just update everything when applying a special

This commit is contained in:
willyb321
2018-04-26 09:06:18 +10:00
parent 48290b2e75
commit d93fc1d2d0

View File

@@ -464,7 +464,17 @@ export default class Ship {
if (m.blueprint) {
m.blueprint.special = special;
}
this.recalculateDps().recalculateHps().recalculateEps();
this.updatePowerGenerated()
.updatePowerUsed()
.recalculateMass()
.updateJumpStats()
.recalculateShield()
.recalculateShieldCells()
.recalculateArmour()
.recalculateDps()
.recalculateEps()
.recalculateHps()
.updateMovement();
}
/**