Compare commits

...

31 Commits

Author SHA1 Message Date
Colin McLeod
25020293ec Fix unique internal component regression bug, add tests, bump to 0.13.3 2015-06-19 10:29:26 -07:00
Colin McLeod
4e7f1d3e8b Updating README and disclaimer text 2015-06-18 16:32:45 -07:00
Colin McLeod
e6ba0a14e8 Minor tweak to slot size position 2015-06-18 15:51:58 -07:00
Colin McLeod
b285a433b2 Bumping version to 0.13.2 2015-06-18 09:52:48 -07:00
Colin McLeod
f19c786f64 Update ship armour stats 2015-06-18 09:52:18 -07:00
Colin McLeod
806e545361 Fix charts in comparison page 2015-06-17 23:32:56 -07:00
Colin McLeod
ae62781d53 Bump version to 0.13.0 2015-06-17 23:17:15 -07:00
Colin McLeod
3abfcf7c95 Tweak chart axis UI 2015-06-17 23:12:27 -07:00
Colin McLeod
dc8b829d8a fix: total range calculation bug 2015-06-17 20:41:54 -07:00
Colin McLeod
353396398b Linting fix 2015-06-17 20:41:11 -07:00
Colin McLeod
bf99b34596 Tweak outfit page charts responsiveness 2015-06-16 15:28:06 -07:00
Colin McLeod
f3af0f3a99 Toggling shield and boosters updates shield strength 2015-06-16 15:27:41 -07:00
Colin McLeod
0fd4a8395e Tweak area chart tooltip 2015-06-16 15:26:47 -07:00
Colin McLeod
cb664003a5 Tweak slider 2015-06-16 15:26:22 -07:00
Colin McLeod
4686f17d18 Strip build should reset bulkheads 2015-06-16 15:26:05 -07:00
Colin McLeod
45c96dc136 Icon tweaks, added feather icon 2015-06-16 15:25:25 -07:00
Colin McLeod
389fdc8dfa Removing unused svg icon 2015-06-15 23:25:42 -07:00
Colin McLeod
b94e6126cd Chart performance tweaks, UI tweaks 2015-06-15 21:46:55 -07:00
Colin McLeod
bee4f7e6bc Fix strip build bug, and update state 2015-06-15 18:18:27 -07:00
Colin McLeod
345b7f5ffe Removing codeship, adding travis build status to readme 2015-06-15 18:08:41 -07:00
Colin McLeod
f1b40eb38c Adding gulp back to package.json 2015-06-15 18:06:09 -07:00
Colin McLeod
f459c26bd7 Locking down npm dependencies, add caching to travis 2015-06-15 18:03:02 -07:00
Colin McLeod
825b678fb0 Total Range chart feature added 2015-06-15 17:43:28 -07:00
Colin McLeod
ce3818f99a Use Travis CI instead of Codeship 2015-06-15 17:32:18 -07:00
Colin McLeod
94e2b60cd1 Changing version link 2015-06-15 17:31:27 -07:00
Colin McLeod
3bbef71a5e Merge pull request #58 from shearn89/strip-ship
Adding in 'Strip Ship' functionality.
2015-06-15 16:26:01 -07:00
Alex Shearn
ca280673d1 Fixing indentation 2015-06-15 22:09:18 +01:00
Alex Shearn
ff477c035a Moving button as per comments 2015-06-15 20:28:15 +01:00
Alex Shearn
1c0b76a8c2 Adding in 'Strip Ship' functionality.
This commit adds a simple button next to the save/reload icons that strips the ship to maximum class, D-rated modules, and no optional modules. Still needs a custom icon! May try to add in future things like 'all cargo' or 'fill empty with...' options.
2015-06-15 20:07:13 +01:00
Colin McLeod
bef741332d Bumping version to 0.12.1 2015-06-15 10:11:34 -07:00
Colin McLeod
f54620ee24 Imperial Courier shield correction 2015-06-15 10:11:12 -07:00
37 changed files with 330 additions and 180 deletions

19
.travis.yml Normal file
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@@ -0,0 +1,19 @@
language: node_js
notifications:
email: false
sudo: false
node_js:
- "0.12"
cache:
directories:
- node_modules
- bower_components
before_script:
- npm install -g gulp
- npm install -g bower
- bower install
script:
- gulp lint
- gulp build-prod
- gulp test

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@@ -1,4 +1,4 @@
[ ![Codeship Status for cmmcleod/coriolis](https://codeship.com/projects/637858c0-f2a5-0132-7af7-5ed004d44c71/status?branch=master)](https://codeship.com/projects/85232) [![Tasks in Ready](https://badge.waffle.io/cmmcleod/coriolis.png?label=ready&title=Ready)](https://waffle.io/cmmcleod/coriolis) [![Tasks in Progress](https://badge.waffle.io/cmmcleod/coriolis.svg?label=in%20progress&title=In%20Progress)](http://waffle.io/cmmcleod/coriolis)
[![Build Status](https://travis-ci.org/cmmcleod/coriolis.svg?branch=master)](https://travis-ci.org/cmmcleod/coriolis) [![Tasks in Ready](https://badge.waffle.io/cmmcleod/coriolis.png?label=ready&title=Ready)](https://waffle.io/cmmcleod/coriolis) [![Tasks in Progress](https://badge.waffle.io/cmmcleod/coriolis.svg?label=in%20progress&title=In%20Progress)](http://waffle.io/cmmcleod/coriolis)
@@ -6,11 +6,11 @@
The Coriolis project was inspired by [E:D Shipyard](http://www.edshipyard.com/) and, of course, [Elite Dangerous](http://www.elitedangerous.com). The ultimate goal of Coriolis is to provide rich features to support in-game play and planning while engaging the E:D community to support its development.
Coriolis was created for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments.
Coriolis was created for non-commercial purposes. Coriolis was created using assets and imagery from Elite: Dangerous, with the permission of Frontier Developments plc, for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments and no employee of Frontier Developments was involved in the making of it.
## Contributing
Please [submit issues](https://github.com/cmmcleod/coriolis/issues), or better yet [pull requests](http://www.elitedangerous.com) for any corrections or additions to the database or the code.
Please [submit issues](https://github.com/cmmcleod/coriolis/issues), or better yet [pull requests](https://github.com/cmmcleod/coriolis/pulls) for any corrections or additions to the database or the code.
### Feature Requests, Suggestions & Bugs
@@ -31,7 +31,8 @@ See [Data wiki](https://github.com/cmmcleod/coriolis/wiki/Database) for details
All Data and [associated JSON](https://github.com/cmmcleod/coriolis/tree/master/data) files are intellectual property and copyright of Frontier Developments plc ('Frontier', 'Frontier Developments') and are subject to their
[terms and conditions](https://www.frontierstore.net/terms-and-conditions/).
The code specificially for Coriolis.io is released under the MIT License.
The code (Javascript, CSS, HTML, and SVG files only) specificially for Coriolis.io is released under the MIT License.
Copyright (c) 2015 Coriolis.io, Colin McLeod
Permission is hereby granted, free of charge, to any person obtaining a copy

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@@ -1,7 +0,0 @@
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app/icons/feather.svg Normal file
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@@ -0,0 +1,3 @@
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<path d="M0 1024c128-384 463-1024 1024-1024-263 211-384 704-576 704s-192 0-192 0l-192 320h-64z"></path>
</svg>

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@@ -1,6 +1,3 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Generated by IcoMoon.io -->
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="32" height="32" viewBox="0 0 32 32">
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<path d="M32 12h-12l4.485-4.485c-2.267-2.266-5.28-3.515-8.485-3.515s-6.219 1.248-8.485 3.515c-2.266 2.267-3.515 5.28-3.515 8.485s1.248 6.219 3.515 8.485c2.267 2.266 5.28 3.515 8.485 3.515s6.219-1.248 8.485-3.515c0.189-0.189 0.371-0.384 0.546-0.583l3.010 2.634c-2.933 3.349-7.239 5.464-12.041 5.464-8.837 0-16-7.163-16-16s7.163-16 16-16c4.418 0 8.418 1.791 11.313 4.687l4.687-4.687v12z"></path>
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@@ -1,6 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Generated by IcoMoon.io -->
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="32" height="32" viewBox="0 0 32 32">
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" width="33" height="33" viewBox="0 0 33 33">
<path d="M20 4.581v4.249c1.131 0.494 2.172 1.2 3.071 2.099 1.889 1.889 2.929 4.4 2.929 7.071s-1.040 5.182-2.929 7.071c-1.889 1.889-4.4 2.929-7.071 2.929s-5.182-1.040-7.071-2.929c-1.889-1.889-2.929-4.4-2.929-7.071s1.040-5.182 2.929-7.071c0.899-0.899 1.94-1.606 3.071-2.099v-4.249c-5.783 1.721-10 7.077-10 13.419 0 7.732 6.268 14 14 14s14-6.268 14-14c0-6.342-4.217-11.698-10-13.419zM14 0h4v16h-4z"></path>
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@@ -63,10 +63,10 @@
<footer>
<div class="right">
<a href="https://github.com/cmmcleod/coriolis" target="_blank" title="Coriolis Github Project">Version <%= version %> - <%= date %></a>
<a href="https://github.com/cmmcleod/coriolis/releases/" target="_blank" title="Coriolis Github Project">Version <%= version %> - <%= date %></a>
</div>
<div style="max-width:50%" class="l">
Coriolis Shipyard was created for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments.
Coriolis was created using assets and imagery from Elite: Dangerous, with the permission of Frontier Developments plc, for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments and no employee of Frontier Developments was involved in the making of it.
</div>
</footer>

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@@ -1,4 +1,4 @@
angular.module('app').controller('OutfitController', ['$window', '$rootScope', '$scope', '$state', '$stateParams', 'ShipsDB', 'Ship', 'Components', 'Serializer', 'Persist', function($window, $rootScope, $scope, $state, $p, Ships, Ship, Components, Serializer, Persist) {
angular.module('app').controller('OutfitController', ['$window', '$rootScope', '$scope', '$state', '$stateParams', 'ShipsDB', 'Ship', 'Components', 'Serializer', 'Persist', 'calcTotalRange', function($window, $rootScope, $scope, $state, $p, Ships, Ship, Components, Serializer, Persist, calcTotalRange) {
var data = Ships[$p.shipId]; // Retrieve the basic ship properties, slots and defaults
var ship = new Ship($p.shipId, data.properties, data.slots); // Create a new Ship instance
var win = angular.element($window); // Angularized window object for event triggering
@@ -39,8 +39,7 @@ angular.module('app').controller('OutfitController', ['$window', '$rootScope', '
$scope.jrSeries = {
xMin: 0,
xMax: ship.cargoCapacity,
// Slightly higher than actual based bacuse components are excluded
yMax: ship.jumpRangeWithMass(ship.unladenMass),
yMax: ship.unladenRange,
yMin: 0,
func: function(cargo) { // X Axis is Cargo
return ship.jumpRangeWithMass(ship.unladenMass + $scope.fuel + cargo, $scope.fuel);
@@ -60,6 +59,29 @@ angular.module('app').controller('OutfitController', ['$window', '$rootScope', '
watch: $scope.fsd
};
$scope.trSeries = {
xMin: 0,
xMax: ship.cargoCapacity,
yMax: ship.unladenTotalRange,
yMin: 0,
func: function(cargo) { // X Axis is Cargo
return calcTotalRange(ship.unladenMass + cargo, $scope.fsd.c, $scope.fuel);
}
};
$scope.trChart = {
labels: {
xAxis: {
title: 'Cargo',
unit: 'T'
},
yAxis: {
title: 'Total Range',
unit: 'LY'
}
},
watch: $scope.fsd
};
/**
* 'Opens' a select for component selection.
*
@@ -116,6 +138,21 @@ angular.module('app').controller('OutfitController', ['$window', '$rootScope', '
}
};
/**
* Strip ship to D-class and no other components.
*/
$scope.stripBuild = function() {
for (var i = 0, l = ship.common.length - 1; i < l; i++) { // All except Fuel Tank
var id = ship.common[i].maxClass + 'D';
ship.use(ship.common[i], id, Components.common(i, id));
}
ship.hardpoints.forEach(function(slot) { ship.use(slot, null, null); });
ship.internal.forEach(function(slot) { ship.use(slot, null, null); });
ship.useBulkhead(0);
$scope.code = Serializer.fromShip(ship);
updateState();
};
/**
* Save the current build. Will replace the saved build if there is one
* for this ship & with the exact name.
@@ -216,9 +253,9 @@ angular.module('app').controller('OutfitController', ['$window', '$rootScope', '
function updateState() {
$state.go('outfit', { shipId: ship.id, code: $scope.code, bn: $scope.buildName }, { location: 'replace', notify: false });
$scope.jrSeries.xMax = ship.cargoCapacity;
$scope.jrSeries.yMax = ship.jumpRangeWithMass(ship.unladenMass);
$scope.jrSeries.mass = ship.unladenMass;
$scope.trSeries.xMax = $scope.jrSeries.xMax = ship.cargoCapacity;
$scope.jrSeries.yMax = ship.unladenRange;
$scope.trSeries.yMax = ship.unladenTotalRange;
win.triggerHandler('pwrchange');
}

View File

@@ -19,7 +19,8 @@ angular.module('app').directive('areaChart', ['$window', function($window) {
xAxis = d3.svg.axis().outerTickSize(0).orient('bottom').tickFormat(d3.format('.2r')),
yAxis = d3.svg.axis().ticks(6).outerTickSize(0).orient('left').tickFormat(fmt),
x = d3.scale.linear(),
y = d3.scale.linear();
y = d3.scale.linear(),
data = [];
// Create chart
var svg = d3.select(element[0]).append('svg');
@@ -61,13 +62,35 @@ angular.module('app').directive('areaChart', ['$window', function($window) {
// Create and Add tooltip
var tip = vis.append('g').style('display', 'none');
tip.append('rect').attr('width', '4em').attr('height', '2em').attr('x', '0.5em').attr('y', '-1em').attr('class', 'tip');
tip.append('rect').attr('width', '4.5em').attr('height', '2em').attr('x', '0.5em').attr('y', '-1em').attr('class', 'tip');
tip.append('circle')
.attr('class', 'marker')
.attr('r', 4);
tip.append('text').attr('class', 'label x').attr('y', '-0.25em');
tip.append('text').attr('class', 'label y').attr('y', '0.85em');
vis.insert('path', ':first-child') // Area/Path to appear behind everything else
.data([data])
.attr('class', 'area')
.attr('fill', 'url(#gradient)')
.attr('d', area)
.on('mouseover', showTip)
.on('mouseout', hideTip)
.on('mousemove', moveTip)
.call(drag);
drag
.on('dragstart', function() {
dragging = true;
moveTip.call(this);
showTip();
})
.on('dragend', function() {
dragging = false;
hideTip();
})
.on('drag', moveTip);
/**
* Watch for changes in the series data (mass changes, etc)
*/
@@ -78,8 +101,9 @@ angular.module('app').directive('areaChart', ['$window', function($window) {
var width = element[0].parentElement.offsetWidth,
height = width * 0.5,
w = width - margin.left - margin.right,
h = height - margin.top - margin.bottom,
data = [];
h = height - margin.top - margin.bottom;
data.length = 0; // Reset Data array
if (series.xMax == series.xMin) {
var yVal = func(series.xMin);
@@ -95,7 +119,7 @@ angular.module('app').directive('areaChart', ['$window', function($window) {
// Update Chart Size
svg.attr('width', width).attr('height', height);
// Update domain and scale for axes;
// Update domain and scale for axes
x.range([0, w]).domain([series.xMin, series.xMax]).clamp(true);
xAxis.scale(x);
xLbl.attr('transform', 'translate(0,' + h + ')');
@@ -106,30 +130,9 @@ angular.module('app').directive('areaChart', ['$window', function($window) {
vis.selectAll('.y.axis').call(yAxis);
vis.selectAll('.x.axis').call(xAxis);
// Remove existing elements
vis.selectAll('path.area').remove();
vis.insert('path', ':first-child') // Area/Path to appear behind everything else
.datum(data)
.attr('class', 'area')
.attr('fill', 'url(#gradient)')
.attr('d', area)
.on('mouseover', showTip)
.on('mouseout', hideTip)
.on('mousemove', moveTip)
.call(drag);
drag
.on('dragstart', function() {
dragging = true;
moveTip.call(this);
showTip();
})
.on('dragend', function() {
dragging = false;
hideTip();
})
.on('drag', moveTip);
vis.selectAll('path.area') // Area/Path to appear behind everything else
.data([data])
.attr('d', area);
}
function showTip() {
@@ -143,10 +146,10 @@ angular.module('app').directive('areaChart', ['$window', function($window) {
}
function moveTip() {
var xPos = d3.mouse(this)[0], x0 = x.invert(xPos), y0 = func(x0), flip = (x0 / x.domain()[1] > 0.75);
var xPos = d3.mouse(this)[0], x0 = x.invert(xPos), y0 = func(x0), flip = (x0 / x.domain()[1] > 0.65);
tip.attr('transform', 'translate(' + x(x0) + ',' + y(y0) + ')');
tip.selectAll('rect').attr('x', flip ? '-4.5em' : '0.5em').style('text-anchor', flip ? 'end' : 'start');
tip.selectAll('text.label').attr('x', flip ? '-1em' : '1em').style('text-anchor', flip ? 'end' : 'start');
tip.selectAll('rect').attr('x', flip ? '-5.75em' : '0.5em').style('text-anchor', flip ? 'end' : 'start');
tip.selectAll('text.label').attr('x', flip ? '-2em' : '1em').style('text-anchor', flip ? 'end' : 'start');
tip.select('text.label.x').text(fmtLong(x0) + ' ' + labels.xAxis.unit);
tip.select('text.label.y').text(fmtLong(y0) + ' ' + labels.yAxis.unit);
}

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@@ -8,7 +8,7 @@ angular.module('app').directive('slider', ['$window', function($window) {
change: '&onChange'
},
link: function(scope, element) {
var margin = { top: -10, right: 140, bottom: 0, left: 50 },
var margin = { top: -10, right: 145, bottom: 0, left: 50 },
height = 40, // Height is fixed
h = height - margin.top - margin.bottom,
fmt = d3.format('.2f'),

View File

@@ -1,4 +1,4 @@
angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength', 'calcJumpRange', 'lodash', function(Components, calcShieldStrength, calcJumpRange, _) {
angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength', 'calcJumpRange', 'calcTotalRange', 'lodash', function(Components, calcShieldStrength, calcJumpRange, calcTotalRange, _) {
/**
* Returns the power usage type of a slot and it's particular component
@@ -164,11 +164,11 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
Ship.prototype.use = function(slot, id, component, preventUpdate) {
if (slot.id != id) { // Selecting a different component
// Slot is an internal slot, is not being emptied, and the selected component group/type must be of unique
if (slot.cat != 2 && component && _.includes(['sg', 'rf', 'fs'], component.grp)) {
if (slot.cat == 2 && component && _.includes(['sg', 'rf', 'fs'], component.grp)) {
// Find another internal slot that already has this type/group installed
var similarSlot = this.findInternalByGroup(component.grp);
// If another slot has an installed component with of the same type
if (similarSlot && similarSlot !== slot) {
if (!preventUpdate && similarSlot && similarSlot !== slot) {
this.updateStats(similarSlot, null, similarSlot.c, true); // Update stats but don't trigger a global update
similarSlot.id = similarSlot.c = null; // Empty the slot
}
@@ -238,11 +238,21 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
};
Ship.prototype.setSlotEnabled = function(slot, enabled) {
if (slot.enabled != enabled && slot.c) { // Enabled state is changing
this.priorityBands[slot.priority][powerUsageType(slot, slot.c)] += enabled ? slot.c.power : -slot.c.power;
this.updatePower();
if (slot.enabled != enabled) { // Enabled state is changing
slot.enabled = enabled;
if (slot.c) {
this.priorityBands[slot.priority][powerUsageType(slot, slot.c)] += enabled ? slot.c.power : -slot.c.power;
if (slot.c.grp == 'sg') {
this.updateShieldStrength();
} else if (slot.c.grp == 'sb') {
this.shieldMultiplier += slot.c.shieldmul * (enabled ? 1 : -1);
this.updateShieldStrength();
}
this.updatePower();
}
}
slot.enabled = enabled;
};
Ship.prototype.getSlotStatus = function(slot, deployed) {
@@ -277,7 +287,7 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
this.armourAdded -= old.armouradd;
break;
case 'sb':
this.shieldMultiplier -= old.shieldmul;
this.shieldMultiplier -= slot.enabled ? old.shieldmul : 0;
break;
}
@@ -307,7 +317,7 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
this.armourAdded += n.armouradd;
break;
case 'sb':
this.shieldMultiplier += n.shieldmul;
this.shieldMultiplier += slot.enabled ? n.shieldmul : 0;
break;
}
@@ -351,31 +361,20 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
Ship.prototype.updateShieldStrength = function() {
var sgSlot = this.findInternalByGroup('sg'); // Find Shield Generator slot Index if any
this.shieldStrength = sgSlot ? calcShieldStrength(this.mass, this.shields, sgSlot.c, this.shieldMultiplier) : 0;
this.shieldStrength = sgSlot && sgSlot.enabled ? calcShieldStrength(this.mass, this.shields, sgSlot.c, this.shieldMultiplier) : 0;
};
/**
* Jump Range and total range calculations
*/
Ship.prototype.updateJumpStats = function() {
var fsd = this.common[2].c; // Frame Shift Drive;
var fuelRemaining = this.fuelCapacity % fsd.maxfuel; // Fuel left after making N max jumps
var jumps = this.fuelCapacity / fsd.maxfuel;
var fsd = this.common[2].c; // Frame Shift Drive;
this.unladenRange = calcJumpRange(this.unladenMass + fsd.maxfuel, fsd, this.fuelCapacity); // Include fuel weight for jump
this.fullTankRange = calcJumpRange(this.unladenMass + this.fuelCapacity, fsd, this.fuelCapacity); // Full Tanke
this.ladenRange = calcJumpRange(this.ladenMass, fsd, this.fuelCapacity);
this.maxJumpCount = Math.ceil(jumps); // Number of full fuel jumps + final jump to empty tank
// Going backwards, start with the last jump using the remaining fuel
this.unladenTotalRange = fuelRemaining > 0 ? calcJumpRange(this.unladenMass + fuelRemaining, fsd, fuelRemaining) : 0;
this.ladenTotalRange = fuelRemaining > 0 ? calcJumpRange(this.unladenMass + this.cargoCapacity + fuelRemaining, fsd, fuelRemaining) : 0;
// For each max fuel jump, calculate the max jump range based on fuel left in the tank
for (var j = 0, l = Math.floor(jumps); j < l; j++) {
fuelRemaining += fsd.maxfuel;
this.unladenTotalRange += calcJumpRange(this.unladenMass + fuelRemaining, fsd);
this.ladenTotalRange += calcJumpRange(this.unladenMass + this.cargoCapacity + fuelRemaining, fsd);
}
this.unladenTotalRange = calcTotalRange(this.unladenMass, fsd, this.fuelCapacity);
this.ladenTotalRange = calcTotalRange(this.unladenMass + this.cargoCapacity, fsd, this.fuelCapacity);
this.maxJumpCount = Math.ceil(this.fuelCapacity / fsd.maxfuel);
};
return Ship;

View File

@@ -175,6 +175,27 @@ angular.module('shipyard', ['ngLodash'])
*/
.value('calcJumpRange', function(mass, fsd, fuel) {
return Math.pow(Math.min(fuel === undefined ? fsd.maxfuel : fuel, fsd.maxfuel) / fsd.fuelmul, 1 / fsd.fuelpower ) * fsd.optmass / mass;
})
/**
* Calculate the total range based on mass and a specific FSD, and all fuel available
*
* @param {number} mass Mass of a ship: laden, unlanden, partially laden, etc
* @param {object} fsd The FDS object/component with maxfuel, fuelmul, fuelpower, optmass
* @param {number} fuel The total fuel available
* @return {number} Distance in Light Years
*/
.value('calcTotalRange', function(mass, fsd, fuel) {
var fuelRemaining = fuel % fsd.maxfuel; // Fuel left after making N max jumps
var jumps = fuel / fsd.maxfuel;
mass += fuelRemaining;
// Going backwards, start with the last jump using the remaining fuel
var totalRange = fuelRemaining > 0 ? Math.pow(fuelRemaining / fsd.fuelmul, 1 / fsd.fuelpower ) * fsd.optmass / mass : 0;
// For each max fuel jump, calculate the max jump range based on fuel left in the tank
for (var j = 0, l = Math.floor(jumps); j < l; j++) {
fuelRemaining += fsd.maxfuel;
totalRange += Math.pow(fsd.maxfuel / fsd.fuelmul, 1 / fsd.fuelpower ) * fsd.optmass / mass;
}
return totalRange;
})
/**
* Calculate the a ships shield strength based on mass, shield generator and shield boosters used.

View File

@@ -1,11 +1,9 @@
.chart {
.user-select-none();
display: inline-block;
margin: 0;
cursor: default;
overflow: hidden;
width: 33%;
box-sizing: border-box;
@@ -17,12 +15,23 @@
width: 100%;
});
.medPhone({
.axis {
font-size: 0.8em;
g.tick:nth-child(2n + 1) text {
display: none;
}
}
});
h3 {
text-align: center;
&[ng-click] {
cursor: pointer;
}
}
}
@@ -63,5 +72,3 @@ svg {
stroke-width: 1px;
}
}

View File

@@ -162,8 +162,24 @@ table.total {
});
.smallTablet({
overflow-x: auto;
-webkit-overflow-scrolling: touch;
width: 100% !important;
});
}
&.semi {
width: 50%;
.smallTablet({
.axis {
font-size: 0.8em;
g.tick:nth-child(2n + 1) text {
display: none;
}
}
});
.medPhone({
width: 100% !important;
});
}
@@ -177,7 +193,7 @@ table.total {
#componentPriority {
.tablet({
text.primary, text.warning, text.primary-bg {
text.primary, text.warning, text.primary-bg, text.secondary {
font-size: 0.8em;
}

View File

@@ -44,6 +44,7 @@
border-right: 1px solid @primary-disabled;
box-sizing: border-box;
padding-top: 0.2em;
padding-left: 0.1em;
}
.empty {

View File

@@ -16,6 +16,9 @@
<button ui-sref="outfit({shipId: ship.id,code:null, bn: buildName})" ng-disabled="!code">
<svg class="icon lg"><use xlink:href="#switch"></use></svg><span class="button-lbl">Reset</span>
</button>
<button ng-click="stripBuild()">
<svg class="icon lg"><use xlink:href="#feather"></use></svg><span class="button-lbl">Low-Weight</span>
</button>
</div>
</div>
@@ -53,7 +56,7 @@
<td>{{fRound(ship.speed)}} <u>m/s</u></td>
<td>{{fRound(ship.boost)}} <u>m/s</u></td>
<td>{{ship.armourTotal}} <span ng-if="ship.armourAdded">({{ship.armour}} + {{ship.armourAdded}})</span></td>
<td>{{fRound(ship.shieldStrength)}} <u>MJ</u> <span ng-if="ship.shieldMultiplier > 1">({{fRPct(ship.shieldMultiplier)}})</span></td>
<td>{{fRound(ship.shieldStrength)}} <u>MJ</u> <span ng-if="ship.shieldMultiplier > 1 && ship.shieldStrength > 0">({{fRPct(ship.shieldMultiplier)}})</span></td>
<td>{{fRound(ship.unladenMass)}} <u>T</u></td>
<td>{{fRound(ship.ladenMass)}} <u>T</u></td>
<td>{{fRound(ship.cargoCapacity)}} <u>T</u></td>
@@ -261,13 +264,19 @@
</table>
</div>
<div class="group dbl">
<div class="group semi">
<h1>Jump Range</h1>
<div class="cen">
<div area-chart config="jrChart" series="jrSeries"></div>
<div slider max="ship.fuelCapacity" unit="'T'" on-change="::fuelChange(val)" style="position:relative; margin: 0 auto;">
<div area-chart config="jrChart" series="jrSeries"></div>
</div>
<div class="group semi">
<h1>Total Range</h1>
<div area-chart config="trChart" series="trSeries"></div>
</div>
<div class="group dbl">
<div slider max="ship.fuelCapacity" unit="'T'" on-change="::fuelChange(val)" style="position:relative; margin: 0 auto;">
<svg class="icon xl primary-disabled" style="position:absolute;height: 100%;"><use xlink:href="#fuel"></use></svg>
</div>
</div>
</div>

View File

@@ -10,7 +10,7 @@
"boost": 320,
"agility": 8,
"shields": 60,
"armour": 90,
"armour": 162,
"fuelcost": 50,
"mass": 35
},

View File

@@ -10,7 +10,7 @@
"boost": 240,
"agility": 2,
"shields": 350,
"armour": 525,
"armour": 945,
"fuelcost": 50,
"mass": 400
},

View File

@@ -10,7 +10,7 @@
"boost": 340,
"agility": 6,
"shields": 140,
"armour": 210,
"armour": 378,
"fuelcost": 50,
"mass": 280
},

View File

@@ -10,7 +10,7 @@
"boost": 400,
"agility": 6,
"shields": 80,
"armour": 120,
"armour": 216,
"fuelcost": 50,
"mass": 180
},

View File

@@ -10,7 +10,7 @@
"boost": 350,
"agility": 10,
"shields": 60,
"armour": 40,
"armour": 72,
"fuelcost": 50,
"mass": 50
},

View File

@@ -10,7 +10,7 @@
"boost": 300,
"agility": 0,
"shields": 200,
"armour": 300,
"armour": 540,
"fuelcost": 50,
"mass": 580
},

View File

@@ -10,7 +10,7 @@
"boost": 350,
"agility": 6,
"shields": 300,
"armour": 225,
"armour": 405,
"fuelcost": 50,
"mass": 250
},

View File

@@ -10,7 +10,7 @@
"boost": 300,
"agility": 6,
"shields": 50,
"armour": 50,
"armour": 90,
"fuelcost": 50,
"mass": 14
},

View File

@@ -10,7 +10,7 @@
"boost": 380,
"agility": 2,
"shields": 180,
"armour": 270,
"armour": 486,
"fuelcost": 50,
"mass": 400
},

View File

@@ -9,7 +9,7 @@
"speed": 277,
"boost": 380,
"agility": 6,
"shields": 230,
"shields": 197,
"armour": 144,
"fuelcost": 50,
"mass": 35

View File

@@ -10,7 +10,7 @@
"boost": 380,
"agility": 2,
"shields": 220,
"armour": 220,
"armour": 396,
"fuelcost": 50,
"mass": 580
},

View File

@@ -10,7 +10,7 @@
"boost": 280,
"agility": 6,
"shields": 260,
"armour": 260,
"armour": 468,
"fuelcost": 50,
"mass": 350
},

View File

@@ -10,7 +10,7 @@
"boost": 320,
"agility": 8,
"shields": 40,
"armour": 60,
"armour": 108,
"fuelcost": 50,
"mass": 25
},

View File

@@ -10,7 +10,7 @@
"boost": 350,
"agility": 3,
"shields": 90,
"armour": 90,
"armour": 162,
"fuelcost": 50,
"mass": 155
},

View File

@@ -10,7 +10,7 @@
"boost": 300,
"agility": 2,
"shields": 120,
"armour": 120,
"armour": 216,
"fuelcost": 50,
"mass": 420
},

View File

@@ -10,7 +10,7 @@
"boost": 200,
"agility": 0,
"shields": 240,
"armour": 240,
"armour": 432,
"fuelcost": 50,
"mass": 1000
},

View File

@@ -10,7 +10,7 @@
"boost": 400,
"agility": 6,
"shields": 105,
"armour": 70,
"armour": 126,
"fuelcost": 50,
"mass": 60
},

View File

@@ -10,7 +10,7 @@
"boost": 340,
"agility": 9,
"shields": 240,
"armour": 160,
"armour": 288,
"fuelcost": 50,
"mass": 230
},

View File

@@ -1,6 +1,6 @@
{
"name": "coriolis_shipyard",
"version": "0.12.0",
"version": "0.13.3",
"repository": {
"type": "git",
"url": "https://github.com/cmmcleod/coriolis"
@@ -9,33 +9,35 @@
"engine": "node >= 0.12.2",
"dependencies": {},
"devDependencies": {
"angular-mocks": "^1.3.16",
"async": "^0.9.0",
"del": "^1.1.1",
"gulp": "^3.8.11",
"gulp-angular-templatecache": "^1.6.0",
"gulp-concat": "^2.5.2",
"gulp-eslint": "^0.13.2",
"gulp-htmlmin": "^1.1.1",
"gulp-jasmine": "^2.0.1",
"gulp-jsonlint": "^1.0.2",
"gulp-less": "^3.0.2",
"angular-mocks": "1.3.x",
"async": "0.9.x",
"del": "1.2.x",
"gulp": "3.9.x",
"gulp-angular-templatecache": "1.6.x",
"gulp-concat": "2.5.x",
"gulp-eslint": "0.13.x",
"gulp-htmlmin": "1.1.x",
"gulp-jasmine": "2.0.x",
"gulp-jsonlint": "1.1.x",
"gulp-less": "3.0.x",
"gulp-manifest": "0.0.6",
"gulp-minify-css": "^1.0.0",
"gulp-minify-css": "1.1.x",
"gulp-rev-all": "0.8.18",
"gulp-sourcemaps": "^1.5.1",
"gulp-svgmin": "^1.1.2",
"gulp-svgstore": "^5.0.1",
"gulp-template": "^3.0.0",
"gulp-uglify": "^1.2.0",
"gulp-util": "^3.0.4",
"jasmine-core": "^2.3.4",
"json-concat": "0.0.0",
"karma": "^0.12.36",
"karma-chrome-launcher": "^0.1.12",
"karma-jasmine": "^0.3.5",
"main-bower-files": "^2.6.2",
"run-sequence": "^1.0.2",
"uglify-js": "^2.4.19"
"gulp-sourcemaps": "1.5.x",
"gulp-svgmin": "1.1.x",
"gulp-svgstore": "5.0.x",
"gulp-template": "3.0.x",
"gulp-uglify": "1.2.x",
"gulp-util": "3.0.x",
"jasmine-core": "2.3.x",
"json-concat": "0.0.x",
"karma": "0.12.x",
"karma-jasmine": "0.3.x",
"karma-mocha-reporter": "1.0.x",
"karma-phantomjs-launcher": "0.2.x",
"main-bower-files": "2.8.x",
"phantomjs": "1.9.x",
"run-sequence": "1.1.x",
"uglify-js": "2.4.x"
}
}

View File

@@ -14,21 +14,13 @@ module.exports = function(config) {
'../build/app*.js',
'tests/**/*.js'
],
// list of files to exclude
exclude: [],
// preprocess matching files before serving them to the browser
// available preprocessors: https://npmjs.org/browse/keyword/karma-preprocessor
preprocessors: {},
// test results reporter to use
// possible values: 'dots', 'progress'
// available reporters: https://npmjs.org/browse/keyword/karma-reporter
reporters: ['progress'],
reporters: ['mocha'],
port: 9876,
colors: true,
// possible values: config.LOG_DISABLE || config.LOG_ERROR || config.LOG_WARN || config.LOG_INFO || config.LOG_DEBUG
logLevel: config.LOG_INFO,
autoWatch: false,
browsers: ['Chrome'],
browsers: ['PhantomJS'],
singleRun: false
});
};

View File

@@ -1,10 +1,12 @@
describe("Ship Factory", function() {
var Ship;
var Components;
beforeEach(module('shipyard'));
beforeEach(inject(['Ship', function (_Ship_) {
beforeEach(inject(['Ship', 'Components', function (_Ship_, _Components_) {
Ship = _Ship_;
Components = _Components_;
}]));
it("can build all ships", function() {
@@ -32,39 +34,89 @@ describe("Ship Factory", function() {
});
it("resets and rebuilds properly", function() {
var id = 'cobra_mk_iii';
var cobra = DB.ships[id];
var shipA = new Ship(id, cobra.properties, cobra.slots);
var shipB = new Ship(id, cobra.properties, cobra.slots);
var testShip = new Ship(id, cobra.properties, cobra.slots);
var id = 'cobra_mk_iii';
var cobra = DB.ships[id];
var shipA = new Ship(id, cobra.properties, cobra.slots);
var shipB = new Ship(id, cobra.properties, cobra.slots);
var testShip = new Ship(id, cobra.properties, cobra.slots);
var buildA = cobra.defaults;
var buildB = {
common:['4A', '4A', '4A', '3D', '3A', '3A', '4C'],
hardpoints: ['0s', '0s', '2d', '2d', 0, '04'],
internal: ['45', '03', '2b', '2o', '27', '53']
};
var buildA = cobra.defaults;
var buildB = {
common:['4A', '4A', '4A', '3D', '3A', '3A', '4C'],
hardpoints: ['0s', '0s', '2d', '2d', 0, '04'],
internal: ['45', '03', '2b', '2o', '27', '53']
};
shipA.buildWith(buildA); // Build A
shipB.buildWith(buildB);// Build B
testShip.buildWith(buildA);
shipA.buildWith(buildA); // Build A
shipB.buildWith(buildB);// Build B
testShip.buildWith(buildA);
for(var p in testShip) {
expect(testShip[p]).toEqual(shipA[p], p + ' does not match');
}
for(var p in testShip) {
expect(testShip[p]).toEqual(shipA[p], p + ' does not match');
}
testShip.buildWith(buildB);
testShip.buildWith(buildB);
for(var p in testShip) {
expect(testShip[p]).toEqual(shipB[p], p + ' does not match');
}
for(var p in testShip) {
expect(testShip[p]).toEqual(shipB[p], p + ' does not match');
}
testShip.buildWith(buildA);
testShip.buildWith(buildA);
for(var p in testShip) {
expect(testShip[p]).toEqual(shipA[p], p + ' does not match');
}
for(var p in testShip) {
expect(testShip[p]).toEqual(shipA[p], p + ' does not match');
}
});
it("enforces a single shield generator", function() {
var id = 'anaconda';
var anacondaData = DB.ships[id];
var anaconda = new Ship(id, anacondaData.properties, anacondaData.slots);
anaconda.buildWith(anacondaData.defaults);
expect(anaconda.internal[2].c.grp).toEqual('sg', 'Anaconda default shield generator slot');
anaconda.use(anaconda.internal[1], '4j', Components.internal('4j')); // 6E Shield Generator
expect(anaconda.internal[2].c).toEqual(null, 'Anaconda default shield generator slot is empty');
expect(anaconda.internal[2].id).toEqual(null, 'Anaconda default shield generator slot id is null');
expect(anaconda.internal[1].id).toEqual('4j', 'Slot 1 should have SG 4j in it');
expect(anaconda.internal[1].c.grp).toEqual('sg','Slot 1 should have SG 4j in it');
});
});
it("enforces a single shield fuel scoop", function() {
var id = 'anaconda';
var anacondaData = DB.ships[id];
var anaconda = new Ship(id, anacondaData.properties, anacondaData.slots);
anaconda.buildWith(anacondaData.defaults);
anaconda.use(anaconda.internal[4], '32', Components.internal('32')); // 4A Fuel Scoop
expect(anaconda.internal[4].c.grp).toEqual('fs', 'Anaconda fuel scoop slot');
anaconda.use(anaconda.internal[3], '32', Components.internal('32'));
expect(anaconda.internal[4].c).toEqual(null, 'Anaconda original fuel scoop slot is empty');
expect(anaconda.internal[4].id).toEqual(null, 'Anaconda original fuel scoop slot id is null');
expect(anaconda.internal[3].id).toEqual('32', 'Slot 1 should have FS 32 in it');
expect(anaconda.internal[3].c.grp).toEqual('fs','Slot 1 should have FS 32 in it');
});
it("enforces a single refinery", function() {
var id = 'anaconda';
var anacondaData = DB.ships[id];
var anaconda = new Ship(id, anacondaData.properties, anacondaData.slots);
anaconda.buildWith(anacondaData.defaults);
anaconda.use(anaconda.internal[4], '23', Components.internal('23')); // 4E Refinery
expect(anaconda.internal[4].c.grp).toEqual('rf', 'Anaconda refinery slot');
anaconda.use(anaconda.internal[3], '23', Components.internal('23'));
expect(anaconda.internal[4].c).toEqual(null, 'Anaconda original refinery slot is empty');
expect(anaconda.internal[4].id).toEqual(null, 'Anaconda original refinery slot id is null');
expect(anaconda.internal[3].id).toEqual('23', 'Slot 1 should have RF 23 in it');
expect(anaconda.internal[3].c.grp).toEqual('rf','Slot 1 should have RF 23 in it');
});
});