mirror of
https://github.com/EDCD/coriolis.git
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Merge branch 'release/2.9.13'
This commit is contained in:
4757
package-lock.json
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4757
package-lock.json
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Load Diff
@@ -1,6 +1,6 @@
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{
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{
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||||||
"name": "coriolis_shipyard",
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"name": "coriolis_shipyard",
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||||||
"version": "2.9.12",
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"version": "2.9.13",
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||||||
"repository": {
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"repository": {
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||||||
"type": "git",
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"type": "git",
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||||||
"url": "https://github.com/EDCD/coriolis"
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"url": "https://github.com/EDCD/coriolis"
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||||||
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|||||||
@@ -15,22 +15,30 @@ export default class ShipSummaryTable extends TranslatedComponent {
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cargo: PropTypes.number.isRequired,
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cargo: PropTypes.number.isRequired,
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fuel: PropTypes.number.isRequired,
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fuel: PropTypes.number.isRequired,
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||||||
marker: PropTypes.string.isRequired,
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marker: PropTypes.string.isRequired,
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||||||
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pips: PropTypes.object.isRequired
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};
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};
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constructor(props) {
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super(props)
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this.didContextChange = this.didContextChange.bind(this);
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this.state = {
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shieldColour: 'blue'
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}
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}
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||||||
/**
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/**
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* Render the table
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* Render the table
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* @return {React.Component} Summary table
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* @return {React.Component} Summary table
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||||||
*/
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*/
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render() {
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render() {
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const { ship, cargo, fuel } = this.props;
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const { ship, cargo, fuel, pips } = this.props;
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let { language, tooltip, termtip } = this.context;
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let { language, tooltip, termtip } = this.context;
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let translate = language.translate;
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let translate = language.translate;
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let u = language.units;
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let u = language.units;
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||||||
let formats = language.formats;
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let formats = language.formats;
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let { time, int, round, f1, f2 } = formats;
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let { time, int, round, f1, f2 } = formats;
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let hide = tooltip.bind(null, null);
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let hide = tooltip.bind(null, null);
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const shieldGenerator = ship.findInternalByGroup('sg') || ship.findInternalByGroup('psg');
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const shieldGenerator = ship.findInternalByGroup('sg');
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const sgClassNames = cn({ warning: shieldGenerator && !ship.shield, muted: !shieldGenerator });
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const sgClassNames = cn({ warning: shieldGenerator && !ship.shield, muted: !shieldGenerator });
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const sgTooltip = shieldGenerator ? 'TT_SUMMARY_SHIELDS' : 'TT_SUMMARY_SHIELDS_NONFUNCTIONAL';
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const sgTooltip = shieldGenerator ? 'TT_SUMMARY_SHIELDS' : 'TT_SUMMARY_SHIELDS_NONFUNCTIONAL';
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const timeToDrain = Calc.timeToDrainWep(ship, 4);
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const timeToDrain = Calc.timeToDrainWep(ship, 4);
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@@ -38,9 +46,19 @@ export default class ShipSummaryTable extends TranslatedComponent {
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const speedTooltip = canThrust ? 'TT_SUMMARY_SPEED' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
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const speedTooltip = canThrust ? 'TT_SUMMARY_SPEED' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
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const canBoost = ship.canBoost(cargo, ship.fuelCapacity);
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const canBoost = ship.canBoost(cargo, ship.fuelCapacity);
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const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
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const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
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const sgMetrics = Calc.shieldMetrics(ship, pips.sys || 2);
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const armourMetrics = Calc.armourMetrics(ship);
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let shieldColour = 'blue';
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if (shieldGenerator && shieldGenerator.m.grp === 'psg') {
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shieldColour = 'green';
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||||||
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} else if (shieldGenerator && shieldGenerator.m.grp === 'bsg') {
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||||||
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shieldColour = 'purple';
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||||||
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}
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this.state = {
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shieldColour
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}
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||||||
return <div id='summary'>
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return <div id='summary'>
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||||||
<table id='summaryTable'>
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<table className={'summaryTable'}>
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||||||
<thead>
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<thead>
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||||||
<tr className='main'>
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<tr className='main'>
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||||||
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canThrust }) }>{translate('speed')}</th>
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<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canThrust }) }>{translate('speed')}</th>
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@@ -98,6 +116,66 @@ export default class ShipSummaryTable extends TranslatedComponent {
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</tr>
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</tr>
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||||||
</tbody>
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</tbody>
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||||||
</table>
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</table>
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<table className={'summaryTable'}>
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<thead className={this.state.shieldColour}>
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<tr>
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||||||
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('explres')}</th>
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||||||
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('kinres')}</th>
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||||||
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('thermres')}</th>
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||||||
|
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||||||
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('absolute') + ' ' + translate('HP')}</th>
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||||||
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('explosive') + ' ' + translate('HP')}</th>
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||||||
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('kinetic') + ' ' + translate('HP')}</th>
|
||||||
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('thermal') + ' ' + translate('HP')}</th>
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||||||
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<th onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECOVER', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('recovery')}</th>
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||||||
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<th onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECHARGE', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('recharge')}</th>
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||||||
|
</tr>
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||||||
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</thead>
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||||||
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<tbody>
|
||||||
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<tr >
|
||||||
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<td>{int(ship.shieldExplRes * 100) + '%'}</td>
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||||||
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<td>{int(ship.shieldThermRes * 100) + '%'}</td>
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||||||
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<td>{int(ship.shieldKinRes * 100) + '%'}</td>
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<td>{int(sgMetrics && sgMetrics.generator ? sgMetrics.total / sgMetrics.absolute.total : 0)}</td>
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||||||
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<td>{int(sgMetrics && sgMetrics.generator ? sgMetrics.total / sgMetrics.explosive.total : 0)}</td>
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||||||
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<td>{int(sgMetrics && sgMetrics.generator ? sgMetrics.total / sgMetrics.kinetic.total : 0 )}</td>
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||||||
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<td>{int(sgMetrics && sgMetrics.generator ? sgMetrics.total / sgMetrics.thermal.total : 0 )}</td>
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||||||
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<td>{sgMetrics && sgMetrics.recover ? formats.time(sgMetrics.recover) : 0}</td>
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||||||
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<td>{sgMetrics && sgMetrics.recharge ? formats.time(sgMetrics.recharge) : 0}</td>
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||||||
|
</tr>
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||||||
|
</tbody>
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<thead>
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||||||
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<tr>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('explres')}</th>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('kinres')}</th>
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||||||
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('thermres')}</th>
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||||||
|
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||||||
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('absolute') + ' ' + translate('HP')}</th>
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||||||
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('explosive') + ' ' + translate('HP')}</th>
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||||||
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('kinetic') + ' ' + translate('HP')}</th>
|
||||||
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('thermal') + ' ' + translate('HP')}</th>
|
||||||
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('raw module armour')}</th>
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||||||
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('internal protection')}</th>
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||||||
|
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||||||
|
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||||||
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</tr>
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||||||
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</thead>
|
||||||
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<tbody>
|
||||||
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<tr>
|
||||||
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<td>{int(ship.hullExplRes * 100) + '%'}</td>
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||||||
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<td>{int(ship.hullThermRes * 100) + '%'}</td>
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||||||
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<td>{int(ship.hullKinRes * 100) + '%'}</td>
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||||||
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<td>{int(armourMetrics.total / armourMetrics.absolute.total)}</td>
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||||||
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<td>{int(armourMetrics.total / armourMetrics.explosive.total)}</td>
|
||||||
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<td>{int(armourMetrics.total / armourMetrics.kinetic.total)}</td>
|
||||||
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<td>{int(armourMetrics.total / armourMetrics.thermal.total)}</td>
|
||||||
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<td>{int(armourMetrics.modulearmour)}</td>
|
||||||
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<td>{int(armourMetrics.moduleprotection * 100) + '%'}</td>
|
||||||
|
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
|
||||||
</div>;
|
</div>;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -215,6 +215,7 @@
|
|||||||
"scanrate": "Scan rate",
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"scanrate": "Scan rate",
|
||||||
"scantime": "Scan time",
|
"scantime": "Scan time",
|
||||||
"shield": "Shield",
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"shield": "Shield",
|
||||||
|
"armour": "Armour",
|
||||||
"shieldboost": "Shield boost",
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"shieldboost": "Shield boost",
|
||||||
"shieldreinforcement": "Shield reinforcement",
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"shieldreinforcement": "Shield reinforcement",
|
||||||
"shotspeed": "Shot speed",
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"shotspeed": "Shot speed",
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||||||
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|||||||
@@ -602,7 +602,7 @@ export default class OutfittingPage extends Page {
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|||||||
</div>
|
</div>
|
||||||
|
|
||||||
{/* Main tables */}
|
{/* Main tables */}
|
||||||
<ShipSummaryTable ship={ship} fuel={fuel} cargo={cargo} marker={shipSummaryMarker} />
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<ShipSummaryTable ship={ship} fuel={fuel} cargo={cargo} marker={shipSummaryMarker} pips={{sys: this.state.sys, wep: this.state.wep, eng: this.state.eng}} />
|
||||||
<StandardSlotSection ship={ship} fuel={fuel} cargo={cargo} code={standardSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
|
<StandardSlotSection ship={ship} fuel={fuel} cargo={cargo} code={standardSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
|
||||||
<InternalSlotSection ship={ship} code={internalSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
|
<InternalSlotSection ship={ship} code={internalSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
|
||||||
<HardpointSlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
|
<HardpointSlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
|
||||||
|
|||||||
@@ -47,7 +47,7 @@ export function totalJumpRange(mass, fsd, fuel) {
|
|||||||
* @param {number} multiplier Shield multiplier for ship (1 + shield boosters if any)
|
* @param {number} multiplier Shield multiplier for ship (1 + shield boosters if any)
|
||||||
* @return {number} Approximate shield strengh in MJ
|
* @return {number} Approximate shield strengh in MJ
|
||||||
*/
|
*/
|
||||||
export function shieldStrength(mass, baseShield, sg, multiplier) {
|
export function shieldStrength(mass, baseShield, sg, multiplier, ship) {
|
||||||
// sg might be a module or a template; handle either here
|
// sg might be a module or a template; handle either here
|
||||||
let minMass = sg instanceof Module ? sg.getMinMass() : sg.minmass;
|
let minMass = sg instanceof Module ? sg.getMinMass() : sg.minmass;
|
||||||
let optMass = sg instanceof Module ? sg.getOptMass() : sg.optmass;
|
let optMass = sg instanceof Module ? sg.getOptMass() : sg.optmass;
|
||||||
@@ -55,7 +55,17 @@ export function shieldStrength(mass, baseShield, sg, multiplier) {
|
|||||||
let minMul = sg instanceof Module ? sg.getMinMul() : sg.minmul;
|
let minMul = sg instanceof Module ? sg.getMinMul() : sg.minmul;
|
||||||
let optMul = sg instanceof Module ? sg.getOptMul() : sg.optmul;
|
let optMul = sg instanceof Module ? sg.getOptMul() : sg.optmul;
|
||||||
let maxMul = sg instanceof Module ? sg.getMaxMul() : sg.maxmul;
|
let maxMul = sg instanceof Module ? sg.getMaxMul() : sg.maxmul;
|
||||||
|
if (ship) {
|
||||||
|
for (const i of ship.hardpoints) {
|
||||||
|
if (!i.maxClass) {
|
||||||
|
if (i.grp === 'sb' || (i.m && i.m.grp === 'sb')) {
|
||||||
|
if (!isNaN(i.m.getModValue('optmul'))) {
|
||||||
|
optMul += i.m.getModValue('optmul') / 10000;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
let xnorm = Math.min(1, (maxMass - mass) / (maxMass - minMass));
|
let xnorm = Math.min(1, (maxMass - mass) / (maxMass - minMass));
|
||||||
let exponent = Math.log((optMul - minMul) / (maxMul - minMul)) / Math.log(Math.min(1, (maxMass - optMass) / (maxMass - minMass)));
|
let exponent = Math.log((optMul - minMul) / (maxMul - minMul)) / Math.log(Math.min(1, (maxMass - optMass) / (maxMass - minMass)));
|
||||||
let ynorm = Math.pow(xnorm, exponent);
|
let ynorm = Math.pow(xnorm, exponent);
|
||||||
@@ -351,7 +361,7 @@ export function shieldMetrics(ship, sys) {
|
|||||||
boosterKinDmg = boosterKinDmg > 0.7 ? boosterKinDmg : 0.7 - (0.7 - boosterKinDmg) / 2;
|
boosterKinDmg = boosterKinDmg > 0.7 ? boosterKinDmg : 0.7 - (0.7 - boosterKinDmg) / 2;
|
||||||
boosterThermDmg = boosterThermDmg > 0.7 ? boosterThermDmg : 0.7 - (0.7 - boosterThermDmg) / 2;
|
boosterThermDmg = boosterThermDmg > 0.7 ? boosterThermDmg : 0.7 - (0.7 - boosterThermDmg) / 2;
|
||||||
|
|
||||||
const generatorStrength = this.shieldStrength(ship.hullMass, ship.baseShieldStrength, shieldGenerator, 1);
|
const generatorStrength = this.shieldStrength(ship.hullMass, ship.baseShieldStrength, shieldGenerator, 1, ship);
|
||||||
const boostersStrength = generatorStrength * boost;
|
const boostersStrength = generatorStrength * boost;
|
||||||
|
|
||||||
// Recover time is the time taken to go from 0 to 50%. It includes a 16-second wait before shields start to recover
|
// Recover time is the time taken to go from 0 to 50%. It includes a 16-second wait before shields start to recover
|
||||||
|
|||||||
@@ -241,7 +241,7 @@ export default class Ship {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// TODO Not accurate if the ship has modified shield boosters
|
// TODO Not accurate if the ship has modified shield boosters
|
||||||
return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, 1 + (multiplierDelta || 0));
|
return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, 1 + (multiplierDelta || 0), this);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -49,7 +49,6 @@ export function trader (ship, shielded, standardOpts) {
|
|||||||
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
|
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
|
||||||
const shield = ModuleUtils.findInternal('sg', slot.maxClass, 'A')
|
const shield = ModuleUtils.findInternal('sg', slot.maxClass, 'A')
|
||||||
if (shield && shield.maxmass > ship.hullMass) {
|
if (shield && shield.maxmass > ship.hullMass) {
|
||||||
console.log(shield)
|
|
||||||
ship.use(slot, shield)
|
ship.use(slot, shield)
|
||||||
ship.setSlotEnabled(slot, true)
|
ship.setSlotEnabled(slot, true)
|
||||||
usedSlots.push(slot)
|
usedSlots.push(slot)
|
||||||
@@ -414,4 +413,3 @@ export function racer (ship) {
|
|||||||
// ship.standard[5].m.blueprint.grade = 5;
|
// ship.standard[5].m.blueprint.grade = 5;
|
||||||
// setBest(ship, ship.standard[5].m);
|
// setBest(ship, ship.standard[5].m);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -256,7 +256,7 @@ function _addModifications (module, modifiers, blueprint, grade, specialModifica
|
|||||||
for (const i in modifiers) {
|
for (const i in modifiers) {
|
||||||
// Some special modifications
|
// Some special modifications
|
||||||
// Look up the modifiers to find what we need to do
|
// Look up the modifiers to find what we need to do
|
||||||
const findMod = val => Object.keys(Modifications.modifierActions).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0)
|
const findMod = val => Object.keys(Modifications.modifierActions).find(elem => elem.toString().toLowerCase().replace(/(outfittingfieldtype_|persecond)/igm, '') === val.toString().toLowerCase().replace(/(outfittingfieldtype_|persecond)/igm, ''))
|
||||||
const modifierActions = Modifications.modifierActions[findMod(modifiers[i].Label)]
|
const modifierActions = Modifications.modifierActions[findMod(modifiers[i].Label)]
|
||||||
//TODO: Figure out how to scale this value.
|
//TODO: Figure out how to scale this value.
|
||||||
if (!!modifiers[i].LessIsGood) {
|
if (!!modifiers[i].LessIsGood) {
|
||||||
|
|||||||
@@ -10,6 +10,8 @@
|
|||||||
@secondary: #1FB0FF; // Light blue
|
@secondary: #1FB0FF; // Light blue
|
||||||
@warning: #FF3B00; // Dark Orange
|
@warning: #FF3B00; // Dark Orange
|
||||||
@disabled: #555; // Light grey
|
@disabled: #555; // Light grey
|
||||||
|
@success: #71a052; // Green
|
||||||
|
@purple: #800080; // Purple
|
||||||
@primary-disabled: darken(@primary, @disabledDarken);
|
@primary-disabled: darken(@primary, @disabledDarken);
|
||||||
@secondary-disabled: darken(@secondary, @disabledDarken);
|
@secondary-disabled: darken(@secondary, @disabledDarken);
|
||||||
@warning-disabled: darken(@warning, @disabledDarken);
|
@warning-disabled: darken(@warning, @disabledDarken);
|
||||||
|
|||||||
@@ -70,10 +70,29 @@
|
|||||||
padding: 0.5em 0.2em;
|
padding: 0.5em 0.2em;
|
||||||
font-size: 0.9em;
|
font-size: 0.9em;
|
||||||
|
|
||||||
#summaryTable {
|
.summaryTable {
|
||||||
.user-select-none();
|
.user-select-none();
|
||||||
width: 100%;
|
width: 100%;
|
||||||
border-collapse: collapse;
|
border-collapse: collapse;
|
||||||
|
|
||||||
|
& > thead.blue {
|
||||||
|
background-color: @secondary;
|
||||||
|
border-left: 1px solid @primary-bg;
|
||||||
|
color: @primary-bg;
|
||||||
|
}
|
||||||
|
|
||||||
|
& > thead.green {
|
||||||
|
background-color: @success;
|
||||||
|
border-left: 1px solid @primary-bg;
|
||||||
|
color: @primary-bg;
|
||||||
|
}
|
||||||
|
|
||||||
|
& > thead.purple {
|
||||||
|
background-color: @purple;
|
||||||
|
border-left: 1px solid @primary-bg;
|
||||||
|
color: @primary-bg;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user