This commit is contained in:
Cmdr McDonald
2016-11-30 14:56:33 +00:00
parent f457fd0bff
commit ee19e9af50
8 changed files with 41 additions and 41 deletions

View File

@@ -8,7 +8,7 @@ import Header from './components/Header';
import Tooltip from './components/Tooltip';
import ModalImport from './components/ModalImport';
import * as CompanionApiUtils from './utils/CompanionApiUtils';
import { outfitURL } from './utils/UrlGenerators'
import { outfitURL } from './utils/UrlGenerators';
import AboutPage from './pages/AboutPage';
import NotFoundPage from './pages/NotFoundPage';

View File

@@ -72,7 +72,7 @@ export default class ComparisonTable extends TranslatedComponent {
* @return {React.Component} Table row
*/
_buildRow(build, facets, formats, units) {
let url = outfitURL(build.id, build.toString(), build.buildName)
let url = outfitURL(build.id, build.toString(), build.buildName);
let cells = [
<td key='s' className='tl'><Link href={url}>{build.name}</Link></td>,
<td key='bn' className='tl'><Link href={url}>{build.buildName}</Link></td>

View File

@@ -68,7 +68,7 @@ export default class Modification extends TranslatedComponent {
return null;
}
var symbol;
let symbol;
if (name === 'jitter') {
symbol = '°';
} else if (name !== 'burst') {

View File

@@ -72,7 +72,7 @@ export default class Module {
}
// We store percentages as decimals, so to get them back we need to divide by 10000. Otherwise
// we divide by 100. Both ways we end up with a value with two decimal places
var modValue;
let modValue;
if (modification.type === 'percentage') {
modValue = this.getModValue(name) / 10000;
} else if (modification.type === 'numeric') {
@@ -534,7 +534,7 @@ export default class Module {
const burstRoF = this.getBurstRoF() || 1;
const intRoF = this._getModifiedValue('rof');
return burst / (((burst - 1)/burstRoF) + 1/intRoF);
return burst / (((burst - 1) / burstRoF) + 1 / intRoF);
}
/**

View File

@@ -8,7 +8,7 @@ import { outfitURL } from '../utils/UrlGenerators';
const STANDARD = ['powerPlant', 'thrusters', 'frameShiftDrive', 'lifeSupport', 'powerDistributor', 'sensors', 'fuelTank'];
const STANDARD_GROUPS = {'powerPlant': 'pp', 'thrusters': 't', 'frameShiftDrive': 'fsd', 'lifeSupport': 'ls', 'powerDistributor': 'pd', 'sensors': 's', 'fuelTank': 'ft'};
const STANDARD_GROUPS = { 'powerPlant': 'pp', 'thrusters': 't', 'frameShiftDrive': 'fsd', 'lifeSupport': 'ls', 'powerDistributor': 'pd', 'sensors': 's', 'fuelTank': 'ft' };
/**
* Generates ship-loadout JSON Schema standard object

View File

@@ -1297,7 +1297,7 @@ export default class Ship {
bulkheadBlueprint = this.bulkheads.m.blueprint;
}
slots.push(bulkheadMods);
blueprints.push(bulkheadBlueprint)
blueprints.push(bulkheadBlueprint);
specials.push(bulkheadBlueprint ? bulkheadBlueprint.special : null);
for (let slot of this.standard) {
@@ -1386,7 +1386,7 @@ export default class Ship {
buffer.writeInt8(slotMod.id, curpos++);
if (isNaN(slotMod.value)) {
// Need to write the string with exactly four characters, so pad with whitespace
buffer.write((" " + slotMod.value).slice(-4), curpos, 4);
buffer.write((' ' + slotMod.value).slice(-4), curpos, 4);
} else {
buffer.writeInt32LE(slotMod.value, curpos);
}
@@ -1414,7 +1414,7 @@ export default class Ship {
* See updateModificationsString() for details of the structure.
* @param {String} buffer Buffer holding modification info
* @param {Array} modArr Modification array
* @param {Array} bluprintArr Blueprint array
* @param {Array} blueprintArr Blueprint array
*/
decodeModificationsStruct(buffer, modArr, blueprintArr) {
let curpos = 0;

View File

@@ -277,14 +277,14 @@ export function shipFromJson(json) {
function _addModifications(module, modifiers, blueprint, grade) {
if (!modifiers || !modifiers.modifiers) return;
var special;
let special;
for (const i in modifiers.modifiers) {
// Some special modifications
if (modifiers.modifiers[i].name === 'mod_weapon_clip_size_override') {
// This is a numeric addition to the clip size, but we need to work it out in terms of being a percentage so
// that it works the same as other modifications
const origClip = module.clip || 1;
module.setModValue('clip', ((modifiers.modifiers[i].value - origClip) / origClip ) * 10000);
module.setModValue('clip', ((modifiers.modifiers[i].value - origClip) / origClip) * 10000);
} else if (modifiers.modifiers[i].name === 'mod_weapon_burst_size') {
// This is an absolute number that acts as an override
module.setModValue('burst', modifiers.modifiers[i].value * 100);