From d4b384eded34eb3e299c0bd48dedd8d4e6deca4d Mon Sep 17 00:00:00 2001 From: Cmdr McDonald Date: Wed, 1 Mar 2017 22:10:47 +0000 Subject: [PATCH] Updates for 2.3 --- ChangeLog.md | 4 ++++ package.json | 2 +- src/app/components/AvailableModulesMenu.jsx | 5 +++-- src/app/components/HardpointSlot.jsx | 1 + src/app/i18n/en.js | 6 +++++- src/app/shipyard/Module.js | 8 ++++++++ src/app/shipyard/Ship.js | 3 +-- 7 files changed, 23 insertions(+), 6 deletions(-) diff --git a/ChangeLog.md b/ChangeLog.md index cbed8ff4..5c61f749 100644 --- a/ChangeLog.md +++ b/ChangeLog.md @@ -1,3 +1,7 @@ +#2.3.0 + * Add 2.3 diminishing returns on shield value + * Make scan time visible on scanners where available + #2.2.19 * Power management panel now displays modules in descending order of power usage by default * Shot speed can no longer be modified directly. Its value is derived from the range modifier for Long Range and Focused modifications diff --git a/package.json b/package.json index 8797a507..6f9d4a16 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "coriolis_shipyard", - "version": "2.2.19", + "version": "2.3.0b", "repository": { "type": "git", "url": "https://github.com/EDCD/coriolis" diff --git a/src/app/components/AvailableModulesMenu.jsx b/src/app/components/AvailableModulesMenu.jsx index a1e93235..fba8ad15 100644 --- a/src/app/components/AvailableModulesMenu.jsx +++ b/src/app/components/AvailableModulesMenu.jsx @@ -41,6 +41,8 @@ const GRPCAT = { 'mr': 'ordnance', 'tp': 'ordnance', 'nl': 'ordnance', + 'sc': 'scanners', + 'ss': 'scanners', // Utilities 'cs': 'scanners', 'kw': 'scanners', @@ -60,7 +62,6 @@ const CATEGORIES = { 'limpet controllers': ['cc', 'fx', 'hb', 'pc'], 'passenger cabins': ['pce', 'pci', 'pcm', 'pcq'], 'rf': ['rf'], - 'sc': ['sc'], 'shields': ['sg', 'bsg', 'psg', 'scb'], 'structural reinforcement': ['hr', 'mrp'], 'dc': ['dc'], @@ -72,7 +73,7 @@ const CATEGORIES = { 'sb': ['sb'], 'hs': ['hs'], 'defence': ['ch', 'po', 'ec'], - 'scanners': ['cs', 'kw', 'ws'], + 'scanners': ['sc', 'ss', 'cs', 'kw', 'ws'], // Overloaded with internal scanners }; /** diff --git a/src/app/components/HardpointSlot.jsx b/src/app/components/HardpointSlot.jsx index ce8416a9..419463bf 100644 --- a/src/app/components/HardpointSlot.jsx +++ b/src/app/components/HardpointSlot.jsx @@ -75,6 +75,7 @@ export default class HardpointSlot extends Slot { { m.getDps() && m.getEps() ?
{translate('DPE')}: {formats.f1(m.getDps() / m.getEps())}
: null } { m.getRoF() ?
{translate('ROF')}: {formats.f1(m.getRoF())}{u.ps}
: null } { m.getRange() ?
{translate('range')} {formats.f1(m.getRange() / 1000)}{u.km}
: null } + { m.getScanTime() ?
{translate('scantime')} {formats.f1(m.getScanTime())}{u.s}
: null } { m.getFalloff() ?
{translate('falloff')} {formats.round(m.getFalloff() / 1000)}{u.km}
: null } { m.getShieldBoost() ?
+{formats.pct1(m.getShieldBoost())}
: null } { m.getAmmo() ?
{translate('ammunition')}: {formats.int(m.getClip())}/{formats.int(m.getAmmo())}
: null } diff --git a/src/app/i18n/en.js b/src/app/i18n/en.js index 572d34f5..a77101b1 100644 --- a/src/app/i18n/en.js +++ b/src/app/i18n/en.js @@ -88,9 +88,10 @@ export const terms = { rg: 'Rail Gun', s: 'Sensors', sb: 'Shield Booster', - sc: 'Scanner', + sc: 'Stellar Scanners', scb: 'Shield Cell Bank', sg: 'Shield Generator', + ss: 'Surface Scanners', t: 'thrusters', tp: 'Torpedo Pylon', ul: 'Burst Laser', @@ -177,6 +178,9 @@ export const terms = { regen: 'Regeneration rate', reload: 'Reload', rof: 'Rate of fire', + scanangle: 'Scan angle', + scanrange: 'Scan range', + scantime: 'Scan time', shield: 'Shield', shieldboost: 'Shield boost', shieldreinforcement: 'Shield reinforcement', diff --git a/src/app/shipyard/Module.js b/src/app/shipyard/Module.js index 1f2dea54..e013609b 100755 --- a/src/app/shipyard/Module.js +++ b/src/app/shipyard/Module.js @@ -344,6 +344,14 @@ export default class Module { return this._getModifiedValue('ranget'); } + /** + * Get the scan time for this module, taking in to account modifications + * @return {Number} the scan time of this module + */ + getScanTime() { + return this._getModifiedValue('scantime'); + } + /** * Get the capture arc for this module, taking in to account modifications * @return {Number} the capture arc of this module diff --git a/src/app/shipyard/Ship.js b/src/app/shipyard/Ship.js index f1325dee..bfccca8c 100755 --- a/src/app/shipyard/Ship.js +++ b/src/app/shipyard/Ship.js @@ -1258,8 +1258,7 @@ export default class Ship { } // We apply diminishing returns to the boosted value - // (no we don't; FD pulled back on this idea. But leave this here in case they reinstate it) - // shieldBoost = Math.min(shieldBoost, (1 - Math.pow(Math.E, -0.7 * shieldBoost)) * 2.5); + shieldBoost = Math.min(shieldBoost, (1 - Math.pow(Math.E, -0.7 * shieldBoost)) * 2.5); shield = shield * shieldBoost;