mirror of
https://github.com/EDCD/coriolis.git
synced 2025-12-08 22:33:24 +00:00
Reorder panels
This commit is contained in:
@@ -3,6 +3,8 @@
|
||||
* Tidy up layout for module selection and lay everything out in a consistent best-to-worst for both class and grade
|
||||
* Make integrity for module reinforcement packages visible
|
||||
* Clean up breakpoints for modules in available modules list; stops 7- or 8- module long lines
|
||||
* Add damager/range graphs to damage dealt
|
||||
* Reorder panels
|
||||
|
||||
#2.2.17
|
||||
* Use in-game terminology for shield generator optmul and optmass items
|
||||
|
||||
@@ -483,7 +483,7 @@ export default class DamageDealt extends TranslatedComponent {
|
||||
|
||||
return (
|
||||
<span>
|
||||
<h1>{translate('damage dealt against')} {expanded ? <span onClick={onCollapseExpand}><CollapseSection className='summary'/></span> : <span onClick={onCollapseExpand}><ExpandSection className='summary'/></span>}</h1>
|
||||
<h1>{translate('damage dealt to')} {expanded ? <span onClick={onCollapseExpand}><CollapseSection className='summary'/></span> : <span onClick={onCollapseExpand}><ExpandSection className='summary'/></span>}</h1>
|
||||
{expanded ? <span>
|
||||
<ShipSelector initial={this.state.against} currentMenu={this.props.currentMenu} onChange={this._onShipChange} />
|
||||
<table className='summary' style={{ width: '100%' }}>
|
||||
@@ -539,7 +539,7 @@ export default class DamageDealt extends TranslatedComponent {
|
||||
</tbody>
|
||||
</table>
|
||||
<div className='group half'>
|
||||
<h1>{translate('damage against standard shields')}</h1>
|
||||
<h1>{translate('sustained dps against standard shields')}</h1>
|
||||
<LineChart
|
||||
width={this.props.chartWidth}
|
||||
xMax={maxRange}
|
||||
@@ -555,7 +555,7 @@ export default class DamageDealt extends TranslatedComponent {
|
||||
/>
|
||||
</div>
|
||||
<div className='group half'>
|
||||
<h1>{translate('damage against standard armour')}</h1>
|
||||
<h1>{translate('sustained dps against standard armour')}</h1>
|
||||
<LineChart
|
||||
width={this.props.chartWidth}
|
||||
xMax={maxRange}
|
||||
|
||||
@@ -278,7 +278,7 @@ export default class DamageReceived extends TranslatedComponent {
|
||||
|
||||
return (
|
||||
<span>
|
||||
<h1>{translate('damage received by')} {expanded ? <span onClick={onCollapseExpand}><CollapseSection className='summary'/></span> : <span onClick={onCollapseExpand}><ExpandSection className='summary'/></span>}</h1>
|
||||
<h1>{translate('damage received from')} {expanded ? <span onClick={onCollapseExpand}><CollapseSection className='summary'/></span> : <span onClick={onCollapseExpand}><ExpandSection className='summary'/></span>}</h1>
|
||||
{expanded ? <span>
|
||||
<table className='summary' style={{ width: '100%' }}>
|
||||
<thead>
|
||||
|
||||
@@ -99,8 +99,8 @@ export const terms = {
|
||||
// Items on the outfitting page
|
||||
// Notification of restricted slot
|
||||
emptyrestricted: 'empty (restricted)',
|
||||
'damage dealt against': 'Damage dealt against',
|
||||
'damage received by': 'Damage received by',
|
||||
'damage dealt to': 'Damage dealt to',
|
||||
'damage received from': 'Damage received from',
|
||||
'against shields': 'Against shields',
|
||||
'against hull': 'Against hull',
|
||||
// 'ammo' was overloaded for outfitting page and modul info, so changed to ammunition for outfitting page
|
||||
|
||||
@@ -371,21 +371,20 @@ export default class OutfittingPage extends Page {
|
||||
<InternalSlotSection ship={ship} code={iStr} onChange={shipUpdated} currentMenu={menu} />
|
||||
<HardpointsSlotSection ship={ship} code={hStr || ''} onChange={shipUpdated} currentMenu={menu} />
|
||||
<UtilitySlotSection ship={ship} code={hStr || ''} onChange={shipUpdated} currentMenu={menu} />
|
||||
<PowerManagement ship={ship} code={code || ''} onChange={shipUpdated} />
|
||||
<CostSection ship={ship} buildName={buildName} code={code || ''} />
|
||||
|
||||
<div className='group third'>
|
||||
<OffenceSummary ship={ship} code={code}/>
|
||||
</div>
|
||||
|
||||
<div className='group third'>
|
||||
<DefenceSummary ship={ship} code={code}/>
|
||||
</div>
|
||||
|
||||
<div className='group third'>
|
||||
<MovementSummary ship={ship} code={code}/>
|
||||
</div>
|
||||
|
||||
<PowerManagement ship={ship} code={code || ''} onChange={shipUpdated} />
|
||||
<CostSection ship={ship} buildName={buildName} code={code || ''} />
|
||||
|
||||
<div ref='chartHalf' className='group half' />
|
||||
<div className='group half' />
|
||||
|
||||
|
||||
Reference in New Issue
Block a user