Tidy up available modules layout

This commit is contained in:
Cmdr McDonald
2017-02-21 16:27:09 +00:00
parent 77d3053ff8
commit ea3d57399c
5 changed files with 9 additions and 11 deletions

View File

@@ -2,6 +2,7 @@
* Change methodology for calculating explorer role; can result in lighter builds
* Tidy up layout for module selection and lay everything out in a consistent best-to-worst for both class and grade
* Make integrity for module reinforcement packages visible
* Clean up breakpoints for modules in available modules list; stops 7- or 8- module long lines
#2.2.17
* Use in-game terminology for shield generator optmul and optmass items