Fixed bulkheads value for caustic damage

This commit is contained in:
felixlinker
2018-08-29 11:37:28 +02:00
parent 24f206ad82
commit df14786e79

View File

@@ -659,7 +659,7 @@ export function armourMetrics(ship) {
let armourCausDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getCausticResistance());
let armourReinforcedCausDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getCausticResistance()) * hullCausDmg);
armour.caustic = {
bulkeads: armourCausDmg,
bulkheads: armourCausDmg,
reinforcement: armourReinforcedCausDmg / armourCausDmg,
total: armourReinforcedCausDmg,
res: 1 - armourReinforcedCausDmg,