function() { + return this.s; + } +}; + +var temp = new Adder; + +function add$1(adder, a, b) { + var x = adder.s = a + b, + bv = x - a, + av = x - bv; + adder.t = (a - av) + (b - bv); +} + +var epsilon$2 = 1e-6; +var epsilon2$1 = 1e-12; +var pi$3 = Math.PI; +var halfPi$2 = pi$3 / 2; +var quarterPi = pi$3 / 4; +var tau$3 = pi$3 * 2; + +var degrees$1 = 180 / pi$3; +var radians = pi$3 / 180; + +var abs = Math.abs; +var atan = Math.atan; +var atan2 = Math.atan2; +var cos$1 = Math.cos; +var ceil = Math.ceil; +var exp = Math.exp; + +var log = Math.log; +var pow = Math.pow; +var sin$1 = Math.sin; +var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; }; +var sqrt = Math.sqrt; +var tan = Math.tan; + +function acos(x) { + return x > 1 ? 0 : x < -1 ? pi$3 : Math.acos(x); +} + +function asin(x) { + return x > 1 ? halfPi$2 : x < -1 ? -halfPi$2 : Math.asin(x); +} + +function haversin(x) { + return (x = sin$1(x / 2)) * x; +} + +function noop$1() {} + +function streamGeometry(geometry, stream) { + if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) { + streamGeometryType[geometry.type](geometry, stream); + } +} + +var streamObjectType = { + Feature: function(feature, stream) { + streamGeometry(feature.geometry, stream); + }, + FeatureCollection: function(object, stream) { + var features = object.features, i = -1, n = features.length; + while (++i < n) streamGeometry(features[i].geometry, stream); + } +}; + +var streamGeometryType = { + Sphere: function(object, stream) { + stream.sphere(); + }, + Point: function(object, stream) { + object = object.coordinates; + stream.point(object[0], object[1], object[2]); + }, + MultiPoint: function(object, stream) { + var coordinates = object.coordinates, i = -1, n = coordinates.length; + while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]); + }, + LineString: function(object, stream) { + streamLine(object.coordinates, stream, 0); + }, + MultiLineString: function(object, stream) { + var coordinates = object.coordinates, i = -1, n = coordinates.length; + while (++i < n) streamLine(coordinates[i], stream, 0); + }, + Polygon: function(object, stream) { + streamPolygon(object.coordinates, stream); + }, + MultiPolygon: function(object, stream) { + var coordinates = object.coordinates, i = -1, n = coordinates.length; + while (++i < n) streamPolygon(coordinates[i], stream); + }, + GeometryCollection: function(object, stream) { + var geometries = object.geometries, i = -1, n = geometries.length; + while (++i < n) streamGeometry(geometries[i], stream); + } +}; + +function streamLine(coordinates, stream, closed) { + var i = -1, n = coordinates.length - closed, coordinate; + stream.lineStart(); + while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]); + stream.lineEnd(); +} + +function streamPolygon(coordinates, stream) { + var i = -1, n = coordinates.length; + stream.polygonStart(); + while (++i < n) streamLine(coordinates[i], stream, 1); + stream.polygonEnd(); +} + +var geoStream = function(object, stream) { + if (object && streamObjectType.hasOwnProperty(object.type)) { + streamObjectType[object.type](object, stream); + } else { + streamGeometry(object, stream); + } +}; + +var areaRingSum = adder(); + +var areaSum = adder(); +var lambda00; +var phi00; +var lambda0; +var cosPhi0; +var sinPhi0; + +var areaStream = { + point: noop$1, + lineStart: noop$1, + lineEnd: noop$1, + polygonStart: function() { + areaRingSum.reset(); + areaStream.lineStart = areaRingStart; + areaStream.lineEnd = areaRingEnd; + }, + polygonEnd: function() { + var areaRing = +areaRingSum; + areaSum.add(areaRing < 0 ? tau$3 + areaRing : areaRing); + this.lineStart = this.lineEnd = this.point = noop$1; + }, + sphere: function() { + areaSum.add(tau$3); + } +}; + +function areaRingStart() { + areaStream.point = areaPointFirst; +} + +function areaRingEnd() { + areaPoint(lambda00, phi00); +} + +function areaPointFirst(lambda, phi) { + areaStream.point = areaPoint; + lambda00 = lambda, phi00 = phi; + lambda *= radians, phi *= radians; + lambda0 = lambda, cosPhi0 = cos$1(phi = phi / 2 + quarterPi), sinPhi0 = sin$1(phi); +} + +function areaPoint(lambda, phi) { + lambda *= radians, phi *= radians; + phi = phi / 2 + quarterPi; // half the angular distance from south pole + + // Spherical excess E for a spherical triangle with vertices: south pole, + // previous point, current point. Uses a formula derived from Cagnoli’s + // theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2). + var dLambda = lambda - lambda0, + sdLambda = dLambda >= 0 ? 1 : -1, + adLambda = sdLambda * dLambda, + cosPhi = cos$1(phi), + sinPhi = sin$1(phi), + k = sinPhi0 * sinPhi, + u = cosPhi0 * cosPhi + k * cos$1(adLambda), + v = k * sdLambda * sin$1(adLambda); + areaRingSum.add(atan2(v, u)); + + // Advance the previous points. + lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi; +} + +function spherical(cartesian) { + return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])]; +} + +function cartesian(spherical) { + var lambda = spherical[0], phi = spherical[1], cosPhi = cos$1(phi); + return [cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)]; +} + +function cartesianDot(a, b) { + return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; +} + +function cartesianCross(a, b) { + return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]]; +} + +// TODO return a +function cartesianAddInPlace(a, b) { + a[0] += b[0], a[1] += b[1], a[2] += b[2]; +} + +function cartesianScale(vector, k) { + return [vector[0] * k, vector[1] * k, vector[2] * k]; +} + +// TODO return d +function cartesianNormalizeInPlace(d) { + var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]); + d[0] /= l, d[1] /= l, d[2] /= l; +} + +var lambda0$1; +var phi0; +var lambda1; +var phi1; +var lambda2; +var lambda00$1; +var phi00$1; +var p0; +var deltaSum = adder(); +var ranges; +var range; + +var boundsStream = { + point: boundsPoint, + lineStart: boundsLineStart, + lineEnd: boundsLineEnd, + polygonStart: function() { + boundsStream.point = boundsRingPoint; + boundsStream.lineStart = boundsRingStart; + boundsStream.lineEnd = boundsRingEnd; + deltaSum.reset(); + areaStream.polygonStart(); + }, + polygonEnd: function() { + areaStream.polygonEnd(); + boundsStream.point = boundsPoint; + boundsStream.lineStart = boundsLineStart; + boundsStream.lineEnd = boundsLineEnd; + if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90); + else if (deltaSum > epsilon$2) phi1 = 90; + else if (deltaSum < -epsilon$2) phi0 = -90; + range[0] = lambda0$1, range[1] = lambda1; + } +}; + +function boundsPoint(lambda, phi) { + ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]); + if (phi < phi0) phi0 = phi; + if (phi > phi1) phi1 = phi; +} + +function linePoint(lambda, phi) { + var p = cartesian([lambda * radians, phi * radians]); + if (p0) { + var normal = cartesianCross(p0, p), + equatorial = [normal[1], -normal[0], 0], + inflection = cartesianCross(equatorial, normal); + cartesianNormalizeInPlace(inflection); + inflection = spherical(inflection); + var delta = lambda - lambda2, + sign$$1 = delta > 0 ? 1 : -1, + lambdai = inflection[0] * degrees$1 * sign$$1, + phii, + antimeridian = abs(delta) > 180; + if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { + phii = inflection[1] * degrees$1; + if (phii > phi1) phi1 = phii; + } else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { + phii = -inflection[1] * degrees$1; + if (phii < phi0) phi0 = phii; + } else { + if (phi < phi0) phi0 = phi; + if (phi > phi1) phi1 = phi; + } + if (antimeridian) { + if (lambda < lambda2) { + if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; + } else { + if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; + } + } else { + if (lambda1 >= lambda0$1) { + if (lambda < lambda0$1) lambda0$1 = lambda; + if (lambda > lambda1) lambda1 = lambda; + } else { + if (lambda > lambda2) { + if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; + } else { + if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; + } + } + } + } else { + ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]); + } + if (phi < phi0) phi0 = phi; + if (phi > phi1) phi1 = phi; + p0 = p, lambda2 = lambda; +} + +function boundsLineStart() { + boundsStream.point = linePoint; +} + +function boundsLineEnd() { + range[0] = lambda0$1, range[1] = lambda1; + boundsStream.point = boundsPoint; + p0 = null; +} + +function boundsRingPoint(lambda, phi) { + if (p0) { + var delta = lambda - lambda2; + deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta); + } else { + lambda00$1 = lambda, phi00$1 = phi; + } + areaStream.point(lambda, phi); + linePoint(lambda, phi); +} + +function boundsRingStart() { + areaStream.lineStart(); +} + +function boundsRingEnd() { + boundsRingPoint(lambda00$1, phi00$1); + areaStream.lineEnd(); + if (abs(deltaSum) > epsilon$2) lambda0$1 = -(lambda1 = 180); + range[0] = lambda0$1, range[1] = lambda1; + p0 = null; +} + +// Finds the left-right distance between two longitudes. +// This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want +// the distance between ±180° to be 360°. +function angle(lambda0, lambda1) { + return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1; +} + +function rangeCompare(a, b) { + return a[0] - b[0]; +} + +function rangeContains(range, x) { + return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x; +} + +var W0; +var W1; +var X0; +var Y0; +var Z0; +var X1; +var Y1; +var Z1; +var X2; +var Y2; +var Z2; +var lambda00$2; +var phi00$2; +var x0; +var y0; +var z0; // previous point + +var centroidStream = { + sphere: noop$1, + point: centroidPoint, + lineStart: centroidLineStart, + lineEnd: centroidLineEnd, + polygonStart: function() { + centroidStream.lineStart = centroidRingStart; + centroidStream.lineEnd = centroidRingEnd; + }, + polygonEnd: function() { + centroidStream.lineStart = centroidLineStart; + centroidStream.lineEnd = centroidLineEnd; + } +}; + +// Arithmetic mean of Cartesian vectors. +function centroidPoint(lambda, phi) { + lambda *= radians, phi *= radians; + var cosPhi = cos$1(phi); + centroidPointCartesian(cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)); +} + +function centroidPointCartesian(x, y, z) { + ++W0; + X0 += (x - X0) / W0; + Y0 += (y - Y0) / W0; + Z0 += (z - Z0) / W0; +} + +function centroidLineStart() { + centroidStream.point = centroidLinePointFirst; +} + +function centroidLinePointFirst(lambda, phi) { + lambda *= radians, phi *= radians; + var cosPhi = cos$1(phi); + x0 = cosPhi * cos$1(lambda); + y0 = cosPhi * sin$1(lambda); + z0 = sin$1(phi); + centroidStream.point = centroidLinePoint; + centroidPointCartesian(x0, y0, z0); +} + +function centroidLinePoint(lambda, phi) { + lambda *= radians, phi *= radians; + var cosPhi = cos$1(phi), + x = cosPhi * cos$1(lambda), + y = cosPhi * sin$1(lambda), + z = sin$1(phi), + w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z); + W1 += w; + X1 += w * (x0 + (x0 = x)); + Y1 += w * (y0 + (y0 = y)); + Z1 += w * (z0 + (z0 = z)); + centroidPointCartesian(x0, y0, z0); +} + +function centroidLineEnd() { + centroidStream.point = centroidPoint; +} + +// See J. E. Brock, The Inertia Tensor for a Spherical Triangle, +// J. Applied Mechanics 42, 239 (1975). +function centroidRingStart() { + centroidStream.point = centroidRingPointFirst; +} + +function centroidRingEnd() { + centroidRingPoint(lambda00$2, phi00$2); + centroidStream.point = centroidPoint; +} + +function centroidRingPointFirst(lambda, phi) { + lambda00$2 = lambda, phi00$2 = phi; + lambda *= radians, phi *= radians; + centroidStream.point = centroidRingPoint; + var cosPhi = cos$1(phi); + x0 = cosPhi * cos$1(lambda); + y0 = cosPhi * sin$1(lambda); + z0 = sin$1(phi); + centroidPointCartesian(x0, y0, z0); +} + +function centroidRingPoint(lambda, phi) { + lambda *= radians, phi *= radians; + var cosPhi = cos$1(phi), + x = cosPhi * cos$1(lambda), + y = cosPhi * sin$1(lambda), + z = sin$1(phi), + cx = y0 * z - z0 * y, + cy = z0 * x - x0 * z, + cz = x0 * y - y0 * x, + m = sqrt(cx * cx + cy * cy + cz * cz), + u = x0 * x + y0 * y + z0 * z, + v = m && -asin(m) / m, // area weight + w = atan2(m, u); // line weight + X2 += v * cx; + Y2 += v * cy; + Z2 += v * cz; + W1 += w; + X1 += w * (x0 + (x0 = x)); + Y1 += w * (y0 + (y0 = y)); + Z1 += w * (z0 + (z0 = z)); + centroidPointCartesian(x0, y0, z0); +} + +var constant$8 = function(x) { + return function() { + return x; + }; +}; + +var compose = function(a, b) { + + function compose(x, y) { + return x = a(x, y), b(x[0], x[1]); + } + + if (a.invert && b.invert) compose.invert = function(x, y) { + return x = b.invert(x, y), x && a.invert(x[0], x[1]); + }; + + return compose; +}; + +function rotationIdentity(lambda, phi) { + return [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; +} + +rotationIdentity.invert = rotationIdentity; + +function rotateRadians(deltaLambda, deltaPhi, deltaGamma) { + return (deltaLambda %= tau$3) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma)) + : rotationLambda(deltaLambda)) + : (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma) + : rotationIdentity); +} + +function forwardRotationLambda(deltaLambda) { + return function(lambda, phi) { + return lambda += deltaLambda, [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; + }; +} + +function rotationLambda(deltaLambda) { + var rotation = forwardRotationLambda(deltaLambda); + rotation.invert = forwardRotationLambda(-deltaLambda); + return rotation; +} + +function rotationPhiGamma(deltaPhi, deltaGamma) { + var cosDeltaPhi = cos$1(deltaPhi), + sinDeltaPhi = sin$1(deltaPhi), + cosDeltaGamma = cos$1(deltaGamma), + sinDeltaGamma = sin$1(deltaGamma); + + function rotation(lambda, phi) { + var cosPhi = cos$1(phi), + x = cos$1(lambda) * cosPhi, + y = sin$1(lambda) * cosPhi, + z = sin$1(phi), + k = z * cosDeltaPhi + x * sinDeltaPhi; + return [ + atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi), + asin(k * cosDeltaGamma + y * sinDeltaGamma) + ]; + } + + rotation.invert = function(lambda, phi) { + var cosPhi = cos$1(phi), + x = cos$1(lambda) * cosPhi, + y = sin$1(lambda) * cosPhi, + z = sin$1(phi), + k = z * cosDeltaGamma - y * sinDeltaGamma; + return [ + atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi), + asin(k * cosDeltaPhi - x * sinDeltaPhi) + ]; + }; + + return rotation; +} + +// Generates a circle centered at [0°, 0°], with a given radius and precision. +function circleStream(stream, radius, delta, direction, t0, t1) { + if (!delta) return; + var cosRadius = cos$1(radius), + sinRadius = sin$1(radius), + step = direction * delta; + if (t0 == null) { + t0 = radius + direction * tau$3; + t1 = radius - step / 2; + } else { + t0 = circleRadius(cosRadius, t0); + t1 = circleRadius(cosRadius, t1); + if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau$3; + } + for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) { + point = spherical([cosRadius, -sinRadius * cos$1(t), -sinRadius * sin$1(t)]); + stream.point(point[0], point[1]); + } +} + +// Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0]. +function circleRadius(cosRadius, point) { + point = cartesian(point), point[0] -= cosRadius; + cartesianNormalizeInPlace(point); + var radius = acos(-point[1]); + return ((-point[2] < 0 ? -radius : radius) + tau$3 - epsilon$2) % tau$3; +} + +var clipBuffer = function() { + var lines = [], + line; + return { + point: function(x, y) { + line.push([x, y]); + }, + lineStart: function() { + lines.push(line = []); + }, + lineEnd: noop$1, + rejoin: function() { + if (lines.length > 1) lines.push(lines.pop().concat(lines.shift())); + }, + result: function() { + var result = lines; + lines = []; + line = null; + return result; + } + }; +}; + +var clipLine = function(a, b, x0, y0, x1, y1) { + var ax = a[0], + ay = a[1], + bx = b[0], + by = b[1], + t0 = 0, + t1 = 1, + dx = bx - ax, + dy = by - ay, + r; + + r = x0 - ax; + if (!dx && r > 0) return; + r /= dx; + if (dx < 0) { + if (r < t0) return; + if (r < t1) t1 = r; + } else if (dx > 0) { + if (r > t1) return; + if (r > t0) t0 = r; + } + + r = x1 - ax; + if (!dx && r < 0) return; + r /= dx; + if (dx < 0) { + if (r > t1) return; + if (r > t0) t0 = r; + } else if (dx > 0) { + if (r < t0) return; + if (r < t1) t1 = r; + } + + r = y0 - ay; + if (!dy && r > 0) return; + r /= dy; + if (dy < 0) { + if (r < t0) return; + if (r < t1) t1 = r; + } else if (dy > 0) { + if (r > t1) return; + if (r > t0) t0 = r; + } + + r = y1 - ay; + if (!dy && r < 0) return; + r /= dy; + if (dy < 0) { + if (r > t1) return; + if (r > t0) t0 = r; + } else if (dy > 0) { + if (r < t0) return; + if (r < t1) t1 = r; + } + + if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy; + if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy; + return true; +}; + +var pointEqual = function(a, b) { + return abs(a[0] - b[0]) < epsilon$2 && abs(a[1] - b[1]) < epsilon$2; +}; + +function Intersection(point, points, other, entry) { + this.x = point; + this.z = points; + this.o = other; // another intersection + this.e = entry; // is an entry? + this.v = false; // visited + this.n = this.p = null; // next & previous +} + +// A generalized polygon clipping algorithm: given a polygon that has been cut +// into its visible line segments, and rejoins the segments by interpolating +// along the clip edge. +var clipPolygon = function(segments, compareIntersection, startInside, interpolate, stream) { + var subject = [], + clip = [], + i, + n; + + segments.forEach(function(segment) { + if ((n = segment.length - 1) <= 0) return; + var n, p0 = segment[0], p1 = segment[n], x; + + // If the first and last points of a segment are coincident, then treat as a + // closed ring. TODO if all rings are closed, then the winding order of the + // exterior ring should be checked. + if (pointEqual(p0, p1)) { + stream.lineStart(); + for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]); + stream.lineEnd(); + return; + } + + subject.push(x = new Intersection(p0, segment, null, true)); + clip.push(x.o = new Intersection(p0, null, x, false)); + subject.push(x = new Intersection(p1, segment, null, false)); + clip.push(x.o = new Intersection(p1, null, x, true)); + }); + + if (!subject.length) return; + + clip.sort(compareIntersection); + link$1(subject); + link$1(clip); + + for (i = 0, n = clip.length; i < n; ++i) { + clip[i].e = startInside = !startInside; + } + + var start = subject[0], + points, + point; + + while (1) { + // Find first unvisited intersection. + var current = start, + isSubject = true; + while (current.v) if ((current = current.n) === start) return; + points = current.z; + stream.lineStart(); + do { + current.v = current.o.v = true; + if (current.e) { + if (isSubject) { + for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]); + } else { + interpolate(current.x, current.n.x, 1, stream); + } + current = current.n; + } else { + if (isSubject) { + points = current.p.z; + for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]); + } else { + interpolate(current.x, current.p.x, -1, stream); + } + current = current.p; + } + current = current.o; + points = current.z; + isSubject = !isSubject; + } while (!current.v); + stream.lineEnd(); + } +}; + +function link$1(array) { + if (!(n = array.length)) return; + var n, + i = 0, + a = array[0], + b; + while (++i < n) { + a.n = b = array[i]; + b.p = a; + a = b; + } + a.n = b = array[0]; + b.p = a; +} + +var clipMax = 1e9; +var clipMin = -clipMax; + +// TODO Use d3-polygon’s polygonContains here for the ring check? +// TODO Eliminate duplicate buffering in clipBuffer and polygon.push? + +function clipExtent(x0, y0, x1, y1) { + + function visible(x, y) { + return x0 <= x && x <= x1 && y0 <= y && y <= y1; + } + + function interpolate(from, to, direction, stream) { + var a = 0, a1 = 0; + if (from == null + || (a = corner(from, direction)) !== (a1 = corner(to, direction)) + || comparePoint(from, to) < 0 ^ direction > 0) { + do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0); + while ((a = (a + direction + 4) % 4) !== a1); + } else { + stream.point(to[0], to[1]); + } + } + + function corner(p, direction) { + return abs(p[0] - x0) < epsilon$2 ? direction > 0 ? 0 : 3 + : abs(p[0] - x1) < epsilon$2 ? direction > 0 ? 2 : 1 + : abs(p[1] - y0) < epsilon$2 ? direction > 0 ? 1 : 0 + : direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon + } + + function compareIntersection(a, b) { + return comparePoint(a.x, b.x); + } + + function comparePoint(a, b) { + var ca = corner(a, 1), + cb = corner(b, 1); + return ca !== cb ? ca - cb + : ca === 0 ? b[1] - a[1] + : ca === 1 ? a[0] - b[0] + : ca === 2 ? a[1] - b[1] + : b[0] - a[0]; + } + + return function(stream) { + var activeStream = stream, + bufferStream = clipBuffer(), + segments, + polygon, + ring, + x__, y__, v__, // first point + x_, y_, v_, // previous point + first, + clean; + + var clipStream = { + point: point, + lineStart: lineStart, + lineEnd: lineEnd, + polygonStart: polygonStart, + polygonEnd: polygonEnd + }; + + function point(x, y) { + if (visible(x, y)) activeStream.point(x, y); + } + + function polygonInside() { + var winding = 0; + + for (var i = 0, n = polygon.length; i < n; ++i) { + for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) { + a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1]; + if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; } + else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; } + } + } + + return winding; + } + + // Buffer geometry within a polygon and then clip it en masse. + function polygonStart() { + activeStream = bufferStream, segments = [], polygon = [], clean = true; + } + + function polygonEnd() { + var startInside = polygonInside(), + cleanInside = clean && startInside, + visible = (segments = merge(segments)).length; + if (cleanInside || visible) { + stream.polygonStart(); + if (cleanInside) { + stream.lineStart(); + interpolate(null, null, 1, stream); + stream.lineEnd(); + } + if (visible) { + clipPolygon(segments, compareIntersection, startInside, interpolate, stream); + } + stream.polygonEnd(); + } + activeStream = stream, segments = polygon = ring = null; + } + + function lineStart() { + clipStream.point = linePoint; + if (polygon) polygon.push(ring = []); + first = true; + v_ = false; + x_ = y_ = NaN; + } + + // TODO rather than special-case polygons, simply handle them separately. + // Ideally, coincident intersection points should be jittered to avoid + // clipping issues. + function lineEnd() { + if (segments) { + linePoint(x__, y__); + if (v__ && v_) bufferStream.rejoin(); + segments.push(bufferStream.result()); + } + clipStream.point = point; + if (v_) activeStream.lineEnd(); + } + + function linePoint(x, y) { + var v = visible(x, y); + if (polygon) ring.push([x, y]); + if (first) { + x__ = x, y__ = y, v__ = v; + first = false; + if (v) { + activeStream.lineStart(); + activeStream.point(x, y); + } + } else { + if (v && v_) activeStream.point(x, y); + else { + var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))], + b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))]; + if (clipLine(a, b, x0, y0, x1, y1)) { + if (!v_) { + activeStream.lineStart(); + activeStream.point(a[0], a[1]); + } + activeStream.point(b[0], b[1]); + if (!v) activeStream.lineEnd(); + clean = false; + } else if (v) { + activeStream.lineStart(); + activeStream.point(x, y); + clean = false; + } + } + } + x_ = x, y_ = y, v_ = v; + } + + return clipStream; + }; +} + +var lengthSum = adder(); +var lambda0$2; +var sinPhi0$1; +var cosPhi0$1; + +var lengthStream = { + sphere: noop$1, + point: noop$1, + lineStart: lengthLineStart, + lineEnd: noop$1, + polygonStart: noop$1, + polygonEnd: noop$1 +}; + +function lengthLineStart() { + lengthStream.point = lengthPointFirst; + lengthStream.lineEnd = lengthLineEnd; +} + +function lengthLineEnd() { + lengthStream.point = lengthStream.lineEnd = noop$1; +} + +function lengthPointFirst(lambda, phi) { + lambda *= radians, phi *= radians; + lambda0$2 = lambda, sinPhi0$1 = sin$1(phi), cosPhi0$1 = cos$1(phi); + lengthStream.point = lengthPoint; +} + +function lengthPoint(lambda, phi) { + lambda *= radians, phi *= radians; + var sinPhi = sin$1(phi), + cosPhi = cos$1(phi), + delta = abs(lambda - lambda0$2), + cosDelta = cos$1(delta), + sinDelta = sin$1(delta), + x = cosPhi * sinDelta, + y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta, + z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta; + lengthSum.add(atan2(sqrt(x * x + y * y), z)); + lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi; +} + +function graticuleX(y0, y1, dy) { + var y = sequence(y0, y1 - epsilon$2, dy).concat(y1); + return function(x) { return y.map(function(y) { return [x, y]; }); }; +} + +function graticuleY(x0, x1, dx) { + var x = sequence(x0, x1 - epsilon$2, dx).concat(x1); + return function(y) { return x.map(function(x) { return [x, y]; }); }; +} + +var identity$4 = function(x) { + return x; +}; + +var areaSum$1 = adder(); +var areaRingSum$1 = adder(); +var x00; +var y00; +var x0$1; +var y0$1; + +var areaStream$1 = { + point: noop$1, + lineStart: noop$1, + lineEnd: noop$1, + polygonStart: function() { + areaStream$1.lineStart = areaRingStart$1; + areaStream$1.lineEnd = areaRingEnd$1; + }, + polygonEnd: function() { + areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop$1; + areaSum$1.add(abs(areaRingSum$1)); + areaRingSum$1.reset(); + }, + result: function() { + var area = areaSum$1 / 2; + areaSum$1.reset(); + return area; + } +}; + +function areaRingStart$1() { + areaStream$1.point = areaPointFirst$1; +} + +function areaPointFirst$1(x, y) { + areaStream$1.point = areaPoint$1; + x00 = x0$1 = x, y00 = y0$1 = y; +} + +function areaPoint$1(x, y) { + areaRingSum$1.add(y0$1 * x - x0$1 * y); + x0$1 = x, y0$1 = y; +} + +function areaRingEnd$1() { + areaPoint$1(x00, y00); +} + +var x0$2 = Infinity; +var y0$2 = x0$2; +var x1 = -x0$2; +var y1 = x1; + +var boundsStream$1 = { + point: boundsPoint$1, + lineStart: noop$1, + lineEnd: noop$1, + polygonStart: noop$1, + polygonEnd: noop$1, + result: function() { + var bounds = [[x0$2, y0$2], [x1, y1]]; + x1 = y1 = -(y0$2 = x0$2 = Infinity); + return bounds; + } +}; + +function boundsPoint$1(x, y) { + if (x < x0$2) x0$2 = x; + if (x > x1) x1 = x; + if (y < y0$2) y0$2 = y; + if (y > y1) y1 = y; +} + +// TODO Enforce positive area for exterior, negative area for interior? + +var X0$1 = 0; +var Y0$1 = 0; +var Z0$1 = 0; +var X1$1 = 0; +var Y1$1 = 0; +var Z1$1 = 0; +var X2$1 = 0; +var Y2$1 = 0; +var Z2$1 = 0; +var x00$1; +var y00$1; +var x0$3; +var y0$3; + +var centroidStream$1 = { + point: centroidPoint$1, + lineStart: centroidLineStart$1, + lineEnd: centroidLineEnd$1, + polygonStart: function() { + centroidStream$1.lineStart = centroidRingStart$1; + centroidStream$1.lineEnd = centroidRingEnd$1; + }, + polygonEnd: function() { + centroidStream$1.point = centroidPoint$1; + centroidStream$1.lineStart = centroidLineStart$1; + centroidStream$1.lineEnd = centroidLineEnd$1; + }, + result: function() { + var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1] + : Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1] + : Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1] + : [NaN, NaN]; + X0$1 = Y0$1 = Z0$1 = + X1$1 = Y1$1 = Z1$1 = + X2$1 = Y2$1 = Z2$1 = 0; + return centroid; + } +}; + +function centroidPoint$1(x, y) { + X0$1 += x; + Y0$1 += y; + ++Z0$1; +} + +function centroidLineStart$1() { + centroidStream$1.point = centroidPointFirstLine; +} + +function centroidPointFirstLine(x, y) { + centroidStream$1.point = centroidPointLine; + centroidPoint$1(x0$3 = x, y0$3 = y); +} + +function centroidPointLine(x, y) { + var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy); + X1$1 += z * (x0$3 + x) / 2; + Y1$1 += z * (y0$3 + y) / 2; + Z1$1 += z; + centroidPoint$1(x0$3 = x, y0$3 = y); +} + +function centroidLineEnd$1() { + centroidStream$1.point = centroidPoint$1; +} + +function centroidRingStart$1() { + centroidStream$1.point = centroidPointFirstRing; +} + +function centroidRingEnd$1() { + centroidPointRing(x00$1, y00$1); +} + +function centroidPointFirstRing(x, y) { + centroidStream$1.point = centroidPointRing; + centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y); +} + +function centroidPointRing(x, y) { + var dx = x - x0$3, + dy = y - y0$3, + z = sqrt(dx * dx + dy * dy); + + X1$1 += z * (x0$3 + x) / 2; + Y1$1 += z * (y0$3 + y) / 2; + Z1$1 += z; + + z = y0$3 * x - x0$3 * y; + X2$1 += z * (x0$3 + x); + Y2$1 += z * (y0$3 + y); + Z2$1 += z * 3; + centroidPoint$1(x0$3 = x, y0$3 = y); +} + +function PathContext(context) { + this._context = context; +} + +PathContext.prototype = { + _radius: 4.5, + pointRadius: function(_) { + return this._radius = _, this; + }, + polygonStart: function() { + this._line = 0; + }, + polygonEnd: function() { + this._line = NaN; + }, + lineStart: function() { + this._point = 0; + }, + lineEnd: function() { + if (this._line === 0) this._context.closePath(); + this._point = NaN; + }, + point: function(x, y) { + switch (this._point) { + case 0: { + this._context.moveTo(x, y); + this._point = 1; + break; + } + case 1: { + this._context.lineTo(x, y); + break; + } + default: { + this._context.moveTo(x + this._radius, y); + this._context.arc(x, y, this._radius, 0, tau$3); + break; + } + } + }, + result: noop$1 +}; + +var lengthSum$1 = adder(); +var lengthRing; +var x00$2; +var y00$2; +var x0$4; +var y0$4; + +var lengthStream$1 = { + point: noop$1, + lineStart: function() { + lengthStream$1.point = lengthPointFirst$1; + }, + lineEnd: function() { + if (lengthRing) lengthPoint$1(x00$2, y00$2); + lengthStream$1.point = noop$1; + }, + polygonStart: function() { + lengthRing = true; + }, + polygonEnd: function() { + lengthRing = null; + }, + result: function() { + var length = +lengthSum$1; + lengthSum$1.reset(); + return length; + } +}; + +function lengthPointFirst$1(x, y) { + lengthStream$1.point = lengthPoint$1; + x00$2 = x0$4 = x, y00$2 = y0$4 = y; +} + +function lengthPoint$1(x, y) { + x0$4 -= x, y0$4 -= y; + lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4)); + x0$4 = x, y0$4 = y; +} + +function PathString() { + this._string = []; +} + +PathString.prototype = { + _circle: circle$1(4.5), + pointRadius: function(_) { + return this._circle = circle$1(_), this; + }, + polygonStart: function() { + this._line = 0; + }, + polygonEnd: function() { + this._line = NaN; + }, + lineStart: function() { + this._point = 0; + }, + lineEnd: function() { + if (this._line === 0) this._string.push("Z"); + this._point = NaN; + }, + point: function(x, y) { + switch (this._point) { + case 0: { + this._string.push("M", x, ",", y); + this._point = 1; + break; + } + case 1: { + this._string.push("L", x, ",", y); + break; + } + default: { + this._string.push("M", x, ",", y, this._circle); + break; + } + } + }, + result: function() { + if (this._string.length) { + var result = this._string.join(""); + this._string = []; + return result; + } + } +}; + +function circle$1(radius) { + return "m0," + radius + + "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius + + "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius + + "z"; +} + +var sum$1 = adder(); + +var polygonContains = function(polygon, point) { + var lambda = point[0], + phi = point[1], + normal = [sin$1(lambda), -cos$1(lambda), 0], + angle = 0, + winding = 0; + + sum$1.reset(); + + for (var i = 0, n = polygon.length; i < n; ++i) { + if (!(m = (ring = polygon[i]).length)) continue; + var ring, + m, + point0 = ring[m - 1], + lambda0 = point0[0], + phi0 = point0[1] / 2 + quarterPi, + sinPhi0 = sin$1(phi0), + cosPhi0 = cos$1(phi0); + + for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) { + var point1 = ring[j], + lambda1 = point1[0], + phi1 = point1[1] / 2 + quarterPi, + sinPhi1 = sin$1(phi1), + cosPhi1 = cos$1(phi1), + delta = lambda1 - lambda0, + sign$$1 = delta >= 0 ? 1 : -1, + absDelta = sign$$1 * delta, + antimeridian = absDelta > pi$3, + k = sinPhi0 * sinPhi1; + + sum$1.add(atan2(k * sign$$1 * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta))); + angle += antimeridian ? delta + sign$$1 * tau$3 : delta; + + // Are the longitudes either side of the point’s meridian (lambda), + // and are the latitudes smaller than the parallel (phi)? + if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) { + var arc = cartesianCross(cartesian(point0), cartesian(point1)); + cartesianNormalizeInPlace(arc); + var intersection = cartesianCross(normal, arc); + cartesianNormalizeInPlace(intersection); + var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]); + if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) { + winding += antimeridian ^ delta >= 0 ? 1 : -1; + } + } + } + } + + // First, determine whether the South pole is inside or outside: + // + // It is inside if: + // * the polygon winds around it in a clockwise direction. + // * the polygon does not (cumulatively) wind around it, but has a negative + // (counter-clockwise) area. + // + // Second, count the (signed) number of times a segment crosses a lambda + // from the point to the South pole. If it is zero, then the point is the + // same side as the South pole. + + return (angle < -epsilon$2 || angle < epsilon$2 && sum$1 < -epsilon$2) ^ (winding & 1); +}; + +var clip = function(pointVisible, clipLine, interpolate, start) { + return function(rotate, sink) { + var line = clipLine(sink), + rotatedStart = rotate.invert(start[0], start[1]), + ringBuffer = clipBuffer(), + ringSink = clipLine(ringBuffer), + polygonStarted = false, + polygon, + segments, + ring; + + var clip = { + point: point, + lineStart: lineStart, + lineEnd: lineEnd, + polygonStart: function() { + clip.point = pointRing; + clip.lineStart = ringStart; + clip.lineEnd = ringEnd; + segments = []; + polygon = []; + }, + polygonEnd: function() { + clip.point = point; + clip.lineStart = lineStart; + clip.lineEnd = lineEnd; + segments = merge(segments); + var startInside = polygonContains(polygon, rotatedStart); + if (segments.length) { + if (!polygonStarted) sink.polygonStart(), polygonStarted = true; + clipPolygon(segments, compareIntersection, startInside, interpolate, sink); + } else if (startInside) { + if (!polygonStarted) sink.polygonStart(), polygonStarted = true; + sink.lineStart(); + interpolate(null, null, 1, sink); + sink.lineEnd(); + } + if (polygonStarted) sink.polygonEnd(), polygonStarted = false; + segments = polygon = null; + }, + sphere: function() { + sink.polygonStart(); + sink.lineStart(); + interpolate(null, null, 1, sink); + sink.lineEnd(); + sink.polygonEnd(); + } + }; + + function point(lambda, phi) { + var point = rotate(lambda, phi); + if (pointVisible(lambda = point[0], phi = point[1])) sink.point(lambda, phi); + } + + function pointLine(lambda, phi) { + var point = rotate(lambda, phi); + line.point(point[0], point[1]); + } + + function lineStart() { + clip.point = pointLine; + line.lineStart(); + } + + function lineEnd() { + clip.point = point; + line.lineEnd(); + } + + function pointRing(lambda, phi) { + ring.push([lambda, phi]); + var point = rotate(lambda, phi); + ringSink.point(point[0], point[1]); + } + + function ringStart() { + ringSink.lineStart(); + ring = []; + } + + function ringEnd() { + pointRing(ring[0][0], ring[0][1]); + ringSink.lineEnd(); + + var clean = ringSink.clean(), + ringSegments = ringBuffer.result(), + i, n = ringSegments.length, m, + segment, + point; + + ring.pop(); + polygon.push(ring); + ring = null; + + if (!n) return; + + // No intersections. + if (clean & 1) { + segment = ringSegments[0]; + if ((m = segment.length - 1) > 0) { + if (!polygonStarted) sink.polygonStart(), polygonStarted = true; + sink.lineStart(); + for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]); + sink.lineEnd(); + } + return; + } + + // Rejoin connected segments. + // TODO reuse ringBuffer.rejoin()? + if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift())); + + segments.push(ringSegments.filter(validSegment)); + } + + return clip; + }; +}; + +function validSegment(segment) { + return segment.length > 1; +} + +// Intersections are sorted along the clip edge. For both antimeridian cutting +// and circle clipping, the same comparison is used. +function compareIntersection(a, b) { + return ((a = a.x)[0] < 0 ? a[1] - halfPi$2 - epsilon$2 : halfPi$2 - a[1]) + - ((b = b.x)[0] < 0 ? b[1] - halfPi$2 - epsilon$2 : halfPi$2 - b[1]); +} + +var clipAntimeridian = clip( + function() { return true; }, + clipAntimeridianLine, + clipAntimeridianInterpolate, + [-pi$3, -halfPi$2] +); + +// Takes a line and cuts into visible segments. Return values: 0 - there were +// intersections or the line was empty; 1 - no intersections; 2 - there were +// intersections, and the first and last segments should be rejoined. +function clipAntimeridianLine(stream) { + var lambda0 = NaN, + phi0 = NaN, + sign0 = NaN, + clean; // no intersections + + return { + lineStart: function() { + stream.lineStart(); + clean = 1; + }, + point: function(lambda1, phi1) { + var sign1 = lambda1 > 0 ? pi$3 : -pi$3, + delta = abs(lambda1 - lambda0); + if (abs(delta - pi$3) < epsilon$2) { // line crosses a pole + stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi$2 : -halfPi$2); + stream.point(sign0, phi0); + stream.lineEnd(); + stream.lineStart(); + stream.point(sign1, phi0); + stream.point(lambda1, phi0); + clean = 0; + } else if (sign0 !== sign1 && delta >= pi$3) { // line crosses antimeridian + if (abs(lambda0 - sign0) < epsilon$2) lambda0 -= sign0 * epsilon$2; // handle degeneracies + if (abs(lambda1 - sign1) < epsilon$2) lambda1 -= sign1 * epsilon$2; + phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1); + stream.point(sign0, phi0); + stream.lineEnd(); + stream.lineStart(); + stream.point(sign1, phi0); + clean = 0; + } + stream.point(lambda0 = lambda1, phi0 = phi1); + sign0 = sign1; + }, + lineEnd: function() { + stream.lineEnd(); + lambda0 = phi0 = NaN; + }, + clean: function() { + return 2 - clean; // if intersections, rejoin first and last segments + } + }; +} + +function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) { + var cosPhi0, + cosPhi1, + sinLambda0Lambda1 = sin$1(lambda0 - lambda1); + return abs(sinLambda0Lambda1) > epsilon$2 + ? atan((sin$1(phi0) * (cosPhi1 = cos$1(phi1)) * sin$1(lambda1) + - sin$1(phi1) * (cosPhi0 = cos$1(phi0)) * sin$1(lambda0)) + / (cosPhi0 * cosPhi1 * sinLambda0Lambda1)) + : (phi0 + phi1) / 2; +} + +function clipAntimeridianInterpolate(from, to, direction, stream) { + var phi; + if (from == null) { + phi = direction * halfPi$2; + stream.point(-pi$3, phi); + stream.point(0, phi); + stream.point(pi$3, phi); + stream.point(pi$3, 0); + stream.point(pi$3, -phi); + stream.point(0, -phi); + stream.point(-pi$3, -phi); + stream.point(-pi$3, 0); + stream.point(-pi$3, phi); + } else if (abs(from[0] - to[0]) > epsilon$2) { + var lambda = from[0] < to[0] ? pi$3 : -pi$3; + phi = direction * lambda / 2; + stream.point(-lambda, phi); + stream.point(0, phi); + stream.point(lambda, phi); + } else { + stream.point(to[0], to[1]); + } +} + +var clipCircle = function(radius, delta) { + var cr = cos$1(radius), + smallRadius = cr > 0, + notHemisphere = abs(cr) > epsilon$2; // TODO optimise for this common case + + function interpolate(from, to, direction, stream) { + circleStream(stream, radius, delta, direction, from, to); + } + + function visible(lambda, phi) { + return cos$1(lambda) * cos$1(phi) > cr; + } + + // Takes a line and cuts into visible segments. Return values used for polygon + // clipping: 0 - there were intersections or the line was empty; 1 - no + // intersections 2 - there were intersections, and the first and last segments + // should be rejoined. + function clipLine(stream) { + var point0, // previous point + c0, // code for previous point + v0, // visibility of previous point + v00, // visibility of first point + clean; // no intersections + return { + lineStart: function() { + v00 = v0 = false; + clean = 1; + }, + point: function(lambda, phi) { + var point1 = [lambda, phi], + point2, + v = visible(lambda, phi), + c = smallRadius + ? v ? 0 : code(lambda, phi) + : v ? code(lambda + (lambda < 0 ? pi$3 : -pi$3), phi) : 0; + if (!point0 && (v00 = v0 = v)) stream.lineStart(); + // Handle degeneracies. + // TODO ignore if not clipping polygons. + if (v !== v0) { + point2 = intersect(point0, point1); + if (pointEqual(point0, point2) || pointEqual(point1, point2)) { + point1[0] += epsilon$2; + point1[1] += epsilon$2; + v = visible(point1[0], point1[1]); + } + } + if (v !== v0) { + clean = 0; + if (v) { + // outside going in + stream.lineStart(); + point2 = intersect(point1, point0); + stream.point(point2[0], point2[1]); + } else { + // inside going out + point2 = intersect(point0, point1); + stream.point(point2[0], point2[1]); + stream.lineEnd(); + } + point0 = point2; + } else if (notHemisphere && point0 && smallRadius ^ v) { + var t; + // If the codes for two points are different, or are both zero, + // and there this segment intersects with the small circle. + if (!(c & c0) && (t = intersect(point1, point0, true))) { + clean = 0; + if (smallRadius) { + stream.lineStart(); + stream.point(t[0][0], t[0][1]); + stream.point(t[1][0], t[1][1]); + stream.lineEnd(); + } else { + stream.point(t[1][0], t[1][1]); + stream.lineEnd(); + stream.lineStart(); + stream.point(t[0][0], t[0][1]); + } + } + } + if (v && (!point0 || !pointEqual(point0, point1))) { + stream.point(point1[0], point1[1]); + } + point0 = point1, v0 = v, c0 = c; + }, + lineEnd: function() { + if (v0) stream.lineEnd(); + point0 = null; + }, + // Rejoin first and last segments if there were intersections and the first + // and last points were visible. + clean: function() { + return clean | ((v00 && v0) << 1); + } + }; + } + + // Intersects the great circle between a and b with the clip circle. + function intersect(a, b, two) { + var pa = cartesian(a), + pb = cartesian(b); + + // We have two planes, n1.p = d1 and n2.p = d2. + // Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2). + var n1 = [1, 0, 0], // normal + n2 = cartesianCross(pa, pb), + n2n2 = cartesianDot(n2, n2), + n1n2 = n2[0], // cartesianDot(n1, n2), + determinant = n2n2 - n1n2 * n1n2; + + // Two polar points. + if (!determinant) return !two && a; + + var c1 = cr * n2n2 / determinant, + c2 = -cr * n1n2 / determinant, + n1xn2 = cartesianCross(n1, n2), + A = cartesianScale(n1, c1), + B = cartesianScale(n2, c2); + cartesianAddInPlace(A, B); + + // Solve |p(t)|^2 = 1. + var u = n1xn2, + w = cartesianDot(A, u), + uu = cartesianDot(u, u), + t2 = w * w - uu * (cartesianDot(A, A) - 1); + + if (t2 < 0) return; + + var t = sqrt(t2), + q = cartesianScale(u, (-w - t) / uu); + cartesianAddInPlace(q, A); + q = spherical(q); + + if (!two) return q; + + // Two intersection points. + var lambda0 = a[0], + lambda1 = b[0], + phi0 = a[1], + phi1 = b[1], + z; + + if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z; + + var delta = lambda1 - lambda0, + polar = abs(delta - pi$3) < epsilon$2, + meridian = polar || delta < epsilon$2; + + if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z; + + // Check that the first point is between a and b. + if (meridian + ? polar + ? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon$2 ? phi0 : phi1) + : phi0 <= q[1] && q[1] <= phi1 + : delta > pi$3 ^ (lambda0 <= q[0] && q[0] <= lambda1)) { + var q1 = cartesianScale(u, (-w + t) / uu); + cartesianAddInPlace(q1, A); + return [q, spherical(q1)]; + } + } + + // Generates a 4-bit vector representing the location of a point relative to + // the small circle's bounding box. + function code(lambda, phi) { + var r = smallRadius ? radius : pi$3 - radius, + code = 0; + if (lambda < -r) code |= 1; // left + else if (lambda > r) code |= 2; // right + if (phi < -r) code |= 4; // below + else if (phi > r) code |= 8; // above + return code; + } + + return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi$3, radius - pi$3]); +}; + +function transformer(methods) { + return function(stream) { + var s = new TransformStream; + for (var key in methods) s[key] = methods[key]; + s.stream = stream; + return s; + }; +} + +function TransformStream() {} + +TransformStream.prototype = { + constructor: TransformStream, + point: function(x, y) { this.stream.point(x, y); }, + sphere: function() { this.stream.sphere(); }, + lineStart: function() { this.stream.lineStart(); }, + lineEnd: function() { this.stream.lineEnd(); }, + polygonStart: function() { this.stream.polygonStart(); }, + polygonEnd: function() { this.stream.polygonEnd(); } +}; + +function fitExtent(projection, extent, object) { + var w = extent[1][0] - extent[0][0], + h = extent[1][1] - extent[0][1], + clip = projection.clipExtent && projection.clipExtent(); + + projection + .scale(150) + .translate([0, 0]); + + if (clip != null) projection.clipExtent(null); + + geoStream(object, projection.stream(boundsStream$1)); + + var b = boundsStream$1.result(), + k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])), + x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2, + y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2; + + if (clip != null) projection.clipExtent(clip); + + return projection + .scale(k * 150) + .translate([x, y]); +} + +function fitSize(projection, size, object) { + return fitExtent(projection, [[0, 0], size], object); +} + +var maxDepth = 16; +var cosMinDistance = cos$1(30 * radians); // cos(minimum angular distance) + +var resample = function(project, delta2) { + return +delta2 ? resample$1(project, delta2) : resampleNone(project); +}; + +function resampleNone(project) { + return transformer({ + point: function(x, y) { + x = project(x, y); + this.stream.point(x[0], x[1]); + } + }); +} + +function resample$1(project, delta2) { + + function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) { + var dx = x1 - x0, + dy = y1 - y0, + d2 = dx * dx + dy * dy; + if (d2 > 4 * delta2 && depth--) { + var a = a0 + a1, + b = b0 + b1, + c = c0 + c1, + m = sqrt(a * a + b * b + c * c), + phi2 = asin(c /= m), + lambda2 = abs(abs(c) - 1) < epsilon$2 || abs(lambda0 - lambda1) < epsilon$2 ? (lambda0 + lambda1) / 2 : atan2(b, a), + p = project(lambda2, phi2), + x2 = p[0], + y2 = p[1], + dx2 = x2 - x0, + dy2 = y2 - y0, + dz = dy * dx2 - dx * dy2; + if (dz * dz / d2 > delta2 // perpendicular projected distance + || abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end + || a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance + resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream); + stream.point(x2, y2); + resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream); + } + } + } + return function(stream) { + var lambda00, x00, y00, a00, b00, c00, // first point + lambda0, x0, y0, a0, b0, c0; // previous point + + var resampleStream = { + point: point, + lineStart: lineStart, + lineEnd: lineEnd, + polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; }, + polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; } + }; + + function point(x, y) { + x = project(x, y); + stream.point(x[0], x[1]); + } + + function lineStart() { + x0 = NaN; + resampleStream.point = linePoint; + stream.lineStart(); + } + + function linePoint(lambda, phi) { + var c = cartesian([lambda, phi]), p = project(lambda, phi); + resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream); + stream.point(x0, y0); + } + + function lineEnd() { + resampleStream.point = point; + stream.lineEnd(); + } + + function ringStart() { + lineStart(); + resampleStream.point = ringPoint; + resampleStream.lineEnd = ringEnd; + } + + function ringPoint(lambda, phi) { + linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0; + resampleStream.point = linePoint; + } + + function ringEnd() { + resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream); + resampleStream.lineEnd = lineEnd; + lineEnd(); + } + + return resampleStream; + }; +} + +var transformRadians = transformer({ + point: function(x, y) { + this.stream.point(x * radians, y * radians); + } +}); + +function projection(project) { + return projectionMutator(function() { return project; })(); +} + +function projectionMutator(projectAt) { + var project, + k = 150, // scale + x = 480, y = 250, // translate + dx, dy, lambda = 0, phi = 0, // center + deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, projectRotate, // rotate + theta = null, preclip = clipAntimeridian, // clip angle + x0 = null, y0, x1, y1, postclip = identity$4, // clip extent + delta2 = 0.5, projectResample = resample(projectTransform, delta2), // precision + cache, + cacheStream; + + function projection(point) { + point = projectRotate(point[0] * radians, point[1] * radians); + return [point[0] * k + dx, dy - point[1] * k]; + } + + function invert(point) { + point = projectRotate.invert((point[0] - dx) / k, (dy - point[1]) / k); + return point && [point[0] * degrees$1, point[1] * degrees$1]; + } + + function projectTransform(x, y) { + return x = project(x, y), [x[0] * k + dx, dy - x[1] * k]; + } + + projection.stream = function(stream) { + return cache && cacheStream === stream ? cache : cache = transformRadians(preclip(rotate, projectResample(postclip(cacheStream = stream)))); + }; + + projection.clipAngle = function(_) { + return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians, 6 * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees$1; + }; + + projection.clipExtent = function(_) { + return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; + }; + + projection.scale = function(_) { + return arguments.length ? (k = +_, recenter()) : k; + }; + + projection.translate = function(_) { + return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y]; + }; + + projection.center = function(_) { + return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees$1, phi * degrees$1]; + }; + + projection.rotate = function(_) { + return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees$1, deltaPhi * degrees$1, deltaGamma * degrees$1]; + }; + + projection.precision = function(_) { + return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2); + }; + + projection.fitExtent = function(extent, object) { + return fitExtent(projection, extent, object); + }; + + projection.fitSize = function(size, object) { + return fitSize(projection, size, object); + }; + + function recenter() { + projectRotate = compose(rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma), project); + var center = project(lambda, phi); + dx = x - center[0] * k; + dy = y + center[1] * k; + return reset(); + } + + function reset() { + cache = cacheStream = null; + return projection; + } + + return function() { + project = projectAt.apply(this, arguments); + projection.invert = project.invert && invert; + return recenter(); + }; +} + +function conicProjection(projectAt) { + var phi0 = 0, + phi1 = pi$3 / 3, + m = projectionMutator(projectAt), + p = m(phi0, phi1); + + p.parallels = function(_) { + return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees$1, phi1 * degrees$1]; + }; + + return p; +} + +function cylindricalEqualAreaRaw(phi0) { + var cosPhi0 = cos$1(phi0); + + function forward(lambda, phi) { + return [lambda * cosPhi0, sin$1(phi) / cosPhi0]; + } + + forward.invert = function(x, y) { + return [x / cosPhi0, asin(y * cosPhi0)]; + }; + + return forward; +} + +function conicEqualAreaRaw(y0, y1) { + var sy0 = sin$1(y0), n = (sy0 + sin$1(y1)) / 2; + + // Are the parallels symmetrical around the Equator? + if (abs(n) < epsilon$2) return cylindricalEqualAreaRaw(y0); + + var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n; + + function project(x, y) { + var r = sqrt(c - 2 * n * sin$1(y)) / n; + return [r * sin$1(x *= n), r0 - r * cos$1(x)]; + } + + project.invert = function(x, y) { + var r0y = r0 - y; + return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))]; + }; + + return project; +} + +var conicEqualArea = function() { + return conicProjection(conicEqualAreaRaw) + .scale(155.424) + .center([0, 33.6442]); +}; + +var albers = function() { + return conicEqualArea() + .parallels([29.5, 45.5]) + .scale(1070) + .translate([480, 250]) + .rotate([96, 0]) + .center([-0.6, 38.7]); +}; + +// The projections must have mutually exclusive clip regions on the sphere, +// as this will avoid emitting interleaving lines and polygons. +function multiplex(streams) { + var n = streams.length; + return { + point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); }, + sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); }, + lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); }, + lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); }, + polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); }, + polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); } + }; +} + +// A composite projection for the United States, configured by default for +// 960×500. The projection also works quite well at 960×600 if you change the +// scale to 1285 and adjust the translate accordingly. The set of standard +// parallels for each region comes from USGS, which is published here: +// http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers + +function azimuthalRaw(scale) { + return function(x, y) { + var cx = cos$1(x), + cy = cos$1(y), + k = scale(cx * cy); + return [ + k * cy * sin$1(x), + k * sin$1(y) + ]; + } +} + +function azimuthalInvert(angle) { + return function(x, y) { + var z = sqrt(x * x + y * y), + c = angle(z), + sc = sin$1(c), + cc = cos$1(c); + return [ + atan2(x * sc, z * cc), + asin(z && y * sc / z) + ]; + } +} + +var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) { + return sqrt(2 / (1 + cxcy)); +}); + +azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) { + return 2 * asin(z / 2); +}); + +var azimuthalEquidistantRaw = azimuthalRaw(function(c) { + return (c = acos(c)) && c / sin$1(c); +}); + +azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) { + return z; +}); + +function mercatorProjection(project) { + var m = projection(project), + scale = m.scale, + translate = m.translate, + clipExtent = m.clipExtent, + clipAuto; + + m.scale = function(_) { + return arguments.length ? (scale(_), clipAuto && m.clipExtent(null), m) : scale(); + }; + + m.translate = function(_) { + return arguments.length ? (translate(_), clipAuto && m.clipExtent(null), m) : translate(); + }; + + m.clipExtent = function(_) { + if (!arguments.length) return clipAuto ? null : clipExtent(); + if (clipAuto = _ == null) { + var k = pi$3 * scale(), + t = translate(); + _ = [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]]; + } + clipExtent(_); + return m; + }; + + return m.clipExtent(null); +} + +function tany(y) { + return tan((halfPi$2 + y) / 2); +} + +function scaleTranslate(kx, ky, tx, ty) { + return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity$4 : transformer({ + point: function(x, y) { + this.stream.point(x * kx + tx, y * ky + ty); + } + }); +} + +function transverseMercatorRaw(lambda, phi) { + return [log(tan((halfPi$2 + phi) / 2)), -lambda]; +} + +transverseMercatorRaw.invert = function(x, y) { + return [-y, 2 * atan(exp(x)) - halfPi$2]; +}; + +function defaultSeparation(a, b) { + return a.parent === b.parent ? 1 : 2; +} + +function meanX(children) { + return children.reduce(meanXReduce, 0) / children.length; +} + +function meanXReduce(x, c) { + return x + c.x; +} + +function maxY(children) { + return 1 + children.reduce(maxYReduce, 0); +} + +function maxYReduce(y, c) { + return Math.max(y, c.y); +} + +function leafLeft(node) { + var children; + while (children = node.children) node = children[0]; + return node; +} + +function leafRight(node) { + var children; + while (children = node.children) node = children[children.length - 1]; + return node; +} + +function count(node) { + var sum = 0, + children = node.children, + i = children && children.length; + if (!i) sum = 1; + else while (--i >= 0) sum += children[i].value; + node.value = sum; +} + +var node_count = function() { + return this.eachAfter(count); +}; + +var node_each = function(callback) { + var node = this, current, next = [node], children, i, n; + do { + current = next.reverse(), next = []; + while (node = current.pop()) { + callback(node), children = node.children; + if (children) for (i = 0, n = children.length; i < n; ++i) { + next.push(children[i]); + } + } + } while (next.length); + return this; +}; + +var node_eachBefore = function(callback) { + var node = this, nodes = [node], children, i; + while (node = nodes.pop()) { + callback(node), children = node.children; + if (children) for (i = children.length - 1; i >= 0; --i) { + nodes.push(children[i]); + } + } + return this; +}; + +var node_eachAfter = function(callback) { + var node = this, nodes = [node], next = [], children, i, n; + while (node = nodes.pop()) { + next.push(node), children = node.children; + if (children) for (i = 0, n = children.length; i < n; ++i) { + nodes.push(children[i]); + } + } + while (node = next.pop()) { + callback(node); + } + return this; +}; + +var node_sum = function(value) { + return this.eachAfter(function(node) { + var sum = +value(node.data) || 0, + children = node.children, + i = children && children.length; + while (--i >= 0) sum += children[i].value; + node.value = sum; + }); +}; + +var node_sort = function(compare) { + return this.eachBefore(function(node) { + if (node.children) { + node.children.sort(compare); + } + }); +}; + +var node_path = function(end) { + var start = this, + ancestor = leastCommonAncestor(start, end), + nodes = [start]; + while (start !== ancestor) { + start = start.parent; + nodes.push(start); + } + var k = nodes.length; + while (end !== ancestor) { + nodes.splice(k, 0, end); + end = end.parent; + } + return nodes; +}; + +function leastCommonAncestor(a, b) { + if (a === b) return a; + var aNodes = a.ancestors(), + bNodes = b.ancestors(), + c = null; + a = aNodes.pop(); + b = bNodes.pop(); + while (a === b) { + c = a; + a = aNodes.pop(); + b = bNodes.pop(); + } + return c; +} + +var node_ancestors = function() { + var node = this, nodes = [node]; + while (node = node.parent) { + nodes.push(node); + } + return nodes; +}; + +var node_descendants = function() { + var nodes = []; + this.each(function(node) { + nodes.push(node); + }); + return nodes; +}; + +var node_leaves = function() { + var leaves = []; + this.eachBefore(function(node) { + if (!node.children) { + leaves.push(node); + } + }); + return leaves; +}; + +var node_links = function() { + var root = this, links = []; + root.each(function(node) { + if (node !== root) { // Don’t include the root’s parent, if any. + links.push({source: node.parent, target: node}); + } + }); + return links; +}; + +function hierarchy(data, children) { + var root = new Node(data), + valued = +data.value && (root.value = data.value), + node, + nodes = [root], + child, + childs, + i, + n; + + if (children == null) children = defaultChildren; + + while (node = nodes.pop()) { + if (valued) node.value = +node.data.value; + if ((childs = children(node.data)) && (n = childs.length)) { + node.children = new Array(n); + for (i = n - 1; i >= 0; --i) { + nodes.push(child = node.children[i] = new Node(childs[i])); + child.parent = node; + child.depth = node.depth + 1; + } + } + } + + return root.eachBefore(computeHeight); +} + +function node_copy() { + return hierarchy(this).eachBefore(copyData); +} + +function defaultChildren(d) { + return d.children; +} + +function copyData(node) { + node.data = node.data.data; +} + +function computeHeight(node) { + var height = 0; + do node.height = height; + while ((node = node.parent) && (node.height < ++height)); +} + +function Node(data) { + this.data = data; + this.depth = + this.height = 0; + this.parent = null; +} + +Node.prototype = hierarchy.prototype = { + constructor: Node, + count: node_count, + each: node_each, + eachAfter: node_eachAfter, + eachBefore: node_eachBefore, + sum: node_sum, + sort: node_sort, + path: node_path, + ancestors: node_ancestors, + descendants: node_descendants, + leaves: node_leaves, + links: node_links, + copy: node_copy +}; + +function Node$2(value) { + this._ = value; + this.next = null; +} + +var shuffle$1 = function(array) { + var i, + n = (array = array.slice()).length, + head = null, + node = head; + + while (n) { + var next = new Node$2(array[n - 1]); + if (node) node = node.next = next; + else node = head = next; + array[i] = array[--n]; + } + + return { + head: head, + tail: node + }; +}; + +var enclose = function(circles) { + return encloseN(shuffle$1(circles), []); +}; + +function encloses(a, b) { + var dx = b.x - a.x, + dy = b.y - a.y, + dr = a.r - b.r; + return dr * dr + 1e-6 > dx * dx + dy * dy; +} + +// Returns the smallest circle that contains circles L and intersects circles B. +function encloseN(L, B) { + var circle, + l0 = null, + l1 = L.head, + l2, + p1; + + switch (B.length) { + case 1: circle = enclose1(B[0]); break; + case 2: circle = enclose2(B[0], B[1]); break; + case 3: circle = enclose3(B[0], B[1], B[2]); break; + } + + while (l1) { + p1 = l1._, l2 = l1.next; + if (!circle || !encloses(circle, p1)) { + + // Temporarily truncate L before l1. + if (l0) L.tail = l0, l0.next = null; + else L.head = L.tail = null; + + B.push(p1); + circle = encloseN(L, B); // Note: reorders L! + B.pop(); + + // Move l1 to the front of L and reconnect the truncated list L. + if (L.head) l1.next = L.head, L.head = l1; + else l1.next = null, L.head = L.tail = l1; + l0 = L.tail, l0.next = l2; + + } else { + l0 = l1; + } + l1 = l2; + } + + L.tail = l0; + return circle; +} + +function enclose1(a) { + return { + x: a.x, + y: a.y, + r: a.r + }; +} + +function enclose2(a, b) { + var x1 = a.x, y1 = a.y, r1 = a.r, + x2 = b.x, y2 = b.y, r2 = b.r, + x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1, + l = Math.sqrt(x21 * x21 + y21 * y21); + return { + x: (x1 + x2 + x21 / l * r21) / 2, + y: (y1 + y2 + y21 / l * r21) / 2, + r: (l + r1 + r2) / 2 + }; +} + +function enclose3(a, b, c) { + var x1 = a.x, y1 = a.y, r1 = a.r, + x2 = b.x, y2 = b.y, r2 = b.r, + x3 = c.x, y3 = c.y, r3 = c.r, + a2 = 2 * (x1 - x2), + b2 = 2 * (y1 - y2), + c2 = 2 * (r2 - r1), + d2 = x1 * x1 + y1 * y1 - r1 * r1 - x2 * x2 - y2 * y2 + r2 * r2, + a3 = 2 * (x1 - x3), + b3 = 2 * (y1 - y3), + c3 = 2 * (r3 - r1), + d3 = x1 * x1 + y1 * y1 - r1 * r1 - x3 * x3 - y3 * y3 + r3 * r3, + ab = a3 * b2 - a2 * b3, + xa = (b2 * d3 - b3 * d2) / ab - x1, + xb = (b3 * c2 - b2 * c3) / ab, + ya = (a3 * d2 - a2 * d3) / ab - y1, + yb = (a2 * c3 - a3 * c2) / ab, + A = xb * xb + yb * yb - 1, + B = 2 * (xa * xb + ya * yb + r1), + C = xa * xa + ya * ya - r1 * r1, + r = (-B - Math.sqrt(B * B - 4 * A * C)) / (2 * A); + return { + x: xa + xb * r + x1, + y: ya + yb * r + y1, + r: r + }; +} + +function place(a, b, c) { + var ax = a.x, + ay = a.y, + da = b.r + c.r, + db = a.r + c.r, + dx = b.x - ax, + dy = b.y - ay, + dc = dx * dx + dy * dy; + if (dc) { + var x = 0.5 + ((db *= db) - (da *= da)) / (2 * dc), + y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc); + c.x = ax + x * dx + y * dy; + c.y = ay + x * dy - y * dx; + } else { + c.x = ax + db; + c.y = ay; + } +} + +function intersects(a, b) { + var dx = b.x - a.x, + dy = b.y - a.y, + dr = a.r + b.r; + return dr * dr - 1e-6 > dx * dx + dy * dy; +} + +function distance1(a, b) { + var l = a._.r; + while (a !== b) l += 2 * (a = a.next)._.r; + return l - b._.r; +} + +function distance2(node, x, y) { + var a = node._, + b = node.next._, + ab = a.r + b.r, + dx = (a.x * b.r + b.x * a.r) / ab - x, + dy = (a.y * b.r + b.y * a.r) / ab - y; + return dx * dx + dy * dy; +} + +function Node$1(circle) { + this._ = circle; + this.next = null; + this.previous = null; +} + +function packEnclose(circles) { + if (!(n = circles.length)) return 0; + + var a, b, c, n; + + // Place the first circle. + a = circles[0], a.x = 0, a.y = 0; + if (!(n > 1)) return a.r; + + // Place the second circle. + b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0; + if (!(n > 2)) return a.r + b.r; + + // Place the third circle. + place(b, a, c = circles[2]); + + // Initialize the weighted centroid. + var aa = a.r * a.r, + ba = b.r * b.r, + ca = c.r * c.r, + oa = aa + ba + ca, + ox = aa * a.x + ba * b.x + ca * c.x, + oy = aa * a.y + ba * b.y + ca * c.y, + cx, cy, i, j, k, sj, sk; + + // Initialize the front-chain using the first three circles a, b and c. + a = new Node$1(a), b = new Node$1(b), c = new Node$1(c); + a.next = c.previous = b; + b.next = a.previous = c; + c.next = b.previous = a; + + // Attempt to place each remaining circle… + pack: for (i = 3; i < n; ++i) { + place(a._, b._, c = circles[i]), c = new Node$1(c); + + // Find the closest intersecting circle on the front-chain, if any. + // “Closeness” is determined by linear distance along the front-chain. + // “Ahead” or “behind” is likewise determined by linear distance. + j = b.next, k = a.previous, sj = b._.r, sk = a._.r; + do { + if (sj <= sk) { + if (intersects(j._, c._)) { + if (sj + a._.r + b._.r > distance1(j, b)) a = j; else b = j; + a.next = b, b.previous = a, --i; + continue pack; + } + sj += j._.r, j = j.next; + } else { + if (intersects(k._, c._)) { + if (distance1(a, k) > sk + a._.r + b._.r) a = k; else b = k; + a.next = b, b.previous = a, --i; + continue pack; + } + sk += k._.r, k = k.previous; + } + } while (j !== k.next); + + // Success! Insert the new circle c between a and b. + c.previous = a, c.next = b, a.next = b.previous = b = c; + + // Update the weighted centroid. + oa += ca = c._.r * c._.r; + ox += ca * c._.x; + oy += ca * c._.y; + + // Compute the new closest circle pair to the centroid. + aa = distance2(a, cx = ox / oa, cy = oy / oa); + while ((c = c.next) !== b) { + if ((ca = distance2(c, cx, cy)) < aa) { + a = c, aa = ca; + } + } + b = a.next; + } + + // Compute the enclosing circle of the front chain. + a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a); + + // Translate the circles to put the enclosing circle around the origin. + for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y; + + return c.r; +} + +function optional(f) { + return f == null ? null : required(f); +} + +function required(f) { + if (typeof f !== "function") throw new Error; + return f; +} + +function constantZero() { + return 0; +} + +var constant$9 = function(x) { + return function() { + return x; + }; +}; + +function defaultRadius$1(d) { + return Math.sqrt(d.value); +} + +function radiusLeaf(radius) { + return function(node) { + if (!node.children) { + node.r = Math.max(0, +radius(node) || 0); + } + }; +} + +function packChildren(padding, k) { + return function(node) { + if (children = node.children) { + var children, + i, + n = children.length, + r = padding(node) * k || 0, + e; + + if (r) for (i = 0; i < n; ++i) children[i].r += r; + e = packEnclose(children); + if (r) for (i = 0; i < n; ++i) children[i].r -= r; + node.r = e + r; + } + }; +} + +function translateChild(k) { + return function(node) { + var parent = node.parent; + node.r *= k; + if (parent) { + node.x = parent.x + k * node.x; + node.y = parent.y + k * node.y; + } + }; +} + +var roundNode = function(node) { + node.x0 = Math.round(node.x0); + node.y0 = Math.round(node.y0); + node.x1 = Math.round(node.x1); + node.y1 = Math.round(node.y1); +}; + +var treemapDice = function(parent, x0, y0, x1, y1) { + var nodes = parent.children, + node, + i = -1, + n = nodes.length, + k = parent.value && (x1 - x0) / parent.value; + + while (++i < n) { + node = nodes[i], node.y0 = y0, node.y1 = y1; + node.x0 = x0, node.x1 = x0 += node.value * k; + } +}; + +var keyPrefix$1 = "$"; +var preroot = {depth: -1}; +var ambiguous = {}; + +function defaultId(d) { + return d.id; +} + +function defaultParentId(d) { + return d.parentId; +} + +function defaultSeparation$1(a, b) { + return a.parent === b.parent ? 1 : 2; +} + +// function radialSeparation(a, b) { +// return (a.parent === b.parent ? 1 : 2) / a.depth; +// } + +// This function is used to traverse the left contour of a subtree (or +// subforest). It returns the successor of v on this contour. This successor is +// either given by the leftmost child of v or by the thread of v. The function +// returns null if and only if v is on the highest level of its subtree. +function nextLeft(v) { + var children = v.children; + return children ? children[0] : v.t; +} + +// This function works analogously to nextLeft. +function nextRight(v) { + var children = v.children; + return children ? children[children.length - 1] : v.t; +} + +// Shifts the current subtree rooted at w+. This is done by increasing +// prelim(w+) and mod(w+) by shift. +function moveSubtree(wm, wp, shift) { + var change = shift / (wp.i - wm.i); + wp.c -= change; + wp.s += shift; + wm.c += change; + wp.z += shift; + wp.m += shift; +} + +// All other shifts, applied to the smaller subtrees between w- and w+, are +// performed by this function. To prepare the shifts, we have to adjust +// change(w+), shift(w+), and change(w-). +function executeShifts(v) { + var shift = 0, + change = 0, + children = v.children, + i = children.length, + w; + while (--i >= 0) { + w = children[i]; + w.z += shift; + w.m += shift; + shift += w.s + (change += w.c); + } +} + +// If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise, +// returns the specified (default) ancestor. +function nextAncestor(vim, v, ancestor) { + return vim.a.parent === v.parent ? vim.a : ancestor; +} + +function TreeNode(node, i) { + this._ = node; + this.parent = null; + this.children = null; + this.A = null; // default ancestor + this.a = this; // ancestor + this.z = 0; // prelim + this.m = 0; // mod + this.c = 0; // change + this.s = 0; // shift + this.t = null; // thread + this.i = i; // number +} + +TreeNode.prototype = Object.create(Node.prototype); + +function treeRoot(root) { + var tree = new TreeNode(root, 0), + node, + nodes = [tree], + child, + children, + i, + n; + + while (node = nodes.pop()) { + if (children = node._.children) { + node.children = new Array(n = children.length); + for (i = n - 1; i >= 0; --i) { + nodes.push(child = node.children[i] = new TreeNode(children[i], i)); + child.parent = node; + } + } + } + + (tree.parent = new TreeNode(null, 0)).children = [tree]; + return tree; +} + +// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm + +var treemapSlice = function(parent, x0, y0, x1, y1) { + var nodes = parent.children, + node, + i = -1, + n = nodes.length, + k = parent.value && (y1 - y0) / parent.value; + + while (++i < n) { + node = nodes[i], node.x0 = x0, node.x1 = x1; + node.y0 = y0, node.y1 = y0 += node.value * k; + } +}; + +var phi = (1 + Math.sqrt(5)) / 2; + +function squarifyRatio(ratio, parent, x0, y0, x1, y1) { + var rows = [], + nodes = parent.children, + row, + nodeValue, + i0 = 0, + i1 = 0, + n = nodes.length, + dx, dy, + value = parent.value, + sumValue, + minValue, + maxValue, + newRatio, + minRatio, + alpha, + beta; + + while (i0 < n) { + dx = x1 - x0, dy = y1 - y0; + + // Find the next non-empty node. + do sumValue = nodes[i1++].value; while (!sumValue && i1 < n); + minValue = maxValue = sumValue; + alpha = Math.max(dy / dx, dx / dy) / (value * ratio); + beta = sumValue * sumValue * alpha; + minRatio = Math.max(maxValue / beta, beta / minValue); + + // Keep adding nodes while the aspect ratio maintains or improves. + for (; i1 < n; ++i1) { + sumValue += nodeValue = nodes[i1].value; + if (nodeValue < minValue) minValue = nodeValue; + if (nodeValue > maxValue) maxValue = nodeValue; + beta = sumValue * sumValue * alpha; + newRatio = Math.max(maxValue / beta, beta / minValue); + if (newRatio > minRatio) { sumValue -= nodeValue; break; } + minRatio = newRatio; + } + + // Position and record the row orientation. + rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)}); + if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1); + else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1); + value -= sumValue, i0 = i1; + } + + return rows; +} + +var squarify = (function custom(ratio) { + + function squarify(parent, x0, y0, x1, y1) { + squarifyRatio(ratio, parent, x0, y0, x1, y1); + } + + squarify.ratio = function(x) { + return custom((x = +x) > 1 ? x : 1); + }; + + return squarify; +})(phi); + +(function custom(ratio) { + + function resquarify(parent, x0, y0, x1, y1) { + if ((rows = parent._squarify) && (rows.ratio === ratio)) { + var rows, + row, + nodes, + i, + j = -1, + n, + m = rows.length, + value = parent.value; + + while (++j < m) { + row = rows[j], nodes = row.children; + for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value; + if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value); + else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1); + value -= row.value; + } + } else { + parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1); + rows.ratio = ratio; + } + } + + resquarify.ratio = function(x) { + return custom((x = +x) > 1 ? x : 1); + }; + + return resquarify; +})(phi); + +// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of +// the 3D cross product in a quadrant I Cartesian coordinate system (+x is +// right, +y is up). Returns a positive value if ABC is counter-clockwise, +// negative if clockwise, and zero if the points are collinear. +var cross = function(a, b, c) { + return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]); +}; + +function lexicographicOrder(a, b) { + return a[0] - b[0] || a[1] - b[1]; +} + +// Computes the upper convex hull per the monotone chain algorithm. +// Assumes points.length >= 3, is sorted by x, unique in y. +// Returns an array of indices into points in left-to-right order. +function computeUpperHullIndexes(points) { + var n = points.length, + indexes = [0, 1], + size = 2; + + for (var i = 2; i < n; ++i) { + while (size > 1 && cross(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size; + indexes[size++] = i; + } + + return indexes.slice(0, size); // remove popped points +} + +var slice$3 = [].slice; + +var noabort = {}; + +function poke$1(q) { + if (!q._start) { + try { start$1(q); } // let the current task complete + catch (e) { + if (q._tasks[q._ended + q._active - 1]) abort(q, e); // task errored synchronously + else if (!q._data) throw e; // await callback errored synchronously + } + } +} + +function start$1(q) { + while (q._start = q._waiting && q._active < q._size) { + var i = q._ended + q._active, + t = q._tasks[i], + j = t.length - 1, + c = t[j]; + t[j] = end(q, i); + --q._waiting, ++q._active; + t = c.apply(null, t); + if (!q._tasks[i]) continue; // task finished synchronously + q._tasks[i] = t || noabort; + } +} + +function end(q, i) { + return function(e, r) { + if (!q._tasks[i]) return; // ignore multiple callbacks + --q._active, ++q._ended; + q._tasks[i] = null; + if (q._error != null) return; // ignore secondary errors + if (e != null) { + abort(q, e); + } else { + q._data[i] = r; + if (q._waiting) poke$1(q); + else maybeNotify(q); + } + }; +} + +function abort(q, e) { + var i = q._tasks.length, t; + q._error = e; // ignore active callbacks + q._data = undefined; // allow gc + q._waiting = NaN; // prevent starting + + while (--i >= 0) { + if (t = q._tasks[i]) { + q._tasks[i] = null; + if (t.abort) { + try { t.abort(); } + catch (e) { /* ignore */ } + } + } + } + + q._active = NaN; // allow notification + maybeNotify(q); +} + +function maybeNotify(q) { + if (!q._active && q._call) { + var d = q._data; + q._data = undefined; // allow gc + q._call(q._error, d); + } +} + +var request = function(url, callback) { + var request, + event = dispatch("beforesend", "progress", "load", "error"), + mimeType, + headers = map$1(), + xhr = new XMLHttpRequest, + user = null, + password = null, + response, + responseType, + timeout = 0; + + // If IE does not support CORS, use XDomainRequest. + if (typeof XDomainRequest !== "undefined" + && !("withCredentials" in xhr) + && /^(http(s)?:)?\/\//.test(url)) xhr = new XDomainRequest; + + "onload" in xhr + ? xhr.onload = xhr.onerror = xhr.ontimeout = respond + : xhr.onreadystatechange = function(o) { xhr.readyState > 3 && respond(o); }; + + function respond(o) { + var status = xhr.status, result; + if (!status && hasResponse(xhr) + || status >= 200 && status < 300 + || status === 304) { + if (response) { + try { + result = response.call(request, xhr); + } catch (e) { + event.call("error", request, e); + return; + } + } else { + result = xhr; + } + event.call("load", request, result); + } else { + event.call("error", request, o); + } + } + + xhr.onprogress = function(e) { + event.call("progress", request, e); + }; + + request = { + header: function(name, value) { + name = (name + "").toLowerCase(); + if (arguments.length < 2) return headers.get(name); + if (value == null) headers.remove(name); + else headers.set(name, value + ""); + return request; + }, + + // If mimeType is non-null and no Accept header is set, a default is used. + mimeType: function(value) { + if (!arguments.length) return mimeType; + mimeType = value == null ? null : value + ""; + return request; + }, + + // Specifies what type the response value should take; + // for instance, arraybuffer, blob, document, or text. + responseType: function(value) { + if (!arguments.length) return responseType; + responseType = value; + return request; + }, + + timeout: function(value) { + if (!arguments.length) return timeout; + timeout = +value; + return request; + }, + + user: function(value) { + return arguments.length < 1 ? user : (user = value == null ? null : value + "", request); + }, + + password: function(value) { + return arguments.length < 1 ? password : (password = value == null ? null : value + "", request); + }, + + // Specify how to convert the response content to a specific type; + // changes the callback value on "load" events. + response: function(value) { + response = value; + return request; + }, + + // Alias for send("GET", …). + get: function(data, callback) { + return request.send("GET", data, callback); + }, + + // Alias for send("POST", …). + post: function(data, callback) { + return request.send("POST", data, callback); + }, + + // If callback is non-null, it will be used for error and load events. + send: function(method, data, callback) { + xhr.open(method, url, true, user, password); + if (mimeType != null && !headers.has("accept")) headers.set("accept", mimeType + ",*/*"); + if (xhr.setRequestHeader) headers.each(function(value, name) { xhr.setRequestHeader(name, value); }); + if (mimeType != null && xhr.overrideMimeType) xhr.overrideMimeType(mimeType); + if (responseType != null) xhr.responseType = responseType; + if (timeout > 0) xhr.timeout = timeout; + if (callback == null && typeof data === "function") callback = data, data = null; + if (callback != null && callback.length === 1) callback = fixCallback(callback); + if (callback != null) request.on("error", callback).on("load", function(xhr) { callback(null, xhr); }); + event.call("beforesend", request, xhr); + xhr.send(data == null ? null : data); + return request; + }, + + abort: function() { + xhr.abort(); + return request; + }, + + on: function() { + var value = event.on.apply(event, arguments); + return value === event ? request : value; + } + }; + + if (callback != null) { + if (typeof callback !== "function") throw new Error("invalid callback: " + callback); + return request.get(callback); + } + + return request; +}; + +function fixCallback(callback) { + return function(error, xhr) { + callback(error == null ? xhr : null); + }; +} + +function hasResponse(xhr) { + var type = xhr.responseType; + return type && type !== "text" + ? xhr.response // null on error + : xhr.responseText; // "" on error +} + +var type$1 = function(defaultMimeType, response) { + return function(url, callback) { + var r = request(url).mimeType(defaultMimeType).response(response); + if (callback != null) { + if (typeof callback !== "function") throw new Error("invalid callback: " + callback); + return r.get(callback); + } + return r; + }; +}; + +type$1("text/html", function(xhr) { + return document.createRange().createContextualFragment(xhr.responseText); +}); + +type$1("application/json", function(xhr) { + return JSON.parse(xhr.responseText); +}); + +type$1("text/plain", function(xhr) { + return xhr.responseText; +}); + +type$1("application/xml", function(xhr) { + var xml = xhr.responseXML; + if (!xml) throw new Error("parse error"); + return xml; +}); + +var dsv$1 = function(defaultMimeType, parse) { + return function(url, row, callback) { + if (arguments.length < 3) callback = row, row = null; + var r = request(url).mimeType(defaultMimeType); + r.row = function(_) { return arguments.length ? r.response(responseOf(parse, row = _)) : row; }; + r.row(row); + return callback ? r.get(callback) : r; + }; +}; + +function responseOf(parse, row) { + return function(request$$1) { + return parse(request$$1.responseText, row); + }; +} + +dsv$1("text/csv", csvParse); + +dsv$1("text/tab-separated-values", tsvParse); + +var array$2 = Array.prototype; + +var map$3 = array$2.map; +var slice$4 = array$2.slice; + +var implicit = {name: "implicit"}; + +function ordinal(range) { + var index = map$1(), + domain = [], + unknown = implicit; + + range = range == null ? [] : slice$4.call(range); + + function scale(d) { + var key = d + "", i = index.get(key); + if (!i) { + if (unknown !== implicit) return unknown; + index.set(key, i = domain.push(d)); + } + return range[(i - 1) % range.length]; + } + + scale.domain = function(_) { + if (!arguments.length) return domain.slice(); + domain = [], index = map$1(); + var i = -1, n = _.length, d, key; + while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d)); + return scale; + }; + + scale.range = function(_) { + return arguments.length ? (range = slice$4.call(_), scale) : range.slice(); + }; + + scale.unknown = function(_) { + return arguments.length ? (unknown = _, scale) : unknown; + }; + + scale.copy = function() { + return ordinal() + .domain(domain) + .range(range) + .unknown(unknown); + }; + + return scale; +} + +function band() { + var scale = ordinal().unknown(undefined), + domain = scale.domain, + ordinalRange = scale.range, + range$$1 = [0, 1], + step, + bandwidth, + round = false, + paddingInner = 0, + paddingOuter = 0, + align = 0.5; + + delete scale.unknown; + + function rescale() { + var n = domain().length, + reverse = range$$1[1] < range$$1[0], + start = range$$1[reverse - 0], + stop = range$$1[1 - reverse]; + step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2); + if (round) step = Math.floor(step); + start += (stop - start - step * (n - paddingInner)) * align; + bandwidth = step * (1 - paddingInner); + if (round) start = Math.round(start), bandwidth = Math.round(bandwidth); + var values = sequence(n).map(function(i) { return start + step * i; }); + return ordinalRange(reverse ? values.reverse() : values); + } + + scale.domain = function(_) { + return arguments.length ? (domain(_), rescale()) : domain(); + }; + + scale.range = function(_) { + return arguments.length ? (range$$1 = [+_[0], +_[1]], rescale()) : range$$1.slice(); + }; + + scale.rangeRound = function(_) { + return range$$1 = [+_[0], +_[1]], round = true, rescale(); + }; + + scale.bandwidth = function() { + return bandwidth; + }; + + scale.step = function() { + return step; + }; + + scale.round = function(_) { + return arguments.length ? (round = !!_, rescale()) : round; + }; + + scale.padding = function(_) { + return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; + }; + + scale.paddingInner = function(_) { + return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; + }; + + scale.paddingOuter = function(_) { + return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter; + }; + + scale.align = function(_) { + return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align; + }; + + scale.copy = function() { + return band() + .domain(domain()) + .range(range$$1) + .round(round) + .paddingInner(paddingInner) + .paddingOuter(paddingOuter) + .align(align); + }; + + return rescale(); +} + +function pointish(scale) { + var copy = scale.copy; + + scale.padding = scale.paddingOuter; + delete scale.paddingInner; + delete scale.paddingOuter; + + scale.copy = function() { + return pointish(copy()); + }; + + return scale; +} + +var constant$10 = function(x) { + return function() { + return x; + }; +}; + +var number$1 = function(x) { + return +x; +}; + +var unit = [0, 1]; + +function deinterpolateLinear(a, b) { + return (b -= (a = +a)) + ? function(x) { return (x - a) / b; } + : constant$10(b); +} + +function deinterpolateClamp(deinterpolate) { + return function(a, b) { + var d = deinterpolate(a = +a, b = +b); + return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); }; + }; +} + +function reinterpolateClamp(reinterpolate) { + return function(a, b) { + var r = reinterpolate(a = +a, b = +b); + return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); }; + }; +} + +function bimap(domain, range$$1, deinterpolate, reinterpolate) { + var d0 = domain[0], d1 = domain[1], r0 = range$$1[0], r1 = range$$1[1]; + if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0); + else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1); + return function(x) { return r0(d0(x)); }; +} + +function polymap(domain, range$$1, deinterpolate, reinterpolate) { + var j = Math.min(domain.length, range$$1.length) - 1, + d = new Array(j), + r = new Array(j), + i = -1; + + // Reverse descending domains. + if (domain[j] < domain[0]) { + domain = domain.slice().reverse(); + range$$1 = range$$1.slice().reverse(); + } + + while (++i < j) { + d[i] = deinterpolate(domain[i], domain[i + 1]); + r[i] = reinterpolate(range$$1[i], range$$1[i + 1]); + } + + return function(x) { + var i = bisectRight(domain, x, 1, j) - 1; + return r[i](d[i](x)); + }; +} + +function copy(source, target) { + return target + .domain(source.domain()) + .range(source.range()) + .interpolate(source.interpolate()) + .clamp(source.clamp()); +} + +// deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1]. +// reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b]. +function continuous(deinterpolate, reinterpolate) { + var domain = unit, + range$$1 = unit, + interpolate$$1 = interpolateValue, + clamp = false, + piecewise, + output, + input; + + function rescale() { + piecewise = Math.min(domain.length, range$$1.length) > 2 ? polymap : bimap; + output = input = null; + return scale; + } + + function scale(x) { + return (output || (output = piecewise(domain, range$$1, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate$$1)))(+x); + } + + scale.invert = function(y) { + return (input || (input = piecewise(range$$1, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y); + }; + + scale.domain = function(_) { + return arguments.length ? (domain = map$3.call(_, number$1), rescale()) : domain.slice(); + }; + + scale.range = function(_) { + return arguments.length ? (range$$1 = slice$4.call(_), rescale()) : range$$1.slice(); + }; + + scale.rangeRound = function(_) { + return range$$1 = slice$4.call(_), interpolate$$1 = interpolateRound, rescale(); + }; + + scale.clamp = function(_) { + return arguments.length ? (clamp = !!_, rescale()) : clamp; + }; + + scale.interpolate = function(_) { + return arguments.length ? (interpolate$$1 = _, rescale()) : interpolate$$1; + }; + + return rescale(); +} + +var tickFormat = function(domain, count, specifier) { + var start = domain[0], + stop = domain[domain.length - 1], + step = tickStep(start, stop, count == null ? 10 : count), + precision; + specifier = formatSpecifier(specifier == null ? ",f" : specifier); + switch (specifier.type) { + case "s": { + var value = Math.max(Math.abs(start), Math.abs(stop)); + if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision; + return formatPrefix(specifier, value); + } + case "": + case "e": + case "g": + case "p": + case "r": { + if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e"); + break; + } + case "f": + case "%": { + if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2; + break; + } + } + return format(specifier); +}; + +function linearish(scale) { + var domain = scale.domain; + + scale.ticks = function(count) { + var d = domain(); + return ticks(d[0], d[d.length - 1], count == null ? 10 : count); + }; + + scale.tickFormat = function(count, specifier) { + return tickFormat(domain(), count, specifier); + }; + + scale.nice = function(count) { + var d = domain(), + i = d.length - 1, + n = count == null ? 10 : count, + start = d[0], + stop = d[i], + step = tickStep(start, stop, n); + + if (step) { + step = tickStep(Math.floor(start / step) * step, Math.ceil(stop / step) * step, n); + d[0] = Math.floor(start / step) * step; + d[i] = Math.ceil(stop / step) * step; + domain(d); + } + + return scale; + }; + + return scale; +} + +function linear$2() { + var scale = continuous(deinterpolateLinear, reinterpolate); + + scale.copy = function() { + return copy(scale, linear$2()); + }; + + return linearish(scale); +} + +function identity$6() { + var domain = [0, 1]; + + function scale(x) { + return +x; + } + + scale.invert = scale; + + scale.domain = scale.range = function(_) { + return arguments.length ? (domain = map$3.call(_, number$1), scale) : domain.slice(); + }; + + scale.copy = function() { + return identity$6().domain(domain); + }; + + return linearish(scale); +} + +var nice = function(domain, interval) { + domain = domain.slice(); + + var i0 = 0, + i1 = domain.length - 1, + x0 = domain[i0], + x1 = domain[i1], + t; + + if (x1 < x0) { + t = i0, i0 = i1, i1 = t; + t = x0, x0 = x1, x1 = t; + } + + domain[i0] = interval.floor(x0); + domain[i1] = interval.ceil(x1); + return domain; +}; + +function deinterpolate(a, b) { + return (b = Math.log(b / a)) + ? function(x) { return Math.log(x / a) / b; } + : constant$10(b); +} + +function reinterpolate$1(a, b) { + return a < 0 + ? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); } + : function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); }; +} + +function pow10(x) { + return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x; +} + +function powp(base) { + return base === 10 ? pow10 + : base === Math.E ? Math.exp + : function(x) { return Math.pow(base, x); }; +} + +function logp(base) { + return base === Math.E ? Math.log + : base === 10 && Math.log10 + || base === 2 && Math.log2 + || (base = Math.log(base), function(x) { return Math.log(x) / base; }); +} + +function reflect(f) { + return function(x) { + return -f(-x); + }; +} + +function log$1() { + var scale = continuous(deinterpolate, reinterpolate$1).domain([1, 10]), + domain = scale.domain, + base = 10, + logs = logp(10), + pows = powp(10); + + function rescale() { + logs = logp(base), pows = powp(base); + if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows); + return scale; + } + + scale.base = function(_) { + return arguments.length ? (base = +_, rescale()) : base; + }; + + scale.domain = function(_) { + return arguments.length ? (domain(_), rescale()) : domain(); + }; + + scale.ticks = function(count) { + var d = domain(), + u = d[0], + v = d[d.length - 1], + r; + + if (r = v < u) i = u, u = v, v = i; + + var i = logs(u), + j = logs(v), + p, + k, + t, + n = count == null ? 10 : +count, + z = []; + + if (!(base % 1) && j - i < n) { + i = Math.round(i) - 1, j = Math.round(j) + 1; + if (u > 0) for (; i < j; ++i) { + for (k = 1, p = pows(i); k < base; ++k) { + t = p * k; + if (t < u) continue; + if (t > v) break; + z.push(t); + } + } else for (; i < j; ++i) { + for (k = base - 1, p = pows(i); k >= 1; --k) { + t = p * k; + if (t < u) continue; + if (t > v) break; + z.push(t); + } + } + } else { + z = ticks(i, j, Math.min(j - i, n)).map(pows); + } + + return r ? z.reverse() : z; + }; + + scale.tickFormat = function(count, specifier) { + if (specifier == null) specifier = base === 10 ? ".0e" : ","; + if (typeof specifier !== "function") specifier = format(specifier); + if (count === Infinity) return specifier; + if (count == null) count = 10; + var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate? + return function(d) { + var i = d / pows(Math.round(logs(d))); + if (i * base < base - 0.5) i *= base; + return i <= k ? specifier(d) : ""; + }; + }; + + scale.nice = function() { + return domain(nice(domain(), { + floor: function(x) { return pows(Math.floor(logs(x))); }, + ceil: function(x) { return pows(Math.ceil(logs(x))); } + })); + }; + + scale.copy = function() { + return copy(scale, log$1().base(base)); + }; + + return scale; +} + +function raise$1(x, exponent) { + return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent); +} + +function pow$1() { + var exponent = 1, + scale = continuous(deinterpolate, reinterpolate), + domain = scale.domain; + + function deinterpolate(a, b) { + return (b = raise$1(b, exponent) - (a = raise$1(a, exponent))) + ? function(x) { return (raise$1(x, exponent) - a) / b; } + : constant$10(b); + } + + function reinterpolate(a, b) { + b = raise$1(b, exponent) - (a = raise$1(a, exponent)); + return function(t) { return raise$1(a + b * t, 1 / exponent); }; + } + + scale.exponent = function(_) { + return arguments.length ? (exponent = +_, domain(domain())) : exponent; + }; + + scale.copy = function() { + return copy(scale, pow$1().exponent(exponent)); + }; + + return linearish(scale); +} + +function quantile$$1() { + var domain = [], + range$$1 = [], + thresholds = []; + + function rescale() { + var i = 0, n = Math.max(1, range$$1.length); + thresholds = new Array(n - 1); + while (++i < n) thresholds[i - 1] = threshold(domain, i / n); + return scale; + } + + function scale(x) { + if (!isNaN(x = +x)) return range$$1[bisectRight(thresholds, x)]; + } + + scale.invertExtent = function(y) { + var i = range$$1.indexOf(y); + return i < 0 ? [NaN, NaN] : [ + i > 0 ? thresholds[i - 1] : domain[0], + i < thresholds.length ? thresholds[i] : domain[domain.length - 1] + ]; + }; + + scale.domain = function(_) { + if (!arguments.length) return domain.slice(); + domain = []; + for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d); + domain.sort(ascending); + return rescale(); + }; + + scale.range = function(_) { + return arguments.length ? (range$$1 = slice$4.call(_), rescale()) : range$$1.slice(); + }; + + scale.quantiles = function() { + return thresholds.slice(); + }; + + scale.copy = function() { + return quantile$$1() + .domain(domain) + .range(range$$1); + }; + + return scale; +} + +function quantize$1() { + var x0 = 0, + x1 = 1, + n = 1, + domain = [0.5], + range$$1 = [0, 1]; + + function scale(x) { + if (x <= x) return range$$1[bisectRight(domain, x, 0, n)]; + } + + function rescale() { + var i = -1; + domain = new Array(n); + while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1); + return scale; + } + + scale.domain = function(_) { + return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1]; + }; + + scale.range = function(_) { + return arguments.length ? (n = (range$$1 = slice$4.call(_)).length - 1, rescale()) : range$$1.slice(); + }; + + scale.invertExtent = function(y) { + var i = range$$1.indexOf(y); + return i < 0 ? [NaN, NaN] + : i < 1 ? [x0, domain[0]] + : i >= n ? [domain[n - 1], x1] + : [domain[i - 1], domain[i]]; + }; + + scale.copy = function() { + return quantize$1() + .domain([x0, x1]) + .range(range$$1); + }; + + return linearish(scale); +} + +function threshold$1() { + var domain = [0.5], + range$$1 = [0, 1], + n = 1; + + function scale(x) { + if (x <= x) return range$$1[bisectRight(domain, x, 0, n)]; + } + + scale.domain = function(_) { + return arguments.length ? (domain = slice$4.call(_), n = Math.min(domain.length, range$$1.length - 1), scale) : domain.slice(); + }; + + scale.range = function(_) { + return arguments.length ? (range$$1 = slice$4.call(_), n = Math.min(domain.length, range$$1.length - 1), scale) : range$$1.slice(); + }; + + scale.invertExtent = function(y) { + var i = range$$1.indexOf(y); + return [domain[i - 1], domain[i]]; + }; + + scale.copy = function() { + return threshold$1() + .domain(domain) + .range(range$$1); + }; + + return scale; +} + +var t0$1 = new Date; +var t1$1 = new Date; + +function newInterval(floori, offseti, count, field) { + + function interval(date) { + return floori(date = new Date(+date)), date; + } + + interval.floor = interval; + + interval.ceil = function(date) { + return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date; + }; + + interval.round = function(date) { + var d0 = interval(date), + d1 = interval.ceil(date); + return date - d0 < d1 - date ? d0 : d1; + }; + + interval.offset = function(date, step) { + return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date; + }; + + interval.range = function(start, stop, step) { + var range = []; + start = interval.ceil(start); + step = step == null ? 1 : Math.floor(step); + if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date + do range.push(new Date(+start)); while (offseti(start, step), floori(start), start < stop) + return range; + }; + + interval.filter = function(test) { + return newInterval(function(date) { + if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1); + }, function(date, step) { + if (date >= date) while (--step >= 0) while (offseti(date, 1), !test(date)) {} // eslint-disable-line no-empty + }); + }; + + if (count) { + interval.count = function(start, end) { + t0$1.setTime(+start), t1$1.setTime(+end); + floori(t0$1), floori(t1$1); + return Math.floor(count(t0$1, t1$1)); + }; + + interval.every = function(step) { + step = Math.floor(step); + return !isFinite(step) || !(step > 0) ? null + : !(step > 1) ? interval + : interval.filter(field + ? function(d) { return field(d) % step === 0; } + : function(d) { return interval.count(0, d) % step === 0; }); + }; + } + + return interval; +} + +var millisecond = newInterval(function() { + // noop +}, function(date, step) { + date.setTime(+date + step); +}, function(start, end) { + return end - start; +}); + +// An optimized implementation for this simple case. +millisecond.every = function(k) { + k = Math.floor(k); + if (!isFinite(k) || !(k > 0)) return null; + if (!(k > 1)) return millisecond; + return newInterval(function(date) { + date.setTime(Math.floor(date / k) * k); + }, function(date, step) { + date.setTime(+date + step * k); + }, function(start, end) { + return (end - start) / k; + }); +}; + +var durationSecond$1 = 1e3; +var durationMinute$1 = 6e4; +var durationHour$1 = 36e5; +var durationDay$1 = 864e5; +var durationWeek$1 = 6048e5; + +var second = newInterval(function(date) { + date.setTime(Math.floor(date / durationSecond$1) * durationSecond$1); +}, function(date, step) { + date.setTime(+date + step * durationSecond$1); +}, function(start, end) { + return (end - start) / durationSecond$1; +}, function(date) { + return date.getUTCSeconds(); +}); + +var minute = newInterval(function(date) { + date.setTime(Math.floor(date / durationMinute$1) * durationMinute$1); +}, function(date, step) { + date.setTime(+date + step * durationMinute$1); +}, function(start, end) { + return (end - start) / durationMinute$1; +}, function(date) { + return date.getMinutes(); +}); + +var hour = newInterval(function(date) { + var offset = date.getTimezoneOffset() * durationMinute$1 % durationHour$1; + if (offset < 0) offset += durationHour$1; + date.setTime(Math.floor((+date - offset) / durationHour$1) * durationHour$1 + offset); +}, function(date, step) { + date.setTime(+date + step * durationHour$1); +}, function(start, end) { + return (end - start) / durationHour$1; +}, function(date) { + return date.getHours(); +}); + +var day = newInterval(function(date) { + date.setHours(0, 0, 0, 0); +}, function(date, step) { + date.setDate(date.getDate() + step); +}, function(start, end) { + return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationDay$1; +}, function(date) { + return date.getDate() - 1; +}); + +function weekday(i) { + return newInterval(function(date) { + date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7); + date.setHours(0, 0, 0, 0); + }, function(date, step) { + date.setDate(date.getDate() + step * 7); + }, function(start, end) { + return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationWeek$1; + }); +} + +var sunday = weekday(0); +var monday = weekday(1); +var tuesday = weekday(2); +var wednesday = weekday(3); +var thursday = weekday(4); +var friday = weekday(5); +var saturday = weekday(6); + +var month = newInterval(function(date) { + date.setDate(1); + date.setHours(0, 0, 0, 0); +}, function(date, step) { + date.setMonth(date.getMonth() + step); +}, function(start, end) { + return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12; +}, function(date) { + return date.getMonth(); +}); + +var year = newInterval(function(date) { + date.setMonth(0, 1); + date.setHours(0, 0, 0, 0); +}, function(date, step) { + date.setFullYear(date.getFullYear() + step); +}, function(start, end) { + return end.getFullYear() - start.getFullYear(); +}, function(date) { + return date.getFullYear(); +}); + +// An optimized implementation for this simple case. +year.every = function(k) { + return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { + date.setFullYear(Math.floor(date.getFullYear() / k) * k); + date.setMonth(0, 1); + date.setHours(0, 0, 0, 0); + }, function(date, step) { + date.setFullYear(date.getFullYear() + step * k); + }); +}; + +var utcMinute = newInterval(function(date) { + date.setUTCSeconds(0, 0); +}, function(date, step) { + date.setTime(+date + step * durationMinute$1); +}, function(start, end) { + return (end - start) / durationMinute$1; +}, function(date) { + return date.getUTCMinutes(); +}); + +var utcHour = newInterval(function(date) { + date.setUTCMinutes(0, 0, 0); +}, function(date, step) { + date.setTime(+date + step * durationHour$1); +}, function(start, end) { + return (end - start) / durationHour$1; +}, function(date) { + return date.getUTCHours(); +}); + +var utcDay = newInterval(function(date) { + date.setUTCHours(0, 0, 0, 0); +}, function(date, step) { + date.setUTCDate(date.getUTCDate() + step); +}, function(start, end) { + return (end - start) / durationDay$1; +}, function(date) { + return date.getUTCDate() - 1; +}); + +function utcWeekday(i) { + return newInterval(function(date) { + date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7); + date.setUTCHours(0, 0, 0, 0); + }, function(date, step) { + date.setUTCDate(date.getUTCDate() + step * 7); + }, function(start, end) { + return (end - start) / durationWeek$1; + }); +} + +var utcSunday = utcWeekday(0); +var utcMonday = utcWeekday(1); +var utcTuesday = utcWeekday(2); +var utcWednesday = utcWeekday(3); +var utcThursday = utcWeekday(4); +var utcFriday = utcWeekday(5); +var utcSaturday = utcWeekday(6); + +var utcMonth = newInterval(function(date) { + date.setUTCDate(1); + date.setUTCHours(0, 0, 0, 0); +}, function(date, step) { + date.setUTCMonth(date.getUTCMonth() + step); +}, function(start, end) { + return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12; +}, function(date) { + return date.getUTCMonth(); +}); + +var utcYear = newInterval(function(date) { + date.setUTCMonth(0, 1); + date.setUTCHours(0, 0, 0, 0); +}, function(date, step) { + date.setUTCFullYear(date.getUTCFullYear() + step); +}, function(start, end) { + return end.getUTCFullYear() - start.getUTCFullYear(); +}, function(date) { + return date.getUTCFullYear(); +}); + +// An optimized implementation for this simple case. +utcYear.every = function(k) { + return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { + date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k); + date.setUTCMonth(0, 1); + date.setUTCHours(0, 0, 0, 0); + }, function(date, step) { + date.setUTCFullYear(date.getUTCFullYear() + step * k); + }); +}; + +function localDate(d) { + if (0 <= d.y && d.y < 100) { + var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L); + date.setFullYear(d.y); + return date; + } + return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L); +} + +function utcDate(d) { + if (0 <= d.y && d.y < 100) { + var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L)); + date.setUTCFullYear(d.y); + return date; + } + return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L)); +} + +function newYear(y) { + return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0}; +} + +function formatLocale$1(locale) { + var locale_dateTime = locale.dateTime, + locale_date = locale.date, + locale_time = locale.time, + locale_periods = locale.periods, + locale_weekdays = locale.days, + locale_shortWeekdays = locale.shortDays, + locale_months = locale.months, + locale_shortMonths = locale.shortMonths; + + var periodRe = formatRe(locale_periods), + periodLookup = formatLookup(locale_periods), + weekdayRe = formatRe(locale_weekdays), + weekdayLookup = formatLookup(locale_weekdays), + shortWeekdayRe = formatRe(locale_shortWeekdays), + shortWeekdayLookup = formatLookup(locale_shortWeekdays), + monthRe = formatRe(locale_months), + monthLookup = formatLookup(locale_months), + shortMonthRe = formatRe(locale_shortMonths), + shortMonthLookup = formatLookup(locale_shortMonths); + + var formats = { + "a": formatShortWeekday, + "A": formatWeekday, + "b": formatShortMonth, + "B": formatMonth, + "c": null, + "d": formatDayOfMonth, + "e": formatDayOfMonth, + "H": formatHour24, + "I": formatHour12, + "j": formatDayOfYear, + "L": formatMilliseconds, + "m": formatMonthNumber, + "M": formatMinutes, + "p": formatPeriod, + "S": formatSeconds, + "U": formatWeekNumberSunday, + "w": formatWeekdayNumber, + "W": formatWeekNumberMonday, + "x": null, + "X": null, + "y": formatYear, + "Y": formatFullYear, + "Z": formatZone, + "%": formatLiteralPercent + }; + + var utcFormats = { + "a": formatUTCShortWeekday, + "A": formatUTCWeekday, + "b": formatUTCShortMonth, + "B": formatUTCMonth, + "c": null, + "d": formatUTCDayOfMonth, + "e": formatUTCDayOfMonth, + "H": formatUTCHour24, + "I": formatUTCHour12, + "j": formatUTCDayOfYear, + "L": formatUTCMilliseconds, + "m": formatUTCMonthNumber, + "M": formatUTCMinutes, + "p": formatUTCPeriod, + "S": formatUTCSeconds, + "U": formatUTCWeekNumberSunday, + "w": formatUTCWeekdayNumber, + "W": formatUTCWeekNumberMonday, + "x": null, + "X": null, + "y": formatUTCYear, + "Y": formatUTCFullYear, + "Z": formatUTCZone, + "%": formatLiteralPercent + }; + + var parses = { + "a": parseShortWeekday, + "A": parseWeekday, + "b": parseShortMonth, + "B": parseMonth, + "c": parseLocaleDateTime, + "d": parseDayOfMonth, + "e": parseDayOfMonth, + "H": parseHour24, + "I": parseHour24, + "j": parseDayOfYear, + "L": parseMilliseconds, + "m": parseMonthNumber, + "M": parseMinutes, + "p": parsePeriod, + "S": parseSeconds, + "U": parseWeekNumberSunday, + "w": parseWeekdayNumber, + "W": parseWeekNumberMonday, + "x": parseLocaleDate, + "X": parseLocaleTime, + "y": parseYear, + "Y": parseFullYear, + "Z": parseZone, + "%": parseLiteralPercent + }; + + // These recursive directive definitions must be deferred. + formats.x = newFormat(locale_date, formats); + formats.X = newFormat(locale_time, formats); + formats.c = newFormat(locale_dateTime, formats); + utcFormats.x = newFormat(locale_date, utcFormats); + utcFormats.X = newFormat(locale_time, utcFormats); + utcFormats.c = newFormat(locale_dateTime, utcFormats); + + function newFormat(specifier, formats) { + return function(date) { + var string = [], + i = -1, + j = 0, + n = specifier.length, + c, + pad, + format; + + if (!(date instanceof Date)) date = new Date(+date); + + while (++i < n) { + if (specifier.charCodeAt(i) === 37) { + string.push(specifier.slice(j, i)); + if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i); + else pad = c === "e" ? " " : "0"; + if (format = formats[c]) c = format(date, pad); + string.push(c); + j = i + 1; + } + } + + string.push(specifier.slice(j, i)); + return string.join(""); + }; + } + + function newParse(specifier, newDate) { + return function(string) { + var d = newYear(1900), + i = parseSpecifier(d, specifier, string += "", 0); + if (i != string.length) return null; + + // The am-pm flag is 0 for AM, and 1 for PM. + if ("p" in d) d.H = d.H % 12 + d.p * 12; + + // Convert day-of-week and week-of-year to day-of-year. + if ("W" in d || "U" in d) { + if (!("w" in d)) d.w = "W" in d ? 1 : 0; + var day$$1 = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay(); + d.m = 0; + d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day$$1 + 5) % 7 : d.w + d.U * 7 - (day$$1 + 6) % 7; + } + + // If a time zone is specified, all fields are interpreted as UTC and then + // offset according to the specified time zone. + if ("Z" in d) { + d.H += d.Z / 100 | 0; + d.M += d.Z % 100; + return utcDate(d); + } + + // Otherwise, all fields are in local time. + return newDate(d); + }; + } + + function parseSpecifier(d, specifier, string, j) { + var i = 0, + n = specifier.length, + m = string.length, + c, + parse; + + while (i < n) { + if (j >= m) return -1; + c = specifier.charCodeAt(i++); + if (c === 37) { + c = specifier.charAt(i++); + parse = parses[c in pads ? specifier.charAt(i++) : c]; + if (!parse || ((j = parse(d, string, j)) < 0)) return -1; + } else if (c != string.charCodeAt(j++)) { + return -1; + } + } + + return j; + } + + function parsePeriod(d, string, i) { + var n = periodRe.exec(string.slice(i)); + return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1; + } + + function parseShortWeekday(d, string, i) { + var n = shortWeekdayRe.exec(string.slice(i)); + return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; + } + + function parseWeekday(d, string, i) { + var n = weekdayRe.exec(string.slice(i)); + return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; + } + + function parseShortMonth(d, string, i) { + var n = shortMonthRe.exec(string.slice(i)); + return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1; + } + + function parseMonth(d, string, i) { + var n = monthRe.exec(string.slice(i)); + return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1; + } + + function parseLocaleDateTime(d, string, i) { + return parseSpecifier(d, locale_dateTime, string, i); + } + + function parseLocaleDate(d, string, i) { + return parseSpecifier(d, locale_date, string, i); + } + + function parseLocaleTime(d, string, i) { + return parseSpecifier(d, locale_time, string, i); + } + + function formatShortWeekday(d) { + return locale_shortWeekdays[d.getDay()]; + } + + function formatWeekday(d) { + return locale_weekdays[d.getDay()]; + } + + function formatShortMonth(d) { + return locale_shortMonths[d.getMonth()]; + } + + function formatMonth(d) { + return locale_months[d.getMonth()]; + } + + function formatPeriod(d) { + return locale_periods[+(d.getHours() >= 12)]; + } + + function formatUTCShortWeekday(d) { + return locale_shortWeekdays[d.getUTCDay()]; + } + + function formatUTCWeekday(d) { + return locale_weekdays[d.getUTCDay()]; + } + + function formatUTCShortMonth(d) { + return locale_shortMonths[d.getUTCMonth()]; + } + + function formatUTCMonth(d) { + return locale_months[d.getUTCMonth()]; + } + + function formatUTCPeriod(d) { + return locale_periods[+(d.getUTCHours() >= 12)]; + } + + return { + format: function(specifier) { + var f = newFormat(specifier += "", formats); + f.toString = function() { return specifier; }; + return f; + }, + parse: function(specifier) { + var p = newParse(specifier += "", localDate); + p.toString = function() { return specifier; }; + return p; + }, + utcFormat: function(specifier) { + var f = newFormat(specifier += "", utcFormats); + f.toString = function() { return specifier; }; + return f; + }, + utcParse: function(specifier) { + var p = newParse(specifier, utcDate); + p.toString = function() { return specifier; }; + return p; + } + }; +} + +var pads = {"-": "", "_": " ", "0": "0"}; +var numberRe = /^\s*\d+/; +var percentRe = /^%/; +var requoteRe = /[\\\^\$\*\+\?\|\[\]\(\)\.\{\}]/g; + +function pad(value, fill, width) { + var sign = value < 0 ? "-" : "", + string = (sign ? -value : value) + "", + length = string.length; + return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string); +} + +function requote(s) { + return s.replace(requoteRe, "\\$&"); +} + +function formatRe(names) { + return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i"); +} + +function formatLookup(names) { + var map = {}, i = -1, n = names.length; + while (++i < n) map[names[i].toLowerCase()] = i; + return map; +} + +function parseWeekdayNumber(d, string, i) { + var n = numberRe.exec(string.slice(i, i + 1)); + return n ? (d.w = +n[0], i + n[0].length) : -1; +} + +function parseWeekNumberSunday(d, string, i) { + var n = numberRe.exec(string.slice(i)); + return n ? (d.U = +n[0], i + n[0].length) : -1; +} + +function parseWeekNumberMonday(d, string, i) { + var n = numberRe.exec(string.slice(i)); + return n ? (d.W = +n[0], i + n[0].length) : -1; +} + +function parseFullYear(d, string, i) { + var n = numberRe.exec(string.slice(i, i + 4)); + return n ? (d.y = +n[0], i + n[0].length) : -1; +} + +function parseYear(d, string, i) { + var n = numberRe.exec(string.slice(i, i + 2)); + return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1; +} + +function parseZone(d, string, i) { + var n = /^(Z)|([+-]\d\d)(?:\:?(\d\d))?/.exec(string.slice(i, i + 6)); + return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1; +} + +function parseMonthNumber(d, string, i) { + var n = numberRe.exec(string.slice(i, i + 2)); + return n ? (d.m = n[0] - 1, i + n[0].length) : -1; +} + +function parseDayOfMonth(d, string, i) { + var n = numberRe.exec(string.slice(i, i + 2)); + return n ? (d.d = +n[0], i + n[0].length) : -1; +} + +function parseDayOfYear(d, string, i) { + var n = numberRe.exec(string.slice(i, i + 3)); + return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1; +} + +function parseHour24(d, string, i) { + var n = numberRe.exec(string.slice(i, i + 2)); + return n ? (d.H = +n[0], i + n[0].length) : -1; +} + +function parseMinutes(d, string, i) { + var n = numberRe.exec(string.slice(i, i + 2)); + return n ? (d.M = +n[0], i + n[0].length) : -1; +} + +function parseSeconds(d, string, i) { + var n = numberRe.exec(string.slice(i, i + 2)); + return n ? (d.S = +n[0], i + n[0].length) : -1; +} + +function parseMilliseconds(d, string, i) { + var n = numberRe.exec(string.slice(i, i + 3)); + return n ? (d.L = +n[0], i + n[0].length) : -1; +} + +function parseLiteralPercent(d, string, i) { + var n = percentRe.exec(string.slice(i, i + 1)); + return n ? i + n[0].length : -1; +} + +function formatDayOfMonth(d, p) { + return pad(d.getDate(), p, 2); +} + +function formatHour24(d, p) { + return pad(d.getHours(), p, 2); +} + +function formatHour12(d, p) { + return pad(d.getHours() % 12 || 12, p, 2); +} + +function formatDayOfYear(d, p) { + return pad(1 + day.count(year(d), d), p, 3); +} + +function formatMilliseconds(d, p) { + return pad(d.getMilliseconds(), p, 3); +} + +function formatMonthNumber(d, p) { + return pad(d.getMonth() + 1, p, 2); +} + +function formatMinutes(d, p) { + return pad(d.getMinutes(), p, 2); +} + +function formatSeconds(d, p) { + return pad(d.getSeconds(), p, 2); +} + +function formatWeekNumberSunday(d, p) { + return pad(sunday.count(year(d), d), p, 2); +} + +function formatWeekdayNumber(d) { + return d.getDay(); +} + +function formatWeekNumberMonday(d, p) { + return pad(monday.count(year(d), d), p, 2); +} + +function formatYear(d, p) { + return pad(d.getFullYear() % 100, p, 2); +} + +function formatFullYear(d, p) { + return pad(d.getFullYear() % 10000, p, 4); +} + +function formatZone(d) { + var z = d.getTimezoneOffset(); + return (z > 0 ? "-" : (z *= -1, "+")) + + pad(z / 60 | 0, "0", 2) + + pad(z % 60, "0", 2); +} + +function formatUTCDayOfMonth(d, p) { + return pad(d.getUTCDate(), p, 2); +} + +function formatUTCHour24(d, p) { + return pad(d.getUTCHours(), p, 2); +} + +function formatUTCHour12(d, p) { + return pad(d.getUTCHours() % 12 || 12, p, 2); +} + +function formatUTCDayOfYear(d, p) { + return pad(1 + utcDay.count(utcYear(d), d), p, 3); +} + +function formatUTCMilliseconds(d, p) { + return pad(d.getUTCMilliseconds(), p, 3); +} + +function formatUTCMonthNumber(d, p) { + return pad(d.getUTCMonth() + 1, p, 2); +} + +function formatUTCMinutes(d, p) { + return pad(d.getUTCMinutes(), p, 2); +} + +function formatUTCSeconds(d, p) { + return pad(d.getUTCSeconds(), p, 2); +} + +function formatUTCWeekNumberSunday(d, p) { + return pad(utcSunday.count(utcYear(d), d), p, 2); +} + +function formatUTCWeekdayNumber(d) { + return d.getUTCDay(); +} + +function formatUTCWeekNumberMonday(d, p) { + return pad(utcMonday.count(utcYear(d), d), p, 2); +} + +function formatUTCYear(d, p) { + return pad(d.getUTCFullYear() % 100, p, 2); +} + +function formatUTCFullYear(d, p) { + return pad(d.getUTCFullYear() % 10000, p, 4); +} + +function formatUTCZone() { + return "+0000"; +} + +function formatLiteralPercent() { + return "%"; +} + +var locale$2; +var timeFormat; +var timeParse; +var utcFormat; +var utcParse; + +defaultLocale$1({ + dateTime: "%x, %X", + date: "%-m/%-d/%Y", + time: "%-I:%M:%S %p", + periods: ["AM", "PM"], + days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"], + shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"], + months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"], + shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"] +}); + +function defaultLocale$1(definition) { + locale$2 = formatLocale$1(definition); + timeFormat = locale$2.format; + timeParse = locale$2.parse; + utcFormat = locale$2.utcFormat; + utcParse = locale$2.utcParse; + return locale$2; +} + +var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ"; + +function formatIsoNative(date) { + return date.toISOString(); +} + +var formatIso = Date.prototype.toISOString + ? formatIsoNative + : utcFormat(isoSpecifier); + +function parseIsoNative(string) { + var date = new Date(string); + return isNaN(date) ? null : date; +} + +var parseIso = +new Date("2000-01-01T00:00:00.000Z") + ? parseIsoNative + : utcParse(isoSpecifier); + +var durationSecond = 1000; +var durationMinute = durationSecond * 60; +var durationHour = durationMinute * 60; +var durationDay = durationHour * 24; +var durationWeek = durationDay * 7; +var durationMonth = durationDay * 30; +var durationYear = durationDay * 365; + +function date$1(t) { + return new Date(t); +} + +function number$2(t) { + return t instanceof Date ? +t : +new Date(+t); +} + +function calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format) { + var scale = continuous(deinterpolateLinear, reinterpolate), + invert = scale.invert, + domain = scale.domain; + + var formatMillisecond = format(".%L"), + formatSecond = format(":%S"), + formatMinute = format("%I:%M"), + formatHour = format("%I %p"), + formatDay = format("%a %d"), + formatWeek = format("%b %d"), + formatMonth = format("%B"), + formatYear = format("%Y"); + + var tickIntervals = [ + [second$$1, 1, durationSecond], + [second$$1, 5, 5 * durationSecond], + [second$$1, 15, 15 * durationSecond], + [second$$1, 30, 30 * durationSecond], + [minute$$1, 1, durationMinute], + [minute$$1, 5, 5 * durationMinute], + [minute$$1, 15, 15 * durationMinute], + [minute$$1, 30, 30 * durationMinute], + [ hour$$1, 1, durationHour ], + [ hour$$1, 3, 3 * durationHour ], + [ hour$$1, 6, 6 * durationHour ], + [ hour$$1, 12, 12 * durationHour ], + [ day$$1, 1, durationDay ], + [ day$$1, 2, 2 * durationDay ], + [ week, 1, durationWeek ], + [ month$$1, 1, durationMonth ], + [ month$$1, 3, 3 * durationMonth ], + [ year$$1, 1, durationYear ] + ]; + + function tickFormat(date) { + return (second$$1(date) < date ? formatMillisecond + : minute$$1(date) < date ? formatSecond + : hour$$1(date) < date ? formatMinute + : day$$1(date) < date ? formatHour + : month$$1(date) < date ? (week(date) < date ? formatDay : formatWeek) + : year$$1(date) < date ? formatMonth + : formatYear)(date); + } + + function tickInterval(interval, start, stop, step) { + if (interval == null) interval = 10; + + // If a desired tick count is specified, pick a reasonable tick interval + // based on the extent of the domain and a rough estimate of tick size. + // Otherwise, assume interval is already a time interval and use it. + if (typeof interval === "number") { + var target = Math.abs(stop - start) / interval, + i = bisector(function(i) { return i[2]; }).right(tickIntervals, target); + if (i === tickIntervals.length) { + step = tickStep(start / durationYear, stop / durationYear, interval); + interval = year$$1; + } else if (i) { + i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i]; + step = i[1]; + interval = i[0]; + } else { + step = tickStep(start, stop, interval); + interval = millisecond$$1; + } + } + + return step == null ? interval : interval.every(step); + } + + scale.invert = function(y) { + return new Date(invert(y)); + }; + + scale.domain = function(_) { + return arguments.length ? domain(map$3.call(_, number$2)) : domain().map(date$1); + }; + + scale.ticks = function(interval, step) { + var d = domain(), + t0 = d[0], + t1 = d[d.length - 1], + r = t1 < t0, + t; + if (r) t = t0, t0 = t1, t1 = t; + t = tickInterval(interval, t0, t1, step); + t = t ? t.range(t0, t1 + 1) : []; // inclusive stop + return r ? t.reverse() : t; + }; + + scale.tickFormat = function(count, specifier) { + return specifier == null ? tickFormat : format(specifier); + }; + + scale.nice = function(interval, step) { + var d = domain(); + return (interval = tickInterval(interval, d[0], d[d.length - 1], step)) + ? domain(nice(d, interval)) + : scale; + }; + + scale.copy = function() { + return copy(scale, calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format)); + }; + + return scale; +} + +var colors = function(s) { + return s.match(/.{6}/g).map(function(x) { + return "#" + x; + }); +}; + +colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf"); + +colors("393b795254a36b6ecf9c9ede6379398ca252b5cf6bcedb9c8c6d31bd9e39e7ba52e7cb94843c39ad494ad6616be7969c7b4173a55194ce6dbdde9ed6"); + +colors("3182bd6baed69ecae1c6dbefe6550dfd8d3cfdae6bfdd0a231a35474c476a1d99bc7e9c0756bb19e9ac8bcbddcdadaeb636363969696bdbdbdd9d9d9"); + +colors("1f77b4aec7e8ff7f0effbb782ca02c98df8ad62728ff98969467bdc5b0d58c564bc49c94e377c2f7b6d27f7f7fc7c7c7bcbd22dbdb8d17becf9edae5"); + +cubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0)); + +var warm = cubehelixLong(cubehelix(-100, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); + +var cool = cubehelixLong(cubehelix(260, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); + +var rainbow = cubehelix(); + +function sequential(interpolator) { + var x0 = 0, + x1 = 1, + clamp = false; + + function scale(x) { + var t = (x - x0) / (x1 - x0); + return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t); + } + + scale.domain = function(_) { + return arguments.length ? (x0 = +_[0], x1 = +_[1], scale) : [x0, x1]; + }; + + scale.clamp = function(_) { + return arguments.length ? (clamp = !!_, scale) : clamp; + }; + + scale.interpolator = function(_) { + return arguments.length ? (interpolator = _, scale) : interpolator; + }; + + scale.copy = function() { + return sequential(interpolator).domain([x0, x1]).clamp(clamp); + }; + + return linearish(scale); +} + +var constant$11 = function(x) { + return function constant() { + return x; + }; +}; + +var epsilon$3 = 1e-12; +var pi$4 = Math.PI; +var halfPi$3 = pi$4 / 2; +var tau$4 = 2 * pi$4; + +function arcInnerRadius(d) { + return d.innerRadius; +} + +function arcOuterRadius(d) { + return d.outerRadius; +} + +function arcStartAngle(d) { + return d.startAngle; +} + +function arcEndAngle(d) { + return d.endAngle; +} + +function arcPadAngle(d) { + return d && d.padAngle; // Note: optional! +} + +function asin$1(x) { + return x >= 1 ? halfPi$3 : x <= -1 ? -halfPi$3 : Math.asin(x); +} + +function intersect(x0, y0, x1, y1, x2, y2, x3, y3) { + var x10 = x1 - x0, y10 = y1 - y0, + x32 = x3 - x2, y32 = y3 - y2, + t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10); + return [x0 + t * x10, y0 + t * y10]; +} + +// Compute perpendicular offset line of length rc. +// http://mathworld.wolfram.com/Circle-LineIntersection.html +function cornerTangents(x0, y0, x1, y1, r1, rc, cw) { + var x01 = x0 - x1, + y01 = y0 - y1, + lo = (cw ? rc : -rc) / Math.sqrt(x01 * x01 + y01 * y01), + ox = lo * y01, + oy = -lo * x01, + x11 = x0 + ox, + y11 = y0 + oy, + x10 = x1 + ox, + y10 = y1 + oy, + x00 = (x11 + x10) / 2, + y00 = (y11 + y10) / 2, + dx = x10 - x11, + dy = y10 - y11, + d2 = dx * dx + dy * dy, + r = r1 - rc, + D = x11 * y10 - x10 * y11, + d = (dy < 0 ? -1 : 1) * Math.sqrt(Math.max(0, r * r * d2 - D * D)), + cx0 = (D * dy - dx * d) / d2, + cy0 = (-D * dx - dy * d) / d2, + cx1 = (D * dy + dx * d) / d2, + cy1 = (-D * dx + dy * d) / d2, + dx0 = cx0 - x00, + dy0 = cy0 - y00, + dx1 = cx1 - x00, + dy1 = cy1 - y00; + + // Pick the closer of the two intersection points. + // TODO Is there a faster way to determine which intersection to use? + if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1; + + return { + cx: cx0, + cy: cy0, + x01: -ox, + y01: -oy, + x11: cx0 * (r1 / r - 1), + y11: cy0 * (r1 / r - 1) + }; +} + +function Linear(context) { + this._context = context; +} + +Linear.prototype = { + areaStart: function() { + this._line = 0; + }, + areaEnd: function() { + this._line = NaN; + }, + lineStart: function() { + this._point = 0; + }, + lineEnd: function() { + if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); + this._line = 1 - this._line; + }, + point: function(x, y) { + x = +x, y = +y; + switch (this._point) { + case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; + case 1: this._point = 2; // proceed + default: this._context.lineTo(x, y); break; + } + } +}; + +var curveLinear = function(context) { + return new Linear(context); +}; + +function x$3(p) { + return p[0]; +} + +function y$3(p) { + return p[1]; +} + +var line = function() { + var x$$1 = x$3, + y$$1 = y$3, + defined = constant$11(true), + context = null, + curve = curveLinear, + output = null; + + function line(data) { + var i, + n = data.length, + d, + defined0 = false, + buffer; + + if (context == null) output = curve(buffer = path()); + + for (i = 0; i <= n; ++i) { + if (!(i < n && defined(d = data[i], i, data)) === defined0) { + if (defined0 = !defined0) output.lineStart(); + else output.lineEnd(); + } + if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data)); + } + + if (buffer) return output = null, buffer + "" || null; + } + + line.x = function(_) { + return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), line) : x$$1; + }; + + line.y = function(_) { + return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), line) : y$$1; + }; + + line.defined = function(_) { + return arguments.length ? (defined = typeof _ === "function" ? _ : constant$11(!!_), line) : defined; + }; + + line.curve = function(_) { + return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve; + }; + + line.context = function(_) { + return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context; + }; + + return line; +}; + +var area$2 = function() { + var x0 = x$3, + x1 = null, + y0 = constant$11(0), + y1 = y$3, + defined = constant$11(true), + context = null, + curve = curveLinear, + output = null; + + function area(data) { + var i, + j, + k, + n = data.length, + d, + defined0 = false, + buffer, + x0z = new Array(n), + y0z = new Array(n); + + if (context == null) output = curve(buffer = path()); + + for (i = 0; i <= n; ++i) { + if (!(i < n && defined(d = data[i], i, data)) === defined0) { + if (defined0 = !defined0) { + j = i; + output.areaStart(); + output.lineStart(); + } else { + output.lineEnd(); + output.lineStart(); + for (k = i - 1; k >= j; --k) { + output.point(x0z[k], y0z[k]); + } + output.lineEnd(); + output.areaEnd(); + } + } + if (defined0) { + x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data); + output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]); + } + } + + if (buffer) return output = null, buffer + "" || null; + } + + function arealine() { + return line().defined(defined).curve(curve).context(context); + } + + area.x = function(_) { + return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$11(+_), x1 = null, area) : x0; + }; + + area.x0 = function(_) { + return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$11(+_), area) : x0; + }; + + area.x1 = function(_) { + return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), area) : x1; + }; + + area.y = function(_) { + return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$11(+_), y1 = null, area) : y0; + }; + + area.y0 = function(_) { + return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$11(+_), area) : y0; + }; + + area.y1 = function(_) { + return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), area) : y1; + }; + + area.lineX0 = + area.lineY0 = function() { + return arealine().x(x0).y(y0); + }; + + area.lineY1 = function() { + return arealine().x(x0).y(y1); + }; + + area.lineX1 = function() { + return arealine().x(x1).y(y0); + }; + + area.defined = function(_) { + return arguments.length ? (defined = typeof _ === "function" ? _ : constant$11(!!_), area) : defined; + }; + + area.curve = function(_) { + return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve; + }; + + area.context = function(_) { + return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context; + }; + + return area; +}; + +var descending$1 = function(a, b) { + return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; +}; + +var identity$7 = function(d) { + return d; +}; + +var curveRadialLinear = curveRadial(curveLinear); + +function Radial(curve) { + this._curve = curve; +} + +Radial.prototype = { + areaStart: function() { + this._curve.areaStart(); + }, + areaEnd: function() { + this._curve.areaEnd(); + }, + lineStart: function() { + this._curve.lineStart(); + }, + lineEnd: function() { + this._curve.lineEnd(); + }, + point: function(a, r) { + this._curve.point(r * Math.sin(a), r * -Math.cos(a)); + } +}; + +function curveRadial(curve) { + + function radial(context) { + return new Radial(curve(context)); + } + + radial._curve = curve; + + return radial; +} + +function radialLine(l) { + var c = l.curve; + + l.angle = l.x, delete l.x; + l.radius = l.y, delete l.y; + + l.curve = function(_) { + return arguments.length ? c(curveRadial(_)) : c()._curve; + }; + + return l; +} + +var circle$2 = { + draw: function(context, size) { + var r = Math.sqrt(size / pi$4); + context.moveTo(r, 0); + context.arc(0, 0, r, 0, tau$4); + } +}; + +var noop$2 = function() {}; + +function point$2(that, x, y) { + that._context.bezierCurveTo( + (2 * that._x0 + that._x1) / 3, + (2 * that._y0 + that._y1) / 3, + (that._x0 + 2 * that._x1) / 3, + (that._y0 + 2 * that._y1) / 3, + (that._x0 + 4 * that._x1 + x) / 6, + (that._y0 + 4 * that._y1 + y) / 6 + ); +} + +function Basis(context) { + this._context = context; +} + +Basis.prototype = { + areaStart: function() { + this._line = 0; + }, + areaEnd: function() { + this._line = NaN; + }, + lineStart: function() { + this._x0 = this._x1 = + this._y0 = this._y1 = NaN; + this._point = 0; + }, + lineEnd: function() { + switch (this._point) { + case 3: point$2(this, this._x1, this._y1); // proceed + case 2: this._context.lineTo(this._x1, this._y1); break; + } + if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); + this._line = 1 - this._line; + }, + point: function(x, y) { + x = +x, y = +y; + switch (this._point) { + case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; + case 1: this._point = 2; break; + case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed + default: point$2(this, x, y); break; + } + this._x0 = this._x1, this._x1 = x; + this._y0 = this._y1, this._y1 = y; + } +}; + +function Bundle(context, beta) { + this._basis = new Basis(context); + this._beta = beta; +} + +Bundle.prototype = { + lineStart: function() { + this._x = []; + this._y = []; + this._basis.lineStart(); + }, + lineEnd: function() { + var x = this._x, + y = this._y, + j = x.length - 1; + + if (j > 0) { + var x0 = x[0], + y0 = y[0], + dx = x[j] - x0, + dy = y[j] - y0, + i = -1, + t; + + while (++i <= j) { + t = i / j; + this._basis.point( + this._beta * x[i] + (1 - this._beta) * (x0 + t * dx), + this._beta * y[i] + (1 - this._beta) * (y0 + t * dy) + ); + } + } + + this._x = this._y = null; + this._basis.lineEnd(); + }, + point: function(x, y) { + this._x.push(+x); + this._y.push(+y); + } +}; + +(function custom(beta) { + + function bundle(context) { + return beta === 1 ? new Basis(context) : new Bundle(context, beta); + } + + bundle.beta = function(beta) { + return custom(+beta); + }; + + return bundle; +})(0.85); + +function point$3(that, x, y) { + that._context.bezierCurveTo( + that._x1 + that._k * (that._x2 - that._x0), + that._y1 + that._k * (that._y2 - that._y0), + that._x2 + that._k * (that._x1 - x), + that._y2 + that._k * (that._y1 - y), + that._x2, + that._y2 + ); +} + +function Cardinal(context, tension) { + this._context = context; + this._k = (1 - tension) / 6; +} + +Cardinal.prototype = { + areaStart: function() { + this._line = 0; + }, + areaEnd: function() { + this._line = NaN; + }, + lineStart: function() { + this._x0 = this._x1 = this._x2 = + this._y0 = this._y1 = this._y2 = NaN; + this._point = 0; + }, + lineEnd: function() { + switch (this._point) { + case 2: this._context.lineTo(this._x2, this._y2); break; + case 3: point$3(this, this._x1, this._y1); break; + } + if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); + this._line = 1 - this._line; + }, + point: function(x, y) { + x = +x, y = +y; + switch (this._point) { + case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; + case 1: this._point = 2; this._x1 = x, this._y1 = y; break; + case 2: this._point = 3; // proceed + default: point$3(this, x, y); break; + } + this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; + this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; + } +}; + +(function custom(tension) { + + function cardinal(context) { + return new Cardinal(context, tension); + } + + cardinal.tension = function(tension) { + return custom(+tension); + }; + + return cardinal; +})(0); + +function CardinalClosed(context, tension) { + this._context = context; + this._k = (1 - tension) / 6; +} + +CardinalClosed.prototype = { + areaStart: noop$2, + areaEnd: noop$2, + lineStart: function() { + this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = + this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; + this._point = 0; + }, + lineEnd: function() { + switch (this._point) { + case 1: { + this._context.moveTo(this._x3, this._y3); + this._context.closePath(); + break; + } + case 2: { + this._context.lineTo(this._x3, this._y3); + this._context.closePath(); + break; + } + case 3: { + this.point(this._x3, this._y3); + this.point(this._x4, this._y4); + this.point(this._x5, this._y5); + break; + } + } + }, + point: function(x, y) { + x = +x, y = +y; + switch (this._point) { + case 0: this._point = 1; this._x3 = x, this._y3 = y; break; + case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; + case 2: this._point = 3; this._x5 = x, this._y5 = y; break; + default: point$3(this, x, y); break; + } + this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; + this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; + } +}; + +(function custom(tension) { + + function cardinal(context) { + return new CardinalClosed(context, tension); + } + + cardinal.tension = function(tension) { + return custom(+tension); + }; + + return cardinal; +})(0); + +function CardinalOpen(context, tension) { + this._context = context; + this._k = (1 - tension) / 6; +} + +CardinalOpen.prototype = { + areaStart: function() { + this._line = 0; + }, + areaEnd: function() { + this._line = NaN; + }, + lineStart: function() { + this._x0 = this._x1 = this._x2 = + this._y0 = this._y1 = this._y2 = NaN; + this._point = 0; + }, + lineEnd: function() { + if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); + this._line = 1 - this._line; + }, + point: function(x, y) { + x = +x, y = +y; + switch (this._point) { + case 0: this._point = 1; break; + case 1: this._point = 2; break; + case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; + case 3: this._point = 4; // proceed + default: point$3(this, x, y); break; + } + this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; + this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; + } +}; + +(function custom(tension) { + + function cardinal(context) { + return new CardinalOpen(context, tension); + } + + cardinal.tension = function(tension) { + return custom(+tension); + }; + + return cardinal; +})(0); + +function point$4(that, x, y) { + var x1 = that._x1, + y1 = that._y1, + x2 = that._x2, + y2 = that._y2; + + if (that._l01_a > epsilon$3) { + var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a, + n = 3 * that._l01_a * (that._l01_a + that._l12_a); + x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n; + y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n; + } + + if (that._l23_a > epsilon$3) { + var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a, + m = 3 * that._l23_a * (that._l23_a + that._l12_a); + x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m; + y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m; + } + + that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2); +} + +function CatmullRom(context, alpha) { + this._context = context; + this._alpha = alpha; +} + +CatmullRom.prototype = { + areaStart: function() { + this._line = 0; + }, + areaEnd: function() { + this._line = NaN; + }, + lineStart: function() { + this._x0 = this._x1 = this._x2 = + this._y0 = this._y1 = this._y2 = NaN; + this._l01_a = this._l12_a = this._l23_a = + this._l01_2a = this._l12_2a = this._l23_2a = + this._point = 0; + }, + lineEnd: function() { + switch (this._point) { + case 2: this._context.lineTo(this._x2, this._y2); break; + case 3: this.point(this._x2, this._y2); break; + } + if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); + this._line = 1 - this._line; + }, + point: function(x, y) { + x = +x, y = +y; + + if (this._point) { + var x23 = this._x2 - x, + y23 = this._y2 - y; + this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); + } + + switch (this._point) { + case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; + case 1: this._point = 2; break; + case 2: this._point = 3; // proceed + default: point$4(this, x, y); break; + } + + this._l01_a = this._l12_a, this._l12_a = this._l23_a; + this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; + this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; + this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; + } +}; + +(function custom(alpha) { + + function catmullRom(context) { + return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0); + } + + catmullRom.alpha = function(alpha) { + return custom(+alpha); + }; + + return catmullRom; +})(0.5); + +function CatmullRomClosed(context, alpha) { + this._context = context; + this._alpha = alpha; +} + +CatmullRomClosed.prototype = { + areaStart: noop$2, + areaEnd: noop$2, + lineStart: function() { + this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = + this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; + this._l01_a = this._l12_a = this._l23_a = + this._l01_2a = this._l12_2a = this._l23_2a = + this._point = 0; + }, + lineEnd: function() { + switch (this._point) { + case 1: { + this._context.moveTo(this._x3, this._y3); + this._context.closePath(); + break; + } + case 2: { + this._context.lineTo(this._x3, this._y3); + this._context.closePath(); + break; + } + case 3: { + this.point(this._x3, this._y3); + this.point(this._x4, this._y4); + this.point(this._x5, this._y5); + break; + } + } + }, + point: function(x, y) { + x = +x, y = +y; + + if (this._point) { + var x23 = this._x2 - x, + y23 = this._y2 - y; + this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); + } + + switch (this._point) { + case 0: this._point = 1; this._x3 = x, this._y3 = y; break; + case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; + case 2: this._point = 3; this._x5 = x, this._y5 = y; break; + default: point$4(this, x, y); break; + } + + this._l01_a = this._l12_a, this._l12_a = this._l23_a; + this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; + this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; + this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; + } +}; + +(function custom(alpha) { + + function catmullRom(context) { + return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0); + } + + catmullRom.alpha = function(alpha) { + return custom(+alpha); + }; + + return catmullRom; +})(0.5); + +function CatmullRomOpen(context, alpha) { + this._context = context; + this._alpha = alpha; +} + +CatmullRomOpen.prototype = { + areaStart: function() { + this._line = 0; + }, + areaEnd: function() { + this._line = NaN; + }, + lineStart: function() { + this._x0 = this._x1 = this._x2 = + this._y0 = this._y1 = this._y2 = NaN; + this._l01_a = this._l12_a = this._l23_a = + this._l01_2a = this._l12_2a = this._l23_2a = + this._point = 0; + }, + lineEnd: function() { + if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); + this._line = 1 - this._line; + }, + point: function(x, y) { + x = +x, y = +y; + + if (this._point) { + var x23 = this._x2 - x, + y23 = this._y2 - y; + this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); + } + + switch (this._point) { + case 0: this._point = 1; break; + case 1: this._point = 2; break; + case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; + case 3: this._point = 4; // proceed + default: point$4(this, x, y); break; + } + + this._l01_a = this._l12_a, this._l12_a = this._l23_a; + this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; + this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; + this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; + } +}; + +(function custom(alpha) { + + function catmullRom(context) { + return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0); + } + + catmullRom.alpha = function(alpha) { + return custom(+alpha); + }; + + return catmullRom; +})(0.5); + +function sign$1(x) { + return x < 0 ? -1 : 1; +} + +// Calculate the slopes of the tangents (Hermite-type interpolation) based on +// the following paper: Steffen, M. 1990. A Simple Method for Monotonic +// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO. +// NOV(II), P. 443, 1990. +function slope3(that, x2, y2) { + var h0 = that._x1 - that._x0, + h1 = x2 - that._x1, + s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0), + s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0), + p = (s0 * h1 + s1 * h0) / (h0 + h1); + return (sign$1(s0) + sign$1(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0; +} + +// Calculate a one-sided slope. +function slope2(that, t) { + var h = that._x1 - that._x0; + return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t; +} + +// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations +// "you can express cubic Hermite interpolation in terms of cubic Bézier curves +// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1". +function point$5(that, t0, t1) { + var x0 = that._x0, + y0 = that._y0, + x1 = that._x1, + y1 = that._y1, + dx = (x1 - x0) / 3; + that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1); +} + +function MonotoneX(context) { + this._context = context; +} + +MonotoneX.prototype = { + areaStart: function() { + this._line = 0; + }, + areaEnd: function() { + this._line = NaN; + }, + lineStart: function() { + this._x0 = this._x1 = + this._y0 = this._y1 = + this._t0 = NaN; + this._point = 0; + }, + lineEnd: function() { + switch (this._point) { + case 2: this._context.lineTo(this._x1, this._y1); break; + case 3: point$5(this, this._t0, slope2(this, this._t0)); break; + } + if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); + this._line = 1 - this._line; + }, + point: function(x, y) { + var t1 = NaN; + + x = +x, y = +y; + if (x === this._x1 && y === this._y1) return; // Ignore coincident points. + switch (this._point) { + case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; + case 1: this._point = 2; break; + case 2: this._point = 3; point$5(this, slope2(this, t1 = slope3(this, x, y)), t1); break; + default: point$5(this, this._t0, t1 = slope3(this, x, y)); break; + } + + this._x0 = this._x1, this._x1 = x; + this._y0 = this._y1, this._y1 = y; + this._t0 = t1; + } +}; + +function MonotoneY(context) { + this._context = new ReflectContext(context); +} + +(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) { + MonotoneX.prototype.point.call(this, y, x); +}; + +function ReflectContext(context) { + this._context = context; +} + +ReflectContext.prototype = { + moveTo: function(x, y) { this._context.moveTo(y, x); }, + closePath: function() { this._context.closePath(); }, + lineTo: function(x, y) { this._context.lineTo(y, x); }, + bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); } +}; + +// See https://www.particleincell.com/2012/bezier-splines/ for derivation. +function controlPoints(x) { + var i, + n = x.length - 1, + m, + a = new Array(n), + b = new Array(n), + r = new Array(n); + a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1]; + for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1]; + a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n]; + for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1]; + a[n - 1] = r[n - 1] / b[n - 1]; + for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i]; + b[n - 1] = (x[n] + a[n - 1]) / 2; + for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1]; + return [a, b]; +} + +var slice$5 = Array.prototype.slice; + +var none$1 = function(series, order) { + if (!((n = series.length) > 1)) return; + for (var i = 1, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) { + s0 = s1, s1 = series[order[i]]; + for (var j = 0; j < m; ++j) { + s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1]; + } + } +}; + +var none$2 = function(series) { + var n = series.length, o = new Array(n); + while (--n >= 0) o[n] = n; + return o; +}; + +function stackValue(d, key) { + return d[key]; +} + +function sum$2(series) { + var s = 0, i = -1, n = series.length, v; + while (++i < n) if (v = +series[i][1]) s += v; + return s; +} + +var constant$12 = function(x) { + return function() { + return x; + }; +}; + +function x$4(d) { + return d[0]; +} + +function y$4(d) { + return d[1]; +} + +function RedBlackTree() { + this._ = null; // root node +} + +function RedBlackNode(node) { + node.U = // parent node + node.C = // color - true for red, false for black + node.L = // left node + node.R = // right node + node.P = // previous node + node.N = null; // next node +} + +RedBlackTree.prototype = { + constructor: RedBlackTree, + + insert: function(after, node) { + var parent, grandpa, uncle; + + if (after) { + node.P = after; + node.N = after.N; + if (after.N) after.N.P = node; + after.N = node; + if (after.R) { + after = after.R; + while (after.L) after = after.L; + after.L = node; + } else { + after.R = node; + } + parent = after; + } else if (this._) { + after = RedBlackFirst(this._); + node.P = null; + node.N = after; + after.P = after.L = node; + parent = after; + } else { + node.P = node.N = null; + this._ = node; + parent = null; + } + node.L = node.R = null; + node.U = parent; + node.C = true; + + after = node; + while (parent && parent.C) { + grandpa = parent.U; + if (parent === grandpa.L) { + uncle = grandpa.R; + if (uncle && uncle.C) { + parent.C = uncle.C = false; + grandpa.C = true; + after = grandpa; + } else { + if (after === parent.R) { + RedBlackRotateLeft(this, parent); + after = parent; + parent = after.U; + } + parent.C = false; + grandpa.C = true; + RedBlackRotateRight(this, grandpa); + } + } else { + uncle = grandpa.L; + if (uncle && uncle.C) { + parent.C = uncle.C = false; + grandpa.C = true; + after = grandpa; + } else { + if (after === parent.L) { + RedBlackRotateRight(this, parent); + after = parent; + parent = after.U; + } + parent.C = false; + grandpa.C = true; + RedBlackRotateLeft(this, grandpa); + } + } + parent = after.U; + } + this._.C = false; + }, + + remove: function(node) { + if (node.N) node.N.P = node.P; + if (node.P) node.P.N = node.N; + node.N = node.P = null; + + var parent = node.U, + sibling, + left = node.L, + right = node.R, + next, + red; + + if (!left) next = right; + else if (!right) next = left; + else next = RedBlackFirst(right); + + if (parent) { + if (parent.L === node) parent.L = next; + else parent.R = next; + } else { + this._ = next; + } + + if (left && right) { + red = next.C; + next.C = node.C; + next.L = left; + left.U = next; + if (next !== right) { + parent = next.U; + next.U = node.U; + node = next.R; + parent.L = node; + next.R = right; + right.U = next; + } else { + next.U = parent; + parent = next; + node = next.R; + } + } else { + red = node.C; + node = next; + } + + if (node) node.U = parent; + if (red) return; + if (node && node.C) { node.C = false; return; } + + do { + if (node === this._) break; + if (node === parent.L) { + sibling = parent.R; + if (sibling.C) { + sibling.C = false; + parent.C = true; + RedBlackRotateLeft(this, parent); + sibling = parent.R; + } + if ((sibling.L && sibling.L.C) + || (sibling.R && sibling.R.C)) { + if (!sibling.R || !sibling.R.C) { + sibling.L.C = false; + sibling.C = true; + RedBlackRotateRight(this, sibling); + sibling = parent.R; + } + sibling.C = parent.C; + parent.C = sibling.R.C = false; + RedBlackRotateLeft(this, parent); + node = this._; + break; + } + } else { + sibling = parent.L; + if (sibling.C) { + sibling.C = false; + parent.C = true; + RedBlackRotateRight(this, parent); + sibling = parent.L; + } + if ((sibling.L && sibling.L.C) + || (sibling.R && sibling.R.C)) { + if (!sibling.L || !sibling.L.C) { + sibling.R.C = false; + sibling.C = true; + RedBlackRotateLeft(this, sibling); + sibling = parent.L; + } + sibling.C = parent.C; + parent.C = sibling.L.C = false; + RedBlackRotateRight(this, parent); + node = this._; + break; + } + } + sibling.C = true; + node = parent; + parent = parent.U; + } while (!node.C); + + if (node) node.C = false; + } +}; + +function RedBlackRotateLeft(tree, node) { + var p = node, + q = node.R, + parent = p.U; + + if (parent) { + if (parent.L === p) parent.L = q; + else parent.R = q; + } else { + tree._ = q; + } + + q.U = parent; + p.U = q; + p.R = q.L; + if (p.R) p.R.U = p; + q.L = p; +} + +function RedBlackRotateRight(tree, node) { + var p = node, + q = node.L, + parent = p.U; + + if (parent) { + if (parent.L === p) parent.L = q; + else parent.R = q; + } else { + tree._ = q; + } + + q.U = parent; + p.U = q; + p.L = q.R; + if (p.L) p.L.U = p; + q.R = p; +} + +function RedBlackFirst(node) { + while (node.L) node = node.L; + return node; +} + +function createEdge(left, right, v0, v1) { + var edge = [null, null], + index = edges.push(edge) - 1; + edge.left = left; + edge.right = right; + if (v0) setEdgeEnd(edge, left, right, v0); + if (v1) setEdgeEnd(edge, right, left, v1); + cells[left.index].halfedges.push(index); + cells[right.index].halfedges.push(index); + return edge; +} + +function createBorderEdge(left, v0, v1) { + var edge = [v0, v1]; + edge.left = left; + return edge; +} + +function setEdgeEnd(edge, left, right, vertex) { + if (!edge[0] && !edge[1]) { + edge[0] = vertex; + edge.left = left; + edge.right = right; + } else if (edge.left === right) { + edge[1] = vertex; + } else { + edge[0] = vertex; + } +} + +// Liang–Barsky line clipping. +function clipEdge(edge, x0, y0, x1, y1) { + var a = edge[0], + b = edge[1], + ax = a[0], + ay = a[1], + bx = b[0], + by = b[1], + t0 = 0, + t1 = 1, + dx = bx - ax, + dy = by - ay, + r; + + r = x0 - ax; + if (!dx && r > 0) return; + r /= dx; + if (dx < 0) { + if (r < t0) return; + if (r < t1) t1 = r; + } else if (dx > 0) { + if (r > t1) return; + if (r > t0) t0 = r; + } + + r = x1 - ax; + if (!dx && r < 0) return; + r /= dx; + if (dx < 0) { + if (r > t1) return; + if (r > t0) t0 = r; + } else if (dx > 0) { + if (r < t0) return; + if (r < t1) t1 = r; + } + + r = y0 - ay; + if (!dy && r > 0) return; + r /= dy; + if (dy < 0) { + if (r < t0) return; + if (r < t1) t1 = r; + } else if (dy > 0) { + if (r > t1) return; + if (r > t0) t0 = r; + } + + r = y1 - ay; + if (!dy && r < 0) return; + r /= dy; + if (dy < 0) { + if (r > t1) return; + if (r > t0) t0 = r; + } else if (dy > 0) { + if (r < t0) return; + if (r < t1) t1 = r; + } + + if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check? + + if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy]; + if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy]; + return true; +} + +function connectEdge(edge, x0, y0, x1, y1) { + var v1 = edge[1]; + if (v1) return true; + + var v0 = edge[0], + left = edge.left, + right = edge.right, + lx = left[0], + ly = left[1], + rx = right[0], + ry = right[1], + fx = (lx + rx) / 2, + fy = (ly + ry) / 2, + fm, + fb; + + if (ry === ly) { + if (fx < x0 || fx >= x1) return; + if (lx > rx) { + if (!v0) v0 = [fx, y0]; + else if (v0[1] >= y1) return; + v1 = [fx, y1]; + } else { + if (!v0) v0 = [fx, y1]; + else if (v0[1] < y0) return; + v1 = [fx, y0]; + } + } else { + fm = (lx - rx) / (ry - ly); + fb = fy - fm * fx; + if (fm < -1 || fm > 1) { + if (lx > rx) { + if (!v0) v0 = [(y0 - fb) / fm, y0]; + else if (v0[1] >= y1) return; + v1 = [(y1 - fb) / fm, y1]; + } else { + if (!v0) v0 = [(y1 - fb) / fm, y1]; + else if (v0[1] < y0) return; + v1 = [(y0 - fb) / fm, y0]; + } + } else { + if (ly < ry) { + if (!v0) v0 = [x0, fm * x0 + fb]; + else if (v0[0] >= x1) return; + v1 = [x1, fm * x1 + fb]; + } else { + if (!v0) v0 = [x1, fm * x1 + fb]; + else if (v0[0] < x0) return; + v1 = [x0, fm * x0 + fb]; + } + } + } + + edge[0] = v0; + edge[1] = v1; + return true; +} + +function clipEdges(x0, y0, x1, y1) { + var i = edges.length, + edge; + + while (i--) { + if (!connectEdge(edge = edges[i], x0, y0, x1, y1) + || !clipEdge(edge, x0, y0, x1, y1) + || !(Math.abs(edge[0][0] - edge[1][0]) > epsilon$4 + || Math.abs(edge[0][1] - edge[1][1]) > epsilon$4)) { + delete edges[i]; + } + } +} + +function createCell(site) { + return cells[site.index] = { + site: site, + halfedges: [] + }; +} + +function cellHalfedgeAngle(cell, edge) { + var site = cell.site, + va = edge.left, + vb = edge.right; + if (site === vb) vb = va, va = site; + if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]); + if (site === va) va = edge[1], vb = edge[0]; + else va = edge[0], vb = edge[1]; + return Math.atan2(va[0] - vb[0], vb[1] - va[1]); +} + +function cellHalfedgeStart(cell, edge) { + return edge[+(edge.left !== cell.site)]; +} + +function cellHalfedgeEnd(cell, edge) { + return edge[+(edge.left === cell.site)]; +} + +function sortCellHalfedges() { + for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) { + if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) { + var index = new Array(m), + array = new Array(m); + for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]); + index.sort(function(i, j) { return array[j] - array[i]; }); + for (j = 0; j < m; ++j) array[j] = halfedges[index[j]]; + for (j = 0; j < m; ++j) halfedges[j] = array[j]; + } + } +} + +function clipCells(x0, y0, x1, y1) { + var nCells = cells.length, + iCell, + cell, + site, + iHalfedge, + halfedges, + nHalfedges, + start, + startX, + startY, + end, + endX, + endY, + cover = true; + + for (iCell = 0; iCell < nCells; ++iCell) { + if (cell = cells[iCell]) { + site = cell.site; + halfedges = cell.halfedges; + iHalfedge = halfedges.length; + + // Remove any dangling clipped edges. + while (iHalfedge--) { + if (!edges[halfedges[iHalfedge]]) { + halfedges.splice(iHalfedge, 1); + } + } + + // Insert any border edges as necessary. + iHalfedge = 0, nHalfedges = halfedges.length; + while (iHalfedge < nHalfedges) { + end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1]; + start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1]; + if (Math.abs(endX - startX) > epsilon$4 || Math.abs(endY - startY) > epsilon$4) { + halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end, + Math.abs(endX - x0) < epsilon$4 && y1 - endY > epsilon$4 ? [x0, Math.abs(startX - x0) < epsilon$4 ? startY : y1] + : Math.abs(endY - y1) < epsilon$4 && x1 - endX > epsilon$4 ? [Math.abs(startY - y1) < epsilon$4 ? startX : x1, y1] + : Math.abs(endX - x1) < epsilon$4 && endY - y0 > epsilon$4 ? [x1, Math.abs(startX - x1) < epsilon$4 ? startY : y0] + : Math.abs(endY - y0) < epsilon$4 && endX - x0 > epsilon$4 ? [Math.abs(startY - y0) < epsilon$4 ? startX : x0, y0] + : null)) - 1); + ++nHalfedges; + } + } + + if (nHalfedges) cover = false; + } + } + + // If there weren’t any edges, have the closest site cover the extent. + // It doesn’t matter which corner of the extent we measure! + if (cover) { + var dx, dy, d2, dc = Infinity; + + for (iCell = 0, cover = null; iCell < nCells; ++iCell) { + if (cell = cells[iCell]) { + site = cell.site; + dx = site[0] - x0; + dy = site[1] - y0; + d2 = dx * dx + dy * dy; + if (d2 < dc) dc = d2, cover = cell; + } + } + + if (cover) { + var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0]; + cover.halfedges.push( + edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1, + edges.push(createBorderEdge(site, v01, v11)) - 1, + edges.push(createBorderEdge(site, v11, v10)) - 1, + edges.push(createBorderEdge(site, v10, v00)) - 1 + ); + } + } + + // Lastly delete any cells with no edges; these were entirely clipped. + for (iCell = 0; iCell < nCells; ++iCell) { + if (cell = cells[iCell]) { + if (!cell.halfedges.length) { + delete cells[iCell]; + } + } + } +} + +var circlePool = []; + +var firstCircle; + +function Circle() { + RedBlackNode(this); + this.x = + this.y = + this.arc = + this.site = + this.cy = null; +} + +function attachCircle(arc) { + var lArc = arc.P, + rArc = arc.N; + + if (!lArc || !rArc) return; + + var lSite = lArc.site, + cSite = arc.site, + rSite = rArc.site; + + if (lSite === rSite) return; + + var bx = cSite[0], + by = cSite[1], + ax = lSite[0] - bx, + ay = lSite[1] - by, + cx = rSite[0] - bx, + cy = rSite[1] - by; + + var d = 2 * (ax * cy - ay * cx); + if (d >= -epsilon2$2) return; + + var ha = ax * ax + ay * ay, + hc = cx * cx + cy * cy, + x = (cy * ha - ay * hc) / d, + y = (ax * hc - cx * ha) / d; + + var circle = circlePool.pop() || new Circle; + circle.arc = arc; + circle.site = cSite; + circle.x = x + bx; + circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom + + arc.circle = circle; + + var before = null, + node = circles._; + + while (node) { + if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) { + if (node.L) node = node.L; + else { before = node.P; break; } + } else { + if (node.R) node = node.R; + else { before = node; break; } + } + } + + circles.insert(before, circle); + if (!before) firstCircle = circle; +} + +function detachCircle(arc) { + var circle = arc.circle; + if (circle) { + if (!circle.P) firstCircle = circle.N; + circles.remove(circle); + circlePool.push(circle); + RedBlackNode(circle); + arc.circle = null; + } +} + +var beachPool = []; + +function Beach() { + RedBlackNode(this); + this.edge = + this.site = + this.circle = null; +} + +function createBeach(site) { + var beach = beachPool.pop() || new Beach; + beach.site = site; + return beach; +} + +function detachBeach(beach) { + detachCircle(beach); + beaches.remove(beach); + beachPool.push(beach); + RedBlackNode(beach); +} + +function removeBeach(beach) { + var circle = beach.circle, + x = circle.x, + y = circle.cy, + vertex = [x, y], + previous = beach.P, + next = beach.N, + disappearing = [beach]; + + detachBeach(beach); + + var lArc = previous; + while (lArc.circle + && Math.abs(x - lArc.circle.x) < epsilon$4 + && Math.abs(y - lArc.circle.cy) < epsilon$4) { + previous = lArc.P; + disappearing.unshift(lArc); + detachBeach(lArc); + lArc = previous; + } + + disappearing.unshift(lArc); + detachCircle(lArc); + + var rArc = next; + while (rArc.circle + && Math.abs(x - rArc.circle.x) < epsilon$4 + && Math.abs(y - rArc.circle.cy) < epsilon$4) { + next = rArc.N; + disappearing.push(rArc); + detachBeach(rArc); + rArc = next; + } + + disappearing.push(rArc); + detachCircle(rArc); + + var nArcs = disappearing.length, + iArc; + for (iArc = 1; iArc < nArcs; ++iArc) { + rArc = disappearing[iArc]; + lArc = disappearing[iArc - 1]; + setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex); + } + + lArc = disappearing[0]; + rArc = disappearing[nArcs - 1]; + rArc.edge = createEdge(lArc.site, rArc.site, null, vertex); + + attachCircle(lArc); + attachCircle(rArc); +} + +function addBeach(site) { + var x = site[0], + directrix = site[1], + lArc, + rArc, + dxl, + dxr, + node = beaches._; + + while (node) { + dxl = leftBreakPoint(node, directrix) - x; + if (dxl > epsilon$4) node = node.L; else { + dxr = x - rightBreakPoint(node, directrix); + if (dxr > epsilon$4) { + if (!node.R) { + lArc = node; + break; + } + node = node.R; + } else { + if (dxl > -epsilon$4) { + lArc = node.P; + rArc = node; + } else if (dxr > -epsilon$4) { + lArc = node; + rArc = node.N; + } else { + lArc = rArc = node; + } + break; + } + } + } + + createCell(site); + var newArc = createBeach(site); + beaches.insert(lArc, newArc); + + if (!lArc && !rArc) return; + + if (lArc === rArc) { + detachCircle(lArc); + rArc = createBeach(lArc.site); + beaches.insert(newArc, rArc); + newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site); + attachCircle(lArc); + attachCircle(rArc); + return; + } + + if (!rArc) { // && lArc + newArc.edge = createEdge(lArc.site, newArc.site); + return; + } + + // else lArc !== rArc + detachCircle(lArc); + detachCircle(rArc); + + var lSite = lArc.site, + ax = lSite[0], + ay = lSite[1], + bx = site[0] - ax, + by = site[1] - ay, + rSite = rArc.site, + cx = rSite[0] - ax, + cy = rSite[1] - ay, + d = 2 * (bx * cy - by * cx), + hb = bx * bx + by * by, + hc = cx * cx + cy * cy, + vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay]; + + setEdgeEnd(rArc.edge, lSite, rSite, vertex); + newArc.edge = createEdge(lSite, site, null, vertex); + rArc.edge = createEdge(site, rSite, null, vertex); + attachCircle(lArc); + attachCircle(rArc); +} + +function leftBreakPoint(arc, directrix) { + var site = arc.site, + rfocx = site[0], + rfocy = site[1], + pby2 = rfocy - directrix; + + if (!pby2) return rfocx; + + var lArc = arc.P; + if (!lArc) return -Infinity; + + site = lArc.site; + var lfocx = site[0], + lfocy = site[1], + plby2 = lfocy - directrix; + + if (!plby2) return lfocx; + + var hl = lfocx - rfocx, + aby2 = 1 / pby2 - 1 / plby2, + b = hl / plby2; + + if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx; + + return (rfocx + lfocx) / 2; +} + +function rightBreakPoint(arc, directrix) { + var rArc = arc.N; + if (rArc) return leftBreakPoint(rArc, directrix); + var site = arc.site; + return site[1] === directrix ? site[0] : Infinity; +} + +var epsilon$4 = 1e-6; +var epsilon2$2 = 1e-12; +var beaches; +var cells; +var circles; +var edges; + +function triangleArea(a, b, c) { + return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]); +} + +function lexicographic(a, b) { + return b[1] - a[1] + || b[0] - a[0]; +} + +function Diagram(sites, extent) { + var site = sites.sort(lexicographic).pop(), + x, + y, + circle; + + edges = []; + cells = new Array(sites.length); + beaches = new RedBlackTree; + circles = new RedBlackTree; + + while (true) { + circle = firstCircle; + if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) { + if (site[0] !== x || site[1] !== y) { + addBeach(site); + x = site[0], y = site[1]; + } + site = sites.pop(); + } else if (circle) { + removeBeach(circle.arc); + } else { + break; + } + } + + sortCellHalfedges(); + + if (extent) { + var x0 = +extent[0][0], + y0 = +extent[0][1], + x1 = +extent[1][0], + y1 = +extent[1][1]; + clipEdges(x0, y0, x1, y1); + clipCells(x0, y0, x1, y1); + } + + this.edges = edges; + this.cells = cells; + + beaches = + circles = + edges = + cells = null; +} + +Diagram.prototype = { + constructor: Diagram, + + polygons: function() { + var edges = this.edges; + + return this.cells.map(function(cell) { + var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); }); + polygon.data = cell.site.data; + return polygon; + }); + }, + + triangles: function() { + var triangles = [], + edges = this.edges; + + this.cells.forEach(function(cell, i) { + if (!(m = (halfedges = cell.halfedges).length)) return; + var site = cell.site, + halfedges, + j = -1, + m, + s0, + e1 = edges[halfedges[m - 1]], + s1 = e1.left === site ? e1.right : e1.left; + + while (++j < m) { + s0 = s1; + e1 = edges[halfedges[j]]; + s1 = e1.left === site ? e1.right : e1.left; + if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) { + triangles.push([site.data, s0.data, s1.data]); + } + } + }); + + return triangles; + }, + + links: function() { + return this.edges.filter(function(edge) { + return edge.right; + }).map(function(edge) { + return { + source: edge.left.data, + target: edge.right.data + }; + }); + }, + + find: function(x, y, radius) { + var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell; + + // Use the previously-found cell, or start with an arbitrary one. + while (!(cell = that.cells[i1])) if (++i1 >= n) return null; + var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy; + + // Traverse the half-edges to find a closer cell, if any. + do { + cell = that.cells[i0 = i1], i1 = null; + cell.halfedges.forEach(function(e) { + var edge = that.edges[e], v = edge.left; + if ((v === cell.site || !v) && !(v = edge.right)) return; + var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy; + if (v2 < d2) d2 = v2, i1 = v.index; + }); + } while (i1 !== null); + + that._found = i0; + + return radius == null || d2 <= radius * radius ? cell.site : null; + } +}; + +var constant$13 = function(x) { + return function() { + return x; + }; +}; + +function ZoomEvent(target, type, transform) { + this.target = target; + this.type = type; + this.transform = transform; +} + +function Transform(k, x, y) { + this.k = k; + this.x = x; + this.y = y; +} + +Transform.prototype = { + constructor: Transform, + scale: function(k) { + return k === 1 ? this : new Transform(this.k * k, this.x, this.y); + }, + translate: function(x, y) { + return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y); + }, + apply: function(point) { + return [point[0] * this.k + this.x, point[1] * this.k + this.y]; + }, + applyX: function(x) { + return x * this.k + this.x; + }, + applyY: function(y) { + return y * this.k + this.y; + }, + invert: function(location) { + return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k]; + }, + invertX: function(x) { + return (x - this.x) / this.k; + }, + invertY: function(y) { + return (y - this.y) / this.k; + }, + rescaleX: function(x) { + return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x)); + }, + rescaleY: function(y) { + return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y)); + }, + toString: function() { + return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")"; + } +}; + +var identity$8 = new Transform(1, 0, 0); + +function nopropagation$2() { + event.stopImmediatePropagation(); +} + +var noevent$2 = function() { + event.preventDefault(); + event.stopImmediatePropagation(); +}; + +// Ignore right-click, since that should open the context menu. +function defaultFilter$2() { + return !event.button; +} + +function defaultExtent$1() { + var e = this, w, h; + if (e instanceof SVGElement) { + e = e.ownerSVGElement || e; + w = e.width.baseVal.value; + h = e.height.baseVal.value; + } else { + w = e.clientWidth; + h = e.clientHeight; + } + return [[0, 0], [w, h]]; +} + +function defaultTransform() { + return this.__zoom || identity$8; +} + +exports.axisBottom = axisBottom; +exports.axisLeft = axisLeft; +exports.axisTop = axisTop; +exports.formatLocale = formatLocale; +exports.line = line; +exports.scaleBand = band; +exports.scaleLinear = linear$2; +exports.scaleOrdinal = ordinal; +exports.select = select; + +Object.defineProperty(exports, '__esModule', { value: true }); + +}))); diff --git a/d3.min.js b/d3.min.js new file mode 100644 index 00000000..10e71019 --- /dev/null +++ b/d3.min.js @@ 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cl(+t)},n}(0),wr.prototype={areaStart:function(){this._line=0},areaEnd:function(){this._line=NaN},lineStart:function(){this._x0=this._x1=this._x2=this._y0=this._y1=this._y2=NaN,this._l01_a=this._l12_a=this._l23_a=this._l01_2a=this._l12_2a=this._l23_2a=this._point=0},lineEnd:function(){switch(this._point){case 2:this._context.lineTo(this._x2,this._y2);break;case 3:this.point(this._x2,this._y2)}(this._line||0!==this._line&&1===this._point)&&this._context.closePath(),this._line=1-this._line},point:function(t,n){if(t=+t,n=+n,this._point){var e=this._x2-t,i=this._y2-n;this._l23_a=Math.sqrt(this._l23_2a=Math.pow(e*e+i*i,this._alpha))}switch(this._point){case 0:this._point=1,this._line?this._context.lineTo(t,n):this._context.moveTo(t,n);break;case 1:this._point=2;break;case 2:this._point=3;default:mr(this,t,n)}this._l01_a=this._l12_a,this._l12_a=this._l23_a,this._l01_2a=this._l12_2a,this._l12_2a=this._l23_2a,this._x0=this._x1,this._x1=this._x2,this._x2=t,this._y0=this._y1,this._y1=this._y2,this._y2=n}},function ll(t){function n(n){return t?new wr(n,t):new vr(n,0)}return n.alpha=function(t){return ll(+t)},n}(.5),br.prototype={areaStart:Hc,areaEnd:Hc,lineStart:function(){this._x0=this._x1=this._x2=this._x3=this._x4=this._x5=this._y0=this._y1=this._y2=this._y3=this._y4=this._y5=NaN,this._l01_a=this._l12_a=this._l23_a=this._l01_2a=this._l12_2a=this._l23_2a=this._point=0},lineEnd:function(){switch(this._point){case 1:this._context.moveTo(this._x3,this._y3),this._context.closePath();break;case 2:this._context.lineTo(this._x3,this._y3),this._context.closePath();break;case 3:this.point(this._x3,this._y3),this.point(this._x4,this._y4),this.point(this._x5,this._y5)}},point:function(t,n){if(t=+t,n=+n,this._point){var e=this._x2-t,i=this._y2-n;this._l23_a=Math.sqrt(this._l23_2a=Math.pow(e*e+i*i,this._alpha))}switch(this._point){case 0:this._point=1,this._x3=t,this._y3=n;break;case 1:this._point=2,this._context.moveTo(this._x4=t,this._y4=n);break;case 2:this._point=3,this._x5=t,this._y5=n;break;default:mr(this,t,n)}this._l01_a=this._l12_a,this._l12_a=this._l23_a,this._l01_2a=this._l12_2a,this._l12_2a=this._l23_2a,this._x0=this._x1,this._x1=this._x2,this._x2=t,this._y0=this._y1,this._y1=this._y2,this._y2=n}},function fl(t){function n(n){return t?new br(n,t):new gr(n,0)}return n.alpha=function(t){return fl(+t)},n}(.5),Mr.prototype={areaStart:function(){this._line=0},areaEnd:function(){this._line=NaN},lineStart:function(){this._x0=this._x1=this._x2=this._y0=this._y1=this._y2=NaN,this._l01_a=this._l12_a=this._l23_a=this._l01_2a=this._l12_2a=this._l23_2a=this._point=0},lineEnd:function(){(this._line||0!==this._line&&3===this._point)&&this._context.closePath(),this._line=1-this._line},point:function(t,n){if(t=+t,n=+n,this._point){var e=this._x2-t,i=this._y2-n;this._l23_a=Math.sqrt(this._l23_2a=Math.pow(e*e+i*i,this._alpha))}switch(this._point){case 0:this._point=1;break;case 1:this._point=2;break;case 2:this._point=3,this._line?this._context.lineTo(this._x2,this._y2):this._context.moveTo(this._x2,this._y2);break;case 3:this._point=4;default:mr(this,t,n)}this._l01_a=this._l12_a,this._l12_a=this._l23_a,this._l01_2a=this._l12_2a,this._l12_2a=this._l23_2a,this._x0=this._x1,this._x1=this._x2,this._x2=t,this._y0=this._y1,this._y1=this._y2,this._y2=n}},function _l(t){function n(n){return t?new Mr(n,t):new xr(n,0)}return n.alpha=function(t){return _l(+t)},n}(.5),Sr.prototype={areaStart:function(){this._line=0},areaEnd:function(){this._line=NaN},lineStart:function(){this._x0=this._x1=this._y0=this._y1=this._t0=NaN,this._point=0},lineEnd:function(){switch(this._point){case 2:this._context.lineTo(this._x1,this._y1);break;case 3:Cr(this,this._t0,Tr(this,this._t0))}(this._line||0!==this._line&&1===this._point)&&this._context.closePath(),this._line=1-this._line},point:function(t,n){var e=NaN;if(t=+t,n=+n,t!==this._x1||n!==this._y1){switch(this._point){case 0:this._point=1,this._line?this._context.lineTo(t,n):this._context.moveTo(t,n);break;case 1:this._point=2;break;case 2:this._point=3,Cr(this,Tr(this,e=kr(this,t,n)),e);break;default:Cr(this,this._t0,e=kr(this,t,n))}this._x0=this._x1,this._x1=t,this._y0=this._y1,this._y1=n,this._t0=e}}},(Ar.prototype=Object.create(Sr.prototype)).point=function(t,n){Sr.prototype.point.call(this,n,t)},Er.prototype={moveTo:function(t,n){this._context.moveTo(n,t)},closePath:function(){this._context.closePath()},lineTo:function(t,n){this._context.lineTo(n,t)},bezierCurveTo:function(t,n,e,i,r,o){this._context.bezierCurveTo(n,t,i,e,o,r)}};Array.prototype.slice;Ur.prototype={constructor:Ur,insert:function(t,n){var e,i,r;if(t){if(n.P=t,n.N=t.N,t.N&&(t.N.P=n),t.N=n,t.R){for(t=t.R;t.L;)t=t.L;t.L=n}else t.R=n;e=t}else this._?(t=Rr(this._),n.P=null,n.N=t,t.P=t.L=n,e=t):(n.P=n.N=null,this._=n,e=null);for(n.L=n.R=null,n.U=e,n.C=!0,t=n;e&&e.C;)i=e.U,e===i.L?(r=i.R,r&&r.C?(e.C=r.C=!1,i.C=!0,t=i):(t===e.R&&(Pr(this,e),t=e,e=t.U),e.C=!1,i.C=!0,Dr(this,i))):(r=i.L,r&&r.C?(e.C=r.C=!1,i.C=!0,t=i):(t===e.L&&(Dr(this,e),t=e,e=t.U),e.C=!1,i.C=!0,Pr(this,i))),e=t.U;this._.C=!1},remove:function(t){t.N&&(t.N.P=t.P),t.P&&(t.P.N=t.N),t.N=t.P=null;var n,e,i,r=t.U,o=t.L,u=t.R;if(e=o?u?Rr(u):o:u,r?r.L===t?r.L=e:r.R=e:this._=e,o&&u?(i=e.C,e.C=t.C,e.L=o,o.U=e,e!==u?(r=e.U,e.U=t.U,t=e.R,r.L=t,e.R=u,u.U=e):(e.U=r,r=e,t=e.R)):(i=t.C,t=e),t&&(t.U=r),!i){if(t&&t.C)return void(t.C=!1);do{if(t===this._)break;if(t===r.L){if(n=r.R,n.C&&(n.C=!1,r.C=!0,Pr(this,r),n=r.R),n.L&&n.L.C||n.R&&n.R.C){n.R&&n.R.C||(n.L.C=!1,n.C=!0,Dr(this,n),n=r.R),n.C=r.C,r.C=n.R.C=!1,Pr(this,r),t=this._;break}}else if(n=r.L,n.C&&(n.C=!1,r.C=!0,Dr(this,r),n=r.L),n.L&&n.L.C||n.R&&n.R.C){n.L&&n.L.C||(n.R.C=!1,n.C=!0,Pr(this,n),n=r.L),n.C=r.C,r.C=n.L.C=!1,Dr(this,r),t=this._;break}n.C=!0,t=r,r=r.U}while(!t.C);t&&(t.C=!1)}}};var zc,Oc,jc,Xc,Ic,$c=[],Bc=[],Vc=1e-6,Zc=1e-12;uo.prototype={constructor:uo,polygons:function(){var t=this.edges;return this.cells.map(function(n){var e=n.halfedges.map(function(e){return Ir(n,t[e])});return e.data=n.site.data,e})},triangles:function(){var t=[],n=this.edges;return this.cells.forEach(function(e,i){if(o=(r=e.halfedges).length)for(var r,o,u,a=e.site,s=-1,h=n[r[o-1]],c=h.left===a?h.right:h.left;++s=a)return null;var s=t-r.site[0],h=n-r.site[1],c=s*s+h*h;do r=o.cells[i=u],u=null,r.halfedges.forEach(function(e){var i=o.edges[e],a=i.left;if(a!==r.site&&a||(a=i.right)){var s=t-a[0],h=n-a[1],l=s*s+h*h;l= 4.0.0", "license": "MIT", "scripts": { + "prepublish": "rollup -c && uglifyjs d3.js -c -m -o d3.min.js", "extract-translations": "grep -hroE \"(translate\\('[^']+'\\))|(tip.bind\\(null, '[^']+')\" src/* | grep -oE \"'[^']+'\" | grep -oE \"[^']+\" | sort -u -f", "clean": "rimraf build", "start": "node devServer.js", @@ -62,6 +63,7 @@ "babel-preset-react": "*", "babel-preset-stage-0": "*", "css-loader": "^0.23.0", + "d3-selection": "1", "eslint": "2.2.0", "eslint-plugin-react": "^4.0.0", "expose-loader": "^0.7.1", @@ -77,6 +79,8 @@ "react-addons-test-utils": "^15.0.1", "react-testutils-additions": "^15.1.0", "rimraf": "^2.4.3", + "rollup": "0.36", + "rollup-plugin-node-resolve": "2", "style-loader": "^0.13.0", "url-loader": "^0.5.6", "webpack": "^1.9.6", @@ -87,7 +91,7 @@ "classnames": "^2.2.0", "browserify-zlib": "ipfs/browserify-zlib", "coriolis-data": "EDCD/coriolis-data", - "d3": "3.5.16", + "d3": "4.6.0", "fbemitter": "^2.0.0", "lodash": "^4.15.0", "lz-string": "^1.4.4", diff --git a/rollup.config.js b/rollup.config.js new file mode 100644 index 00000000..40ce5254 --- /dev/null +++ b/rollup.config.js @@ -0,0 +1,9 @@ +import nodeResolve from "rollup-plugin-node-resolve"; + +export default { + entry: "d3-funcs.js", + format: "umd", + moduleName: "d3", + plugins: [nodeResolve({jsnext: true})], + dest: "d3.js" +}; diff --git a/src/app/Coriolis.jsx b/src/app/Coriolis.jsx index 9408afbd..5d676b5e 100644 --- a/src/app/Coriolis.jsx +++ b/src/app/Coriolis.jsx @@ -11,7 +11,6 @@ import ModalHelp from './components/ModalHelp'; import ModalImport from './components/ModalImport'; import ModalPermalink from './components/ModalPermalink'; import * as CompanionApiUtils from './utils/CompanionApiUtils'; -import { outfitURL } from './utils/UrlGenerators'; import AboutPage from './pages/AboutPage'; import NotFoundPage from './pages/NotFoundPage'; diff --git a/src/app/components/AvailableModulesMenu.jsx b/src/app/components/AvailableModulesMenu.jsx index 4d3697bd..a1e93235 100644 --- a/src/app/components/AvailableModulesMenu.jsx +++ b/src/app/components/AvailableModulesMenu.jsx @@ -7,6 +7,74 @@ import { MountFixed, MountGimballed, MountTurret } from './SvgIcons'; const PRESS_THRESHOLD = 500; // mouse/touch down threshold +/* + * Categorisation of module groups + */ +const GRPCAT = { + 'sg': 'shields', + 'bsg': 'shields', + 'psg': 'shields', + 'scb': 'shields', + 'cc': 'limpet controllers', + 'fx': 'limpet controllers', + 'hb': 'limpet controllers', + 'pc': 'limpet controllers', + 'pce': 'passenger cabins', + 'pci': 'passenger cabins', + 'pcm': 'passenger cabins', + 'pcq': 'passenger cabins', + 'fh': 'hangars', + 'pv': 'hangars', + 'fs': 'fuel', + 'ft': 'fuel', + 'hr': 'structural reinforcement', + 'mrp': 'structural reinforcement', + 'bl': 'lasers', + 'pl': 'lasers', + 'ul': 'lasers', + 'ml': 'lasers', + 'c': 'projectiles', + 'mc': 'projectiles', + 'fc': 'projectiles', + 'pa': 'projectiles', + 'rg': 'projectiles', + 'mr': 'ordnance', + 'tp': 'ordnance', + 'nl': 'ordnance', + // Utilities + 'cs': 'scanners', + 'kw': 'scanners', + 'ws': 'scanners', + 'ch': 'defence', + 'po': 'defence', + 'ec': 'defence', +}; +// Order here is the order in which items will be shown in the modules menu +const CATEGORIES = { + // Internals + 'am': ['am'], + 'cr': ['cr'], + 'fi': ['fi'], + 'fuel': ['ft', 'fs'], + 'hangars': ['fh', 'pv'], + 'limpet controllers': ['cc', 'fx', 'hb', 'pc'], + 'passenger cabins': ['pce', 'pci', 'pcm', 'pcq'], + 'rf': ['rf'], + 'sc': ['sc'], + 'shields': ['sg', 'bsg', 'psg', 'scb'], + 'structural reinforcement': ['hr', 'mrp'], + 'dc': ['dc'], + // Hardpoints + 'lasers': ['pl', 'ul', 'bl', 'ml'], + 'projectiles': ['mc', 'c', 'fc', 'pa', 'rg'], + 'ordnance': ['mr', 'tp', 'nl'], + // Utilities + 'sb': ['sb'], + 'hs': ['hs'], + 'defence': ['ch', 'po', 'ec'], + 'scanners': ['cs', 'kw', 'ws'], +}; + /** * Available modules menu */ @@ -63,15 +131,55 @@ export default class AvailableModulesMenu extends TranslatedComponent { } else { list = []; // At present time slots with grouped options (Hardpoints and Internal) can be empty - list.push(
{translate('empty')}
); - for (let g in modules) { - if (m && g == m.grp) { - list.push(
this.groupElem = elem} key={g} className={'select-group cap'}>{translate(g)}
); - } else { - list.push(
{translate(g)}
); - } + if (m) { + list.push(
{translate('empty')}
); + } - list.push(buildGroup(g, modules[g])); + // Need to regroup the modules by our own categorisation + let catmodules = {}; + // Pre-create to preserve ordering + for (let cat in CATEGORIES) { + catmodules[cat] = []; + } + for (let g in modules) { + const moduleCategory = GRPCAT[g] || g; + const existing = catmodules[moduleCategory] || []; + catmodules[moduleCategory] = existing.concat(modules[g]); + } + + for (let category in catmodules) { + let categoryHeader = false; + // Order through CATEGORIES if present + const categories = CATEGORIES[category] || [category]; + if (categories && categories.length) { + for (let n in categories) { + const grp = categories[n]; + // We now have the group and the category. We might not have any modules, though... + if (modules[grp]) { + // Decide if we need a category header as well as a group header + if (categories.length === 1) { + // Show category header instead of group header + if (m && grp == m.grp) { + list.push(
this.groupElem = elem} key={category} className={'select-category upp'}>{translate(category)}
); + } else { + list.push(
{translate(category)}
); + } + } else { + // Show category header as well as group header + if (!categoryHeader) { + list.push(
{translate(category)}
); + categoryHeader = true; + } + if (m && grp == m.grp) { + list.push(
this.groupElem = elem} key={grp} className={'select-group cap'}>{translate(grp)}
); + } else { + list.push(
{translate(grp)}
); + } + } + list.push(buildGroup(grp, modules[grp])); + } + } + } } } @@ -95,6 +203,12 @@ export default class AvailableModulesMenu extends TranslatedComponent { const sortedModules = modules.sort(this._moduleOrder); + // Calculate the number of items per class. Used so we don't have long lists with only a few items in each row + const tmp = sortedModules.map((v, i) => v['class']).reduce((count, cls) => { count[cls] = ++count[cls] || 1; return count; }, {}); + const itemsPerClass = Math.max.apply(null, Object.keys(tmp).map(key => tmp[key])); + + let itemsOnThisRow = 0; + for (let i = 0; i < sortedModules.length; i++) { let m = sortedModules[i]; let mount = null; @@ -128,8 +242,9 @@ export default class AvailableModulesMenu extends TranslatedComponent { case 'T': mount = ; break; } - if (i > 0 && sortedModules.length > 3 && m.class != prevClass && (m.rating != prevRating || m.mount) && m.grp != 'pa') { + if (itemsOnThisRow == 6 || i > 0 && sortedModules.length > 3 && itemsPerClass > 2 && m.class != prevClass && (m.rating != prevRating || m.mount)) { elems.push(
); + itemsOnThisRow = 0; } elems.push( @@ -138,6 +253,7 @@ export default class AvailableModulesMenu extends TranslatedComponent { {(mount ? ' ' : '') + m.class + m.rating + (m.missile ? '/' + m.missile : '') + (m.name ? ' ' + translate(m.name) : '')} ); + itemsOnThisRow++; prevClass = m.class; prevRating = m.rating; } @@ -232,12 +348,12 @@ export default class AvailableModulesMenu extends TranslatedComponent { return 1; } } - // Rating ordered from lowest (E) to highest (A) + // Rating ordered from highest (A) to lowest (E) if (a.rating < b.rating) { - return 1; + return -1; } if (a.rating > b.rating) { - return -1; + return 1; } // Do not attempt to order by name at this point, as that mucks up the order of armour return 0; diff --git a/src/app/components/BarChart.jsx b/src/app/components/BarChart.jsx index 561921e2..8ab59851 100644 --- a/src/app/components/BarChart.jsx +++ b/src/app/components/BarChart.jsx @@ -1,5 +1,5 @@ import React from 'react'; -import d3 from 'd3'; +import * as d3 from 'd3'; import TranslatedComponent from './TranslatedComponent'; const MARGIN = { top: 15, right: 20, bottom: 40, left: 150 }; @@ -68,13 +68,13 @@ export default class BarChart extends TranslatedComponent { this._updateDimensions = this._updateDimensions.bind(this); this._hideTip = this._hideTip.bind(this); - let scale = d3.scale.linear(); - let y0 = d3.scale.ordinal(); - let y1 = d3.scale.ordinal(); + let scale = d3.scaleLinear(); + let y0 = d3.scaleBand(); + let y1 = d3.scaleBand(); - this.xAxis = d3.svg.axis().scale(scale).ticks(5).outerTickSize(0).orient('bottom').tickFormat(context.language.formats.s2); - this.yAxis = d3.svg.axis().scale(y0).outerTickSize(0).orient('left'); - this.state = { scale, y0, y1, color: d3.scale.ordinal().range(props.colors) }; + this.xAxis = d3.axisBottom(scale).ticks(5).tickSizeOuter(0).tickFormat(context.language.formats.s2); + this.yAxis = d3.axisLeft(y0).tickSizeOuter(0); + this.state = { scale, y0, y1, color: d3.scaleOrdinal().range(props.colors) }; } /** @@ -131,8 +131,8 @@ export default class BarChart extends TranslatedComponent { let max = data.reduce((max, build) => (properties.reduce(((m, p) => (m > build[p] ? m : build[p])), max)), 0); this.state.scale.range([0, innerWidth]).domain([0, max]); - this.state.y0.domain(data.map(bName)).rangeRoundBands([0, innerHeight], 0.3); - this.state.y1.domain(properties).rangeRoundBands([0, this.state.y0.rangeBand()]); + this.state.y0.domain(data.map(bName)).range([0, innerHeight], 0.3).padding(0.4); + this.state.y1.domain(properties).range([0, this.state.y0.bandwidth()]).padding(0.1); this.setState({ barHeight, @@ -192,7 +192,7 @@ export default class BarChart extends TranslatedComponent { x={0} y={y1(p)} width={scale(build[p])} - height={y1.rangeBand()} + height={y1.bandwidth()} fill={color(p)} onMouseOver={this._showTip.bind(this, build, p, propIndex)} onMouseOut={this._hideTip} diff --git a/src/app/components/ComparisonTable.jsx b/src/app/components/ComparisonTable.jsx index f93064d3..e8819d3c 100644 --- a/src/app/components/ComparisonTable.jsx +++ b/src/app/components/ComparisonTable.jsx @@ -3,7 +3,6 @@ import TranslatedComponent from './TranslatedComponent'; import Link from './Link'; import cn from 'classnames'; import { outfitURL } from '../utils/UrlGenerators'; -import { SizeMap } from '../shipyard/Constants'; /** diff --git a/src/app/components/DamageDealt.jsx b/src/app/components/DamageDealt.jsx index 3fd7e826..2e048c97 100644 --- a/src/app/components/DamageDealt.jsx +++ b/src/app/components/DamageDealt.jsx @@ -4,7 +4,12 @@ import { Ships } from 'coriolis-data/dist'; import ShipSelector from './ShipSelector'; import { nameComparator } from '../utils/SlotFunctions'; import { CollapseSection, ExpandSection, MountFixed, MountGimballed, MountTurret } from './SvgIcons'; +import LineChart from '../components/LineChart'; import Slider from '../components/Slider'; +import * as ModuleUtils from '../shipyard/ModuleUtils'; +import Module from '../shipyard/Module'; + +const DAMAGE_DEALT_COLORS = ['#FFFFFF', '#FF0000', '#00FF00', '#7777FF', '#FFFF00', '#FF00FF', '#00FFFF', '#777777']; /** * Generates an internationalization friendly weapon comparator that will @@ -47,6 +52,7 @@ export function weaponComparator(translate, propComparator, desc) { export default class DamageDealt extends TranslatedComponent { static PropTypes = { ship: React.PropTypes.object.isRequired, + chartWidth: React.PropTypes.number.isRequired, code: React.PropTypes.string.isRequired }; @@ -55,21 +61,33 @@ export default class DamageDealt extends TranslatedComponent { /** * Constructor * @param {Object} props React Component properties + * @param {Object} context React Component context */ - constructor(props) { + constructor(props, context) { super(props); this._sort = this._sort.bind(this); this._onShipChange = this._onShipChange.bind(this); this._onCollapseExpand = this._onCollapseExpand.bind(this); + const ship = this.props.ship; + const against = DamageDealt.DEFAULT_AGAINST; + const maxRange = this._calcMaxRange(ship); + const range = 1000 / maxRange; + const maxDps = this._calcMaxSDps(ship, against); + const weaponNames = this._weaponNames(ship, context); + this.state = { predicate: 'n', desc: true, - against: DamageDealt.DEFAULT_AGAINST, + against, expanded: false, - range: 0.1667, - maxRange: 6000 + range, + maxRange, + maxDps, + weaponNames, + calcHullDpsFunc: this._calcDps.bind(this, context, ship, weaponNames, against, true), + calcShieldsDpsFunc: this._calcDps.bind(this, context, ship, weaponNames, against, false) }; } @@ -77,7 +95,7 @@ export default class DamageDealt extends TranslatedComponent { * Set the initial weapons state */ componentWillMount() { - const data = this._calcWeapons(this.props.ship, this.state.against, this.state.range * this.state.maxRange); + const data = this._calcWeaponsDps(this.props.ship, this.state.against, this.state.range * this.state.maxRange, true); this.setState({ weapons: data.weapons, totals: data.totals }); } @@ -89,20 +107,165 @@ export default class DamageDealt extends TranslatedComponent { */ componentWillReceiveProps(nextProps, nextContext) { if (nextProps.code != this.props.code) { - const data = this._calcWeapons(this.props.ship, this.state.against, this.state.range * this.state.maxRange); - this.setState({ weapons: data.weapons, totals: data.totals }); + const data = this._calcWeaponsDps(nextProps.ship, this.state.against, this.state.range * this.state.maxRange, this.props.hull); + const weaponNames = this._weaponNames(nextProps.ship, nextContext); + const maxRange = this._calcMaxRange(nextProps.ship); + const maxDps = this._calcMaxSDps(nextProps.ship, this.state.against); + this.setState({ weapons: data.weapons, + totals: data.totals, + weaponNames, + maxRange, + maxDps, + calcHullDpsFunc: this._calcDps.bind(this, nextContext, nextProps.ship, weaponNames, this.state.against, true), + calcShieldsDpsFunc: this._calcDps.bind(this, nextContext, nextProps.ship, weaponNames, this.state.against, false) }); } return true; } + /** + * Calculate the maximum sustained single-weapon DPS for this ship against another ship + * @param {Object} ship The ship + * @param {Object} against The target + * @return {number} The maximum sustained single-weapon DPS + */ + _calcMaxSDps(ship, against) { + let maxSDps = 0; + for (let i = 0; i < ship.hardpoints.length; i++) { + if (ship.hardpoints[i].m && ship.hardpoints[i].enabled) { + const m = ship.hardpoints[i].m; + const thisSDps = m.getClip() ? (m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) : m.getDps(); + if (thisSDps > maxSDps) { + maxSDps = thisSDps; + } + } + } + return maxSDps; + } + + /** + * Calculate the per-weapon DPS for this ship against another ship at a given range + * @param {Object} context The context + * @param {Object} ship The ship + * @param {Object} weaponNames The names of the weapons for which to calculate DPS + * @param {Object} against The target + * @param {bool} hull true if to calculate against hull, false if to calculate against shields + * @param {Object} range The engagement range + * @return {array} The array of weapon DPS + */ + _calcDps(context, ship, weaponNames, against, hull, range) { + let results = {}; + let weaponNum = 0; + for (let i = 0; i < ship.hardpoints.length; i++) { + if (ship.hardpoints[i].m && ship.hardpoints[i].enabled) { + const m = ship.hardpoints[i].m; + results[weaponNames[weaponNum++]] = this._calcWeaponDps(context, m, against, hull, range); + } + } + return results; + } + + /** + * Calculate the maximum range of a ship's weapons + * @param {Object} ship The ship + * @returns {int} The maximum range, in metres + */ + _calcMaxRange(ship) { + let maxRange = 1000; + for (let i = 0; i < ship.hardpoints.length; i++) { + if (ship.hardpoints[i].maxClass > 0 && ship.hardpoints[i].m && ship.hardpoints[i].enabled) { + const thisRange = ship.hardpoints[i].m.getRange(); + if (thisRange > maxRange) { + maxRange = thisRange; + } + } + } + + return maxRange; + } + + /** + * Obtain the weapon names for this ship + * @param {Object} ship The ship + * @param {Object} context The context + * @return {array} The weapon names + */ + _weaponNames(ship, context) { + const translate = context.language.translate; + let names = []; + let num = 1; + for (let i = 0; i < ship.hardpoints.length; i++) { + if (ship.hardpoints[i].maxClass > 0 && ship.hardpoints[i].m && ship.hardpoints[i].enabled) { + const m = ship.hardpoints[i].m; + let name = '' + num++ + ': ' + m.class + m.rating + (m.missile ? '/' + m.missile : '') + ' ' + translate(m.name || m.grp); + let engineering; + if (m.blueprint && m.blueprint.name) { + engineering = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade; + if (m.blueprint.special && m.blueprint.special.id) { + engineering += ', ' + translate(m.blueprint.special.name); + } + } + if (engineering) { + name = name + ' (' + engineering + ')'; + } + names.push(name); + } + } + return names; + } + + + /** + * Calculate a specific weapon DPS for this ship against another ship at a given range + * @param {Object} context The context + * @param {Object} m The weapon + * @param {Object} against The target + * @param {bool} hull true if to calculate against hull, false if to calculate against shields + * @param {Object} range The engagement range + * @return {number} The weapon DPS + */ + _calcWeaponDps(context, m, against, hull, range) { + const translate = context.language.translate; + let dropoff = 1; + if (m.getFalloff()) { + // Calculate the dropoff % due to range + if (range > m.getRange()) { + // Weapon is out of range + dropoff = 0; + } else { + const falloff = m.getFalloff(); + if (range > falloff) { + const dropoffRange = m.getRange() - falloff; + // Assuming straight-line falloff + dropoff = 1 - (range - falloff) / dropoffRange; + } + } + } + const classRating = `${m.class}${m.rating}${m.missile ? '/' + m.missile : ''}`; + let engineering; + if (m.blueprint && m.blueprint.name) { + engineering = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade; + if (m.blueprint.special && m.blueprint.special.id) { + engineering += ', ' + translate(m.blueprint.special.name); + } + } + const effectivenessShields = dropoff; + const effectiveDpsShields = m.getDps() * effectivenessShields; + const effectiveSDpsShields = (m.getClip() ? (m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) * effectivenessShields : effectiveDpsShields); + const effectivenessHull = (m.getPiercing() >= against.properties.hardness ? 1 : m.getPiercing() / against.properties.hardness) * dropoff; + const effectiveDpsHull = m.getDps() * effectivenessHull; + const effectiveSDpsHull = (m.getClip() ? (m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) * effectivenessHull : effectiveDpsHull); + + return hull ? effectiveSDpsHull : effectiveSDpsShields; + } + /** * Calculate the damage dealt by a ship * @param {Object} ship The ship which will deal the damage * @param {Object} against The ship against which damage will be dealt * @param {Object} range The engagement range - * @return {boolean} Returns the per-weapon damage + * @return {object} Returns the per-weapon damage */ - _calcWeapons(ship, against, range) { + _calcWeaponsDps(ship, against, range) { const translate = this.context.language.translate; // Tidy up the range so that it's to 4 decimal places @@ -120,7 +283,7 @@ export default class DamageDealt extends TranslatedComponent { let weapons = []; for (let i = 0; i < ship.hardpoints.length; i++) { - if (ship.hardpoints[i].m && ship.hardpoints[i].enabled) { + if (ship.hardpoints[i].maxClass > 0 && ship.hardpoints[i].m && ship.hardpoints[i].enabled) { const m = ship.hardpoints[i].m; if (m.getDamage() && m.grp !== 'po') { let dropoff = 1; @@ -146,10 +309,42 @@ export default class DamageDealt extends TranslatedComponent { engineering += ', ' + translate(m.blueprint.special.name); } } - const effectivenessShields = dropoff; + + // Alter effectiveness as per standard shields (all have the same resistances) + const sg = ModuleUtils.findModule('sg', '3v'); + let effectivenessShields = 0; + if (m.getDamageDist().E) { + effectivenessShields += m.getDamageDist().E * (1 - sg.getExplosiveResistance()); + } + if (m.getDamageDist().K) { + effectivenessShields += m.getDamageDist().K * (1 - sg.getKineticResistance()); + } + if (m.getDamageDist().T) { + effectivenessShields += m.getDamageDist().T * (1 - sg.getThermalResistance()); + } + if (m.getDamageDist().A) { + effectivenessShields += m.getDamageDist().A; + } + effectivenessShields *= dropoff; const effectiveDpsShields = m.getDps() * effectivenessShields; const effectiveSDpsShields = (m.getClip() ? (m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) * effectivenessShields : effectiveDpsShields); - const effectivenessHull = (m.getPiercing() >= against.properties.hardness ? 1 : m.getPiercing() / against.properties.hardness) * dropoff; + + // Alter effectiveness as per standard hull + const bulkheads = new Module({ template: against.bulkheads }); + let effectivenessHull = 0; + if (m.getDamageDist().E) { + effectivenessHull += m.getDamageDist().E * (1 - bulkheads.getExplosiveResistance()); + } + if (m.getDamageDist().K) { + effectivenessHull += m.getDamageDist().K * (1 - bulkheads.getKineticResistance()); + } + if (m.getDamageDist().T) { + effectivenessHull += m.getDamageDist().T * (1 - bulkheads.getThermalResistance()); + } + if (m.getDamageDist().A) { + effectivenessHull += m.getDamageDist().A; + } + effectivenessHull *= Math.min(m.getPiercing() / against.properties.hardness, 1) * dropoff; const effectiveDpsHull = m.getDps() * effectivenessHull; const effectiveSDpsHull = (m.getClip() ? (m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) * effectivenessHull : effectiveDpsHull); totals.effectiveDpsShields += effectiveDpsShields; @@ -158,7 +353,6 @@ export default class DamageDealt extends TranslatedComponent { totals.effectiveSDpsHull += effectiveSDpsHull; totalDps += m.getDps(); - weapons.push({ id: i, mount: m.mount, name: m.name || m.grp, @@ -192,8 +386,12 @@ export default class DamageDealt extends TranslatedComponent { */ _onShipChange(s) { const against = Ships[s]; - const data = this._calcWeapons(this.props.ship, against, this.state.range * this.state.maxRange); - this.setState({ against, weapons: data.weapons, totals: data.totals }); + const data = this._calcWeaponsDps(this.props.ship, against, this.state.range * this.state.maxRange); + this.setState({ against, + weapons: data.weapons, + totals: data.totals, + calcHullDpsFunc: this._calcDps.bind(this, this.context, this.props.ship, this.state.weaponNames, against, true), + calcShieldsDpsFunc: this._calcDps.bind(this, this.context, this.props.ship, this.state.weaponNames, against, false) }); } /** @@ -259,11 +457,11 @@ export default class DamageDealt extends TranslatedComponent { {weapon.classRating} {translate(weapon.name)} {weapon.engineering ? ' (' + weapon.engineering + ')' : null } - {formats.round1(weapon.effectiveDpsShields)} - {formats.round1(weapon.effectiveSDpsShields)} + {formats.f1(weapon.effectiveDpsShields)} + {formats.f1(weapon.effectiveSDpsShields)} {formats.pct(weapon.effectivenessShields)} - {formats.round1(weapon.effectiveDpsHull)} - {formats.round1(weapon.effectiveSDpsHull)} + {formats.f1(weapon.effectiveDpsHull)} + {formats.f1(weapon.effectiveSDpsHull)} {formats.pct(weapon.effectivenessHull)} ); } @@ -277,8 +475,10 @@ export default class DamageDealt extends TranslatedComponent { * @param {number} range Range 0-1 */ _rangeChange(range) { - const data = this._calcWeapons(this.props.ship, this.state.against, this.state.range * this.state.maxRange); - this.setState({ range, weapons: data.weapons, totals: data.totals }); + const data = this._calcWeaponsDps(this.props.ship, this.state.against, this.state.range * this.state.maxRange); + this.setState({ range, + weapons: data.weapons, + totals: data.totals }); } /** @@ -288,22 +488,25 @@ export default class DamageDealt extends TranslatedComponent { render() { const { language, onWindowResize, sizeRatio, tooltip, termtip } = this.context; const { formats, translate, units } = language; - const { expanded, maxRange, range, totals } = this.state; + const { against, expanded, maxRange, range, totals } = this.state; + const { ship } = this.props; const sortOrder = this._sortOrder; const onCollapseExpand = this._onCollapseExpand; + const code = ship.getHardpointsString() + '.' + ship.getModificationsString() + '.' + against.properties.name; + return ( -

{translate('damage dealt against')} {expanded ? : }

+

{translate('damage dealt to')} {expanded ? : }

{expanded ? - + - - + + @@ -320,11 +523,11 @@ export default class DamageDealt extends TranslatedComponent { - - + + - - + + @@ -349,7 +552,40 @@ export default class DamageDealt extends TranslatedComponent { -
{translate('weapon')}{translate('shields')}{translate('armour')}{translate('standard shields')}{translate('standard armour')}
{translate('effective dps')}
{translate('total')}{formats.round1(totals.effectiveDpsShields)}{formats.round1(totals.effectiveSDpsShields)}{formats.f1(totals.effectiveDpsShields)}{formats.f1(totals.effectiveSDpsShields)} {formats.pct(totals.effectivenessShields)}{formats.round1(totals.effectiveDpsHull)}{formats.round1(totals.effectiveSDpsHull)}{formats.f1(totals.effectiveDpsHull)}{formats.f1(totals.effectiveSDpsHull)} {formats.pct(totals.effectivenessHull)}
: null } + +
+

{translate('sustained dps against standard shields')}

+ +
+
+

{translate('sustained dps against standard armour')}

+ +
+
: null } ); } diff --git a/src/app/components/DamageReceived.jsx b/src/app/components/DamageReceived.jsx index 3d96c7f3..294e4fbc 100644 --- a/src/app/components/DamageReceived.jsx +++ b/src/app/components/DamageReceived.jsx @@ -278,7 +278,7 @@ export default class DamageReceived extends TranslatedComponent { return ( -

{translate('damage received by')} {expanded ? : }

+

{translate('damage received from')} {expanded ? : }

{expanded ? diff --git a/src/app/components/InternalSlot.jsx b/src/app/components/InternalSlot.jsx index fd38701e..979c9318 100644 --- a/src/app/components/InternalSlot.jsx +++ b/src/app/components/InternalSlot.jsx @@ -39,8 +39,8 @@ export default class InternalSlot extends Slot {
{formats.round(mass)}{u.T}
- { m.getOptMass() ?
{translate('optmass', m.grp)}: {formats.int(m.getOptMass())}{u.T}
: null } - { m.getMaxMass() ?
{translate('maxmass', m.grp)}: {formats.int(m.getMaxMass())}{u.T}
: null } + { m.getOptMass() ?
{translate('optmass', 'sg')}: {formats.int(m.getOptMass())}{u.T}
: null } + { m.getMaxMass() ?
{translate('maxmass', 'sg')}: {formats.int(m.getMaxMass())}{u.T}
: null } { m.bins ?
{m.bins} {translate('bins')}
: null } { m.bays ?
{translate('bays')}: {m.bays}
: null } { m.rebuildsperbay ?
{translate('rebuildsperbay')}: {m.rebuildsperbay}
: null } @@ -60,6 +60,7 @@ export default class InternalSlot extends Slot { { m.rangeRating ?
{translate('range')}: {m.rangeRating}
: null } { m.getHullReinforcement() ?
+{formats.int(m.getHullReinforcement() + ship.baseArmour * m.getModValue('hullboost') / 10000)} {translate('armour')}
: null } { m.getProtection() ?
{formats.rPct(m.getProtection())} {translate('protection')}
: null } + { m.getIntegrity() && m.grp === 'mrp' ?
{formats.int(m.getIntegrity())} {translate('integrity')}
: null } { m.passengers ?
{translate('passengers')}: {m.passengers}
: null } { showModuleResistances && m.getExplosiveResistance() ?
{translate('explres')}: {formats.pct(m.getExplosiveResistance())}
: null } { showModuleResistances && m.getKineticResistance() ?
{translate('kinres')}: {formats.pct(m.getKineticResistance())}
: null } diff --git a/src/app/components/LineChart.jsx b/src/app/components/LineChart.jsx index 30deac54..484d9491 100644 --- a/src/app/components/LineChart.jsx +++ b/src/app/components/LineChart.jsx @@ -1,8 +1,7 @@ import React from 'react'; -import d3 from 'd3'; +import * as d3 from 'd3'; import TranslatedComponent from './TranslatedComponent'; -const RENDER_POINTS = 20; // Only render 20 points on the graph const MARGIN = { top: 15, right: 20, bottom: 35, left: 60 }; /** @@ -11,8 +10,10 @@ const MARGIN = { top: 15, right: 20, bottom: 35, left: 60 }; export default class LineChart extends TranslatedComponent { static defaultProps = { + code: '', xMin: 0, yMin: 0, + points: 20, colors: ['#ff8c0d'] }; @@ -26,9 +27,11 @@ export default class LineChart extends TranslatedComponent { yLabel: React.PropTypes.string.isRequired, yMin: React.PropTypes.number, yMax: React.PropTypes.number.isRequired, - yUnit: React.PropTypes.string.isRequired, + yUnit: React.PropTypes.string, series: React.PropTypes.array, colors: React.PropTypes.array, + points: React.PropTypes.number, + code: React.PropTypes.string, }; /** @@ -40,37 +43,25 @@ export default class LineChart extends TranslatedComponent { super(props); this._updateDimensions = this._updateDimensions.bind(this); - this._updateSeriesData = this._updateSeriesData.bind(this); + this._updateSeries = this._updateSeries.bind(this); this._tooltip = this._tooltip.bind(this); this._showTip = this._showTip.bind(this); this._hideTip = this._hideTip.bind(this); this._moveTip = this._moveTip.bind(this); - let markerElems = []; - let detailElems = []; - let xScale = d3.scale.linear(); - let xAxisScale = d3.scale.linear(); - let yScale = d3.scale.linear(); - let series = props.series; - let seriesLines = []; + const series = props.series; - this.xAxis = d3.svg.axis().scale(xAxisScale).outerTickSize(0).orient('bottom'); - this.yAxis = d3.svg.axis().scale(yScale).ticks(6).outerTickSize(0).orient('left'); + let xScale = d3.scaleLinear(); + let yScale = d3.scaleLinear(); + let xAxisScale = d3.scaleLinear(); - for(let i = 0, l = series ? series.length : 1; i < l; i++) { - let yAccessor = series ? function(d) { return yScale(d[1][this]); }.bind(series[i]) : (d) => yScale(d[1]); - seriesLines.push(d3.svg.line().x((d) => xScale(d[0])).y(yAccessor)); - detailElems.push(); - markerElems.push(); - } + this.xAxis = d3.axisBottom(xAxisScale).tickSizeOuter(0); + this.yAxis = d3.axisLeft(yScale).ticks(6).tickSizeOuter(0); this.state = { xScale, xAxisScale, yScale, - seriesLines, - detailElems, - markerElems, tipHeight: 2 + (1.2 * (series ? series.length : 0.8)) }; } @@ -98,7 +89,7 @@ export default class LineChart extends TranslatedComponent { let yVal = series ? y0[series[i]] : y0; yTotal += yVal; return (series ? translate(series[i]) : '') + ' ' + formats.f2(yVal); - }).append('tspan').attr('class', 'metric').text(' ' + yUnit); + }).append('tspan').attr('class', 'metric').text(yUnit ? ' ' + yUnit : ''); tips.selectAll('text').each(function() { if (this.getBBox().width > tipWidth) { @@ -129,7 +120,7 @@ export default class LineChart extends TranslatedComponent { this.state.xScale.range([0, innerWidth]).domain([xMin, xMax || 1]).clamp(true); this.state.xAxisScale.range([0, innerWidth]).domain([xMin, xMax]).clamp(true); - this.state.yScale.range([innerHeight, 0]).domain([yMin, yMax]); + this.state.yScale.range([innerHeight, 0]).domain([yMin, yMax * 1.1]); // 10% higher than maximum value for tooltip visibility this.setState({ innerWidth, outerHeight, innerHeight }); } @@ -164,27 +155,39 @@ export default class LineChart extends TranslatedComponent { } /** - * Update series data generated from props - * @param {Object} props React Component properties + * Update series generated from props + * @param {Object} props React Component properties + * @param {Object} state React Component state */ - _updateSeriesData(props) { - let { func, xMin, xMax, series } = props; - let delta = (xMax - xMin) / RENDER_POINTS; - let seriesData = new Array(RENDER_POINTS); + _updateSeries(props, state) { + let { func, xMin, xMax, series, points } = props; + let delta = (xMax - xMin) / points; + let seriesData = new Array(points); if (delta) { - seriesData = new Array(RENDER_POINTS); - for (let i = 0, x = xMin; i < RENDER_POINTS; i++) { + seriesData = new Array(points); + for (let i = 0, x = xMin; i < points; i++) { seriesData[i] = [x, func(x)]; x += delta; } - seriesData[RENDER_POINTS - 1] = [xMax, func(xMax)]; + seriesData[points - 1] = [xMax, func(xMax)]; } else { let yVal = func(xMin); seriesData = [[0, yVal], [1, yVal]]; } - this.setState({ seriesData }); + + const markerElems = []; + const detailElems = []; + const seriesLines = []; + for (let i = 0, l = series ? series.length : 1; i < l; i++) { + const yAccessor = series ? function(d) { return state.yScale(d[1][this]); }.bind(series[i]) : (d) => state.yScale(d[1]); + seriesLines.push(d3.line().x((d, i) => this.state.xScale(d[0])).y(yAccessor)); + detailElems.push(); + markerElems.push(); + } + + this.setState({ markerElems, detailElems, seriesLines, seriesData }); } /** @@ -192,7 +195,7 @@ export default class LineChart extends TranslatedComponent { */ componentWillMount() { this._updateDimensions(this.props, this.context.sizeRatio); - this._updateSeriesData(this.props); + this._updateSeries(this.props, this.state); } /** @@ -210,8 +213,8 @@ export default class LineChart extends TranslatedComponent { this._updateDimensions(nextProps, nextContext.sizeRatio); } - if (domainChanged) { - this._updateSeriesData(nextProps); + if (props.code != nextProps.code) { + this._updateSeries(nextProps, this.state); } } @@ -227,7 +230,7 @@ export default class LineChart extends TranslatedComponent { let { xLabel, yLabel, xUnit, yUnit, colors } = this.props; let { innerWidth, outerHeight, innerHeight, tipHeight, detailElems, markerElems, seriesData, seriesLines } = this.state; let line = this.line; - let lines = seriesLines.map((line, i) => ); + let lines = seriesLines.map((line, i) => ).reverse(); return @@ -241,7 +244,7 @@ export default class LineChart extends TranslatedComponent { d3.select(elem).call(this.yAxis)}> {yLabel} - ({yUnit}) + { yUnit && ({yUnit}) } this.tipContainer = d3.select(g)} style={{ display: 'none' }}> diff --git a/src/app/components/Modification.jsx b/src/app/components/Modification.jsx index 9b7a53b9..15cf5a44 100644 --- a/src/app/components/Modification.jsx +++ b/src/app/components/Modification.jsx @@ -1,5 +1,4 @@ import React from 'react'; -import { findDOMNode } from 'react-dom'; import TranslatedComponent from './TranslatedComponent'; import cn from 'classnames'; import NumberEditor from 'react-number-editor'; diff --git a/src/app/components/ModificationsMenu.jsx b/src/app/components/ModificationsMenu.jsx index 9bef6235..0b25479b 100644 --- a/src/app/components/ModificationsMenu.jsx +++ b/src/app/components/ModificationsMenu.jsx @@ -1,10 +1,8 @@ import React from 'react'; import * as _ from 'lodash'; -import { findDOMNode } from 'react-dom'; import TranslatedComponent from './TranslatedComponent'; import { isEmpty, stopCtxPropagation } from '../utils/UtilityFunctions'; import cn from 'classnames'; -import { MountFixed, MountGimballed, MountTurret } from './SvgIcons'; import { Modifications } from 'coriolis-data/dist'; import Modification from './Modification'; @@ -44,8 +42,8 @@ export default class ModificationsMenu extends TranslatedComponent { * @return {Object} list: Array of React Components */ _initState(props, context) { - let { m, onChange, ship } = props; - const { language, tooltip, termtip } = context; + let { m } = props; + const { language } = context; const translate = language.translate; // Set up the blueprints @@ -220,7 +218,23 @@ export default class ModificationsMenu extends TranslatedComponent { const { m, ship } = this.props; const features = m.blueprint.grades[m.blueprint.grade].features; for (const featureName in features) { - const value = Modifications.modifications[featureName].higherbetter ? features[featureName][1] : features[featureName][0]; + let value; + if (Modifications.modifications[featureName].higherbetter) { + // Higher is better, but is this making it better or worse? + if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) { + value = features[featureName][0]; + } else { + value = features[featureName][1]; + } + } else { + // Higher is worse, but is this making it better or worse? + if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) { + value = features[featureName][1]; + } else { + value = features[featureName][0]; + } + } + this._setRollResult(ship, m, featureName, value); } this.setState({ modifications: this._setModifications(this.props) }); @@ -267,7 +281,6 @@ export default class ModificationsMenu extends TranslatedComponent { } let specialLabel; - let haveSpecial = false; if (m.blueprint && m.blueprint.special) { specialLabel = m.blueprint.special.name; } else { diff --git a/src/app/components/MovementSummary.jsx b/src/app/components/MovementSummary.jsx index 4b6f25df..adc3974e 100644 --- a/src/app/components/MovementSummary.jsx +++ b/src/app/components/MovementSummary.jsx @@ -26,7 +26,6 @@ export default class MovementSummary extends TranslatedComponent { let ship = this.props.ship; let { language, tooltip, termtip } = this.context; let { formats, translate, units } = language; - let hide = tooltip.bind(null, null); let boostMultiplier = ship.topBoost / ship.topSpeed; return ( diff --git a/src/app/components/PowerBands.jsx b/src/app/components/PowerBands.jsx index 0eff67bb..ad2ebcaf 100644 --- a/src/app/components/PowerBands.jsx +++ b/src/app/components/PowerBands.jsx @@ -1,5 +1,5 @@ import React from 'react'; -import d3 from 'd3'; +import * as d3 from 'd3'; import cn from 'classnames'; import TranslatedComponent from './TranslatedComponent'; import { wrapCtxMenu } from '../utils/UtilityFunctions'; @@ -46,10 +46,10 @@ export default class PowerBands extends TranslatedComponent { */ constructor(props, context) { super(props); - this.wattScale = d3.scale.linear(); - this.pctScale = d3.scale.linear().domain([0, 1]); - this.wattAxis = d3.svg.axis().scale(this.wattScale).outerTickSize(0).orient('top').tickFormat(context.language.formats.r2); - this.pctAxis = d3.svg.axis().scale(this.pctScale).outerTickSize(0).orient('bottom').tickFormat(context.language.formats.rPct); + this.wattScale = d3.scaleLinear(); + this.pctScale = d3.scaleLinear().domain([0, 1]); + this.wattAxis = d3.axisTop(this.wattScale).tickSizeOuter(0).tickFormat(context.language.formats.r2); + this.pctAxis = d3.axisBottom(this.pctScale).tickSizeOuter(0).tickFormat(context.language.formats.rPct); this._updateDimensions = this._updateDimensions.bind(this); this._updateScales = this._updateScales.bind(this); @@ -186,9 +186,9 @@ export default class PowerBands extends TranslatedComponent { let { wattScale, pctScale, context, props, state } = this; let { translate, formats } = context.language; - let { f2, pct1, rPct, r2 } = formats; // wattFmt, pctFmt, pctAxis, wattAxis - let { available, bands, width } = props; - let { innerWidth, maxPwr, ret, dep } = state; + let { f2, pct1 } = formats; // wattFmt, pctFmt + let { available, bands } = props; + let { innerWidth, ret, dep } = state; let pwrWarningClass = cn('threshold', { exceeded: bands[0].retractedSum * 2 >= available }); let deployed = []; let retracted = []; diff --git a/src/app/components/ShipSelector.jsx b/src/app/components/ShipSelector.jsx index 75a6ee92..34f11786 100644 --- a/src/app/components/ShipSelector.jsx +++ b/src/app/components/ShipSelector.jsx @@ -29,7 +29,6 @@ export default class ShipSelector extends TranslatedComponent { */ _getShipsMenu() { const _selectShip = this._selectShip; - const _openMenu = this._openMenu; let shipList = []; diff --git a/src/app/components/ShipSummaryTable.jsx b/src/app/components/ShipSummaryTable.jsx index cf627f3e..651f9a9f 100644 --- a/src/app/components/ShipSummaryTable.jsx +++ b/src/app/components/ShipSummaryTable.jsx @@ -1,7 +1,6 @@ import React from 'react'; import TranslatedComponent from './TranslatedComponent'; import cn from 'classnames'; -import { SizeMap } from '../shipyard/Constants'; import { Warning } from './SvgIcons'; /** @@ -23,7 +22,7 @@ export default class ShipSummaryTable extends TranslatedComponent { let translate = language.translate; let u = language.units; let formats = language.formats; - let { time, int, round, f1, f2, pct } = formats; + let { time, int, round, f1, f2 } = formats; let sgClassNames = cn({ warning: ship.findInternalByGroup('sg') && !ship.shield, muted: !ship.findInternalByGroup('sg') }); let sgRecover = '-'; let sgRecharge = '-'; diff --git a/src/app/components/Slot.jsx b/src/app/components/Slot.jsx index b1c66ba1..9959a16f 100644 --- a/src/app/components/Slot.jsx +++ b/src/app/components/Slot.jsx @@ -3,8 +3,6 @@ import TranslatedComponent from './TranslatedComponent'; import cn from 'classnames'; import AvailableModulesMenu from './AvailableModulesMenu'; import ModificationsMenu from './ModificationsMenu'; -import { Modifications } from 'coriolis-data/dist'; -import { ListModifications } from './SvgIcons'; import { diffDetails } from '../utils/SlotFunctions'; import { wrapCtxMenu } from '../utils/UtilityFunctions'; import { stopCtxPropagation } from '../utils/UtilityFunctions'; diff --git a/src/app/components/StandardSlot.jsx b/src/app/components/StandardSlot.jsx index f0e372fc..28d9d16c 100644 --- a/src/app/components/StandardSlot.jsx +++ b/src/app/components/StandardSlot.jsx @@ -2,7 +2,6 @@ import React from 'react'; import cn from 'classnames'; import Persist from '../stores/Persist'; import TranslatedComponent from './TranslatedComponent'; -import { jumpRange } from '../shipyard/Calculations'; import { diffDetails } from '../utils/SlotFunctions'; import AvailableModulesMenu from './AvailableModulesMenu'; import ModificationsMenu from './ModificationsMenu'; diff --git a/src/app/components/StandardSlotSection.jsx b/src/app/components/StandardSlotSection.jsx index 23fe2b63..54cdf08e 100644 --- a/src/app/components/StandardSlotSection.jsx +++ b/src/app/components/StandardSlotSection.jsx @@ -3,7 +3,6 @@ import cn from 'classnames'; import SlotSection from './SlotSection'; import StandardSlot from './StandardSlot'; import Module from '../shipyard/Module'; -import { diffDetails } from '../utils/SlotFunctions'; import * as ShipRoles from '../shipyard/ShipRoles'; import { stopCtxPropagation } from '../utils/UtilityFunctions'; diff --git a/src/app/components/UtilitySlotSection.jsx b/src/app/components/UtilitySlotSection.jsx index 0351b4ab..95324219 100644 --- a/src/app/components/UtilitySlotSection.jsx +++ b/src/app/components/UtilitySlotSection.jsx @@ -99,11 +99,11 @@ export default class UtilitySlotSection extends SlotSection {
{translate('sb')}
    -
  • E
  • -
  • D
  • -
  • C
  • -
  • B
  • A
  • +
  • B
  • +
  • C
  • +
  • D
  • +
  • E
{translate('hs')}
    diff --git a/src/app/i18n/Language.jsx b/src/app/i18n/Language.jsx index 57d26b67..f22c0d42 100644 --- a/src/app/i18n/Language.jsx +++ b/src/app/i18n/Language.jsx @@ -6,7 +6,7 @@ import * as FR from './fr'; import * as IT from './it'; import * as RU from './ru'; import * as PL from './pl'; -import d3 from 'd3'; +import * as d3 from 'd3'; let fallbackTerms = EN.terms; @@ -30,8 +30,9 @@ export function getLanguage(langCode) { } let currentTerms = lang.terms; - let d3Locale = d3.locale(lang.formats); - let gen = d3Locale.numberFormat('n'); + let d3Locale = d3.formatLocale(lang.formats); + let gen = d3Locale.format(''); + const round = function(x, n) { const ten_n = Math.pow(10,n); return Math.round(x * ten_n) / ten_n; }; if(lang === EN) { translate = (t, x) => { return currentTerms[t + '_' + x] || currentTerms[t] || t; }; @@ -41,18 +42,18 @@ export function getLanguage(langCode) { return { formats: { - gen, // General number format (.e.g 1,001,001.1234) - int: d3Locale.numberFormat(',.0f'), // Fixed to 0 decimal places (.e.g 1,001) - f1: d3Locale.numberFormat(',.1f'), // Fixed to 1 decimal place (.e.g 1,001.1) - f2: d3Locale.numberFormat(',.2f'), // Fixed to 2 decimal places (.e.g 1,001.10) - s2: d3Locale.numberFormat('.2s'), // SI Format to 2 decimal places (.e.g 1.1k) - pct: d3Locale.numberFormat('.2%'), // % to 2 decimal places (.e.g 5.40%) - pct1: d3Locale.numberFormat('.1%'), // % to 1 decimal places (.e.g 5.4%) - r1: d3Locale.numberFormat('.1r'), // Rounded to 1 significant number (.e.g 512 => 500, 4.122 => 4) - r2: d3Locale.numberFormat('.2r'), // Rounded to 2 significant numbers (.e.g 512 => 510, 4.122 => 4.1) - rPct: d3.format('%'), // % to 0 decimal places (.e.g 5%) - round1: (d) => gen(d3.round(d, 1)), // Rounded to 0-1 decimal places (.e.g 5.1, 4) - round: (d) => gen(d3.round(d, 2)), // Rounded to 0-2 decimal places (.e.g 5.12, 4.1) + gen, // General number format (.e.g 1,001,001.1234) + int: d3Locale.format(',.0f'), // Fixed to 0 decimal places (.e.g 1,001) + f1: d3Locale.format(',.1f'), // Fixed to 1 decimal place (.e.g 1,001.1) + f2: d3Locale.format(',.2f'), // Fixed to 2 decimal places (.e.g 1,001.10) + s2: d3Locale.format('.2s'), // SI Format to 2 decimal places (.e.g 1.1k) + pct: d3Locale.format('.2%'), // % to 2 decimal places (.e.g 5.40%) + pct1: d3Locale.format('.1%'), // % to 1 decimal places (.e.g 5.4%) + r1: d3Locale.format('.1r'), // Rounded to 1 significant number (.e.g 512 => 500, 4.122 => 4) + r2: d3Locale.format('.2r'), // Rounded to 2 significant numbers (.e.g 512 => 510, 4.122 => 4.1) + rPct: d3Locale.format('.0%'), // % to 0 decimal places (.e.g 5%) + round1: (d) => gen(round(d, 1)), // Round to 0-1 decimal places (e.g. 5.1, 4) + round: (d) => gen(round(d, 2)), // Rounded to 0-2 decimal places (.e.g 5.12, 4.1) time: (d) => (d < 0 ? '-' : '') + Math.floor(Math.abs(d) / 60) + ':' + ('00' + Math.floor(Math.abs(d) % 60)).substr(-2, 2) }, translate, diff --git a/src/app/i18n/en.js b/src/app/i18n/en.js index dc04c526..5a96d5e4 100644 --- a/src/app/i18n/en.js +++ b/src/app/i18n/en.js @@ -99,8 +99,8 @@ export const terms = { // Items on the outfitting page // Notification of restricted slot emptyrestricted: 'empty (restricted)', - 'damage dealt against': 'Damage dealt against', - 'damage received by': 'Damage received by', + 'damage dealt to': 'Damage dealt to', + 'damage received from': 'Damage received from', 'against shields': 'Against shields', 'against hull': 'Against hull', // 'ammo' was overloaded for outfitting page and modul info, so changed to ammunition for outfitting page @@ -212,6 +212,8 @@ Once you have a working companion API connection go to the 'Shipyard' Note that Internet Explorer and Edge might not import correctly, due to their internal restrictions on URL length. If you find that this is the case then please change your default browser to Chrome.

    +Also, the imported information does not provide any data on the power priority or enabled status of your cargo hatch. Coriolis sets this item to have a power priority of "5" and to be disabled by default. You can change this after import in the Power Management section.

    +

    Importing Your Ship From EDMC

    To import your ship from EDMC once your connection to the Frontier servers' companion API is working go to 'Settings ->Configuration' and set the 'Preferred Shipyard' to 'Coriolis'. Once this is set up clicking on your ship in the main window will open your default web browser in Coriolis with the ship's build.

    @@ -238,16 +240,6 @@ To move a module from one slot to another drag it. If you instead want to copy Clicking on the headings for each set of modules gives you the ability to either select an overall role for your ship (when clicking the core internal header) or a specific module with which you want to fill all applicable slots (when clicking the other headers).

    -

    Power Management

    -The power management panel provides information about power usage and priorities. It allows you to enable and disable individual modules, as well as set power priorities for each module.

    - -

    Costs

    -The costs panel provides information about the costs for each of your modules, and the total cost and insurance for your build. By default Coriolis uses the standard costs, however discounts for your ship, modules and insurance can be altered in the 'Settings' at the top-right of the page.

    - -The retrofit costs provides information about the costs of changing the base build for your ship, or your saved build, to the current build.

    - -The reload costs provides information about the costs of reloading your current build.

    -

    Offence Summary

    The offence summary panel provides information about the damage that you deal with your weapons.

    @@ -279,15 +271,25 @@ Along the top of this panel are the number of pips you put in to your ENG capaci
    Yaw
    The fastest the ship can turn its nose left or right, in degrees per second
    +

    Power Management

    +The power management panel provides information about power usage and priorities. It allows you to enable and disable individual modules, as well as set power priorities for each module.

    + +

    Costs

    +The costs panel provides information about the costs for each of your modules, and the total cost and insurance for your build. By default Coriolis uses the standard costs, however discounts for your ship, modules and insurance can be altered in the 'Settings' at the top-right of the page.

    + +The retrofit costs provides information about the costs of changing the base build for your ship, or your saved build, to the current build.

    + +The reload costs provides information about the costs of reloading your current build.

    +

    Jump Range

    -The jump range panel provides information about the build' jump range. The graph shows how the build's jump range changes with the amount of cargo on-board. The slider can be altered to change the amount of fuel you have on-board. +The jump range panel provides information about the build' jump range. The graph shows how the build's jump range changes with the amount of cargo on-board. The slider can be altered to change the amount of fuel you have on-board.

    Damage Dealt

    The damage dealt panel provides information about the effectiveness of your build's weapons against opponents' shields and hull at different engagement distances.

    The ship against which you want to check damage dealt can be selected by clicking on the red ship icon or the red ship name at the top of this panel.

    -The main section of this panel is a table showing your weapons and their effectiveness. Effectiveness against shields takes in to account the weapon and its engagement range, but does not consider the target ship's resistances. Effectiveness against hull takes in to account the weapon and, its engagement range and the target's hardness, but does not consider the target ship's resistances. This is because resistances will alter significantly depending on the target's build.

    +The main section of this panel is a table showing your weapons and their effectiveness. Effectiveness against shields takes in to account the weapon and its engagement range, and assumes standard shield resistances. Effectiveness against hull takes in to account the weapon and, its engagement range and the target's hardness, and assumes military grade armour resistances.

    Effective DPS and effective SDPS are the equivalent of DPS and SDPS for the weapon. Effectiveness is a percentage value that shows how effective the DPS of the weapon is compared in reality against the given target compared to the weapon's stated DPS. Effectiveness can never go above 100%.

    @@ -295,7 +297,9 @@ Total effective DPS, SDPS and effectiveness against both shields and hull are pr At the bottom of this panel you can change your engagement range. The engagement range is the distance between your ship and your target. Many weapons suffer from what is known as damage falloff, where their effectiveness decreases the further the distance between your ship and your target. This allows you to model the effect of engaging at different ranges. -Note that this panel only shows enabled weapons, so if you want to see your overall effectiveness for a subset of your weapons you can disable the undesired weapons in the power management panel. +Note that this panel only shows enabled weapons, so if you want to see your overall effectiveness for a subset of your weapons you can disable the undesired weapons in the power management panel.

    + +At the bottom of this panel are two graphs showing how your sustained DPS changes with engagement range. This shows at a glance how effective each weapon is at different distances.

    Damage Received

    The damage received panel provides information about the effectiveness of your build's defences against opponent's weapons at different engagement range. Features and functions are the same as the damage dealt panel, except that it does take in to account your build's resistances.

    diff --git a/src/app/pages/OutfittingPage.jsx b/src/app/pages/OutfittingPage.jsx index 9fdd86cb..6819a8a7 100644 --- a/src/app/pages/OutfittingPage.jsx +++ b/src/app/pages/OutfittingPage.jsx @@ -239,7 +239,8 @@ export default class OutfittingPage extends Page { if (elem) { this.setState({ - chartWidth: findDOMNode(this.refs.chartThird).offsetWidth + thirdChartWidth: findDOMNode(this.refs.chartThird).offsetWidth, + halfChartWidth: findDOMNode(this.refs.chartHalf).offsetWidth }); } } @@ -322,7 +323,7 @@ export default class OutfittingPage extends Page { let state = this.state, { language, termtip, tooltip, sizeRatio, onWindowResize } = this.context, { translate, units, formats } = language, - { ship, code, savedCode, buildName, newBuildName, chartWidth, fuelCapacity, fuelLevel } = state, + { ship, code, savedCode, buildName, newBuildName, halfChartWidth, thirdChartWidth, fuelCapacity, fuelLevel } = state, hide = tooltip.bind(null, null), menu = this.props.currentMenu, shipUpdated = this._shipUpdated, @@ -370,25 +371,27 @@ export default class OutfittingPage extends Page { - -
    -
    -
    + + + +
    +
    +

    {translate('jump range')}

    - +
    diff --git a/src/app/shipyard/Module.js b/src/app/shipyard/Module.js index 7f357f51..92f21771 100755 --- a/src/app/shipyard/Module.js +++ b/src/app/shipyard/Module.js @@ -1,5 +1,4 @@ import * as ModuleUtils from './ModuleUtils'; -import * as _ from 'lodash'; import { Modifications } from 'coriolis-data/dist'; /** diff --git a/src/app/shipyard/Serializer.js b/src/app/shipyard/Serializer.js index c71122f0..566d5c30 100644 --- a/src/app/shipyard/Serializer.js +++ b/src/app/shipyard/Serializer.js @@ -1,15 +1,10 @@ import { ModuleGroupToName, MountMap, BulkheadNames } from './Constants'; import { Ships } from 'coriolis-data/dist'; import Ship from './Ship'; -import * as ModuleUtils from './ModuleUtils'; import * as Utils from '../utils/UtilityFunctions'; import LZString from 'lz-string'; import { outfitURL } from '../utils/UrlGenerators'; -const STANDARD = ['powerPlant', 'thrusters', 'frameShiftDrive', 'lifeSupport', 'powerDistributor', 'sensors', 'fuelTank']; - -const STANDARD_GROUPS = { 'powerPlant': 'pp', 'thrusters': 't', 'frameShiftDrive': 'fsd', 'lifeSupport': 'ls', 'powerDistributor': 'pd', 'sensors': 's', 'fuelTank': 'ft' }; - /** * Generates ship-loadout JSON Schema standard object * @param {Object} standard model diff --git a/src/app/shipyard/Ship.js b/src/app/shipyard/Ship.js index 216ddade..e369f259 100755 --- a/src/app/shipyard/Ship.js +++ b/src/app/shipyard/Ship.js @@ -835,7 +835,6 @@ export default class Ship { */ setSlotPriority(slot, newPriority) { if (newPriority >= 0 && newPriority < this.priorityBands.length) { - let oldPriority = slot.priority; slot.priority = newPriority; this.updatePowerPrioritesString(); @@ -1437,7 +1436,6 @@ export default class Ship { let bulkheadMods = new Array(); let bulkheadBlueprint = null; - let bulkheadBlueprintGrade = null; if (this.bulkheads.m && this.bulkheads.m.mods) { for (let modKey in this.bulkheads.m.mods) { // Filter out invalid modifications diff --git a/src/app/shipyard/ShipRoles.js b/src/app/shipyard/ShipRoles.js index 79b3ee9e..8be5c12a 100644 --- a/src/app/shipyard/ShipRoles.js +++ b/src/app/shipyard/ShipRoles.js @@ -31,20 +31,38 @@ export function multiPurpose(ship, shielded, bulkheadIndex) { * @param {Object} standardOpts [Optional] Standard module optional overrides */ export function trader(ship, shielded, standardOpts) { - let sg = shielded ? ship.getAvailableModules().lightestShieldGenerator(ship.hullMass) : null; - - for (let i = ship.internal.length; i--;) { - let slot = ship.internal[i]; - if (sg && canMount(ship, slot, 'sg', sg.class)) { - ship.use(slot, sg); - sg = null; - } else { - if (canMount(ship, slot, 'cr')) { - ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E')); + let usedSlots = [], + sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass); + + // Shield generator if required + if (shielded) { + const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]; + const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1) + .filter(a => (!a.eligible) || a.eligible.sg) + .filter(a => a.maxClass >= sg.class) + .sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass)); + for (let i = 0; i < shieldInternals.length; i++) { + if (canMount(ship, shieldInternals[i], 'sg')) { + ship.use(shieldInternals[i], sg); + usedSlots.push(shieldInternals[i]); + break; } } } + // Fill the empty internals with cargo racks + for (let i = ship.internal.length; i--;) { + let slot = ship.internal[i]; + if (usedSlots.indexOf(slot) == -1 && canMount(ship, slot, 'cr')) { + ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E')); + } + } + + // Empty the hardpoints + for (let s of ship.hardpoints) { + ship.use(s, null); + } + ship.useLightestStandard(standardOpts); } @@ -55,53 +73,102 @@ export function trader(ship, shielded, standardOpts) { */ export function explorer(ship, planetary) { let standardOpts = { ppRating: 'A' }, - intLength = ship.internal.length, heatSinkCount = 2, // Fit 2 heat sinks if possible - afmUnitCount = 2, // Fit 2 AFM Units if possible - shieldNext = planetary, + usedSlots = [], sgSlot, fuelScoopSlot, - pvhSlot, sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass); if (!planetary) { // Non-planetary explorers don't really need to boost standardOpts.pd = '1D'; } - ship.setSlotEnabled(ship.cargoHatch, false) - .use(ship.internal[--intLength], ModuleUtils.internal('2f')); // Advanced Discovery Scanner + // Cargo hatch can be disabled + ship.setSlotEnabled(ship.cargoHatch, false); - if (!planetary || intLength > 3) { // Don't mount a DDS on planetary explorer ships too small for both a PVH and DDS - ship.use(ship.internal[--intLength], ModuleUtils.internal('2i')); // Detailed Surface Scanner + // Advanced Discovery Scanner - class 1 or higher + const adsOrder = [1, 2, 3, 4, 5, 6, 7, 8]; + const adsInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1) + .filter(a => (!a.eligible) || a.eligible.sc) + .sort((a,b) => adsOrder.indexOf(a.maxClass) - adsOrder.indexOf(b.maxClass)); + for (let i = 0; i < adsInternals.length; i++) { + if (canMount(ship, adsInternals[i], 'sc')) { + ship.use(adsInternals[i], ModuleUtils.internal('2f')); + usedSlots.push(adsInternals[i]); + break; + } } - for (let i = 0; i < intLength; i++) { - let slot = ship.internal[i]; - let nextSlot = (i + 1) < intLength ? ship.internal[i + 1] : null; - // Fit best possible Fuel Scoop - if (!fuelScoopSlot && canMount(ship, slot, 'fs')) { - fuelScoopSlot = slot; - ship.use(slot, ModuleUtils.findInternal('fs', slot.maxClass, 'A')); - ship.setSlotEnabled(slot, true); - // Mount a Shield generator if possible AND an AFM Unit has been mounted already (Guarantees at least 1 AFM Unit) - } else if (!sgSlot && shieldNext && canMount(ship, slot, 'sg', sg.class) && !canMount(ship, nextSlot, 'sg', sg.class)) { - sgSlot = slot; - shieldNext = false; - ship.use(slot, sg); - ship.setSlotEnabled(slot, true); - // if planetary explorer and the next slot cannot mount a PVH or the next modul to mount is a SG - } else if (planetary && !pvhSlot && canMount(ship, slot, 'pv') && (shieldNext || !canMount(ship, nextSlot, 'pv', 2))) { - pvhSlot = slot; - ship.use(slot, ModuleUtils.findInternal('pv', Math.min(Math.floor(pvhSlot.maxClass / 2) * 2, 6), 'G')); - ship.setSlotEnabled(slot, false); // Disabled power for PVH - shieldNext = !sgSlot; - } else if (afmUnitCount > 0 && canMount(ship, slot, 'am')) { - afmUnitCount--; - ship.use(slot, ModuleUtils.findInternal('am', slot.maxClass, 'A')); - ship.setSlotEnabled(slot, false); // Disabled power for AFM Unit - shieldNext = !sgSlot; - } else { - ship.use(slot, null); + if (planetary) { + // Planetary Vehicle Hangar - class 2 or higher + const pvhOrder = [2, 3, 4, 5, 6, 7, 8, 1]; + const pvhInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1) + .filter(a => (!a.eligible) || a.eligible.pv) + .sort((a,b) => pvhOrder.indexOf(a.maxClass) - pvhOrder.indexOf(b.maxClass)); + for (let i = 0; i < pvhInternals.length; i++) { + if (canMount(ship, pvhInternals[i], 'pv')) { + // Planetary Vehical Hangar only has even classes + const pvhClass = pvhInternals[i].maxClass % 2 === 1 ? pvhInternals[i].maxClass - 1 : pvhInternals[i].maxClass; + ship.use(pvhInternals[i], ModuleUtils.findInternal('pv', pvhClass, 'G')); // G is lower mass + ship.setSlotEnabled(pvhInternals[i], false); // Disable power for Planetary Vehical Hangar + usedSlots.push(pvhInternals[i]); + break; + } + } + } + + // Shield generator + const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]; + const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1) + .filter(a => (!a.eligible) || a.eligible.sg) + .filter(a => a.maxClass >= sg.class) + .sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass)); + for (let i = 0; i < shieldInternals.length; i++) { + if (canMount(ship, shieldInternals[i], 'sg')) { + ship.use(shieldInternals[i], sg); + usedSlots.push(shieldInternals[i]); + sgSlot = shieldInternals[i]; + break; + } + } + + // Detailed Surface Scanner + const dssOrder = [1, 2, 3, 4, 5, 6, 7, 8]; + const dssInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1) + .filter(a => (!a.eligible) || a.eligible.sc) + .sort((a,b) => dssOrder.indexOf(a.maxClass) - dssOrder.indexOf(b.maxClass)); + for (let i = 0; i < dssInternals.length; i++) { + if (canMount(ship, dssInternals[i], 'sc')) { + ship.use(dssInternals[i], ModuleUtils.internal('2i')); + usedSlots.push(dssInternals[i]); + break; + } + } + + // Fuel scoop - best possible + const fuelScoopOrder = [8, 7, 6, 5, 4, 3, 2, 1]; + const fuelScoopInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1) + .filter(a => (!a.eligible) || a.eligible.fs) + .sort((a,b) => fuelScoopOrder.indexOf(a.maxClass) - fuelScoopOrder.indexOf(b.maxClass)); + for (let i = 0; i < fuelScoopInternals.length; i++) { + if (canMount(ship, fuelScoopInternals[i], 'fs')) { + ship.use(fuelScoopInternals[i], ModuleUtils.findInternal('fs', fuelScoopInternals[i].maxClass, 'A')); + usedSlots.push(fuelScoopInternals[i]); + fuelScoopSlot = fuelScoopInternals[i]; + break; + } + } + + // AFMUs - fill as they are 0-weight + const afmuOrder = [8, 7, 6, 5, 4, 3, 2, 1]; + const afmuInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1) + .filter(a => (!a.eligible) || a.eligible.pc) + .sort((a,b) => afmuOrder.indexOf(a.maxClass) - afmuOrder.indexOf(b.maxClass)); + for (let i = 0; i < afmuInternals.length; i++) { + if (canMount(ship, afmuInternals[i], 'am')) { + ship.use(afmuInternals[i], ModuleUtils.findInternal('am', afmuInternals[i].maxClass, 'A')); + usedSlots.push(afmuInternals[i]); + ship.setSlotEnabled(afmuInternals[i], false); // Disable power for AFM Unit } } @@ -115,7 +182,7 @@ export function explorer(ship, planetary) { } } - if (sgSlot) { + if (sgSlot && fuelScoopSlot) { // The SG and Fuel scoop to not need to be powered at the same time if (sgSlot.m.getPowerUsage() > fuelScoopSlot.m.getPowerUsage()) { // The Shield generator uses the most power ship.setSlotEnabled(fuelScoopSlot, false); @@ -173,7 +240,7 @@ export function miner(ship, shielded) { if (shielded) { const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]; const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1) - .filter(a => (!a.eligible) || a.eligible.pc) + .filter(a => (!a.eligible) || a.eligible.sg) .filter(a => a.maxClass >= sg.class) .sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass)); for (let i = 0; i < shieldInternals.length; i++) { diff --git a/src/app/utils/CompanionApiUtils.js b/src/app/utils/CompanionApiUtils.js index c55e334a..461886cb 100644 --- a/src/app/utils/CompanionApiUtils.js +++ b/src/app/utils/CompanionApiUtils.js @@ -243,7 +243,6 @@ export function shipFromJson(json) { let internalSlotNum = 1; let militarySlotNum = 1; for (let i in shipTemplate.slots.internal) { - const internalClassNum = isNaN(shipTemplate.slots.internal[i]) ? shipTemplate.slots.internal[i].class : shipTemplate.slots.internal[i]; const isMilitary = isNaN(shipTemplate.slots.internal[i]) ? shipTemplate.slots.internal[i].name == 'Military' : false; // The internal slot might be a standard or a military slot. Military slots have a different naming system diff --git a/src/app/utils/SlotFunctions.js b/src/app/utils/SlotFunctions.js index feff8a5b..fc0c7ee3 100644 --- a/src/app/utils/SlotFunctions.js +++ b/src/app/utils/SlotFunctions.js @@ -143,13 +143,7 @@ export function diffDetails(language, m, mm) { let { formats, translate, units } = language; let propDiffs = []; - let mCost = m.cost || 0; - let mmCost = mm ? mm.cost : 0; - if (mCost != mmCost) propDiffs.push(
    {translate('cost')}: {mCost ? Math.round(mCost * (1 - Persist.getModuleDiscount())) : 0}{units.CR}
    ); - - let mMass = m.mass || 0; - let mmMass = mm ? mm.getMass() : 0; - if (mMass != mmMass) propDiffs.push(
    {translate('mass')}: {diff(formats.round, mMass, mmMass)}{units.T}
    ); + // Module-specific items if (m.grp === 'pp') { let mPowerGeneration = m.pgen || 0; @@ -157,7 +151,7 @@ export function diffDetails(language, m, mm) { if (mPowerGeneration != mmPowerGeneration) propDiffs.push(
    {translate('pgen')}: {diff(formats.round, mPowerGeneration, mmPowerGeneration)}{units.MJ}
    ); } else { let mPowerUsage = m.power || 0; - let mmPowerUsage = mm ? mm.getPowerUsage() : 0; + let mmPowerUsage = mm ? mm.getPowerUsage() || 0 : 0; if (mPowerUsage != mmPowerUsage) propDiffs.push(
    {translate('power')}: {diff(formats.round, mPowerUsage, mmPowerUsage)}{units.MJ}
    ); } @@ -187,6 +181,20 @@ export function diffDetails(language, m, mm) { propDiffs.push(
    {translate('shields')}: {diff(formats.int, newShield, shield)}{units.MJ}
    ); } + if (m.grp === 'mrp') { + let mProtection = m.protection; + let mmProtection = mm ? mm.getProtection() || 0 : 0; + if (mProtection != mmProtection) { + propDiffs.push(
    {translate('protection')}: {diff(formats.pct, mProtection, mmProtection)}
    ); + } + + let mIntegrity = m.integrity; + let mmIntegrity = mm ? mm.getIntegrity() || 0 : 0; + if (mIntegrity != mmIntegrity) { + propDiffs.push(
    {translate('integrity')}: {diff(formats.round, mIntegrity, mmIntegrity)}
    ); + } + } + if (m.grp == 'pd') { propDiffs.push(
    {`${translate('WEP')}: `} @@ -208,6 +216,16 @@ export function diffDetails(language, m, mm) {
    ); } + // Common items + + let mCost = m.cost || 0; + let mmCost = mm ? mm.cost : 0; + if (mCost != mmCost) propDiffs.push(
    {translate('cost')}: {mCost ? Math.round(mCost * (1 - Persist.getModuleDiscount())) : 0}{units.CR}
    ); + + let mMass = m.mass || 0; + let mmMass = mm ? mm.getMass() : 0; + if (mMass != mmMass) propDiffs.push(
    {translate('mass')}: {diff(formats.round, mMass, mmMass)}{units.T}
    ); + let massDiff = mMass - mmMass; let mCap = m.fuel || m.cargo || 0; let mmCap = mm ? mm.fuel || mm.cargo || 0 : 0; diff --git a/src/less/charts.less b/src/less/charts.less index b5c9a351..556e15d8 100755 --- a/src/less/charts.less +++ b/src/less/charts.less @@ -35,7 +35,8 @@ svg { } text { - font-size: 0.8em; + font-size: 1.2em; + font-family: @fStandard; fill: @primary-disabled; } @@ -55,7 +56,7 @@ svg { } .label { - font-size: 0.75em; + font-size: 1.1em; } .text-tip { diff --git a/src/less/select.less b/src/less/select.less index 51fc5ef4..3fd98506 100755 --- a/src/less/select.less +++ b/src/less/select.less @@ -55,10 +55,23 @@ select { background-color: @primary-disabled; } + .select-category { + white-space: nowrap; + line-height: 2em; + font-size: 1.2em; + text-align: center; + margin: 0.5em 0; + padding-left: 5px; + border-top: 3px solid @primary-disabled; + border-bottom: 3px solid @primary-disabled; + overflow: hidden; + text-overflow: ellipsis; + } + .select-group { white-space: nowrap; line-height: 1.5em; - text-align: left; + text-align: center; margin: 0.5em 0; padding-left: 5px; border-top: 1px solid @primary-disabled; @@ -145,15 +158,6 @@ select { width: 4.5em; padding: 0.1em 0.2em; } - ul { - width: 17em; - } - } - - &.standard { - ul { - width: 16.25em; - } } } diff --git a/webpack.config.prod.js b/webpack.config.prod.js index 84f77141..8c8a66ba 100644 --- a/webpack.config.prod.js +++ b/webpack.config.prod.js @@ -7,7 +7,7 @@ var ExtractTextPlugin = require("extract-text-webpack-plugin"); var AppCachePlugin = require('appcache-webpack-plugin'); var node_modules_dir = path.resolve(__dirname, 'node_modules'); -var d3Path = path.resolve(node_modules_dir, 'd3/d3.min.js'); +var d3Path = path.resolve(__dirname, 'd3.min.js'); var reactPath = path.resolve(node_modules_dir, 'react/dist/react.min.js'); var reactDomPath = path.resolve(node_modules_dir, 'react-dom/dist/react-dom.min.js'); var lzStringPath = path.resolve(node_modules_dir, 'lz-string/libs/lz-string.min.js');