mirror of
https://github.com/EDCD/coriolis.git
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Power Distributor required for Boost. Resolves #17
This commit is contained in:
@@ -371,6 +371,10 @@ angular.module('app').controller('OutfitController', ['$window', '$rootScope', '
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$scope.costTab = tab;
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};
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$scope.pdWarning = function(pd) {
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return pd.enginecapacity < ship.boostEnergy;
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}
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// Hide any open menu/slot/etc if the background is clicked
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$scope.$on('close', function() {
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$scope.selectedSlot = null;
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@@ -2,7 +2,7 @@ angular.module('app').directive('componentSelect', function() {
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// Generting the HTML in this manner is MUCH faster than using an angular template.
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function appendGroup(list, opts, cid, mass) {
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function appendGroup(list, opts, cid, mass, checkWarning) {
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var prevClass = null, prevRating = null;
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for (var i = 0; i < opts.length; i++) {
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var o = opts[i];
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@@ -18,6 +18,10 @@ angular.module('app').directive('componentSelect', function() {
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list.push(' active');
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}
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if (checkWarning && checkWarning(opts[i])) {
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list.push(' warning');
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}
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list.push((o.maxmass && mass > o.maxmass) ? ' disabled"' : '" cpid="', id, '">');
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if (o.mode) {
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@@ -47,7 +51,8 @@ angular.module('app').directive('componentSelect', function() {
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opts: '=', // Component Options object
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groups: '=', // Groups of Component Options
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mass: '=', // Current ship unladen mass
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s: '=' // Current Slot
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s: '=', // Current Slot
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warning: '=', // Check warning function
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},
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link: function(scope, element) {
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var list = [];
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@@ -64,12 +69,12 @@ angular.module('app').directive('componentSelect', function() {
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var grp = groups[g];
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var grpCode = grp[Object.keys(grp)[0]].grp; // Nasty operation to get the grp property of the first/any single component
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list.push('<div id="', grpCode, '" class="select-group">', g, '</div><ul>');
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appendGroup(list, grp, cid, mass);
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appendGroup(list, grp, cid, mass, scope.warning);
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list.push('</ul>');
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}
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} else {
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list.push('<ul>');
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appendGroup(list, opts, cid, mass);
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appendGroup(list, opts, cid, mass, scope.warning);
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list.push('</ul>');
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}
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@@ -66,3 +66,7 @@
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color: @warning-disabled;
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fill: @warning-disabled;
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}
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.bg-warning-disabled {
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background-color: @warning-disabled;
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}
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@@ -77,18 +77,10 @@ select {
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stroke: @primary-disabled;
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&:hover {
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border-color: @primary;
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color: @primary;
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stroke: @primary;
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}
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&.disabled {
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cursor: not-allowed;
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color: @disabled;
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stroke: @disabled;
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}
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&.active {
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color: @secondary;
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stroke: @secondary;
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}
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}
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.lc, .c {
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@@ -96,15 +88,27 @@ select {
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padding: 0.1em 0.2em;
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margin: 0.3em;
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&:hover {
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border:1px solid @primary;
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&.warning {
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border-color: @warning-disabled;
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color: @warning-disabled;
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stroke: @warning-disabled;
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&:hover {
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border-color: @warning;
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color: @warning;
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stroke: @warning;
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}
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}
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&.disabled {
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border:1px solid @disabled;
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border-color: @disabled;
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color: @disabled;
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stroke: @disabled;
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}
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&.active {
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border:1px solid @secondary;
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border-color: @secondary;
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color: @secondary;
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stroke: @secondary;
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}
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}
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@@ -32,7 +32,7 @@
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<th rowspan="2">Size</th>
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<th rowspan="2">Agility</th>
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<th rowspan="2">Speed</th>
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<th rowspan="2">Boost</th>
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<th rowspan="2" ng-class="{'bg-warning-disabled': pd.c.enginecapacity < ship.boostEnergy}">Boost</th>
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<th rowspan="2">DPS</th>
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<th rowspan="2">Armour</th>
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<th rowspan="2">Shields</th>
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@@ -60,7 +60,10 @@
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<td ng-bind="SZ[ship.class]"></td>
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<td>{{ship.agility}}/10</td>
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<td>{{fRound(ship.speed)}} <u>m/s</u></td>
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<td>{{fRound(ship.boost)}} <u>m/s</u></td>
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<td>
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<span ng-if="pd.c.enginecapacity >= ship.boostEnergy">{{fRound(ship.boost)}} <u>m/s</u></span>
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<span class="warning" ng-if="pd.c.enginecapacity < ship.boostEnergy">0 <svg class="icon"><use xlink:href="#warning"></use></svg></span>
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</td>
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<td>{{fRound(ship.totalDps)}}</td>
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<td>
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{{ship.armour}}
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@@ -148,7 +151,7 @@
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<div component-select class="select" s="ls" opts="availCS.common[3]" ng-if="selectedSlot==ls" ng-click="select('c',ls,$event)"></div>
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</div>
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<div class="slot" ng-click="selectSlot($event, pd)" ng-class="{selected: selectedSlot==pd}">
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<div class="details">
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<div class="details" ng-class="{warning: pd.c.enginecapacity < ship.boostEnergy}">
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<div class="sz">{{::pd.maxClass}}</div>
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<div class="l">{{pd.id}} Power Distributor</div>
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<div class="r">{{pd.c.mass}} <u>T</u></div>
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@@ -157,7 +160,7 @@
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<div class="l">SYS: {{pd.c.systemcapacity}} <u>MJ</u> / {{pd.c.systemrecharge}} <u>MW</u></div>
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<div class="l">ENG: {{pd.c.enginecapacity}} <u>MJ</u> / {{pd.c.enginerecharge}} <u>MW</u></div>
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</div>
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<div component-select class="select" s="pd" opts="availCS.common[4]" ng-if="selectedSlot==pd" ng-click="select('c',pd,$event)"></div>
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<div component-select class="select" s="pd" warning="pdWarning" opts="availCS.common[4]" ng-if="selectedSlot==pd" ng-click="select('c',pd,$event)"></div>
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</div>
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<div class="slot" ng-click="selectSlot($event, ss)" ng-class="{selected: selectedSlot==ss}">
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<div class="details">
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@@ -7,6 +7,7 @@
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"hullCost": 39993,
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"speed": 220,
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"boost": 320,
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"boostEnergy": 9,
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"agility": 8,
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"baseShieldStrength": 60,
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"baseArmour": 162,
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@@ -7,6 +7,7 @@
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"hullCost": 141889932,
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"speed": 180,
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"boost": 240,
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"boostEnergy": 29,
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"agility": 2,
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"baseShieldStrength": 350,
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"baseArmour": 945,
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@@ -7,6 +7,7 @@
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"hullCost": 6135658,
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"speed": 250,
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"boost": 340,
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"boostEnergy": 14,
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"agility": 6,
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"baseShieldStrength": 140,
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"baseArmour": 378,
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@@ -7,6 +7,7 @@
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"hullCost": 235787,
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"speed": 280,
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"boost": 400,
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"boostEnergy": 11,
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"agility": 6,
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"baseShieldStrength": 80,
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"baseArmour": 216,
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@@ -7,6 +7,7 @@
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"hullCost": 461341,
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"speed": 283,
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"boost": 384,
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"boostEnergy": 11,
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"agility": 8,
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"baseShieldStrength": 118,
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"baseArmour": 216,
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@@ -7,6 +7,7 @@
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"hullCost": 1635691,
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"speed": 242,
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"boost": 316,
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"boostEnergy": 14,
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"agility": 5,
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"baseShieldStrength": 146,
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"baseArmour": 270,
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@@ -7,6 +7,7 @@
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"hullCost": 10446,
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"speed": 240,
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"boost": 350,
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"boostEnergy": 9,
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"agility": 10,
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"baseShieldStrength": 60,
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"baseArmour": 72,
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@@ -7,6 +7,7 @@
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"hullCost": 18969990,
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"speed": 180,
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"boost": 300,
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"boostEnergy": 21,
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"agility": 2,
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"baseShieldStrength": 200,
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"baseArmour": 540,
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@@ -7,6 +7,7 @@
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"hullCost": 51232230,
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"speed": 260,
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"boost": 350,
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"boostEnergy": 21,
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"agility": 6,
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"baseShieldStrength": 300,
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"baseArmour": 405,
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@@ -8,6 +8,7 @@
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"speed": 200,
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"boost": 300,
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"agility": 6,
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"boostEnergy": 7,
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"baseShieldStrength": 50,
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"baseArmour": 90,
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"hullMass": 14,
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@@ -7,6 +7,7 @@
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"hullCost": 21077784,
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"speed": 300,
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"boost": 380,
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"boostEnergy": 21,
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"agility": 2,
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"baseShieldStrength": 180,
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"baseArmour": 486,
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@@ -7,6 +7,7 @@
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"hullCost": 2481552,
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"speed": 277,
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"boost": 380,
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"boostEnergy": 11,
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"agility": 6,
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"baseShieldStrength": 197,
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"baseArmour": 144,
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@@ -7,6 +7,7 @@
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"hullCost": 47798079,
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"speed": 300,
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"boost": 380,
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"boostEnergy": 17,
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"agility": 2,
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"baseShieldStrength": 220,
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"baseArmour": 396,
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@@ -7,6 +7,7 @@
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"hullCost": 55171395,
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"speed": 230,
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"boost": 280,
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"boostEnergy": 24,
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"agility": 6,
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"baseShieldStrength": 260,
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"baseArmour": 468,
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@@ -7,6 +7,7 @@
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"hullCost": 12887,
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"speed": 220,
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"boost": 320,
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"boostEnergy": 7,
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"agility": 8,
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"baseShieldStrength": 40,
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"baseArmour": 108,
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@@ -7,6 +7,7 @@
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"hullCost": 865782,
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"speed": 220,
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"boost": 350,
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"boostEnergy": 11,
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"agility": 3,
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"baseShieldStrength": 90,
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"baseArmour": 162,
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@@ -7,6 +7,7 @@
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"hullCost": 16881511,
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"speed": 180,
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"boost": 300,
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"boostEnergy": 11,
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"agility": 2,
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"baseShieldStrength": 120,
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"baseArmour": 216,
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@@ -7,6 +7,7 @@
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"hullCost": 73255168,
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"speed": 130,
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"boost": 200,
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"boostEnergy": 21,
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"agility": 0,
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"baseShieldStrength": 240,
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"baseArmour": 432,
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@@ -7,6 +7,7 @@
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"hullCost": 95893,
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"speed": 320,
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"boost": 400,
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"boostEnergy": 11,
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"agility": 6,
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"baseShieldStrength": 105,
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"baseArmour": 126,
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@@ -7,6 +7,7 @@
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"hullCost": 4689629,
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"speed": 210,
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"boost": 340,
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"boostEnergy": 17,
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"agility": 9,
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"baseShieldStrength": 240,
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"baseArmour": 288,
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