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Update shield recovery/regeneration calculations
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@@ -201,13 +201,11 @@ export default class Ship {
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* @return {Number} Recovery time in seconds
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*/
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calcShieldRecovery() {
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if (this.shield > 0) {
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const sgSlot = this.findInternalByGroup('sg');
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if (sgSlot != null) {
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let brokenRegenRate = 1 + sgSlot.m.getModValue('brokenregen') / 10000;
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// 50% of shield strength / recovery recharge rate + 15 second delay before recharge starts
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return ((this.shield / 2) / (sgSlot.m.recover * brokenRegenRate)) + 15;
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}
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const shieldGenerator = this.findShieldGenerator();
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if (shieldGenerator) {
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const brokenRegenRate = shieldGenerator.getBrokenRegenerationRate();
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// 50% of shield strength / broken recharge rate + 15 second delay before recharge starts
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return ((this.shield / 2) / brokenRegenRate) + 15;
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}
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return 0;
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}
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@@ -219,13 +217,12 @@ export default class Ship {
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* @return {Number} 50 - 100% Recharge time in seconds
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*/
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calcShieldRecharge() {
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if (this.shield > 0) {
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const sgSlot = this.findInternalByGroup('sg');
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if (sgSlot != null) {
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let regenRate = 1 + sgSlot.m.getModValue('regen') / 10000;
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// 50% -> 100% recharge time, Bi-Weave shields charge at 1.8 MJ/s
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return (this.shield / 2) / ((sgSlot.m.grp == 'bsg' ? 1.8 : 1) * regenRate);
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}
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const shieldGenerator = this.findShieldGenerator();
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if (shieldGenerator) {
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const regenRate = shieldGenerator.getRegenerationRate();
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// 50% of shield strength / recharge rate
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return (this.shield / 2) / regenRate;
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}
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return 0;
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}
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