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Fixed miscalculation of mats and got rid of unhelpful 'rolls' table, as the mats are calculated for the whole build and some blueprints may not be all the way up to g5.
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@@ -248,33 +248,36 @@ export default class ModalShoppingList extends TranslatedComponent {
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if (!module.m.blueprint.grade || !module.m.blueprint.grades) {
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continue;
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}
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for (const g in module.m.blueprint.grades) {
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for (let g in module.m.blueprint.grades) {
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if (!module.m.blueprint.grades.hasOwnProperty(g)) {
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continue;
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}
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if (g > module.m.blueprint.grade) {
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// Ignore grades higher than the grade selected
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if (Number(g) > module.m.blueprint.grade) {
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continue;
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}
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for (const i in module.m.blueprint.grades[g].components) {
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for (let i in module.m.blueprint.grades[g].components) {
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if (!module.m.blueprint.grades[g].components.hasOwnProperty(i)) {
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continue;
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}
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console.log("Grade: " + g + " Component: " + i + " Amount: " + module.m.blueprint.grades[g].components[i] + " Rolls: " + this.state.matsPerGrade[g])
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if (mats[i]) {
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mats[i] += module.m.blueprint.grades[g].components[i] * this.state.matsPerGrade[g];
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} else {
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mats[i] = module.m.blueprint.grades[g].components[i] * this.state.matsPerGrade[g];
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}
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console.log(mats[i])
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}
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if (module.m.blueprint.special) {
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for (const j in module.m.blueprint.special.components) {
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if (!module.m.blueprint.special.components.hasOwnProperty(j)) {
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continue;
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}
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if (mats[j]) {
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mats[j] += module.m.blueprint.special.components[j];
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} else {
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mats[j] = module.m.blueprint.special.components[j];
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}
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}
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if (module.m.blueprint.special) {
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for (const j in module.m.blueprint.special.components) {
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if (!module.m.blueprint.special.components.hasOwnProperty(j)) {
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continue;
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}
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if (mats[j]) {
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mats[j] += module.m.blueprint.special.components[j];
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} else {
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mats[j] = module.m.blueprint.special.components[j];
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}
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}
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}
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@@ -332,7 +335,7 @@ export default class ModalShoppingList extends TranslatedComponent {
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this.sendToEDOMH = this.sendToEDOMH.bind(this);
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return <div className='modal' onClick={ (e) => e.stopPropagation() }>
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<h2>{translate('PHRASE_SHOPPING_MATS')}</h2>
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<label>{translate('Grade 1 rolls ')}</label>
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{/* <label>{translate('Grade 1 rolls ')}</label>
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<input id={1} type={'number'} min={0} defaultValue={this.state.matsPerGrade[1]} onChange={this.changeHandler} />
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<br/>
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<label>{translate('Grade 2 rolls ')}</label>
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@@ -345,7 +348,7 @@ export default class ModalShoppingList extends TranslatedComponent {
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<input id={4} type={'number'} min={0} value={this.state.matsPerGrade[4]} onChange={this.changeHandler} />
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<br/>
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<label>{translate('Grade 5 rolls ')}</label>
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<input id={5} type={'number'} min={0} value={this.state.matsPerGrade[5]} onChange={this.changeHandler} />
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<input id={5} type={'number'} min={0} value={this.state.matsPerGrade[5]} onChange={this.changeHandler} /> */}
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<div>
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<textarea className='cb json' readOnly value={this.state.matsList} />
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</div>
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