Armour resistances caps introduced

This commit is contained in:
felixlinker
2018-07-20 14:09:44 +02:00
parent c2d0a6e9e0
commit d2380a5c9c
2 changed files with 29 additions and 29 deletions

View File

@@ -184,17 +184,17 @@ export default class Defence extends TranslatedComponent {
const armourDamageTakenExplosiveTt = []; const armourDamageTakenExplosiveTt = [];
armourDamageTakenExplosiveTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.explosive.bulkheads)}</div>); armourDamageTakenExplosiveTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.explosive.bulkheads)}</div>);
armourDamageTakenExplosiveTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.explosive.reinforcement)}</div>); armourDamageTakenExplosiveTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.explosive.reinforcement)}</div>);
if (armour.explosive.bulkheads * armour.explosive.reinforcement != 1) effectiveArmourExplosiveTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / (armour.explosive.bulkheads * armour.explosive.reinforcement) - rawArmour)}</div>); if (armour.explosive.total != 1) effectiveArmourExplosiveTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.explosive.total - rawArmour)}</div>);
const armourDamageTakenKineticTt = []; const armourDamageTakenKineticTt = [];
armourDamageTakenKineticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.kinetic.bulkheads)}</div>); armourDamageTakenKineticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.kinetic.bulkheads)}</div>);
armourDamageTakenKineticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.kinetic.reinforcement)}</div>); armourDamageTakenKineticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.kinetic.reinforcement)}</div>);
if (armour.kinetic.bulkheads * armour.kinetic.reinforcement != 1) effectiveArmourKineticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / (armour.kinetic.bulkheads * armour.kinetic.reinforcement) - rawArmour)}</div>); if (armour.kinetic.total != 1) effectiveArmourKineticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.kinetic.total - rawArmour)}</div>);
const armourDamageTakenThermalTt = []; const armourDamageTakenThermalTt = [];
armourDamageTakenThermalTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.thermal.bulkheads)}</div>); armourDamageTakenThermalTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.thermal.bulkheads)}</div>);
armourDamageTakenThermalTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.thermal.reinforcement)}</div>); armourDamageTakenThermalTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.thermal.reinforcement)}</div>);
if (armour.thermal.bulkheads * armour.thermal.reinforcement != 1) effectiveArmourThermalTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / (armour.thermal.bulkheads * armour.thermal.reinforcement) - rawArmour)}</div>); if (armour.thermal.total != 1) effectiveArmourThermalTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.thermal.total - rawArmour)}</div>);
const effectiveArmourData = []; const effectiveArmourData = [];
const effectiveAbsoluteArmour = armour.total / armour.absolute.total; const effectiveAbsoluteArmour = armour.total / armour.absolute.total;

View File

@@ -546,22 +546,21 @@ export function armourMetrics(ship) {
let hullKinDmg = 1; let hullKinDmg = 1;
let hullThermDmg = 1; let hullThermDmg = 1;
// const dimReturnLine = (res) => 1 - (1 - res) * 0.7; // const dimReturnLine = (res) => 1 - (1 - res) * 0.7;
let res = { // let res = {
kin: 0, // kin: 0,
therm: 0, // therm: 0,
expl: 0 // expl: 0
}; // };
// Armour from HRPs and module armour from MRPs // Armour from HRPs and module armour from MRPs
for (let slot of ship.internal) { for (let slot of ship.internal) {
if (slot.m && (slot.m.grp === 'hr' || slot.m.grp === 'ghrp')) { if (slot.m && (slot.m.grp === 'hr' || slot.m.grp === 'ghrp')) {
armourReinforcement += slot.m.getHullReinforcement(); armourReinforcement += slot.m.getHullReinforcement();
// Hull boost for HRPs is applied against the ship's base armour // Hull boost for HRPs is applied against the ship's base armour
armourReinforcement += ship.baseArmour * slot.m.getModValue('hullboost') / 10000; armourReinforcement += ship.baseArmour * slot.m.getModValue('hullboost') / 10000;
res.expl += slot.m.getExplosiveResistance(); // res.expl += slot.m.getExplosiveResistance();
res.kin += slot.m.getKineticResistance(); // res.kin += slot.m.getKineticResistance();
res.therm += slot.m.getThermalResistance(); // res.therm += slot.m.getThermalResistance();
hullExplDmg = hullExplDmg * (1 - slot.m.getExplosiveResistance()); hullExplDmg = hullExplDmg * (1 - slot.m.getExplosiveResistance());
hullKinDmg = hullKinDmg * (1 - slot.m.getKineticResistance()); hullKinDmg = hullKinDmg * (1 - slot.m.getKineticResistance());
hullThermDmg = hullThermDmg * (1 - slot.m.getThermalResistance()); hullThermDmg = hullThermDmg * (1 - slot.m.getThermalResistance());
} }
@@ -593,11 +592,6 @@ export function armourMetrics(ship) {
// hullKinDmg = kinDim + overage; // hullKinDmg = kinDim + overage;
// } // }
// Apply diminishing returns
// hullExplDmg = hullExplDmg > 0.7 ? hullExplDmg : 0.7 - (0.7 - hullExplDmg) / 2;
// hullKinDmg = hullKinDmg > 0.7 ? hullKinDmg : 0.7 - (0.7 - hullKinDmg) / 2;
// hullThermDmg = hullThermDmg > 0.7 ? hullThermDmg : 0.7 - (0.7 - hullThermDmg) / 2;
const armour = { const armour = {
bulkheads: armourBulkheads, bulkheads: armourBulkheads,
reinforcement: armourReinforcement, reinforcement: armourReinforcement,
@@ -614,25 +608,31 @@ export function armourMetrics(ship) {
total: 1 total: 1
}; };
let armourExplDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getExplosiveResistance());
let armourReinforcedExplDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getExplosiveResistance()) * hullExplDmg);
armour.explosive = { armour.explosive = {
bulkheads: 1 - ship.bulkheads.m.getExplosiveResistance(), bulkheads: armourExplDmg,
reinforcement: hullExplDmg, reinforcement: armourReinforcedExplDmg - armourExplDmg,
total: (1 - ship.bulkheads.m.getExplosiveResistance()) * hullExplDmg, total: armourReinforcedExplDmg,
res: 1 - hullExplDmg res: 1 - armourReinforcedExplDmg
}; };
let armourKinDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getKineticResistance());
let armourReinforcedKinDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getKineticResistance()) * hullKinDmg);
armour.kinetic = { armour.kinetic = {
bulkheads: 1 - ship.bulkheads.m.getKineticResistance(), bulkheads: armourKinDmg,
reinforcement: hullKinDmg, reinforcement: armourReinforcedKinDmg - armourKinDmg,
total: (1 - ship.bulkheads.m.getKineticResistance()) * hullKinDmg, total: armourReinforcedKinDmg,
res: 1 - hullKinDmg res: 1 - armourReinforcedKinDmg
}; };
let armourThermDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getThermalResistance());
let armourReinforcedThermDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getThermalResistance()) * hullThermDmg);
armour.thermal = { armour.thermal = {
bulkheads: 1 - ship.bulkheads.m.getThermalResistance(), bulkheads: armourThermDmg,
reinforcement: hullThermDmg, reinforcement: armourReinforcedThermDmg - armourThermDmg,
total: (1 - ship.bulkheads.m.getThermalResistance()) * hullThermDmg, total: armourReinforcedThermDmg,
res: 1 - hullThermDmg res: 1 - armourReinforcedThermDmg
}; };
return armour; return armour;
} }