Cmdr McDonald
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f82122f29f
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Add module copy functionality - drag module whilst holding 'alt' to copy
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2016-12-18 21:37:21 +00:00 |
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Cmdr McDonald
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fb090618da
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Add 'Damage dealt' section
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2016-12-16 20:37:06 +00:00 |
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Cmdr McDonald
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041f873f97
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Updates
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2016-12-13 18:56:59 +00:00 |
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Cmdr McDonald
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b944035541
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Use separate speed/rotation/acceleration multipliers for thrusters if available
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2016-12-12 13:37:36 +00:00 |
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Cmdr McDonald
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ca2136544c
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Handle unmodifiable values
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2016-11-30 15:08:32 +00:00 |
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Cmdr McDonald
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ee19e9af50
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Lint
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2016-11-30 14:56:33 +00:00 |
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Cmdr McDonald
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f457fd0bff
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Fixes for burst calculations
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2016-11-30 14:51:19 +00:00 |
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Cmdr McDonald
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c1ce07e039
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Calculate rate of fire for multi-burst weapons
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2016-11-30 12:19:40 +00:00 |
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Cmdr McDonald
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8fe20f6f65
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Checkpoint - handle non-numeric modifiers
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2016-11-26 18:54:22 +00:00 |
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Cmdr McDonald
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11af7f567a
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Move to method for damage type to allow for modifications
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2016-11-26 18:54:22 +00:00 |
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Cmdr McDonald
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fdb202e7d6
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Add blueprints
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2016-11-22 15:52:31 +00:00 |
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Cmdr McDonald
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e4830811b0
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Fix up jitter
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2016-11-17 14:23:40 +00:00 |
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Cmdr McDonald
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930a555425
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Update costs for reload
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2016-11-15 13:33:59 +00:00 |
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Cmdr McDonald
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0571e8e099
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Added jitter for hardpoints
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2016-11-14 22:58:09 +00:00 |
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Cmdr McDonald
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8397d3505b
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Rework per-module resistance calculations
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2016-11-13 13:13:57 +00:00 |
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Cmdr McDonald
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606eabfec7
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Fix issues with losing precision due to using decimal modification values. Validate modification information
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2016-11-11 11:15:56 +00:00 |
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Cmdr McDonald
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87e903e473
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Add 'Offence summary' and 'Defence summary' components
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2016-11-11 00:15:49 +00:00 |
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Cmdr McDonald
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5b81a0b25f
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Fix modification value for additive modifications
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2016-11-10 15:18:05 +00:00 |
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Cmdr McDonald
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0688faac93
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Added offence and defence summary
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2016-11-10 00:13:56 +00:00 |
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Cmdr McDonald
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38eaebefc0
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Fix import and export of ships with modifications, bump schema version to 4
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2016-11-09 16:32:11 +00:00 |
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Cmdr McDonald
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b99fbf07f5
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Fix up name of shield boost
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2016-11-04 22:34:08 +00:00 |
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Cmdr McDonald
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abfc338240
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Tidy-ups
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2016-11-03 16:19:13 +00:00 |
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Cmdr McDonald
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6727c2fc13
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Move to pure damage/distdraw/thermload numbers
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2016-11-03 10:52:54 +00:00 |
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Cmdr McDonald
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ba1f11a88b
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Updates for shield strength
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2016-11-02 14:14:15 +00:00 |
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Cmdr McDonald
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c88e4369c8
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Update to handle armour
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2016-11-02 13:32:49 +00:00 |
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Cmdr McDonald
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c490f97c22
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Use modifiers when calculating regen rates
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2016-11-02 11:11:45 +00:00 |
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Cmdr McDonald
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7c71555384
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Added facing limit and range for fsdi
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2016-11-02 11:03:29 +00:00 |
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Cmdr McDonald
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35538f971a
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Tidy-ups
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2016-11-02 10:47:10 +00:00 |
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Cmdr McDonald
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258701c377
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Separate modification slider in to its own component
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2016-10-31 23:19:22 +00:00 |
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Cmdr McDonald
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e5cc3e269e
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Updates for modifications
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2016-10-31 11:22:36 +00:00 |
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Cmdr McDonald
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4b14f617ec
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Changes for mods
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2016-10-30 20:54:36 +00:00 |
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Cmdr McDonald
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0df051e40f
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Move more values to functions over direct variable access
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2016-10-29 23:32:52 +01:00 |
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Cmdr McDonald
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3114852c63
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Updates for mods UI
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2016-10-27 13:26:09 +01:00 |
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Cmdr McDonald
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adc5d1c039
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Only show modifications icon if the module has valid modifications. Use no more than two decimal places for modification values.
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2016-10-24 18:40:12 +01:00 |
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Cmdr McDonald
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183f22c223
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Updates to internal representation of modification information. Temporary power usage slider with standard modules for testing
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2016-10-24 00:38:12 +01:00 |
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Cmdr McDonald
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2c45011664
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Rework modules to be individual objects rather than references to templates
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2016-10-22 09:47:43 +01:00 |
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