Commit Graph

26 Commits

Author SHA1 Message Date
Alex Williams
14ffa26ef9 Adds valid module checking to all types of modules on import 2024-05-16 19:23:33 +01:00
felixlinker
d6fad098ee Restrict experimental weapons to at 4 at max
Closes #367
2019-05-19 01:12:50 +02:00
felixlinker
439b615b1b Revert "Don't allow more than four experimental weapons at once"
This reverts commit ac2e2e4d69.
2019-05-19 00:41:12 +02:00
felixlinker
ac2e2e4d69 Don't allow more than four experimental weapons at once
Closes https://github.com/EDCD/coriolis/issues/367
2019-05-18 12:01:31 +02:00
felixlinker
d19a7276dd Optimized imports 2018-10-05 00:06:57 +01:00
felixlinker
10fffe67fc Code style fixes 2018-10-05 00:06:33 +01:00
Pat Nellesen
3d5a9ef220 Cleanup for linting issues, and added last bit of focus handling for … (#304)
* Cleanup for linting issues, and added last bit of focus handling for selected modifications and specials

* added correct value for selectedRefId for utility slot section menu when Empty All selected
2018-06-11 08:23:03 +10:00
Pat Nellesen
9b81f6efd2 Feature/#293 header keynav (#303)
Added keydown and focus handlers for Slot Section Menus ("Core Internal", "Optional Internal", etc.)

When focus is on the header, Enter key will open the menu and set focus to either the first option, or else the currently selected option, such as "Planetary Explorer" in Core Internal menu (if one has been previously selected).

While menu is open, Tab and Shift-Tab will move the focus up and down as expected. Shift-tab on first option will move focus to last option in the menu, and Tab on the last option will move focus to the top. Focus will stay inside the menu until menu is closed.

When focus is on a menu options, hitting the Enter key will trigger the onClick function for that option, and will set the option as the currently selected option for that menu.

Esc key will close the menu and set focus to the menu header H1 element.
2018-06-10 09:00:43 +10:00
willyb321
3e77e23d71 Merge remote-tracking branch 'origin/develop' into develop 2018-06-10 06:26:17 +10:00
willyb321
120c032c82 Fix approximately a lot of lint issues 2018-06-10 06:24:55 +10:00
Benjamin Schubert
124bd58b9f Fix obvious linting issues 2018-06-07 10:50:52 -04:00
Pat Nellesen
752d9f0c68 Feature/#271 keyboard nav (#288)
* Initial stab at Tab/Enter key handlers for Slots - Added tabIndex="0" attribute for the Slot sections and for the <li> elements inside.

* Set up refs for slot <li> elements to allow focus manipulation.

* Added initial keyDown handlers for Enter and Tab keys.

* Additional update for focus handling inside slot selection <ul>

* Added Tab/Enter/Shift-Tab key handlers for Outfitting section. Needs some fine-tuning but is usable in current state

* Added keydown handler for Empty module selection. ToDo: handlers for engineering sections

* Cleanup

* Update to add focus on Modifications icon and Enter key handler to open modifications menu

* Updates to add keydown handlers for modifications menu, and tab/shift-tab/enter key handlers while mod menus are open.

* Additional updates for keyDown handlers

* Update to add tabindex=0 and Enter Key handling for specials menus. ToDo: keep focus inside specials menu until item is selected with Enter key.

* Further updates for keyDown handler in Modifications menus.

* Added keyDown handlers to full mod menu (when mod menu is opened and a mod has been previously selected)

* Update to add shift-tab and tab focus handling for number editor fields

* Additional tab/shift-tab handlers. Fixed bug with exp. effects being recaculated for every onBlur event.

* Added check to bypass focus reset if change in component was due to change in modification value.

* Additional updates to tab/shift-tab handlers for modifications menu.

* more updates

* "Final" updates and bug fixes - added code for cases where there were no specials.

* Final updates to set focus to appropriate element when slot/mod menus are closed.
2018-05-29 07:00:22 +10:00
Cmdr McDonald
1db613c56d Grey out modules that are powered off to provide a clearer visual indication 2017-05-16 20:31:56 +01:00
Cmdr McDonald
95f358f9d8 Upgrade to React 15.5 2017-04-21 16:07:41 +01:00
Cmdr McDonald
db1a976e20 Restyle modifications menu 2017-03-31 09:21:13 +01:00
Cmdr McDonald
f2af463d00 Remove cruft 2017-02-19 12:50:09 +00:00
Cmdr McDonald
35538f971a Tidy-ups 2016-11-02 10:47:10 +00:00
Cmdr McDonald
1a0f05511b Various bug fixes 2016-10-31 21:08:15 +00:00
Cmdr McDonald
e5cc3e269e Updates for modifications 2016-10-31 11:22:36 +00:00
Cmdr McDonald
4b14f617ec Changes for mods 2016-10-30 20:54:36 +00:00
Cmdr McDonald
3114852c63 Updates for mods UI 2016-10-27 13:26:09 +01:00
Colin McLeod
9175fb60af 2.0.1 Beta 2016-02-13 22:48:48 -08:00
Colin McLeod
d783a38588 Continued porting to react 2016-02-02 09:13:59 -08:00
Colin McLeod
8227a4e361 Continued porting to react, approaching beta 2016-01-21 22:06:05 -08:00
Colin McLeod
ab0019424f More refactoring and porting to React 2015-12-13 11:51:58 -08:00
Colin McLeod
79224f4f9a more react changes, incomplete 2015-11-29 18:44:59 -08:00