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2
.gitignore
vendored
2
.gitignore
vendored
@@ -3,3 +3,5 @@ build
|
||||
.DS_Store
|
||||
*.log
|
||||
nginx.pid
|
||||
.idea
|
||||
/bin
|
||||
11
README.md
11
README.md
@@ -1,5 +1,4 @@
|
||||
 [](https://travis-ci.org/cmmcleod/coriolis) [](https://waffle.io/cmmcleod/coriolis) [](http://waffle.io/cmmcleod/coriolis) [](https://www.hipchat.com/gfYQiZcmy)
|
||||
|
||||
 [](https://travis-ci.org/EDCD/coriolis) [](https://discord.gg/0uwCh6R62aPRjk9w)
|
||||
|
||||
## About
|
||||
|
||||
@@ -9,13 +8,11 @@ Coriolis was created using assets and imagery from Elite: Dangerous, with the pe
|
||||
|
||||
## Contributing
|
||||
|
||||
Please [submit issues](https://github.com/cmmcleod/coriolis/issues), or better yet [pull requests](https://github.com/cmmcleod/coriolis/pulls) for any corrections or additions to the database or the code.
|
||||
Please [submit issues](https://github.com/EDCD/coriolis/issues), or better yet [pull requests](https://github.com/EDCD/coriolis/pulls) for any corrections or additions to the database or the code.
|
||||
|
||||
### Feature Requests, Suggestions & Bugs
|
||||
|
||||
Chat to us on [HipChat](https://www.hipchat.com/gfYQiZcmy)!
|
||||
|
||||
All such requests are managed and tracked through [issues](https://github.com/cmmcleod/coriolis/issues). An overview of these can be found [here](https://waffle.io/cmmcleod/coriolis).
|
||||
Chat to us on [Discord](https://discord.gg/0uwCh6R62aPRjk9w)!
|
||||
|
||||
## Development
|
||||
|
||||
@@ -29,7 +26,7 @@ See the [Data wiki](https://github.com/cmmcleod/coriolis-data/wiki) for details
|
||||
|
||||
## License
|
||||
|
||||
All Data and [associated JSON](https://github.com/cmmcleod/coriolis-data) files are intellectual property and copyright of Frontier Developments plc ('Frontier', 'Frontier Developments') and are subject to their
|
||||
All Data and [associated JSON](https://github.com/EDCD/coriolis-data) files are intellectual property and copyright of Frontier Developments plc ('Frontier', 'Frontier Developments') and are subject to their
|
||||
[terms and conditions](https://www.frontierstore.net/terms-and-conditions/).
|
||||
|
||||
The code (Javascript, CSS, HTML, and SVG files only) specificially for Coriolis.io is released under the MIT License.
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
{
|
||||
"name": "Coriolis.io",
|
||||
"url": "http://localhost:3300/outfit/anaconda/48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA?bn=Test%20My%20Ship",
|
||||
"code": "48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA",
|
||||
"old-code": "48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA",
|
||||
"code": "4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA",
|
||||
"shipId": "anaconda"
|
||||
}
|
||||
],
|
||||
|
||||
@@ -2,31 +2,31 @@
|
||||
{
|
||||
"shipId": "anaconda",
|
||||
"buildName": "Imported Anaconda",
|
||||
"buildCode": "08E7E6E5E8E8E5C------1717--------05044j-03--2h--00.Iw18ZlA=.Aw18ZlA=",
|
||||
"buildCode": "0pyttFolodDsyf5------1717--------05044j-03--2h--00.Iw18ZlA=.Aw18ZlA=",
|
||||
"buildText": "[Anaconda]\nS: 1F/F Pulse Laser\nS: 1F/F Pulse Laser\n\nBH: 1I Lightweight Alloy\nRB: 8E Power Plant\nTM: 7E Thrusters\nFH: 6E Frame Shift Drive\nEC: 5E Life Support\nPC: 8E Power Distributor\nSS: 8E Sensors\nFS: 5C Fuel Tank (Capacity: 32)\n\n7: 6E Cargo Rack (Capacity: 64)\n6: 5E Cargo Rack (Capacity: 32)\n6: 6E Shield Generator\n5: 4E Cargo Rack (Capacity: 16)\n4: 1E Basic Discovery Scanner\n2: 1E Cargo Rack (Capacity: 2)\n"
|
||||
},
|
||||
{
|
||||
"shipId": "anaconda",
|
||||
"buildName": "Imported Anaconda",
|
||||
"buildCode": "08E7E6E5E8E8E5C------1717--------05044j-03--2h--00.Iw18ZlA=.Aw18ZlA=",
|
||||
"buildCode": "0pyttFolodDsyf5------1717--------05044j-03--2h--00.Iw18ZlA=.Aw18ZlA=",
|
||||
"buildText": "\n\n \t[Anaconda]\nS: 1F/F Pulse Laser\nS: 1F/F Pulse Laser\n\nBH: 1I Lightweight Alloy\nRB: 8E Power Plant\nTM: 7E Thrusters\nFH: 6E Frame Shift Drive\nEC: 5E Life Support\nPC: 8E Power Distributor\nSS: 8E Sensors\nFS: 5C Fuel Tank (Capacity: 32)\n\n7: 6E Cargo Rack (Capacity: 64)\n6: 5E Cargo Rack (Capacity: 32)\n6: 6E Shield Generator\n5: 4E Cargo Rack (Capacity: 16)\n4: 1E Basic Discovery Scanner\n2: 1E Cargo Rack (Capacity: 2)\n"
|
||||
},
|
||||
{
|
||||
"shipId": "cobra_mk_iii",
|
||||
"buildName": "Imported Cobra Mk III",
|
||||
"buildCode": "04A4C4E3D2A3D4C1712222503040202490f242h.Iw1-kA==.Aw1-kA==",
|
||||
"buildCode": "0patcFeldd5sdf41712222503040202490f242h.Iw1-kA==.Aw1-kA==",
|
||||
"buildText": "[Cobra Mk III]\nM: 1F/F Pulse Laser\nM: 1G/G Burst Laser\nS: 1E/T Fragment Cannon\nS: 1G/T Multi-cannon\nU: 0I Point Defence\nU: 0A Shield Booster\n\nBH: 1I Lightweight Alloy\nRB: 4A Power Plant\nTM: 4C Thrusters\nFH: 4E Frame Shift Drive\nEC: 3D Life Support\nPC: 2A Power Distributor\nSS: 3D Sensors\nFS: 4C Fuel Tank (Capacity: 16)\n\n4: 3E Cargo Rack (Capacity: 8)\n4: 3E Cargo Rack (Capacity: 8)\n4: 4E Shield Generator\n2: 2C Auto Field-Maintenance Unit\n2: 1E Standard Docking Computer\n2: 1E Basic Discovery Scanner\n---\nShield: 112.29 MJ\nPower : 10.45 MW retracted (67%)\n 12.16 MW deployed (78%)\n 15.60 MW available\nCargo : 16 T\nFuel : 16 T\nMass : 235.5 T empty\n 267.5 T full\nRange : 10.69 LY unladen\n 10.05 LY laden\nPrice : 2,929,040 CR\nRe-Buy: 146,452 CR @ 95% insurance\n"
|
||||
},
|
||||
{
|
||||
"shipId": "type_9_heavy",
|
||||
"buildName": "Imported Type-9 Heavy",
|
||||
"buildCode": "35A7D6A5A4D4D5C7e2k2f2h110001020306054j03022f01242i.Iw18eQ==.Aw18eQ==",
|
||||
"buildCode": "3pftsFklkdisif57e2k2f2h110001020306054j03022f01242i.Iw18eQ==.Aw18eQ==",
|
||||
"buildText": "[Type-9 Heavy]\nM: 2D/G Fragment Cannon\nM: 2I/F Mine Launcher\nM: 2B/FD Missile Rack\nS: 1I/FS Torpedo Pylon\nS: 1F/F Burst Laser\nU: 0I Chaff Launcher\nU: 0F Electronic Countermeasure\nU: 0I Heat Sink Launcher\nU: 0I Point Defence\n\nBH: 1I Mirrored Surface Composite\nRB: 5A Power Plant\nTM: 7D Thrusters\nFH: 6A Frame Shift Drive\nEC: 5A Life Support\nPC: 4D Power Distributor\nSS: 4D Sensors\nFS: 5C Fuel Tank (Capacity: 32)\n\n8: 7E Cargo Rack (Capacity: 128)\n7: 6E Cargo Rack (Capacity: 64)\n6: 6E Shield Generator\n5: 4E Cargo Rack (Capacity: 16)\n4: 3E Cargo Rack (Capacity: 8)\n4: 1C Advanced Discovery Scanner\n3: 2E Cargo Rack (Capacity: 4)\n3: 1E Standard Docking Computer\n2: 1C Detailed Surface Scanner\n"
|
||||
},
|
||||
{
|
||||
"shipId": "vulture",
|
||||
"buildName": "Imported Vulture",
|
||||
"buildCode": "44A5A4A3D5A4D3C1e1e0e0j04044a0n532jf1.Iw19kA==.Aw19kA==",
|
||||
"buildCode": "4patfFalddksif31e1e0e0j04044a0n532jf1.Iw19kA==.Aw19kA==",
|
||||
"buildText": "[Vulture]\nL: 3E/G Pulse Laser\nL: 3E/G Pulse Laser\nU: 0A Frame Shift Wake Scanner\nU: 0A Kill Warrant Scanner\nU: 0A Shield Booster\nU: 0A Shield Booster\n\nBH: 1I Reactive Surface Composite\nRB: 4A Power Plant\nTM: 5A Thrusters\nFH: 4A Frame Shift Drive\nEC: 3D Life Support\nPC: 5A Power Distributor\nSS: 4D Sensors\nFS: 3C Fuel Tank (Capacity: 8)\n\n5: 5A Shield Generator\n4: 4A Auto Field-Maintenance Unit\n2: 2A Shield Cell Bank\n1: 1A Fuel Scoop\n1: 1C Fuel Tank (Capacity: 2)"
|
||||
}
|
||||
]
|
||||
@@ -1,50 +1,50 @@
|
||||
{
|
||||
"type_6_transporter": {
|
||||
"Cargo": "02A4D4A2D2D2D4C-----04040303430101.Iw1-kA==.Aw1-kA==",
|
||||
"Miner": "03A4D4A2D2D2D4C2l2l---040403451q0101.Iw1-kA==.Aw1-kA==",
|
||||
"Hopper": "02A4D4A2D1A2D4C1717---030302024300-.Iw1-kA==.Aw1-kA=="
|
||||
"Cargo": "0p0tdFal8d8s8f4-----04040303430101.Iw1-kA==.Aw1-kA==",
|
||||
"Miner": "0p5tdFal8d8s8f42l2l---040403451q0101.Iw1-kA==.Aw1-kA==",
|
||||
"Hopper": "0p0tdFal8d0s8f41717---030302024300-.Iw1-kA==.Aw1-kA=="
|
||||
},
|
||||
"type_7_transport": {
|
||||
"Cargo": "02A5D5A4D3D3D5C--------0505040403480101.Iw18aQ==.Aw18aQ==",
|
||||
"Miner": "04D5D5A4D2D3D5C--2l2l----0505041v03450000.Iw18aQ==.Aw18aQ=="
|
||||
"Cargo": "0p0tiFfliddsdf5--------0505040403480101.Iw18aQ==.Aw18aQ==",
|
||||
"Miner": "0pdtiFflid8sdf5--2l2l----0505041v03450000.Iw18aQ==.Aw18aQ=="
|
||||
},
|
||||
"federal_dropship": {
|
||||
"Cargo": "04D5D5A5D3D4D4C-1717------05040448020201.Iw18aQ==.Aw18aQ=="
|
||||
"Cargo": "0pdtiFflnddsif4-1717------05040448020201.Iw18aQ==.Aw18aQ=="
|
||||
},
|
||||
"asp": {
|
||||
"Miner": "25A5A5A4D4A5A5C0s0s24242l2l---04054a1q02022o27.Iw18WQ==.Aw18WQ=="
|
||||
"Miner": "2pftfFflidfskf50s0s24242l2l---04054a1q02022o27.Iw18WQ==.Aw18WQ=="
|
||||
},
|
||||
"imperial_clipper": {
|
||||
"Cargo": "03A5D5A5D4D5D4C--0s0s----0605450302020101.Iw18aQ==.Aw18aQ==",
|
||||
"Dream": "26A6A5A5D6A5A4C0v0v0s0s0404040n4k5n5d2b29292o-.Iw18aQ==.Aw18aQ==",
|
||||
"Current": "04A6A5A5D4A5A4C----------------.Iw18aQ==.Aw18aQ=="
|
||||
"Cargo": "0p5tiFflndisnf4--0s0s----0605450302020101.Iw18aQ==.Aw18aQ==",
|
||||
"Dream": "2pktkFflndpskf40v0v0s0s0404040n4k5n5d2b29292o-.Iw18aQ==.Aw18aQ==",
|
||||
"Current": "0patkFflndfskf4----------------.Iw18aQ==.Aw18aQ=="
|
||||
},
|
||||
"type_9_heavy": {
|
||||
"Current": "04A7D6A5D5D4D6C---------0706054a0303020224.Iw18eQ==.Aw18eQ=="
|
||||
"Current": "0patsFklndnsif6---------0706054a0303020224.Iw18eQ==.Aw18eQ=="
|
||||
},
|
||||
"python": {
|
||||
"Cargo": "04A6D5A4D6D6D5C---------050505040448020201.Iw18eQ==.Aw18eQ==",
|
||||
"Miner": "06A6A5A4D6A6A5C0v0v0v2m2m0404--050505Ce4a1v02022o.Iw18eQ==.Aw18eQ==",
|
||||
"Dream": "27A6A5A4D7A6A5C0v0v0v27270404040m5n5n4f2d2d032t0201.Iw18eQ==.Aw18eQ==",
|
||||
"Missile": "07E6E5E4E7E6E5C2f2g2d2ePh----04044j03---002h.Iw18eQ==.Aw18eQ=="
|
||||
"Cargo": "0patnFflidsssf5---------050505040448020201.Iw18eQ==.Aw18eQ==",
|
||||
"Miner": "0pktkFflidpspf50v0v0v2m2m0404--050505Ce4a1v02022o.Iw18eQ==.Aw18eQ==",
|
||||
"Dream": "2pptkFfliduspf50v0v0v27270404040m5n5n4f2d2d032t0201.Iw18eQ==.Aw18eQ==",
|
||||
"Missile": "0pttoFjljdystf52f2g2d2ePh----04044j03---002h.Iw18eQ==.Aw18eQ=="
|
||||
},
|
||||
"anaconda": {
|
||||
"Dream": "48A7A6A5D8A8A5C2c0o0o0o1m1m0q0q0404040l0b0100004k5n5n112d2d040303326b.Iw18ZlA=.Aw18ZlA=",
|
||||
"Cargo": "04A6D6A5D5D8D5C----------------0605050504040445030301.Iw18ZlA=.Aw18ZlA=",
|
||||
"Current": "04A6D6A5D5A8D5C----------------0605050504040403034524.Iw18ZlA=.Aw18ZlA=",
|
||||
"Explorer": "04A6D6A5D5A8D5C--------0202------f7050505040s372f2i4524.Iw18ZlA=.Aw18ZlA=",
|
||||
"Test": "48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.Iw18ZlA=.Aw18ZlA="
|
||||
"Dream": "4putpFklndzsuf52c0o0o0o1m1m0q0q0404040l0b0100004k5n5n112d2d040303326b.Iw18ZlA=.Aw18ZlA=",
|
||||
"Cargo": "0patnFklndnsxf5----------------0605050504040445030301.Iw18ZlA=.Aw18ZlA=",
|
||||
"Current": "0patnFklndksxf5----------------0605050504040403034524.Iw18ZlA=.Aw18ZlA=",
|
||||
"Explorer": "0patnFklndksxf5--------0202------f7050505040s372f2i4524.Iw18ZlA=.Aw18ZlA=",
|
||||
"Test": "4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.Iw18ZlA=.Aw18ZlA="
|
||||
},
|
||||
"diamondback_explorer": {
|
||||
"Explorer": "02A4D5A3D3D3D5C---0202--320p432i2f.Iw1-kA==.Aw1-kA=="
|
||||
"Explorer": "0p0tdFfldddsdf5---0202--320p432i2f.Iw1-kA==.Aw1-kA=="
|
||||
},
|
||||
"vulture": {
|
||||
"Bounty Hunter": "34A4C4A3D5A4A3C1e1e0404-0l4a5d27662j.Iw19kA==.Aw19kA=="
|
||||
"Bounty Hunter": "3patcFalddksff31e1e0404-0l4a5d27662j.Iw19kA==.Aw19kA=="
|
||||
},
|
||||
"fer_de_lance": {
|
||||
"Attack": "25A5C4A4D6A4A3C1r0s0s0s0s000404-04-4a-5d27-.Iw18aQ==.Aw18aQ=="
|
||||
"Attack": "2pfthFalidpsff31r0s0s0s0s000404-04-4a-5d27-.Iw18aQ==.Aw18aQ=="
|
||||
},
|
||||
"eagle": {
|
||||
"Figther": "42A3A3A1D2A2A2C0p0p24-40532j.Iw19A===.Aw19A==="
|
||||
"Figther": "4p0t5F5l3d5s5f20p0p24-40532j-.Iw1-EA==.Aw1-EA=="
|
||||
}
|
||||
}
|
||||
@@ -3348,8 +3348,8 @@
|
||||
"references": [
|
||||
{
|
||||
"name": "Coriolis.io",
|
||||
"url": "http://localhost:3300/outfit/eagle/42A3A3A1D2A2A2C0p0p24-40532j.Iw19A===.Aw19A===?bn=Figther",
|
||||
"code": "42A3A3A1D2A2A2C0p0p24-40532j.AwRj49iA.AwgsIkEZigmIA===",
|
||||
"url": "http://localhost:3300/outfit/eagle/42A3A3A1D2A2A2C0p0p24-40532j-.Iw1-EA==.Aw1-EA==?bn=Figther",
|
||||
"code": "42A3A3A1D2A2A2C0p0p24-40532j-.Iw1-EA==.Aw1-EA==",
|
||||
"shipId": "eagle"
|
||||
}
|
||||
],
|
||||
|
||||
@@ -10,7 +10,7 @@ import { getLanguage } from '../src/app/i18n/Language';
|
||||
|
||||
describe('Import Modal', function() {
|
||||
|
||||
let MockRouter = require('../src/app/Router');
|
||||
let MockRouter = require('../src/app/Router').default;
|
||||
const Persist = require('../src/app/stores/Persist').default;
|
||||
const ModalImport = require('../src/app/components/ModalImport').default;
|
||||
const mockContext = {
|
||||
@@ -25,8 +25,6 @@ describe('Import Modal', function() {
|
||||
onWindowResize: jest.genMockFunction()
|
||||
};
|
||||
|
||||
MockRouter.go = jest.genMockFunction();
|
||||
|
||||
let modal, render, ContextProvider = Utils.createContextProvider(mockContext);
|
||||
|
||||
/**
|
||||
@@ -110,7 +108,8 @@ describe('Import Modal', function() {
|
||||
it('catches an invalid backup', function() {
|
||||
const importData = require('./fixtures/valid-backup');
|
||||
let invalidImportData = Object.assign({}, importData);
|
||||
invalidImportData.builds.asp = null; // Remove Asp Miner build used in comparison
|
||||
//invalidImportData.builds.asp = null; // Remove Asp Miner build used in comparison
|
||||
delete(invalidImportData.builds.asp);
|
||||
|
||||
pasteText('"this is not valid"');
|
||||
expect(modal.state.importValid).toBeFalsy();
|
||||
@@ -140,9 +139,10 @@ describe('Import Modal', function() {
|
||||
|
||||
expect(modal.state.importValid).toBeTruthy();
|
||||
expect(modal.state.errorMsg).toEqual(null);
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda/48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA?bn=Test%20My%20Ship');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda/4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA?bn=Test%20My%20Ship');
|
||||
});
|
||||
|
||||
it('catches an invalid build', function() {
|
||||
|
||||
@@ -2,7 +2,7 @@ import Ship from '../src/app/shipyard/Ship';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import * as ModuleUtils from '../src/app/shipyard/ModuleUtils';
|
||||
|
||||
describe("Ship Factory", function() {
|
||||
describe("Ship", function() {
|
||||
|
||||
it("can build all ships", function() {
|
||||
for (let s in Ships) {
|
||||
@@ -16,7 +16,7 @@ describe("Ship Factory", function() {
|
||||
ship.buildWith(shipData.defaults);
|
||||
|
||||
expect(ship.totalCost).toEqual(shipData.retailCost, s + ' retail cost does not match default build cost');
|
||||
expect(ship.cargoCapacity).toBeDefined(s + ' cargo');
|
||||
expect(ship.cargoCapacity).toBeDefined();
|
||||
expect(ship.priorityBands[0].retracted).toBeGreaterThan(0, s + ' priorityBands');
|
||||
expect(ship.powerAvailable).toBeGreaterThan(0, s + ' powerAvailable');
|
||||
expect(ship.unladenRange).toBeGreaterThan(0, s + ' unladenRange');
|
||||
@@ -115,8 +115,7 @@ describe("Ship Factory", function() {
|
||||
|
||||
anaconda.use(anaconda.internal[1], ModuleUtils.internal('4j')); // 6E Shield Generator
|
||||
|
||||
expect(anaconda.internal[2].c).toEqual(null, 'Anaconda default shield generator slot is empty');
|
||||
expect(anaconda.internal[2].m).toEqual(null, 'Anaconda default shield generator slot id is null');
|
||||
expect(anaconda.internal[2].m).toEqual(null, 'Anaconda default shield generator slot is empty');
|
||||
expect(anaconda.internal[1].m.id).toEqual('4j', 'Slot 1 should have SG 4j in it');
|
||||
expect(anaconda.internal[1].m.grp).toEqual('sg','Slot 1 should have SG 4j in it');
|
||||
|
||||
@@ -133,8 +132,7 @@ describe("Ship Factory", function() {
|
||||
|
||||
anaconda.use(anaconda.internal[3], ModuleUtils.internal('32'));
|
||||
|
||||
expect(anaconda.internal[4].c).toEqual(null, 'Anaconda original fuel scoop slot is empty');
|
||||
expect(anaconda.internal[4].m).toEqual(null, 'Anaconda original fuel scoop slot id is null');
|
||||
expect(anaconda.internal[4].m).toEqual(null, 'Anaconda original fuel scoop slot is empty');
|
||||
expect(anaconda.internal[3].m.id).toEqual('32', 'Slot 1 should have FS 32 in it');
|
||||
expect(anaconda.internal[3].m.grp).toEqual('fs','Slot 1 should have FS 32 in it');
|
||||
});
|
||||
@@ -150,8 +148,7 @@ describe("Ship Factory", function() {
|
||||
|
||||
anaconda.use(anaconda.internal[3], ModuleUtils.internal('23'));
|
||||
|
||||
expect(anaconda.internal[4].c).toEqual(null, 'Anaconda original refinery slot is empty');
|
||||
expect(anaconda.internal[4].m).toEqual(null, 'Anaconda original refinery slot id is null');
|
||||
expect(anaconda.internal[4].m).toEqual(null, 'Anaconda original refinery slot is empty');
|
||||
expect(anaconda.internal[3].m.id).toEqual('23', 'Slot 1 should have RF 23 in it');
|
||||
expect(anaconda.internal[3].m.grp).toEqual('rf','Slot 1 should have RF 23 in it');
|
||||
});
|
||||
|
||||
@@ -11,6 +11,15 @@ new WebpackDevServer(webpack(config), {
|
||||
// For some reason connect-history-api-fallback does not allow '.' in the URL for history fallback...
|
||||
{ from: /\/outfit\//, to: '/index.html' }
|
||||
]
|
||||
},
|
||||
stats: {
|
||||
assets: true,
|
||||
colors: true,
|
||||
version: false,
|
||||
hash: false,
|
||||
timings: true,
|
||||
chunks: false,
|
||||
chunkModules: false
|
||||
}
|
||||
}).listen(3300, "0.0.0.0", function (err, result) {
|
||||
if (err) {
|
||||
|
||||
34
package.json
34
package.json
@@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "coriolis_shipyard",
|
||||
"version": "2.0.0-Beta-1",
|
||||
"version": "2.2.1",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/cmmcleod/coriolis"
|
||||
"url": "https://github.com/EDCD/coriolis"
|
||||
},
|
||||
"homepage": "https://coriolis.io",
|
||||
"bugs": "https://github.com/cmmcleod/coriolis/issues",
|
||||
"homepage": "https://coriolis.edcd.io",
|
||||
"bugs": "https://github.com/EDCD/coriolis/issues",
|
||||
"private": true,
|
||||
"engine": "node >= 4.0.0",
|
||||
"license": "MIT",
|
||||
@@ -20,19 +20,19 @@
|
||||
"prod-stop": "kill -QUIT $(cat nginx.pid)",
|
||||
"build": "npm run clean && NODE_ENV=production webpack -d -p --config webpack.config.prod.js",
|
||||
"rsync": "rsync -ae \"ssh -i $CORIOLIS_PEM\" --delete build/ $CORIOLIS_USER@$CORIOLIS_HOST:~/wwws",
|
||||
"deploy": "npm run lint && npm test && npm run build:prod && npm run rsync"
|
||||
"deploy": "npm run lint && npm test && npm run build && npm run rsync"
|
||||
},
|
||||
"jest": {
|
||||
"scriptPreprocessor": "<rootDir>/node_modules/babel-jest",
|
||||
"testFileExtensions": [
|
||||
"js"
|
||||
],
|
||||
"testRegex": "(/__tests__/test-.*|\\.(test|spec))\\.js$",
|
||||
"moduleFileExtensions": [
|
||||
"js",
|
||||
"json",
|
||||
"jsx"
|
||||
],
|
||||
"automock": true,
|
||||
"unmockedModulePathPatterns": [
|
||||
"<rootDir>/node_modules/lodash",
|
||||
"<rootDir>/node_modules/react",
|
||||
"<rootDir>/node_modules/react-dom",
|
||||
"<rootDir>/node_modules/react-addons-test-utils",
|
||||
@@ -43,7 +43,7 @@
|
||||
"<rootDir>/node_modules/d3",
|
||||
"<rootDir>/node_modules/lz-string",
|
||||
"<rootDir>/node_modules/jsen",
|
||||
"<rootDir>/node_modules/coriolis-data",
|
||||
"coriolis-data",
|
||||
"<rootDir>/src/app/shipyard",
|
||||
"<rootDir>/src/app/i18n",
|
||||
"<rootDir>/src/app/utils",
|
||||
@@ -68,13 +68,13 @@
|
||||
"extract-text-webpack-plugin": "^0.9.1",
|
||||
"file-loader": "^0.8.4",
|
||||
"html-webpack-plugin": "^1.7.0",
|
||||
"jest-cli": "*",
|
||||
"jest-cli": "^16.0.1",
|
||||
"jsen": "^0.6.0",
|
||||
"json-loader": "^0.5.3",
|
||||
"less": "^2.5.3",
|
||||
"less-loader": "^2.2.1",
|
||||
"react-addons-test-utils": "^0.14.7",
|
||||
"react-testutils-additions": "^0.16.0",
|
||||
"react-addons-test-utils": "^15.0.1",
|
||||
"react-testutils-additions": "^15.1.0",
|
||||
"rimraf": "^2.4.3",
|
||||
"style-loader": "^0.13.0",
|
||||
"url-loader": "^0.5.6",
|
||||
@@ -84,12 +84,14 @@
|
||||
"dependencies": {
|
||||
"babel-polyfill": "*",
|
||||
"classnames": "^2.2.0",
|
||||
"coriolis-data": "cmmcleod/coriolis-data",
|
||||
"d3": "^3.5.9",
|
||||
"coriolis-data": "EDCD/coriolis-data",
|
||||
"d3": "3.5.16",
|
||||
"fbemitter": "^2.0.0",
|
||||
"lodash": "^4.15.0",
|
||||
"lz-string": "^1.4.4",
|
||||
"react": "^0.14.7",
|
||||
"react-dom": "^0.14.7",
|
||||
"react-number-editor": "^4.0.2",
|
||||
"react": "^15.0.1",
|
||||
"react-dom": "^15.0.1",
|
||||
"superagent": "^1.4.0"
|
||||
}
|
||||
}
|
||||
|
||||
906
src/.htaccess
Normal file
906
src/.htaccess
Normal file
@@ -0,0 +1,906 @@
|
||||
RewriteEngine on
|
||||
|
||||
# If a directory or a file exists, use the request directly
|
||||
RewriteCond %{REQUEST_FILENAME} !-f
|
||||
RewriteCond %{REQUEST_FILENAME} !-d
|
||||
# Otherwise forward the request to index.php
|
||||
RewriteRule . index.html
|
||||
|
||||
# Apache Server Configs v2.10.0 | MIT License
|
||||
# https://github.com/h5bp/server-configs-apache
|
||||
|
||||
# (!) Using `.htaccess` files slows down Apache, therefore, if you have
|
||||
# access to the main server configuration file (which is usually called
|
||||
# `httpd.conf`), you should add this logic there.
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/howto/htaccess.html.
|
||||
|
||||
# ######################################################################
|
||||
# # CROSS-ORIGIN #
|
||||
# ######################################################################
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Cross-origin requests |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Allow cross-origin requests.
|
||||
#
|
||||
# https://developer.mozilla.org/en-US/docs/Web/HTTP/Access_control_CORS
|
||||
# http://enable-cors.org/
|
||||
# http://www.w3.org/TR/cors/
|
||||
|
||||
# <IfModule mod_headers.c>
|
||||
# Header set Access-Control-Allow-Origin "*"
|
||||
# </IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Cross-origin images |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Send the CORS header for images when browsers request it.
|
||||
#
|
||||
# https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image
|
||||
# https://blog.chromium.org/2011/07/using-cross-domain-images-in-webgl-and.html
|
||||
|
||||
<IfModule mod_setenvif.c>
|
||||
<IfModule mod_headers.c>
|
||||
<FilesMatch "\.(bmp|cur|gif|ico|jpe?g|png|svgz?|webp)$">
|
||||
SetEnvIf Origin ":" IS_CORS
|
||||
Header set Access-Control-Allow-Origin "*" env=IS_CORS
|
||||
</FilesMatch>
|
||||
</IfModule>
|
||||
</IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Cross-origin web fonts |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Allow cross-origin access to web fonts.
|
||||
|
||||
<IfModule mod_headers.c>
|
||||
<FilesMatch "\.(eot|otf|tt[cf]|woff2?)$">
|
||||
Header set Access-Control-Allow-Origin "*"
|
||||
</FilesMatch>
|
||||
</IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Cross-origin resource timing |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Allow cross-origin access to the timing information for all resources.
|
||||
#
|
||||
# If a resource isn't served with a `Timing-Allow-Origin` header that
|
||||
# would allow its timing information to be shared with the document,
|
||||
# some of the attributes of the `PerformanceResourceTiming` object will
|
||||
# be set to zero.
|
||||
#
|
||||
# http://www.w3.org/TR/resource-timing/
|
||||
# http://www.stevesouders.com/blog/2014/08/21/resource-timing-practical-tips/
|
||||
|
||||
# <IfModule mod_headers.c>
|
||||
# Header set Timing-Allow-Origin: "*"
|
||||
# </IfModule>
|
||||
|
||||
|
||||
# ######################################################################
|
||||
# # ERRORS #
|
||||
# ######################################################################
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Custom error messages/pages |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Customize what Apache returns to the client in case of an error.
|
||||
# https://httpd.apache.org/docs/current/mod/core.html#errordocument
|
||||
|
||||
ErrorDocument 404 /404.html
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Error prevention |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Disable the pattern matching based on filenames.
|
||||
#
|
||||
# This setting prevents Apache from returning a 404 error as the result
|
||||
# of a rewrite when the directory with the same name does not exist.
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/content-negotiation.html#multiviews
|
||||
|
||||
Options -MultiViews
|
||||
|
||||
|
||||
# ######################################################################
|
||||
# # INTERNET EXPLORER #
|
||||
# ######################################################################
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Document modes |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Force Internet Explorer 8/9/10 to render pages in the highest mode
|
||||
# available in the various cases when it may not.
|
||||
#
|
||||
# https://hsivonen.fi/doctype/#ie8
|
||||
#
|
||||
# (!) Starting with Internet Explorer 11, document modes are deprecated.
|
||||
# If your business still relies on older web apps and services that were
|
||||
# designed for older versions of Internet Explorer, you might want to
|
||||
# consider enabling `Enterprise Mode` throughout your company.
|
||||
#
|
||||
# http://msdn.microsoft.com/en-us/library/ie/bg182625.aspx#docmode
|
||||
# http://blogs.msdn.com/b/ie/archive/2014/04/02/stay-up-to-date-with-enterprise-mode-for-internet-explorer-11.aspx
|
||||
|
||||
<IfModule mod_headers.c>
|
||||
Header set X-UA-Compatible "IE=edge"
|
||||
# `mod_headers` cannot match based on the content-type, however,
|
||||
# the `X-UA-Compatible` response header should be send only for
|
||||
# HTML documents and not for the other resources.
|
||||
<FilesMatch "\.(appcache|atom|bbaw|bmp|crx|css|cur|eot|f4[abpv]|flv|geojson|gif|htc|ico|jpe?g|js|json(ld)?|m4[av]|manifest|map|mp4|oex|og[agv]|opus|otf|pdf|png|rdf|rss|safariextz|svgz?|swf|topojson|tt[cf]|txt|vcard|vcf|vtt|webapp|web[mp]|woff2?|xloc|xml|xpi)$">
|
||||
Header unset X-UA-Compatible
|
||||
</FilesMatch>
|
||||
</IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Iframes cookies |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Allow cookies to be set from iframes in Internet Explorer.
|
||||
#
|
||||
# http://msdn.microsoft.com/en-us/library/ms537343.aspx
|
||||
# http://www.w3.org/TR/2000/CR-P3P-20001215/
|
||||
|
||||
# <IfModule mod_headers.c>
|
||||
# Header set P3P "policyref=\"/w3c/p3p.xml\", CP=\"IDC DSP COR ADM DEVi TAIi PSA PSD IVAi IVDi CONi HIS OUR IND CNT\""
|
||||
# </IfModule>
|
||||
|
||||
|
||||
# ######################################################################
|
||||
# # MEDIA TYPES AND CHARACTER ENCODINGS #
|
||||
# ######################################################################
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Media types |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Serve resources with the proper media types (f.k.a. MIME types).
|
||||
#
|
||||
# https://www.iana.org/assignments/media-types/media-types.xhtml
|
||||
# https://httpd.apache.org/docs/current/mod/mod_mime.html#addtype
|
||||
|
||||
<IfModule mod_mime.c>
|
||||
|
||||
# Data interchange
|
||||
AddType application/json json map topojson
|
||||
AddType application/ld+json jsonld
|
||||
AddType application/vnd.geo+json geojson
|
||||
AddType application/xml atom rdf rss xml
|
||||
|
||||
# JavaScript
|
||||
# Normalize to standard type.
|
||||
# https://tools.ietf.org/html/rfc4329#section-7.2
|
||||
AddType application/javascript js
|
||||
|
||||
# Manifest files
|
||||
|
||||
# If you are providing a web application manifest file (see
|
||||
# the specification: https://w3c.github.io/manifest/), it is
|
||||
# recommended that you serve it with the `application/manifest+json`
|
||||
# media type.
|
||||
#
|
||||
# Because the web application manifest file doesn't have its
|
||||
# own unique file extension, you can set its media type either
|
||||
# by matching:
|
||||
#
|
||||
# 1) the exact location of the file (this can be done using a
|
||||
# directive such as `<Location>`, but it will NOT work in
|
||||
# the `.htaccess` file, so you will have to do it in the main
|
||||
# server configuration file or inside of a `<VirtualHost>`
|
||||
# container)
|
||||
#
|
||||
# e.g.:
|
||||
#
|
||||
# <Location "/.well-known/manifest.json">
|
||||
# AddType application/manifest+json json
|
||||
# </Location>
|
||||
#
|
||||
# 2) the filename (this can be problematic as you will need to
|
||||
# ensure that you don't have any other file with the same name
|
||||
# as the one you gave to your web application manifest file)
|
||||
#
|
||||
# e.g.:
|
||||
#
|
||||
# <Files "manifest.json">
|
||||
# AddType application/manifest+json json
|
||||
# </Files>
|
||||
|
||||
AddType application/x-web-app-manifest+json webapp
|
||||
AddType text/cache-manifest appcache manifest
|
||||
|
||||
# Media files
|
||||
AddType audio/mp4 f4a f4b m4a
|
||||
AddType audio/ogg oga ogg opus
|
||||
AddType image/bmp bmp
|
||||
AddType image/webp webp
|
||||
AddType image/x-icon cur ico
|
||||
AddType video/mp4 f4v f4p m4v mp4
|
||||
AddType video/ogg ogv
|
||||
AddType video/webm webm
|
||||
AddType video/x-flv flv
|
||||
AddType image/svg+xml svg svgz
|
||||
|
||||
# Web fonts
|
||||
AddType application/font-woff woff
|
||||
AddType application/font-woff2 woff2
|
||||
AddType application/vnd.ms-fontobject eot
|
||||
|
||||
# Browsers usually ignore the font media types and simply sniff
|
||||
# the bytes to figure out the font type.
|
||||
# https://mimesniff.spec.whatwg.org/#matching-a-font-type-pattern
|
||||
#
|
||||
# However, Blink and WebKit based browsers will show a warning
|
||||
# in the console if the following font types are served with any
|
||||
# other media types.
|
||||
|
||||
AddType application/x-font-ttf ttc ttf
|
||||
AddType font/opentype otf
|
||||
|
||||
# Other
|
||||
AddType application/octet-stream safariextz
|
||||
AddType application/x-bb-appworld bbaw
|
||||
AddType application/x-chrome-extension crx
|
||||
AddType application/x-opera-extension oex
|
||||
AddType application/x-xpinstall xpi
|
||||
AddType text/vcard vcard vcf
|
||||
AddType text/vnd.rim.location.xloc xloc
|
||||
AddType text/vtt vtt
|
||||
AddType text/x-component htc
|
||||
|
||||
</IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Character encodings |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Serve all resources labeled as `text/html` or `text/plain`
|
||||
# with the media type `charset` parameter set to `UTF-8`.
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/mod/core.html#adddefaultcharset
|
||||
|
||||
AddDefaultCharset utf-8
|
||||
|
||||
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
||||
# Serve the following file types with the media type `charset`
|
||||
# parameter set to `UTF-8`.
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/mod/mod_mime.html#addcharset
|
||||
|
||||
<IfModule mod_mime.c>
|
||||
AddCharset utf-8 .atom \
|
||||
.bbaw \
|
||||
.css \
|
||||
.geojson \
|
||||
.js \
|
||||
.json \
|
||||
.jsonld \
|
||||
.rdf \
|
||||
.rss \
|
||||
.topojson \
|
||||
.vtt \
|
||||
.webapp \
|
||||
.xloc \
|
||||
.xml
|
||||
</IfModule>
|
||||
|
||||
|
||||
# ######################################################################
|
||||
# # REWRITES #
|
||||
# ######################################################################
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Rewrite engine |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# (1) Turn on the rewrite engine (this is necessary in order for
|
||||
# the `RewriteRule` directives to work).
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/mod/mod_rewrite.html#RewriteEngine
|
||||
#
|
||||
# (2) Enable the `FollowSymLinks` option if it isn't already.
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/mod/core.html#options
|
||||
#
|
||||
# (3) If your web host doesn't allow the `FollowSymlinks` option,
|
||||
# you need to comment it out or remove it, and then uncomment
|
||||
# the `Options +SymLinksIfOwnerMatch` line (4), but be aware
|
||||
# of the performance impact.
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/misc/perf-tuning.html#symlinks
|
||||
#
|
||||
# (4) Some cloud hosting services will require you set `RewriteBase`.
|
||||
#
|
||||
# http://www.rackspace.com/knowledge_center/frequently-asked-question/why-is-modrewrite-not-working-on-my-site
|
||||
# https://httpd.apache.org/docs/current/mod/mod_rewrite.html#rewritebase
|
||||
#
|
||||
# (5) Depending on how your server is set up, you may also need to
|
||||
# use the `RewriteOptions` directive to enable some options for
|
||||
# the rewrite engine.
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/mod/mod_rewrite.html#rewriteoptions
|
||||
|
||||
<IfModule mod_rewrite.c>
|
||||
|
||||
# (1)
|
||||
RewriteEngine On
|
||||
|
||||
# (2)
|
||||
Options +FollowSymlinks
|
||||
|
||||
# (3)
|
||||
# Options +SymLinksIfOwnerMatch
|
||||
|
||||
# (4)
|
||||
# RewriteBase /
|
||||
|
||||
# (5)
|
||||
# RewriteOptions <options>
|
||||
|
||||
</IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Forcing `https://` |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Redirect from the `http://` to the `https://` version of the URL.
|
||||
# https://wiki.apache.org/httpd/RewriteHTTPToHTTPS
|
||||
|
||||
# <IfModule mod_rewrite.c>
|
||||
# RewriteEngine On
|
||||
# RewriteCond %{HTTPS} !=on
|
||||
# RewriteRule ^(.*)$ https://%{HTTP_HOST}/$1 [R=301,L]
|
||||
# </IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Suppressing / Forcing the `www.` at the beginning of URLs |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# The same content should never be available under two different
|
||||
# URLs, especially not with and without `www.` at the beginning.
|
||||
# This can cause SEO problems (duplicate content), and therefore,
|
||||
# you should choose one of the alternatives and redirect the other
|
||||
# one.
|
||||
#
|
||||
# By default `Option 1` (no `www.`) is activated.
|
||||
# http://no-www.org/faq.php?q=class_b
|
||||
#
|
||||
# If you would prefer to use `Option 2`, just comment out all the
|
||||
# lines from `Option 1` and uncomment the ones from `Option 2`.
|
||||
#
|
||||
# (!) NEVER USE BOTH RULES AT THE SAME TIME!
|
||||
|
||||
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
||||
# Option 1: rewrite www.example.com → example.com
|
||||
|
||||
<IfModule mod_rewrite.c>
|
||||
RewriteEngine On
|
||||
RewriteCond %{HTTPS} !=on
|
||||
RewriteCond %{HTTP_HOST} ^www\.(.+)$ [NC]
|
||||
RewriteRule ^ http://%1%{REQUEST_URI} [R=301,L]
|
||||
</IfModule>
|
||||
|
||||
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
||||
# Option 2: rewrite example.com → www.example.com
|
||||
#
|
||||
# Be aware that the following might not be a good idea if you use "real"
|
||||
# subdomains for certain parts of your website.
|
||||
|
||||
# <IfModule mod_rewrite.c>
|
||||
# RewriteEngine On
|
||||
# RewriteCond %{HTTPS} !=on
|
||||
# RewriteCond %{HTTP_HOST} !^www\. [NC]
|
||||
# RewriteCond %{SERVER_ADDR} !=127.0.0.1
|
||||
# RewriteCond %{SERVER_ADDR} !=::1
|
||||
# RewriteRule ^ http://www.%{HTTP_HOST}%{REQUEST_URI} [R=301,L]
|
||||
# </IfModule>
|
||||
|
||||
|
||||
# ######################################################################
|
||||
# # SECURITY #
|
||||
# ######################################################################
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Clickjacking |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Protect website against clickjacking.
|
||||
#
|
||||
# The example below sends the `X-Frame-Options` response header with
|
||||
# the value `DENY`, informing browsers not to display the content of
|
||||
# the web page in any frame.
|
||||
#
|
||||
# This might not be the best setting for everyone. You should read
|
||||
# about the other two possible values the `X-Frame-Options` header
|
||||
# field can have: `SAMEORIGIN` and `ALLOW-FROM`.
|
||||
# https://tools.ietf.org/html/rfc7034#section-2.1.
|
||||
#
|
||||
# Keep in mind that while you could send the `X-Frame-Options` header
|
||||
# for all of your website’s pages, this has the potential downside that
|
||||
# it forbids even non-malicious framing of your content (e.g.: when
|
||||
# users visit your website using a Google Image Search results page).
|
||||
#
|
||||
# Nonetheless, you should ensure that you send the `X-Frame-Options`
|
||||
# header for all pages that allow a user to make a state changing
|
||||
# operation (e.g: pages that contain one-click purchase links, checkout
|
||||
# or bank-transfer confirmation pages, pages that make permanent
|
||||
# configuration changes, etc.).
|
||||
#
|
||||
# Sending the `X-Frame-Options` header can also protect your website
|
||||
# against more than just clickjacking attacks:
|
||||
# https://cure53.de/xfo-clickjacking.pdf.
|
||||
#
|
||||
# https://tools.ietf.org/html/rfc7034
|
||||
# http://blogs.msdn.com/b/ieinternals/archive/2010/03/30/combating-clickjacking-with-x-frame-options.aspx
|
||||
# https://www.owasp.org/index.php/Clickjacking
|
||||
|
||||
# <IfModule mod_headers.c>
|
||||
# Header set X-Frame-Options "DENY"
|
||||
# # `mod_headers` cannot match based on the content-type, however,
|
||||
# # the `X-Frame-Options` response header should be send only for
|
||||
# # HTML documents and not for the other resources.
|
||||
# <FilesMatch "\.(appcache|atom|bbaw|bmp|crx|css|cur|eot|f4[abpv]|flv|geojson|gif|htc|ico|jpe?g|js|json(ld)?|m4[av]|manifest|map|mp4|oex|og[agv]|opus|otf|pdf|png|rdf|rss|safariextz|svgz?|swf|topojson|tt[cf]|txt|vcard|vcf|vtt|webapp|web[mp]|woff2?|xloc|xml|xpi)$">
|
||||
# Header unset X-Frame-Options
|
||||
# </FilesMatch>
|
||||
# </IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Content Security Policy (CSP) |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Mitigate the risk of cross-site scripting and other content-injection
|
||||
# attacks.
|
||||
#
|
||||
# This can be done by setting a `Content Security Policy` which
|
||||
# whitelists trusted sources of content for your website.
|
||||
#
|
||||
# The example header below allows ONLY scripts that are loaded from the
|
||||
# current website's origin (no inline scripts, no CDN, etc). That almost
|
||||
# certainly won't work as-is for your website!
|
||||
#
|
||||
# For more details on how to craft a reasonable policy for your website,
|
||||
# read: http://www.html5rocks.com/en/tutorials/security/content-security-policy/
|
||||
# (or the specification: http://www.w3.org/TR/CSP11/). Also, to make
|
||||
# things easier, you can use an online CSP header generator such as:
|
||||
# http://cspisawesome.com/.
|
||||
|
||||
# <IfModule mod_headers.c>
|
||||
# Header set Content-Security-Policy "script-src 'self'; object-src 'self'"
|
||||
# # `mod_headers` cannot match based on the content-type, however,
|
||||
# # the `Content-Security-Policy` response header should be send
|
||||
# # only for HTML documents and not for the other resources.
|
||||
# <FilesMatch "\.(appcache|atom|bbaw|bmp|crx|css|cur|eot|f4[abpv]|flv|geojson|gif|htc|ico|jpe?g|js|json(ld)?|m4[av]|manifest|map|mp4|oex|og[agv]|opus|otf|pdf|png|rdf|rss|safariextz|svgz?|swf|topojson|tt[cf]|txt|vcard|vcf|vtt|webapp|web[mp]|woff2?|xloc|xml|xpi)$">
|
||||
# Header unset Content-Security-Policy
|
||||
# </FilesMatch>
|
||||
# </IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | File access |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Block access to directories without a default document.
|
||||
#
|
||||
# You should leave the following uncommented, as you shouldn't allow
|
||||
# anyone to surf through every directory on your server (which may
|
||||
# includes rather private places such as the CMS's directories).
|
||||
|
||||
<IfModule mod_autoindex.c>
|
||||
Options -Indexes
|
||||
</IfModule>
|
||||
|
||||
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
||||
# Block access to all hidden files and directories with the exception of
|
||||
# the visible content from within the `/.well-known/` hidden directory.
|
||||
#
|
||||
# These types of files usually contain user preferences or the preserved
|
||||
# state of an utility, and can include rather private places like, for
|
||||
# example, the `.git` or `.svn` directories.
|
||||
#
|
||||
# The `/.well-known/` directory represents the standard (RFC 5785) path
|
||||
# prefix for "well-known locations" (e.g.: `/.well-known/manifest.json`,
|
||||
# `/.well-known/keybase.txt`), and therefore, access to its visible
|
||||
# content should not be blocked.
|
||||
#
|
||||
# https://www.mnot.net/blog/2010/04/07/well-known
|
||||
# https://tools.ietf.org/html/rfc5785
|
||||
|
||||
<IfModule mod_rewrite.c>
|
||||
RewriteEngine On
|
||||
RewriteCond %{REQUEST_URI} "!(^|/)\.well-known/([^./]+./?)+$" [NC]
|
||||
RewriteCond %{SCRIPT_FILENAME} -d [OR]
|
||||
RewriteCond %{SCRIPT_FILENAME} -f
|
||||
RewriteRule "(^|/)\." - [F]
|
||||
</IfModule>
|
||||
|
||||
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
||||
# Block access to files that can expose sensitive information.
|
||||
#
|
||||
# By default, block access to backup and source files that may be
|
||||
# left by some text editors and can pose a security risk when anyone
|
||||
# has access to them.
|
||||
#
|
||||
# http://feross.org/cmsploit/
|
||||
#
|
||||
# (!) Update the `<FilesMatch>` regular expression from below to
|
||||
# include any files that might end up on your production server and
|
||||
# can expose sensitive information about your website. These files may
|
||||
# include: configuration files, files that contain metadata about the
|
||||
# project (e.g.: project dependencies), build scripts, etc..
|
||||
|
||||
<FilesMatch "(^#.*#|\.(bak|conf|dist|fla|in[ci]|log|psd|sh|sql|sw[op])|~)$">
|
||||
|
||||
# Apache < 2.3
|
||||
<IfModule !mod_authz_core.c>
|
||||
Order allow,deny
|
||||
Deny from all
|
||||
Satisfy All
|
||||
</IfModule>
|
||||
|
||||
# Apache ≥ 2.3
|
||||
<IfModule mod_authz_core.c>
|
||||
Require all denied
|
||||
</IfModule>
|
||||
|
||||
</FilesMatch>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | HTTP Strict Transport Security (HSTS) |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Force client-side SSL redirection.
|
||||
#
|
||||
# If a user types `example.com` in their browser, even if the server
|
||||
# redirects them to the secure version of the website, that still leaves
|
||||
# a window of opportunity (the initial HTTP connection) for an attacker
|
||||
# to downgrade or redirect the request.
|
||||
#
|
||||
# The following header ensures that browser will ONLY connect to your
|
||||
# server via HTTPS, regardless of what the users type in the browser's
|
||||
# address bar.
|
||||
#
|
||||
# (!) Remove the `includeSubDomains` optional directive if the website's
|
||||
# subdomains are not using HTTPS.
|
||||
#
|
||||
# http://www.html5rocks.com/en/tutorials/security/transport-layer-security/
|
||||
# https://tools.ietf.org/html/draft-ietf-websec-strict-transport-sec-14#section-6.1
|
||||
# http://blogs.msdn.com/b/ieinternals/archive/2014/08/18/hsts-strict-transport-security-attacks-mitigations-deployment-https.aspx
|
||||
|
||||
# <IfModule mod_headers.c>
|
||||
# Header set Strict-Transport-Security "max-age=16070400; includeSubDomains"
|
||||
# </IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Reducing MIME type security risks |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Prevent some browsers from MIME-sniffing the response.
|
||||
#
|
||||
# This reduces exposure to drive-by download attacks and cross-origin
|
||||
# data leaks, and should be left uncommented, especially if the server
|
||||
# is serving user-uploaded content or content that could potentially be
|
||||
# treated as executable by the browser.
|
||||
#
|
||||
# http://www.slideshare.net/hasegawayosuke/owasp-hasegawa
|
||||
# http://blogs.msdn.com/b/ie/archive/2008/07/02/ie8-security-part-v-comprehensive-protection.aspx
|
||||
# http://msdn.microsoft.com/en-us/library/ie/gg622941.aspx
|
||||
# https://mimesniff.spec.whatwg.org/
|
||||
|
||||
<IfModule mod_headers.c>
|
||||
Header set X-Content-Type-Options "nosniff"
|
||||
</IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Reflected Cross-Site Scripting (XSS) attacks |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# (1) Try to re-enable the cross-site scripting (XSS) filter built
|
||||
# into most web browsers.
|
||||
#
|
||||
# The filter is usually enabled by default, but in some cases it
|
||||
# may be disabled by the user. However, in Internet Explorer for
|
||||
# example, it can be re-enabled just by sending the
|
||||
# `X-XSS-Protection` header with the value of `1`.
|
||||
#
|
||||
# (2) Prevent web browsers from rendering the web page if a potential
|
||||
# reflected (a.k.a non-persistent) XSS attack is detected by the
|
||||
# filter.
|
||||
#
|
||||
# By default, if the filter is enabled and browsers detect a
|
||||
# reflected XSS attack, they will attempt to block the attack
|
||||
# by making the smallest possible modifications to the returned
|
||||
# web page.
|
||||
#
|
||||
# Unfortunately, in some browsers (e.g.: Internet Explorer),
|
||||
# this default behavior may allow the XSS filter to be exploited,
|
||||
# thereby, it's better to inform browsers to prevent the rendering
|
||||
# of the page altogether, instead of attempting to modify it.
|
||||
#
|
||||
# http://hackademix.net/2009/11/21/ies-xss-filter-creates-xss-vulnerabilities
|
||||
#
|
||||
# (!) Do not rely on the XSS filter to prevent XSS attacks! Ensure that
|
||||
# you are taking all possible measures to prevent XSS attacks, the
|
||||
# most obvious being: validating and sanitizing your website's inputs.
|
||||
#
|
||||
# http://blogs.msdn.com/b/ie/archive/2008/07/02/ie8-security-part-iv-the-xss-filter.aspx
|
||||
# http://blogs.msdn.com/b/ieinternals/archive/2011/01/31/controlling-the-internet-explorer-xss-filter-with-the-x-xss-protection-http-header.aspx
|
||||
# https://www.owasp.org/index.php/Cross-site_Scripting_%28XSS%29
|
||||
|
||||
# <IfModule mod_headers.c>
|
||||
# # (1) (2)
|
||||
# Header set X-XSS-Protection "1; mode=block"
|
||||
# # `mod_headers` cannot match based on the content-type, however,
|
||||
# # the `X-XSS-Protection` response header should be send only for
|
||||
# # HTML documents and not for the other resources.
|
||||
# <FilesMatch "\.(appcache|atom|bbaw|bmp|crx|css|cur|eot|f4[abpv]|flv|geojson|gif|htc|ico|jpe?g|js|json(ld)?|m4[av]|manifest|map|mp4|oex|og[agv]|opus|otf|pdf|png|rdf|rss|safariextz|svgz?|swf|topojson|tt[cf]|txt|vcard|vcf|vtt|webapp|web[mp]|woff2?|xloc|xml|xpi)$">
|
||||
# Header unset X-XSS-Protection
|
||||
# </FilesMatch>
|
||||
# </IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Server software information |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Prevent Apache from sending in the `Server` response header its
|
||||
# exact version number, the description of the generic OS-type or
|
||||
# information about its compiled-in modules.
|
||||
#
|
||||
# (!) The `ServerTokens` directive will only work in the main server
|
||||
# configuration file, so don't try to enable it in the `.htaccess` file!
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/mod/core.html#servertokens
|
||||
|
||||
# ServerTokens Prod
|
||||
|
||||
|
||||
# ######################################################################
|
||||
# # WEB PERFORMANCE #
|
||||
# ######################################################################
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Compression |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
<IfModule mod_deflate.c>
|
||||
|
||||
# Force compression for mangled `Accept-Encoding` request headers
|
||||
# https://developer.yahoo.com/blogs/ydn/pushing-beyond-gzipping-25601.html
|
||||
|
||||
<IfModule mod_setenvif.c>
|
||||
<IfModule mod_headers.c>
|
||||
SetEnvIfNoCase ^(Accept-EncodXng|X-cept-Encoding|X{15}|~{15}|-{15})$ ^((gzip|deflate)\s*,?\s*)+|[X~-]{4,13}$ HAVE_Accept-Encoding
|
||||
RequestHeader append Accept-Encoding "gzip,deflate" env=HAVE_Accept-Encoding
|
||||
</IfModule>
|
||||
</IfModule>
|
||||
|
||||
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
||||
# Compress all output labeled with one of the following media types.
|
||||
#
|
||||
# (!) For Apache versions below version 2.3.7 you don't need to
|
||||
# enable `mod_filter` and can remove the `<IfModule mod_filter.c>`
|
||||
# and `</IfModule>` lines as `AddOutputFilterByType` is still in
|
||||
# the core directives.
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/mod/mod_filter.html#addoutputfilterbytype
|
||||
|
||||
<IfModule mod_filter.c>
|
||||
AddOutputFilterByType DEFLATE "application/atom+xml" \
|
||||
"application/javascript" \
|
||||
"application/json" \
|
||||
"application/ld+json" \
|
||||
"application/manifest+json" \
|
||||
"application/rdf+xml" \
|
||||
"application/rss+xml" \
|
||||
"application/schema+json" \
|
||||
"application/vnd.geo+json" \
|
||||
"application/vnd.ms-fontobject" \
|
||||
"application/x-font-ttf" \
|
||||
"application/x-javascript" \
|
||||
"application/x-web-app-manifest+json" \
|
||||
"application/xhtml+xml" \
|
||||
"application/xml" \
|
||||
"font/opentype" \
|
||||
"image/bmp" \
|
||||
"image/svg+xml" \
|
||||
"image/x-icon" \
|
||||
"text/cache-manifest" \
|
||||
"text/css" \
|
||||
"text/html" \
|
||||
"text/javascript" \
|
||||
"text/plain" \
|
||||
"text/vcard" \
|
||||
"text/vnd.rim.location.xloc" \
|
||||
"text/vtt" \
|
||||
"text/x-component" \
|
||||
"text/xml"
|
||||
</IfModule>
|
||||
|
||||
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
||||
# Map the following filename extensions to the specified
|
||||
# encoding type in order to make Apache serve the file types
|
||||
# with the appropriate `Content-Encoding` response header
|
||||
# (do note that this will NOT make Apache compress them!).
|
||||
#
|
||||
# If these files types would be served without an appropriate
|
||||
# `Content-Enable` response header, client applications (e.g.:
|
||||
# browsers) wouldn't know that they first need to uncompress
|
||||
# the response, and thus, wouldn't be able to understand the
|
||||
# content.
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/mod/mod_mime.html#addencoding
|
||||
|
||||
<IfModule mod_mime.c>
|
||||
AddEncoding gzip svgz
|
||||
</IfModule>
|
||||
|
||||
</IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Content transformation |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Prevent intermediate caches or proxies (e.g.: such as the ones
|
||||
# used by mobile network providers) from modifying the website's
|
||||
# content.
|
||||
#
|
||||
# https://tools.ietf.org/html/rfc2616#section-14.9.5
|
||||
#
|
||||
# (!) If you are using `mod_pagespeed`, please note that setting
|
||||
# the `Cache-Control: no-transform` response header will prevent
|
||||
# `PageSpeed` from rewriting `HTML` files, and, if the
|
||||
# `ModPagespeedDisableRewriteOnNoTransform` directive isn't set
|
||||
# to `off`, also from rewriting other resources.
|
||||
#
|
||||
# https://developers.google.com/speed/pagespeed/module/configuration#notransform
|
||||
|
||||
# <IfModule mod_headers.c>
|
||||
# Header merge Cache-Control "no-transform"
|
||||
# </IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | ETags |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Remove `ETags` as resources are sent with far-future expires headers.
|
||||
#
|
||||
# https://developer.yahoo.com/performance/rules.html#etags
|
||||
# https://tools.ietf.org/html/rfc7232#section-2.3
|
||||
|
||||
# `FileETag None` doesn't work in all cases.
|
||||
<IfModule mod_headers.c>
|
||||
Header unset ETag
|
||||
</IfModule>
|
||||
|
||||
FileETag None
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Expires headers |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Serve resources with far-future expires headers.
|
||||
#
|
||||
# (!) If you don't control versioning with filename-based
|
||||
# cache busting, you should consider lowering the cache times
|
||||
# to something like one week.
|
||||
#
|
||||
# https://httpd.apache.org/docs/current/mod/mod_expires.html
|
||||
|
||||
<IfModule mod_expires.c>
|
||||
|
||||
ExpiresActive on
|
||||
ExpiresDefault "access plus 1 month"
|
||||
|
||||
# CSS
|
||||
ExpiresByType text/css "access plus 1 year"
|
||||
|
||||
# Data interchange
|
||||
ExpiresByType application/atom+xml "access plus 1 hour"
|
||||
ExpiresByType application/rdf+xml "access plus 1 hour"
|
||||
ExpiresByType application/rss+xml "access plus 1 hour"
|
||||
|
||||
ExpiresByType application/json "access plus 0 seconds"
|
||||
ExpiresByType application/ld+json "access plus 0 seconds"
|
||||
ExpiresByType application/schema+json "access plus 0 seconds"
|
||||
ExpiresByType application/vnd.geo+json "access plus 0 seconds"
|
||||
ExpiresByType application/xml "access plus 0 seconds"
|
||||
ExpiresByType text/xml "access plus 0 seconds"
|
||||
|
||||
# Favicon (cannot be renamed!) and cursor images
|
||||
ExpiresByType image/x-icon "access plus 1 week"
|
||||
|
||||
# HTML
|
||||
ExpiresByType text/html "access plus 0 seconds"
|
||||
|
||||
# JavaScript
|
||||
ExpiresByType application/javascript "access plus 1 year"
|
||||
ExpiresByType application/x-javascript "access plus 1 year"
|
||||
ExpiresByType text/javascript "access plus 1 year"
|
||||
|
||||
# Manifest files
|
||||
ExpiresByType application/manifest+json "access plus 1 year"
|
||||
|
||||
ExpiresByType application/x-web-app-manifest+json "access plus 0 seconds"
|
||||
ExpiresByType text/cache-manifest "access plus 0 seconds"
|
||||
|
||||
# Media files
|
||||
ExpiresByType audio/ogg "access plus 1 month"
|
||||
ExpiresByType image/bmp "access plus 1 month"
|
||||
ExpiresByType image/gif "access plus 1 month"
|
||||
ExpiresByType image/jpeg "access plus 1 month"
|
||||
ExpiresByType image/png "access plus 1 month"
|
||||
ExpiresByType video/mp4 "access plus 1 month"
|
||||
ExpiresByType video/ogg "access plus 1 month"
|
||||
ExpiresByType video/webm "access plus 1 month"
|
||||
|
||||
# Web fonts
|
||||
ExpiresByType application/font-woff "access plus 1 month"
|
||||
ExpiresByType application/font-woff2 "access plus 1 month"
|
||||
ExpiresByType application/vnd.ms-fontobject "access plus 1 month"
|
||||
ExpiresByType application/x-font-ttf "access plus 1 month"
|
||||
ExpiresByType font/opentype "access plus 1 month"
|
||||
ExpiresByType image/svg+xml "access plus 1 month"
|
||||
|
||||
</IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | File concatenation |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# Allow concatenation from within specific files.
|
||||
#
|
||||
# e.g.:
|
||||
#
|
||||
# If you have the following lines in a file called, for
|
||||
# example, `main.combined.js`:
|
||||
#
|
||||
# <!--#include file="js/jquery.js" -->
|
||||
# <!--#include file="js/jquery.timer.js" -->
|
||||
#
|
||||
# Apache will replace those lines with the content of the
|
||||
# specified files.
|
||||
|
||||
# <IfModule mod_include.c>
|
||||
# <FilesMatch "\.combined\.js$">
|
||||
# Options +Includes
|
||||
# AddOutputFilterByType INCLUDES application/javascript \
|
||||
# application/x-javascript \
|
||||
# text/javascript
|
||||
# SetOutputFilter INCLUDES
|
||||
# </FilesMatch>
|
||||
# <FilesMatch "\.combined\.css$">
|
||||
# Options +Includes
|
||||
# AddOutputFilterByType INCLUDES text/css
|
||||
# SetOutputFilter INCLUDES
|
||||
# </FilesMatch>
|
||||
# </IfModule>
|
||||
|
||||
# ----------------------------------------------------------------------
|
||||
# | Filename-based cache busting |
|
||||
# ----------------------------------------------------------------------
|
||||
|
||||
# If you're not using a build process to manage your filename version
|
||||
# revving, you might want to consider enabling the following directives
|
||||
# to route all requests such as `/style.12345.css` to `/style.css`.
|
||||
#
|
||||
# To understand why this is important and even a better solution than
|
||||
# using something like `*.css?v231`, please see:
|
||||
# http://www.stevesouders.com/blog/2008/08/23/revving-filenames-dont-use-querystring/
|
||||
|
||||
# <IfModule mod_rewrite.c>
|
||||
# RewriteEngine On
|
||||
# RewriteCond %{REQUEST_FILENAME} !-f
|
||||
# RewriteRule ^(.+)\.(\d+)\.(bmp|css|cur|gif|ico|jpe?g|js|png|svgz?|webp)$ $1.$3 [L]
|
||||
# </IfModule>
|
||||
@@ -21,17 +21,18 @@ import ErrorDetails from './pages/ErrorDetails';
|
||||
export default class Coriolis extends React.Component {
|
||||
|
||||
static childContextTypes = {
|
||||
language: React.PropTypes.object.isRequired,
|
||||
sizeRatio: React.PropTypes.number.isRequired,
|
||||
route: React.PropTypes.object.isRequired,
|
||||
openMenu: React.PropTypes.func.isRequired,
|
||||
closeMenu: React.PropTypes.func.isRequired,
|
||||
showModal: React.PropTypes.func.isRequired,
|
||||
hideModal: React.PropTypes.func.isRequired,
|
||||
tooltip: React.PropTypes.func.isRequired,
|
||||
termtip: React.PropTypes.func.isRequired,
|
||||
language: React.PropTypes.object.isRequired,
|
||||
noTouch: React.PropTypes.bool.isRequired,
|
||||
onCommand: React.PropTypes.func.isRequired,
|
||||
onWindowResize: React.PropTypes.func.isRequired,
|
||||
onCommand: React.PropTypes.func.isRequired
|
||||
openMenu: React.PropTypes.func.isRequired,
|
||||
route: React.PropTypes.object.isRequired,
|
||||
showModal: React.PropTypes.func.isRequired,
|
||||
sizeRatio: React.PropTypes.number.isRequired,
|
||||
termtip: React.PropTypes.func.isRequired,
|
||||
tooltip: React.PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -54,9 +55,10 @@ export default class Coriolis extends React.Component {
|
||||
|
||||
this.emitter = new EventEmitter();
|
||||
this.state = {
|
||||
noTouch: !('ontouchstart' in window || navigator.msMaxTouchPoints || navigator.maxTouchPoints),
|
||||
page: null,
|
||||
language: getLanguage(Persist.getLangCode()),
|
||||
route: null,
|
||||
route: {},
|
||||
sizeRatio: Persist.getSizeRatio()
|
||||
};
|
||||
|
||||
@@ -237,17 +239,18 @@ export default class Coriolis extends React.Component {
|
||||
*/
|
||||
getChildContext() {
|
||||
return {
|
||||
language: this.state.language,
|
||||
route: this.state.route,
|
||||
sizeRatio: this.state.sizeRatio,
|
||||
openMenu: this._openMenu,
|
||||
closeMenu: this._closeMenu,
|
||||
showModal: this._showModal,
|
||||
hideModal: this._hideModal,
|
||||
tooltip: this._tooltip,
|
||||
termtip: this._termtip,
|
||||
language: this.state.language,
|
||||
noTouch: this.state.noTouch,
|
||||
onCommand: this._onCommand,
|
||||
onWindowResize: this._onWindowResize,
|
||||
onCommand: this._onCommand
|
||||
openMenu: this._openMenu,
|
||||
route: this.state.route,
|
||||
showModal: this._showModal,
|
||||
sizeRatio: this.state.sizeRatio,
|
||||
termtip: this._termtip,
|
||||
tooltip: this._tooltip
|
||||
};
|
||||
}
|
||||
|
||||
@@ -266,7 +269,7 @@ export default class Coriolis extends React.Component {
|
||||
|
||||
window.onerror = this._onError.bind(this);
|
||||
window.addEventListener('resize', () => this.emitter.emit('windowResize'));
|
||||
document.body.addEventListener('scroll', () => this._tooltip());
|
||||
document.getElementById('coriolis').addEventListener('scroll', () => this._tooltip());
|
||||
document.addEventListener('keydown', this._keyDown);
|
||||
Persist.addListener('language', this._onLanguageChange);
|
||||
Persist.addListener('sizeRatio', this._onSizeRatioChange);
|
||||
@@ -281,11 +284,16 @@ export default class Coriolis extends React.Component {
|
||||
render() {
|
||||
let currentMenu = this.state.currentMenu;
|
||||
|
||||
return <div onClick={this._closeMenu}>
|
||||
return <div style={{ minHeight: '100%' }} onClick={this._closeMenu} className={ this.state.noTouch ? 'no-touch' : null }>
|
||||
<Header appCacheUpdate={this.state.appCacheUpdate} currentMenu={currentMenu} />
|
||||
{ this.state.error ? this.state.error : this.state.page ? React.createElement(this.state.page, { currentMenu }) : <NotFoundPage/> }
|
||||
{ this.state.modal }
|
||||
{ this.state.tooltip }
|
||||
<footer>
|
||||
<div className="right cap">
|
||||
<a href="https://github.com/EDCD/coriolis" target="_blank" title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a>
|
||||
</div>
|
||||
</footer>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,20 @@
|
||||
import Persist from './stores/Persist';
|
||||
|
||||
let standalone = undefined;
|
||||
|
||||
/**
|
||||
* Determine if the app is running in mobile/tablet 'standalone' mode
|
||||
* @return {Boolean} True if the app is in standalone mode
|
||||
*/
|
||||
function isStandAlone() {
|
||||
try {
|
||||
return window.navigator.standalone || (window.external && window.external.msIsSiteMode && window.external.msIsSiteMode());
|
||||
} catch (ex) {
|
||||
return false;
|
||||
if (standalone === undefined) {
|
||||
try {
|
||||
standalone = window.navigator.standalone || (window.external && window.external.msIsSiteMode && window.external.msIsSiteMode());
|
||||
} catch (ex) {
|
||||
standalone = false;
|
||||
}
|
||||
}
|
||||
return standalone;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -44,14 +49,14 @@ Router.start = function() {
|
||||
if (isStandAlone()) {
|
||||
let state = Persist.getState();
|
||||
// If a previous state has been stored, load that state
|
||||
if (state && state.name && state.params) {
|
||||
Router(this.props.initialPath || '/');
|
||||
if (state && state.path) {
|
||||
Router.replace(state.path, null, true);
|
||||
} else {
|
||||
Router('/');
|
||||
Router.replace('/', null, true);
|
||||
}
|
||||
} else {
|
||||
let url = location.pathname + location.search;
|
||||
Router.replace(url, null, true, true);
|
||||
Router.replace(url, null, true);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -68,6 +73,9 @@ Router.go = function(path, state) {
|
||||
let ctx = new Context(path, state);
|
||||
Router.dispatch(ctx);
|
||||
if (!ctx.unhandled) {
|
||||
if (isStandAlone()) {
|
||||
Persist.setState(ctx);
|
||||
}
|
||||
history.pushState(ctx.state, ctx.title, ctx.canonicalPath);
|
||||
}
|
||||
return ctx;
|
||||
@@ -85,7 +93,12 @@ Router.go = function(path, state) {
|
||||
Router.replace = function(path, state, dispatch) {
|
||||
gaTrack(path);
|
||||
let ctx = new Context(path, state);
|
||||
if (dispatch) Router.dispatch(ctx);
|
||||
if (dispatch) {
|
||||
Router.dispatch(ctx);
|
||||
}
|
||||
if (isStandAlone()) {
|
||||
Persist.setState(ctx);
|
||||
}
|
||||
history.replaceState(ctx.state, ctx.title, ctx.canonicalPath);
|
||||
return ctx;
|
||||
};
|
||||
@@ -227,7 +240,7 @@ Route.prototype.match = function(path, params) {
|
||||
*/
|
||||
function gaTrack(path) {
|
||||
if (window.ga) {
|
||||
window.ga('send', 'pageview', { page: path });
|
||||
window.ga('send', 'pageview', path);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
import cn from 'classnames';
|
||||
import { MountFixed, MountGimballed, MountTurret } from './SvgIcons';
|
||||
|
||||
const PRESS_THRESHOLD = 5000; // mouse/touch down threshold
|
||||
const PRESS_THRESHOLD = 500; // mouse/touch down threshold
|
||||
|
||||
/**
|
||||
* Available modules menu
|
||||
@@ -97,7 +97,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
let m = modules[i];
|
||||
let mount = null;
|
||||
let disabled = m.maxmass && (mass + (m.mass ? m.mass : 0)) > m.maxmass;
|
||||
let active = mountedModule && mountedModule === m;
|
||||
let active = mountedModule && mountedModule.id === m.id;
|
||||
let classes = cn(m.name ? 'lc' : 'c', {
|
||||
warning: !disabled && warningFunc && warningFunc(m),
|
||||
active,
|
||||
@@ -173,6 +173,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_touchStart(showDiff, event) {
|
||||
event.preventDefault();
|
||||
let rect = event.currentTarget.getBoundingClientRect();
|
||||
this.touchTimeout = setTimeout(showDiff.bind(this, rect), PRESS_THRESHOLD);
|
||||
}
|
||||
@@ -183,10 +184,10 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_touchEnd(select, event) {
|
||||
event.preventDefault();
|
||||
if (this.touchTimeout !== null) { // If timeout has not fired (been nulled out) yet
|
||||
select();
|
||||
}
|
||||
event.preventDefault();
|
||||
this._hideDiff();
|
||||
}
|
||||
|
||||
|
||||
@@ -208,7 +208,7 @@ export default class BarChart extends TranslatedComponent {
|
||||
<g className='x axis' ref={(elem) => d3.select(elem).call(this.xAxis)} transform={`translate(0,${innerHeight})`}>
|
||||
<text className='cap' y='30' dy='.1em' x={innerWidth / 2} style={{ textAnchor: 'middle' }}>
|
||||
<tspan>{title}</tspan>
|
||||
{ unit ? <tspan className='metric'>{` (${unit})`}</tspan> : null }
|
||||
{ unit ? <tspan className='metric'> ({unit})</tspan> : null }
|
||||
</text>
|
||||
</g>
|
||||
<g className='y axis' ref={(elem) => { let e = d3.select(elem); e.call(this.yAxis); e.selectAll('text').each(insertLinebreaks); }} />
|
||||
|
||||
@@ -304,8 +304,8 @@ export default class CostSection extends TranslatedComponent {
|
||||
<tr className='main'>
|
||||
<th colSpan='2' className='sortable le' onClick={this._sortCostBy.bind(this,'m')}>
|
||||
{translate('module')}
|
||||
{shipDiscount && <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('ship')} -${formats.pct(shipDiscount)}]`}</u>}
|
||||
{moduleDiscount && <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('modules')} -${formats.pct(moduleDiscount)}]`}</u>}
|
||||
{shipDiscount ? <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('ship')} -${formats.pct(shipDiscount)}]`}</u> : null}
|
||||
{moduleDiscount ? <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('modules')} -${formats.pct(moduleDiscount)}]`}</u> : null}
|
||||
</th>
|
||||
<th className='sortable le' onClick={this._sortCostBy.bind(this, 'cr')} >{translate('credits')}</th>
|
||||
</tr>
|
||||
@@ -363,7 +363,7 @@ export default class CostSection extends TranslatedComponent {
|
||||
<th colSpan='2' className='sortable le' onClick={this._sortRetrofitBy.bind(this, 'buyName')}>{translate('buy')}</th>
|
||||
<th colSpan='2' className='sortable le' onClick={this._sortRetrofitBy.bind(this, 'cr')}>
|
||||
{translate('net cost')}
|
||||
{moduleDiscount < 1 && <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('modules')} -${formats.pct(moduleDiscount)}]`}</u>}
|
||||
{moduleDiscount ? <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('modules')} -${formats.pct(moduleDiscount)}]`}</u> : null}
|
||||
</th>
|
||||
</tr>
|
||||
</thead>
|
||||
@@ -400,7 +400,7 @@ export default class CostSection extends TranslatedComponent {
|
||||
let retrofitCosts = [];
|
||||
let retrofitTotal = 0, i, l, item;
|
||||
|
||||
if (ship.bulkheads.index != retrofitShip.bulkheads.index) {
|
||||
if (ship.bulkheads.m.index != retrofitShip.bulkheads.m.index) {
|
||||
item = {
|
||||
buyClassRating: ship.bulkheads.m.class + ship.bulkheads.m.rating,
|
||||
buyName: ship.bulkheads.m.name,
|
||||
@@ -606,6 +606,7 @@ export default class CostSection extends TranslatedComponent {
|
||||
}
|
||||
|
||||
if (nextProps.ship != this.props.ship || nextProps.code != this.props.code) {
|
||||
nextProps.ship.applyDiscounts(Persist.getShipDiscount(), Persist.getModuleDiscount());
|
||||
this._updateAmmoCosts(nextProps.ship);
|
||||
this._updateRetrofit(nextProps.ship, retrofitShip);
|
||||
this._sortCost(nextProps.ship);
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
import React from 'react';
|
||||
import Slot from './Slot';
|
||||
import { DamageKinetic, DamageThermal, DamageExplosive, MountFixed, MountGimballed, MountTurret, ListModifications } from './SvgIcons';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
|
||||
|
||||
/**
|
||||
* Hardpoint / Utility Slot
|
||||
@@ -33,24 +37,33 @@ export default class HardpointSlot extends Slot {
|
||||
*/
|
||||
_getSlotDetails(m, translate, formats, u) {
|
||||
if (m) {
|
||||
let classRating = `${m.class}${m.rating}${m.mount ? '/' + m.mount : ''}${m.missile ? m.missile : ''}`;
|
||||
let classRating = `${m.class}${m.rating}${m.missile ? '/' + m.missile : ''}`;
|
||||
let { drag, drop } = this.props;
|
||||
let { termtip, tooltip } = this.context;
|
||||
let validMods = Modifications.validity[m.grp] || [];
|
||||
|
||||
return <div className='details' draggable='true' onDragStart={drag} onDragEnd={drop}>
|
||||
<div className={'cb'}>
|
||||
<div className={'l'}>{classRating + ' ' + translate(m.name || m.grp)}</div>
|
||||
<div className={'r'}>{m.mass}{u.T}</div>
|
||||
<div className={'l'}>
|
||||
{m.mount && m.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')} onMouseOut={tooltip.bind(null, null)}><MountFixed /></span> : ''}
|
||||
{m.mount && m.mount == 'G' ? <span onMouseOver={termtip.bind(null, 'gimballed')} onMouseOut={tooltip.bind(null, null)}><MountGimballed /></span> : ''}
|
||||
{m.mount && m.mount == 'T' ? <span onMouseOver={termtip.bind(null, 'turreted')} onMouseOut={tooltip.bind(null, null)}><MountTurret /></span> : ''}
|
||||
{m.type && m.type.match('K') ? <span onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /></span> : ''}
|
||||
{m.type && m.type.match('T') ? <span onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /></span> : ''}
|
||||
{m.type && m.type.match('E') ? <span onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /></span> : ''}
|
||||
{classRating} {translate(m.name || m.grp)}</div>
|
||||
<div className={'r'}>{formats.round(m.getMass())}{u.T}</div>
|
||||
</div>
|
||||
<div className={'cb'}>
|
||||
{ m.damage ? <div className={'l'}>{translate('damage')}: {m.damage} { m.ssdam ? <span>({formats.int(m.ssdam)} {u.MJ})</span> : null }</div> : null }
|
||||
{ m.dps ? <div className={'l'}>{translate('DPS')}: {m.dps} { m.mjdps ? <span>({formats.int(m.mjdps)} {u.MJ})</span> : null }</div> : null }
|
||||
{ m.thermload ? <div className={'l'}>{translate('T-Load')}: {m.thermload}</div> : null }
|
||||
{ m.type ? <div className={'l'}>{translate('type')}: {m.type}</div> : null }
|
||||
{ m.rof ? <div className={'l'}>{translate('ROF')}: {m.rof}{u.ps}</div> : null }
|
||||
{ m.armourpen ? <div className={'l'}>{translate('pen')}: {m.armourpen}</div> : null }
|
||||
{ m.shieldmul ? <div className={'l'}>+{formats.rPct(m.shieldmul)}</div> : null }
|
||||
{ m.range ? <div className={'l'}>{m.range} <u>km</u></div> : null }
|
||||
{ m.ammo >= 0 ? <div className={'l'}>{translate('ammo')}: {formats.int(m.clip)}+{formats.int(m.ammo)}</div> : null }
|
||||
{ m.getDps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'dpssdps' : 'dps')} onMouseOut={tooltip.bind(null, null)}>{translate('DPS')}: {formats.round1(m.getDps())} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) })</span> : null }</div> : null }
|
||||
{ m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'epsseps' : 'eps')} onMouseOut={tooltip.bind(null, null)}>{translate('EPS')}: {formats.round1(m.getEps())}{u.MW} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getEps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) }{u.MW})</span> : null }</div> : null }
|
||||
{ m.getHps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'hpsshps' : 'hps')} onMouseOut={tooltip.bind(null, null)}>{translate('HPS')}: {formats.round1(m.getHps())} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getHps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) })</span> : null }</div> : null }
|
||||
{ m.getDps() && m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, 'dpe')} onMouseOut={tooltip.bind(null, null)}>{translate('DPE')}: {formats.f1(m.getDps() / m.getEps())}</div> : null }
|
||||
{ m.getRoF() ? <div className={'l'} onMouseOver={termtip.bind(null, 'rof')} onMouseOut={tooltip.bind(null, null)}>{translate('ROF')}: {formats.f1(m.getRoF())}{u.ps}</div> : null }
|
||||
{ m.getRange() && !m.getDps() ? <div className={'l'}>{translate('Range')} : {formats.round(m.getRange() / 1000)}{u.km}</div> : null }
|
||||
{ m.getShieldBoost() ? <div className={'l'}>+{formats.pct1(m.getShieldBoost())}</div> : null }
|
||||
{ m.getAmmo() ? <div className={'l'}>{translate('ammunition')}: {formats.int(m.getClip())}/{formats.int(m.getAmmo())}</div> : null }
|
||||
{ m && validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
|
||||
</div>
|
||||
</div>;
|
||||
} else {
|
||||
|
||||
@@ -69,6 +69,7 @@ export default class HardpointsSlotSection extends SlotSection {
|
||||
availableModules={() => availableModules.getHps(h.maxClass)}
|
||||
onOpen={this._openMenu.bind(this, h)}
|
||||
onSelect={this._selectModule.bind(this, h)}
|
||||
onChange={this.props.onChange}
|
||||
selected={currentMenu == h}
|
||||
drag={this._drag.bind(this, h)}
|
||||
dragOver={this._dragOverSlot.bind(this, h)}
|
||||
@@ -94,6 +95,7 @@ export default class HardpointsSlotSection extends SlotSection {
|
||||
return <div className='select hardpoint' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
|
||||
<ul>
|
||||
<li className='lc' onClick={this._empty}>{translate('empty all')}</li>
|
||||
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('pl')}</div>
|
||||
<ul>
|
||||
@@ -125,6 +127,16 @@ export default class HardpointsSlotSection extends SlotSection {
|
||||
<li className='c' onClick={_fill.bind(this, 'c', 'G')}><MountGimballed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'c', 'T')}><MountTurret className='lg'/></li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('fc')}</div>
|
||||
<ul>
|
||||
<li className='c' onClick={_fill.bind(this, 'fc', 'F')}><MountFixed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'fc', 'G')}><MountGimballed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'fc', 'T')}><MountTurret className='lg'/></li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('nl')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={_fill.bind(this, 'nl', 'F')}>{translate('nl')}</li>
|
||||
</ul>
|
||||
</div>;
|
||||
}
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ function normalizePercent(val) {
|
||||
if (val === '' || isNaN(val)) {
|
||||
return 0;
|
||||
}
|
||||
val = Math.round(val * 100) / 100;
|
||||
val = Math.round(val * 1000) / 1000;
|
||||
return val >= 100 ? 100 : val;
|
||||
}
|
||||
|
||||
@@ -362,37 +362,51 @@ export default class Header extends TranslatedComponent {
|
||||
|
||||
return (
|
||||
<div className='menu-list no-wrap cap' onClick={ (e) => e.stopPropagation() }>
|
||||
<div style={{ lineHeight: '2em' }}>
|
||||
{translate('language')}
|
||||
<select className='cap' value={Persist.getLangCode()} onChange={this._setLanguage}>
|
||||
{this.languageOptions}
|
||||
</select>
|
||||
<br/>
|
||||
<span className='cap ptr' onClick={this._toggleTooltips} >
|
||||
{translate('tooltips')}
|
||||
<div className={cn({ disabled: !tips, 'primary-disabled': tips })} style={{ marginLeft: '0.5em', display: 'inline-block' }}>{(tips ? '✓' : '✗')}</div>
|
||||
</span>
|
||||
<br/>
|
||||
{translate('insurance')}
|
||||
<select className='cap' value={Persist.getInsurance()} onChange={this._setInsurance}>
|
||||
{this.insuranceOptions}
|
||||
</select>
|
||||
<br/>
|
||||
{translate('ship')} {translate('discount')}
|
||||
<input type='text' size='10' value={this.state.shipDiscount} onChange={this._changeShipDiscount} onFocus={selectAll} onBlur={this._setShipDiscount} onKeyDown={this._kpShipDiscount}/>
|
||||
<u className='primary-disabled'>%</u>
|
||||
<br/>
|
||||
{translate('module')} {translate('discount')}
|
||||
<input type='text' size='10' value={this.state.moduleDiscount} onChange={this._changeModuleDiscount} onFocus={selectAll} onBlur={this._setModuleDiscount} onKeyDown={this._kpModuleDiscount}/>
|
||||
<u className='primary-disabled'>%</u>
|
||||
</div>
|
||||
<table style={{ width: '100%', background: 'none', borderSpacing: '0 0.5em' }}>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>{translate('language')}</td>
|
||||
<td className='ri'>
|
||||
<select className='cap' dir='rtl' value={Persist.getLangCode()} onChange={this._setLanguage}>
|
||||
{this.languageOptions}
|
||||
</select>
|
||||
</td>
|
||||
</tr>
|
||||
<tr className='cap ptr' onClick={this._toggleTooltips} >
|
||||
<td>{translate('tooltips')}</td>
|
||||
<td className={cn('ri', { disabled: !tips, 'primary-disabled': tips })}>{(tips ? '✓' : '✗')}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>{translate('insurance')}</td>
|
||||
<td className='ri'>
|
||||
<select className='cap' dir='rtl' value={Persist.getInsurance()} onChange={this._setInsurance}>
|
||||
{this.insuranceOptions}
|
||||
</select>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>{translate('ship')} {translate('discount')}</td>
|
||||
<td className='ri'>
|
||||
<input type='text' size='10' value={this.state.shipDiscount} onChange={this._changeShipDiscount} onFocus={selectAll} onBlur={this._setShipDiscount} onKeyDown={this._kpShipDiscount}/>
|
||||
<u className='primary-disabled'>%</u>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>{translate('module')} {translate('discount')}</td>
|
||||
<td className='ri'>
|
||||
<input type='text' size='10' value={this.state.moduleDiscount} onChange={this._changeModuleDiscount} onFocus={selectAll} onBlur={this._setModuleDiscount} onKeyDown={this._kpModuleDiscount}/>
|
||||
<u className='primary-disabled'>%</u>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<hr />
|
||||
<ul>
|
||||
<ul style={{ width: '100%' }}>
|
||||
{translate('builds')} & {translate('comparisons')}
|
||||
<li><Link href="#" className='block' onClick={this._showBackup.bind(this)}>{translate('backup')}</Link></li>
|
||||
<li><Link href="#" className='block' onClick={this._showDetailedExport.bind(this)}>{translate('detailed export')}</Link></li>
|
||||
<li><Link href="#" className='block' onClick={this._showImport.bind(this)}>{translate('import')}</Link></li>
|
||||
<li><Link href="#" onClick={this._showDeleteAll.bind(this)}>{translate('delete all')}</Link></li>
|
||||
<li><Link href="#" className='block' onClick={this._showDeleteAll.bind(this)}>{translate('delete all')}</Link></li>
|
||||
</ul>
|
||||
<hr />
|
||||
<table style={{ width: 300, backgroundColor: 'transparent' }}>
|
||||
@@ -462,32 +476,28 @@ export default class Header extends TranslatedComponent {
|
||||
let translate = this.context.language.translate;
|
||||
let openedMenu = this.props.currentMenu;
|
||||
let hasBuilds = Persist.hasBuilds();
|
||||
|
||||
if (this.props.appCacheUpdate) {
|
||||
return <div id="app-update" onClick={() => window.location.reload() }>{translate('PHRASE_UPDATE_RDY')}</div>;
|
||||
}
|
||||
|
||||
return (
|
||||
<header>
|
||||
{this.props.appCacheUpdate && <div id="app-update" onClick={() => window.location.reload() }>{translate('PHRASE_UPDATE_RDY')}</div>}
|
||||
<Link className='l' href='/' style={{ marginRight: '1em' }} title='Home'><CoriolisLogo className='icon xl' /></Link>
|
||||
|
||||
<div className='l menu'>
|
||||
<div className={cn('menu-header', { selected: openedMenu == 's' })} onClick={this._openShips}>
|
||||
<Rocket className='warning' /><span className='menu-item-label'>{' ' + translate('ships')}</span>
|
||||
<Rocket className='warning' /><span className='menu-item-label'>{translate('ships')}</span>
|
||||
</div>
|
||||
{openedMenu == 's' ? this._getShipsMenu() : null}
|
||||
</div>
|
||||
|
||||
<div className='l menu'>
|
||||
<div className={cn('menu-header', { selected: openedMenu == 'b', disabled: !hasBuilds })} onClick={hasBuilds && this._openBuilds}>
|
||||
<Hammer className={cn('warning', { 'warning-disabled': !hasBuilds })} /><span className='menu-item-label'>{' ' + translate('builds')}</span>
|
||||
<Hammer className={cn('warning', { 'warning-disabled': !hasBuilds })} /><span className='menu-item-label'>{translate('builds')}</span>
|
||||
</div>
|
||||
{openedMenu == 'b' ? this._getBuildsMenu() : null}
|
||||
</div>
|
||||
|
||||
<div className='l menu'>
|
||||
<div className={cn('menu-header', { selected: openedMenu == 'comp', disabled: !hasBuilds })} onClick={hasBuilds && this._openComp}>
|
||||
<StatsBars className={cn('warning', { 'warning-disabled': !hasBuilds })} /><span className='menu-item-label'>{' ' + translate('compare')}</span>
|
||||
<StatsBars className={cn('warning', { 'warning-disabled': !hasBuilds })} /><span className='menu-item-label'>{translate('compare')}</span>
|
||||
</div>
|
||||
{openedMenu == 'comp' ? this._getComparisonsMenu() : null}
|
||||
</div>
|
||||
@@ -502,4 +512,4 @@ export default class Header extends TranslatedComponent {
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
import React from 'react';
|
||||
import Slot from './Slot';
|
||||
import { Infinite } from './SvgIcons';
|
||||
import { ListModifications } from './SvgIcons';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
|
||||
/**
|
||||
* Internal Slot
|
||||
@@ -18,30 +20,39 @@ export default class InternalSlot extends Slot {
|
||||
_getSlotDetails(m, translate, formats, u) {
|
||||
if (m) {
|
||||
let classRating = m.class + m.rating;
|
||||
let { drag, drop } = this.props;
|
||||
let { drag, drop, ship } = this.props;
|
||||
let { termtip, tooltip } = this.context;
|
||||
let validMods = Modifications.validity[m.grp] || [];
|
||||
|
||||
let mass = m.getMass() || m.cargo || m.fuel || 0;
|
||||
return <div className='details' draggable='true' onDragStart={drag} onDragEnd={drop}>
|
||||
<div className={'cb'}>
|
||||
<div className={'l'}>{classRating + ' ' + translate(m.name || m.grp)}</div>
|
||||
<div className={'r'}>{m.mass || m.cargo || m.fuel || 0}{u.T}</div>
|
||||
<div className={'l'}>{classRating} {translate(m.name || m.grp)}</div>
|
||||
<div className={'r'}>{formats.round(mass)}{u.T}</div>
|
||||
</div>
|
||||
<div className={'cb'}>
|
||||
{ m.optmass ? <div className={'l'}>{translate('optimal mass') + ': '}{m.optmass}{u.T}</div> : null }
|
||||
{ m.maxmass ? <div className={'l'}>{translate('max mass') + ': '}{m.maxmass}{u.T}</div> : null }
|
||||
{ m.bins ? <div className={'l'}>{m.bins + ' '}<u>{translate('bins')}</u></div> : null }
|
||||
{ m.bays ? <div className={'l'}>{translate('bays') + ': ' + m.bays}</div> : null }
|
||||
{ m.getOptMass() ? <div className={'l'}>{translate('optimal mass')}: {formats.int(m.getOptMass())}{u.T}</div> : null }
|
||||
{ m.getMaxMass() ? <div className={'l'}>{translate('max mass')}: {formats.int(m.getMaxMass())}{u.T}</div> : null }
|
||||
{ m.bins ? <div className={'l'}>{m.bins} <u>{translate('bins')}</u></div> : null }
|
||||
{ m.bays ? <div className={'l'}>{translate('bays')}: {m.bays}</div> : null }
|
||||
{ m.rate ? <div className={'l'}>{translate('rate')}: {m.rate}{u.kgs} {translate('refuel time')}: {formats.time(this.props.fuel * 1000 / m.rate)}</div> : null }
|
||||
{ m.ammo ? <div className={'l'}>{translate('ammo')}: {formats.gen(m.ammo)}</div> : null }
|
||||
{ m.getAmmo() ? <div className={'l'}>{translate('ammunition')}: {formats.gen(m.getAmmo())}</div> : null }
|
||||
{ m.cells ? <div className={'l'}>{translate('cells')}: {m.cells}</div> : null }
|
||||
{ m.recharge ? <div className={'l'}>{translate('recharge')}: {m.recharge} <u>MJ</u> {translate('total')}: {m.cells * m.recharge}{u.MJ}</div> : null }
|
||||
{ m.repair ? <div className={'l'}>{translate('repair')}: {m.repair}</div> : null }
|
||||
{ m.range ? <div className={'l'}>{translate('range')} {m.range}{u.km}</div> : null }
|
||||
{ m.getFacingLimit() ? <div className={'l'}>{translate('facinglimit')} {formats.f1(m.getFacingLimit())}°</div> : null }
|
||||
{ m.getRange() ? <div className={'l'}>{translate('range')} {formats.f2(m.getRange())}{u.km}</div> : null }
|
||||
{ m.getRangeT() ? <div className={'l'}>{translate('ranget')} {formats.f1(m.getRangeT())}{u.s}</div> : null }
|
||||
{ m.spinup ? <div className={'l'}>{translate('spinup')}: {formats.f1(m.spinup)}{u.s}</div> : null }
|
||||
{ m.time ? <div className={'l'}>{translate('time')}: {formats.time(m.time)}</div> : null }
|
||||
{ m.maximum ? <div className={'l'}>{translate('max')}: {(m.maximum)}</div> : null }
|
||||
{ m.rangeLS ? <div className={'l'}>{m.rangeLS}{u.Ls}</div> : null }
|
||||
{ m.rangeLS === null ? <div className={'l'}><Infinite/>{u.Ls}</div> : null }
|
||||
{ m.rangeLS ? <div className={'l'}>{translate('range')}: {m.rangeLS}{u.Ls}</div> : null }
|
||||
{ m.rangeLS === null ? <div className={'l'}>∞{u.Ls}</div> : null }
|
||||
{ m.rangeRating ? <div className={'l'}>{translate('range')}: {m.rangeRating}</div> : null }
|
||||
{ m.armouradd ? <div className={'l'}>+{m.armouradd} <u>{translate('armour')}</u></div> : null }
|
||||
{ m.getHullReinforcement() ? <div className={'l'}>+{formats.int(m.getHullReinforcement() + ship.baseArmour * m.getModValue('hullboost'))} <u className='cap'>{translate('armour')}</u></div> : null }
|
||||
{ m.passengers ? <div className={'l'}>{translate('passengers')}: {m.passengers}</div> : null }
|
||||
{ m && validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
|
||||
|
||||
</div>
|
||||
</div>;
|
||||
} else {
|
||||
|
||||
@@ -16,12 +16,17 @@ export default class InternalSlotSection extends SlotSection {
|
||||
* @param {Object} context React Component context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props, context, 'internal', 'internal compartments');
|
||||
super(props, context, 'internal', 'optional internal');
|
||||
|
||||
this._empty = this._empty.bind(this);
|
||||
this._fillWithCargo = this._fillWithCargo.bind(this);
|
||||
this._fillWithCells = this._fillWithCells.bind(this);
|
||||
this._fillWithArmor = this._fillWithArmor.bind(this);
|
||||
this._fillWithFuelTanks = this._fillWithFuelTanks.bind(this);
|
||||
this._fillWithLuxuryCabins = this._fillWithLuxuryCabins.bind(this);
|
||||
this._fillWithFirstClassCabins = this._fillWithFirstClassCabins.bind(this);
|
||||
this._fillWithBusinessClassCabins = this._fillWithBusinessClassCabins.bind(this);
|
||||
this._fillWithEconomyClassCabins = this._fillWithEconomyClassCabins.bind(this);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -49,6 +54,86 @@ export default class InternalSlotSection extends SlotSection {
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Fill all slots with fuel tanks
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithFuelTanks(event) {
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
if (clobber || !slot.m) {
|
||||
ship.use(slot, ModuleUtils.findInternal('ft', slot.maxClass, 'C'));
|
||||
}
|
||||
});
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Fill all slots with luxury passenger cabins
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithLuxuryCabins(event) {
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
if (clobber || !slot.m) {
|
||||
ship.use(slot, ModuleUtils.findInternal('pcq', Math.min(slot.maxClass, 6), 'B')); // Passenger cabins top out at 6
|
||||
}
|
||||
});
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Fill all slots with first class passenger cabins
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithFirstClassCabins(event) {
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
if (clobber || !slot.m) {
|
||||
ship.use(slot, ModuleUtils.findInternal('pcm', Math.min(slot.maxClass, 6), 'C')); // Passenger cabins top out at 6
|
||||
}
|
||||
});
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Fill all slots with business class passenger cabins
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithBusinessClassCabins(event) {
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
if (clobber || !slot.m) {
|
||||
ship.use(slot, ModuleUtils.findInternal('pci', Math.min(slot.maxClass, 6), 'D')); // Passenger cabins top out at 6
|
||||
}
|
||||
});
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Fill all slots with economy class passenger cabins
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithEconomyClassCabins(event) {
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
if (clobber || !slot.m) {
|
||||
ship.use(slot, ModuleUtils.findInternal('pce', Math.min(slot.maxClass, 6), 'E')); // Passenger cabins top out at 6
|
||||
}
|
||||
});
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Fill all slots with Shield Cell Banks
|
||||
* @param {SyntheticEvent} event Event
|
||||
@@ -58,7 +143,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
let ship = this.props.ship;
|
||||
let chargeCap = 0; // Capacity of single activation
|
||||
ship.internal.forEach(function(slot) {
|
||||
if ((!slot.m || (clobber && !ModuleUtils.isShieldGenerator(slot.m.grp))) && (!slot.eligible || slot.eligible.scb)) { // Check eligibility due to Orca special case
|
||||
if ((!slot.m || (clobber && !ModuleUtils.isShieldGenerator(slot.m.grp))) && (!slot.eligible || slot.eligible.scb)) { // Check eligibility due to passenger ships special case
|
||||
ship.use(slot, ModuleUtils.findInternal('scb', slot.maxClass, 'A'));
|
||||
ship.setSlotEnabled(slot, chargeCap <= ship.shieldStrength); // Don't waste cell capacity on overcharge
|
||||
chargeCap += slot.m.recharge;
|
||||
@@ -76,7 +161,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
if (clobber || !slot.c) {
|
||||
if (clobber || !slot.m) {
|
||||
ship.use(slot, ModuleUtils.findInternal('hr', Math.min(slot.maxClass, 5), 'D')); // Hull reinforcements top out at 5D
|
||||
}
|
||||
});
|
||||
@@ -99,7 +184,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
let slots = [];
|
||||
let { currentMenu, ship } = this.props;
|
||||
let { originSlot, targetSlot } = this.state;
|
||||
let { internal, fuelCapacity, ladenMass } = ship;
|
||||
let { internal, fuelCapacity } = ship;
|
||||
let availableModules = ship.getAvailableModules();
|
||||
|
||||
for (let i = 0, l = internal.length; i < l; i++) {
|
||||
@@ -108,11 +193,13 @@ export default class InternalSlotSection extends SlotSection {
|
||||
slots.push(<InternalSlot
|
||||
key={i}
|
||||
maxClass={s.maxClass}
|
||||
availableModules={() => availableModules.getInts(s.maxClass, s.eligible)}
|
||||
availableModules={() => availableModules.getInts(ship, s.maxClass, s.eligible)}
|
||||
onOpen={this._openMenu.bind(this,s)}
|
||||
onChange={this.props.onChange}
|
||||
onSelect={this._selectModule.bind(this, s)}
|
||||
selected={currentMenu == s}
|
||||
enabled={s.enabled}
|
||||
eligible={s.eligible}
|
||||
m={s.m}
|
||||
drag={this._drag.bind(this, s)}
|
||||
dragOver={this._dragOverSlot.bind(this, s)}
|
||||
@@ -129,15 +216,22 @@ export default class InternalSlotSection extends SlotSection {
|
||||
/**
|
||||
* Generate the section drop-down menu
|
||||
* @param {Function} translate Translate function
|
||||
* @param {Function} ship The ship
|
||||
* @return {React.Component} Section menu
|
||||
*/
|
||||
_getSectionMenu(translate) {
|
||||
_getSectionMenu(translate, ship) {
|
||||
return <div className='select' onClick={e => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
|
||||
<ul>
|
||||
<li className='lc' onClick={this._empty}>{translate('empty all')}</li>
|
||||
<li className='lc' onClick={this._fillWithCargo}>{translate('cargo')}</li>
|
||||
<li className='lc' onClick={this._fillWithCells}>{translate('scb')}</li>
|
||||
<li className='lc' onClick={this._fillWithArmor}>{translate('hr')}</li>
|
||||
<li className='lc' onClick={this._fillWithFuelTanks}>{translate('ft')}</li>
|
||||
<li className='lc' onClick={this._fillWithEconomyClassCabins}>{translate('pce')}</li>
|
||||
<li className='lc' onClick={this._fillWithBusinessClassCabins}>{translate('pci')}</li>
|
||||
<li className='lc' onClick={this._fillWithFirstClassCabins}>{translate('pcm')}</li>
|
||||
{ ship.luxuryCabins ? <li className='lc' onClick={this._fillWithLuxuryCabins}>{translate('pcq')}</li> : ''}
|
||||
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
|
||||
</ul>
|
||||
</div>;
|
||||
}
|
||||
|
||||
@@ -235,13 +235,13 @@ export default class LineChart extends TranslatedComponent {
|
||||
<g className='x axis' ref={(elem) => d3.select(elem).call(this.xAxis)} transform={`translate(0,${innerHeight})`}>
|
||||
<text className='cap' y='30' dy='.1em' x={innerWidth / 2} style={{ textAnchor: 'middle' }}>
|
||||
<tspan>{xLabel}</tspan>
|
||||
<tspan className='metric'>{` (${xUnit})`}</tspan>
|
||||
<tspan className='metric'> ({xUnit})</tspan>
|
||||
</text>
|
||||
</g>
|
||||
<g className='y axis' ref={(elem) => d3.select(elem).call(this.yAxis)}>
|
||||
<text className='cap' transform='rotate(-90)' y='-50' dy='.1em' x={innerHeight / -2} style={{ textAnchor: 'middle' }}>
|
||||
<tspan>{yLabel}</tspan>
|
||||
<tspan className='metric'>{` (${yUnit})`}</tspan>
|
||||
<tspan className='metric'> ({yUnit})</tspan>
|
||||
</text>
|
||||
</g>
|
||||
<g ref={(g) => this.tipContainer = d3.select(g)} style={{ display: 'none' }}>
|
||||
|
||||
@@ -36,7 +36,7 @@ export default class Link extends React.Component {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
handler(event) {
|
||||
if (event.shiftKey || event.altKey || event.ctrlKey || event.metaKey || event.button > 1) {
|
||||
if (event.shiftKey || event.altKey || event.ctrlKey || event.metaKey || event.button > 0) {
|
||||
return;
|
||||
}
|
||||
event.preventDefault();
|
||||
|
||||
69
src/app/components/Modification.jsx
Normal file
69
src/app/components/Modification.jsx
Normal file
@@ -0,0 +1,69 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import cn from 'classnames';
|
||||
import NumberEditor from 'react-number-editor';
|
||||
|
||||
/**
|
||||
* Modification
|
||||
*/
|
||||
export default class ModificationsMenu extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
m: React.PropTypes.object.isRequired,
|
||||
name: React.PropTypes.string.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props);
|
||||
this.state = {};
|
||||
this.state.value = this.props.m.getModValue(this.props.name) * 100 || 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update modification given a value.
|
||||
* @param {Number} value The value to set
|
||||
*/
|
||||
_updateValue(value) {
|
||||
let scaledValue = Math.floor(Number(value) * 100) / 10000;
|
||||
// Limit to +1000% / -100%
|
||||
if (scaledValue > 10) {
|
||||
scaledValue = 10;
|
||||
value = 1000;
|
||||
}
|
||||
if (scaledValue < -1) {
|
||||
scaledValue = -1;
|
||||
value = -100;
|
||||
}
|
||||
let m = this.props.m;
|
||||
let name = this.props.name;
|
||||
let ship = this.props.ship;
|
||||
ship.setModification(m, name, scaledValue);
|
||||
|
||||
this.setState({ value });
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the modification
|
||||
* @return {React.Component} modification
|
||||
*/
|
||||
render() {
|
||||
let translate = this.context.language.translate;
|
||||
let name = this.props.name;
|
||||
|
||||
return (
|
||||
<div className={'cb'} key={name}>
|
||||
<div className={'cb'}>{translate(name)}{name === 'jitter' ? ' (°)' : ' (%)'}</div>
|
||||
<NumberEditor className={'cb'} style={{ width: '100%', textAlign: 'center' }} step={0.01} stepModifier={1} decimals={2} value={this.state.value} onValueChange={this._updateValue.bind(this)} />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
63
src/app/components/ModificationsMenu.jsx
Normal file
63
src/app/components/ModificationsMenu.jsx
Normal file
@@ -0,0 +1,63 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
import cn from 'classnames';
|
||||
import { MountFixed, MountGimballed, MountTurret } from './SvgIcons';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
import Modification from './Modification';
|
||||
|
||||
/**
|
||||
* Modifications menu
|
||||
*/
|
||||
export default class ModificationsMenu extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
m: React.PropTypes.object.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props);
|
||||
this.state = this._initState(props, context);
|
||||
}
|
||||
|
||||
/**
|
||||
* Initiate the list of modifications
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
* @return {Object} list: Array of React Components
|
||||
*/
|
||||
_initState(props, context) {
|
||||
let { m, onChange, ship } = props;
|
||||
let list = [];
|
||||
|
||||
for (let modName of Modifications.validity[m.grp]) {
|
||||
list.push(<Modification key={ modName } ship={ ship } m={ m } name={ modName } onChange={ onChange }/>);
|
||||
}
|
||||
|
||||
return { list };
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the list
|
||||
* @return {React.Component} List
|
||||
*/
|
||||
render() {
|
||||
return (
|
||||
<div
|
||||
className={cn('select', this.props.className)}
|
||||
onClick={(e) => e.stopPropagation() }
|
||||
onContextMenu={stopCtxPropagation}
|
||||
>
|
||||
{this.state.list}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -271,8 +271,8 @@ export default class PowerBands extends TranslatedComponent {
|
||||
<line x1={pctScale(0.5)} x2={pctScale(0.5)} y1='0' y2={state.innerHeight} className={pwrWarningClass} />
|
||||
<text dy='0.5em' x='-3' y={state.retY} className='primary upp' textAnchor='end' onMouseOver={this.context.termtip.bind(null, 'retracted')} onMouseLeave={this._hidetip}>{translate('ret')}</text>
|
||||
<text dy='0.5em' x='-3' y={state.depY} className='primary upp' textAnchor='end' onMouseOver={this.context.termtip.bind(null, 'deployed', { orientation: 's', cap: 1 })} onMouseLeave={this._hidetip}>{translate('dep')}</text>
|
||||
<text dy='0.5em' x={innerWidth + 5} y={state.retY} className={getClass(retSelected, retSum, available)}>{f2(Math.max(0, retSum)) + ' (' + pct1(Math.max(0, retSum / available)) + ')'}</text>
|
||||
<text dy='0.5em' x={innerWidth + 5} y={state.depY} className={getClass(depSelected, depSum, available)}>{f2(Math.max(0, depSum)) + ' (' + pct1(Math.max(0, depSum / available)) + ')'}</text>
|
||||
<text dy='0.5em' x={innerWidth + 5} y={state.retY} className={getClass(retSelected, retSum, available)}>{f2(Math.max(0, retSum))} ({pct1(Math.max(0, retSum / available))})</text>
|
||||
<text dy='0.5em' x={innerWidth + 5} y={state.depY} className={getClass(depSelected, depSum, available)}>{f2(Math.max(0, depSum))} ({pct1(Math.max(0, depSum / available))})</text>
|
||||
</g>
|
||||
</svg>
|
||||
);
|
||||
|
||||
@@ -71,7 +71,7 @@ export default class PowerManagement extends TranslatedComponent {
|
||||
case 'n': comp = comp(null, desc); break;
|
||||
case 't': comp = comp((a, b) => a.type.localeCompare(b.type), desc); break;
|
||||
case 'pri': comp = comp((a, b) => a.priority - b.priority, desc); break;
|
||||
case 'pwr': comp = comp((a, b) => a.m.power - b.m.power, desc); break;
|
||||
case 'pwr': comp = comp((a, b) => a.m.getPowerUsage() - b.m.getPowerUsage(), desc); break;
|
||||
case 'r': comp = comp((a, b) => ship.getSlotStatus(a) - ship.getSlotStatus(b), desc); break;
|
||||
case 'd': comp = comp((a, b) => ship.getSlotStatus(a, true) - ship.getSlotStatus(b, true), desc); break;
|
||||
}
|
||||
@@ -113,7 +113,7 @@ export default class PowerManagement extends TranslatedComponent {
|
||||
for (let i = 0, l = ship.powerList.length; i < l; i++) {
|
||||
let slot = ship.powerList[i];
|
||||
|
||||
if (slot.m && slot.m.power) {
|
||||
if (slot.m && slot.m.getPowerUsage() > 0) {
|
||||
let m = slot.m;
|
||||
let toggleEnabled = this._toggleEnabled.bind(this, slot);
|
||||
let retractedElem = null, deployedElem = null;
|
||||
@@ -134,8 +134,8 @@ export default class PowerManagement extends TranslatedComponent {
|
||||
{' ' + (slot.priority + 1) + ' '}
|
||||
<span className='ptr btn' onClick={this._priority.bind(this, slot, 1)}>►</span>
|
||||
</td>
|
||||
<td className='ri ptr' style={{ width: '3.25em' }} onClick={toggleEnabled}>{pwr(m.power)}</td>
|
||||
<td className='ri ptr' style={{ width: '3em' }} onClick={toggleEnabled}><u>{pct(m.power / ship.powerAvailable)}</u></td>
|
||||
<td className='ri ptr' style={{ width: '3.25em' }} onClick={toggleEnabled}>{pwr(m.getPowerUsage())}</td>
|
||||
<td className='ri ptr' style={{ width: '3em' }} onClick={toggleEnabled}><u>{pct(m.getPowerUsage() / ship.powerAvailable)}</u></td>
|
||||
{retractedElem}
|
||||
{deployedElem}
|
||||
</tr>);
|
||||
@@ -214,7 +214,7 @@ export default class PowerManagement extends TranslatedComponent {
|
||||
<td className='le shorten cap' >{translate('pp')}</td>
|
||||
<td><u >{translate('SYS')}</u></td>
|
||||
<td>1</td>
|
||||
<td className='ri'>{pwr(pp.pGen)}</td>
|
||||
<td className='ri'>{pwr(pp.getPowerGeneration())}</td>
|
||||
<td className='ri'><u>100%</u></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
@@ -223,7 +223,7 @@ export default class PowerManagement extends TranslatedComponent {
|
||||
{this._renderPowerRows(ship, translate, pwr, formats.pct1)}
|
||||
</tbody>
|
||||
</table>
|
||||
<PowerBands width={this.state.width} code={code} available={ship.standard[0].m.pGen} bands={ship.priorityBands} />
|
||||
<PowerBands width={this.state.width} code={code} available={pp.getPowerGeneration()} bands={ship.priorityBands} />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -23,35 +23,40 @@ export default class ShipSummaryTable extends TranslatedComponent {
|
||||
let translate = language.translate;
|
||||
let u = language.units;
|
||||
let formats = language.formats;
|
||||
let round = formats.round;
|
||||
let { time, int } = formats;
|
||||
let armourDetails = null;
|
||||
let sgClassNames = cn({ warning: ship.sgSlot && !ship.shieldStrength, muted: !ship.sgSlot });
|
||||
let { time, int, round, f1, f2, pct } = formats;
|
||||
let sgClassNames = cn({ warning: ship.findInternalByGroup('sg') && !ship.shield, muted: !ship.findInternalByGroup('sg') });
|
||||
let sgRecover = '-';
|
||||
let sgRecharge = '-';
|
||||
let hide = tooltip.bind(null, null);
|
||||
|
||||
if (ship.armourMultiplier > 1 || ship.armourAdded) {
|
||||
armourDetails = <u>({
|
||||
(ship.armourMultiplier > 1 ? formats.rPct(ship.armourMultiplier) : '') +
|
||||
(ship.armourAdded ? ' + ' + ship.armourAdded : '')
|
||||
})</u>;
|
||||
}
|
||||
|
||||
if (ship.shieldStrength) {
|
||||
if (ship.shield) {
|
||||
sgRecover = time(ship.calcShieldRecovery());
|
||||
sgRecharge = time(ship.calcShieldRecharge());
|
||||
}
|
||||
|
||||
// <th colSpan={3}>{translate('shield resistance')}</th>
|
||||
// <th colSpan={3}>{translate('hull resistance')}</th>
|
||||
// <th className='lft'>{translate('explosive')}</th>
|
||||
// <th className='lft'>{translate('kinetic')}</th>
|
||||
// <th className='lft'>{translate('thermal')}</th>
|
||||
// <th className='lft'>{translate('explosive')}</th>
|
||||
// <th className='lft'>{translate('kinetic')}</th>
|
||||
// <th className='lft'>{translate('thermal')}</th>
|
||||
// <td>{pct(ship.shieldExplRes)}</td>
|
||||
// <td>{pct(ship.shieldKinRes)}</td>
|
||||
// <td>{pct(ship.shieldThermRes)}</td>
|
||||
// <td>{pct(ship.hullExplRes)}</td>
|
||||
// <td>{pct(ship.hullKinRes)}</td>
|
||||
// <td>{pct(ship.hullThermRes)}</td>
|
||||
return <div id='summary'>
|
||||
<table id='summaryTable'>
|
||||
<thead>
|
||||
<tr className='main'>
|
||||
<th rowSpan={2}>{translate('size')}</th>
|
||||
<th onMouseEnter={termtip.bind(null, 'maneuverability')} onMouseLeave={hide} rowSpan={2}>{translate('MNV')}</th>
|
||||
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !ship.canThrust() }) }>{translate('speed')}</th>
|
||||
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !ship.canBoost() }) }>{translate('boost')}</th>
|
||||
<th onMouseEnter={termtip.bind(null, 'damage per second')} onMouseLeave={hide} rowSpan={2}>{translate('DPS')}</th>
|
||||
<th onMouseEnter={termtip.bind(null, 'energy per second')} onMouseLeave={hide} rowSpan={2}>{translate('EPS')}</th>
|
||||
<th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th>
|
||||
<th rowSpan={2}>{translate('armour')}</th>
|
||||
<th colSpan={3}>{translate('shields')}</th>
|
||||
<th colSpan={3}>{translate('mass')}</th>
|
||||
@@ -78,26 +83,26 @@ export default class ShipSummaryTable extends TranslatedComponent {
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td className='cap'>{translate(SizeMap[ship.class])}</td>
|
||||
<td>{ship.agility}/10</td>
|
||||
<td>{ ship.canThrust() ? <span>{int(ship.topSpeed)} {u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td>{ ship.canBoost() ? <span>{int(ship.topBoost)} {u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td>{round(ship.totalDps)}</td>
|
||||
<td>{int(ship.armour)} {armourDetails}</td>
|
||||
<td className={sgClassNames}>{int(ship.shieldStrength)} {u.MJ} { ship.shieldMultiplier > 1 && ship.shieldStrength > 0 ? <u>({formats.rPct(ship.shieldMultiplier)})</u> : null }</td>
|
||||
<td>{f1(ship.totalDps)}</td>
|
||||
<td>{f1(ship.totalEps)}</td>
|
||||
<td>{f1(ship.totalHps)}</td>
|
||||
<td>{int(ship.armour)}</td>
|
||||
<td className={sgClassNames}>{int(ship.shield)} {u.MJ}</td>
|
||||
<td className={sgClassNames}>{sgRecover}</td>
|
||||
<td className={sgClassNames}>{sgRecharge}</td>
|
||||
<td>{ship.hullMass} {u.T}</td>
|
||||
<td>{round(ship.unladenMass)} {u.T}</td>
|
||||
<td>{round(ship.ladenMass)} {u.T}</td>
|
||||
<td>{int(ship.unladenMass)} {u.T}</td>
|
||||
<td>{int(ship.ladenMass)} {u.T}</td>
|
||||
<td>{round(ship.cargoCapacity)} {u.T}</td>
|
||||
<td>{round(ship.fuelCapacity)} {u.T}</td>
|
||||
<td>{round(ship.unladenRange)} {u.LY}</td>
|
||||
<td>{round(ship.fullTankRange)} {u.LY}</td>
|
||||
<td>{round(ship.ladenRange)} {u.LY}</td>
|
||||
<td>{round(ship.maxJumpCount)}</td>
|
||||
<td>{round(ship.unladenFastestRange)} {u.LY}</td>
|
||||
<td>{round(ship.ladenFastestRange)} {u.LY}</td>
|
||||
<td>{f2(ship.unladenRange)} {u.LY}</td>
|
||||
<td>{f2(ship.fullTankRange)} {u.LY}</td>
|
||||
<td>{f2(ship.ladenRange)} {u.LY}</td>
|
||||
<td>{int(ship.maxJumpCount)}</td>
|
||||
<td>{f2(ship.unladenFastestRange)} {u.LY}</td>
|
||||
<td>{f2(ship.ladenFastestRange)} {u.LY}</td>
|
||||
<td>{ship.masslock}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
|
||||
@@ -2,8 +2,12 @@ import React from 'react';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import cn from 'classnames';
|
||||
import AvailableModulesMenu from './AvailableModulesMenu';
|
||||
import ModificationsMenu from './ModificationsMenu';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
import { ListModifications } from './SvgIcons';
|
||||
import { diffDetails } from '../utils/SlotFunctions';
|
||||
import { wrapCtxMenu } from '../utils/UtilityFunctions';
|
||||
import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
|
||||
/**
|
||||
* Abstract Slot
|
||||
@@ -18,6 +22,7 @@ export default class Slot extends TranslatedComponent {
|
||||
selected: React.PropTypes.bool,
|
||||
m: React.PropTypes.object,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
eligible: React.PropTypes.object,
|
||||
warning: React.PropTypes.func,
|
||||
drag: React.PropTypes.func,
|
||||
drop: React.PropTypes.func,
|
||||
@@ -31,6 +36,8 @@ export default class Slot extends TranslatedComponent {
|
||||
constructor(props) {
|
||||
super(props);
|
||||
|
||||
this._modificationsSelected = false;
|
||||
|
||||
this._contextMenu = wrapCtxMenu(this._contextMenu.bind(this));
|
||||
this._getMaxClassLabel = this._getMaxClassLabel.bind(this);
|
||||
}
|
||||
@@ -73,25 +80,39 @@ export default class Slot extends TranslatedComponent {
|
||||
render() {
|
||||
let language = this.context.language;
|
||||
let translate = language.translate;
|
||||
let { ship, m, dropClass, dragOver, onOpen, selected, onSelect, warning, shipMass, availableModules } = this.props;
|
||||
let { ship, m, dropClass, dragOver, onOpen, onChange, selected, eligible, onSelect, warning, availableModules } = this.props;
|
||||
let slotDetails, menu;
|
||||
|
||||
if (!selected) {
|
||||
// If not selected then sure that modifications flag is unset
|
||||
this._modificationsSelected = false;
|
||||
}
|
||||
|
||||
if (m) {
|
||||
slotDetails = this._getSlotDetails(m, translate, language.formats, language.units); // Must be implemented by sub classes
|
||||
} else {
|
||||
slotDetails = <div className={'empty'}>{translate('empty')}</div>;
|
||||
slotDetails = <div className={'empty'}>{translate(eligible ? 'emptyrestricted' : 'empty')}</div>;
|
||||
}
|
||||
|
||||
if (this.props.selected) {
|
||||
menu = <AvailableModulesMenu
|
||||
className={this._getClassNames()}
|
||||
modules={availableModules()}
|
||||
shipMass={ship.hullMass}
|
||||
m={m}
|
||||
onSelect={onSelect}
|
||||
warning={warning}
|
||||
diffDetails={diffDetails.bind(ship, this.context.language)}
|
||||
/>;
|
||||
if (selected) {
|
||||
if (this._modificationsSelected) {
|
||||
menu = <ModificationsMenu
|
||||
className={this._getClassNames()}
|
||||
onChange={onChange}
|
||||
ship={ship}
|
||||
m={m}
|
||||
/>;
|
||||
} else {
|
||||
menu = <AvailableModulesMenu
|
||||
className={this._getClassNames()}
|
||||
modules={availableModules()}
|
||||
shipMass={ship.hullMass}
|
||||
m={m}
|
||||
onSelect={onSelect}
|
||||
warning={warning}
|
||||
diffDetails={diffDetails.bind(ship, this.context.language)}
|
||||
/>;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: implement touch dragging
|
||||
@@ -100,10 +121,17 @@ export default class Slot extends TranslatedComponent {
|
||||
<div className={cn('slot', dropClass, { selected })} onClick={onOpen} onContextMenu={this._contextMenu} onDragOver={dragOver}>
|
||||
<div className='details-container'>
|
||||
<div className='sz'>{this._getMaxClassLabel(translate)}</div>
|
||||
{slotDetails}
|
||||
</div>
|
||||
{slotDetails}
|
||||
</div>
|
||||
{menu}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggle the modifications flag when selecting the modifications icon
|
||||
*/
|
||||
_toggleModifications() {
|
||||
this._modificationsSelected = !this._modificationsSelected;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import React from 'react';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { wrapCtxMenu } from '../utils/UtilityFunctions';
|
||||
import { canMount } from '../utils/SlotFunctions';
|
||||
import { Equalizer } from '../components/SvgIcons';
|
||||
import cn from 'classnames';
|
||||
|
||||
@@ -90,7 +91,7 @@ export default class SlotSection extends TranslatedComponent {
|
||||
e.stopPropagation();
|
||||
let os = this.state.originSlot;
|
||||
if (os) {
|
||||
e.dataTransfer.dropEffect = os != targetSlot && targetSlot.maxClass >= os.m.class ? 'copyMove' : 'none';
|
||||
e.dataTransfer.dropEffect = os != targetSlot && canMount(this.props.ship, targetSlot, os.m.grp, os.m.class) ? 'copyMove' : 'none';
|
||||
this.setState({ targetSlot });
|
||||
} else {
|
||||
e.dataTransfer.dropEffect = 'none';
|
||||
@@ -116,9 +117,9 @@ export default class SlotSection extends TranslatedComponent {
|
||||
let { originSlot, targetSlot } = this.state;
|
||||
let m = originSlot.m;
|
||||
|
||||
if (targetSlot && m && targetSlot.maxClass >= m.class) {
|
||||
if (targetSlot && m && canMount(this.props.ship, targetSlot, m.grp, m.class)) {
|
||||
// Swap modules if possible
|
||||
if (targetSlot.m && originSlot.maxClass >= targetSlot.m.class) {
|
||||
if (targetSlot.m && canMount(this.props.ship, originSlot, targetSlot.m.grp, targetSlot.m.class)) {
|
||||
this.props.ship.use(originSlot, targetSlot.m, true);
|
||||
} else { // Otherwise empty the origin slot
|
||||
this.props.ship.use(originSlot, null, true); // Empty but prevent summary update
|
||||
@@ -141,12 +142,12 @@ export default class SlotSection extends TranslatedComponent {
|
||||
return null;
|
||||
}
|
||||
if (slot === originSlot) {
|
||||
if (targetSlot && targetSlot.m && originSlot.maxClass < targetSlot.m.class) {
|
||||
if (targetSlot && targetSlot.m && !canMount(this.props.ship, originSlot, targetSlot.m.grp, targetSlot.m.class)) {
|
||||
return 'dropEmpty'; // Origin slot will be emptied
|
||||
}
|
||||
return null;
|
||||
}
|
||||
if (originSlot.m && slot.maxClass >= originSlot.m.class) { // Eligble drop slot
|
||||
if (originSlot.m && canMount(this.props.ship, slot, originSlot.m.grp, originSlot.m.class)) { // Eligble drop slot
|
||||
if (slot === targetSlot) {
|
||||
return 'drop'; // Can drop
|
||||
}
|
||||
@@ -179,7 +180,7 @@ export default class SlotSection extends TranslatedComponent {
|
||||
<div id={this.sectionId} className={'group'} onDragLeave={this._dragOverNone}>
|
||||
<div className={cn('section-menu', { selected: sectionMenuOpened })} onClick={open} onContextMenu={ctx}>
|
||||
<h1>{translate(this.sectionName)} <Equalizer/></h1>
|
||||
{sectionMenuOpened ? this._getSectionMenu(translate) : null }
|
||||
{sectionMenuOpened ? this._getSectionMenu(translate, this.props.ship) : null }
|
||||
</div>
|
||||
{this._getSlots()}
|
||||
</div>
|
||||
|
||||
@@ -4,6 +4,10 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
import { jumpRange } from '../shipyard/Calculations';
|
||||
import { diffDetails } from '../utils/SlotFunctions';
|
||||
import AvailableModulesMenu from './AvailableModulesMenu';
|
||||
import ModificationsMenu from './ModificationsMenu';
|
||||
import { ListModifications } from './SvgIcons';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
|
||||
/**
|
||||
* Standard Slot
|
||||
@@ -15,51 +19,83 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
modules: React.PropTypes.array.isRequired,
|
||||
onSelect: React.PropTypes.func.isRequired,
|
||||
onOpen: React.PropTypes.func.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
selected: React.PropTypes.bool,
|
||||
warning: React.PropTypes.func,
|
||||
};
|
||||
|
||||
/**
|
||||
* Construct the slot
|
||||
* @param {object} props Object properties
|
||||
*/
|
||||
constructor(props) {
|
||||
super(props);
|
||||
this._modificationsSelected = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the slot
|
||||
* @return {React.Component} Slot component
|
||||
*/
|
||||
render() {
|
||||
let { termtip, tooltip } = this.context;
|
||||
let { translate, formats, units } = this.context.language;
|
||||
let { modules, slot, warning, onSelect, ladenMass, ship } = this.props;
|
||||
let { modules, slot, selected, warning, onSelect, onChange, ship } = this.props;
|
||||
let m = slot.m;
|
||||
let classRating = m.class + m.rating;
|
||||
let menu;
|
||||
let validMods = m == null ? [] : (Modifications.validity[m.grp] || []);
|
||||
let mass = m.getMass() || m.cargo || m.fuel || 0;
|
||||
|
||||
if (this.props.selected) {
|
||||
menu = <AvailableModulesMenu
|
||||
modules={modules}
|
||||
shipMass={ship.ladenMass}
|
||||
m={m}
|
||||
onSelect={onSelect}
|
||||
warning={warning}
|
||||
diffDetails={diffDetails.bind(ship, this.context.language)}
|
||||
/>;
|
||||
if (!selected) {
|
||||
// If not selected then sure that modifications flag is unset
|
||||
this._modificationsSelected = false;
|
||||
}
|
||||
|
||||
if (selected) {
|
||||
if (this._modificationsSelected) {
|
||||
menu = <ModificationsMenu
|
||||
className='standard'
|
||||
onChange={onChange}
|
||||
ship={ship}
|
||||
m={m}
|
||||
/>;
|
||||
} else {
|
||||
menu = <AvailableModulesMenu
|
||||
className='standard'
|
||||
modules={modules}
|
||||
shipMass={ship.ladenMass}
|
||||
m={m}
|
||||
onSelect={onSelect}
|
||||
warning={warning}
|
||||
diffDetails={diffDetails.bind(ship, this.context.language)}
|
||||
/>;
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<div className={cn('slot', { selected: this.props.selected })} onClick={this.props.onOpen}>
|
||||
<div className={cn('slot', { selected: this.props.selected })} onClick={this.props.onOpen} onContextMenu={stopCtxPropagation}>
|
||||
<div className={cn('details-container', { warning: warning && warning(slot.m) })}>
|
||||
<div className={'sz'}>{slot.maxClass}</div>
|
||||
<div>
|
||||
<div className='l'>{classRating + ' ' + translate(m.grp)}</div>
|
||||
<div className={'r'}>{m.mass || m.fuel}{units.T}</div>
|
||||
<div className='l'>{classRating} {translate(m.grp == 'bh' ? m.grp : m.name || m.grp)}</div>
|
||||
<div className={'r'}>{formats.round(mass)}{units.T}</div>
|
||||
<div/>
|
||||
<div className={'cb'}>
|
||||
{ m.optmass ? <div className='l'>{translate('optimal mass') + ': '}{m.optmass}{units.T}</div> : null }
|
||||
{ m.maxmass ? <div className='l'>{translate('max mass') + ': '}{m.maxmass}{units.T}</div> : null }
|
||||
{ m.range ? <div className='l'>{translate('range')}: {m.range}{units.km}</div> : null }
|
||||
{ m.grp == 'bh' && m.name ? <div className='l'>{translate(m.name)}</div> : null }
|
||||
{ m.getOptimalMass() ? <div className='l'>{translate('optimal mass')}: {formats.int(m.getOptimalMass())}{units.T}</div> : null }
|
||||
{ m.getMaxMass() ? <div className='l'>{translate('max mass')}: {formats.int(m.getMaxMass())}{units.T}</div> : null }
|
||||
{ m.getRange() ? <div className='l'>{translate('range')}: {formats.f2(m.getRange())}{units.km}</div> : null }
|
||||
{ m.time ? <div className='l'>{translate('time')}: {formats.time(m.time)}</div> : null }
|
||||
{ m.eff ? <div className='l'>{translate('efficiency')}: {m.eff}</div> : null }
|
||||
{ m.pGen ? <div className='l'>{translate('power')}: {m.pGen}{units.MW}</div> : null }
|
||||
{ m.maxfuel ? <div className='l'>{translate('max') + ' ' + translate('fuel') + ': '}{m.maxfuel}{units.T}</div> : null }
|
||||
{ m.weaponcapacity ? <div className='l'>{translate('WEP')}: {m.weaponcapacity}{units.MJ} / {m.weaponrecharge}{units.MW}</div> : null }
|
||||
{ m.systemcapacity ? <div className='l'>{translate('SYS')}: {m.systemcapacity}{units.MJ} / {m.systemrecharge}{units.MW}</div> : null }
|
||||
{ m.enginecapacity ? <div className='l'>{translate('ENG')}: {m.enginecapacity}{units.MJ} / {m.enginerecharge}{units.MW}</div> : null }
|
||||
{ m.getThermalEfficiency() ? <div className='l'>{translate('efficiency')}: {formats.f2(m.getThermalEfficiency())}</div> : null }
|
||||
{ m.getPowerGeneration() > 0 ? <div className='l'>{translate('pgen')}: {formats.f1(m.getPowerGeneration())}{units.MW}</div> : null }
|
||||
{ m.getMaxFuelPerJump() ? <div className='l'>{translate('max')} {translate('fuel')}: {formats.f1(m.getMaxFuelPerJump())}{units.T}</div> : null }
|
||||
{ m.getWeaponsCapacity() ? <div className='l'>{translate('WEP')}: {formats.f1(m.getWeaponsCapacity())}{units.MJ} / {formats.f1(m.getWeaponsRechargeRate())}{units.MW}</div> : null }
|
||||
{ m.getSystemsCapacity() ? <div className='l'>{translate('SYS')}: {formats.f1(m.getSystemsCapacity())}{units.MJ} / {formats.f1(m.getSystemsRechargeRate())}{units.MW}</div> : null }
|
||||
{ m.getEnginesCapacity() ? <div className='l'>{translate('ENG')}: {formats.f1(m.getEnginesCapacity())}{units.MJ} / {formats.f1(m.getEnginesRechargeRate())}{units.MW}</div> : null }
|
||||
|
||||
{ validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -67,4 +103,11 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggle the modifications flag when selecting the modifications icon
|
||||
*/
|
||||
_toggleModifications() {
|
||||
this._modificationsSelected = !this._modificationsSelected;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ import SlotSection from './SlotSection';
|
||||
import StandardSlot from './StandardSlot';
|
||||
import { diffDetails } from '../utils/SlotFunctions';
|
||||
import * as ModuleUtils from '../shipyard/ModuleUtils';
|
||||
import * as ShipRoles from '../shipyard/ShipRoles';
|
||||
import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
|
||||
/**
|
||||
@@ -17,22 +18,9 @@ export default class StandardSlotSection extends SlotSection {
|
||||
* @param {Object} context React Component context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props, context, 'standard', 'standard');
|
||||
|
||||
super(props, context, 'standard', 'core internal');
|
||||
this._optimizeStandard = this._optimizeStandard.bind(this);
|
||||
this._optimizeCargo = this._optimizeCargo.bind(this);
|
||||
this._optimizeExplorer = this._optimizeExplorer.bind(this);
|
||||
this._hideDiff = this._hideDiff.bind(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fill all standard slots with the specificed rating (using max class)
|
||||
* @param {String} rating [A-E]
|
||||
*/
|
||||
_fill(rating) {
|
||||
this.props.ship.useStandard(rating);
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
this._selectBulkhead = this._selectBulkhead.bind(this);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -45,85 +33,42 @@ export default class StandardSlotSection extends SlotSection {
|
||||
}
|
||||
|
||||
/**
|
||||
* Trader build
|
||||
* Fill all standard slots with the specificed rating (using max class)
|
||||
* @param {Boolean} shielded True if shield generator should be included
|
||||
* @param {integer} bulkheadIndex Bulkhead to use see Constants.BulkheadNames
|
||||
*/
|
||||
_optimizeCargo() {
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E')));
|
||||
ship.useLightestStandard();
|
||||
_multiPurpose(shielded, bulkheadIndex) {
|
||||
ShipRoles.multiPurpose(this.props.ship, shielded, bulkheadIndex);
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Explorer build
|
||||
* Trader Build
|
||||
* @param {Boolean} shielded True if shield generator should be included
|
||||
*/
|
||||
_optimizeExplorer() {
|
||||
let ship = this.props.ship,
|
||||
intLength = ship.internal.length,
|
||||
heatSinkCount = 2, // Fit 2 heat sinks if possible
|
||||
afmUnitCount = 2, // Fit 2 AFM Units if possible
|
||||
sgSlot,
|
||||
fuelScoopSlot,
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
|
||||
_optimizeCargo(shielded) {
|
||||
ShipRoles.trader(this.props.ship, shielded);
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
}
|
||||
|
||||
ship.setSlotEnabled(ship.cargoHatch, false)
|
||||
.use(ship.internal[--intLength], ModuleUtils.internal('2f')) // Advanced Discovery Scanner
|
||||
.use(ship.internal[--intLength], ModuleUtils.internal('2i')); // Detailed Surface Scanner
|
||||
|
||||
for (let i = 0; i < intLength; i++) {
|
||||
let slot = ship.internal[i];
|
||||
let nextSlot = (i + 1) < intLength ? ship.internal[i + 1] : null;
|
||||
if (!fuelScoopSlot && (!slot.eligible || slot.eligible.fs)) { // Fit best possible Fuel Scoop
|
||||
fuelScoopSlot = slot;
|
||||
ship.use(fuelScoopSlot, ModuleUtils.findInternal('fs', slot.maxClass, 'A'));
|
||||
ship.setSlotEnabled(fuelScoopSlot, true);
|
||||
|
||||
// Mount a Shield generator if possible AND an AFM Unit has been mounted already (Guarantees at least 1 AFM Unit)
|
||||
} else if (!sgSlot && afmUnitCount < 2 && sg.class <= slot.maxClass && (!slot.eligible || slot.eligible.sg) && (!nextSlot || nextSlot.maxClass < sg.class)) {
|
||||
sgSlot = slot;
|
||||
ship.use(sgSlot, sg);
|
||||
ship.setSlotEnabled(sgSlot, true);
|
||||
} else if (afmUnitCount > 0 && (!slot.eligible || slot.eligible.am)) {
|
||||
afmUnitCount--;
|
||||
let am = ModuleUtils.findInternal('am', slot.maxClass, afmUnitCount ? 'B' : 'A');
|
||||
ship.use(slot, am);
|
||||
ship.setSlotEnabled(slot, false); // Disabled power for AFM Unit
|
||||
} else {
|
||||
ship.use(slot, null);
|
||||
}
|
||||
}
|
||||
|
||||
ship.hardpoints.forEach((s) => {
|
||||
if (s.maxClass == 0 && heatSinkCount) { // Mount up to 2 heatsinks
|
||||
ship.use(s, ModuleUtils.hardpoints('02'));
|
||||
ship.setSlotEnabled(s, heatSinkCount == 2); // Only enable a single Heatsink
|
||||
heatSinkCount--;
|
||||
} else {
|
||||
ship.use(s, null);
|
||||
}
|
||||
});
|
||||
|
||||
if (sgSlot) {
|
||||
// The SG and Fuel scoop to not need to be powered at the same time
|
||||
if (sgSlot.m.power > fuelScoopSlot.m.power) { // The Shield generator uses the most power
|
||||
ship.setSlotEnabled(fuelScoopSlot, false);
|
||||
} else { // The Fuel scoop uses the most power
|
||||
ship.setSlotEnabled(sgSlot, false);
|
||||
}
|
||||
}
|
||||
|
||||
ship.useLightestStandard({ pd: '1D', ppRating: 'A' });
|
||||
/**
|
||||
* Explorer role
|
||||
* @param {Boolean} planetary True if Planetary Vehicle Hangar (PVH) should be included
|
||||
*/
|
||||
_optimizeExplorer(planetary) {
|
||||
ShipRoles.explorer(this.props.ship, planetary);
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Use the specified bulkhead
|
||||
* @param {number} bulkheadIndex 0 - 4
|
||||
* @param {Object} bulkhead Bulkhead module details
|
||||
*/
|
||||
_selectBulkhead(bulkheadIndex) {
|
||||
this.props.ship.useBulkhead(bulkheadIndex);
|
||||
_selectBulkhead(bulkhead) {
|
||||
this.props.ship.useBulkhead(bulkhead.index);
|
||||
this.context.tooltip();
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
@@ -136,76 +81,29 @@ export default class StandardSlotSection extends SlotSection {
|
||||
this._optimizeStandard();
|
||||
}
|
||||
|
||||
/**
|
||||
* Show the bulkhead diff tooltip
|
||||
* @param {number} bhIndex Potential Bulkhead alternative
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_bhDiff(bhIndex, event) {
|
||||
let ship = this.props.ship;
|
||||
this.context.tooltip(
|
||||
diffDetails.call(ship, this.context.language, ModuleUtils.bulkheads(ship.id, bhIndex), ship.bulkheads.m),
|
||||
event.currentTarget.getBoundingClientRect()
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Hide the diff tooltip
|
||||
*/
|
||||
_hideDiff() {
|
||||
this.context.tooltip();
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate the slot React Components
|
||||
* @return {Array} Array of Slots
|
||||
*/
|
||||
_getSlots() {
|
||||
let { translate, units } = this.context.language;
|
||||
let { ship, currentMenu } = this.props;
|
||||
let slots = new Array(8);
|
||||
let open = this._openMenu;
|
||||
let select = this._selectModule;
|
||||
let selBulkhead = this._selectBulkhead;
|
||||
let st = ship.standard;
|
||||
let avail = ship.getAvailableModules().standard;
|
||||
let bh = ship.bulkheads;
|
||||
|
||||
slots[0] = (
|
||||
<div key='bh' className={cn('slot', { selected: currentMenu === bh })} onClick={open.bind(this, bh)}>
|
||||
<div className={'details-container'}>
|
||||
<div className={'details'}>
|
||||
<div className={'sz'}>8</div>
|
||||
<div>
|
||||
<div className={'l'}>{translate('bh')}</div>
|
||||
<div className={'r'}>{bh.m.mass}{units.T}</div>
|
||||
<div className={'cl l'}>{translate(bh.m.name)}</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{currentMenu === bh &&
|
||||
<div className='select' onClick={ e => e.stopPropagation() }>
|
||||
<ul>
|
||||
<li onClick={selBulkhead.bind(this, 0)} onMouseOver={this._bhDiff.bind(this, 0)} onMouseLeave={this._hideDiff} className={cn('lc', { active: bh.index == 0 })}>
|
||||
{translate('Lightweight Alloy')}
|
||||
</li>
|
||||
<li onClick={selBulkhead.bind(this, 1)} onMouseOver={this._bhDiff.bind(this, 1)} onMouseLeave={this._hideDiff} className={cn('lc', { active: bh.index == 1 })}>
|
||||
{translate('Reinforced Alloy')}
|
||||
</li>
|
||||
<li onClick={selBulkhead.bind(this, 2)} onMouseOver={this._bhDiff.bind(this, 2)} onMouseLeave={this._hideDiff} className={cn('lc', { active: bh.index == 2 })}>
|
||||
{translate('Military Grade Composite')}
|
||||
</li>
|
||||
<li onClick={selBulkhead.bind(this, 3)} onMouseOver={this._bhDiff.bind(this, 3)} onMouseLeave={this._hideDiff} className={cn('lc', { active: bh.index == 3 })}>
|
||||
{translate('Mirrored Surface Composite')}
|
||||
</li>
|
||||
<li onClick={selBulkhead.bind(this, 4)} onMouseOver={this._bhDiff.bind(this, 4)} onMouseLeave={this._hideDiff} className={cn('lc', { active: bh.index == 4 })}>
|
||||
{translate('Reactive Surface Composite')}
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
);
|
||||
slots[0] = <StandardSlot
|
||||
key='bh'
|
||||
slot={bh}
|
||||
modules={ship.getAvailableModules().bulkheads}
|
||||
onOpen={open.bind(this, bh)}
|
||||
onSelect={this._selectBulkhead}
|
||||
selected={currentMenu == bh}
|
||||
onChange={this.props.onChange}
|
||||
ship={ship}
|
||||
/>;
|
||||
|
||||
slots[1] = <StandardSlot
|
||||
key='pp'
|
||||
@@ -214,8 +112,9 @@ export default class StandardSlotSection extends SlotSection {
|
||||
onOpen={open.bind(this, st[0])}
|
||||
onSelect={select.bind(this, st[0])}
|
||||
selected={currentMenu == st[0]}
|
||||
onChange={this.props.onChange}
|
||||
ship={ship}
|
||||
warning={m => m.pGen < ship.powerRetracted}
|
||||
warning={m => m.pgen < ship.powerRetracted}
|
||||
/>;
|
||||
|
||||
slots[2] = <StandardSlot
|
||||
@@ -225,8 +124,9 @@ export default class StandardSlotSection extends SlotSection {
|
||||
onOpen={open.bind(this, st[1])}
|
||||
onSelect={select.bind(this, st[1])}
|
||||
selected={currentMenu == st[1]}
|
||||
onChange={this.props.onChange}
|
||||
ship={ship}
|
||||
warning={m => m.maxmass < ship.ladenMass}
|
||||
warning={m => m.maxmass < (ship.ladenMass - st[1].mass + m.mass)}
|
||||
/>;
|
||||
|
||||
|
||||
@@ -236,6 +136,7 @@ export default class StandardSlotSection extends SlotSection {
|
||||
modules={avail[2]}
|
||||
onOpen={open.bind(this, st[2])}
|
||||
onSelect={select.bind(this, st[2])}
|
||||
onChange={this.props.onChange}
|
||||
ship={ship}
|
||||
selected={currentMenu == st[2]}
|
||||
/>;
|
||||
@@ -246,6 +147,7 @@ export default class StandardSlotSection extends SlotSection {
|
||||
modules={avail[3]}
|
||||
onOpen={open.bind(this, st[3])}
|
||||
onSelect={select.bind(this, st[3])}
|
||||
onChange={this.props.onChange}
|
||||
ship={ship}
|
||||
selected={currentMenu == st[3]}
|
||||
/>;
|
||||
@@ -257,8 +159,9 @@ export default class StandardSlotSection extends SlotSection {
|
||||
onOpen={open.bind(this, st[4])}
|
||||
onSelect={select.bind(this, st[4])}
|
||||
selected={currentMenu == st[4]}
|
||||
onChange={this.props.onChange}
|
||||
ship={ship}
|
||||
warning= {m => m.enginecapacity < ship.boostEnergy}
|
||||
warning= {m => m.engcap < ship.boostEnergy}
|
||||
/>;
|
||||
|
||||
slots[6] = <StandardSlot
|
||||
@@ -268,8 +171,8 @@ export default class StandardSlotSection extends SlotSection {
|
||||
onOpen={open.bind(this, st[5])}
|
||||
onSelect={select.bind(this, st[5])}
|
||||
selected={currentMenu == st[5]}
|
||||
onChange={this.props.onChange}
|
||||
ship={ship}
|
||||
warning= {m => m.enginecapacity < ship.boostEnergy}
|
||||
/>;
|
||||
|
||||
slots[7] = <StandardSlot
|
||||
@@ -279,6 +182,7 @@ export default class StandardSlotSection extends SlotSection {
|
||||
onOpen={open.bind(this, st[6])}
|
||||
onSelect={select.bind(this, st[6])}
|
||||
selected={currentMenu == st[6]}
|
||||
onChange={this.props.onChange}
|
||||
ship={ship}
|
||||
warning= {m => m.fuel < st[2].m.maxfuel} // Show warning when fuel tank is smaller than FSD Max Fuel
|
||||
/>;
|
||||
@@ -292,21 +196,19 @@ export default class StandardSlotSection extends SlotSection {
|
||||
* @return {React.Component} Section menu
|
||||
*/
|
||||
_getSectionMenu(translate) {
|
||||
let _fill = this._fill;
|
||||
|
||||
let planetaryDisabled = this.props.ship.internal.length < 4;
|
||||
return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
|
||||
<ul>
|
||||
<li className='lc' onClick={this._optimizeStandard}>{translate('optimize')}</li>
|
||||
<li className='c' onClick={_fill.bind(this, 'E')}>E</li>
|
||||
<li className='c' onClick={_fill.bind(this, 'D')}>D</li>
|
||||
<li className='c' onClick={_fill.bind(this, 'C')}>C</li>
|
||||
<li className='c' onClick={_fill.bind(this, 'B')}>B</li>
|
||||
<li className='c' onClick={_fill.bind(this, 'A')}>A</li>
|
||||
<li className='lc' onClick={this._optimizeStandard}>{translate('Maximize Jump Range')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('roles')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={this._optimizeCargo}>{translate('Trader')}</li>
|
||||
<li className='lc' onClick={this._optimizeExplorer}>{translate('Explorer')}</li>
|
||||
<li className='lc' onClick={this._multiPurpose.bind(this, false, 0)}>{translate('Multi-purpose')}</li>
|
||||
<li className='lc' onClick={this._multiPurpose.bind(this, true, 2)}>{translate('Combat')}</li>
|
||||
<li className='lc' onClick={this._optimizeCargo.bind(this, false)}>{translate('Trader')}</li>
|
||||
<li className='lc' onClick={this._optimizeCargo.bind(this, true)}>{translate('Shielded Trader')}</li>
|
||||
<li className='lc' onClick={this._optimizeExplorer.bind(this, false)}>{translate('Explorer')}</li>
|
||||
<li className={cn('lc', { disabled: planetaryDisabled })} onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)}>{translate('Planetary Explorer')}</li>
|
||||
</ul>
|
||||
</div>;
|
||||
}
|
||||
|
||||
@@ -64,8 +64,8 @@ export class CoriolisLogo extends SvgIcon {
|
||||
*/
|
||||
svg() {
|
||||
return <g transform='translate(1,1)'>
|
||||
<path stroke='#ff3b00' transform='rotate(45 15 15)' d='m4,4 l 11,-4 l 11,4 l 4,11 l -4,11 l -11,4 l -11,-4 l -4,-11 l 4,-11 l 22,0 l 0,22 l -22,0 z' strokeWidth='1' fill='#000000'/>
|
||||
<rect height='3' width='10' y='13.5' x='10' strokeWidth='1' stroke='#ff3b00'/>
|
||||
<path stroke='#0a8bd6' transform='rotate(45 15 15)' d='m4,4 l 11,-4 l 11,4 l 4,11 l -4,11 l -11,4 l -11,-4 l -4,-11 l 4,-11 l 22,0 l 0,22 l -22,0 z' strokeWidth='1' fill='#000000'/>
|
||||
<rect height='3' width='10' y='13.5' x='10' strokeWidth='1' stroke='#0a8bd6'/>
|
||||
</g>;
|
||||
}
|
||||
}
|
||||
@@ -319,6 +319,90 @@ export class Warning extends SvgIcon {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Thermal damage
|
||||
*/
|
||||
export class DamageThermal extends SvgIcon {
|
||||
/**
|
||||
* Overriden view box
|
||||
* @return {String} view box
|
||||
*/
|
||||
viewBox() { return '0 0 200 200'; }
|
||||
/**
|
||||
* Generate the SVG
|
||||
* @return {React.Component} SVG Contents
|
||||
*/
|
||||
svg() {
|
||||
return <g>
|
||||
<ellipse cx='100' cy='100' rx='90' ry='90' fillOpacity='0' />
|
||||
<ellipse cx='100' cy='100' rx='30' ry='30' fillOpacity='1' />
|
||||
<path d='M100 20v80' />
|
||||
</g>;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Kinetic damage
|
||||
*/
|
||||
export class DamageKinetic extends SvgIcon {
|
||||
/**
|
||||
* Overriden view box
|
||||
* @return {String} view box
|
||||
*/
|
||||
viewBox() { return '0 0 200 200'; }
|
||||
/**
|
||||
* Generate the SVG
|
||||
* @return {React.Component} SVG Contents
|
||||
*/
|
||||
svg() {
|
||||
return <g>
|
||||
<ellipse cx='100' cy='100' rx='90' ry='90' fillOpacity='0' />
|
||||
<ellipse cx='62' cy='67' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='62' cy='101' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='62' cy='135' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='100' cy='50' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='100' cy='84' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='100' cy='118' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='100' cy='152' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='138' cy='67' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='138' cy='101' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='138' cy='135' rx='5' ry='5' fillOpacity='1' />
|
||||
</g>;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Explosive damage
|
||||
*/
|
||||
export class DamageExplosive extends SvgIcon {
|
||||
/**
|
||||
* Overriden view box
|
||||
* @return {String} view box
|
||||
*/
|
||||
viewBox() { return '0 0 200 200'; }
|
||||
/**
|
||||
* Generate the SVG
|
||||
* @return {React.Component} SVG Contents
|
||||
*/
|
||||
svg() {
|
||||
return <g>
|
||||
<ellipse cx='100' cy='100' rx='50' ry='50' fillOpacity='0' />
|
||||
<ellipse cx='100' cy='20' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='156.57' cy='36.57' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='180' cy='100' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='156.57' cy='163.43' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='100' cy='180' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='43.43' cy='163.43' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='20' cy='100' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='43.43' cy='36.57' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='100' cy='75' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='125' cy='100' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='100' cy='125' rx='5' ry='5' fillOpacity='1' />
|
||||
<ellipse cx='75' cy='100' rx='5' ry='5' fillOpacity='1' />
|
||||
</g>;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Fixed mount hardpoint
|
||||
*/
|
||||
@@ -334,11 +418,11 @@ export class MountFixed extends SvgIcon {
|
||||
*/
|
||||
svg() {
|
||||
return <g>
|
||||
<circle fillOpacity='0' r='70' cy='100' cx='100' strokeWidth='5' />
|
||||
<line y2='60' x2='101' y1='0' x1='101' strokeWidth='5' />
|
||||
<line y2='101' x2='200' y1='101' x1='140' strokeWidth='5' />
|
||||
<line y2='101' x2='60' y1='101' x1='0' strokeWidth='5' />
|
||||
<line y2='200' x2='101' y1='140' x1='101' strokeWidth='5' />
|
||||
<circle cx='100' cy='100' r='76' fillOpacity='0' />
|
||||
<path d='M0 100h48' />
|
||||
<path d='M152 100h48' />
|
||||
<path d='M100 0v48' />
|
||||
<path d='M100 152v48' />
|
||||
</g>;
|
||||
}
|
||||
}
|
||||
@@ -358,8 +442,8 @@ export class MountGimballed extends SvgIcon {
|
||||
*/
|
||||
svg() {
|
||||
return <g>
|
||||
<ellipse ry='25' rx='95' cy='100' cx='100' fillOpacity='0' strokeWidth='5' />
|
||||
<ellipse ry='95' rx='25' cy='100' cx='100' fillOpacity='0' strokeWidth='5' />
|
||||
<ellipse cx='100' cy='100' rx='90' ry='25' fillOpacity='0' />
|
||||
<ellipse cx='100' cy='100' rx='20' ry='95' fillOpacity='0' />
|
||||
</g>;
|
||||
}
|
||||
}
|
||||
@@ -379,9 +463,14 @@ export class MountTurret extends SvgIcon {
|
||||
*/
|
||||
svg() {
|
||||
return <g>
|
||||
<line y2='170' x2='162' y1='170' x1='8' strokeWidth='6' />
|
||||
<path d='m13,138l144,0l0,-50l-27,-40l-90,0l-27,40l0,50z' id='svg_12' fillOpacity='0' strokeWidth='6' />
|
||||
<line y2='91' x2='200' y1='91' x1='159' strokeWidth='6' />
|
||||
<path d='M40 50 A 40 40 0 0 0 0 90' />
|
||||
<path d='M40 50h40' />
|
||||
<path d='M120 90 A 40 40 0 0 0 80 50' />
|
||||
<path d='M0 90v40' />
|
||||
<path d='M120 90v40' />
|
||||
<path d='M0 120h120' />
|
||||
<path d='M120 90h80' />
|
||||
<path d='M0 160h120' />
|
||||
</g>;
|
||||
}
|
||||
}
|
||||
@@ -399,6 +488,25 @@ export class Rocket extends SvgIcon {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* ListModifications (engineers)
|
||||
*/
|
||||
export class ListModifications extends SvgIcon {
|
||||
/**
|
||||
* Overriden view box
|
||||
* @return {String} view box
|
||||
*/
|
||||
viewBox() { return '0 0 200 200'; }
|
||||
/**
|
||||
/**
|
||||
* Generate the SVG
|
||||
* @return {React.Component} SVG Contents
|
||||
*/
|
||||
svg() {
|
||||
return <path d='M20 180l90-100-90 100zM176 40a40 40 0 1 1-27-28'/>;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Hammer
|
||||
*/
|
||||
|
||||
@@ -68,6 +68,7 @@ export default class UtilitySlotSection extends SlotSection {
|
||||
availableModules={() => availableModules.getHps(h.maxClass)}
|
||||
onOpen={this._openMenu.bind(this,h)}
|
||||
onSelect={this._selectModule.bind(this, h)}
|
||||
onChange={this.props.onChange}
|
||||
selected={currentMenu == h}
|
||||
drag={this._drag.bind(this, h)}
|
||||
dragOver={this._dragOverSlot.bind(this, h)}
|
||||
@@ -94,6 +95,7 @@ export default class UtilitySlotSection extends SlotSection {
|
||||
return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
|
||||
<ul>
|
||||
<li className='lc' onClick={this._empty}>{translate('empty all')}</li>
|
||||
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('sb')}</div>
|
||||
<ul>
|
||||
@@ -103,9 +105,17 @@ export default class UtilitySlotSection extends SlotSection {
|
||||
<li className='c' onClick={_use.bind(this, 'sb', 'B', null)}>B</li>
|
||||
<li className='c' onClick={_use.bind(this, 'sb', 'A', null)}>A</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('cm')}</div>
|
||||
<div className='select-group cap'>{translate('hs')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={_use.bind(this, 'cm', null, 'Heat Sink Launcher')}>{translate('Heat Sink Launcher')}</li>
|
||||
<li className='lc' onClick={_use.bind(this, 'hs', null, 'Heat Sink Launcher')}>{translate('Heat Sink Launcher')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('ch')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={_use.bind(this, 'ch', null, 'Chaff Launcher')}>{translate('Chaff Launcher')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('po')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={_use.bind(this, 'po', null, 'Point Defence')}>{translate('Point Defence')}</li>
|
||||
</ul>
|
||||
</div>;
|
||||
}
|
||||
|
||||
@@ -41,29 +41,33 @@ export function getLanguage(langCode) {
|
||||
formats: {
|
||||
gen, // General number format (.e.g 1,001,001.1234)
|
||||
int: d3Locale.numberFormat(',.0f'), // Fixed to 0 decimal places (.e.g 1,001)
|
||||
f1: d3Locale.numberFormat(',.1f'), // Fixed to 1 decimal place (.e.g 1,001.1)
|
||||
f2: d3Locale.numberFormat(',.2f'), // Fixed to 2 decimal places (.e.g 1,001.10)
|
||||
s2: d3Locale.numberFormat('.2s'), // SI Format to 2 decimal places (.e.g 1.1k)
|
||||
pct: d3Locale.numberFormat('.2%'), // % to 2 decimal places (.e.g 5.40%)
|
||||
pct1: d3Locale.numberFormat('.1%'), // % to 1 decimal places (.e.g 5.4%)
|
||||
r1: d3Locale.numberFormat('.1r'), // Rounded to 1 significant number (.e.g 512 => 500, 4.122 => 4)
|
||||
r2: d3Locale.numberFormat('.2r'), // Rounded to 2 significant numbers (.e.g 512 => 510, 4.122 => 4.1)
|
||||
rPct: d3.format('%'), // % to 0 decimal places (.e.g 5%)
|
||||
round1: (d) => gen(d3.round(d, 1)), // Rounded to 0-1 decimal places (.e.g 5.1, 4)
|
||||
round: (d) => gen(d3.round(d, 2)), // Rounded to 0-2 decimal places (.e.g 5.12, 4.1)
|
||||
time: (d) => (d < 0 ? '-' : '') + Math.floor(Math.abs(d) / 60) + ':' + ('00' + Math.floor(Math.abs(d) % 60)).substr(-2, 2)
|
||||
},
|
||||
translate,
|
||||
units: {
|
||||
CR: <u>{' ' + translate('CR')}</u>, // Credits
|
||||
kg: <u>{' ' + translate('kg')}</u>, // Kilograms
|
||||
kgs: <u>{' ' + translate('kg/s')}</u>, // Kilograms per second
|
||||
km: <u>{' ' + translate('km')}</u>, // Kilometers
|
||||
Ls: <u>{' ' + translate('Ls')}</u>, // Light Seconds
|
||||
LY: <u>{' ' + translate('LY')}</u>, // Light Years
|
||||
MJ: <u>{' ' + translate('MJ')}</u>, // Mega Joules
|
||||
'm/s': <u>{' ' + translate('m/s')}</u>, // Meters per second
|
||||
MW: <u>{' ' + translate('MW')}</u>, // Mega Watts (same as Mega Joules per second)
|
||||
CR: <u> {translate('CR')}</u>, // Credits
|
||||
kg: <u> {translate('kg')}</u>, // Kilograms
|
||||
kgs: <u> {translate('kg/s')}</u>, // Kilograms per second
|
||||
km: <u> {translate('km')}</u>, // Kilometers
|
||||
Ls: <u> {translate('Ls')}</u>, // Light Seconds
|
||||
LY: <u> {translate('LY')}</u>, // Light Years
|
||||
MJ: <u> {translate('MJ')}</u>, // Mega Joules
|
||||
'm/s': <u> {translate('m/s')}</u>, // Meters per second
|
||||
MW: <u> {translate('MW')}</u>, // Mega Watts (same as Mega Joules per second)
|
||||
ps: <u>{translate('/s')}</u>, // per second
|
||||
pm: <u>{translate('/min')}</u>, // per minute
|
||||
T: <u>{' ' + translate('T')}</u>, // Metric Tons
|
||||
s: <u>{translate('secs')}</u>, // Seconds
|
||||
T: <u> {translate('T')}</u>, // Metric Tons
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -15,76 +15,20 @@ export const formats = {
|
||||
|
||||
export const terms = {
|
||||
// Phrases
|
||||
PHRASE_BACKUP_DESC: 'Export aller Coriolis-Daten, um sie zu sichern oder oder um sie zu einem anderen Browser/Gerät zu übertragen.', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_BACKUP_DESC: 'Export aller Coriolis-Daten, um sie zu sichern oder um sie zu einem anderen Browser/Gerät zu übertragen.', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_CONFIRMATION: 'Sind Sie sicher?', // Are You Sure?
|
||||
PHRASE_EXPORT_DESC: 'Ein detaillierter JSON-Export Ihrer Konfiguration für die Verwendung in anderen Websites und Tools', // A detailed JSON export of your build for use in other sites and tools
|
||||
PHRASE_FASTEST_RANGE: null, // Consecutive max range jumps
|
||||
PHRASE_FASTEST_RANGE: 'aufeinanderfolgende maximale Reichweite/Sprünge', // Consecutive max range jumps
|
||||
PHRASE_IMPORT: 'JSON hier einfügen oder importieren', // Paste JSON or import here
|
||||
PHRASE_LADEN: null, // Ship Mass + Fuel + Cargo
|
||||
PHRASE_LADEN: 'Schiffsmasse + Treibstoff + Fracht', // Ship Mass + Fuel + Cargo
|
||||
PHRASE_NO_BUILDS: 'Keine Konfigurationen zum Vergleich ausgewählt!', // No builds added to comparison!
|
||||
PHRASE_NO_RETROCH: 'Keine Umrüständerungen', // No Retrofitting changes
|
||||
PHRASE_SELECT_BUILDS: 'Ausstattung zum Vergleich auswählen', // Select Builds to Compare
|
||||
PHRASE_SG_RECHARGE: null, // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: null, // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: null, // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_SG_RECHARGE: 'Zeit von 50% bis 100% der Ladung', // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: 'Erneuerung (zu 50%) nach Zusammenbruch', // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: 'Schiffsmasse ohne Treibstoff und Fracht', // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_UPDATE_RDY: 'Update verfügbar! Klicken zum Aktualisieren', // Update Available! Click to Refresh
|
||||
|
||||
// Modules / Module Types - These should match the in-game translation (if any)
|
||||
'Basic Discovery Scanner': 'einfacher Aufklärungsscanner', // Basic Discovery Scanner
|
||||
'Cargo Hatch': 'Frachtluke', // Cargo Hatch
|
||||
'Chaff Launcher': 'Düppel-Werfer', // Chaff Launcher
|
||||
'Detailed Surface Scanner': 'Detailoberflächenscanner', // Detailed Surface Scanner
|
||||
'Electronic Countermeasure': 'elektronische Gegenmaßnahme', // Electronic Countermeasure
|
||||
'Heat Sink Launcher': 'Kühlkörperwerfer', // Heat Sink Launcher
|
||||
'Intermediate Discovery Scanner': 'mittlerer Aufklärungsscanner', // Intermediate Discovery Scanner
|
||||
'Point Defence': 'Punktverteidigung',
|
||||
'Standard Docking Computer': 'Standard-Landecomputer', // Standard Docking Computer
|
||||
am: 'automatische Feldwartungs-Einheit', // Auto Field-Maintenance Unit
|
||||
bh: 'Rumpfhüllenverstärkung', // Bulkheads
|
||||
bl: 'Strahlenlaser', // Beam Laser
|
||||
c: 'Kanone', // Cannon
|
||||
cc: 'Krallensteuerung: Sammler', // Collector Limpet Controller
|
||||
cm: 'Gegenmaßnahme', // Countermeasure
|
||||
cr: 'Frachtgestell', // Cargo Rack
|
||||
cs: 'Frachtscanner', // Cargo Scanner
|
||||
dc: 'Standard-Landecomputer', // Docking Computer
|
||||
fc: 'Splitterkanone', // Fragment Cannon
|
||||
fi: 'FSA-Unterbrecher', // FSD Interdictor
|
||||
fs: 'Treibstoffsammler', // Fuel Scoop
|
||||
fsd: 'Frameshiftantrieb', // Frame Shift Drive
|
||||
ft: 'Treibstofftank', // Fuel Tank
|
||||
fx: 'Krallensteuerung Treibstoffstransfer', // Fuel Transfer Limpet Controller
|
||||
hb: 'Krallen-Steuereinheit (Ladelukenöffner)', // Hatch Breaker Limpet Controller
|
||||
hr: 'Rumpfhüllenverstärkung (Paket)', // Hull Reinforcement Package
|
||||
kw: 'Tötungsbefehl-Scanner', // Kill Warrant Scanner
|
||||
ls: 'Lebenserhaltung', // life support
|
||||
mc: 'Mehrfachgeschütz', // Multi-cannon
|
||||
ml: 'Abbaulaser', // Mining Laser
|
||||
mr: 'Raketenbatterie', // Missile Rack
|
||||
nl: 'Minenwerfer', // Mine Launcher
|
||||
pa: 'Plasmabeschleuniger', // Plasma Accelerator
|
||||
pc: 'Krallensteuerung: Erzsucher', // Prospector Limpet Controller
|
||||
pd: 'Energieverteiler', // power distributor
|
||||
pl: 'Impulslaser', // Pulse Laser
|
||||
pp: 'Kraftwerk', // Power Plant
|
||||
psg: 'Prismaschildgenerator', // Prismatic Shield Generator
|
||||
rf: 'Raffinerie', // Refinery
|
||||
rg: 'Schienenkanone', // Rail Gun
|
||||
s: 'Sensoren', // Sensors
|
||||
sb: 'Schild-Booster', // Shield Booster
|
||||
sc: 'Scanner', // Scanner
|
||||
scb: 'Schildzellenbank', // Shield Cell Bank
|
||||
sg: 'Schildgenerator', // Shield Generator
|
||||
t: 'Schubdüsen', // Thrusters
|
||||
tp: 'Torpedoaufhängung', // Torpedo Pylon
|
||||
ul: 'Salvenlaser', // Burst Laser
|
||||
ws: 'Frameshift-Sogwolkenscanner', // Frame Shift Wake Scanner
|
||||
// Bulkheads - These should match the in-game translation (if any)
|
||||
'Lightweight Alloy': 'leichte Legierung',
|
||||
'Reinforced Alloy': 'verstärkte Legierung',
|
||||
'Military Grade Composite': 'Militär-Komposit',
|
||||
'Mirrored Surface Composite': 'Gespiegelte-Oberfläche-Komposit',
|
||||
'Reactive Surface Composite': 'Reaktive-Oberfläche-Komposit',
|
||||
// Units / Metrics
|
||||
LY: 'Lj', // Light Years
|
||||
T: 't', // Tons (Metric Ton - 1000kg)
|
||||
@@ -94,109 +38,108 @@ export const terms = {
|
||||
L: 'G', // Large Hardpoint size (single character)
|
||||
H: 'R', // Huge Hardpoint size (single character)
|
||||
U: 'W', // Utility Hardpoint size (single character) - Kill warrant scanner, etc
|
||||
small: 'klein', // Small ship size
|
||||
medium: 'mittel', // Medium ship size
|
||||
large: 'groß', // Large Ship Size
|
||||
|
||||
// Terms
|
||||
'build name': 'Ausstattungsname', // Ship build/configuration/design name
|
||||
'compare all': 'Alles vergleichen',
|
||||
'create new': 'Neu erstellen',
|
||||
'damage per second': null,
|
||||
'delete all': 'Alles Löschen',
|
||||
'detailed export': 'detailierter Export',
|
||||
'edit data': 'bearbeiten',
|
||||
'empty all': 'leer alles',
|
||||
'Enter Name': 'Namen eingeben',
|
||||
'fastest range': null, // Fastet totaljump range - sum of succesive jumps
|
||||
'fuel level': null, // Percent of fuel (T) in the tank
|
||||
'full tank': 'Tank voll',
|
||||
'internal compartments': 'Innenbereich',
|
||||
'jump range': 'Sprungreichweite',
|
||||
'mass lock factor': 'Massensperrefaktor',
|
||||
'max mass': 'maximale Masse',
|
||||
'net cost': 'Nettokosten',
|
||||
'none created': 'Leer',
|
||||
'optimal mass': null, // Lowest weight / best weight for jump distance, etc
|
||||
'refuel time': 'Auftankzeit', // Time to refuel the tank when scooping
|
||||
'reload costs': null,
|
||||
'retrofit costs': 'Änderungskosten', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'Nachrüsten von', // Retrofit from Build A against build B
|
||||
'T-Load': 'T-Lad', // Thermal load abbreviation
|
||||
'total range': null,
|
||||
'unit cost': null,
|
||||
'utility mounts': 'Werkzeug-Steckplätze',
|
||||
about: 'Über', // Link to about page / about Coriolis.io
|
||||
about: 'über', // Link to about page / about Coriolis.io
|
||||
action: 'Aktion',
|
||||
added: 'hinzugefügt',
|
||||
ammo: 'Munition', // Ammunition
|
||||
armour: 'Panzerung',
|
||||
available: 'verfügbar',
|
||||
available: 'verfügbar', // Available options
|
||||
backup: 'Sicherungsdatei',
|
||||
base: null,
|
||||
bays: null,
|
||||
base: 'Basis', // Base speed, boost, etc - Base ship stats
|
||||
bays: 'Lagerraum',
|
||||
bins: 'Behälter', // Number of Mining Refinery bins
|
||||
build: 'Ausstattung', // Shorthand for the build/configuration/design name
|
||||
'build name': 'Ausstattungsname', // Ship build/configuration/design name
|
||||
builds: 'Ausstattungen', // Ship build/configuration/design names
|
||||
buy: 'kaufen',
|
||||
cancel: 'Abbrechen',
|
||||
cancel: 'abbrechen',
|
||||
cargo: 'Fracht',
|
||||
cells: 'Zellen', // Number of cells in a shield cell bank
|
||||
close: 'Schließen',
|
||||
close: 'schließen',
|
||||
compare: 'vergleichen',
|
||||
'compare all': 'alles vergleichen',
|
||||
comparison: 'Vergleich',
|
||||
comparisons: 'Vergleiche',
|
||||
cost: 'Preis', // Cost / price of a module or price of a ship
|
||||
costs: 'Kosten', // Costs / prices of a modules or prices of ships
|
||||
create: 'erstellen',
|
||||
'create new': 'neu erstellen',
|
||||
credits: 'Credits',
|
||||
damage: 'Schaden',
|
||||
delete: 'Löschen',
|
||||
dep: 'Ausg', // Weapons/Hardpoints Deployed abbreviation
|
||||
deployed: 'Ausgefahren', // Weapons/Hardpoints Deployed
|
||||
disabled: 'Deaktiviert',
|
||||
'damage per second': 'Schaden pro Sekunde',
|
||||
delete: 'löschen',
|
||||
'delete all': 'alles löschen',
|
||||
dep: 'ausg', // Weapons/Hardpoints Deployed abbreviation
|
||||
deployed: 'ausgefahren', // Weapons/Hardpoints Deployed
|
||||
'detailed export': 'detailierter Export',
|
||||
disabled: 'deaktiviert',
|
||||
discount: 'Rabatt',
|
||||
'edit data': 'bearbeiten',
|
||||
efficiency: 'Effizienz', // Power Plant efficiency
|
||||
empty: 'leer',
|
||||
'empty all': 'alles entfernen',
|
||||
ENG: 'ANT', // Abbreviation - Engine recharge rate for power distributor
|
||||
'Enter Name': 'Namen eingeben',
|
||||
Explorer: 'Forscher',
|
||||
export: 'Export',
|
||||
'fastest range': 'maximale Reichweite', // Fastet totaljump range - sum of succesive jumps
|
||||
forum: 'Forum',
|
||||
fuel: 'Treibstoff',
|
||||
'fuel level': 'Tankfüllstand', // Percent of fuel (T) in the tank
|
||||
'full tank': 'Tank voll',
|
||||
hardpoints: 'Waffenaufhängungen',
|
||||
hull: 'Hülle', // Ships hull
|
||||
hull: 'Rumpf', // Ships hull
|
||||
import: 'importieren',
|
||||
insurance: 'Versicherung',
|
||||
jump: null, // Single jump range
|
||||
'internal compartments': 'Innenbereich',
|
||||
jump: 'Sprung', // Single jump range
|
||||
'jump range': 'Sprungreichweite',
|
||||
jumps: 'Sprünge',
|
||||
laden: 'beladen',
|
||||
language: 'Sprache',
|
||||
maneuverability: 'Manövrierbarkeit',
|
||||
manufacturer: null,
|
||||
manufacturer: 'Hersteller',
|
||||
mass: 'Masse',
|
||||
MLF: null, // Mass Lock Factor Abbreviation
|
||||
MNV: null, // Maneuverability abbreviation
|
||||
module: 'modul',
|
||||
modules: 'module',
|
||||
'mass lock factor': 'Massensperrefaktor',
|
||||
'max mass': 'maximale Masse',
|
||||
MLF: 'MSF', // Mass Lock Factor Abbreviation
|
||||
module: 'Modul',
|
||||
modules: 'Module',
|
||||
'net cost': 'Nettokosten',
|
||||
no: 'Nein',
|
||||
'none created': 'nicht erstellt',
|
||||
ok: 'OK',
|
||||
optimize: null,
|
||||
'optimal mass': 'optimale Masse', // Lowest weight / best weight for jump distance, etc
|
||||
optimize: 'optimieren',
|
||||
pen: 'Durchdr.', // Armour peneration abbreviation
|
||||
permalink: 'Permanentlink',
|
||||
power: 'Energie', // Power = Energy / second. Power generated by the power plant, or power consumed (MW / Mega Watts). Used in the power plant section
|
||||
pri: 'Prio', // Priority abbreviation for power management
|
||||
proceed: 'Fortfahren',
|
||||
PWR: 'En', // Power Abbreviation. See Power
|
||||
qty: null, // Quantity abbreviation
|
||||
proceed: 'fortfahren',
|
||||
qty: 'Menge', // Quantity abbreviation
|
||||
range: 'Reichweite',
|
||||
rate: 'Rate',
|
||||
recharge: null, // Shield Recharge time from 50% -> 100%
|
||||
recovery: null, // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
recharge: 'aufladen', // Shield Recharge time from 50% -> 100%
|
||||
recovery: 'Erneuerung', // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
'refuel time': 'Auftankzeit', // Time to refuel the tank when scooping
|
||||
reload: 'aktualisieren', // Reload weapon/hardpoint
|
||||
'reload costs': 'Nachladekosten',
|
||||
rename: 'umbenennen',
|
||||
repair: 'reparieren',
|
||||
reset: 'zurücksetzen',
|
||||
ret: 'Eing', // Retracted abbreviation
|
||||
retracted: 'Eingefahren', // Weapons/Hardpoints retracted
|
||||
ret: 'eing', // Retracted abbreviation
|
||||
retracted: 'eingefahren', // Weapons/Hardpoints retracted
|
||||
'retrofit costs': 'Änderungskosten', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'nachrüsten von', // Retrofit from Build A against build B
|
||||
ROF: 'Kad', // Rate of Fire abbreviation
|
||||
roles: null, // Commander/Ship build roles - e.g. Trader, Bounty-Hunter, Explorer, etc
|
||||
save: 'Speichern',
|
||||
sell: 'Verkaufen',
|
||||
roles: 'Rollen', // Commander/Ship build roles - e.g. Trader, Bounty-Hunter, Explorer, etc
|
||||
save: 'speichern',
|
||||
sell: 'verkaufen',
|
||||
settings: 'Einstellungen', // Coriolis application settings
|
||||
shields: 'Schilde',
|
||||
ship: 'Schiff',
|
||||
@@ -205,16 +148,19 @@ export const terms = {
|
||||
size: 'Größe',
|
||||
skip: 'überspringen', // Skip past something / ignore it
|
||||
speed: 'Geschwindigkeit',
|
||||
standard: 'Standard', // Standard / Common modules (FSD, power plant, life support, etc)
|
||||
standard: 'Grundausstattung', // Standard / Common modules (FSD, power plant, life support, etc)
|
||||
Stock: 'Standard', // Thermal-load abbreviation
|
||||
strength: null, // Strength in reference to Shield Strength
|
||||
subtotal: null,
|
||||
strength: 'Stärke', // Strength in reference to Shield Strength
|
||||
subtotal: 'Zwischensumme',
|
||||
time: 'Dauer', // time it takes to complete something
|
||||
tooltips: null, // Tooltips setting - show/hide
|
||||
total: 'Gesamt',
|
||||
Trader: null, // Trader role
|
||||
tooltips: 'Tooltips', // Tooltips setting - show/hide
|
||||
total: 'gesamt',
|
||||
'total range': 'Gesamtbereich',
|
||||
Trader: 'Händler', // Trader role
|
||||
type: 'Typ',
|
||||
unladen: 'Unbeladen', // No cargo or fuel
|
||||
'unit cost': 'Kosten pro Einheit',
|
||||
unladen: 'unbeladen', // No cargo or fuel
|
||||
'utility mounts': 'Werkzeug-Steckplätze',
|
||||
WEP: 'WAF', // Abbreviation - Weapon recharge rate for power distributor
|
||||
yes: 'Ja'
|
||||
yes: 'ja'
|
||||
};
|
||||
|
||||
@@ -14,20 +14,22 @@ export const formats = {
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
PHRASE_ALT_ALL: 'Alt + Click to fill all slots',
|
||||
PHRASE_BACKUP_DESC: 'Backup of all Coriolis data to save or transfer to another browser/device',
|
||||
PHRASE_CONFIRMATION: 'Are You Sure?',
|
||||
PHRASE_CONFIRMATION: 'Are you sure?',
|
||||
PHRASE_EXPORT_DESC: 'A detailed JSON export of your build for use in other sites and tools',
|
||||
PHRASE_FASTEST_RANGE: 'Consecutive max range jumps',
|
||||
PHRASE_IMPORT: 'Paste JSON or import here',
|
||||
PHRASE_LADEN: 'Ship Mass + Fuel + Cargo',
|
||||
PHRASE_LADEN: 'Ship mass + fuel + cargo',
|
||||
PHRASE_NO_BUILDS: 'No builds added to comparison!',
|
||||
PHRASE_NO_RETROCH: 'No Retrofitting changes',
|
||||
PHRASE_SELECT_BUILDS: 'Select Builds to Compare',
|
||||
PHRASE_SG_RECHARGE: 'Time from 50% to 100% Charge',
|
||||
PHRASE_SELECT_BUILDS: 'Select builds to compare',
|
||||
PHRASE_SG_RECHARGE: 'Time from 50% to 100% charge',
|
||||
PHRASE_SG_RECOVER: 'Recovery (to 50%) after collapse',
|
||||
PHRASE_UNLADEN: 'Ship Mass excluding Fuel and Cargo',
|
||||
PHRASE_UPDATE_RDY: 'Update Available! Click to Refresh',
|
||||
PHRASE_UNLADEN: 'Ship mass excluding fuel and cargo',
|
||||
PHRASE_UPDATE_RDY: 'Update Available! Click to refresh',
|
||||
|
||||
// Other languages fallback to these values
|
||||
// Only Translate to other languages if the name is different in-game
|
||||
am: 'Auto Field-Maintenance Unit',
|
||||
bh: 'Bulkheads',
|
||||
@@ -35,11 +37,13 @@ export const terms = {
|
||||
bsg: 'Bi-Weave Shield Generator',
|
||||
c: 'Cannon',
|
||||
cc: 'Collector Limpet Controller',
|
||||
cm: 'Countermeasure',
|
||||
ch: 'Chaff Launcher',
|
||||
cr: 'Cargo Rack',
|
||||
cs: 'Cargo Scanner',
|
||||
cs: 'Manifest Scanner',
|
||||
dc: 'Docking Computer',
|
||||
ec: 'Electronic Countermeasure',
|
||||
fc: 'Fragment Cannon',
|
||||
fh: 'Fighter Hangar',
|
||||
fi: 'FSD Interdictor',
|
||||
fs: 'Fuel Scoop',
|
||||
fsd: 'Frame Shift Drive',
|
||||
@@ -47,6 +51,7 @@ export const terms = {
|
||||
fx: 'Fuel Transfer Limpet Controller',
|
||||
hb: 'Hatch Breaker Limpet Controller',
|
||||
hr: 'Hull Reinforcement Package',
|
||||
hs: 'Heat Sink Launcher',
|
||||
kw: 'Kill Warrant Scanner',
|
||||
ls: 'Life Support',
|
||||
mc: 'Multi-cannon',
|
||||
@@ -56,11 +61,16 @@ export const terms = {
|
||||
pa: 'Plasma Accelerator',
|
||||
pas: 'Planetary Approach Suite',
|
||||
pc: 'Prospector Limpet Controller',
|
||||
pce: 'Economy Class Passenger Cabin',
|
||||
pci: 'Business Class Passenger Cabin',
|
||||
pcm: 'First Class Passenger Cabin',
|
||||
pcq: 'Luxury Passenger Cabin',
|
||||
pd: 'power distributor',
|
||||
pl: 'Pulse Laser',
|
||||
po: 'Point Defence',
|
||||
pp: 'Power Plant',
|
||||
psg: 'Prismatic Shield Generator',
|
||||
pv: 'Planetary Vehicle Hanger',
|
||||
pv: 'Planetary Vehicle Hangar',
|
||||
rf: 'Refinery',
|
||||
rg: 'Rail Gun',
|
||||
s: 'Sensors',
|
||||
@@ -71,5 +81,64 @@ export const terms = {
|
||||
t: 'thrusters',
|
||||
tp: 'Torpedo Pylon',
|
||||
ul: 'Burst Laser',
|
||||
ws: 'Frame Shift Wake Scanner'
|
||||
ws: 'Frame Shift Wake Scanner',
|
||||
|
||||
// Items on the outfitting page
|
||||
// Notification of restricted slot for Orca/Beluga
|
||||
emptyrestricted: 'empty (restricted)',
|
||||
// 'ammo' was overloaded for outfitting page and modul info, so changed to ammunition for outfitting page
|
||||
ammunition: 'Ammo',
|
||||
|
||||
// Unit for seconds
|
||||
secs: 's',
|
||||
|
||||
// Hardpoint abbreviations
|
||||
dpe: 'Damage per MJ of energy',
|
||||
dps: 'Damage per second',
|
||||
dpssdps: 'Damage per second (sustained damage per second)',
|
||||
eps: 'Energy per second',
|
||||
epsseps: 'Energy per second (sustained energy per second)',
|
||||
hps: 'Heat per second',
|
||||
hpsshps: 'Heat per second (sustained heat per second)',
|
||||
|
||||
// Modifications
|
||||
ammo: 'Ammunition maximum',
|
||||
boot: 'Boot time',
|
||||
brokenregen: 'Broken regeneration rate',
|
||||
burst: 'Burst',
|
||||
clip: 'Ammunition clip',
|
||||
damage: 'Damage',
|
||||
distdraw: 'Distributor draw',
|
||||
duration: 'Duration',
|
||||
eff: 'Efficiency',
|
||||
engcap: 'Engines capacity',
|
||||
engrate: 'Engines recharge rate',
|
||||
explres: 'Explosive resistance',
|
||||
facinglimit: 'Facing limit',
|
||||
hullboost: 'Hull boost',
|
||||
hullreinforcement: 'Hull reinforcement',
|
||||
integrity: 'Integrity',
|
||||
jitter: 'Jitter',
|
||||
kinres: 'Kinetic resistance',
|
||||
maxfuel: 'Maximum fuel per jump',
|
||||
mass: 'Mass',
|
||||
optmass: 'Optimal mass',
|
||||
optmul: 'Optimal multiplier',
|
||||
pgen: 'Power generation',
|
||||
piercing: 'Piercing',
|
||||
power: 'Power draw',
|
||||
range: 'Range',
|
||||
ranget: 'Range', // Range in time (for FSD interdictor)
|
||||
regen: 'Regeneration rate',
|
||||
reload: 'Reload time',
|
||||
rof: 'Rate of fire',
|
||||
shield: 'Shield',
|
||||
shieldboost: 'Shield boost',
|
||||
spinup: 'Spin up time',
|
||||
syscap: 'Systems capacity',
|
||||
sysrate: 'Systems recharge rate',
|
||||
thermload: 'Thermal load',
|
||||
thermres: 'Thermal resistance',
|
||||
wepcap: 'Weapons capacity',
|
||||
weprate: 'Weapons recharge rate',
|
||||
};
|
||||
|
||||
@@ -15,119 +15,42 @@ export const formats = {
|
||||
|
||||
export const terms = {
|
||||
// Phrases
|
||||
PHRASE_BACKUP_DESC: 'Exportation détaillée des données Coriolis pour l\'utilisation dans d\'autres sites et outils', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_BACKUP_DESC: 'Copie des données Coriolis pour l\'utilisation dans d\'autres sites et outils', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_CONFIRMATION: 'Êtes-vous sûr?', // Are You Sure?
|
||||
PHRASE_EXPORT_DESC: 'Un export détaillé en JSON de votre configuration pour l\'utilisation dans d\'autres sites et outils', // A detailed JSON export of your build for use in other sites and tools
|
||||
PHRASE_FASTEST_RANGE: 'Portée maximale en cas de sauts successifs', // Consecutive max range jumps
|
||||
PHRASE_IMPORT: 'Coller JSON ou importer ici', // Paste JSON or import here
|
||||
PHRASE_NO_BUILDS: 'Défaut de configuration pour comparaison', // No builds added to comparison!
|
||||
PHRASE_NO_RETROCH: 'configuration non modifiée', // No Retrofitting changes
|
||||
PHRASE_SELECT_BUILDS: 'Sélectionner configurations à comparer', // Select Builds to Compare
|
||||
PHRASE_LADEN: 'Masse du Vaisseau + Carburant + Cargo', // Ship Mass + Fuel + Cargo
|
||||
PHRASE_NO_BUILDS: 'Aucune configuration ajoutée pour la comparaison', // No builds added to comparison!
|
||||
PHRASE_NO_RETROCH: 'Aucun changement de configuration', // No Retrofitting changes
|
||||
PHRASE_SELECT_BUILDS: 'Sélectionner les configurations à comparer', // Select Builds to Compare
|
||||
PHRASE_SG_RECHARGE: 'Temps de charge de 50% à 100 %', // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: 'Temps de redémarrage après perte du bouclier', // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: 'Masse du Vaisseau hors Carburant et Cargo', // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_UPDATE_RDY: 'Mise à jour disponible ! Cliquez pour rafraichir', // Update Available! Click to Refresh
|
||||
|
||||
// Modules / Module Types - These should match the in-game translation (if any)
|
||||
am: 'Unité de maintenance de terrain auto', // Auto Field-Maintenance Unit
|
||||
'Basic Discovery Scanner': 'Détecteur de découverte simple', // Basic Discovery Scanner
|
||||
bh: 'Coque', // Bulkheads
|
||||
bl: 'Rayon Laser', // Beam Laser
|
||||
'Cargo Hatch': 'Ecoutille de soute', // Cargo Hatch
|
||||
c: 'Canon', // Cannon
|
||||
cc: 'Contrôleur de collecteurs', // Collector Limpet Controller
|
||||
cm: 'Contre-mesure', // Countermeasure
|
||||
'Chaff Launcher': 'Lanceur de paillettes', // Chaff Launcher
|
||||
cr: 'Compartiment de soute', // Cargo Rack
|
||||
cs: 'Scanner de soute', // Cargo Scanner
|
||||
dc: 'Ordinateur d\'appontage', // Docking Computer
|
||||
'Detailed Surface Scanner': 'Détecteur de surface détaillé', // Detailed Surface Scanner
|
||||
'Electronic Countermeasure': 'Contre mesure électronique', // Electronic Countermeasure
|
||||
fc: 'Canon à fragmentation', // Fragment Cannon
|
||||
fi: 'Intercepteur de réacteur FSD', // FSD Interdictor
|
||||
fs: 'Récupérateur de carburant', // Fuel Scoop
|
||||
fsd: 'Réacteur FSD', // Frame Shift Drive
|
||||
ft: 'Réservoir de carburant', // Fuel Tank
|
||||
fx: 'Drone de ravitaillement', // Fuel Transfer Limpet Controller
|
||||
'Heat Sink Launcher': 'Ejecteur de dissipateur thermique', // Heat Sink Launcher
|
||||
hb: 'Contrôle de patelle perce-soute', // Hatch Breaker Limpet Controller
|
||||
hr: 'Renfort de soute', // Hull Reinforcement Package
|
||||
'Intermediate Discovery Scanner': 'Détecteur de découverte intermédiaire', // Intermediate Discovery Scanner
|
||||
kw: 'Détecteur d\'avis de recherche', // Kill Warrant Scanner
|
||||
ls: 'Support vital', // life support
|
||||
mc: 'Canon multiple', // Multi-cannon
|
||||
ml: 'Laser minier', // Mining Laser
|
||||
mr: 'Lance missiles', // Missile Rack
|
||||
nl: 'Lance-mines', // Mine Launcher
|
||||
pa: 'accélérateur plasma', // Plasma Accelerator
|
||||
pc: 'Drône de minage', // Prospector Limpet Controller
|
||||
pd: 'distributeur d\'énérgie', // power distributor
|
||||
pl: 'Laser à impulsion', // Pulse Laser
|
||||
'Point Defence': 'Défense ponctuelle',
|
||||
pp: 'centrale d\'énergie', // Power Plant
|
||||
psg: 'générateur de bouclier prisme', // Prismatic Shield Generator
|
||||
rf: 'Raffinerie', // Refinery
|
||||
rg: 'Canon électromagnétique', // Rail Gun
|
||||
s: 'détecteurs', // Sensors
|
||||
sb: 'Survolteur de bouclier', // Shield Booster
|
||||
sc: 'scanner', // Scanner
|
||||
scb: 'Réserve de cellules d\'énergie', // Shield Cell Bank
|
||||
sg: 'Générateur de bouclier', // Shield Generator
|
||||
'Standard Docking Computer': 'ordinateur d\'appontage standard', // Standard Docking Computer
|
||||
t: 'propulseurs', // Thrusters
|
||||
tp: 'Tube lance-torpille', // Torpedo Pylon
|
||||
ul: 'Laser à rafale', // Burst Laser
|
||||
ws: 'Détecteur de sillage FSD', // Frame Shift Wake Scanner
|
||||
|
||||
// Bulkheads - These should match the in-game translation (if any)
|
||||
'Lightweight Alloy': 'alliage léger',
|
||||
'Reinforced Alloy': 'alliage renforcé',
|
||||
'Military Grade Composite': 'Composite militaire',
|
||||
'Mirrored Surface Composite': 'Composite à surface mirroir',
|
||||
'Reactive Surface Composite': 'Composite à surface réactive',
|
||||
|
||||
// Units / Metrics
|
||||
Ls: 'SL', // Light seconds
|
||||
LY: 'AL', // Light Years
|
||||
|
||||
// Sizes
|
||||
S: 'P', // Small Hardpoint (single Character)
|
||||
L: 'G', // Large Hardpoint size (single character)
|
||||
large: 'grand', // Large Ship Size
|
||||
medium: 'moyen', // Medium ship size
|
||||
S: 'P', // Small Hardpoint (single Character)
|
||||
small: 'petit', // Small ship size
|
||||
|
||||
// Terms
|
||||
'build name': 'Nom de la configuration', // Ship build/configuration/design name
|
||||
'compare all': 'tout comparer',
|
||||
'create new': 'Créer nouveau',
|
||||
'damage per second': null,
|
||||
'delete all': 'tout supprimer',
|
||||
'detailed export': 'export détaillé',
|
||||
'edit data': 'Editer donnée',
|
||||
'empty all': null,
|
||||
'Enter Name': 'Entrer nom',
|
||||
'fastest range': null, // Fastet totaljump range - sum of succesive jumps
|
||||
'fuel level': null, // Percent of fuel (T) in the tank
|
||||
'full tank': 'Réservoir plein',
|
||||
'internal compartments': 'compartiments internes',
|
||||
'jump range': 'Distance de saut',
|
||||
'mass lock factor': 'facteur inhibition de masse',
|
||||
'max mass': 'masse max',
|
||||
'net cost': 'coûts nets',
|
||||
'none created': 'Rien de créé',
|
||||
'optimal mass': null, // Lowest weight / best weight for jump distance, etc
|
||||
'refuel time': 'Temps de remplissage', // Time to refuel the tank when scooping
|
||||
'reload costs': null,
|
||||
'retrofit costs': 'Valeur de rachat', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'Racheter de', // Retrofit from Build A against build B
|
||||
'T-Load': 'degrés', // Thermal load abbreviation
|
||||
'total range': null,
|
||||
'unit cost': null,
|
||||
'utility mounts': 'Support utilitaire',
|
||||
about: 'à propos', // Link to about page / about Coriolis.io
|
||||
added: 'ajouté',
|
||||
ammo: 'munition', // Ammunition
|
||||
armour: 'Armure',
|
||||
available: 'Disponibilité',
|
||||
available: 'Disponibilité', // Available options
|
||||
backup: 'sauvegarde',
|
||||
base: null,
|
||||
bays: null,
|
||||
bays: 'baies',
|
||||
bins: 'bacs', // Number of Mining Refinery bins
|
||||
build: 'Configuration', // Shorthand for the build/configuration/design name
|
||||
'build name': 'Nom de la configuration', // Ship build/configuration/design name
|
||||
builds: 'Configurations', // Ship build/configuration/design names
|
||||
buy: 'Acheter',
|
||||
cancel: 'Annuler',
|
||||
@@ -135,58 +58,77 @@ export const terms = {
|
||||
cells: 'Cellule', // Number of cells in a shield cell bank
|
||||
close: 'fermer',
|
||||
compare: 'comparer',
|
||||
'compare all': 'tout comparer',
|
||||
comparison: 'comparaison',
|
||||
comparisons: 'comparaisons',
|
||||
cost: 'coût', // Cost / price of a module or price of a ship
|
||||
costs: 'coûts', // Costs / prices of a modules or prices of ships
|
||||
create: 'Créer',
|
||||
'create new': 'Créer nouveau',
|
||||
credits: 'crédits',
|
||||
damage: 'Dégâts',
|
||||
damage: 'dégât',
|
||||
'damage per second': 'dégât par seconde',
|
||||
delete: 'supprimer',
|
||||
'delete all': 'tout supprimer',
|
||||
dep: 'depl', // Weapons/Hardpoints Deployed abbreviation
|
||||
deployed: 'déployé', // Weapons/Hardpoints Deployed
|
||||
'detailed export': 'export détaillé',
|
||||
disabled: 'désactivé',
|
||||
discount: 'ristourne',
|
||||
'edit data': 'Editer donnée',
|
||||
efficiency: 'rendement', // Power Plant efficiency
|
||||
empty: 'Vide',
|
||||
Explorer: null,
|
||||
'empty all': 'vide tout',
|
||||
'Enter Name': 'Entrer nom',
|
||||
Explorer: 'explorateur',
|
||||
'fastest range': 'gamme la plus rapide', // Fastet totaljump range - sum of succesive jumps
|
||||
fuel: 'carburant',
|
||||
'fuel level': 'niveau de carburant', // Percent of fuel (T) in the tank
|
||||
'full tank': 'Réservoir plein',
|
||||
hardpoints: 'Points d\'emport',
|
||||
hull: 'Coque', // Ships hull
|
||||
import: 'Importer',
|
||||
insurance: 'Assurance',
|
||||
jump: null, // Single jump range
|
||||
'internal compartments': 'compartiments internes',
|
||||
jump: 'saut', // Single jump range
|
||||
'jump range': 'Distance de saut',
|
||||
jumps: 'Sauts',
|
||||
laden: 'chargé',
|
||||
language: 'Langage',
|
||||
maneuverability: null,
|
||||
manufacturer: null,
|
||||
maneuverability: 'maniabilité',
|
||||
manufacturer: 'fabricant',
|
||||
mass: 'Masse',
|
||||
MLF: null, // Mass Lock Factor Abbreviation
|
||||
MNV: null, // Maneuverability abbreviation
|
||||
module: null,
|
||||
modules: null,
|
||||
'mass lock factor': 'facteur inhibition de masse',
|
||||
'max mass': 'masse max',
|
||||
MLF: 'FIM', // Mass Lock Factor Abbreviation
|
||||
'net cost': 'coûts nets',
|
||||
no: 'non',
|
||||
'none created': 'Rien de créé',
|
||||
ok: 'D\'accord',
|
||||
optimize: null,
|
||||
'optimal mass': 'masse optimale', // Lowest weight / best weight for jump distance, etc
|
||||
optimize: 'optimiser',
|
||||
pen: 'pén.', // Armour peneration abbreviation
|
||||
permalink: 'lien durable',
|
||||
power: 'énergie', // Power = Energy / second. Power generated by the power plant, or power consumed (MW / Mega Watts). Used in the power plant section
|
||||
proceed: 'continuer',
|
||||
PWR: 'P', // Power Abbreviation. See Power
|
||||
qty: null, // Quantity abbreviation
|
||||
qty: 'quantité', // Quantity abbreviation
|
||||
range: 'portée',
|
||||
rate: 'cadence',
|
||||
recharge: null, // Shield Recharge time from 50% -> 100%
|
||||
recovery: null, // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
recharge: 'recharger', // Shield Recharge time from 50% -> 100%
|
||||
recovery: 'récupération', // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
'refuel time': 'Temps de remplissage', // Time to refuel the tank when scooping
|
||||
reload: 'recharger', // Reload weapon/hardpoint
|
||||
'reload costs': 'recharger coûts',
|
||||
rename: 'renommer',
|
||||
repair: 'réparer',
|
||||
reset: 'Réinitialisation',
|
||||
ret: 'esc', // Retracted abbreviation
|
||||
retracted: 'escamoté', // Weapons/Hardpoints retracted
|
||||
'retrofit costs': 'Valeur de rachat', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'Racheter de', // Retrofit from Build A against build B
|
||||
ROF: 'cadence', // Rate of Fire abbreviation
|
||||
roles: null, // Commander/Ship build roles - e.g. Trader, Bounty-Hunter, Explorer, etc
|
||||
roles: 'rôles', // Commander/Ship build roles - e.g. Trader, Bounty-Hunter, Explorer, etc
|
||||
save: 'sauvegarder',
|
||||
sell: 'vendre',
|
||||
settings: 'paramètres', // Coriolis application settings
|
||||
@@ -198,12 +140,16 @@ export const terms = {
|
||||
skip: 'Suivant', // Skip past something / ignore it
|
||||
speed: 'vitesse',
|
||||
Stock: 'de base', // Thermal-load abbreviation
|
||||
strength: null, // Strength in reference to Shield Strength
|
||||
subtotal: null,
|
||||
strength: 'force', // Strength in reference to Shield Strength
|
||||
subtotal: 'Sous-Total',
|
||||
'T-Load': 'degrés', // Thermal load abbreviation
|
||||
time: 'temps', // time it takes to complete something
|
||||
tooltips: null, // Tooltips setting - show/hide
|
||||
Trader: null, // Trader role
|
||||
tooltips: 'infobulles', // Tooltips setting - show/hide
|
||||
'total range': 'plage totale',
|
||||
Trader: 'commerçant', // Trader role
|
||||
'unit cost': 'coût unitaire',
|
||||
unladen: 'Non chargé', // No cargo or fuel
|
||||
'utility mounts': 'Support utilitaire',
|
||||
WEP: 'ARM', // Abbreviation - Weapon recharge rate for power distributor
|
||||
yes: 'oui'
|
||||
};
|
||||
|
||||
@@ -18,90 +18,22 @@ export const terms = {
|
||||
PHRASE_BACKUP_DESC: 'Сохраните все данные перед переносом в другой браузер или устройство', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_CONFIRMATION: 'Вы уверены?', // Are You Sure?
|
||||
PHRASE_EXPORT_DESC: 'Детальный JSON-экспорт вашей сборки для использования в других местах и инструментах', // A detailed JSON export of your build for use in other sites and tools
|
||||
PHRASE_FASTEST_RANGE: null, // Consecutive max range jumps
|
||||
PHRASE_FASTEST_RANGE: 'Последовательные прыжки максимальной дальности', // Consecutive max range jumps
|
||||
PHRASE_IMPORT: 'Для импорта вставьте код в эту форму', // Paste JSON or import here
|
||||
PHRASE_LADEN: null, // Ship Mass + Fuel + Cargo
|
||||
PHRASE_LADEN: 'Масса корабля с учётом топлива и грузов', // Ship Mass + Fuel + Cargo
|
||||
PHRASE_NO_BUILDS: 'Нечего сравнивать', // No builds added to comparison!
|
||||
PHRASE_NO_RETROCH: 'нет ранних версий сборкиконфигурации', // No Retrofitting changes
|
||||
PHRASE_NO_RETROCH: 'нет ранних версий сборки\\конфигурации', // No Retrofitting changes
|
||||
PHRASE_SELECT_BUILDS: 'Выберите конфигурацию для сравнения', // Select Builds to Compare
|
||||
PHRASE_SG_RECHARGE: null, // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: null, // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: null, // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_SG_RECHARGE: 'восстановление с 60% до 100% объема щита', // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: 'восстановление [до 60%] после снятия щита', // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: 'Масса корабля без учета топлива и грузов', // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_UPDATE_RDY: 'Доступно обновление. Нажмите для обновления.', // Update Available! Click to Refresh
|
||||
|
||||
// Modules / Module Types - These should match the in-game translation (if any)
|
||||
'Advanced Discovery Scanner': null, // Advanced Discovery Scanner
|
||||
'Basic Discovery Scanner': 'Стандартный исследовательский сканер', // Basic Discovery Scanner
|
||||
'Cargo Hatch': 'Грузовой люк', // Cargo Hatch
|
||||
'Chaff Launcher': 'Постановщик помех', // Chaff Launcher
|
||||
'Detailed Surface Scanner': 'Подробный сканер поверхности', // Detailed Surface Scanner
|
||||
'Electronic Countermeasure': 'Электронная противомера', // Electronic Countermeasure
|
||||
'Heat Sink Launcher': 'Теплоотводная ПУ', // Heat Sink Launcher
|
||||
'Intermediate Discovery Scanner': 'Средний исследовательский сканер', // Intermediate Discovery Scanner
|
||||
'Point Defence': 'Противоракетная защита',
|
||||
'Standard Docking Computer': 'Стандартный стыковочный компьютер', // Standard Docking Computer
|
||||
am: 'Ремонтный модуль', // Auto Field-Maintenance Unit
|
||||
bh: 'Корпус', // Bulkheads
|
||||
bl: 'Лучевой лазер', // Beam Laser
|
||||
bsg: null, // Bi-Weave Shield Generator
|
||||
c: 'Пушка', // Cannon
|
||||
cc: 'Контроллер "дрон-сборщик"', // Collector Limpet Controller
|
||||
cm: 'Контрмеры', // Countermeasure
|
||||
cr: 'Грузовой отсек', // Cargo Rack
|
||||
cs: 'Сканер груза', // Cargo Scanner
|
||||
dc: 'Стыковочный компьютер', // Docking Computer
|
||||
fc: 'Осколочное Орудие', // Fragment Cannon
|
||||
fi: 'Перехватчик FSD', // FSD Interdictor
|
||||
fs: 'Топливосборщик', // Fuel Scoop
|
||||
fsd: 'Двигатель FSD', // Frame Shift Drive
|
||||
ft: 'Топливный бак', // Fuel Tank
|
||||
fx: 'Контроллер "Дрон-заправщик"', // Fuel Transfer Limpet Controller
|
||||
hb: 'Контроллер "дрон-взломщик"', // Hatch Breaker Limpet Controller
|
||||
hr: 'Набор усиления корпуса', // Hull Reinforcement Package
|
||||
kw: 'Полицейский сканер', // Kill Warrant Scanner
|
||||
ls: 'Система жизнеобеспечения', // life support
|
||||
mc: 'Многоствольное орудие', // Multi-cannon
|
||||
ml: 'Бурильный лазер', // Mining Laser
|
||||
mr: 'Ракетная установка', // Missile Rack
|
||||
nl: 'Минноукладчик', // Mine Launcher
|
||||
pa: 'Ускоритель плазмы', // Plasma Accelerator
|
||||
pas: null, // Planetary Approach Suite
|
||||
pc: 'Контроллер "Дрон-исследователь"', // Prospector Limpet Controller
|
||||
pd: 'Распределитель энергии', // power distributor
|
||||
pl: 'Импульсный лазер', // Pulse Laser
|
||||
pp: 'Реактор', // Power Plant
|
||||
psg: 'Генератор призматического щита', // Prismatic Shield Generator
|
||||
pv: null, // Planetary Vehicle Hanger
|
||||
rf: 'Переработка', // Refinery
|
||||
rg: 'Рельсотрон', // Rail Gun
|
||||
s: 'Сенсоры', // Sensors
|
||||
sb: 'Усилитель щита', // Shield Booster
|
||||
sc: 'Сканер', // Scanner
|
||||
scb: 'Батареи перезарядки щита', // Shield Cell Bank
|
||||
sg: 'Генератор щита', // Shield Generator
|
||||
t: 'Двигатели', // Thrusters
|
||||
tp: 'Торпедный аппарат', // Torpedo Pylon
|
||||
ul: 'Мультиимпульсный лазер', // Burst Laser
|
||||
ws: 'FSD Сканнер', // Frame Shift Wake Scanner
|
||||
|
||||
// Bulkheads - These should match the in-game translation (if any)
|
||||
'Lightweight Alloy': 'Легкий сплав',
|
||||
'Reinforced Alloy': 'Усиленный сплав',
|
||||
'Military Grade Composite': 'Военный композит',
|
||||
'Mirrored Surface Composite': 'Зеркальный композит',
|
||||
'Reactive Surface Composite': 'Динамическая защита',
|
||||
|
||||
// Units / Metrics
|
||||
'/min': null, // Per minute
|
||||
'/s': null, // Per second
|
||||
kg: null, // Kilogram
|
||||
'kg/s': null, // Kilograms per second
|
||||
km: null, // Kilometer
|
||||
'/s': '/с', // Per second
|
||||
'm/s': 'м/с', // Meters / Second
|
||||
Ls: 'Св.сек', // Light seconds
|
||||
LY: 'Св.лет', // Light Years
|
||||
MJ: null, // Mega Joules
|
||||
MW: null, // Mega Watts
|
||||
CR: 'кр.', // Credits abbreviation
|
||||
|
||||
// Sizes
|
||||
@@ -110,24 +42,25 @@ export const terms = {
|
||||
L: 'б', // Large Hardpoint size (single character)
|
||||
H: 'O', // Huge Hardpoint size (single character)
|
||||
U: 'B', // Utility Hardpoint size (single character) - Kill warrant scanner, etc
|
||||
|
||||
small: 'Малый', // Small ship size
|
||||
medium: 'Средний', // Medium ship size
|
||||
large: 'большой', // Large Ship Size
|
||||
// Insurance
|
||||
alpha: 'Альфа', // Alpha backer insurance level
|
||||
beta: 'Бета', // Beta back insurance level
|
||||
standard: 'Стандартный', // Standard insurance level
|
||||
|
||||
// Terms
|
||||
'build name': 'название сборки', // Ship build/configuration/design name
|
||||
'compare all': 'сравнить все',
|
||||
'create new': 'Создать новый',
|
||||
'damage per second': null,
|
||||
'damage per second': 'урон в секунду',
|
||||
'delete all': 'Удалить все',
|
||||
'detailed export': 'Подробный экспорт',
|
||||
'edit data': 'Редактирование',
|
||||
'empty all': null,
|
||||
'empty all': 'пусто все',
|
||||
'Enter Name': 'Введите имя',
|
||||
'fastest range': null, // Fastet totaljump range - sum of succesive jumps
|
||||
'fuel level': null, // Percent of fuel (T) in the tank
|
||||
'fastest range': 'быстрый диапазон', // Fastet totaljump range - sum of succesive jumps
|
||||
'fuel level': 'уровень топлива', // Percent of fuel (T) in the tank
|
||||
'full tank': 'Полный бак',
|
||||
'internal compartments': 'внутренние отсеки',
|
||||
'jump range': 'Дальность прыжка',
|
||||
@@ -135,24 +68,18 @@ export const terms = {
|
||||
'max mass': 'Максимальная масса',
|
||||
'net cost': 'разница в цене',
|
||||
'none created': 'не создано',
|
||||
'optimal mass': null, // Lowest weight / best weight for jump distance, etc
|
||||
'refuel time': 'Время дозаправки', // Time to refuel the tank when scooping
|
||||
'reload costs': null,
|
||||
'retrofit costs': 'цена модификации', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'модификация от', // Retrofit from Build A against build B
|
||||
'T-Load': 'Тепл.', // Thermal load abbreviation
|
||||
'total range': null,
|
||||
'unit cost': null,
|
||||
'utility mounts': 'Вспомогательное оборудование',
|
||||
about: 'О ...', // Link to about page / about Coriolis.io
|
||||
action: 'Действие',
|
||||
added: 'Добавлено',
|
||||
ammo: 'Боекомплект', // Ammunition
|
||||
armour: 'Броня',
|
||||
available: 'доступно',
|
||||
available: 'доступно', // Available options
|
||||
backup: 'Резервная копия',
|
||||
base: null,
|
||||
bays: null,
|
||||
bins: 'контейнеры', // Number of Mining Refinery bins
|
||||
boost: 'форсаж',
|
||||
build: 'cборка', // Shorthand for the build/configuration/design name
|
||||
@@ -179,7 +106,6 @@ export const terms = {
|
||||
efficiency: 'Эффективность', // Power Plant efficiency
|
||||
empty: 'пусто',
|
||||
ENG: 'ДВГ', // Abbreviation - Engine recharge rate for power distributor
|
||||
Explorer: null,
|
||||
export: 'Экспорт',
|
||||
forum: 'Форум',
|
||||
fuel: 'Топливо',
|
||||
@@ -187,32 +113,26 @@ export const terms = {
|
||||
hull: 'Корпус', // Ships hull
|
||||
import: 'импортировать ',
|
||||
insurance: 'Страховка',
|
||||
jump: null, // Single jump range
|
||||
|
||||
jumps: 'Прыжков',
|
||||
laden: 'Груженый',
|
||||
language: 'Язык',
|
||||
maneuverability: 'Моневренность',
|
||||
manufacturer: null,
|
||||
maneuverability: 'Маневренность',
|
||||
|
||||
mass: 'Масса',
|
||||
max: 'Макс',
|
||||
MLF: null, // Mass Lock Factor Abbreviation
|
||||
MNV: null, // Maneuverability abbreviation
|
||||
module: null,
|
||||
modules: null,
|
||||
|
||||
no: 'Нет',
|
||||
ok: null,
|
||||
optimize: null,
|
||||
pen: 'ПБ', // Armour peneration abbreviation
|
||||
permalink: 'Постоянная ссылка',
|
||||
power: 'Мощность', // Power = Energy / second. Power generated by the power plant, or power consumed (MW / Mega Watts). Used in the power plant section
|
||||
pri: 'Осн', // Priority abbreviation for power management
|
||||
proceed: 'продолжить',
|
||||
PWR: 'Эн', // Power Abbreviation. See Power
|
||||
qty: null, // Quantity abbreviation
|
||||
range: 'Дальность',
|
||||
rate: 'скорость',
|
||||
recharge: null, // Shield Recharge time from 50% -> 100%
|
||||
recovery: null, // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
recharge: 'перезарядка', // Shield Recharge time from 50% -> 100%
|
||||
recovery: 'включение', // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
reload: 'Перезагрузить', // Reload weapon/hardpoint
|
||||
rename: 'Переименовать',
|
||||
repair: 'Починка',
|
||||
@@ -220,7 +140,7 @@ export const terms = {
|
||||
ret: 'Убр.', // Retracted abbreviation
|
||||
retracted: 'Убрано', // Weapons/Hardpoints retracted
|
||||
ROF: 'В/сек', // Rate of Fire abbreviation
|
||||
roles: null, // Commander/Ship build roles - e.g. Trader, Bounty-Hunter, Explorer, etc
|
||||
|
||||
save: 'Сохранить',
|
||||
sell: 'Продать',
|
||||
settings: 'Настройки', // Coriolis application settings
|
||||
@@ -233,13 +153,9 @@ export const terms = {
|
||||
speed: 'скорость',
|
||||
standard: 'Стандартный', // Standard / Common modules (FSD, power plant, life support, etc)
|
||||
Stock: 'Стандартная комплектация', // Thermal-load abbreviation
|
||||
strength: null, // Strength in reference to Shield Strength
|
||||
subtotal: null,
|
||||
SYS: 'СИСТЕМЫ', // Abbreviation - System recharge rate for power distributor
|
||||
time: 'Время', // time it takes to complete something
|
||||
tooltips: null, // Tooltips setting - show/hide
|
||||
total: 'Всего',
|
||||
Trader: null, // Trader role
|
||||
type: 'Тип',
|
||||
unladen: 'Пустой', // No cargo or fuel
|
||||
URL: 'Ссылка', // Link, Uniform Resource Locator
|
||||
|
||||
@@ -24,15 +24,17 @@ export default class AboutPage extends Page {
|
||||
*/
|
||||
renderPage() {
|
||||
return <div className={'page'} style={{ textAlign: 'left', maxWidth: 800, margin: '0 auto' }}>
|
||||
<h1><CoriolisLogo style={{ marginRight: '0.4em' }} className='xl'/><span className='warning'>Coriolis</span></h1>
|
||||
<h1><CoriolisLogo style={{ marginRight: '0.4em' }} className='xl'/><span className='warning'>Coriolis EDCD Edition</span></h1>
|
||||
|
||||
<p>This is a clone of the Coriolis project, whose original author is currently unable to maintain it. This clone is maintained by the <a href="http://edcd.github.io/">EDCD community</a>.</p>
|
||||
<p>To recover your builds, go to <a href='https://coriolis.io/' target='_blank'>https://coriolis.io/</a>, backup your builds (Settings / Backup), copy the text, return here and import (Settings / Import).</p>
|
||||
<p>The Coriolis project was inspired by <a href='http://www.edshipyard.com/' target='_blank'>E:D Shipyard</a> and, of course, <a href='http://www.elitedangerous.com' target='_blank'>Elite Dangerous</a>. The ultimate goal of Coriolis is to provide rich features to support in-game play and planning while engaging the E:D community to support its development.</p>
|
||||
<p>Coriolis was created using assets and imagery from Elite: Dangerous, with the permission of Frontier Developments plc, for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments. A number of assets were sourced from <a href='http://edassets.org' target='_blank'>ED Assets</a></p>
|
||||
|
||||
<p>Coriolis was created using assets and imagery from Elite: Dangerous, with the permission of Frontier Developments plc, for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments.</p>
|
||||
|
||||
<a style={{ display: 'block', textDecoration: 'none' }} href='https://github.com/cmmcleod/coriolis' target='_blank' title='Coriolis Github Project'>
|
||||
<a style={{ display: 'block', textDecoration: 'none' }} href='https://github.com/EDCD/coriolis' target='_blank' title='Coriolis Github Project'>
|
||||
<GitHub style={{ margin: '0.4em' }} className='l fg xl'/>
|
||||
<h2 style={{ margin: 0, textDecoration: 'none' }}>Github</h2>
|
||||
github.com/cmmcleod/coriolis
|
||||
github.com/EDCD/coriolis
|
||||
</a>
|
||||
|
||||
<p>Coriolis is an open source project. Checkout the list of upcoming features and to-do list on github. Any and all contributions and feedback are welcome. If you encounter any bugs please report them and provide as much detail as possible.</p>
|
||||
@@ -47,7 +49,7 @@ export default class AboutPage extends Page {
|
||||
<p>Help keep the lights on! Donations will be used to cover costs of running and maintaining Coriolis. Thanks for helping!</p>
|
||||
|
||||
<h3>Chat</h3>
|
||||
<p>You can chat to us on <a href='https://www.hipchat.com/gfYQiZcmy' target='_blank'>HipChat</a> and sign up to chat on all E:D HipChat groups <a href='https://elite-dangerous.hipchat.com/invite/74670/a3af7ea57008362d83d05fada09bdf84' target='_blank'>here</a>.</p>
|
||||
<p>You can chat to us on our <a href='https://discord.gg/0uwCh6R62aPRjk9w' target='_blank'>EDCD Discord server</a>.</p>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,6 +53,7 @@ export default class ComparisonPage extends Page {
|
||||
super(props, context);
|
||||
this._sortShips = this._sortShips.bind(this);
|
||||
this._buildsSelected = this._buildsSelected.bind(this);
|
||||
this._updateDiscounts = this._updateDiscounts.bind(this);
|
||||
this.state = this._initState(context);
|
||||
}
|
||||
|
||||
@@ -62,7 +63,7 @@ export default class ComparisonPage extends Page {
|
||||
* @return {Object} New state object
|
||||
*/
|
||||
_initState(context) {
|
||||
let defaultFacets = [9, 6, 4, 1, 3, 2]; // Reverse order of Armour, Shields, Speed, Jump Range, Cargo Capacity, Cost
|
||||
let defaultFacets = [13, 12, 11, 9, 6, 4, 1, 3, 2]; // Reverse order of Armour, Shields, Speed, Jump Range, Cargo Capacity, Cost, DPS, EPS, HPS
|
||||
let params = context.route.params;
|
||||
let code = params.code;
|
||||
let name = params.name ? decodeURIComponent(params.name) : null;
|
||||
@@ -130,7 +131,7 @@ export default class ComparisonPage extends Page {
|
||||
builds.sort(sortBy(predicate));
|
||||
|
||||
return {
|
||||
title: 'Coriolis - Compare',
|
||||
title: 'Coriolis EDCD Edition - Compare',
|
||||
predicate,
|
||||
desc,
|
||||
facets,
|
||||
@@ -161,6 +162,7 @@ export default class ComparisonPage extends Page {
|
||||
let b = new Ship(id, data.properties, data.slots); // Create a new Ship instance
|
||||
b.buildFrom(code); // Populate components from code
|
||||
b.buildName = name;
|
||||
b.applyDiscounts(Persist.getShipDiscount(), Persist.getModuleDiscount());
|
||||
return b;
|
||||
};
|
||||
|
||||
@@ -383,6 +385,21 @@ export default class ComparisonPage extends Page {
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Update all ship costs on disount change
|
||||
*/
|
||||
_updateDiscounts() {
|
||||
let shipDiscount = Persist.getShipDiscount();
|
||||
let moduleDiscount = Persist.getModuleDiscount();
|
||||
let builds = [];
|
||||
|
||||
for (let b of this.state.builds) {
|
||||
builds.push(b.applyDiscounts(shipDiscount, moduleDiscount));
|
||||
}
|
||||
|
||||
this.setState({ builds });
|
||||
}
|
||||
|
||||
/**
|
||||
* Update state based on context changes
|
||||
* @param {Object} nextProps Incoming/Next properties
|
||||
@@ -399,6 +416,7 @@ export default class ComparisonPage extends Page {
|
||||
*/
|
||||
componentWillMount() {
|
||||
this.resizeListener = this.context.onWindowResize(this._updateDimensions);
|
||||
this.persistListener = Persist.addListener('discounts', this._updateDiscounts);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -413,6 +431,7 @@ export default class ComparisonPage extends Page {
|
||||
*/
|
||||
componentWillUnmount() {
|
||||
this.resizeListener.remove();
|
||||
this.persistListener.remove();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -24,6 +24,16 @@ import Slider from '../components/Slider';
|
||||
const SPEED_SERIES = ['boost', '4 Pips', '2 Pips', '0 Pips'];
|
||||
const SPEED_COLORS = ['#0088d2', '#ff8c0d', '#D26D00', '#c06400'];
|
||||
|
||||
/**
|
||||
* Document Title Generator
|
||||
* @param {String} shipName Ship Name
|
||||
* @param {String} buildName Build Name
|
||||
* @return {String} Document title
|
||||
*/
|
||||
function getTitle(shipName, buildName) {
|
||||
return `${shipName}${buildName ? ` - ${buildName}` : ''}`;
|
||||
}
|
||||
|
||||
/**
|
||||
* The Outfitting Page
|
||||
*/
|
||||
@@ -65,10 +75,11 @@ export default class OutfittingPage extends Page {
|
||||
}
|
||||
|
||||
let fuelCapacity = ship.fuelCapacity;
|
||||
this._getTitle = getTitle.bind(this, data.properties.name);
|
||||
|
||||
return {
|
||||
error: null,
|
||||
title: 'Outfitting - ' + data.properties.name,
|
||||
title: this._getTitle(buildName),
|
||||
costTab: Persist.getCostTab() || 'costs',
|
||||
buildName,
|
||||
newBuildName: buildName,
|
||||
@@ -117,7 +128,7 @@ export default class OutfittingPage extends Page {
|
||||
this._updateRoute(shipId, newBuildName, code);
|
||||
}
|
||||
|
||||
this.setState({ buildName: newBuildName, code, savedCode: code });
|
||||
this.setState({ buildName: newBuildName, code, savedCode: code, title: this._getTitle(newBuildName) });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -273,16 +284,16 @@ export default class OutfittingPage extends Page {
|
||||
canSave = (newBuildName || buildName) && code !== savedCode,
|
||||
canRename = buildName && newBuildName && buildName != newBuildName,
|
||||
canReload = savedCode && canSave,
|
||||
hStr = ship.getHardpointsString(),
|
||||
sStr = ship.getStandardString(),
|
||||
iStr = ship.getInternalString();
|
||||
hStr = ship.getHardpointsString() + '.' + ship.getModificationsString(),
|
||||
sStr = ship.getStandardString() + '.' + ship.getModificationsString(),
|
||||
iStr = ship.getInternalString() + '.' + ship.getModificationsString();
|
||||
|
||||
return (
|
||||
<div id='outfit' className={'page'} style={{ fontSize: (sizeRatio * 0.9) + 'em' }}>
|
||||
<div id='overview'>
|
||||
<h1>{ship.name}</h1>
|
||||
<div id='build'>
|
||||
<input value={newBuildName} onChange={this._buildNameChange} placeholder={translate('Enter Name')} maxsize={50} />
|
||||
<input value={newBuildName} onChange={this._buildNameChange} placeholder={translate('Enter Name')} maxLength={50} />
|
||||
<button onClick={canSave && this._saveBuild} disabled={!canSave} onMouseOver={termtip.bind(null, 'save')} onMouseOut={hide}>
|
||||
<FloppyDisk className='lg' />
|
||||
</button>
|
||||
|
||||
@@ -8,17 +8,18 @@ import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
export default class Page extends React.Component {
|
||||
|
||||
static contextTypes = {
|
||||
route: React.PropTypes.object.isRequired,
|
||||
language: React.PropTypes.object.isRequired,
|
||||
sizeRatio: React.PropTypes.number.isRequired,
|
||||
openMenu: React.PropTypes.func.isRequired,
|
||||
closeMenu: React.PropTypes.func.isRequired,
|
||||
showModal: React.PropTypes.func.isRequired,
|
||||
hideModal: React.PropTypes.func.isRequired,
|
||||
tooltip: React.PropTypes.func.isRequired,
|
||||
termtip: React.PropTypes.func.isRequired,
|
||||
language: React.PropTypes.object.isRequired,
|
||||
noTouch: React.PropTypes.bool.isRequired,
|
||||
onCommand: React.PropTypes.func.isRequired,
|
||||
onWindowResize: React.PropTypes.func.isRequired,
|
||||
onCommand: React.PropTypes.func.isRequired
|
||||
openMenu: React.PropTypes.func.isRequired,
|
||||
route: React.PropTypes.object.isRequired,
|
||||
showModal: React.PropTypes.func.isRequired,
|
||||
sizeRatio: React.PropTypes.number.isRequired,
|
||||
termtip: React.PropTypes.func.isRequired,
|
||||
tooltip: React.PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
|
||||
167
src/app/pages/ShipyardPage.jsx
Executable file → Normal file
167
src/app/pages/ShipyardPage.jsx
Executable file → Normal file
@@ -27,6 +27,38 @@ function countInt(slot) {
|
||||
this.maxCargo += crEligible ? ModuleUtils.findInternal('cr', slot.maxClass, 'E').cargo : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate Ship summary and aggregated properties
|
||||
* @param {String} shipId Ship Id
|
||||
* @param {Object} shipData Ship Default Data
|
||||
* @return {Object} Ship summary and aggregated properties
|
||||
*/
|
||||
function shipSummary(shipId, shipData) {
|
||||
let summary = {
|
||||
id: shipId,
|
||||
hpCount: 0,
|
||||
intCount: 0,
|
||||
maxCargo: 0,
|
||||
hp: [0, 0, 0, 0, 0], // Utility, Small, Medium, Large, Huge
|
||||
int: [0, 0, 0, 0, 0, 0, 0, 0] // Sizes 1 - 8
|
||||
};
|
||||
Object.assign(summary, shipData.properties);
|
||||
let ship = new Ship(shipId, shipData.properties, shipData.slots);
|
||||
|
||||
// Build Ship
|
||||
ship.buildWith(shipData.defaults); // Populate with stock/default components
|
||||
ship.hardpoints.forEach(countHp.bind(summary)); // Count Hardpoints by class
|
||||
ship.internal.forEach(countInt.bind(summary)); // Count Internal Compartments by class
|
||||
summary.retailCost = ship.totalCost; // Record Stock/Default/retail cost
|
||||
ship.optimizeMass({ pd: '1D' }); // Optimize Mass with 1D PD for maximum possible jump range
|
||||
summary.maxJumpRange = ship.unladenRange; // Record Jump Range
|
||||
ship.optimizeMass({ th: ship.standard[1].maxClass + 'A', fsd: '2D', ft: '1C' }); // Optmize mass with Max Thrusters
|
||||
summary.topSpeed = ship.topSpeed;
|
||||
summary.topBoost = ship.topBoost;
|
||||
|
||||
return summary;
|
||||
}
|
||||
|
||||
/**
|
||||
* The Shipyard summary page
|
||||
*/
|
||||
@@ -41,20 +73,30 @@ export default class ShipyardPage extends Page {
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props, context);
|
||||
this.state = {
|
||||
title: 'Coriolis - Shipyard',
|
||||
shipPredicate: 'name',
|
||||
shipDesc: true
|
||||
};
|
||||
|
||||
if (!ShipyardPage.cachedShipSummaries) {
|
||||
ShipyardPage.cachedShipSummaries = [];
|
||||
for (let s in Ships) {
|
||||
ShipyardPage.cachedShipSummaries.push(this._shipSummary(s, Ships[s]));
|
||||
ShipyardPage.cachedShipSummaries.push(shipSummary(s, Ships[s]));
|
||||
}
|
||||
}
|
||||
|
||||
this.shipSummaries = ShipyardPage.cachedShipSummaries;
|
||||
this.state = {
|
||||
title: 'Coriolis EDCD Edition - Shipyard',
|
||||
shipPredicate: 'name',
|
||||
shipDesc: true,
|
||||
shipSummaries: ShipyardPage.cachedShipSummaries
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Higlight the current ship in the table
|
||||
* @param {String} shipId Ship Id
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_highlightShip(shipId, event) {
|
||||
event.stopPropagation();
|
||||
this.setState({ shipId });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -76,38 +118,6 @@ export default class ShipyardPage extends Page {
|
||||
this.setState({ shipPredicate, shipDesc, shipPredicateIndex });
|
||||
};
|
||||
|
||||
/**
|
||||
* Generate Ship summary and aggregated properties
|
||||
* @param {String} shipId Ship Id
|
||||
* @param {Object} shipData Ship Default Data
|
||||
* @return {Object} Ship summary and aggregated properties
|
||||
*/
|
||||
_shipSummary(shipId, shipData) {
|
||||
let summary = {
|
||||
id: shipId,
|
||||
hpCount: 0,
|
||||
intCount: 0,
|
||||
maxCargo: 0,
|
||||
hp: [0, 0, 0, 0, 0], // Utility, Small, Medium, Large, Huge
|
||||
int: [0, 0, 0, 0, 0, 0, 0, 0] // Sizes 1 - 8
|
||||
};
|
||||
Object.assign(summary, shipData.properties);
|
||||
let ship = new Ship(shipId, shipData.properties, shipData.slots);
|
||||
|
||||
// Build Ship
|
||||
ship.buildWith(shipData.defaults); // Populate with stock/default components
|
||||
ship.hardpoints.forEach(countHp.bind(summary)); // Count Hardpoints by class
|
||||
ship.internal.forEach(countInt.bind(summary)); // Count Internal Compartments by class
|
||||
summary.retailCost = ship.totalCost; // Record Stock/Default/retail cost
|
||||
ship.optimizeMass({ pd: '1D' }); // Optimize Mass with 1D PD for maximum possible jump range
|
||||
summary.maxJumpRange = ship.unladenRange; // Record Jump Range
|
||||
ship.optimizeMass({ th: ship.standard[1].maxClass + 'A' }); // Optmize mass with Max Thrusters
|
||||
summary.topSpeed = ship.topSpeed;
|
||||
summary.topBoost = ship.topBoost;
|
||||
|
||||
return summary;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate the table row summary for the ship
|
||||
* @param {Object} s Ship summary
|
||||
@@ -118,8 +128,14 @@ export default class ShipyardPage extends Page {
|
||||
* @return {React.Component} Table Row
|
||||
*/
|
||||
_shipRowElement(s, translate, u, fInt, fRound) {
|
||||
return <tr key={s.id} className='highlight'>
|
||||
<td className='le'><Link href={'/outfit/' + s.id}>{s.name}</Link></td>
|
||||
let noTouch = this.context.noTouch;
|
||||
|
||||
return <tr
|
||||
key={s.id}
|
||||
style={{ height: '1.5em' }}
|
||||
className={cn({ highlighted: noTouch && this.state.shipId === s.id })}
|
||||
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
|
||||
>
|
||||
<td className='le'>{s.manufacturer}</td>
|
||||
<td className='cap'>{translate(SizeMap[s.class])}</td>
|
||||
<td>{s.agility}</td>
|
||||
@@ -155,17 +171,27 @@ export default class ShipyardPage extends Page {
|
||||
* @return {React.Component} The page contents
|
||||
*/
|
||||
renderPage() {
|
||||
let { translate, formats, units } = this.context.language;
|
||||
let { sizeRatio, language, termtip, noTouch } = this.context;
|
||||
let { translate, formats, units } = language;
|
||||
let hide = this.context.tooltip.bind(null, null);
|
||||
let fInt = formats.int;
|
||||
let fRound = formats.round;
|
||||
let shipSummaries = this.shipSummaries;
|
||||
let shipPredicate = this.state.shipPredicate;
|
||||
let shipPredicateIndex = this.state.shipPredicateIndex;
|
||||
let shipRows = [];
|
||||
let hide = this.context.tooltip.bind(null, null);
|
||||
let tip = this.context.termtip;
|
||||
let { shipSummaries, shipPredicate, shipPredicateIndex } = this.state;
|
||||
let sortShips = (predicate, index) => this._sortShips.bind(this, predicate, index);
|
||||
|
||||
let filters = {
|
||||
// 'class': { 1: 1, 2: 1}
|
||||
};
|
||||
|
||||
shipSummaries = shipSummaries.filter(s => {
|
||||
for (let prop in filters) {
|
||||
if (!(s[prop] in filters[prop])) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
// Sort shipsOverview
|
||||
shipSummaries.sort((a, b) => {
|
||||
let valA = a[shipPredicate], valB = b[shipPredicate];
|
||||
@@ -194,26 +220,52 @@ export default class ShipyardPage extends Page {
|
||||
}
|
||||
});
|
||||
|
||||
let i = 0;
|
||||
let shipRows = new Array(shipSummaries.length);
|
||||
let detailRows = new Array(shipSummaries.length);
|
||||
|
||||
for (let s of shipSummaries) {
|
||||
shipRows.push(this._shipRowElement(s, translate, units, fInt, fRound));
|
||||
detailRows[i] = this._shipRowElement(s, translate, units, fInt, fRound);
|
||||
shipRows[i] = (
|
||||
<tr
|
||||
key={i}
|
||||
style={{ height: '1.5em' }}
|
||||
className={cn({ highlighted: noTouch && this.state.shipId === s.id })}
|
||||
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
|
||||
>
|
||||
<td className='le'><Link href={'/outfit/' + s.id}>{s.name}</Link></td>
|
||||
</tr>
|
||||
);
|
||||
i++;
|
||||
}
|
||||
|
||||
return (
|
||||
<div className='page' style={{ fontSize: this.context.sizeRatio + 'em' }}>
|
||||
<div className='scroll-x'>
|
||||
<table style={{ fontSize:'0.85em', whiteSpace:'nowrap', margin: '0 auto' }} align='center'>
|
||||
<div className='page' style={{ fontSize: sizeRatio + 'em' }}>
|
||||
<p style={{ textAlign: 'center' }}>This is <strong>Coriolis EDCD Edition</strong> - a temporary clone of <a href='https://coriolis.io/' target='_blank'>https://coriolis.io/</a> with added support for E:D 2.2. For more info see Settings / <Link href="/about" className='block'>About</Link></p>
|
||||
<div style={{ whiteSpace: 'nowrap', margin: '0 auto', fontSize: '0.8em', position: 'relative', display: 'inline-block', maxWidth: '100%' }}>
|
||||
<table style={{ width: '12em', position: 'absolute', zIndex: 1 }}>
|
||||
<thead>
|
||||
<tr className='main'>
|
||||
<th style={{ height: '2.6em', padding: '2px 0.4em 1px' }} className='sortable le rgt' onClick={sortShips('name')}>{translate('ship')}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody onMouseLeave={this._highlightShip.bind(this, null)}>
|
||||
{shipRows}
|
||||
</tbody>
|
||||
</table>
|
||||
<div style={{ overflowX: 'scroll', maxWidth: '100%' }}>
|
||||
<table style={{ marginLeft: 'calc(12em - 1px)', zIndex: 0 }}>
|
||||
<thead>
|
||||
<tr className='main'>
|
||||
<th rowSpan={2} className='sortable le' onClick={sortShips('name')}>{translate('ship')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('manufacturer')}>{translate('manufacturer')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('class')}>{translate('size')}</th>
|
||||
<th rowSpan={2} className='sortable' onMouseEnter={tip.bind(null, 'maneuverability')} onMouseLeave={hide} onClick={sortShips('agility')}>{translate('mnv')}</th>
|
||||
<th rowSpan={2} className='sortable' onMouseEnter={termtip.bind(null, 'maneuverability')} onMouseLeave={hide} onClick={sortShips('agility')}>{translate('mnv')}</th>
|
||||
<th colSpan={4}>{translate('base')}</th>
|
||||
<th colSpan={4}>{translate('max')}</th>
|
||||
<th colSpan={5} className='sortable' onClick={sortShips('hpCount')}>{translate('hardpoints')}</th>
|
||||
<th colSpan={8} className='sortable' onClick={sortShips('intCount')}>{translate('internal compartments')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('hullMass')}>{translate('hull')}</th>
|
||||
<th rowSpan={2} className='sortable' onMouseEnter={tip.bind(null, 'mass lock factor')} onMouseLeave={hide} onClick={sortShips('masslock')} >{translate('MLF')}</th>
|
||||
<th rowSpan={2} className='sortable' onMouseEnter={termtip.bind(null, 'mass lock factor')} onMouseLeave={hide} onClick={sortShips('masslock')} >{translate('MLF')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('retailCost')}>{translate('cost')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -243,10 +295,11 @@ export default class ShipyardPage extends Page {
|
||||
<th className='sortable' onClick={sortShips('int', 7)} >8</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{shipRows}
|
||||
<tbody onMouseLeave={this._highlightShip.bind(this, null)}>
|
||||
{detailRows}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import Module from './Module';
|
||||
|
||||
/**
|
||||
* Calculate the maximum single jump range based on mass and a specific FSD
|
||||
@@ -8,7 +9,9 @@
|
||||
* @return {number} Distance in Light Years
|
||||
*/
|
||||
export function jumpRange(mass, fsd, fuel) {
|
||||
return Math.pow(Math.min(fuel === undefined ? fsd.maxfuel : fuel, fsd.maxfuel) / fsd.fuelmul, 1 / fsd.fuelpower) * fsd.optmass / mass;
|
||||
let fsdMaxFuelPerJump = fsd instanceof Module ? fsd.getMaxFuelPerJump() : fsd.maxfuel;
|
||||
let fsdOptimalMass = fsd instanceof Module ? fsd.getOptimalMass() : fsd.optmass;
|
||||
return Math.pow(Math.min(fuel === undefined ? fsdMaxFuelPerJump : fuel, fsdMaxFuelPerJump) / fsd.fuelmul, 1 / fsd.fuelpower) * fsdOptimalMass / mass;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -20,15 +23,17 @@ export function jumpRange(mass, fsd, fuel) {
|
||||
* @return {number} Distance in Light Years
|
||||
*/
|
||||
export function fastestRange(mass, fsd, fuel) {
|
||||
let fuelRemaining = fuel % fsd.maxfuel; // Fuel left after making N max jumps
|
||||
let jumps = Math.floor(fuel / fsd.maxfuel);
|
||||
let fsdMaxFuelPerJump = fsd instanceof Module ? fsd.getMaxFuelPerJump() : fsd.maxfuel;
|
||||
let fsdOptimalMass = fsd instanceof Module ? fsd.getOptimalMass() : fsd.optmass;
|
||||
let fuelRemaining = fuel % fsdMaxFuelPerJump; // Fuel left after making N max jumps
|
||||
let jumps = Math.floor(fuel / fsdMaxFuelPerJump);
|
||||
mass += fuelRemaining;
|
||||
// Going backwards, start with the last jump using the remaining fuel
|
||||
let fastestRange = fuelRemaining > 0 ? Math.pow(fuelRemaining / fsd.fuelmul, 1 / fsd.fuelpower) * fsd.optmass / mass : 0;
|
||||
let fastestRange = fuelRemaining > 0 ? Math.pow(fuelRemaining / fsd.fuelmul, 1 / fsd.fuelpower) * fsdOptimalMass / mass : 0;
|
||||
// For each max fuel jump, calculate the max jump range based on fuel mass left in the tank
|
||||
for (let j = 0; j < jumps; j++) {
|
||||
mass += fsd.maxfuel;
|
||||
fastestRange += Math.pow(fsd.maxfuel / fsd.fuelmul, 1 / fsd.fuelpower) * fsd.optmass / mass;
|
||||
fastestRange += Math.pow(fsdMaxFuelPerJump / fsd.fuelmul, 1 / fsd.fuelpower) * fsdOptimalMass / mass;
|
||||
}
|
||||
return fastestRange;
|
||||
};
|
||||
@@ -36,29 +41,27 @@ export function fastestRange(mass, fsd, fuel) {
|
||||
/**
|
||||
* Calculate the a ships shield strength based on mass, shield generator and shield boosters used.
|
||||
*
|
||||
* @param {number} mass Current mass of the ship
|
||||
* @param {number} shields Base Shield strength MJ for ship
|
||||
* @param {object} sg The shield generator used
|
||||
* @param {number} multiplier Shield multiplier for ship (1 + shield boosters if any)
|
||||
* @return {number} Approximate shield strengh in MJ
|
||||
* @param {number} mass Current mass of the ship
|
||||
* @param {number} baseShield Base Shield strength MJ for ship
|
||||
* @param {object} sg The shield generator used
|
||||
* @param {number} multiplier Shield multiplier for ship (1 + shield boosters if any)
|
||||
* @return {number} Approximate shield strengh in MJ
|
||||
*/
|
||||
export function shieldStrength(mass, shields, sg, multiplier) {
|
||||
let opt;
|
||||
if (mass < sg.minmass) {
|
||||
return shields * multiplier * sg.minmul;
|
||||
}
|
||||
if (mass > sg.maxmass) {
|
||||
return shields * multiplier * sg.maxmul;
|
||||
}
|
||||
if (mass < sg.optmass) {
|
||||
opt = (sg.optmass - mass) / (sg.optmass - sg.minmass);
|
||||
opt = 1 - Math.pow(1 - opt, 0.87);
|
||||
return shields * multiplier * ((opt * sg.minmul) + ((1 - opt) * sg.optmul));
|
||||
} else {
|
||||
opt = (sg.optmass - mass) / (sg.maxmass - sg.optmass);
|
||||
opt = -1 + Math.pow(1 + opt, 2.425);
|
||||
return shields * multiplier * ((-1 * opt * sg.maxmul) + ((1 + opt) * sg.optmul));
|
||||
}
|
||||
export function shieldStrength(mass, baseShield, sg, multiplier) {
|
||||
// sg might be a module or a template; handle either here
|
||||
let minMass = sg instanceof Module ? sg.getMinMass() : sg.minmass;
|
||||
let optMass = sg instanceof Module ? sg.getOptMass() : sg.optmass;
|
||||
let maxMass = sg instanceof Module ? sg.getMaxMass() : sg.maxmass;
|
||||
let minMul = sg instanceof Module ? sg.getMinMul() : sg.minmul;
|
||||
let optMul = sg instanceof Module ? sg.getOptMul() : sg.optmul;
|
||||
let maxMul = sg instanceof Module ? sg.getMaxMul() : sg.maxmul;
|
||||
|
||||
let xnorm = Math.min(1, (maxMass - mass) / (maxMass - minMass));
|
||||
let exponent = Math.log((optMul - minMul) / (maxMul - minMul)) / Math.log(Math.min(1, (maxMass - optMass) / (maxMass - minMass)));
|
||||
let ynorm = Math.pow(xnorm, exponent);
|
||||
let mul = minMul + ynorm * (maxMul - minMul);
|
||||
|
||||
return baseShield * mul * multiplier;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -72,13 +75,24 @@ export function shieldStrength(mass, shields, sg, multiplier) {
|
||||
* @return {object} Approximate speed by pips
|
||||
*/
|
||||
export function speed(mass, baseSpeed, baseBoost, thrusters, pipSpeed) {
|
||||
let multiplier = mass > thrusters.maxmass ? 0 : ((1 - thrusters.M) + (thrusters.M * Math.pow(3 - (2 * Math.max(0.5, mass / thrusters.optmass)), thrusters.P)));
|
||||
let speed = baseSpeed * multiplier;
|
||||
// thrusters might be a module or a template; handle either here
|
||||
let minMass = thrusters instanceof Module ? thrusters.getMinMass() : thrusters.minmass;
|
||||
let optMass = thrusters instanceof Module ? thrusters.getOptMass() : thrusters.optmass;
|
||||
let maxMass = thrusters instanceof Module ? thrusters.getMaxMass() : thrusters.maxmass;
|
||||
let minMul = thrusters instanceof Module ? thrusters.getMinMul() : thrusters.minmul;
|
||||
let optMul = thrusters instanceof Module ? thrusters.getOptMul() : thrusters.optmul;
|
||||
let maxMul = thrusters instanceof Module ? thrusters.getMaxMul() : thrusters.maxmul;
|
||||
|
||||
let xnorm = Math.min(1, (maxMass - mass) / (maxMass - minMass));
|
||||
let exponent = Math.log((optMul - minMul) / (maxMul - minMul)) / Math.log(Math.min(1, (maxMass - optMass) / (maxMass - minMass)));
|
||||
let ynorm = Math.pow(xnorm, exponent);
|
||||
let mul = minMul + ynorm * (maxMul - minMul);
|
||||
let speed = baseSpeed * mul;
|
||||
|
||||
return {
|
||||
'0 Pips': speed * (1 - (pipSpeed * 4)),
|
||||
'2 Pips': speed * (1 - (pipSpeed * 2)),
|
||||
'4 Pips': speed,
|
||||
'boost': baseBoost * multiplier
|
||||
'boost': baseBoost * mul
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,12 +1,4 @@
|
||||
|
||||
export const ArmourMultiplier = [
|
||||
1, // Lightweight
|
||||
1.4, // Reinforced
|
||||
1.945, // Military
|
||||
1.945, // Mirrored
|
||||
1.945 // Reactive
|
||||
];
|
||||
|
||||
export const SizeMap = ['', 'small', 'medium', 'large', 'capital'];
|
||||
|
||||
export const StandardArray = [
|
||||
@@ -37,17 +29,22 @@ export const ModuleGroupToName = {
|
||||
am: 'Auto Field-Maintenance Unit',
|
||||
bsg: 'Bi-Weave Shield Generator',
|
||||
cr: 'Cargo Rack',
|
||||
fh: 'Fighter Hangar',
|
||||
fi: 'Frame Shift Drive Interdictor',
|
||||
hb: 'Hatch Breaker Limpet Controller',
|
||||
hr: 'Hull Reinforcement Package',
|
||||
rf: 'Refinery',
|
||||
scb: 'Shield Cell Bank',
|
||||
sg: 'Shield Generator',
|
||||
pv: 'Planetary Vehicle Hanger',
|
||||
pv: 'Planetary Vehicle Hangar',
|
||||
psg: 'Prismatic Shield Generator',
|
||||
dc: 'Docking Computer',
|
||||
fx: 'Fuel Transfer Limpet Controller',
|
||||
pc: 'Prospector Limpet Controller',
|
||||
pce: 'Economy Class Passenger Cabin',
|
||||
pci: 'Business Class Passenger Cabin',
|
||||
pcm: 'First Class Passenger Cabin',
|
||||
pcq: 'Luxury Passenger Cabin',
|
||||
cc: 'Collector Limpet Controller',
|
||||
|
||||
// Hard Points
|
||||
@@ -188,6 +185,20 @@ export const ShipFacets = [
|
||||
lbls: ['DPS'],
|
||||
fmt: 'round',
|
||||
i: 11
|
||||
},
|
||||
{ // 12
|
||||
title: 'EPS',
|
||||
props: ['totalEps'],
|
||||
lbls: ['EPS'],
|
||||
fmt: 'round',
|
||||
i: 12
|
||||
},
|
||||
{ // 13
|
||||
title: 'HPS',
|
||||
props: ['totalHps'],
|
||||
lbls: ['HPS'],
|
||||
fmt: 'round',
|
||||
i: 13
|
||||
}
|
||||
];
|
||||
|
||||
|
||||
15
src/app/shipyard/Modification.js
Executable file
15
src/app/shipyard/Modification.js
Executable file
@@ -0,0 +1,15 @@
|
||||
/**
|
||||
* Modification - a modification and its value
|
||||
*/
|
||||
export default class Modification {
|
||||
|
||||
/**
|
||||
* @param {String} id Unique modification ID
|
||||
* @param {Number} value Value of the modification
|
||||
*/
|
||||
constructor(id, value) {
|
||||
this.id = id;
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
}
|
||||
487
src/app/shipyard/Module.js
Executable file
487
src/app/shipyard/Module.js
Executable file
@@ -0,0 +1,487 @@
|
||||
import * as ModuleUtils from './ModuleUtils';
|
||||
import * as _ from 'lodash';
|
||||
|
||||
/**
|
||||
* Module - active module in a ship's buildout
|
||||
*/
|
||||
export default class Module {
|
||||
|
||||
/**
|
||||
* Construct a new module
|
||||
* @param {Object} params Module parameters. Either grp/id or template
|
||||
*/
|
||||
constructor(params) {
|
||||
let properties = Object.assign({ grp: null, id: null, template: null }, params);
|
||||
|
||||
let template;
|
||||
if (properties.template == undefined) {
|
||||
return ModuleUtils.findModule(properties.grp, properties.id);
|
||||
} else {
|
||||
template = properties.template;
|
||||
if (template) {
|
||||
// Copy all properties from coriolis-data template
|
||||
for (let p in template) { this[p] = template[p]; }
|
||||
}
|
||||
}
|
||||
this.mods = {};
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a value for a given modification
|
||||
* @param {Number} name The name of the modification
|
||||
* @return {Number} The value of the modification, as a decimal value where 1 is 100%
|
||||
*/
|
||||
getModValue(name) {
|
||||
return this.mods && this.mods[name] ? this.mods[name] / 10000 : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a value for a given modification ID
|
||||
* @param {Number} name The name of the modification
|
||||
* @param {Number} value The value of the modification, as a decimal value where 1 is 100%
|
||||
*/
|
||||
setModValue(name, value) {
|
||||
if (value == null || value == 0) {
|
||||
delete this.mods[name];
|
||||
} else {
|
||||
// Store value with 2dp
|
||||
this.mods[name] = Math.round(value * 10000);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper to obtain a modified value using standard multipliers
|
||||
* @param {String} name the name of the modifier to obtain
|
||||
* @return {Number} the mass of this module
|
||||
*/
|
||||
_getModifiedValue(name) {
|
||||
let result = 0;
|
||||
if (this[name]) {
|
||||
result = this[name];
|
||||
if (result) {
|
||||
let mult = this.getModValue(name);
|
||||
if (mult) { result = result * (1 + mult); }
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
/**
|
||||
* Get the power generation of this module, taking in to account modifications
|
||||
* @return {Number} the power generation of this module
|
||||
*/
|
||||
getPowerGeneration() {
|
||||
return this._getModifiedValue('pgen');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the power usage of this module, taking in to account modifications
|
||||
* @return {Number} the power usage of this module
|
||||
*/
|
||||
getPowerUsage() {
|
||||
return this._getModifiedValue('power');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the integrity of this module, taking in to account modifications
|
||||
* @return {Number} the integrity of this module
|
||||
*/
|
||||
getIntegrity() {
|
||||
return this._getModifiedValue('integrity');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the mass of this module, taking in to account modifications
|
||||
* @return {Number} the mass of this module
|
||||
*/
|
||||
getMass() {
|
||||
return this._getModifiedValue('mass');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the thermal efficiency of this module, taking in to account modifications
|
||||
* @return {Number} the thermal efficiency of this module
|
||||
*/
|
||||
getThermalEfficiency() {
|
||||
return this._getModifiedValue('eff');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximum mass of this module, taking in to account modifications
|
||||
* @return {Number} the maximum mass of this module
|
||||
*/
|
||||
getMaxMass() {
|
||||
return this._getModifiedValue('maxmass');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the optimal mass of this module, taking in to account modifications
|
||||
* @return {Number} the optimal mass of this module
|
||||
*/
|
||||
getOptimalMass() {
|
||||
return this._getModifiedValue('optmass');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the optimal multiplier of this module, taking in to account modifications
|
||||
* @return {Number} the optimal multiplier of this module
|
||||
*/
|
||||
getOptimalMultiplier() {
|
||||
return this._getModifiedValue('optmult');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximum fuel per jump for this module, taking in to account modifications
|
||||
* @return {Number} the maximum fuel per jump of this module
|
||||
*/
|
||||
getMaxFuelPerJump() {
|
||||
return this._getModifiedValue('maxfuel');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the systems capacity for this module, taking in to account modifications
|
||||
* @return {Number} the systems capacity of this module
|
||||
*/
|
||||
getSystemsCapacity() {
|
||||
return this._getModifiedValue('syscap');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the engines capacity for this module, taking in to account modifications
|
||||
* @return {Number} the engines capacity of this module
|
||||
*/
|
||||
getEnginesCapacity() {
|
||||
return this._getModifiedValue('engcap');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the weapons capacity for this module, taking in to account modifications
|
||||
* @return {Number} the weapons capacity of this module
|
||||
*/
|
||||
getWeaponsCapacity() {
|
||||
return this._getModifiedValue('wepcap');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the systems recharge rate for this module, taking in to account modifications
|
||||
* @return {Number} the systems recharge rate of this module
|
||||
*/
|
||||
getSystemsRechargeRate() {
|
||||
return this._getModifiedValue('sysrate');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the engines recharge rate for this module, taking in to account modifications
|
||||
* @return {Number} the engines recharge rate of this module
|
||||
*/
|
||||
getEnginesRechargeRate() {
|
||||
return this._getModifiedValue('engrate');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the weapons recharge rate for this module, taking in to account modifications
|
||||
* @return {Number} the weapons recharge rate of this module
|
||||
*/
|
||||
getWeaponsRechargeRate() {
|
||||
return this._getModifiedValue('weprate');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the kinetic resistance for this module, taking in to account modifications
|
||||
* @return {Number} the kinetic resistance of this module
|
||||
*/
|
||||
getKineticResistance() {
|
||||
return this._getModifiedValue('kinres');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the thermal resistance for this module, taking in to account modifications
|
||||
* @return {Number} the thermal resistance of this module
|
||||
*/
|
||||
getThermalResistance() {
|
||||
return this._getModifiedValue('thermres');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the explosive resistance for this module, taking in to account modifications
|
||||
* @return {Number} the explosive resistance of this module
|
||||
*/
|
||||
getExplosiveResistance() {
|
||||
return this._getModifiedValue('explres');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the regeneration rate for this module, taking in to account modifications
|
||||
* @return {Number} the regeneration rate of this module
|
||||
*/
|
||||
getRegenerationRate() {
|
||||
return this._getModifiedValue('regen');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the broken regeneration rate for this module, taking in to account modifications
|
||||
* @return {Number} the broken regeneration rate of this module
|
||||
*/
|
||||
getBrokenRegenerationRate() {
|
||||
return this._getModifiedValue('brokenregen');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the range for this module, taking in to account modifications
|
||||
* @return {Number} the range rate of this module
|
||||
*/
|
||||
getRange() {
|
||||
return this._getModifiedValue('range');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the range (in terms of seconds, for FSDI) for this module, taking in to account modifications
|
||||
* @return {Number} the range of this module
|
||||
*/
|
||||
getRangeT() {
|
||||
return this._getModifiedValue('ranget');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the capture arc for this module, taking in to account modifications
|
||||
* @return {Number} the capture arc of this module
|
||||
*/
|
||||
getCaptureArc() {
|
||||
return this._getModifiedValue('arc');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the hull reinforcement for this module, taking in to account modifications
|
||||
* @return {Number} the hull reinforcement of this module
|
||||
*/
|
||||
getHullReinforcement() {
|
||||
return this._getModifiedValue('hullreinforcement');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the delay for this module, taking in to account modifications
|
||||
* @return {Number} the delay of this module
|
||||
*/
|
||||
getDelay() {
|
||||
return this._getModifiedValue('delay');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the duration for this module, taking in to account modifications
|
||||
* @return {Number} the duration of this module
|
||||
*/
|
||||
getDuration() {
|
||||
return this._getModifiedValue('duration');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the shield boost for this module, taking in to account modifications
|
||||
* @return {Number} the shield boost of this module
|
||||
*/
|
||||
getShieldBoost() {
|
||||
return this._getModifiedValue('shieldboost');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the minimum mass for this module, taking in to account modifications
|
||||
* @return {Number} the minimum mass of this module
|
||||
*/
|
||||
getMinMass() {
|
||||
// Modifier is optmass
|
||||
let result = 0;
|
||||
if (this['minmass']) {
|
||||
result = this['minmass'];
|
||||
if (result) {
|
||||
let mult = this.getModValue('optmass');
|
||||
if (mult) { result = result * (1 + mult); }
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the optimum mass for this module, taking in to account modifications
|
||||
* @return {Number} the optimum mass of this module
|
||||
*/
|
||||
getOptMass() {
|
||||
return this._getModifiedValue('optmass');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximum mass for this module, taking in to account modifications
|
||||
* @return {Number} the maximum mass of this module
|
||||
*/
|
||||
getMaxMass() {
|
||||
// Modifier is optmass
|
||||
let result = 0;
|
||||
if (this['maxmass']) {
|
||||
result = this['maxmass'];
|
||||
if (result) {
|
||||
let mult = this.getModValue('optmass');
|
||||
if (mult) { result = result * (1 + mult); }
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the minimum multiplier for this module, taking in to account modifications
|
||||
* @return {Number} the minimum multiplier of this module
|
||||
*/
|
||||
getMinMul() {
|
||||
// Modifier is optmul
|
||||
let result = 0;
|
||||
if (this['minmul']) {
|
||||
result = this['minmul'];
|
||||
if (result) {
|
||||
let mult = this.getModValue('optmul');
|
||||
if (mult) { result = result * (1 + mult); }
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the optimum multiplier for this module, taking in to account modifications
|
||||
* @return {Number} the optimum multiplier of this module
|
||||
*/
|
||||
getOptMul() {
|
||||
return this._getModifiedValue('optmul');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximum multiplier for this module, taking in to account modifications
|
||||
* @return {Number} the maximum multiplier of this module
|
||||
*/
|
||||
getMaxMul() {
|
||||
// Modifier is optmul
|
||||
let result = 0;
|
||||
if (this['maxmul']) {
|
||||
result = this['maxmul'];
|
||||
if (result) {
|
||||
let mult = this.getModValue('optmul');
|
||||
if (mult) { result = result * (1 + mult); }
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the damage for this module, taking in to account modifications
|
||||
* @return {Number} the damage of this module
|
||||
*/
|
||||
getDamage() {
|
||||
return this._getModifiedValue('damage');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the distributor draw for this module, taking in to account modifications
|
||||
* @return {Number} the distributor draw of this module
|
||||
*/
|
||||
getDistDraw() {
|
||||
return this._getModifiedValue('distdraw');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the thermal load for this module, taking in to account modifications
|
||||
* @return {Number} the thermal load of this module
|
||||
*/
|
||||
getThermalLoad() {
|
||||
return this._getModifiedValue('thermload');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the rounds per shot for this module, taking in to account modifications
|
||||
* @return {Number} the rounds per shot of this module
|
||||
*/
|
||||
getRoundsPerShot() {
|
||||
return this._getModifiedValue('roundspershot');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the DPS for this module, taking in to account modifications
|
||||
* @return {Number} the DPS of this module
|
||||
*/
|
||||
getDps() {
|
||||
// DPS is a synthetic value
|
||||
let damage = this.getDamage();
|
||||
let rpshot = this.getRoundsPerShot() || 1;
|
||||
let rof = this.getRoF() || 1;
|
||||
|
||||
return damage * rpshot * rof;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the EPS for this module, taking in to account modifications
|
||||
* @return {Number} the EPS of this module
|
||||
*/
|
||||
getEps() {
|
||||
// EPS is a synthetic value
|
||||
let distdraw = this.getDistDraw();
|
||||
let rpshot = this.getRoundsPerShot() || 1;
|
||||
let rof = this.getRoF() || 1;
|
||||
|
||||
return distdraw * rpshot * rof;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the HPS for this module, taking in to account modifications
|
||||
* @return {Number} the HPS of this module
|
||||
*/
|
||||
getHps() {
|
||||
// HPS is a synthetic value
|
||||
let heat = this.getThermalLoad();
|
||||
let rpshot = this.getRoundsPerShot() || 1;
|
||||
let rof = this.getRoF() || 1;
|
||||
|
||||
return heat * rpshot * rof;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the clip size for this module, taking in to account modifications
|
||||
* @return {Number} the clip size of this module
|
||||
*/
|
||||
getClip() {
|
||||
return this._getModifiedValue('clip');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the ammo size for this module, taking in to account modifications
|
||||
* @return {Number} the ammo size of this module
|
||||
*/
|
||||
getAmmo() {
|
||||
return this._getModifiedValue('ammo');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the reload time for this module, taking in to account modifications
|
||||
* @return {Number} the reload time of this module
|
||||
*/
|
||||
getReload() {
|
||||
return this._getModifiedValue('reload');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the rate of fire for this module, taking in to account modifications
|
||||
* @return {Number} the rate of fire for this module
|
||||
*/
|
||||
getRoF() {
|
||||
return this._getModifiedValue('rof');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the facing limit for this module, taking in to account modifications
|
||||
* @return {Number} the facing limit for this module
|
||||
*/
|
||||
getFacingLimit() {
|
||||
return this._getModifiedValue('facinglimit');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the hull boost for this module, taking in to account modifications
|
||||
* @return {Number} the hull boost for this module
|
||||
*/
|
||||
getHullBoost() {
|
||||
return this._getModifiedValue('hullboost');
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
import Module from './Module';
|
||||
import { BulkheadNames } from './Constants';
|
||||
|
||||
/**
|
||||
* Filter eligble modules based on parameters
|
||||
@@ -19,12 +21,13 @@ export default class ModuleSet {
|
||||
/**
|
||||
* Instantiate the module set
|
||||
* @param {Object} modules All Modules
|
||||
* @param {number} mass Ship mass
|
||||
* @param {Array} maxStandardArr Array of standard slots classes/sizes
|
||||
* @param {Array} maxInternal Array of internal slots classes/sizes
|
||||
* @param {Array} maxHardPoint Array of hardpoint slots classes/sizes
|
||||
* @param {Object} shipData Ship Specifications Data (see coriolis-data/Ships)
|
||||
*/
|
||||
constructor(modules, mass, maxStandardArr, maxInternal, maxHardPoint) {
|
||||
constructor(modules, shipData) {
|
||||
let maxInternal = isNaN(shipData.slots.internal[0]) ? shipData.slots.internal[0].class : shipData.slots.internal[0];
|
||||
let mass = shipData.properties.hullMass + 6.5;
|
||||
let maxStandardArr = shipData.slots.standard;
|
||||
let maxHardPoint = shipData.slots.hardpoints[0];
|
||||
let stnd = modules.standard;
|
||||
this.mass = mass;
|
||||
this.standard = {};
|
||||
@@ -33,6 +36,10 @@ export default class ModuleSet {
|
||||
this.hpClass = {};
|
||||
this.intClass = {};
|
||||
|
||||
this.bulkheads = shipData.bulkheads.map((b, i) => {
|
||||
return Object.assign(new Module(), { grp: 'bh', id: i, name: BulkheadNames[i], index: i, class: '', rating: '' }, b);
|
||||
});
|
||||
|
||||
this.standard[0] = filter(stnd.pp, maxStandardArr[0], 0, mass); // Power Plant
|
||||
this.standard[2] = filter(stnd.fsd, maxStandardArr[2], 0, mass); // FSD
|
||||
this.standard[4] = filter(stnd.pd, maxStandardArr[4], 0, mass); // Power Distributor
|
||||
@@ -53,18 +60,34 @@ export default class ModuleSet {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the specified bulkhead
|
||||
* @param {integer} index Bulkhead index
|
||||
* @return {Object} Bulkhead module details
|
||||
*/
|
||||
getBulkhead(index) {
|
||||
return this.bulkheads[index] ? new Module({ template: this.bulkheads[index] }) : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine the modules that areeligible for an internal slot
|
||||
* @param {Object} ship The ship
|
||||
* @param {integer} c The max class module that can be mounted in the slot
|
||||
* @param {Object} eligible) The map of eligible internal groups
|
||||
* @return {object} A map of all eligible modules by group
|
||||
*/
|
||||
getInts(c, eligible) {
|
||||
getInts(ship, c, eligible) {
|
||||
let o = {};
|
||||
for (let key in this.internal) {
|
||||
if (eligible && !eligible[key]) {
|
||||
continue;
|
||||
}
|
||||
if (key == 'pcq' && !(ship.luxuryCabins && ship.luxuryCabins === true)) {
|
||||
continue;
|
||||
}
|
||||
if (key == 'fh' && !(ship.fighterHangars && ship.fighterHangars === true)) {
|
||||
continue;
|
||||
}
|
||||
let data = filter(this.internal[key], c, 0, this.mass);
|
||||
if (data.length) { // If group is not empty
|
||||
o[key] = data;
|
||||
@@ -103,11 +126,11 @@ export default class ModuleSet {
|
||||
let pd = this.standard[4][0];
|
||||
|
||||
for (let p of this.standard[4]) {
|
||||
if (p.mass < pd.mass && p.enginecapacity >= boostEnergy) {
|
||||
if (p.mass < pd.mass && p.engcap >= boostEnergy) {
|
||||
pd = p;
|
||||
}
|
||||
}
|
||||
return pd;
|
||||
return new Module({ template: pd });
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -123,7 +146,7 @@ export default class ModuleSet {
|
||||
th = t;
|
||||
}
|
||||
}
|
||||
return th;
|
||||
return new Module({ template: th });
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -135,11 +158,11 @@ export default class ModuleSet {
|
||||
let sg = this.internal.sg[0];
|
||||
|
||||
for (let s of this.internal.sg) {
|
||||
if (s.mass < sg.mass && s.minmass <= hullMass && s.maxmass > hullMass) {
|
||||
if (s.mass < sg.mass && s.maxmass > hullMass) {
|
||||
sg = s;
|
||||
}
|
||||
}
|
||||
return sg;
|
||||
return new Module({ template: sg });
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -152,10 +175,10 @@ export default class ModuleSet {
|
||||
|
||||
for (let p of this.standard[0]) {
|
||||
// Provides enough power, is lighter or the same mass as current power plant but better output/efficiency
|
||||
if (p.pGen >= powerNeeded && (p.mass < pp.mass || (p.mass == pp.mass && p.pGen > pp.pGen))) {
|
||||
if (p.pgen >= powerNeeded && (p.mass < pp.mass || (p.mass == pp.mass && p.pgen > pp.pgen))) {
|
||||
pp = p;
|
||||
}
|
||||
}
|
||||
return pp;
|
||||
return new Module({ template: pp });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,12 @@
|
||||
import { ModuleNameToGroup, BulkheadNames, StandardArray } from './Constants';
|
||||
import ModuleSet from './ModuleSet';
|
||||
import Module from './Module';
|
||||
import { Ships, Modules } from 'coriolis-data/dist';
|
||||
|
||||
/*
|
||||
* All functions below must return a fresh Module rather than a definition or existing module, as
|
||||
* the resultant object can be altered with modifications.
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
@@ -9,9 +14,45 @@ import { Ships, Modules } from 'coriolis-data/dist';
|
||||
* @return {Object} Cargo hatch model
|
||||
*/
|
||||
export function cargoHatch() {
|
||||
return { name: 'Cargo Hatch', class: 1, rating: 'H', power: 0.6 };
|
||||
let hatch = new Module();
|
||||
Object.assign(hatch, { name: 'Cargo Hatch', class: 1, rating: 'H', power: 0.6 });
|
||||
return hatch;
|
||||
};
|
||||
|
||||
/**
|
||||
* Finds the module with the specific group and ID
|
||||
* @param {String} grp Module group (pp - power plant, pl - pulse laser etc)
|
||||
* @param {String} id The module ID
|
||||
* @return {Object} The module or null
|
||||
*/
|
||||
export function findModule(grp, id) {
|
||||
// See if it's a standard module
|
||||
if (Modules.standard[grp]) {
|
||||
let standardmod = Modules.standard[grp].find(e => e.id == id);
|
||||
if (standardmod != null) {
|
||||
return new Module({ template: standardmod });
|
||||
}
|
||||
}
|
||||
|
||||
// See if it's an internal module
|
||||
if (Modules.internal[grp]) {
|
||||
let internalmod = Modules.internal[grp].find(e => e.id == id);
|
||||
if (internalmod != null) {
|
||||
return new Module({ template: internalmod });
|
||||
}
|
||||
}
|
||||
|
||||
// See if it's a hardpoint module
|
||||
if (Modules.hardpoints[grp]) {
|
||||
let hardpointmod = Modules.hardpoints[grp].find(e => e.id == id);
|
||||
if (hardpointmod != null) {
|
||||
return new Module({ template: hardpointmod });
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the standard module type with the specified ID
|
||||
* @param {String|Number} type Standard Module Type (0/pp - Power Plant, 1/t - Thrusters, etc)
|
||||
@@ -24,12 +65,15 @@ export function standard(type, id) {
|
||||
}
|
||||
|
||||
let s = Modules.standard[type].find(e => e.id == id || (e.class == id.charAt(0) && e.rating == id.charAt(1)));
|
||||
if (s) {
|
||||
s = new Module({ template: s });
|
||||
}
|
||||
return s || null;
|
||||
};
|
||||
|
||||
/**
|
||||
* Finds the hardpoint with the specified ID
|
||||
* @param {string} id Hardpoint ID
|
||||
* @param {String} id Hardpoint ID
|
||||
* @return {Object} Hardpoint module or null
|
||||
*/
|
||||
export function hardpoints(id) {
|
||||
@@ -37,7 +81,7 @@ export function hardpoints(id) {
|
||||
let group = Modules.hardpoints[n];
|
||||
for (let i = 0; i < group.length; i++) {
|
||||
if (group[i].id == id) {
|
||||
return group[i];
|
||||
return new Module({ template: group[i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -46,7 +90,7 @@ export function hardpoints(id) {
|
||||
|
||||
/**
|
||||
* Finds the internal module with the specified ID
|
||||
* @param {string} id Internal module ID
|
||||
* @param {String} id Internal module ID
|
||||
* @return {Object} Internal module or null
|
||||
*/
|
||||
export function internal(id) {
|
||||
@@ -54,7 +98,7 @@ export function internal(id) {
|
||||
let group = Modules.internal[n];
|
||||
for (let i = 0; i < group.length; i++) {
|
||||
if (group[i].id == id) {
|
||||
return group[i];
|
||||
return new Module({ template: group[i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -65,11 +109,11 @@ export function internal(id) {
|
||||
* Finds an internal module based on Class, Rating, Group and/or name.
|
||||
* At least one ofGroup name or unique module name must be provided
|
||||
*
|
||||
* @param {string} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {string} rating module Rating
|
||||
* @param {string} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @return {String} The id of the module if found, null if not found
|
||||
* @param {String} rating module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @return {Object} The module if found, null if not found
|
||||
*/
|
||||
export function findInternal(groupName, clss, rating, name) {
|
||||
let groups = {};
|
||||
@@ -103,10 +147,10 @@ export function findInternal(groupName, clss, rating, name) {
|
||||
* Finds an internal Module ID based on Class, Rating, Group and/or name.
|
||||
* At least one ofGroup name or unique module name must be provided
|
||||
*
|
||||
* @param {string} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {string} rating Module Rating
|
||||
* @param {string} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @param {String} rating Module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @return {String} The id of the module if found, null if not found
|
||||
*/
|
||||
export function findInternalId(groupName, clss, rating, name) {
|
||||
@@ -118,12 +162,12 @@ export function findInternalId(groupName, clss, rating, name) {
|
||||
* Finds a hardpoint Module based on Class, Rating, Group and/or name.
|
||||
* At least one ofGroup name or unique module name must be provided
|
||||
*
|
||||
* @param {string} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss Module Class
|
||||
* @param {string} rating [Optional] module Rating
|
||||
* @param {string} name [Optional] Long/unique name for module -e.g. 'Heat Sink Launcher'
|
||||
* @param {string} mount Mount type - [F]ixed, [G]imballed, [T]urret
|
||||
* @param {string} missile [Optional] Missile type - [D]umbfire, [S]eeker
|
||||
* @param {String} rating [Optional] module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Heat Sink Launcher'
|
||||
* @param {String} mount Mount type - [F]ixed, [G]imballed, [T]urret
|
||||
* @param {String} missile [Optional] Missile type - [D]umbfire, [S]eeker
|
||||
* @return {String} The id of the module if found, null if not found
|
||||
*/
|
||||
export function findHardpoint(groupName, clss, rating, name, mount, missile) {
|
||||
@@ -158,12 +202,12 @@ export function findHardpoint(groupName, clss, rating, name, mount, missile) {
|
||||
* Finds a hardpoint module ID based on Class, Rating, Group and/or name.
|
||||
* At least one of Group name or unique module name must be provided
|
||||
*
|
||||
* @param {string} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {string} rating module Rating
|
||||
* @param {string} name [Optional] Long/unique name for module -e.g. 'Heat Sink Launcher'
|
||||
* @param {string} mount Mount type - [F]ixed, [G]imballed, [T]urret
|
||||
* @param {string} missile [Optional] Missile type - [D]umbfire, [S]eeker
|
||||
* @param {String} rating module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Heat Sink Launcher'
|
||||
* @param {String} mount Mount type - [F]ixed, [G]imballed, [T]urret
|
||||
* @param {String} missile [Optional] Missile type - [D]umbfire, [S]eeker
|
||||
* @return {String} The id of the module if found, null if not found
|
||||
*/
|
||||
export function findHardpointId(groupName, clss, rating, name, mount, missile) {
|
||||
@@ -171,24 +215,9 @@ export function findHardpointId(groupName, clss, rating, name, mount, missile) {
|
||||
return h ? h.id : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Looks up the bulkhead module for a specific ship and bulkhead
|
||||
* @param {string} shipId Unique ship Id/Key
|
||||
* @param {string|number} index Index for the specified bulkhead
|
||||
* @return {Object} The bulkhead module object
|
||||
*/
|
||||
export function bulkheads(shipId, index) {
|
||||
let bulkhead = Ships[shipId].bulkheads[index];
|
||||
bulkhead.class = 1;
|
||||
bulkhead.rating = 'I';
|
||||
bulkhead.name = BulkheadNames[index];
|
||||
|
||||
return bulkhead;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the bulkhead index for the given bulkhead name
|
||||
* @param {string} bulkheadName Bulkhead name in english
|
||||
* @param {String} bulkheadName Bulkhead name in english
|
||||
* @return {number} Bulkhead index
|
||||
*/
|
||||
export function bulkheadIndex(bulkheadName) {
|
||||
@@ -198,7 +227,7 @@ export function bulkheadIndex(bulkheadName) {
|
||||
|
||||
/**
|
||||
* Determine if a module group is a shield generator
|
||||
* @param {string} g Module Group name
|
||||
* @param {String} g Module Group name
|
||||
* @return {Boolean} True if the group is a shield generator
|
||||
*/
|
||||
export function isShieldGenerator(g) {
|
||||
@@ -211,11 +240,9 @@ export function isShieldGenerator(g) {
|
||||
*
|
||||
* 6.5 T is the lightest possible mass of standard components that any ship can use
|
||||
*
|
||||
* @param {string} shipId Unique ship Id/Key
|
||||
* @param {String} shipId Unique ship Id/Key
|
||||
* @return {ModuleSet} The set of modules the ship can install
|
||||
*/
|
||||
export function forShip(shipId) {
|
||||
let ship = Ships[shipId];
|
||||
let maxInternal = isNaN(ship.slots.internal[0]) ? ship.slots.internal[0].class : ship.slots.internal[0];
|
||||
return new ModuleSet(Modules, ship.properties.hullMass + 6.5, ship.slots.standard, maxInternal, ship.slots.hardpoints[0]);
|
||||
return new ModuleSet(Modules, Ships[shipId]);
|
||||
}
|
||||
|
||||
@@ -6,6 +6,33 @@ import LZString from 'lz-string';
|
||||
|
||||
const STANDARD = ['powerPlant', 'thrusters', 'frameShiftDrive', 'lifeSupport', 'powerDistributor', 'sensors', 'fuelTank'];
|
||||
|
||||
/**
|
||||
* Generates ship-loadout JSON Schema standard object
|
||||
* @param {Object} standard model
|
||||
* @return {Object} JSON Schema
|
||||
*/
|
||||
function standardToSchema(standard) {
|
||||
if (standard.m) {
|
||||
let o = {
|
||||
class: standard.m.class,
|
||||
rating: standard.m.rating,
|
||||
enabled: Boolean(standard.enabled),
|
||||
priority: standard.priority + 1
|
||||
};
|
||||
|
||||
if (standard.m.name) {
|
||||
o.name = standard.m.name;
|
||||
}
|
||||
|
||||
if (standard.m.mods && Object.keys(standard.m.mods).length > 0) {
|
||||
o.modifications = standard.m.mods;
|
||||
}
|
||||
|
||||
return o;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates ship-loadout JSON Schema slot object
|
||||
* @param {Object} slot Slot model
|
||||
@@ -30,6 +57,9 @@ function slotToSchema(slot) {
|
||||
if (slot.m.missile) {
|
||||
o.missile = slot.m.missile;
|
||||
}
|
||||
if (slot.m.mods && Object.keys(slot.m.mods).length > 0) {
|
||||
o.modifications = slot.m.mods;
|
||||
}
|
||||
return o;
|
||||
}
|
||||
return null;
|
||||
@@ -48,26 +78,26 @@ export function toDetailedBuild(buildName, ship) {
|
||||
code = ship.toString();
|
||||
|
||||
let data = {
|
||||
$schema: 'http://cdn.coriolis.io/schemas/ship-loadout/3.json#',
|
||||
$schema: 'http://cdn.coriolis.io/schemas/ship-loadout/4.json#',
|
||||
name: buildName,
|
||||
ship: ship.name,
|
||||
references: [{
|
||||
name: 'Coriolis.io',
|
||||
url: `https://coriolis.io/outfit/${ship.id}/${code}?bn=${encodeURIComponent(buildName)}`,
|
||||
url: `https://coriolis.edcd.io/outfit/${ship.id}/${code}?bn=${encodeURIComponent(buildName)}`,
|
||||
code,
|
||||
shipId: ship.id
|
||||
}],
|
||||
components: {
|
||||
standard: {
|
||||
bulkheads: BulkheadNames[ship.bulkheads.index],
|
||||
bulkheads: BulkheadNames[ship.bulkheads.m.index],
|
||||
cargoHatch: { enabled: Boolean(ship.cargoHatch.enabled), priority: ship.cargoHatch.priority + 1 },
|
||||
powerPlant: { class: standard[0].m.class, rating: standard[0].m.rating, enabled: Boolean(standard[0].enabled), priority: standard[0].priority + 1 },
|
||||
thrusters: { class: standard[1].m.class, rating: standard[1].m.rating, enabled: Boolean(standard[1].enabled), priority: standard[1].priority + 1 },
|
||||
frameShiftDrive: { class: standard[2].m.class, rating: standard[2].m.rating, enabled: Boolean(standard[2].enabled), priority: standard[2].priority + 1 },
|
||||
lifeSupport: { class: standard[3].m.class, rating: standard[3].m.rating, enabled: Boolean(standard[3].enabled), priority: standard[3].priority + 1 },
|
||||
powerDistributor: { class: standard[4].m.class, rating: standard[4].m.rating, enabled: Boolean(standard[4].enabled), priority: standard[4].priority + 1 },
|
||||
sensors: { class: standard[5].m.class, rating: standard[5].m.rating, enabled: Boolean(standard[5].enabled), priority: standard[5].priority + 1 },
|
||||
fuelTank: { class: standard[6].m.class, rating: standard[6].m.rating, enabled: Boolean(standard[6].enabled), priority: standard[6].priority + 1 }
|
||||
powerPlant: standardToSchema(standard[0]),
|
||||
thrusters: standardToSchema(standard[1]),
|
||||
frameShiftDrive: standardToSchema(standard[2]),
|
||||
lifeSupport: standardToSchema(standard[3]),
|
||||
powerDistributor: standardToSchema(standard[4]),
|
||||
sensors: standardToSchema(standard[5]),
|
||||
fuelTank: standardToSchema(standard[6])
|
||||
},
|
||||
hardpoints: hardpoints.filter(slot => slot.maxClass > 0).map(slotToSchema),
|
||||
utility: hardpoints.filter(slot => slot.maxClass === 0).map(slotToSchema),
|
||||
@@ -86,7 +116,7 @@ export function toDetailedBuild(buildName, ship) {
|
||||
};
|
||||
|
||||
/**
|
||||
* Instantiates a ship from a ship-loadout object
|
||||
* Instantiates a ship from a ship-loadout object, using the code
|
||||
* @param {Object} detailedBuild ship-loadout object
|
||||
* @return {Ship} Ship instance
|
||||
*/
|
||||
@@ -97,6 +127,26 @@ export function fromDetailedBuild(detailedBuild) {
|
||||
throw 'No such ship: ' + detailedBuild.ship;
|
||||
}
|
||||
|
||||
let comps = detailedBuild.components;
|
||||
let stn = comps.standard;
|
||||
let shipData = Ships[shipId];
|
||||
let ship = new Ship(shipId, shipData.properties, shipData.slots);
|
||||
|
||||
return ship.buildFrom(detailedBuild.references[0].code);
|
||||
};
|
||||
|
||||
/**
|
||||
* Instantiates a ship from a ship-loadout object
|
||||
* @param {Object} detailedBuild ship-loadout object
|
||||
* @return {Ship} Ship instance
|
||||
*/
|
||||
export function oldfromDetailedBuild(detailedBuild) {
|
||||
let shipId = Object.keys(Ships).find((shipId) => Ships[shipId].properties.name.toLowerCase() == detailedBuild.ship.toLowerCase());
|
||||
|
||||
if (!shipId) {
|
||||
throw 'No such ship: ' + detailedBuild.ship;
|
||||
}
|
||||
|
||||
let comps = detailedBuild.components;
|
||||
let stn = comps.standard;
|
||||
let priorities = [stn.cargoHatch && stn.cargoHatch.priority !== undefined ? stn.cargoHatch.priority - 1 : 0];
|
||||
|
||||
@@ -1,14 +1,17 @@
|
||||
import { ArmourMultiplier } from './Constants';
|
||||
import * as Calc from './Calculations';
|
||||
import * as ModuleUtils from './ModuleUtils';
|
||||
import Module from './Module';
|
||||
import LZString from 'lz-string';
|
||||
import isEqual from 'lodash/lang';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
const zlib = require('zlib');
|
||||
|
||||
const UNIQUE_MODULES = ['psg', 'sg', 'bsg', 'rf', 'fs'];
|
||||
const UNIQUE_MODULES = ['psg', 'sg', 'bsg', 'rf', 'fs', 'fh'];
|
||||
|
||||
/**
|
||||
* Returns the power usage type of a slot and it's particular modul
|
||||
* Returns the power usage type of a slot and it's particular module
|
||||
* @param {Object} slot The Slot
|
||||
* @param {Object} modul The modul in the slot
|
||||
* @param {Object} modul The module in the slot
|
||||
* @return {String} The key for the power usage type
|
||||
*/
|
||||
function powerUsageType(slot, modul) {
|
||||
@@ -114,7 +117,7 @@ export default class Ship {
|
||||
*/
|
||||
canThrust() {
|
||||
return this.getSlotStatus(this.standard[1]) == 3 && // Thrusters are powered
|
||||
this.ladenMass < this.standard[1].m.maxmass; // Max mass not exceeded
|
||||
this.ladenMass < this.standard[1].m.getMaxMass(); // Max mass not exceeded
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -122,9 +125,9 @@ export default class Ship {
|
||||
* @return {[type]} True if boost capable
|
||||
*/
|
||||
canBoost() {
|
||||
return this.canThrust() && // Thrusters operational
|
||||
this.getSlotStatus(this.standard[4]) == 3 && // Power distributor operational
|
||||
this.boostEnergy <= this.standard[4].m.enginecapacity; // PD capacitor is sufficient for boost
|
||||
return this.canThrust() && // Thrusters operational
|
||||
this.getSlotStatus(this.standard[4]) == 3 && // Power distributor operational
|
||||
this.boostEnergy <= this.standard[4].m.getEnginesCapacity(); // PD capacitor is sufficient for boost
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -158,7 +161,8 @@ export default class Ship {
|
||||
*/
|
||||
calcUnladenRange(massDelta, fuel, fsd) {
|
||||
fsd = fsd || this.standard[2].m;
|
||||
return Calc.jumpRange(this.unladenMass + (massDelta || 0) + Math.min(fsd.maxfuel, fuel || this.fuelCapacity), fsd || this.standard[2].m, fuel);
|
||||
let fsdMaxFuelPerJump = fsd instanceof Module ? fsd.getMaxFuelPerJump() : fsd.maxfuel;
|
||||
return Calc.jumpRange(this.unladenMass + (massDelta || 0) + Math.min(fsdMaxFuelPerJump, fuel || this.fuelCapacity), fsd || this.standard[2].m, fuel);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -189,9 +193,11 @@ export default class Ship {
|
||||
* @return {Number} Recovery time in seconds
|
||||
*/
|
||||
calcShieldRecovery() {
|
||||
if (this.shieldStrength && this.sgSlot) {
|
||||
if (this.shield > 0) {
|
||||
let sgSlot = this.findInternalByGroup('sg');
|
||||
let brokenRegenRate = 1 + sgSlot.m.getModValue('brokenregen');
|
||||
// 50% of shield strength / recovery recharge rate + 15 second delay before recharge starts
|
||||
return ((this.shieldStrength / 2) / this.sgSlot.m.recover) + 15;
|
||||
return ((this.shield / 2) / (sgSlot.m.recover * brokenRegenRate)) + 15;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -203,9 +209,11 @@ export default class Ship {
|
||||
* @return {Number} 50 - 100% Recharge time in seconds
|
||||
*/
|
||||
calcShieldRecharge() {
|
||||
if (this.shieldStrength && this.sgSlot) {
|
||||
if (this.shield > 0) {
|
||||
let sgSlot = this.findInternalByGroup('sg');
|
||||
let regenRate = 1 + sgSlot.m.getModValue('regen');
|
||||
// 50% -> 100% recharge time, Bi-Weave shields charge at 1.8 MJ/s
|
||||
return (this.shieldStrength / 2) / (this.sgSlot.m.grp == 'bsg' ? 1.8 : 1);
|
||||
return (this.shield / 2) / ((sgSlot.m.grp == 'bsg' ? 1.8 : 1) * regenRate);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -214,16 +222,20 @@ export default class Ship {
|
||||
* Calculate the hypothetical shield strength for the ship using the specified parameters
|
||||
* @param {Object} sg [optional] Shield Generator to use
|
||||
* @param {Number} multiplierDelta [optional] Change to shield multiplier (+0.2, - 0.12, etc)
|
||||
* @return {Number} Shield strength in MH
|
||||
* @return {Number} Shield strength in MJ
|
||||
*/
|
||||
calcShieldStrengthWith(sg, multiplierDelta) {
|
||||
if (!sg) {
|
||||
if (!this.sgSlot) {
|
||||
let sgSlot = this.findInternalByGroup('sg');
|
||||
if (!sgSlot) {
|
||||
return 0;
|
||||
}
|
||||
sg = this.sgSlot.m;
|
||||
sg = sgSlot.m;
|
||||
}
|
||||
return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, this.shieldMultiplier + (multiplierDelta || 0));
|
||||
|
||||
// TODO obtain shield boost
|
||||
// return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, this.shieldMultiplier + (multiplierDelta || 0));
|
||||
return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, 0 + (multiplierDelta || 0));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -284,7 +296,9 @@ export default class Ship {
|
||||
'.',
|
||||
this.getPowerEnabledString(),
|
||||
'.',
|
||||
this.getPowerPrioritesString()
|
||||
this.getPowerPrioritiesString(),
|
||||
'.',
|
||||
this.getModificationsString()
|
||||
].join('');
|
||||
}
|
||||
|
||||
@@ -294,8 +308,8 @@ export default class Ship {
|
||||
*/
|
||||
getStandardString() {
|
||||
if(!this.serialized.standard) {
|
||||
this.serialized.standard = this.bulkheads.index + this.standard.reduce((arr, slot, i) => {
|
||||
arr[i] = slot.m ? slot.m.class + slot.m.rating : '-';
|
||||
this.serialized.standard = this.bulkheads.m.index + this.standard.reduce((arr, slot, i) => {
|
||||
arr[i] = slot.m ? slot.m.id : '-';
|
||||
return arr;
|
||||
}, new Array(this.standard.length)).join('');
|
||||
}
|
||||
@@ -324,6 +338,17 @@ export default class Ship {
|
||||
return this.serialized.hardpoints;
|
||||
}
|
||||
|
||||
/**
|
||||
* Serializes the modifications to a string
|
||||
* @return {String} Serialized modifications 'code'
|
||||
*/
|
||||
getModificationsString() {
|
||||
// Modifications can be updated outside of the ship's direct knowledge, for example when sliders change the value,
|
||||
// so always recreate it from scratch
|
||||
this.updateModificationsString();
|
||||
return this.serialized.modifications;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the serialized module active/inactive settings
|
||||
* @return {String} Serialized active/inactive settings
|
||||
@@ -336,7 +361,7 @@ export default class Ship {
|
||||
* Get the serialized module priority settings
|
||||
* @return {String} Serialized priority settings
|
||||
*/
|
||||
getPowerPrioritesString() {
|
||||
getPowerPrioritiesString() {
|
||||
return this.serialized.priorities;
|
||||
}
|
||||
|
||||
@@ -368,18 +393,68 @@ export default class Ship {
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a modification value
|
||||
* @param {Object} m The module to change
|
||||
* @param {Object} name The name of the modification to change
|
||||
* @param {Number} value The new value of the modification
|
||||
*/
|
||||
setModification(m, name, value) {
|
||||
// Handle special cases
|
||||
if (name == 'pgen') {
|
||||
// Power generation
|
||||
m.setModValue(name, value);
|
||||
this.updatePowerGenerated();
|
||||
} else if (name == 'power') {
|
||||
// Power usage
|
||||
m.setModValue(name, value);
|
||||
this.updatePowerUsed();
|
||||
} else if (name == 'mass') {
|
||||
// Mass
|
||||
let oldMass = m.getMass();
|
||||
m.setModValue(name, value);
|
||||
let newMass = m.getMass();
|
||||
this.unladenMass = this.unladenMass - oldMass + newMass;
|
||||
this.ladenMass = this.ladenMass - oldMass + newMass;
|
||||
this.updateTopSpeed();
|
||||
this.updateJumpStats();
|
||||
} else if (name == 'maxfuel') {
|
||||
m.setModValue(name, value);
|
||||
this.updateJumpStats();
|
||||
} else if (name == 'optmass') {
|
||||
m.setModValue(name, value);
|
||||
// Could be for either thrusters or FSD
|
||||
this.updateTopSpeed();
|
||||
this.updateJumpStats();
|
||||
} else if (name == 'optmul') {
|
||||
m.setModValue(name, value);
|
||||
// Could be for either thrusters or FSD
|
||||
this.updateTopSpeed();
|
||||
this.updateJumpStats();
|
||||
} else if (name == 'shieldboost') {
|
||||
m.setModValue(name, value);
|
||||
this.updateShield();
|
||||
} else if (name == 'hullboost') {
|
||||
m.setModValue(name, value);
|
||||
this.updateArmour();
|
||||
} else {
|
||||
// Generic
|
||||
m.setModValue(name, value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Builds/Updates the ship instance with the ModuleUtils[comps] passed in.
|
||||
* @param {Object} comps Collection of ModuleUtils used to build the ship
|
||||
* @param {array} priorities Slot priorities
|
||||
* @param {Array} enabled Slot active/inactive
|
||||
* @param {Array} mods Modifications
|
||||
* @return {this} The current ship instance for chaining
|
||||
*/
|
||||
buildWith(comps, priorities, enabled) {
|
||||
buildWith(comps, priorities, enabled, mods) {
|
||||
let internal = this.internal,
|
||||
standard = this.standard,
|
||||
hps = this.hardpoints,
|
||||
bands = this.priorityBands,
|
||||
cl = standard.length,
|
||||
i, l;
|
||||
|
||||
@@ -387,26 +462,26 @@ export default class Ship {
|
||||
this.fuelCapacity = 0;
|
||||
this.cargoCapacity = 0;
|
||||
this.ladenMass = 0;
|
||||
this.armourAdded = 0;
|
||||
this.armourMultiplier = 1;
|
||||
this.shieldMultiplier = 1;
|
||||
this.armour = this.baseArmour;
|
||||
this.shield = this.baseShieldStrength;
|
||||
this.totalCost = this.m.incCost ? this.m.discountedCost : 0;
|
||||
this.unladenMass = this.hullMass;
|
||||
this.totalDps = 0;
|
||||
this.totalEps = 0;
|
||||
this.totalHps = 0;
|
||||
this.shieldExplRes = 0;
|
||||
this.shieldKinRes = 0;
|
||||
this.shieldThermRes = 0;
|
||||
this.hullExplRes = 0;
|
||||
this.hullKinRes = 0;
|
||||
this.hullThermRes = 0;
|
||||
|
||||
this.bulkheads.m = null;
|
||||
this.useBulkhead(comps && comps.bulkheads ? comps.bulkheads : 0, true);
|
||||
this.bulkheads.m.mods = mods && mods[0] ? mods[0] : {};
|
||||
this.cargoHatch.priority = priorities ? priorities[0] * 1 : 0;
|
||||
this.cargoHatch.enabled = enabled ? enabled[0] * 1 : true;
|
||||
|
||||
for (i = 0, l = this.priorityBands.length; i < l; i++) {
|
||||
this.priorityBands[i].deployed = 0;
|
||||
this.priorityBands[i].retracted = 0;
|
||||
}
|
||||
|
||||
if (this.cargoHatch.enabled) {
|
||||
bands[this.cargoHatch.priority].retracted += this.cargoHatch.m.power;
|
||||
}
|
||||
this.cargoHatch.mods = mods ? mods[0] : {};
|
||||
|
||||
for (i = 0; i < cl; i++) {
|
||||
standard[i].cat = 0;
|
||||
@@ -415,9 +490,10 @@ export default class Ship {
|
||||
standard[i].type = 'SYS';
|
||||
standard[i].m = null; // Resetting 'old' modul if there was one
|
||||
standard[i].discountedCost = 0;
|
||||
|
||||
if (comps) {
|
||||
this.use(standard[i], ModuleUtils.standard(i, comps.standard[i]), true);
|
||||
let module = ModuleUtils.standard(i, comps.standard[i]);
|
||||
if (module != null) { module.mods = mods && mods[i + 1] ? mods[i + 1] : {}; }
|
||||
this.use(standard[i], module, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -434,7 +510,9 @@ export default class Ship {
|
||||
hps[i].discountedCost = 0;
|
||||
|
||||
if (comps && comps.hardpoints[i] !== 0) {
|
||||
this.use(hps[i], ModuleUtils.hardpoints(comps.hardpoints[i]), true);
|
||||
let module = ModuleUtils.hardpoints(comps.hardpoints[i]);
|
||||
if (module != null) { module.mods = mods && mods[cl + i] ? mods[cl + i] : {}; }
|
||||
this.use(hps[i], module, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -449,19 +527,23 @@ export default class Ship {
|
||||
internal[i].discountedCost = 0;
|
||||
|
||||
if (comps && comps.internal[i] !== 0) {
|
||||
this.use(internal[i], ModuleUtils.internal(comps.internal[i]), true);
|
||||
let module = ModuleUtils.internal(comps.internal[i]);
|
||||
if (module != null) { module.mods = mods && mods[cl + i] ? mods[cl + i] : {}; }
|
||||
this.use(internal[i], module, true);
|
||||
}
|
||||
}
|
||||
|
||||
// Update aggragated stats
|
||||
if (comps) {
|
||||
this.updatePower()
|
||||
this.updatePowerGenerated()
|
||||
.updatePowerUsed()
|
||||
.updateJumpStats()
|
||||
.updateShieldStrength()
|
||||
.updateShield()
|
||||
.updateArmour()
|
||||
.updateTopSpeed();
|
||||
}
|
||||
|
||||
return this.updatePowerPrioritesString().updatePowerEnabledString();
|
||||
return this.updatePowerPrioritesString().updatePowerEnabledString().updateModificationsString();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -475,6 +557,7 @@ export default class Ship {
|
||||
let standard = new Array(this.standard.length),
|
||||
hardpoints = new Array(this.hardpoints.length),
|
||||
internal = new Array(this.internal.length),
|
||||
mods = new Array(1 + this.standard.length + this.hardpoints.length + this.internal.length),
|
||||
parts = serializedString.split('.'),
|
||||
priorities = null,
|
||||
enabled = null,
|
||||
@@ -488,6 +571,19 @@ export default class Ship {
|
||||
priorities = LZString.decompressFromBase64(parts[2].replace(/-/g, '/')).split('');
|
||||
}
|
||||
|
||||
if (parts[3]) {
|
||||
const modstr = parts[3].replace(/-/g, '/');
|
||||
if (modstr.match(':')) {
|
||||
this.decodeModificationsString(modstr, mods);
|
||||
} else {
|
||||
try {
|
||||
this.decodeModificationsStruct(zlib.gunzipSync(new Buffer(modstr, 'base64')), mods);
|
||||
} catch (err) {
|
||||
// Could be out-of-date URL; ignore
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
decodeToArray(code, internal, decodeToArray(code, hardpoints, decodeToArray(code, standard, 1)));
|
||||
|
||||
return this.buildWith(
|
||||
@@ -498,7 +594,8 @@ export default class Ship {
|
||||
internal
|
||||
},
|
||||
priorities,
|
||||
enabled
|
||||
enabled,
|
||||
mods
|
||||
);
|
||||
};
|
||||
|
||||
@@ -584,18 +681,20 @@ export default class Ship {
|
||||
if (slot.enabled != enabled) { // Enabled state is changing
|
||||
slot.enabled = enabled;
|
||||
if (slot.m) {
|
||||
this.priorityBands[slot.priority][powerUsageType(slot, slot.m)] += enabled ? slot.m.power : -slot.m.power;
|
||||
|
||||
if (ModuleUtils.isShieldGenerator(slot.m.grp)) {
|
||||
this.updateShieldStrength();
|
||||
} else if (slot.m.grp == 'sb') {
|
||||
this.shieldMultiplier += slot.m.shieldmul * (enabled ? 1 : -1);
|
||||
this.updateShieldStrength();
|
||||
} else if (slot.m.dps) {
|
||||
this.totalDps += slot.m.dps * (enabled ? 1 : -1);
|
||||
if (ModuleUtils.isShieldGenerator(slot.m.grp) || slot.m.grp == 'sb') {
|
||||
this.updateShield();
|
||||
}
|
||||
if (slot.m.getDps()) {
|
||||
this.totalDps += slot.m.getDps() * (enabled ? 1 : -1);
|
||||
}
|
||||
if (slot.m.getEps()) {
|
||||
this.totalEps += slot.m.getEps() * (enabled ? 1 : -1);
|
||||
}
|
||||
if (slot.m.getHps()) {
|
||||
this.totalHps += slot.m.getHps() * (enabled ? 1 : -1);
|
||||
}
|
||||
|
||||
this.updatePower();
|
||||
this.updatePowerUsed();
|
||||
this.updatePowerEnabledString();
|
||||
}
|
||||
}
|
||||
@@ -615,10 +714,7 @@ export default class Ship {
|
||||
this.updatePowerPrioritesString();
|
||||
|
||||
if (slot.enabled) { // Only update power if the slot is enabled
|
||||
let usage = powerUsageType(slot, slot.m);
|
||||
this.priorityBands[oldPriority][usage] -= slot.m.power;
|
||||
this.priorityBands[newPriority][usage] += slot.m.power;
|
||||
this.updatePower();
|
||||
this.updatePowerUsed();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -634,7 +730,12 @@ export default class Ship {
|
||||
* @return {this} The ship instance (for chaining operations)
|
||||
*/
|
||||
updateStats(slot, n, old, preventUpdate) {
|
||||
let powerChange = slot == this.standard[0];
|
||||
let powerGeneratedChange = slot == this.standard[0];
|
||||
let powerUsedChange = false;
|
||||
|
||||
let armourChange = (slot == this.bulkheads) || (n && n.grp == 'hr') || (old && old.grp == 'hr');
|
||||
|
||||
let shieldChange = (n && n.grp == 'bsg') || (old && old.grp == 'bsg') || (n && n.grp == 'psg') || (old && old.grp == 'psg') || (n && n.grp == 'sg') || (old && old.grp == 'sg') || (n && n.grp == 'sb') || (old && old.grp == 'sb');
|
||||
|
||||
if (old) { // Old modul now being removed
|
||||
switch (old.grp) {
|
||||
@@ -644,27 +745,27 @@ export default class Ship {
|
||||
case 'cr':
|
||||
this.cargoCapacity -= old.cargo;
|
||||
break;
|
||||
case 'hr':
|
||||
this.armourAdded -= old.armouradd;
|
||||
break;
|
||||
case 'sb':
|
||||
this.shieldMultiplier -= slot.enabled ? old.shieldmul : 0;
|
||||
break;
|
||||
}
|
||||
|
||||
if (slot.incCost && old.cost) {
|
||||
this.totalCost -= old.cost * this.moduleCostMultiplier;
|
||||
}
|
||||
|
||||
if (old.power && slot.enabled) {
|
||||
this.priorityBands[slot.priority][powerUsageType(slot, old)] -= old.power;
|
||||
powerChange = true;
|
||||
|
||||
if (old.dps) {
|
||||
this.totalDps -= old.dps;
|
||||
}
|
||||
if (old.getPowerUsage() > 0 && slot.enabled) {
|
||||
powerUsedChange = true;
|
||||
}
|
||||
this.unladenMass -= old.mass || 0;
|
||||
|
||||
if (old.getDps()) {
|
||||
this.totalDps -= old.getDps();
|
||||
}
|
||||
if (old.getEps()) {
|
||||
this.totalEps -= old.getEps();
|
||||
}
|
||||
if (old.getHps()) {
|
||||
this.totalHps -= old.getHps();
|
||||
}
|
||||
|
||||
this.unladenMass -= old.getMass() || 0;
|
||||
}
|
||||
|
||||
if (n) {
|
||||
@@ -675,12 +776,6 @@ export default class Ship {
|
||||
case 'cr':
|
||||
this.cargoCapacity += n.cargo;
|
||||
break;
|
||||
case 'hr':
|
||||
this.armourAdded += n.armouradd;
|
||||
break;
|
||||
case 'sb':
|
||||
this.shieldMultiplier += slot.enabled ? n.shieldmul : 0;
|
||||
break;
|
||||
}
|
||||
|
||||
if (slot.incCost && n.cost) {
|
||||
@@ -688,49 +783,105 @@ export default class Ship {
|
||||
}
|
||||
|
||||
if (n.power && slot.enabled) {
|
||||
this.priorityBands[slot.priority][powerUsageType(slot, n)] += n.power;
|
||||
powerChange = true;
|
||||
|
||||
if (n.dps) {
|
||||
this.totalDps += n.dps;
|
||||
}
|
||||
powerUsedChange = true;
|
||||
}
|
||||
this.unladenMass += n.mass || 0;
|
||||
|
||||
if (n.getDps()) {
|
||||
this.totalDps += n.getDps();
|
||||
}
|
||||
if (n.getEps()) {
|
||||
this.totalEps += n.getEps();
|
||||
}
|
||||
if (n.getHps()) {
|
||||
this.totalHps += n.getHps();
|
||||
}
|
||||
|
||||
this.unladenMass += n.getMass() || 0;
|
||||
}
|
||||
|
||||
this.ladenMass = this.unladenMass + this.cargoCapacity + this.fuelCapacity;
|
||||
this.armour = this.armourAdded + Math.round(this.baseArmour * this.armourMultiplier);
|
||||
|
||||
if (!preventUpdate) {
|
||||
if (powerChange) {
|
||||
this.updatePower();
|
||||
if (powerGeneratedChange) {
|
||||
this.updatePowerGenerated();
|
||||
}
|
||||
if (powerUsedChange) {
|
||||
this.updatePowerUsed();
|
||||
}
|
||||
if (armourChange) {
|
||||
this.updateArmour();
|
||||
}
|
||||
if (shieldChange) {
|
||||
this.updateShield();
|
||||
}
|
||||
this.updateTopSpeed();
|
||||
this.updateJumpStats();
|
||||
this.updateShieldStrength();
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update all power calculations
|
||||
* Update power calculations when amount generated changes
|
||||
* @return {this} The ship instance (for chaining operations)
|
||||
*/
|
||||
updatePower() {
|
||||
let bands = this.priorityBands;
|
||||
let prevRetracted = 0, prevDeployed = 0;
|
||||
updatePowerGenerated() {
|
||||
this.powerAvailable = this.standard[0].m.getPowerGeneration();
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Update power calculations when amount consumed changes
|
||||
* @return {this} The ship instance (for chaining operations)
|
||||
*/
|
||||
updatePowerUsed() {
|
||||
let bands = [
|
||||
{ deployed: 0, retracted: 0, },
|
||||
{ deployed: 0, retracted: 0, },
|
||||
{ deployed: 0, retracted: 0, },
|
||||
{ deployed: 0, retracted: 0, },
|
||||
{ deployed: 0, retracted: 0, }
|
||||
];
|
||||
|
||||
if (this.cargoHatch.enabled) {
|
||||
bands[this.cargoHatch.priority].retracted += this.cargoHatch.m.getPowerUsage();
|
||||
}
|
||||
|
||||
for (let slotNum in this.standard) {
|
||||
const slot = this.standard[slotNum];
|
||||
if (slot.m && slot.enabled) {
|
||||
bands[slot.priority][powerUsageType(slot, slot.m)] += slot.m.getPowerUsage();
|
||||
}
|
||||
}
|
||||
|
||||
for (let slotNum in this.internal) {
|
||||
const slot = this.internal[slotNum];
|
||||
if (slot.m && slot.enabled) {
|
||||
bands[slot.priority][powerUsageType(slot, slot.m)] += slot.m.getPowerUsage();
|
||||
}
|
||||
}
|
||||
|
||||
for (let slotNum in this.hardpoints) {
|
||||
const slot = this.hardpoints[slotNum];
|
||||
if (slot.m && slot.enabled) {
|
||||
bands[slot.priority][powerUsageType(slot, slot.m)] += slot.m.getPowerUsage();
|
||||
}
|
||||
}
|
||||
|
||||
// Work out the running totals
|
||||
let prevRetracted = 0, prevDeployed = 0;
|
||||
for (let i = 0, l = bands.length; i < l; i++) {
|
||||
let band = bands[i];
|
||||
prevRetracted = band.retractedSum = prevRetracted + band.retracted;
|
||||
prevDeployed = band.deployedSum = prevDeployed + band.deployed + band.retracted;
|
||||
}
|
||||
|
||||
this.powerAvailable = this.standard[0].m.pGen;
|
||||
// Update global stats
|
||||
this.powerRetracted = prevRetracted;
|
||||
this.powerDeployed = prevDeployed;
|
||||
this.priorityBands = bands;
|
||||
|
||||
return this;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Update top speed and boost
|
||||
@@ -739,17 +890,52 @@ export default class Ship {
|
||||
updateTopSpeed() {
|
||||
let speeds = Calc.speed(this.unladenMass + this.fuelCapacity, this.speed, this.boost, this.standard[1].m, this.pipSpeed);
|
||||
this.topSpeed = speeds['4 Pips'];
|
||||
this.topBoost = speeds.boost;
|
||||
this.topBoost = this.canBoost() ? speeds.boost : 0;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update Shield strength
|
||||
* Update shield
|
||||
* @return {this} The ship instance (for chaining operations)
|
||||
*/
|
||||
updateShieldStrength() {
|
||||
this.sgSlot = this.findInternalByGroup('sg'); // Find Shield Generator slot Index if any
|
||||
this.shieldStrength = this.sgSlot && this.sgSlot.enabled ? Calc.shieldStrength(this.hullMass, this.baseShieldStrength, this.sgSlot.m, this.shieldMultiplier) : 0;
|
||||
updateShield() {
|
||||
// Base shield from generator
|
||||
let baseShield = 0;
|
||||
let sgSlot = this.findInternalByGroup('sg');
|
||||
if (sgSlot && sgSlot.enabled) {
|
||||
baseShield = Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sgSlot.m, 1);
|
||||
}
|
||||
|
||||
let shield = baseShield;
|
||||
|
||||
// Shield from boosters
|
||||
for (let slot of this.hardpoints) {
|
||||
if (slot.m && slot.m.grp == 'sb') {
|
||||
shield += baseShield * slot.m.getShieldBoost();
|
||||
}
|
||||
}
|
||||
this.shield = shield;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update armour
|
||||
* @return {this} The ship instance (for chaining operations)
|
||||
*/
|
||||
updateArmour() {
|
||||
// Armour from bulkheads
|
||||
let bulkhead = this.bulkheads.m;
|
||||
let armour = this.baseArmour + (this.baseArmour * bulkhead.getHullBoost());
|
||||
|
||||
// Armour from HRPs
|
||||
for (let slot of this.internal) {
|
||||
if (slot.m && slot.m.grp == 'hr') {
|
||||
armour += slot.m.getHullReinforcement();
|
||||
// Hull boost for HRPs is applied against the ship's base armour
|
||||
armour += this.baseArmour * slot.m.getModValue('hullboost');
|
||||
}
|
||||
}
|
||||
this.armour = armour;
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -759,7 +945,7 @@ export default class Ship {
|
||||
*/
|
||||
updateJumpStats() {
|
||||
let fsd = this.standard[2].m; // Frame Shift Drive;
|
||||
let { unladenMass, ladenMass, fuelCapacity } = this;
|
||||
let { unladenMass, fuelCapacity } = this;
|
||||
this.unladenRange = this.calcUnladenRange(); // Includes fuel weight for jump
|
||||
this.fullTankRange = Calc.jumpRange(unladenMass + fuelCapacity, fsd); // Full Tank
|
||||
this.ladenRange = this.calcLadenRange(); // Includes full tank and caro
|
||||
@@ -811,16 +997,206 @@ export default class Ship {
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the modifications string
|
||||
* @return {this} The ship instance (for chaining operations)
|
||||
*/
|
||||
oldupdateModificationsString() {
|
||||
let allMods = new Array();
|
||||
|
||||
let bulkheadMods = new Array();
|
||||
if (this.bulkheads.m && this.bulkheads.m.mods) {
|
||||
for (let modKey in this.bulkheads.m.mods) {
|
||||
bulkheadMods.push(Modifications.modifiers.indexOf(modKey) + ':' + Math.round(this.bulkheads.m.getModValue(modKey) * 10000));
|
||||
}
|
||||
}
|
||||
allMods.push(bulkheadMods.join(';'));
|
||||
|
||||
for (let slot of this.standard) {
|
||||
let slotMods = new Array();
|
||||
if (slot.m && slot.m.mods) {
|
||||
for (let modKey in slot.m.mods) {
|
||||
slotMods.push(Modifications.modifiers.indexOf(modKey) + ':' + Math.round(slot.m.getModValue(modKey) * 10000));
|
||||
}
|
||||
}
|
||||
allMods.push(slotMods.join(';'));
|
||||
}
|
||||
for (let slot of this.hardpoints) {
|
||||
let slotMods = new Array();
|
||||
if (slot.m && slot.m.mods) {
|
||||
for (let modKey in slot.m.mods) {
|
||||
slotMods.push(Modifications.modifiers.indexOf(modKey) + ':' + Math.round(slot.m.getModValue(modKey) * 10000));
|
||||
}
|
||||
}
|
||||
allMods.push(slotMods.join(';'));
|
||||
}
|
||||
for (let slot of this.internal) {
|
||||
let slotMods = new Array();
|
||||
if (slot.m && slot.m.mods) {
|
||||
for (let modKey in slot.m.mods) {
|
||||
slotMods.push(Modifications.modifiers.indexOf(modKey) + ':' + Math.round(slot.m.getModValue(modKey) * 10000));
|
||||
}
|
||||
}
|
||||
allMods.push(slotMods.join(';'));
|
||||
}
|
||||
this.serialized.modifications = LZString.compressToBase64(allMods.join(',').replace(/,+$/, '')).replace(/\//g, '-');
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Populate the modifications array with modification values from the code
|
||||
* @param {String} code Serialized modification code
|
||||
* @param {Array} arr Modification array
|
||||
*/
|
||||
decodeModificationsString(code, arr) {
|
||||
let moduleMods = code.split(',');
|
||||
for (let i = 0; i < arr.length; i++) {
|
||||
arr[i] = {};
|
||||
if (moduleMods.length > i && moduleMods[i] != '') {
|
||||
let mods = moduleMods[i].split(';');
|
||||
for (let j = 0; j < mods.length; j++) {
|
||||
let modElements = mods[j].split(':');
|
||||
if (modElements[0].match('[0-9]+')) {
|
||||
arr[i][Modifications.modifiers[modElements[0]]] = Number(modElements[1]);
|
||||
} else {
|
||||
arr[i][modElements[0]] = Number(modElements[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the modifications string.
|
||||
* This is a binary structure. It starts with a byte that identifies a slot, with bulkheads being ID 0 and moving through
|
||||
* standard modules, hardpoints, and finally internal modules. It then contains one or more modifications, with each
|
||||
* modification being a one-byte modification ID and at two-byte modification value. Modification IDs are based on the array
|
||||
* in Modifications.modifiers. The list of modifications is terminated by a modification ID of -1. The structure then repeats
|
||||
* for the next module, and the next, and is terminated by a slot ID of -1.
|
||||
* @return {this} The ship instance (for chaining operations)
|
||||
*/
|
||||
updateModificationsString() {
|
||||
// Start off by gathering the information that we need
|
||||
let slots = new Array();
|
||||
|
||||
let bulkheadMods = new Array();
|
||||
if (this.bulkheads.m && this.bulkheads.m.mods) {
|
||||
for (let modKey in this.bulkheads.m.mods) {
|
||||
bulkheadMods.push({ id: Modifications.modifiers.indexOf(modKey), value: Math.round(this.bulkheads.m.getModValue(modKey) * 10000) });
|
||||
}
|
||||
}
|
||||
slots.push(bulkheadMods);
|
||||
|
||||
for (let slot of this.standard) {
|
||||
let slotMods = new Array();
|
||||
if (slot.m && slot.m.mods) {
|
||||
for (let modKey in slot.m.mods) {
|
||||
slotMods.push({ id: Modifications.modifiers.indexOf(modKey), value: Math.round(slot.m.getModValue(modKey) * 10000) });
|
||||
}
|
||||
}
|
||||
slots.push(slotMods);
|
||||
}
|
||||
|
||||
for (let slot of this.hardpoints) {
|
||||
let slotMods = new Array();
|
||||
if (slot.m && slot.m.mods) {
|
||||
for (let modKey in slot.m.mods) {
|
||||
slotMods.push({ id: Modifications.modifiers.indexOf(modKey), value: Math.round(slot.m.getModValue(modKey) * 10000) });
|
||||
}
|
||||
}
|
||||
slots.push(slotMods);
|
||||
}
|
||||
|
||||
for (let slot of this.internal) {
|
||||
let slotMods = new Array();
|
||||
if (slot.m && slot.m.mods) {
|
||||
for (let modKey in slot.m.mods) {
|
||||
slotMods.push({ id: Modifications.modifiers.indexOf(modKey), value: Math.round(slot.m.getModValue(modKey) * 10000) });
|
||||
}
|
||||
}
|
||||
slots.push(slotMods);
|
||||
}
|
||||
|
||||
// Now work out the size of the binary buffer from our modifications array
|
||||
let bufsize = 0;
|
||||
for (let slot of slots) {
|
||||
if (slot.length > 0) {
|
||||
bufsize = bufsize + 1 + (5 * slot.length) + 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (bufsize > 0) {
|
||||
bufsize = bufsize + 1; // For end marker
|
||||
// Now create and populate the buffer
|
||||
let buffer = Buffer.alloc(bufsize);
|
||||
let curpos = 0;
|
||||
let i = 0;
|
||||
for (let slot of slots) {
|
||||
if (slot.length > 0) {
|
||||
buffer.writeInt8(i, curpos++);
|
||||
for (let slotMod of slot) {
|
||||
buffer.writeInt8(slotMod.id, curpos++);
|
||||
buffer.writeInt32LE(slotMod.value, curpos);
|
||||
curpos += 4;
|
||||
}
|
||||
buffer.writeInt8(-1, curpos++);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
if (curpos > 0) {
|
||||
buffer.writeInt8(-1, curpos++);
|
||||
}
|
||||
|
||||
this.serialized.modifications = zlib.gzipSync(buffer).toString('base64').replace(/\//g, '-');
|
||||
} else {
|
||||
this.serialized.modifications = null;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Populate the modifications array with modification values from the code.
|
||||
* See updateModificationsString() for details of the structure.
|
||||
* @param {String} buffer Buffer holding modification info
|
||||
* @param {Array} arr Modification array
|
||||
*/
|
||||
decodeModificationsStruct(buffer, arr) {
|
||||
let curpos = 0;
|
||||
let slot = buffer.readInt8(curpos++);
|
||||
while (slot != -1) {
|
||||
let modifications = {};
|
||||
let modificationId = buffer.readInt8(curpos++);
|
||||
while (modificationId != -1) {
|
||||
let modificationValue = buffer.readInt32LE(curpos);
|
||||
curpos += 4;
|
||||
modifications[Modifications.modifiers[modificationId]] = modificationValue;
|
||||
modificationId = buffer.readInt8(curpos++);
|
||||
}
|
||||
arr[slot] = modifications;
|
||||
slot = buffer.readInt8(curpos++);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update a slot with a the modul if the id is different from the current id for this slot.
|
||||
* Has logic handling ModuleUtils that you may only have 1 of (Shield Generator or Refinery).
|
||||
*
|
||||
* @param {Object} slot The modul slot
|
||||
* @param {Object} m Properties for the selected module
|
||||
* @param {Object} mdef Properties for the selected modul
|
||||
* @param {boolean} preventUpdate If true, do not update aggregated stats
|
||||
* @return {this} The ship instance (for chaining operations)
|
||||
*/
|
||||
use(slot, m, preventUpdate) {
|
||||
use(slot, mdef, preventUpdate) {
|
||||
// See if the module passed in is really a module or just a definition, and fix it accordingly so that we have a module instance
|
||||
let m;
|
||||
if (mdef == null) {
|
||||
m = null;
|
||||
} else if (mdef instanceof Module) {
|
||||
m = mdef;
|
||||
} else {
|
||||
m = new Module({ grp: mdef.grp, id: mdef.id });
|
||||
}
|
||||
|
||||
if (slot.m != m) { // Selecting a different modul
|
||||
// Slot is an internal slot, is not being emptied, and the selected modul group/type must be of unique
|
||||
if (slot.cat == 2 && m && UNIQUE_MODULES.indexOf(m.grp) != -1) {
|
||||
@@ -843,6 +1219,7 @@ export default class Ship {
|
||||
case 1: this.serialized.hardpoints = null; break;
|
||||
case 2: this.serialized.internal = null;
|
||||
}
|
||||
this.serialized.modifications = null;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
@@ -855,10 +1232,8 @@ export default class Ship {
|
||||
*/
|
||||
useBulkhead(index, preventUpdate) {
|
||||
let oldBulkhead = this.bulkheads.m;
|
||||
this.bulkheads.index = index;
|
||||
this.bulkheads.m = ModuleUtils.bulkheads(this.id, index);
|
||||
this.bulkheads.m = this.availCS.getBulkhead(index);
|
||||
this.bulkheads.discountedCost = this.bulkheads.m.cost * this.moduleCostMultiplier;
|
||||
this.armourMultiplier = ArmourMultiplier[index];
|
||||
this.updateStats(this.bulkheads, this.bulkheads.m, oldBulkhead, preventUpdate);
|
||||
this.serialized.standard = null;
|
||||
return this;
|
||||
@@ -880,7 +1255,7 @@ export default class Ship {
|
||||
|
||||
/**
|
||||
* Use the lightest standard ModuleUtils unless otherwise specified
|
||||
* @param {Object} m Module overrides
|
||||
* @param {Object} m Module override set (standard type => module ID)
|
||||
* @return {this} The ship instance (for chaining operations)
|
||||
*/
|
||||
useLightestStandard(m) {
|
||||
@@ -889,16 +1264,18 @@ export default class Ship {
|
||||
let standard = this.standard,
|
||||
// Find lightest Power Distributor that can still boost;
|
||||
pd = m.pd ? ModuleUtils.standard(4, m.pd) : this.availCS.lightestPowerDist(this.boostEnergy),
|
||||
fsd = m.fsd || standard[2].maxClass + 'A',
|
||||
ls = m.ls || standard[3].maxClass + 'D',
|
||||
s = m.s || standard[5].maxClass + 'D',
|
||||
fsd = ModuleUtils.standard(2, m.fsd || standard[2].maxClass + 'A'),
|
||||
ls = ModuleUtils.standard(3, m.ls || standard[3].maxClass + 'D'),
|
||||
s = ModuleUtils.standard(5, m.s || standard[5].maxClass + 'D'),
|
||||
ft = m.ft ? ModuleUtils.standard(6, m.ft) : standard[6].m, // Use existing fuel tank unless specified
|
||||
updated;
|
||||
|
||||
this.useBulkhead(0)
|
||||
.use(standard[2], ModuleUtils.standard(2, fsd)) // FSD
|
||||
.use(standard[3], ModuleUtils.standard(3, ls)) // Life Support
|
||||
.use(standard[5], ModuleUtils.standard(5, s)) // Sensors
|
||||
.use(standard[4], pd); // Power Distributor
|
||||
.use(standard[2], fsd) // FSD
|
||||
.use(standard[3], ls) // Life Support
|
||||
.use(standard[5], s) // Sensors
|
||||
.use(standard[4], pd) // Power Distributor
|
||||
.use(standard[6], ft); // Fuel Tank
|
||||
|
||||
// Thrusters and Powerplant must be determined after all other ModuleUtils are mounted
|
||||
// Loop at least once to determine absolute lightest PD and TH
|
||||
@@ -906,14 +1283,14 @@ export default class Ship {
|
||||
updated = false;
|
||||
// Find lightest Thruster that still works for the ship at max mass
|
||||
let th = m.th ? ModuleUtils.standard(1, m.th) : this.availCS.lightestThruster(this.ladenMass);
|
||||
if (th !== standard[1].m) {
|
||||
if (!isEqual.isEqual(th, standard[1].m)) {
|
||||
this.use(standard[1], th);
|
||||
updated = true;
|
||||
}
|
||||
// Find lightest Power plant that can power the ship
|
||||
let pp = m.pp ? ModuleUtils.standard(0, m.pp) : this.availCS.lightestPowerPlant(Math.max(this.powerRetracted, this.powerDeployed), m.ppRating);
|
||||
|
||||
if (pp !== standard[0].m) {
|
||||
if (!isEqual.isEqual(pp, standard[0].m)) {
|
||||
this.use(standard[0], pp);
|
||||
updated = true;
|
||||
}
|
||||
@@ -964,5 +1341,4 @@ export default class Ship {
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
126
src/app/shipyard/ShipRoles.js
Normal file
126
src/app/shipyard/ShipRoles.js
Normal file
@@ -0,0 +1,126 @@
|
||||
import * as ModuleUtils from './ModuleUtils';
|
||||
import { canMount } from '../utils/SlotFunctions';
|
||||
|
||||
/**
|
||||
* Standard / typical role for multi-purpose or combat (if shielded with better bulkheads)
|
||||
* @param {Ship} ship Ship instance
|
||||
* @param {Boolean} shielded True if shield generator should be included
|
||||
* @param {integer} bulkheadIndex Bulkhead to use see Constants.BulkheadNames
|
||||
*/
|
||||
export function multiPurpose(ship, shielded, bulkheadIndex) {
|
||||
ship.useStandard('A')
|
||||
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
|
||||
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')) // D Sensors
|
||||
.useBulkhead(bulkheadIndex);
|
||||
|
||||
if (shielded) {
|
||||
ship.internal.some(function(slot) {
|
||||
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
|
||||
ship.use(slot, ModuleUtils.findInternal('sg', slot.maxClass, 'A'));
|
||||
ship.setSlotEnabled(slot, true);
|
||||
return true;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Trader Role
|
||||
* @param {Ship} ship Ship instance
|
||||
* @param {Boolean} shielded True if shield generator should be included
|
||||
* @param {Object} standardOpts [Optional] Standard module optional overrides
|
||||
*/
|
||||
export function trader(ship, shielded, standardOpts) {
|
||||
let sg = shielded ? ship.getAvailableModules().lightestShieldGenerator(ship.hullMass) : null;
|
||||
|
||||
for (let i = ship.internal.length; i--;) {
|
||||
let slot = ship.internal[i];
|
||||
if (sg && canMount(ship, slot, 'sg', sg.class)) {
|
||||
ship.use(slot, sg);
|
||||
sg = null;
|
||||
} else {
|
||||
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'));
|
||||
}
|
||||
}
|
||||
|
||||
ship.useLightestStandard(standardOpts);
|
||||
}
|
||||
|
||||
/**
|
||||
* Explorer Role
|
||||
* @param {Ship} ship Ship instance
|
||||
* @param {Boolean} planetary True if Planetary Vehicle Hangar (PVH) should be included
|
||||
*/
|
||||
export function explorer(ship, planetary) {
|
||||
let standardOpts = { ppRating: 'A' },
|
||||
intLength = ship.internal.length,
|
||||
heatSinkCount = 2, // Fit 2 heat sinks if possible
|
||||
afmUnitCount = 2, // Fit 2 AFM Units if possible
|
||||
shieldNext = planetary,
|
||||
sgSlot,
|
||||
fuelScoopSlot,
|
||||
pvhSlot,
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
|
||||
|
||||
if (!planetary) { // Non-planetary explorers don't really need to boost
|
||||
standardOpts.pd = '1D';
|
||||
}
|
||||
|
||||
ship.setSlotEnabled(ship.cargoHatch, false)
|
||||
.use(ship.internal[--intLength], ModuleUtils.internal('2f')); // Advanced Discovery Scanner
|
||||
|
||||
if (!planetary || intLength > 3) { // Don't mount a DDS on planetary explorer ships too small for both a PVH and DDS
|
||||
ship.use(ship.internal[--intLength], ModuleUtils.internal('2i')); // Detailed Surface Scanner
|
||||
}
|
||||
|
||||
for (let i = 0; i < intLength; i++) {
|
||||
let slot = ship.internal[i];
|
||||
let nextSlot = (i + 1) < intLength ? ship.internal[i + 1] : null;
|
||||
// Fit best possible Fuel Scoop
|
||||
if (!fuelScoopSlot && canMount(ship, slot, 'fs')) {
|
||||
fuelScoopSlot = slot;
|
||||
ship.use(slot, ModuleUtils.findInternal('fs', slot.maxClass, 'A'));
|
||||
ship.setSlotEnabled(slot, true);
|
||||
// Mount a Shield generator if possible AND an AFM Unit has been mounted already (Guarantees at least 1 AFM Unit)
|
||||
} else if (!sgSlot && shieldNext && canMount(ship, slot, 'sg', sg.class) && !canMount(ship, nextSlot, 'sg', sg.class)) {
|
||||
sgSlot = slot;
|
||||
shieldNext = false;
|
||||
ship.use(slot, sg);
|
||||
ship.setSlotEnabled(slot, true);
|
||||
// if planetary explorer and the next slot cannot mount a PVH or the next modul to mount is a SG
|
||||
} else if (planetary && !pvhSlot && canMount(ship, slot, 'pv') && (shieldNext || !canMount(ship, nextSlot, 'pv', 2))) {
|
||||
pvhSlot = slot;
|
||||
ship.use(slot, ModuleUtils.findInternal('pv', Math.min(Math.floor(pvhSlot.maxClass / 2) * 2, 6), 'G'));
|
||||
ship.setSlotEnabled(slot, false); // Disabled power for PVH
|
||||
shieldNext = !sgSlot;
|
||||
} else if (afmUnitCount > 0 && canMount(ship, slot, 'am')) {
|
||||
afmUnitCount--;
|
||||
ship.use(slot, ModuleUtils.findInternal('am', slot.maxClass, 'A'));
|
||||
ship.setSlotEnabled(slot, false); // Disabled power for AFM Unit
|
||||
shieldNext = !sgSlot;
|
||||
} else {
|
||||
ship.use(slot, null);
|
||||
}
|
||||
}
|
||||
|
||||
for (let s of ship.hardpoints) {
|
||||
if (s.maxClass == 0 && heatSinkCount) { // Mount up to 2 heatsinks
|
||||
ship.use(s, ModuleUtils.hardpoints('02'));
|
||||
ship.setSlotEnabled(s, heatSinkCount == 2); // Only enable a single Heatsink
|
||||
heatSinkCount--;
|
||||
} else {
|
||||
ship.use(s, null);
|
||||
}
|
||||
}
|
||||
|
||||
if (sgSlot) {
|
||||
// The SG and Fuel scoop to not need to be powered at the same time
|
||||
if (sgSlot.m.getPowerUsage() > fuelScoopSlot.m.getPowerUsage()) { // The Shield generator uses the most power
|
||||
ship.setSlotEnabled(fuelScoopSlot, false);
|
||||
} else { // The Fuel scoop uses the most power
|
||||
ship.setSlotEnabled(sgSlot, false);
|
||||
}
|
||||
}
|
||||
|
||||
ship.useLightestStandard(standardOpts);
|
||||
}
|
||||
@@ -1,7 +1,28 @@
|
||||
import React from 'react';
|
||||
import cn from 'classnames';
|
||||
import { isShieldGenerator } from '../shipyard/ModuleUtils';
|
||||
import Module from '../shipyard/Module';
|
||||
import { Infinite } from '../components/SvgIcons';
|
||||
import Persist from '../stores/Persist';
|
||||
|
||||
/**
|
||||
* Determine if a slot on a ship can mount a module of a particular class and group
|
||||
* @param {Object} ship Ship object
|
||||
* @param {Object} slot Slot object
|
||||
* @param {String} group Module group/type abbrivation/code
|
||||
* @param {Integer} clazz [Optional] Module Class/Size
|
||||
* @return {Boolean} True if the slot can mount the module
|
||||
*/
|
||||
export function canMount(ship, slot, group, clazz) {
|
||||
if (slot &&
|
||||
(!slot.eligible || slot.eligible[group]) &&
|
||||
(group != 'pcq' || (ship.luxuryCabins && ship.luxuryCabins === true)) &&
|
||||
(group != 'fh' || (ship.fighterHangars && ship.fighterHangars === true)) &&
|
||||
(clazz === undefined || slot.maxClass >= clazz)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the translate name for the module mounted in the specified
|
||||
@@ -76,7 +97,9 @@ const PROP_BLACKLIST = {
|
||||
eddbID: 1,
|
||||
edID: 1,
|
||||
id: 1,
|
||||
index: 1,
|
||||
'class': 1,
|
||||
rating: 1,
|
||||
maxfuel: 1,
|
||||
fuelmul: 1,
|
||||
fuelpower: 1,
|
||||
@@ -95,30 +118,30 @@ const PROP_BLACKLIST = {
|
||||
ssdam: 1,
|
||||
mjdps: 1,
|
||||
mjeps: 1,
|
||||
M: 1,
|
||||
P: 1,
|
||||
mass: 1,
|
||||
cost: 1,
|
||||
recover: 1,
|
||||
weaponcapacity: 1,
|
||||
weaponrecharge: 1,
|
||||
enginecapacity: 1,
|
||||
enginerecharge: 1,
|
||||
systemcapacity: 1,
|
||||
systemrecharge: 1
|
||||
wepcap: 1,
|
||||
weprate: 1,
|
||||
engcap: 1,
|
||||
engrate: 1,
|
||||
syscap: 1,
|
||||
sysrate: 1,
|
||||
breachdps: 1,
|
||||
breachmin: 1,
|
||||
breachmax: 1,
|
||||
integrity: 1
|
||||
};
|
||||
|
||||
const TERM_LOOKUP = {
|
||||
pGen: 'power',
|
||||
pgen: 'power',
|
||||
armouradd: 'armour',
|
||||
shieldmul: 'multiplier',
|
||||
rof: 'ROF',
|
||||
dps: 'DPS'
|
||||
};
|
||||
|
||||
const FORMAT_LOOKUP = {
|
||||
time: 'time',
|
||||
shieldmul: 'rPct'
|
||||
time: 'time'
|
||||
};
|
||||
|
||||
const UNIT_LOOKUP = {
|
||||
@@ -129,7 +152,7 @@ const UNIT_LOOKUP = {
|
||||
recharge: 'MJ',
|
||||
rangeLS: 'Ls',
|
||||
power: 'MJ',
|
||||
pGen: 'MJ',
|
||||
pgen: 'MJ',
|
||||
rof: 'ps'
|
||||
};
|
||||
|
||||
@@ -158,10 +181,10 @@ function diffClass(a, b, negative) {
|
||||
*/
|
||||
function diff(format, mVal, mmVal) {
|
||||
if (mVal == Infinity) {
|
||||
return <Infinite/>;
|
||||
return '∞';
|
||||
} else {
|
||||
let diff = mVal - mmVal;
|
||||
if (!diff || !mVal || diff == mVal || Math.abs(diff) == Infinity) {
|
||||
if (!diff || mVal === undefined || diff == mVal || Math.abs(diff) == Infinity) {
|
||||
return format(mVal);
|
||||
}
|
||||
return `${format(mVal)} (${diff > 0 ? '+' : ''}${format(diff)})`;
|
||||
@@ -180,80 +203,96 @@ function diff(format, mVal, mmVal) {
|
||||
* @return {React.Component} Component to be rendered
|
||||
*/
|
||||
export function diffDetails(language, m, mm) {
|
||||
mm = mm || {};
|
||||
let { formats, translate, units } = language;
|
||||
let propDiffs = [];
|
||||
|
||||
let mCost = m.cost || 0;
|
||||
let mmCost = mm ? mm.cost : 0;
|
||||
if (mCost != mmCost) propDiffs.push(<div key='cost'>{translate('cost')}: <span className={diffClass(mCost, mmCost, true) }>{mCost ? Math.round(mCost * (1 - Persist.getModuleDiscount())) : 0}{units.CR}</span></div>);
|
||||
|
||||
let mMass = m.mass || 0;
|
||||
let mmMass = mm.mass || 0;
|
||||
let massDiff = mMass - mmMass;
|
||||
let capDiff = (m.fuel || m.cargo || 0) - (mm.fuel || mm.cargo || 0);
|
||||
let mmMass = mm ? mm.getMass() : 0;
|
||||
if (mMass != mmMass) propDiffs.push(<div key='mass'>{translate('mass')}: <span className={diffClass(mMass, mmMass, true)}>{diff(formats.round, mMass, mmMass)}{units.T}</span></div>);
|
||||
|
||||
let mPowerUsage = m.power || 0;
|
||||
let mmPowerUsage = mm ? mm.getPowerUsage() : 0;
|
||||
if (mPowerUsage != mmPowerUsage) propDiffs.push(<div key='power'>{translate('power')}: <span className={diffClass(mPowerUsage, mmPowerUsage, true)}>{diff(formats.round, mPowerUsage, mmPowerUsage)}{units.MJ}</span></div>);
|
||||
|
||||
// for (let p in m) {
|
||||
// if (!PROP_BLACKLIST[p] && !isNaN(m[p])) {
|
||||
// let mVal = m[p] === null ? Infinity : m[p];
|
||||
// let mmVal = mm[p] === null ? Infinity : mm[p];
|
||||
// let format = formats[FORMAT_LOOKUP[p]] || formats.round;
|
||||
// propDiffs.push(<div key={p}>
|
||||
// {`${translate(TERM_LOOKUP[p] || p)}: `}
|
||||
// <span className={diffClass(mVal, mmVal, p == 'power')}>{diff(format, mVal, mmVal)}{units[UNIT_LOOKUP[p]]}</span>
|
||||
// </div>);
|
||||
// }
|
||||
// }
|
||||
|
||||
let mDps = m.damage * (m.rpshot || 1) * m.rof || 0;
|
||||
let mmDps = mm ? mm.getDps() || 0 : 0;
|
||||
if (mDps != mmDps) propDiffs.push(<div key='dps'>{translate('dps')}: <span className={diffClass(mmDps, mDps, true)}>{diff(formats.round, mDps, mmDps)}</span></div>);
|
||||
|
||||
let mAffectsShield = isShieldGenerator(m.grp) || m.grp == 'sb';
|
||||
let mmAffectsShield = isShieldGenerator(mm.grp) || mm.grp == 'sb';
|
||||
|
||||
propDiffs.push(<div key='cost'>{translate('cost')}: <span className={diffClass(m.cost, mm.cost, true) }>{formats.int(m.cost || 0)}{units.CR}</span></div>);
|
||||
propDiffs.push(<div key='mass'>{translate('mass')}: <span className={diffClass(mMass, mm.mass, true)}>{diff(formats.round, mMass, mmMass)}{units.T}</span></div>);
|
||||
|
||||
for (let p in m) {
|
||||
if (!PROP_BLACKLIST[p] && !isNaN(m[p])) {
|
||||
let mVal = m[p] === null ? Infinity : m[p];
|
||||
let mmVal = mm[p] === null ? Infinity : mm[p];
|
||||
let format = formats[FORMAT_LOOKUP[p]] || formats.round;
|
||||
propDiffs.push(<div key={p}>
|
||||
{`${translate(TERM_LOOKUP[p] || p)}: `}
|
||||
<span className={diffClass(mVal, mmVal, p == 'power')}>{diff(format, mVal, mmVal)}{units[UNIT_LOOKUP[p]]}</span>
|
||||
</div>);
|
||||
}
|
||||
}
|
||||
|
||||
let mmAffectsShield = isShieldGenerator(mm ? mm.grp : null) || mm && mm.grp == 'sb';
|
||||
if (mAffectsShield || mmAffectsShield) {
|
||||
let shield = this.calcShieldStrengthWith(); // Get shield strength regardless of slot active / inactive
|
||||
let newShield = 0;
|
||||
|
||||
if (mAffectsShield) {
|
||||
if (m.grp == 'sb') { // Both m and mm must be utility modules if this is true
|
||||
newShield = this.calcShieldStrengthWith(null, m.shieldmul - (mm.shieldmul || 0));
|
||||
newShield = this.calcShieldStrengthWith(null, m.shieldboost - (mm ? mm.getShieldBoost() || 0 : 0));
|
||||
} else {
|
||||
newShield = this.calcShieldStrengthWith(m);
|
||||
}
|
||||
} else {
|
||||
// Old module must be a shield booster
|
||||
newShield = this.calcShieldStrengthWith(null, -mm.getShieldBoost());
|
||||
}
|
||||
|
||||
let sgDiffClass = Math.round((newShield - shield) * 100) / 100 == 0 ? 'muted' : (newShield > shield ? 'secondary' : 'warning');
|
||||
|
||||
propDiffs.push(<div key='shields'>{`${translate('shields')}: `}<span className={sgDiffClass}>{diff(formats.int, newShield, shield)}{units.MJ}</span></div>);
|
||||
propDiffs.push(<div key='shields'>{translate('shields')}: <span className={sgDiffClass}>{diff(formats.int, newShield, shield)}{units.MJ}</span></div>);
|
||||
}
|
||||
|
||||
if (m.grp == 'pd') {
|
||||
propDiffs.push(<div key='wep'>
|
||||
{`${translate('WEP')}: `}
|
||||
<span className={diffClass(m.weaponcapacity, mm.weaponcapacity)}>{m.weaponcapacity}{units.MJ}</span>
|
||||
<span className={diffClass(m.wepcap, mm.getWeaponsCapacity())}>{m.wepcap}{units.MJ}</span>
|
||||
{' / '}
|
||||
<span className={diffClass(m.weaponrecharge, mm.weaponrecharge)}>{m.weaponrecharge}{units.MW}</span>
|
||||
<span className={diffClass(m.weprate, mm.getWeaponsRechargeRate())}>{m.weprate}{units.MW}</span>
|
||||
</div>);
|
||||
propDiffs.push(<div key='sys'>
|
||||
{`${translate('SYS')}: `}
|
||||
<span className={diffClass(m.systemcapacity, mm.systemcapacity)}>{m.systemcapacity}{units.MJ}</span>
|
||||
<span className={diffClass(m.syscap, mm.getSystemsCapacity())}>{m.syscap}{units.MJ}</span>
|
||||
{' / '}
|
||||
<span className={diffClass(m.systemrecharge, mm.systemrecharge)}>{m.systemrecharge}{units.MW}</span>
|
||||
<span className={diffClass(m.sysrate, mm.getSystemsRechargeRate())}>{m.sysrate}{units.MW}</span>
|
||||
</div>);
|
||||
propDiffs.push(<div key='eng'>
|
||||
{`${translate('ENG')}: `}
|
||||
<span className={diffClass(m.enginecapacity, mm.enginecapacity)}>{m.enginecapacity}{units.MJ}</span>
|
||||
<span className={diffClass(m.engcap, mm.getEnginesCapacity())}>{m.engcap}{units.MJ}</span>
|
||||
{' / '}
|
||||
<span className={diffClass(m.enginerecharge, mm.enginerecharge)}>{m.enginerecharge}{units.MW}</span>
|
||||
<span className={diffClass(m.engrate, mm.getEnginesRechargeRate())}>{m.engrate}{units.MW}</span>
|
||||
</div>);
|
||||
}
|
||||
|
||||
let massDiff = mMass - mmMass;
|
||||
let mCap = m.fuel || m.cargo || 0;
|
||||
let mmCap = mm ? mm.fuel || mm.cargo || 0 : 0;
|
||||
let capDiff = mCap - mmCap;
|
||||
if (m.grp == 'fsd' || massDiff || capDiff) {
|
||||
let fsd = m.grp == 'fsd' ? m : null;
|
||||
let maxRange = this.calcUnladenRange(massDiff, m.fuel, fsd);
|
||||
let ladenRange = this.calcLadenRange(massDiff + capDiff, m.fuel, fsd);
|
||||
|
||||
if (maxRange != this.unladenRange) {
|
||||
propDiffs.push(<div key='maxRange'>{`${translate('max')} ${translate('jump range')}: `}<span className={maxRange > this.unladenRange ? 'secondary' : 'warning'}>{formats.round(maxRange)}{units.LY}</span></div>);
|
||||
propDiffs.push(<div key='maxRange'>{translate('max')} {translate('jump range')}: <span className={maxRange > this.unladenRange ? 'secondary' : 'warning'}>{formats.round(maxRange)}{units.LY}</span></div>);
|
||||
}
|
||||
if (ladenRange != this.ladenRange) {
|
||||
propDiffs.push(<div key='unladenRange'>{`${translate('laden')} ${translate('jump range')}: `}<span className={ladenRange > this.ladenRange ? 'secondary' : 'warning'}>{formats.round(ladenRange)}{units.LY}</span></div>);
|
||||
propDiffs.push(<div key='unladenRange'>{translate('laden')} {translate('jump range')}: <span className={ladenRange > this.ladenRange ? 'secondary' : 'warning'}>{formats.round(ladenRange)}{units.LY}</span></div>);
|
||||
}
|
||||
}
|
||||
|
||||
return <div className='cap' style={{ whiteSpace: 'nowrap' }}>{propDiffs}</div>;
|
||||
return propDiffs ? <div className='cap' style={{ whiteSpace: 'nowrap' }}>{propDiffs}</div> : null;
|
||||
}
|
||||
|
||||
14
src/index.html
Executable file → Normal file
14
src/index.html
Executable file → Normal file
@@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html>
|
||||
<html {%= o.htmlWebpackPlugin.options.appCache ? 'manifest=/' + o.htmlWebpackPlugin.options.appCache : '' %} >
|
||||
<head>
|
||||
<title>Coriolis</title>
|
||||
<title>Coriolis EDCD Edition</title>
|
||||
<meta charset="UTF-8">
|
||||
<link rel="stylesheet" href="{%= o.htmlWebpackPlugin.files.css[0] %}">
|
||||
<!-- Standard headers -->
|
||||
@@ -25,12 +25,11 @@
|
||||
</head>
|
||||
<body style="background-color:#000;">
|
||||
<section id="coriolis"></section>
|
||||
<footer>
|
||||
<div class="right cap">
|
||||
<a href="https://github.com/cmmcleod/coriolis/releases/" target="_blank" title="Coriolis Github Project">{%= o.htmlWebpackPlugin.options.version %} - {%= new Date().toISOString().slice(0, 10) %}</a>
|
||||
</div>
|
||||
</footer>
|
||||
|
||||
<script>
|
||||
window.CORIOLIS_GAPI_KEY = '{%= o.htmlWebpackPlugin.options.gapiKey %}';
|
||||
window.CORIOLIS_VERSION = '{%= o.htmlWebpackPlugin.options.version %}';
|
||||
window.CORIOLIS_DATE = '{%= new Date().toISOString().slice(0, 10) %}';
|
||||
</script>
|
||||
<script src="{%= o.htmlWebpackPlugin.files.chunks.lib.entry %}" charset="utf-8" crossorigin="anonymous"></script>
|
||||
<script src="{%= o.htmlWebpackPlugin.files.chunks.app.entry %}" charset="utf-8" crossorigin="anonymous"></script>
|
||||
<script>
|
||||
@@ -41,7 +40,6 @@
|
||||
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
|
||||
ga('create', '{%= o.htmlWebpackPlugin.options.uaTracking %}', 'auto');
|
||||
{% } %}
|
||||
window.CORIOLIS_GAPI_KEY = '{%= o.htmlWebpackPlugin.options.gapiKey %}';
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -23,9 +23,7 @@ html, body {
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
text-rendering: optimizeLegibility;
|
||||
overflow-x: hidden;
|
||||
overflow-y: auto;
|
||||
-webkit-overflow-scrolling: touch;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
body {
|
||||
@@ -42,17 +40,23 @@ div, a, li {
|
||||
|
||||
#coriolis {
|
||||
width: 100%;
|
||||
min-height: 95%;
|
||||
height: 100%;
|
||||
overflow-y: scroll;
|
||||
-webkit-overflow-scrolling: touch;
|
||||
}
|
||||
|
||||
.page {
|
||||
margin: 0;
|
||||
padding: 0.5em 0;
|
||||
padding: 0.5em;
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
clear: both;
|
||||
text-align: center;
|
||||
box-sizing: border-box;
|
||||
|
||||
.largePhone({
|
||||
padding: 0.5em 0.25em;
|
||||
});
|
||||
}
|
||||
|
||||
.l {
|
||||
@@ -159,4 +163,4 @@ footer {
|
||||
float: right;
|
||||
text-align: right;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,6 +97,7 @@ header {
|
||||
|
||||
input {
|
||||
border: none;
|
||||
background-color: transparent;
|
||||
text-align: right;
|
||||
font-size: 1em;
|
||||
font-family: @fStandard;
|
||||
@@ -171,7 +172,7 @@ header {
|
||||
&:visited {
|
||||
color: @warning;
|
||||
}
|
||||
&:hover {
|
||||
.no-touch &:hover {
|
||||
color: teal;
|
||||
}
|
||||
&.active {
|
||||
|
||||
@@ -78,7 +78,7 @@ select {
|
||||
stroke-width: 0.5em;
|
||||
stroke: @primary-disabled;
|
||||
|
||||
&:hover {
|
||||
.no-touch &:hover {
|
||||
border-color: @primary;
|
||||
color: @primary;
|
||||
stroke: @primary;
|
||||
@@ -95,14 +95,14 @@ select {
|
||||
color: @warning-disabled;
|
||||
stroke: @warning-disabled;
|
||||
|
||||
&:hover {
|
||||
.no-touch &:hover {
|
||||
border-color: @warning;
|
||||
color: @warning;
|
||||
stroke: @warning;
|
||||
}
|
||||
}
|
||||
|
||||
&.disabled {
|
||||
&.disabled, &.disabled:hover {
|
||||
cursor: not-allowed;
|
||||
border-color: @disabled;
|
||||
color: @disabled;
|
||||
@@ -150,4 +150,10 @@ select {
|
||||
}
|
||||
}
|
||||
|
||||
&.standard {
|
||||
ul {
|
||||
width: 16.25em;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
background-color: @primary-bg;
|
||||
border: 1px solid @primary-disabled;
|
||||
color: @fg;
|
||||
stroke: @fg;
|
||||
stroke-width: 20;
|
||||
fill: @fg;
|
||||
|
||||
.details-container {
|
||||
@@ -54,6 +56,8 @@
|
||||
font-size: 1.2em;
|
||||
width: 1.2em;
|
||||
color: @primary-disabled;
|
||||
stroke: @primary-disabled;
|
||||
stroke-width: 20;
|
||||
border-right: 1px solid @primary-disabled;
|
||||
box-sizing: border-box;
|
||||
padding-top: 0.2em;
|
||||
@@ -64,6 +68,8 @@
|
||||
text-transform: uppercase;
|
||||
font-size: 1.3em;
|
||||
color: lighten(@primary-bg, 12%);
|
||||
stroke: lighten(@primary-bg, 12%);
|
||||
stroke-width: 20;
|
||||
text-align: center;
|
||||
letter-spacing: 0.1em;
|
||||
line-height: 1.7em;
|
||||
@@ -71,12 +77,16 @@
|
||||
|
||||
&.selected {
|
||||
color: @primary-bg;
|
||||
stroke: @primary-bg;
|
||||
stroke-width: 20;
|
||||
fill: @primary-bg;
|
||||
background-color: @primary;
|
||||
border: 1px solid @primary;
|
||||
z-index: 1;
|
||||
.sz {
|
||||
color: @primary;
|
||||
stroke: @primary;
|
||||
stroke-width: 20;
|
||||
background-color: @primary-bg;
|
||||
border-right: 1px solid @primary;
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
.user-select-none();
|
||||
cursor: pointer;
|
||||
|
||||
&:hover {
|
||||
.no-touch &:hover {
|
||||
color: @primary;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,6 +33,10 @@ thead {
|
||||
&.lft {
|
||||
border-left: 1px solid @primary-bg;
|
||||
}
|
||||
|
||||
&.rgt {
|
||||
border-right: 1px solid @primary-bg;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,23 +47,26 @@ tbody tr {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
td {
|
||||
line-height: 1.4em;
|
||||
padding: 0 0.3em;
|
||||
|
||||
&.val {
|
||||
border: 1px solid @primary-disabled;
|
||||
}
|
||||
&.lbl {
|
||||
border: 1px solid @primary-disabled;
|
||||
text-transform: uppercase;
|
||||
color: @primary-bg;
|
||||
background-color: @primary-disabled;
|
||||
}
|
||||
.no-touch &.highlight:hover, .no-touch &.highlighted {
|
||||
background-color: @warning-bg;
|
||||
}
|
||||
}
|
||||
|
||||
td {
|
||||
line-height: 1.4em;
|
||||
padding: 0 0.3em;
|
||||
|
||||
&.val {
|
||||
border: 1px solid @primary-disabled;
|
||||
}
|
||||
|
||||
&.lbl {
|
||||
border: 1px solid @primary-disabled;
|
||||
text-transform: uppercase;
|
||||
color: @primary-bg;
|
||||
background-color: @primary-disabled;
|
||||
}
|
||||
|
||||
&.tl {
|
||||
text-align: left;
|
||||
padding-left: 0.7em;
|
||||
|
||||
79
src/migrate.html
Normal file
79
src/migrate.html
Normal file
@@ -0,0 +1,79 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Coriolis: Migrate to HTTPS</title>
|
||||
</head>
|
||||
<body>
|
||||
<script>
|
||||
|
||||
function fromJsonToObject(str) {
|
||||
try {
|
||||
var o = JSON.parse(str);
|
||||
if (o instanceof Object && !(o instanceof Array)) {
|
||||
return o;
|
||||
}
|
||||
} catch (e) { }
|
||||
return {};
|
||||
}
|
||||
|
||||
function listener(event) {
|
||||
var origin = event.origin || event.originalEvent.origin;
|
||||
var source = event.source;
|
||||
var data = event.message;
|
||||
|
||||
if (window.location.href.indexOf('coriolis') != -1 && origin !== "http://coriolis.io") {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
var builds = fromJsonToObject(localStorage.getItem('builds'));
|
||||
var comparisons = fromJsonToObject(localStorage.getItem('comparisons'));
|
||||
|
||||
// merge builds
|
||||
if (typeof data.builds == 'object') {
|
||||
|
||||
for (var bName in data.builds) {
|
||||
// Build existing in http and does not existing in HTTPS
|
||||
if (data.builds.hasOwnProperty(bName) && !builds[bName]) {
|
||||
build[bName] = data.builds[bName];
|
||||
}
|
||||
}
|
||||
|
||||
localStorage.setItem('builds', JSON.stringify(builds));
|
||||
}
|
||||
// merge comparisons
|
||||
if (typeof data.comparisons == 'object') {
|
||||
|
||||
for (var comp in data.comparisons) {
|
||||
// Comparison existing in http and does not existing in HTTPS
|
||||
if (data.comparisons.hasOwnProperty(comp) && !data.comparisons[comp]) {
|
||||
comparisons[comp] = data.comparisons[comp];
|
||||
}
|
||||
}
|
||||
localStorage.setItem('comparisons', JSON.stringify(comparisons));
|
||||
}
|
||||
|
||||
source.postMessage({
|
||||
success: true,
|
||||
buildCount: Object.keys(builds).length,
|
||||
comparisonCount: Object.keys(comparisons).length
|
||||
}, origin);
|
||||
|
||||
} catch (e) {
|
||||
source.postMessage({ success: false, error: e }, origin);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
if (window.addEventListener){
|
||||
window.addEventListener("message", listener, false);
|
||||
} else {
|
||||
window.attachEvent("onmessage", listener);
|
||||
}
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
||||
@@ -76,7 +76,11 @@
|
||||
"class": { "type": "integer", "minimum": 2, "maximum": 8 },
|
||||
"rating": { "$ref": "#/definitions/standardRatings" },
|
||||
"enabled": { "type": "boolean" },
|
||||
"priority": { "type": "integer", "minimum": 1, "maximum": 5 }
|
||||
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
|
||||
"name": {
|
||||
"description": "The name identifing the thrusters (if applicable), e.g. 'Enhanced Performance'",
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"frameShiftDrive": {
|
||||
|
||||
@@ -1,16 +1,28 @@
|
||||
var path = require('path');
|
||||
var exec = require('child_process').exec;
|
||||
var webpack = require('webpack');
|
||||
var pkgJson = require('./package');
|
||||
var HtmlWebpackPlugin = require("html-webpack-plugin");
|
||||
var ExtractTextPlugin = require("extract-text-webpack-plugin");
|
||||
|
||||
function CopyDirPlugin(source, destination) {
|
||||
this.source = source;
|
||||
this.destination = destination;
|
||||
}
|
||||
CopyDirPlugin.prototype.apply = function(compiler) {
|
||||
compiler.plugin('done', function() {
|
||||
console.log(compiler.outputPath, this.destination);
|
||||
exec('cp -r ' + this.source + ' ' + path.join(compiler.outputPath, this.destination));
|
||||
}.bind(this));
|
||||
};
|
||||
|
||||
module.exports = {
|
||||
devtool: 'eval',
|
||||
devServer: {
|
||||
headers: { "Access-Control-Allow-Origin": "*" }
|
||||
},
|
||||
entry: {
|
||||
app: [ 'webpack-dev-server/client?http://localhost:3300', 'webpack/hot/only-dev-server', path.join(__dirname, "src/app/index.js") ],
|
||||
app: [ 'webpack-dev-server/client?http://0.0.0.0:3300', 'webpack/hot/only-dev-server', path.join(__dirname, "src/app/index.js") ],
|
||||
lib: ['d3', 'react', 'react-dom', 'classnames', 'fbemitter', 'lz-string']
|
||||
},
|
||||
resolve: {
|
||||
@@ -23,6 +35,7 @@ module.exports = {
|
||||
publicPath: '/'
|
||||
},
|
||||
plugins: [
|
||||
new CopyDirPlugin(path.join(__dirname, 'src/.htaccess'), ''),
|
||||
new webpack.optimize.CommonsChunkPlugin('lib', 'lib.js'),
|
||||
new HtmlWebpackPlugin({
|
||||
inject: false,
|
||||
|
||||
@@ -74,6 +74,8 @@ module.exports = {
|
||||
}),
|
||||
new CopyDirPlugin(path.join(__dirname, 'src/schemas'), 'schemas'),
|
||||
new CopyDirPlugin(path.join(__dirname, 'src/images/logo/*'), ''),
|
||||
new CopyDirPlugin(path.join(__dirname, 'src/migrate.html'), ''),
|
||||
new CopyDirPlugin(path.join(__dirname, 'src/.htaccess'), ''),
|
||||
new AppCachePlugin({
|
||||
network: ['*'],
|
||||
settings: ['prefer-online'],
|
||||
|
||||
Reference in New Issue
Block a user