Commit Graph

50 Commits

Author SHA1 Message Date
Cmdr McDonald
f536c037b1 Updates 2017-03-25 16:24:13 +00:00
Cmdr McDonald
d15e49f315 Ignore rpshot for eps and hps 2017-03-22 17:53:26 +00:00
Cmdr McDonald
d4b384eded Updates for 2.3 2017-03-01 22:10:47 +00:00
Cmdr McDonald
fe691d12c7 Remove shot speed modification 2017-02-23 18:55:44 +00:00
Cmdr McDonald
f2af463d00 Remove cruft 2017-02-19 12:50:09 +00:00
Cmdr McDonald
191e31ff18 Use new-style blueprint data; fix numeric special effect calculations 2017-02-05 15:38:04 +00:00
Cmdr McDonald
d389114189 Remove extraneous functions 2017-01-28 20:40:58 +00:00
Cmdr McDonald
c1ddecfd3e Add specials 2017-01-27 21:32:07 +00:00
Cmdr McDonald
89f2273b5d Tidy-ups 2017-01-25 19:44:36 +00:00
Cmdr McDonald
dd48d2d007 Increase falloff with range for focused mods 2017-01-25 19:08:55 +00:00
Cmdr McDonald
63e850b5aa Fixes for fragment cannons 2017-01-25 14:23:57 +00:00
Cmdr McDonald
20ba6eb822 Tidy-ups prior to release 2017-01-23 13:05:14 +00:00
Cmdr McDonald
5bbc6e1cbe Use damage distribution numbers 2017-01-15 17:10:46 +00:00
Cmdr McDonald
53137e0ae1 Add falloff for weapons 2017-01-14 09:52:31 +00:00
Cmdr McDonald
f82122f29f Add module copy functionality - drag module whilst holding 'alt' to copy 2016-12-18 21:37:21 +00:00
Cmdr McDonald
fb090618da Add 'Damage dealt' section 2016-12-16 20:37:06 +00:00
Cmdr McDonald
041f873f97 Updates 2016-12-13 18:56:59 +00:00
Cmdr McDonald
b944035541 Use separate speed/rotation/acceleration multipliers for thrusters if available 2016-12-12 13:37:36 +00:00
Cmdr McDonald
ca2136544c Handle unmodifiable values 2016-11-30 15:08:32 +00:00
Cmdr McDonald
ee19e9af50 Lint 2016-11-30 14:56:33 +00:00
Cmdr McDonald
f457fd0bff Fixes for burst calculations 2016-11-30 14:51:19 +00:00
Cmdr McDonald
c1ce07e039 Calculate rate of fire for multi-burst weapons 2016-11-30 12:19:40 +00:00
Cmdr McDonald
8fe20f6f65 Checkpoint - handle non-numeric modifiers 2016-11-26 18:54:22 +00:00
Cmdr McDonald
11af7f567a Move to method for damage type to allow for modifications 2016-11-26 18:54:22 +00:00
Cmdr McDonald
fdb202e7d6 Add blueprints 2016-11-22 15:52:31 +00:00
Cmdr McDonald
e4830811b0 Fix up jitter 2016-11-17 14:23:40 +00:00
Cmdr McDonald
930a555425 Update costs for reload 2016-11-15 13:33:59 +00:00
Cmdr McDonald
0571e8e099 Added jitter for hardpoints 2016-11-14 22:58:09 +00:00
Cmdr McDonald
8397d3505b Rework per-module resistance calculations 2016-11-13 13:13:57 +00:00
Cmdr McDonald
606eabfec7 Fix issues with losing precision due to using decimal modification values. Validate modification information 2016-11-11 11:15:56 +00:00
Cmdr McDonald
87e903e473 Add 'Offence summary' and 'Defence summary' components 2016-11-11 00:15:49 +00:00
Cmdr McDonald
5b81a0b25f Fix modification value for additive modifications 2016-11-10 15:18:05 +00:00
Cmdr McDonald
0688faac93 Added offence and defence summary 2016-11-10 00:13:56 +00:00
Cmdr McDonald
38eaebefc0 Fix import and export of ships with modifications, bump schema version to 4 2016-11-09 16:32:11 +00:00
Cmdr McDonald
b99fbf07f5 Fix up name of shield boost 2016-11-04 22:34:08 +00:00
Cmdr McDonald
abfc338240 Tidy-ups 2016-11-03 16:19:13 +00:00
Cmdr McDonald
6727c2fc13 Move to pure damage/distdraw/thermload numbers 2016-11-03 10:52:54 +00:00
Cmdr McDonald
ba1f11a88b Updates for shield strength 2016-11-02 14:14:15 +00:00
Cmdr McDonald
c88e4369c8 Update to handle armour 2016-11-02 13:32:49 +00:00
Cmdr McDonald
c490f97c22 Use modifiers when calculating regen rates 2016-11-02 11:11:45 +00:00
Cmdr McDonald
7c71555384 Added facing limit and range for fsdi 2016-11-02 11:03:29 +00:00
Cmdr McDonald
35538f971a Tidy-ups 2016-11-02 10:47:10 +00:00
Cmdr McDonald
258701c377 Separate modification slider in to its own component 2016-10-31 23:19:22 +00:00
Cmdr McDonald
e5cc3e269e Updates for modifications 2016-10-31 11:22:36 +00:00
Cmdr McDonald
4b14f617ec Changes for mods 2016-10-30 20:54:36 +00:00
Cmdr McDonald
0df051e40f Move more values to functions over direct variable access 2016-10-29 23:32:52 +01:00
Cmdr McDonald
3114852c63 Updates for mods UI 2016-10-27 13:26:09 +01:00
Cmdr McDonald
adc5d1c039 Only show modifications icon if the module has valid modifications. Use no more than two decimal places for modification values. 2016-10-24 18:40:12 +01:00
Cmdr McDonald
183f22c223 Updates to internal representation of modification information. Temporary power usage slider with standard modules for testing 2016-10-24 00:38:12 +01:00
Cmdr McDonald
2c45011664 Rework modules to be individual objects rather than references to templates 2016-10-22 09:47:43 +01:00