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Merge branch 'release/2.2.11' into develop
This commit is contained in:
@@ -9,6 +9,12 @@
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* Handle burst rate of fire as an absolute number rather than a perentage modification
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* Handle burst rate of fire as an absolute number rather than a perentage modification
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* Ensure that clip values are always rounded up
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* Ensure that clip values are always rounded up
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* Ensure that focused weapon mod uses range modifier to increase falloff as well
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* Ensure that focused weapon mod uses range modifier to increase falloff as well
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* Use coriolis-data 2.2.11:
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* Remove non-existent chaff launcher capacity blueprint grades
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* Fix incorrect values for charge enhanced power distributor
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* Remove incorrect AFMU blueprints
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* Correct fragment cannon Double Shot blueprint information
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* Correct Focused weapon blueprint information
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#2.2.10
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#2.2.10
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* Fix detailed export of module reinforcement packages
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* Fix detailed export of module reinforcement packages
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@@ -1,6 +1,6 @@
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{
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{
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"name": "coriolis_shipyard",
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"name": "coriolis_shipyard",
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"version": "2.2.11b",
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"version": "2.2.11",
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"repository": {
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"repository": {
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"type": "git",
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"type": "git",
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"url": "https://github.com/EDCD/coriolis"
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"url": "https://github.com/EDCD/coriolis"
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@@ -1,3 +1,4 @@
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/* eslint react/no-danger: 0 */
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import React from 'react';
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import React from 'react';
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import { findDOMNode } from 'react-dom';
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import { findDOMNode } from 'react-dom';
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import TranslatedComponent from './TranslatedComponent';
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import TranslatedComponent from './TranslatedComponent';
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@@ -545,7 +545,7 @@ export default class Module {
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getClip() {
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getClip() {
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// Clip size is always rounded up
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// Clip size is always rounded up
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let result = this._getModifiedValue('clip');
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let result = this._getModifiedValue('clip');
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if (result) { result = Math.ceil(result) };
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if (result) { result = Math.ceil(result); }
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return result;
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return result;
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}
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}
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