Fix missile rack glitch (#23)

* Adding autodeploy for new 'beta' branch

* Fixing directory for beta deployment

* Updating beta autodeploy with nvm info

* Adding autodeploy for live site

* Making autodeploy aware of its target branch name (#16)

* Fixes for autodeploy (#17)

* Autodeploy fixes (#18)

* Fixes for autodeploy

* Adding npm start command to build dist from coriolis-data

* Adding missing Constants for Advanced and Enhanced Weaponry

* Removing workflow code merged in by github
This commit is contained in:
Alex Williams
2024-06-22 17:55:16 +01:00
committed by GitHub
parent 4b5940e651
commit cb1612d828

View File

@@ -25,7 +25,6 @@ export const ModuleGroupToName = {
pd: 'Power Distributor',
s: 'Sensors',
ft: 'Fuel Tank',
pas: 'Planetary Approach Suite',
// Internal
fs: 'Fuel Scoop',
@@ -60,6 +59,7 @@ export const ModuleGroupToName = {
sua: 'Supercruise Assist',
mlc: "Multi Limpet Controller",
rpl: "Repair Limpet Controller",
pas: 'Planetary Approach Suite',
// Hard Points
bl: 'Beam Laser',
@@ -77,11 +77,15 @@ export const ModuleGroupToName = {
nl: 'Mine Launcher',
ml: 'Mining Laser',
mr: 'Missile Rack',
amr: 'Missile Rack (Advanced)',
axmr: 'AX Missile Rack',
axmre: 'AX Missile Rack (Enhanced)',
pa: 'Plasma Accelerator',
po: 'Point Defence',
mc: 'Multi-cannon',
advmc: 'Multi-cannon (Advanced)',
axmc: 'AX Multi-cannon',
axmce: 'AX Multi-cannon (Enhanced)',
pl: 'Pulse Laser',
rg: 'Rail Gun',
sb: 'Shield Booster',